<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="45">
  <CheatEntries>
    <CheatEntry>
      <ID>202</ID>
      <Description>"&lt;- 'AdCap!' Main Injection"</Description>
      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
      <Color>FF5151</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript Async="1">{$lua}
if syntaxcheck then return end

[ENABLE]
enableMain = decodeFunction('c-oy-ZExE*5T.y4ah$dbmUP$*kTQk4rHC6iSukYzB-w7#0PR^dMX?0Z3_eArwUQ]ERN_m0Dq{.{Vb{_;KV$;L^=hhk+p8I@B0K#u0k,8F-NU:%iO,rVAf]v=qu.NUJ{%*RE+87b)D,$DH#DTd.FX%/]_zhD1Koo6YJw6uzG*aR**GB2kl9D+4Kh+LNHpD0Z=uYZSc7qrpl07xb^OnajLZ%dX6:$fq8l{_pVYt;X+c@dv{z3XugvJ^MjhQU0Mh]!lDd*:)H{n*js9D]-vI47*HCMLAeobRg)5.f;S!PE8w$UOlAm.AADIwU+,5za]}%s}6,@z!FS;D%]ixNWDFW;N!LPb.9{o@Qd-R*;OC9]vher3h%!(oGkF3xMgof}Sk3_t{vxY-m-d.KUhR38s(lvH!AS{{,qQi)AQxYk(HS+YHG-AZ(B.v(J2?h:,62XbZec_^q,r(jr,zUe/Vx6hia,]?q0rQ#tIOG.:de}SV9x47Hlc].*5Y+}0dktR:8MP06!P,du#URx_[]L)[r4DicT+C[/[j%w141f55#:g}g2:fLNw9Z_ZSps%nbbL_gUO,;)tPOX*e#(DX?FPKei^Zr%wO%{AqQh.xBq5upj(ElI4eR$_Il{spprODesa$ty6yY06+Hd}.h%%L4qp^#-6fv+mvXy]T!s)]j+bHFV]Y97uM,S1{KL.Nxa#*A#h0@D64^){o5N(+Ur$h+KU2d)nN7?gWS1E5+tCcAfsT.Dk6A2bZ7ha3I;v;#q5K;/{Vdpfok63u-Sd1u*XUrFI$RJ=Wl[*N4F=V9eCrpt41yw5LLzY=0LMAGsdn%#hC[5vCQIu19QxU4w:GbWoAl*6xr3bmx=SbHBS%ep[U[d.6Mvn8Lom3d?%C#VlI*qtj3=)mzm19]jFn3SJwljGE][x9Rk8JMkD4R+C*!nG;X3^D7[RdKDZi_[/t!i#/)rbyiJGGicFmr6f0A7_@+J6QCi3*f=CgY-6Tvhc9qkHZJBv(;ib,S(_CtKA?y/SpUQ]Me%W!t2ht/U6iR%gcRyh/t47:ImmmpBOJprmkt/jMpb-%{X5a!e6a(eG{^ope=ztze]9._hz=c?)z?j4NBanTyhitWL-I+@%jyt10$$#8aQoIGUV]6VYTF=3G5{R,;=HHP,z%uIya$HRV/ANZY)9-B.es9]n{a-FJ6.vwF8;pSP[_,jTbu;xzx-FU)r4zVUgw2VSz$t5}])fpGEEYPy@U[-b[F3*,PX-,F/UGHEl6ec$ohnubdt5+?i6zGlHou%}L4-r?!M+My)1rVE;rAPpnY].w3}@u_ymFNv[HB@nT]fxZPo=7=@*C_U0rXnr7xxA(cH+3f+fRxk%Z]}$G-NjvR)U8@J01ajAEXwbWYP6oX}xreefXa*v#XgIWjY8+5mbq*448_Y8KSOf;lW;P37jpVcb-;,4pVq{d/*(NLimn3}-mXm.;7n}tKsa!WL$u5eShDy/,Q$.xs.20nI=genwn4KorZV2=00wdw2.ncM45NH,8M/Rrj/M}q[dQ^-KYWMcnc=vEZ/He0=clQMTwyTq+ikFphj)@5qu#5^Q2@9]9=E[Yhhi.RvfWY?/v{/c=/cLcn+q=axg0vVp4;=TE9nn$UN7^KnqoHQ/JB9L(K#{/+4s0k3ds9P}J@{pB.HRN0C3x,t^..q5Hdzif@kn-]E@wkSM%rrf(ue*cb24d^6y!]P;ygV=u;3Y[XWrq)#Pc5p/psq')
enableMain()

[DISABLE]
disableMain = decodeFunction('c-n1?(q?O@5XL7G$^Hwm?S/LFkg_P=tO]{oi-lg7X=D81noT5sY]xWI?aW6/Xr;huq]$+3-,bSE7xxM0aP}14:Yki!C@ifDqg+QnEHB4/c^IwSP-/IzsrM07P-Xj40h[:Ub^.:j;DoB:Qu{0WZ)9aj/WuZCVFP?ODY[}I8kUAmKjn@w(:^x7M[QwAZZP5%29hlfbZ4JP#_Ii?hx,,fO}w8)Sx.;rBKhz)ES*KDb12mEU)qZVT^_1SGlsmJd9=8-GAIAqYmzI9x=7Nq$y09_,Drw5Lwo}ECQsJ')
disableMain()





</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>3658</ID>
          <Description>"{ GENERAL SCRIPTS }"</Description>
          <Options moHideChildren="1"/>
          <Color>804000</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>6</ID>
              <Description>"Fetch Venture Data"</Description>
              <Options moHideChildren="1" moManualExpandCollapse="1"/>
              <Color>400040</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$lua}
if syntaxcheck then return end

[ENABLE]

decodeFunc= decodeFunction('c-p.JTZ]j16!t7b83Oaxm$om0SxSbOUHKMYo-)8{Q0SCG;AZwtQEX-6+0#L1Gn=IIVgEyaRDV]]B+nHID:qCq^g6oKem/RZWPkI,j^IzV[50:I;(f{W]NhTl!RVjqyTzGt28%z$[Qg5.d_?n%n{uP#To]BH8lR09Ks(!AyN2D:HO/!/^qoPNOR0{gLN^qar[Z!#b]]y63C)@f6Vg!gK[Nwwc0ECeWEqR6D*UGBE}mNq)y}2ljtz08iaw:vL#z6IzGm5ULz^T{eUZ;T8q1?x=Q4WyzfOy@c[7(]FKeW%=?2Y;GghEFuF_r)%g9p:-ZQeM+_efywb.@%BE]R0en%RD.:Gikf8[^[mOo^rppEMEdIE08c_/?),!0#8heXS!LMuh/)X?mBLcdb9s2fr;%Poz6I{l?lUUkTQC^ogRxvRH]#)QN]r)%/^XU.HJZK97oxlYa1dbio!vuFBd:60MqLHj)%/[aWcpez_N%hR4i[Om-I8GBX%W]fRtWDKnALJ.diY$8d4KH#}dbxQ/rSd}7d1/7JSjwh*_MF%mNS/.#kNhEu-KiC6/B#B[G1m]BtmCU7DpZBBL8x*cDJMK+pR1c(pAk_{Cnr/ru3H6YhSM!!3PdVmCcgHGTT[-eryVoc^B]xBL:1@QqRy1j]6BsQj3Z*Tsk_MR/2/^jOjfX]yR2kx::.?DU5PzgCx}?]:dTBOy_3f*)%tWfA.+tTLKxagal.cux3RLnD7Rte$DpFntnm,7W4,;*z@nJJDEoDN:qwdh9UdfhMCcw#-Cx6rbPQN4jLsCLeIUg.tE71]HCgG%Oh)+R(JE7EuSn9^YQS!2sn;W!)7(?BGX_?WD.yM{+Hx4_w)hjzxIVh*%oZabQPD(,PQBq5^3q{@^hV6;v7:^jT9%%7lgjJu3qW%x5puyxeTX3P]wS9hYpq8(%M)eWowl2Y1sWR2FO4PRNFW1RLyd/Pg1,uWYT:MP5D+-CUpsGI!wSH2!oe22g_7ZE{;XVEL?Qvw}WeKg(4a7#[1+sN1ggQ]9#n(2:izUlT0/RYGnmX7{dZe?R7EKejgSW72cTAe(G0nF%#9.1fs1_nSfsSswuBEeWxuG3}ItP^=T3)2CUTn_]ap3Aa+]6N.A-4QE9zoDw5d#)c3VRy:x-1,GWVVCFqro?C=V}{{$I3J2d$+P?s#]12P,vK;wl}ff#-b**omm_MHXMy6DciF;U9Jw,)XGJu9Ib^EI*UwKl;+zx4tBL[mha5^xf6PNcSoSg2I2pr*#.*6,xvFZT7w%m)sZr)7xPS7QU,Wnz8.8:KQN;qpIYNLbn(gyjxsKIX6T.303ILEZv')
decodeFunc()

