<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="45">
  <CheatEntries>
    <CheatEntry>
      <ID>5</ID>
      <Description>"No Eat Loss"</Description>
      <Color>0080FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>define(address, InventoryManager:RemoveItemFromInv)
define(bytes, 55)

[ENABLE]
assert(address, bytes)

address:
  ret

[DISABLE]
address:
  db bytes
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>0</ID>
      <Description>"No Build Resource Loss"</Description>
      <Color>0080FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>define(address, GardenItem:UseResources)
define(bytes, 55)

[ENABLE]
assert(address, bytes)

address:
  ret

[DISABLE]
address:
  db bytes
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>2</ID>
      <Description>"No Craft Resource Loss"</Description>
      <Color>0080FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>define(address, Build_Craft:SetItemToCraft+298)
define(bytes, 41 FF D3)

[ENABLE]
assert(address, bytes)

address:
  nop 3

[DISABLE]
address:
  db bytes
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>3</ID>
      <Description>"No Infinite Craft Resource Loss"</Description>
      <Color>0080FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>define(address, Build_Craft:Update+728)
define(bytes, 41 FF D3)

[ENABLE]
assert(address, bytes)

address:
  nop 3

[DISABLE]
address:
  db bytes
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>9</ID>
      <Description>"No Upgrade Credit Loss"</Description>
      <Color>0080FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>define(address, UI_CreditShopManager:BuyUpgrade+A0)
define(bytes, 41 FF D3)

[ENABLE]
assert(address, bytes)

address:
  nop 3

[DISABLE]
address:
  db bytes
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>6</ID>
      <Description>"No Status Effect Timer"</Description>
      <Color>0080FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>define(address, StatusTimer:Update)
define(bytes, 55)

[ENABLE]
assert(address, bytes)

address:
  ret

[DISABLE]
address:
  db bytes
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>4</ID>
      <Description>"Instant Craft"</Description>
      <Color>0080FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>define(address, Build_Craft:Update+83B)
define(bytes, 0F 82 C2 05 00 00)

[ENABLE]
assert(address, bytes)

address:
  nop 6

[DISABLE]
address:
  db bytes
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>7</ID>
      <Description>"Instant Research"</Description>
      <Color>0080FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>define(address, Build_Research:Update+78)
define(bytes, 0F 82 35 01 00 00)

[ENABLE]
assert(address, bytes)

address:
  nop 6

[DISABLE]
address:
  db bytes
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>8</ID>
      <Description>"Instant Collection Net"</Description>
      <Color>0080FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>define(address, Build_CollectionNet:Update+7E)
define(bytes, 66 0F 2F C8)

[ENABLE]
assert(address, bytes)

address+3:
  db C0

[DISABLE]
address:
  db bytes
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>1</ID>
      <Description>"Instant Auto Hit"</Description>
      <Color>0080FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>define(address, InteractManager:GetAutoClickCooldown)
define(bytes, 55 48 8B EC 48)

[ENABLE]
assert(address, bytes)

address:
  pxor xmm0,xmm0
  ret

[DISABLE]
address:
  db bytes
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