[DISABLE]

decodeFunc= decodeFunction('c-oWpDNPJ!ketlRCB=/U!NS2(5ypT38s!d+42)bqCz#8]0wmZN92guO7#LI;7#P)U8W?.;Vl2Fgr6u]{#l?,*Nja$@9c8I]C8b5FzWFJsIiUq9i6yC4TnY+*NeZT;3KmWZuFeXk#tNq9TwE!si8)p;$r?ou8vIhrb5nCQxk}ejQqwbwOHzx9D_3[bb2QRYOOi7?@HNeP6fiANz,wa:12zBvBWXL@')
decodeFunc()
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>7</ID>
                  <Description>""</Description>
                  <ShowAsHex>1</ShowAsHex>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>003FC1</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>fetchIndex</Address>
                  <Offsets>
                    <Offset>0</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>3609</ID>
                      <Description>"Name"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>003FC1</Color>
                      <VariableType>String</VariableType>
                      <Length>100</Length>
                      <Unicode>1</Unicode>
                      <CodePage>0</CodePage>
                      <ZeroTerminate>1</ZeroTerminate>
                      <Address>+1C</Address>
                      <Offsets>
                        <Offset>C</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>70</ID>
                      <Description>"Quantity"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+44</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>80</ID>
                      <Description>"Quantity (Upgrades)"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+48</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>90</ID>
                      <Description>"Cost For Next"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+74</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>100</ID>
                      <Description>"CostPer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+50</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>110</ID>
                      <Description>"bIsManaged"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+40</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>120</ID>
                      <Description>"bIsRunning"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+3C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>139</ID>
                      <Description>"bCanAfford"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+78</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>148</ID>
                      <Description>"Progress Timer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+5C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>158</ID>
                      <Description>"Cool Down Time"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+58</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>168</ID>
                      <Description>"Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+60</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>178</ID>
                      <Description>"Last Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+64</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>188</ID>
                      <Description>"Cost For Next"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+74</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>27</ID>
                  <Description>""</Description>
                  <ShowAsHex>1</ShowAsHex>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>003FC1</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>fetchIndex+4</Address>
                  <Offsets>
                    <Offset>0</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>28</ID>
                      <Description>"Name"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>003FC1</Color>
                      <VariableType>String</VariableType>
                      <Length>100</Length>
                      <Unicode>1</Unicode>
                      <CodePage>0</CodePage>
                      <ZeroTerminate>1</ZeroTerminate>
                      <Address>+1C</Address>
                      <Offsets>
                        <Offset>C</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>71</ID>
                      <Description>"Quantity"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+44</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>81</ID>
                      <Description>"Quantity (Upgrades)"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+48</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>91</ID>
                      <Description>"Cost For Next"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+74</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>101</ID>
                      <Description>"CostPer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+50</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>111</ID>
                      <Description>"bIsManaged"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+40</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>121</ID>
                      <Description>"bIsRunning"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+3C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>140</ID>
                      <Description>"bCanAfford"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+78</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>149</ID>
                      <Description>"Progress Timer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+5C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>159</ID>
                      <Description>"Cool Down Time"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+58</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>169</ID>
                      <Description>"Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+60</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>179</ID>
                      <Description>"Last Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+64</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>25</ID>
                  <Description>""</Description>
                  <ShowAsHex>1</ShowAsHex>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>003FC1</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>fetchIndex+8</Address>
                  <Offsets>
                    <Offset>0</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>26</ID>
                      <Description>"Name"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>003FC1</Color>
                      <VariableType>String</VariableType>
                      <Length>100</Length>
                      <Unicode>1</Unicode>
                      <CodePage>0</CodePage>
                      <ZeroTerminate>1</ZeroTerminate>
                      <Address>+1C</Address>
                      <Offsets>
                        <Offset>C</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>72</ID>
                      <Description>"Quantity"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+44</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>82</ID>
                      <Description>"Quantity (Upgrades)"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+48</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>92</ID>
                      <Description>"Cost For Next"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+74</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>102</ID>
                      <Description>"CostPer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+50</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>112</ID>
                      <Description>"bIsManaged"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+40</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>122</ID>
                      <Description>"bIsRunning"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+3C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>141</ID>
                      <Description>"bCanAfford"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+78</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>150</ID>
                      <Description>"Progress Timer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+5C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>160</ID>
                      <Description>"Cool Down Time"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+58</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>170</ID>
                      <Description>"Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+60</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>180</ID>
                      <Description>"Last Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+64</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>30</ID>
                  <Description>""</Description>
                  <ShowAsHex>1</ShowAsHex>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>003FC1</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>fetchIndex+C</Address>
                  <Offsets>
                    <Offset>0</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>31</ID>
                      <Description>"Name"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>003FC1</Color>
                      <VariableType>String</VariableType>
                      <Length>100</Length>
                      <Unicode>1</Unicode>
                      <CodePage>0</CodePage>
                      <ZeroTerminate>1</ZeroTerminate>
                      <Address>+1C</Address>
                      <Offsets>
                        <Offset>C</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>73</ID>
                      <Description>"Quantity"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+44</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>83</ID>
                      <Description>"Quantity (Upgrades)"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+48</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>93</ID>
                      <Description>"Cost For Next"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+74</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>103</ID>
                      <Description>"CostPer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+50</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>113</ID>
                      <Description>"bIsManaged"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+40</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>123</ID>
                      <Description>"bIsRunning"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+3C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>142</ID>
                      <Description>"bCanAfford"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+78</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>151</ID>
                      <Description>"Progress Timer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+5C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>161</ID>
                      <Description>"Cool Down Time"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+58</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>171</ID>
                      <Description>"Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+60</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>181</ID>
                      <Description>"Last Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+64</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>23</ID>
                  <Description>""</Description>
                  <ShowAsHex>1</ShowAsHex>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>003FC1</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>fetchIndex+10</Address>
                  <Offsets>
                    <Offset>0</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>24</ID>
                      <Description>"Name"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>003FC1</Color>
                      <VariableType>String</VariableType>
                      <Length>100</Length>
                      <Unicode>1</Unicode>
                      <CodePage>0</CodePage>
                      <ZeroTerminate>1</ZeroTerminate>
                      <Address>+1C</Address>
                      <Offsets>
                        <Offset>C</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>74</ID>
                      <Description>"Quantity"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+44</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>84</ID>
                      <Description>"Quantity (Upgrades)"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+48</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>94</ID>
                      <Description>"Cost For Next"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+74</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>104</ID>
                      <Description>"CostPer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+50</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>114</ID>
                      <Description>"bIsManaged"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+40</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>124</ID>
                      <Description>"bIsRunning"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+3C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>143</ID>
                      <Description>"bCanAfford"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+78</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>152</ID>
                      <Description>"Progress Timer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+5C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>162</ID>
                      <Description>"Cool Down Time"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+58</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>172</ID>
                      <Description>"Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+60</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>182</ID>
                      <Description>"Last Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+64</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21</ID>
                  <Description>""</Description>
                  <ShowAsHex>1</ShowAsHex>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>003FC1</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>fetchIndex+14</Address>
                  <Offsets>
                    <Offset>0</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>22</ID>
                      <Description>"Name"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>003FC1</Color>
                      <VariableType>String</VariableType>
                      <Length>100</Length>
                      <Unicode>1</Unicode>
                      <CodePage>0</CodePage>
                      <ZeroTerminate>1</ZeroTerminate>
                      <Address>+1C</Address>
                      <Offsets>
                        <Offset>C</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>75</ID>
                      <Description>"Quantity"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+44</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>85</ID>
                      <Description>"Quantity (Upgrades)"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+48</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>95</ID>
                      <Description>"Cost For Next"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+74</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>105</ID>
                      <Description>"CostPer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+50</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>115</ID>
                      <Description>"bIsManaged"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+40</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>125</ID>
                      <Description>"bIsRunning"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+3C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>144</ID>
                      <Description>"bCanAfford"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+78</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>153</ID>
                      <Description>"Progress Timer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+5C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>163</ID>
                      <Description>"Cool Down Time"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+58</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>173</ID>
                      <Description>"Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+60</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>183</ID>
                      <Description>"Last Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+64</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>19</ID>
                  <Description>""</Description>
                  <ShowAsHex>1</ShowAsHex>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>003FC1</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>fetchIndex+18</Address>
                  <Offsets>
                    <Offset>0</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20</ID>
                      <Description>"Name"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>003FC1</Color>
                      <VariableType>String</VariableType>
                      <Length>100</Length>
                      <Unicode>1</Unicode>
                      <CodePage>0</CodePage>
                      <ZeroTerminate>1</ZeroTerminate>
                      <Address>+1C</Address>
                      <Offsets>
                        <Offset>C</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>76</ID>
                      <Description>"Quantity"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+44</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>86</ID>
                      <Description>"Quantity (Upgrades)"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+48</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>96</ID>
                      <Description>"Cost For Next"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+74</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>106</ID>
                      <Description>"CostPer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+50</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>116</ID>
                      <Description>"bIsManaged"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+40</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>126</ID>
                      <Description>"bIsRunning"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+3C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>145</ID>
                      <Description>"bCanAfford"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+78</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>154</ID>
                      <Description>"Progress Timer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+5C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>164</ID>
                      <Description>"Cool Down Time"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+58</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>174</ID>
                      <Description>"Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+60</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>184</ID>
                      <Description>"Last Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+64</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>3610</ID>
                  <Description>""</Description>
                  <ShowAsHex>1</ShowAsHex>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>003FC1</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>fetchIndex+1C</Address>
                  <Offsets>
                    <Offset>0</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>18</ID>
                      <Description>"Name"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>003FC1</Color>
                      <VariableType>String</VariableType>
                      <Length>100</Length>
                      <Unicode>1</Unicode>
                      <CodePage>0</CodePage>
                      <ZeroTerminate>1</ZeroTerminate>
                      <Address>+1C</Address>
                      <Offsets>
                        <Offset>C</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>77</ID>
                      <Description>"Quantity"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+44</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>87</ID>
                      <Description>"Quantity (Upgrades)"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+48</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>97</ID>
                      <Description>"Cost For Next"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+74</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>107</ID>
                      <Description>"CostPer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+50</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>117</ID>
                      <Description>"bIsManaged"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+40</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>127</ID>
                      <Description>"bIsRunning"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+3C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>137</ID>
                      <Description>"bCanAfford"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+78</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>146</ID>
                      <Description>"bCanAfford"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+78</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>155</ID>
                      <Description>"Progress Timer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+5C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>165</ID>
                      <Description>"Cool Down Time"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+58</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>175</ID>
                      <Description>"Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+60</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>185</ID>
                      <Description>"Last Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+64</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>3611</ID>
                  <Description>""</Description>
                  <ShowAsHex>1</ShowAsHex>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>003FC1</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>fetchIndex+20</Address>
                  <Offsets>
                    <Offset>0</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>16</ID>
                      <Description>"Name"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>003FC1</Color>
                      <VariableType>String</VariableType>
                      <Length>100</Length>
                      <Unicode>1</Unicode>
                      <CodePage>0</CodePage>
                      <ZeroTerminate>1</ZeroTerminate>
                      <Address>+1C</Address>
                      <Offsets>
                        <Offset>C</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>78</ID>
                      <Description>"Quantity"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+44</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>88</ID>
                      <Description>"Quantity (Upgrades)"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+48</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>98</ID>
                      <Description>"Cost For Next"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+74</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>108</ID>
                      <Description>"CostPer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+50</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>118</ID>
                      <Description>"bIsManaged"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+40</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>128</ID>
                      <Description>"bIsRunning"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+3C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>147</ID>
                      <Description>"bCanAfford"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+78</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>156</ID>
                      <Description>"Progress Timer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+5C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>166</ID>
                      <Description>"Cool Down Time"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+58</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>176</ID>
                      <Description>"Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+60</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>186</ID>
                      <Description>"Last Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+64</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>3612</ID>
                  <Description>""</Description>
                  <ShowAsHex>1</ShowAsHex>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>003FC1</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>fetchIndex+24</Address>
                  <Offsets>
                    <Offset>0</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>3613</ID>
                      <Description>"Name"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>003FC1</Color>
                      <VariableType>String</VariableType>
                      <Length>100</Length>
                      <Unicode>1</Unicode>
                      <CodePage>0</CodePage>
                      <ZeroTerminate>1</ZeroTerminate>
                      <Address>+1C</Address>
                      <Offsets>
                        <Offset>C</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>79</ID>
                      <Description>"Quantity"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+44</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>89</ID>
                      <Description>"Quantity (Upgrades)"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+48</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>99</ID>
                      <Description>"Cost For Next"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+74</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>109</ID>
                      <Description>"CostPer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Double</VariableType>
                      <Address>+50</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>119</ID>
                      <Description>"bIsManaged"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+40</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>129</ID>
                      <Description>"bIsRunning"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Byte</VariableType>
                      <Address>+3C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>157</ID>
                      <Description>"Progress Timer"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+5C</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>167</ID>
                      <Description>"Cool Down Time"</Description>
                      <Color>003FC1</Color>
                      <VariableType>Float</VariableType>
                      <Address>+58</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>177</ID>
                      <Description>"Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+60</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>187</ID>
                      <Description>"Last Achievment Target"</Description>
                      <Color>003FC1</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+64</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>3660</ID>
          <Description>""</Description>
          <Color>000000</Color>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
        <CheatEntry>
          <ID>3659</ID>
          <Description>"{ ITEM HELPER SCRIPTS }"</Description>
          <Options moHideChildren="1"/>
          <Color>804000</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>3654</ID>
              <Description>"All Store Items Free!"</Description>
              <Color>400040</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript Async="1">{$lua}
if syntaxcheck then return end
[ENABLE]

decodeFunc= decodeFunction('c-n1^%Sr/:7::(Lm:0P_7!Xvbo2msj;dIwiI(BdY1VMx%GTJBu=TlnnbZ6=NJ6FDf4;DDB:UeyyE=t]5aN]e2zLS$f^$zQt6CPsmd3JhfnmNpIZjSI+/!eDeEG!IVVcSkz2zUl484w3B90I4AK,%kN1s.mRvhYw622SSPJHmf)GXHVL:540Ojfa{=)Swh(.f8wxH6pOzH=-6Rsd+LDyKl7H(mkkA(8^Imd+,h[@u[ugmS[Edep%+s0rp={xze4?y#{b$ch.j7WE8CF8(dPDc)Q)/5*AZu[H)-iGkg-8OLd}.u9ode)up-IC;b@nk_?=vv0_gqsE2J=Nn*+%R!gdrjq1,H#,DtMJ8(nz#JE%^QH-ZLRN9?NY[ljnciBWu+^iPHZ!)toD.1r}l.u.cqWF@KFA}*bHJjSJSv[^0amp:E.xmKJf}0fSl8ozcu.imSmC81Kts+T*9;IV03!}(^nE')
decodeFunc()

[DISABLE]


decodeFunc= decodeFunction('c-oWpDNPJ!ketlRCB=/U!NS2(5ypT38s!d+42)bqJDAHY3MAMV92ndj92nXf92hhjm;bv+0^M*N488^(m^b{W7}O#UUPni!6d:2.)UIZo!Gla{Oim2!PEIUtO-;ArhnN@tm;L,DI5IG)ANXCb#=ZjP12mU}t,+tysDy;JxFo-Tg)WjDnT4k*H8CY1KQpf,wTOiuC_.E6S)2LToL]z)BCG++BMVP=QD#Z1OMYomPO7i}Oq8u85y*p?FG_hLF9XsAMVZN_#lnnGc{50o005r^HbD')
decodeFunc()


</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>199</ID>
              <Description>"Add rewards"</Description>
              <Color>400040</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$lua}
if syntaxcheck then return end

decodeFunc= decodeFunction('c-oCv(2JmW6?RlFQj_#fOG._TslpaYV8BLer$,7i)p{M7HK^*)J3$c]#F8A6TQ7In//gQ+-j![HvD.H]Mbb-rYSBx9UJI[ADoxS:Mb9{JP5y^B=QdpDk,i6yG?f=eyf@R7ym=;a/Ci,t8Xf!f=93{OJj:7$jdy7HJF%]aVi-*xKXm3x^K?D#86nYPNGwYf:7/g$V2Z#RhhUEx8BC,d(=t@HV%r*ST8g5j6vdk/V$V]!q(P*IPVp8e[Aw]erzyIarucrE+k96Qq%#yPXDEJ/A-0ntBQr(jIYn]Iir6PpWK3l#TFFxUFiY(OSu)QI6#ZnH.z!fOKAk3GdWNF6W,.AthS,B[WX$9!dOJt*.}cTib7bW56#X/$?sm8UzvbzqPDis8M)Qm3EJfig(N53Znk6F!j(BTLo4}h$17eKX7Vu{l0WpBx2M(ln1]c2kfCC}x3{9X0fCvx,+hAoe2oM9/BjA7t5ChozzyT2.2C(D#0TCbuuqVI*5g-PzU)WW:LcckMyTbQ[Q?Z=yADjvm^@6.f!aqEPI_Ke)rXR$89.68PPVXwo][??V?,zN*q=PFJY)b},H633{XQFGc$st/ArKiAau+1{ib@3r(D#o}Bu,ZGrX,[*Quj!j:Z3@-h.45_Z(Asm$L^g3kIgxRgs+tlsMm!;.7xIN3[[fOl(,6JoN;:pmduDu^us;{/(xgtQAKF5ggX}p].v:-f*,n;IM(^-kRijYL;d^lvScR?NdM%8wE+%/d9^ZTb^mxTn]zq.Lh/{voX/:$^Q:b1C@s{%.t9$^5F[+4Tcl$c@G}$#BS#@oD1xknJCeE]xPr%s%?lfeuH}V[9(cHhC?tF*I4eJc73t8U_FDW_:=ULYcP*IT!]4L}NTYmMT6/9^K;Wg-pAFPX?KVGwHV+btdlHcks:aSVHw^D$0d,zkDlV=uj(*KuLP8QDtDFS_Yejs%%?NKt#!zw$1r_X[m/ugrDx5{N$=KaQJVPIEoi,}=!cAUU(Ikxai8$TFFf5Z:tqG#S5$KO21@MTzIB]9o[(Ws{G]0NPfEYDkRT^xwRW7$o9WJnSlt;oY{r=XM2SS^PJ0=,3!kK=7P0515vRmHlX)kKo0!RNeM(9PlEI];l3bAyI,x76.G,ZEq#1-9q%LwAH5bbL^(,fEhc.m2N;D7B!?b}^a.Z)4r4*NviJavO-{xdUXn-LRUz93Ap4,bw)RrKVMBU.{*59ft]V:%1:M-W]1NWp6^uEep%%3r$hA#U0CmC;zu@MrEsQSFlSv.03E^HQS;!sjp?E!QF*6J1yU/+=_R;]-pfoSoh;$gxV0k+C*0uH=a0BY,/((AF/uA^eT}zOl%0N%8yn;(4S?eIAPGho.xB?[X0usU[v-HPFQc*ftX0C]$D*Ag#]keP:s#^2/pCu,Q.XI%8!oCkLVsJjHn*$G*c2]j!By3^3OkCexhczV3KA?7-}MeoaBQWcUwY5[#Erk[Bm{ZNcRVP*@[iBx5Z?/G]uR$+L[?NvYa1.w}8Ri6w5A%BRD?=X};vOSOaL^bIG[M)?;$$[4,kOAR]rQx77(;K_;Uh@i!w}nJ*00B46)a_1NRHGs5:}._CIQ!EP5@,u1$Cy!n:k7[qB}(/lmVYSj]i0E1HL+zKU.*e6a}WCKVkBUZYCh}ArS:V.eR$zhGA+KuV@1ktLCi=-!;[4(7NKu1{gvcHprO;W{M;F+WZ@+T/qaM$Z#AGbvz?Cu2rQEOOg#gCCbgQDlwY]/x#gp[HPe/s;I-7H]6fcO$QFs6l^+kj=UXxqN1j=2ElwKM$Xf#t=X5bs0$fibft*;dBfbHF1(iViH^vqNYuP{_Wbu#BOjZ$M#YAzO=;W:1,^Frn[EqhO)CGDFf7jylgiF:FjY7N$x*mXh[o8yOU%cYNBfdru%MMjtt}6l/?d*+6}dU(mVbIsEo/tffEM*KZzPC0Z%Q,RD}uW}I2DnJT6-pJ]k7C2eX.V.Dd9D+D(G5/R1(hrt*RcA$%*7k%E;RidJn)D5D6w{/o^b]dq3WN$#_4K(pL*N{L]_6}dMuyhPrN4!!}1y2dZx#)D@RwvYKMUG1},pWIkwgbzpi1yW+Vz;l^yy]l4Wkgw@2BI!()t9hz.9C;@9lIiK?#8OOKtA;?ph(blH!^w(.Q7J*[m?^!udZGwj7If@!n+GvDp0q_!k3X=]Snf^rLDaiRXnX=[@8yT?]m?0EG#W=$?6Y@T08@a:m.8y#2XV8CHqvtSA%a:]H6^acHbZ*jC1Oo30wcTj3*jb1AeFcarS24AK[,XM5KIA[OFbg(kf@ElP#$=iS$48fm;z---*-ih@1(JHe]R.pD([MlfIaul(1Vu[KjT:KF}FagY^jtKKfW2nR^f$FYp-4@s8vOkF(;RlD%(Rz3TFAEOf#11vBX;#yf@dvzn:T)C0=Tb_O;y9W%F0QaD;797EFC6U[HCb$0Fd:sDr5,HgJm6Z^KkVok]9z5GsWqNhY$LI(KM)9+ITWPn%s@hwB(J+jCJRED]1djGj6ef!).h7YM5k@b8,4vf$3@-#VrGWV[x#!gTajwt(og@lD.U.Ltj#I!1l2t)*$@KFu}W!B{nVTa3KeQ!?nK6!crz3l0YBA.p{6:tgD$!y8fr#D^TK)FW9b:$R@VQ%L,8Dxoyxy8Y5ayM[7:Wlq1,qU]aV9[N3f!q-.(q:{!=]BXt(kqgA^em$TwR8D[#Oc6G0(MQk=vdAhRPjN4?2!_GmY{g)ypQ,*0r1B{^1N#whxae*p=aa4p-$bNj:UFQjx?ZX*!Y=5rfz6RKBne,23?9Y;gr2sPTu(86gXDk@J=;bWb$QAvi8]S:lHHE#%w(H+6!NzMRV[Chd%-StVX$mq#m$?VuV+byj.#A)(YbRe2rJw4qlmGL^TcE88V7e[u;7EOCkG.zER#TtK6:i(QV_CaPN}3KX%Z4Hi;jZpUS5nWnaOki[3b7%j*8=9*;!T8-0p0y3@Cu2}/f%E_cLXOX?Qm0#9x(6D4z3V$=z$Y7rr::8zXI8^1l[[;jtaOAq9M?[R0G5G^#wTSMpmKW:%S8}tB+I3DY4AM1=#^tM3lL%0')
decodeFunc()

return 'nop'

[enable]
[disable]
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>257</ID>
                  <Description>"Show Reward String ID's  &lt;-"</Description>
                  <Color>400040</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>{$lua}
if syntaxcheck then return end

local form = createForm()
form.Caption = "Reward Types"
form.Position = poScreenCenter
form.BorderStyle = bsSizeable

local titleLabel = createLabel(form)
titleLabel.Caption = "Copy desired reward type:"
titleLabel.Font.Size = 13
titleLabel.Align = alTop

local panel = createPanel(form)
panel.Align = alClient
panel.BorderSpacing.Top = 5
panel.BorderSpacing.Left = 5
panel.BorderSpacing.Right = 5
panel.BorderSpacing.Bottom = 5

local names = {
  "gold",
  "megabucks",
  "megaticket",
  "multiplier_x3",
  "multiplier_x9",
  "multiplier_x12",
  "multiplier_x27",
  "time_warp_1",
  "time_warp_7",
  "time_warp_14",
  "angel_claim",
  "time_warp_express",
  "flux_capilator",
  "ad_watch_multiplier",
  "offline_multiplier",
  "monthly_subscription",
  "venture_gilding",
  "venture_gilding_platinum",
  "mars_unlock",
  "moon_unlock",
  "shamrock",
  "rainbow_machine",
  "wrestler",
  "clover",
  "boxing_bear",
  "medieval_universal_basic_suit",
  "adams_universal_blockparty_suit",
  "profitabowl_universal_basic_suit",
  "twosuit_universal_hero_suit",
  "santa_universal_basic_pants",
  "santa_universal_basic_shirt",
  "santa_universal_basic_head",
  "default_earth_blue_suit",
  "default_earth_gold_suit",
  "default_earth_white_suit",
  "default_earth_green_suit",
  "default_earth_teal_suit",
  "default_mars_blue_suit",
  "default_mars_gold_suit",
  "default_mars_white_suit",
  "default_mars_green_suit",
  "default_mars_teal_suit",
  "default_moon_blue_suit",
  "default_moon_gold_suit",
  "default_moon_white_suit",
  "default_moon_green_suit",
  "default_moon_teal_suit"
}

local memo = createMemo(panel)
memo.Align = alClient
memo.ScrollBars = ssVertical
memo.WordWrap = true
memo.Font.Size = 12
memo.ReadOnly = true
memo.Cursor = crDefault
memo.ParentBackground = true

for i = 1, #names do
  memo.Lines.Add(names[i])
end

memo.SelStart = 0 -- Reset scroll position to the top

local button = createButton(form)
button.Caption = "Close"
button.Align = alBottom
button.BorderSpacing.Top = 5
button.BorderSpacing.Left = 5
button.BorderSpacing.Right = 5
button.BorderSpacing.Bottom = 5
button.OnClick = function()
  form.close()
end

form.ClientHeight = memo.Height + button.Height + 200
form.ClientWidth = memo.Width + 50

form.Constraints.MinWidth = form.Width
form.Constraints.MinHeight = form.Height

function addToClipboard(text)
  local input = createEdit(form)
  input.Visible = false
  input.Text = text
  input.SelectAll()
  input.CopyToClipboard()
  input.destroy()
end




return 'nop'

[ENABLE]
[DISABLE]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>3626</ID>
          <Description>""</Description>
          <Color>000000</Color>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
        <CheatEntry>
          <ID>3624</ID>
          <Description>"{ GRANT REWARD SERVICE SCRIPTS }"</Description>
          <Options moHideChildren="1"/>
          <Color>804000</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>1955</ID>
              <Description>"Modify Gold"</Description>
              <Color>400040</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$lua}
if syntaxcheck then return end

[enable]

local methodToInv = mono_findMethod('','GrantRewardService','AddCurrency')
local caption,message,defaultvalue = "Tamper Gold","Add/Subtract Gold",1
local userInput = inputQuery(caption,message,defaultvalue)
if userInput ~= nil and userInput ~= 0 then
  local grantRewardInstance = readInteger('[GrantRewardService]')
  mono_invoke_method('',methodToInv,grantRewardInstance,{{type=vtDword,value=userInput}})
end

return'nop'

[disable]
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>1953</ID>
              <Description>"Modify Golden Tickets"</Description>
              <Color>400040</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$lua}
if syntaxcheck then return end

[enable]

local methodToInv = mono_findMethod('','GrantRewardService','AddTickets')
local caption,message,defaultvalue = "Modify Golden Tickets","Add/Subtract Golden Tickets",1
local userInput = inputQuery(caption,message,defaultvalue)
if userInput ~= nil and userInput ~= 0 then
  local grantRewardInstance = readInteger('[GrantRewardService]')
  mono_invoke_method('',methodToInv,grantRewardInstance,{{type=vtDword,value=userInput}})
end

return'nop'

[disable]
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>1950</ID>
              <Description>"Modify Multipliers"</Description>
              <Color>400040</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$lua}
if syntaxcheck then return end

[enable]

local methodToInv = mono_findMethod('','GrantRewardService','ApplyMultiplier')
local caption,message,defaultvalue = "Modify Multipliers","Add/Subtract Multipliers (Added/Subtracted Multiplies in 3's!)",1
local userInput = inputQuery(caption,message,defaultvalue)
if userInput ~= nil and userInput ~= 0 then
  local grantRewardInstance = readInteger('[GrantRewardService]')
  mono_invoke_method('',methodToInv,grantRewardInstance,{{type=vtDword,value=userInput}})
end

return'nop'

[disable]
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>1954</ID>
              <Description>"Modify Flux Capitalors"</Description>
              <Color>400040</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$lua}
if syntaxcheck then return end

[enable]

local methodToInv = mono_findMethod('','GrantRewardService','ApplyFluxCapitalor')
local caption,message,defaultvalue = "Modify Flux Capitalors","Add/Subtract Capitalors",1
local userInput = inputQuery(caption,message,defaultvalue)
if userInput ~= nil and userInput ~= 0 then
  local grantRewardInstance = readInteger('[GrantRewardService]')
  mono_invoke_method('',methodToInv,grantRewardInstance,{{type=vtDword,value=userInput}})
end

return'nop'

[disable]
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>3627</ID>
          <Description>""</Description>
          <Color>000000</Color>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
        <CheatEntry>
          <ID>3656</ID>
          <Description>"{ HACK CLASS SCRIPTS }"</Description>
          <Options moHideChildren="1"/>
          <Color>804000</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>3757</ID>
              <Description>"{ CASH SCRIPTS }"</Description>
              <Options moHideChildren="1"/>
              <Color>804000</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>3655</ID>
                  <Description>"Add 10 Uncentillion (Max)"</Description>
                  <Color>400040</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>{$lua}
if syntaxcheck then return end
[enable]

local hackCashOg = 1E303
local maxCash = 1E307

writeDouble('[Hacks_]+18', maxCash)  --tamper
local cashMethod = mono_findMethod('','Hacks','AddCash')
local cashClass = mono_method_getClass(cashMethod)
local cashInstance = readInteger('Hacks_')
mono_invoke_method('',cashMethod,cashInstance,{})
writeDouble('[Hacks_]+18', hackCashOg)  --restore

return 'nop'

[disable]

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>3755</ID>
                  <Description>"Subtract 10 Uncentillion (Max)"</Description>
                  <Color>400040</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>{$lua}
if syntaxcheck then return end
[enable]

local hackCashOg = 1E303
local maxCash = 1E307

writeDouble('[Hacks_]+18', maxCash)  --tamper
local cashMethod = mono_findMethod('','Hacks','AddNegativeCash')
local cashClass = mono_method_getClass(cashMethod)
local cashInstance = readInteger('Hacks_')
mono_invoke_method('',cashMethod,cashInstance,{})
writeDouble('[Hacks_]+18', hackCashOg)  --restore

return 'nop'

[disable]

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>3758</ID>
                  <Description>""</Description>
                  <Color>000000</Color>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>3668</ID>
                  <Description>"Add 1 Centillion"</Description>
                  <Color>400040</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>{$lua}
if syntaxcheck then return end
[enable]

local cashMethod = mono_findMethod('','Hacks','AddCash')
local cashClass = mono_method_getClass(cashMethod)
local cashInstance = readInteger('Hacks_')
mono_invoke_method('',cashMethod,cashInstance,{})

return 'nop'

[disable]

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>3661</ID>
                  <Description>"Subtract 1 Centillion"</Description>
                  <Color>400040</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>{$lua}
if syntaxcheck then return end
[enable]

local cashMethod = mono_findMethod('','Hacks','AddNegativeCash')
local cashClass = mono_method_getClass(cashMethod)
local cashInstance = readInteger('Hacks_')
mono_invoke_method('',cashMethod,cashInstance,{})

return 'nop'

[disable]

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>3759</ID>
                  <Description>""</Description>
                  <Color>000000</Color>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>3760</ID>
                  <Description>"Set Max Cash"</Description>
                  <Color>400040</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>{$lua}
if syntaxcheck then return end
[enable]

local currentCash = readDouble('[[[[GameController]+88]+4C]+28]+18')
local hackCashOg = 1E303
local maxCash = 1E307

local buffAdd = maxCash - currentCash

writeDouble('[Hacks_]+18', buffAdd)  --tamper
local cashMethod = mono_findMethod('','Hacks','AddCash')
local cashClass = mono_method_getClass(cashMethod)
local cashInstance = readInteger('Hacks_')
mono_invoke_method('',cashMethod,cashInstance,{})
writeDouble('[Hacks_]+18', hackCashOg)  --restore

return 'nop'

[disable]

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>3756</ID>
                  <Description>"Reset Cash"</Description>
                  <Color>400040</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>{$lua}
if syntaxcheck then return end
[enable]

local currentCash = readDouble('[[[[GameController]+88]+4C]+28]+18')
local hackCashOg = 1E303

writeDouble('[Hacks_]+18', currentCash)  --tamper
local cashMethod = mono_findMethod('','Hacks','AddNegativeCash')
local cashClass = mono_method_getClass(cashMethod)
local cashInstance = readInteger('Hacks_')
mono_invoke_method('',cashMethod,cashInstance,{})
writeDouble('[Hacks_]+18', hackCashOg)  --restore

return 'nop'

[disable]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>3667</ID>
              <Description>"Add Boosters"</Description>
              <Color>400040</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$lua}
if syntaxcheck then return end
[enable]

local boosterAddmethod = mono_findMethod('','Hacks','AddBoosters')
local boosterAddClass = mono_method_getClass(boosterAddmethod)
local boosterAddInstance = readInteger('Hacks_')
mono_invoke_method('',boosterAddmethod,boosterAddInstance,{})

return 'nop'

[disable]
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>3746</ID>
          <Description>""</Description>
          <Color>000000</Color>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
        <CheatEntry>
          <ID>3745</ID>
          <Description>"{ VALUES }"</Description>
          <Options moHideChildren="1"/>
          <Color>804000</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>3743</ID>
              <Description>"cash"</Description>
              <Color>003FC1</Color>
              <VariableType>Double</VariableType>
              <Address>[GameController]+88</Address>
              <Offsets>
                <Offset>18</Offset>
                <Offset>28</Offset>
                <Offset>4C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>3744</ID>
              <Description>"cashMax"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>003FC1</Color>
              <VariableType>Double</VariableType>
              <Address>[GameController]+88</Address>
              <Offsets>
                <Offset>28</Offset>
                <Offset>28</Offset>
                <Offset>4C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>3747</ID>
              <Description>"megaBucksExchangeBaseCost"</Description>
              <Color>003FC1</Color>
              <VariableType>Double</VariableType>
              <Address>[GameController]+88</Address>
              <Offsets>
                <Offset>B8</Offset>
                <Offset>4C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>3748</ID>
              <Description>"megaBucksExchangeRatePercent"</Description>
              <Color>003FC1</Color>
              <VariableType>Double</VariableType>
              <Address>[GameController]+88</Address>
              <Offsets>
                <Offset>C0</Offset>
                <Offset>4C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>3749</ID>
              <Description>"_adRewardMultiplier"</Description>
              <Color>003FC1</Color>
              <VariableType>Float</VariableType>
              <Address>[GameController]+88</Address>
              <Offsets>
                <Offset>138</Offset>
                <Offset>4C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>3750</ID>
              <Description>"_facebookMultiplier"</Description>
              <Color>003FC1</Color>
              <VariableType>Float</VariableType>
              <Address>[GameController]+88</Address>
              <Offsets>
                <Offset>13C</Offset>
                <Offset>4C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>3751</ID>
              <Description>"_purchasedMultiplier"</Description>
              <Color>003FC1</Color>
              <VariableType>Float</VariableType>
              <Address>[GameController]+88</Address>
              <Offsets>
                <Offset>140</Offset>
                <Offset>4C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>3752</ID>
              <Description>"fluxCapitalorEffectiveness"</Description>
              <Color>003FC1</Color>
              <VariableType>Float</VariableType>
              <Address>[GameController]+88</Address>
              <Offsets>
                <Offset>144</Offset>
                <Offset>4C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>3753</ID>
              <Description>"fluxCapitalorQuantity"</Description>
              <Color>003FC1</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[GameController]+88</Address>
              <Offsets>
                <Offset>18</Offset>
                <Offset>A4</Offset>
                <Offset>4C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>3754</ID>
              <Description>"fluxCapitalorMultiplier"</Description>
              <Color>003FC1</Color>
              <VariableType>Float</VariableType>
              <Address>[GameController]+88</Address>
              <Offsets>
                <Offset>24</Offset>
                <Offset>A8</Offset>
                <Offset>4C</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>3762</ID>
          <Description>""</Description>
          <Color>000000</Color>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
        <CheatEntry>
          <ID>3657</ID>
          <Description>"{ DEBUG }"</Description>
          <Options moHideChildren="1"/>
          <Color>C0C0C0</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
if syntaxcheck then return end

[ENABLE]

return 'nop'

[DISABLE]


</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>3617</ID>
              <Description>"Hacks Address"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C0C0C0</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Hacks_</Address>
              <Offsets>
                <Offset>0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>203</ID>
              <Description>"Game Controller"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C0C0C0</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GameController</Address>
              <Offsets>
                <Offset>0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>3742</ID>
              <Description>"GameState"</Description>
              <ShowAsHex>1</ShowAsHex>
              <Color>C0C0C0</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[GameController]+88</Address>
              <Offsets>
                <Offset>4C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>204</ID>
              <Description>"Grant Reward Service"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C0C0C0</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GrantRewardService</Address>
              <Offsets>
                <Offset>0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>212</ID>
              <Description>"Gold Reward Data"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C0C0C0</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[RewardDataBase]</Address>
              <Offsets>
                <Offset>168</Offset>
                <Offset>1C</Offset>
                <Offset>C8</Offset>
                <Offset>44</Offset>
                <Offset>100</Offset>
                <Offset>470</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>254</ID>
              <Description>"Read Reward Just incase"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(readRewardData,$process,8Bxxxxxxxxxxxx89xxxxE8xxxxxxxx66xxxxxxxxxx66xxxxxx33xxxxxxxxxxxxxxxx)
alloc(RewardDataBase,4)
registersymbol(RewardDataBase)

RewardDataBase:
readmem(readRewardData+3,4)

[DISABLE]

unregistersymbol(*)
dealloc(*)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>255</ID>
              <Description>"Read Reward Just incase"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
define(readData,mono-2.0-bdwgc.dll.text+26ABBC)
alloc(RewardDataBase,4)
registersymbol(RewardDataBase)

RewardDataBase:
readmem(mono-2.0-bdwgc.dll.text+26ABBC+3,4)

[DISABLE]

unregistersymbol(*)
dealloc(*)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>198</ID>
              <Description>"Patch Facebook Button"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
define(url,InfoPanel:OnFBClicked+db)
alloc(readURL,6)
registersymbol(readURL)

readURL:
  readmem(url,6)

InfoPanel:OnFBClicked+db:
  db 90 90 90 90 90


InfoPanel:OnFBClicked+22:
  db 90 90 90 90 90 90

InfoPanel:OnFBClicked+6c:
  db C7 44 24 0C 01 00 00 00
 
[DISABLE]

url:
  readmem(readURL,6)


InfoPanel:OnFBClicked+22:
 jne url

InfoPanel:OnFBClicked+6c:
  db C7 44 24 0C 0A 00 00 00

unregistersymbol(readURL)
dealloc(readURL)

</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>3614</ID>
              <Description>"Add - 5000 Gold"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$lua}
if syntaxcheck then return end
[enable]

local method = mono_findMethod('','Hacks','AddGold')
local c = mono_method_getClass(method)
local instance = mono_class_findInstancesOfClassListOnly('',c)
print(instance)
mono_invoke_method('',method,instance[#instance],{})
{$asm}
nop
{$lua}
[disable]
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>9</ID>
              <Description>"Facebook Button Hack"</Description>
              <Options moHideChildren="1"/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanregion(Megabucks_Gold_AOB,UnlockRewardMegaBucks:.ctor,UnlockRewardMegaBucks:.ctor+1000,C7 44 24 04 ? ? ? ? 89 45 ? 89 04 ? 8B C0 E8 ? ? ? ? 8B 45)
registersymbol(MegabucksString)
label(MegabucksString)
(DWORD)[Megabucks_Gold_AOB+4]:
  MegabucksString:
registersymbol(GoldString)
label(GoldString)
(DWORD)[Megabucks_Gold_AOB-54]:
  GoldString:
//; Get Megabucks and Gold String
//; &lt;Change Properties of Button&gt;
aobscanregion(aob_FBButton,InfoPanel:OnFBClicked,InfoPanel:OnFBClicked+1000,c7 44 24 ? ? ? ? ? c7 44 24 ? ? ? ? ? c7 44 24 ? ? ? ? ? 89 45)
alloc(newmem_FBButton,$500,aob_FBButton)
alloc(bkp_FBButton,24,aob_FBButton)
alloc(bkp_giveLink,5,aob_FBButton)
alloc(bkp_getBool,6,aob_FBButton)
registersymbol(aob_FBButton bkp_FBButton bkp_giveLink bkp_getBool RewardAmount RewardType)
label(return_FBButton RewardAmount RewardType)
bkp_FBButton:
  readmem(aob_FBButton,24)
bkp_giveLink:
  readmem(aob_FBButton+6F,5)
bkp_getBool:
  readmem(aob_FBButton-4A,6)
newmem_FBButton:
  pushf
  cmp byte ptr [RewardType],1
    jne @f
    popf
    fild dword ptr [RewardAmount]
    fistp dword ptr [esp+0C]
    mov dword ptr[esp+08],1
    mov dword ptr[esp+04],GoldString
      jmp return_FBButton
@@:
  cmp byte ptr [RewardType],2
    jne @f
    popf
    fild dword ptr [RewardAmount]
    fistp dword ptr [esp+0C]
    mov dword ptr[esp+08],2
    mov dword ptr[esp+04],MegabucksString
      jmp return_FBButton
@@:
  popf
cave_FBButton:
  readmem(aob_FBButton,24)
  {
  mov [esp+0C],0000000A //; Reward Amount
  mov [esp+08],00000001 //; Reward Type
  mov [esp+04],******** //; Reward Object
  }
  jmp return_FBButton
align 1,CC
RewardType:
  db 0
align 4,CC
RewardAmount:
  dd (int)10
aob_FBButton:
  jmp newmem_FBButton
  nop 13
return_FBButton:
aob_FBButton+6F:
  db 90 90 90 90 90
aob_FBButton-4A:
  db 90 90 90 90 90 90
[DISABLE]
aob_FBButton:
  readmem(bkp_FBButton,24)
aob_FBButton+6F:
  readmem(bkp_giveLink,5)
aob_FBButton-4A:
  readmem(bkp_getBool,6)
unregistersymbol(*)
dealloc(*)
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>15</ID>
                  <Description>"Reward Type"</Description>
                  <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:10 Gold
1:Gold
2:Megabucks
</DropDownList>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>RewardType</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>14</ID>
                  <Description>"Reward Amount"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>RewardAmount</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>17</ID>
                  <Description>"{DEBUG}"</Description>
                  <Options moHideChildren="1"/>
                  <Color>FFFFFF</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[enable]
nop
[disable]
</AssemblerScript>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>13</ID>
                      <Description>"Gold String"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>GoldString</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>12</ID>
                      <Description>"Megabucks String"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>MegabucksString</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>46</ID>
              <Description>"Auto Assemble script"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
alloc(newmem,$75,GameState:CalculateElapsed)
registersymbol(GameState1)
label(GameState1 returnhere)

newmem:
  test ecx,ecx
    jz @f
    mov dword ptr [GameState1],ecx
@@:
  push ebp
  mov ebp,esp
  sub esp,18
    jmp returnhere

align 4,CC
GameState1:
  dd 0

GameState1:CalculateElapsed:
  jmp newmem
  nop
returnhere:

[DISABLE]

unregistersymbol(*)
dealloc(*)

GameState1:CalculateElapsed:
  push ebp
  mov ebp,esp
  sub esp,18
//Alt: db 55 8B EC 83 EC 18
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>61</ID>
              <Description>"Auto Assemble script"</Description>
              <Options moHideChildren="1"/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
alloc(newmem,$200,GameController:get_game+9)
registersymbol(GameController GameState)
label(returnhere GameController GameState cleanUp ogCode)

newmem:
  test eax,eax
    jz @f
    mov dword ptr [GameController],eax
    push esi
    mov esi,eax
    mov esi,[esi+E4]
    test esi,esi
      jz cleanUp
      mov esi,[esi+8]
      test esi,esi
        jz cleanUp
        mov [GameState],esi
        pop esi
ogCode:
  mov eax,[eax+000000E4]
    jmp returnhere

cleanUp:
  pop esi
    jmp ogCode

align 4,CC
GameController:
  dd 0

align 4,CC
GameState:
  dd 0

GameController:get_game+9:
jmp newmem
nop
returnhere:


 
 
[DISABLE]
unregistersymbol(*)
dealloc(*)

GameController:get_game+9:
  mov eax,[eax+000000E4]
//Alt: db 8B 80 E4 00 00 00
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>63</ID>
                  <Description>"Game Controller"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>GameController</Address>
                  <Offsets>
                    <Offset>0</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>47</ID>
                  <Description>"Game State"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>GameState</Address>
                  <Offsets>
                    <Offset>0</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>48</ID>
                      <Description>"Planet"</Description>
                      <VariableType>String</VariableType>
                      <Length>128</Length>
                      <Unicode>1</Unicode>
                      <CodePage>0</CodePage>
                      <ZeroTerminate>1</ZeroTerminate>
                      <Address>[GameState]+8</Address>
                      <Offsets>
                        <Offset>C</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>49</ID>
                      <Description>"Currency Type"</Description>
                      <VariableType>String</VariableType>
                      <Length>128</Length>
                      <Unicode>1</Unicode>
                      <CodePage>0</CodePage>
                      <ZeroTerminate>1</ZeroTerminate>
                      <Address>[GameState]+14</Address>
                      <Offsets>
                        <Offset>C</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>50</ID>
                      <Description>"CashOnHand"</Description>
                      <VariableType>Double</VariableType>
                      <Address>[GameState]+28</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>51</ID>
                      <Description>"Managers"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[GameState]+98</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>52</ID>
                      <Description>"Upgrades"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[GameState]+94</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>53</ID>
                      <Description>"Unlocks"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[GameState]+90</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>54</ID>
                      <Description>"AchievedUnlocks"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[GameState]+6C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>55</ID>
                      <Description>"PlanetMilestones"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[GameState]+9C</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>45</ID>
                  <Description>"Give Gold"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>{$lua}
if syntaxcheck then return end

function invokeMethod(paramVal)
  local grantRewardServiceAddr = readInteger('[[GameController]+5C]+38')
  local adMethod = mono_findMethod('','GrantRewardService','AwardMegaBucks')
  local adClass = mono_method_getClass(adMethod)
  local adInstance = mono_class_findInstancesOfClassListOnly('',adClass)
  mono_invoke_method('',adMethod,grantRewardServiceAddr,{{type=vtDouble,value=paramVal}})
end

local caption,message,defaultvalue = "Input Value","How much? (Put - for decrease)",0
local input = inputQuery(caption,message,defaultvalue)
if input ~= nil and 0 then
   invokeMethod(input)
end

[enable]
return 'nop'
[disable]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>3608</ID>
                  <Description>"Give Gold"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>{$lua}
if syntaxcheck then return end

function invokeMethod(paramVal)
  local grantRewardServiceAddr = readInteger('[[GameController]+5C]+38')
  local adMethod = mono_findMethod('','GrantRewardService','AddCurrency')
  local adClass = mono_method_getClass(adMethod)
  local adInstance = mono_class_findInstancesOfClassListOnly('',adClass)
  mono_invoke_method('',adMethod,grantRewardServiceAddr,{{type=vtDword,value=paramVal}})
end

local caption,message,defaultvalue = "Input Value","How much? (Put - for decrease)",0
local input = inputQuery(caption,message,defaultvalue)
if input ~= nil and 0 then
   invokeMethod(input)
end

[enable]
return 'nop'
[disable]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>3604</ID>
                  <Description>"Give Tickets"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>{$lua}
if syntaxcheck then return end

function invokeMethod(paramVal)
  local grantRewardServiceAddr = readInteger('[[GameController]+5C]+38')
  local adMethod = mono_findMethod('','GrantRewardService','AddTickets')
  local adClass = mono_method_getClass(adMethod)
  local adInstance = mono_class_findInstancesOfClassListOnly('',adClass)
  mono_invoke_method('',adMethod,grantRewardServiceAddr,{{type=vtDword,value=paramVal}})
end

local caption,message,defaultvalue = "Input Value","How much? (Put - for decrease)",0
local input = inputQuery(caption,message,defaultvalue)
if input ~= nil and 0 then
   invokeMethod(input)
end

[enable]
return 'nop'
[disable]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>3605</ID>
                  <Description>"Give FluxCap's"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>{$lua}
if syntaxcheck then return end

function invokeMethod(paramVal)
  local grantRewardServiceAddr = readInteger('[[GameController]+5C]+38')
  local adMethod = mono_findMethod('','GrantRewardService','ApplyFluxCapitalor')
  local adClass = mono_method_getClass(adMethod)
  local adInstance = mono_class_findInstancesOfClassListOnly('',adClass)
  mono_invoke_method('',adMethod,grantRewardServiceAddr,{{type=vtDword,value=paramVal}})
end

local caption,message,defaultvalue = "Input Value","How much? (Put - for decrease)",0
local input = inputQuery(caption,message,defaultvalue)
if input ~= nil and 0 then
   invokeMethod(input)
end

[enable]
return 'nop'
[disable]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>3606</ID>
                  <Description>"Give Multiplier (x3)"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>{$lua}
if syntaxcheck then return end

function invokeMethod(paramVal)
  local grantRewardServiceAddr = readInteger('[[GameController]+5C]+38')
  local adMethod = mono_findMethod('','GrantRewardService','ApplyMultiplier')
  local adClass = mono_method_getClass(adMethod)
  local adInstance = mono_class_findInstancesOfClassListOnly('',adClass)
  mono_invoke_method('',adMethod,grantRewardServiceAddr,{{type=vtDword,value=paramVal}})
end

local caption,message,defaultvalue = "Input Value","How much? (Put - for decrease)",0
local input = inputQuery(caption,message,defaultvalue)
if input ~= nil and 0 then
   invokeMethod(input)
end

[enable]
return 'nop'
[disable]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>3607</ID>
                  <Description>"Give Multiplier (x3)"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>{$lua}
if syntaxcheck then return end

function invokeMethod(paramVal)
  local grantRewardServiceAddr = readInteger('[[GameController]+5C]+38')
  local adMethod = mono_findMethod('','GrantRewardService','ApplyTimeWarpExpress')
  local adClass = mono_method_getClass(adMethod)
  local adInstance = mono_class_findInstancesOfClassListOnly('',adClass)
  mono_invoke_method('',adMethod,grantRewardServiceAddr,{{type=vtDword,value=paramVal}})
end

local caption,message,defaultvalue = "Input Value","How much? (Put - for decrease)",0
local input = inputQuery(caption,message,defaultvalue)
if input ~= nil and 0 then
   invokeMethod(input)
end

[enable]
return 'nop'
[disable]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>64</ID>
              <Description>"grantRewardService"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>[GameController]+5C</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>3603</ID>
              <Description>"Generate Multiple Address index's"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$lua}
if syntaxcheck then return end
[ENABLE]

for i=1, 100 do
  local header = AddressList.createMemoryRecord()
    header.IsAddressGroupHeader = true
    header.setDescription('Item #' .. i)
    header.setAddress('[[ItemIndex]+' .. i-1 .. '*4]')

  for k,v,p in pairs ({['X Coordinate'] = '+60', ['Y Coordinate'] = '+64', ['Z Coordinate'] = '+68'}) do
      local record = AddressList.createMemoryRecord()
      record.Address = v
      record.Description = k
      record.VarType = 'vtSingle'
      record.appendToEntry(header)
  end

end

[DISABLE]


</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>3618</ID>
              <Description>"Hack Methods"</Description>
              <Options moHideChildren="1"/>
              <Color>000000</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>1886</ID>
                  <Description>"Add 5000 Gold"</Description>
                  <Color>000000</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>{$lua}
if syntaxcheck then return end

[enable]

local methodToInv = mono_findMethod('','Hacks','AddGold')
local instanceAddr = readInteger('Hacks_')
mono_invoke_method('',methodToInv,instanceAddr,{})

return'nop'

[disable]
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>3620</ID>
                  <Description>"Add 1 Centillion Dollars"</Description>
                  <Color>000000</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>{$lua}
if syntaxcheck then return end

[enable]

local methodToInv = mono_findMethod('','Hacks','AddCash')
local instanceAddr = readInteger('Hacks_')
mono_invoke_method('',methodToInv,instanceAddr,{})

return'nop'

[disable]
</AssemblerScript>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>3622</ID>
                      <Description>"bigCashAdd"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>000000</Color>
                      <VariableType>Double</VariableType>
                      <Address>Hacks_</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>3623</ID>
                      <Description>"cashAdd"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>000000</Color>
                      <VariableType>Double</VariableType>
                      <Address>Hacks_</Address>
                      <Offsets>
                        <Offset>10</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>3621</ID>
                  <Description>"Negate 1 Centillion Dollars"</Description>
                  <Color>000000</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>{$lua}
if syntaxcheck then return end

[enable]

local methodToInv = mono_findMethod('','Hacks','AddNegativeCash')
local instanceAddr = readInteger('Hacks_')
mono_invoke_method('',methodToInv,instanceAddr,{})

return'nop'

[disable]
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>66</ID>
              <Description>"Create"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$Lua}
if syntaxcheck then return end
[ENABLE]
local achievements = {
  "Achievement #1",
  "Achievement #2",
  "Achievement #3",
  "Achievement #4",
  "Achievement #5",
  "Achievement #6",
  "Achievement #7",
  "Achievement #8",
  "Achievement #9",
  "Achievement #10",
  "Achievement #11",
  "Achievement #12",
  "Achievement #13",
  "Achievement #14",
  "Achievement #15",
  "Achievement #16",
  "Achievement #17"
}


--for i=1,#list do
local gAddr = getAddressList()
local achCount = readInteger('[[[[[[GameController]+D8]+08]+10]+28]+0C]+0C')
--local count = 0x10 -- Set to the initial offset of the first achievement
for i=1,#achievements do
  local mr1 = gAddr.getMemoryRecordByDescription(achievements[i])
  local child1 = gAddr.createMemoryRecord()
  child1.setAddress('+0')
  child1.setOffsetCount(2)
  child1.setOffset(0, 0xC)
  child1.setOffset(1, 0x8)
  child1.setDescription('Achievement Name:')
  child1.appendToEntry(mr1)
  child1.Type = vtUnicodeString
  local child2 = gAddr.createMemoryRecord()
  child2.setAddress('+0')
  child2.setOffsetCount(2)
  child2.setOffset(0, 0xC)
  child2.setOffset(1, 0xC)
  child2.setDescription('Android ID:')
  child2.appendToEntry(mr1)
  child2.Type = vtUnicodeString
  local child3 = gAddr.createMemoryRecord()
  child3.setAddress('+0')
  child3.setOffsetCount(2)
  child3.setOffset(0, 0xC)
  child3.setOffset(1, 0x10)
  child3.setDescription('IOS ID:')
  child3.appendToEntry(mr1)
  child3.Type = vtUnicodeString
  local child4 = gAddr.createMemoryRecord()
  child4.setAddress('+0')
  child4.setOffsetCount(2)
  child4.setOffset(0, 0xC)
  child4.setOffset(1, 0x14)
  child4.setDescription('Steam ID:')
  child4.appendToEntry(mr1)
  child4.Type = vtUnicodeString
  local child5 = gAddr.createMemoryRecord()
  child5.setAddress('+0')
  child5.setOffsetCount(1)
  child5.setOffset(1, 0x14)
  child5.setDescription('Steam ID:')
  child5.appendToEntry(mr1)
  child5.Type = vtDword
  --count = count + 0x4
end









 --[[   child5.setAddress('+0')
    child5.setOffsetCount(2)
    child5.setOffset(0,0xC)
    child5.setOffset(1,0xC)
    child5.setDescription('Display Name:')
    child5.appendToEntry(mr1)
    child5.Type = vtUnicodeString
]]
--end

return 'nop'

[DISABLE]


</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>3640</ID>
              <Description>"Delete"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
{$lua}
if syntaxcheck then return end

function Close_Records()
  local al = getAddressList()
    for i = 0, al.Count - 1 do
        if al[i].Description == "Display Name:" then
        repeat al[i].destroy() until al.Count == 0
        end
    end
end

Close_Records()

{$asm}
nop

[DISABLE]

</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>3641</ID>
              <Description>"Call Hack Update Function - Thread"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$lua}
if syntaxcheck then return end

[ENABLE]

local hackUpdateMethod = mono_findMethod('','Hacks','Update')
local hackUpdateInstance = readInteger('Hacks_')

function fc_loop(thr_obj)
  while isLoop == true
  do
    mono_invoke_method('',hackUpdateMethod,hackUpdateInstance,{})
    sleep(100)
  end
end

isLoop = true
hackUpdateThread = createThread(fc_loop)

[DISABLE]

isLoop = false
hackUpdateThread = nil



</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>3642</ID>
              <Description>"Call Hack Awake Function"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$lua}
if syntaxcheck then return end

[ENABLE]

local hackAwakeMethod = mono_findMethod('','Hacks','Awake')
local hackAwakeInstance = readInteger('Hacks_')
mono_invoke_method('',hackAwakeMethod,hackAwakeInstance,{})

[DISABLE]



</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>3646</ID>
              <Description>"StoreItemsLive"</Description>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>4 Bytes</VariableType>
              <Address>[GameController]+E8</Address>
              <Offsets>
                <Offset>18</Offset>
              </Offsets>
              <CheatEntries>
                <CheatEntry>
                  <ID>3645</ID>
                  <Description>"Count"</Description>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[GameController]+E8</Address>
                  <Offsets>
                    <Offset>C</Offset>
                    <Offset>8</Offset>
                    <Offset>18</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>3647</ID>
              <Description>"Create"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$Lua}
if syntaxcheck then return end
[ENABLE]
local achievements = {
  "Achievement #1",
  "Achievement #2",
  "Achievement #3",
  "Achievement #4",
  "Achievement #5",
  "Achievement #6",
  "Achievement #7",
  "Achievement #8",
  "Achievement #9",
  "Achievement #10",
  "Achievement #11",
  "Achievement #12",
  "Achievement #13",
  "Achievement #14",
  "Achievement #15",
  "Achievement #16",
  "Achievement #17"
}


--for i=1,#list do
local gAddr = getAddressList()
local achCount = readInteger('[[[[[[GameController]+D8]+08]+10]+28]+0C]+0C')
--local count = 0x10 -- Set to the initial offset of the first achievement
for i=1,#achievements do
  local mr1 = gAddr.getMemoryRecordByDescription(achievements[i])
  local child1 = gAddr.createMemoryRecord()
  child1.setAddress('+0')
  child1.setOffsetCount(2)
  child1.setOffset(0, 0xC)
  child1.setOffset(1, 0x8)
  child1.setDescription('Achievement Name:')
  child1.appendToEntry(mr1)
  child1.Type = vtUnicodeString
  local child2 = gAddr.createMemoryRecord()
  child2.setAddress('+0')
  child2.setOffsetCount(2)
  child2.setOffset(0, 0xC)
  child2.setOffset(1, 0xC)
  child2.setDescription('Android ID:')
  child2.appendToEntry(mr1)
  child2.Type = vtUnicodeString
  local child3 = gAddr.createMemoryRecord()
  child3.setAddress('+0')
  child3.setOffsetCount(2)
  child3.setOffset(0, 0xC)
  child3.setOffset(1, 0x10)
  child3.setDescription('IOS ID:')
  child3.appendToEntry(mr1)
  child3.Type = vtUnicodeString
  local child4 = gAddr.createMemoryRecord()
  child4.setAddress('+0')
  child4.setOffsetCount(2)
  child4.setOffset(0, 0xC)
  child4.setOffset(1, 0x14)
  child4.setDescription('Steam ID:')
  child4.appendToEntry(mr1)
  child4.Type = vtUnicodeString
  local child5 = gAddr.createMemoryRecord()
  child5.setAddress('+0')
  child5.setOffsetCount(1)
  child5.setOffset(1, 0x14)
  child5.setDescription('Steam ID:')
  child5.appendToEntry(mr1)
  child5.Type = vtDword
  --count = count + 0x4
end









 --[[   child5.setAddress('+0')
    child5.setOffsetCount(2)
    child5.setOffset(0,0xC)
    child5.setOffset(1,0xC)
    child5.setDescription('Display Name:')
    child5.appendToEntry(mr1)
    child5.Type = vtUnicodeString
]]
--end

return 'nop'

[DISABLE]


</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>3648</ID>
              <Description>"Print List of Store items"</Description>
              <Color>000000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$Lua}
if syntaxcheck then return end

[ENABLE]


local storeItemCount = readPointer('[[[GameController]+E8]+18]+08')  -- starts at 1B558000

count = 0
start = 0x10
inc = 0x4
stop = 0x1F0

--prints all store items
for i=start, stop, inc do
  count = count + 1
  local buff = readPointer(storeItemCount + i)
  local buff2 = string.format("0x%X", buff)
  local buff3  = readPointer(buff+0x8)
  local buff4  = readPointer(buff+0x28)
  local id = readString(buff3+0xC, 100, true)
  local price = readDouble(buff4+0x10)
  print('Entry#: ' .. count)
  print(buff2)
  print(id)
  print(price  .. '\n')
end

return 'nop'

[DISABLE]

</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>3652</ID>
              <Description>"Make All Items Free"</Description>
              <Color>000000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$lua}

[ENABLE]

storeItemCount = readPointer('[[[GameController]+E8]+18]+08')

count = 0
start = 0x10
inc = 0x4
stop = 0x1F0

prices = {}

--prints all store items and store prices in the table
for i=start, stop, inc do
  count = count + 1
  print('Entry#: ' .. count)
  local buff = readPointer(storeItemCount + i)
  local buff2 = string.format("0x%X", buff)
  local buff3  = readPointer(buff+0x8)
  local buff4  = readPointer(buff+0x28)
  local id = readString(buff3+0xC, 100, true)
  local price = readDouble(buff4+0x10)
  print(buff2)
  print(id)
  print('OG price: '  .. price)
  prices[count] = price  -- add the price value to the table
  writeDouble(buff4+0x10, 0)
  print('New Price: '  .. price .. '\n')
end

[DISABLE]

for i=start, stop, inc do
  local buff = readPointer(storeItemCount + i)
  local buff4  = readPointer(buff+0x28)
  writeDouble(buff4+0x10, prices[i])
end
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>3649</ID>
              <Description>"_items"</Description>
              <ShowAsHex>1</ShowAsHex>
              <VariableType>4 Bytes</VariableType>
              <Address>[GameController]+E8</Address>
              <Offsets>
                <Offset>8</Offset>
                <Offset>18</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>3650</ID>
              <Description>"Achievement Name:"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>+0</Address>
              <Offsets>
                <Offset>C</Offset>
                <Offset>8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>3651</ID>
              <Description>"No description"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>0x14477B80 </Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>256</ID>
      <Description>""</Description>
      <Options moHideChildren="1"/>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>3761</ID>
      <Description>"{ HELPERS }"</Description>
      <Options moHideChildren="1"/>
      <Color>C0C0C0</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>1</ID>
          <Description>"Open 'AdCap!'"</Description>
          <Color>0067CE</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
if syntaxcheck then return end

[ENABLE]

shellExecute("steam://rungameid/346900")

return'nop'

[DISABLE]
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>206</ID>
              <Description>"Attach Process and Mono"</Description>
              <Color>0067CE</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$lua}
if syntaxcheck then return end

[ENABLE]

openProcess('adventure-capitalist.exe')


LaunchMonoDataCollector()

return'nop'

[DISABLE]
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>258</ID>
          <Description>"Close 'AdCap!'"</Description>
          <Color>0067CE</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
if syntaxcheck then return end

[ENABLE]

local exeName = "adventure-capitalist.exe"
local killCommand = 'taskkill /IM "' .. exeName .. '" /F'
os.execute(killCommand)

return'nop'

[DISABLE]
</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>3764</ID>
      <Description>"{ MY INFO }"</Description>
      <Options moHideChildren="1"/>
      <Color>C0C0C0</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>3765</ID>
          <Description>"&lt;- YouTube Channel"</Description>
          <Color>0000F0</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
if syntaxcheck then return end

[ENABLE]
decodeFunc = decodeFunction('c-oWpDNPJ!ketlRCB=/U!NS2(5ypT38s!d+42)bqE11i}1_--R92guO7#LI;7#JBF7#P$T7#P)U8W?.=axA;X8L2rrt])]tr6s8%mKh{[1.tkS]sL.2dX?R5C8bHJddc}?]pFrId3mWh]k}I+5h-PcrlC$5dATVW.a-)*k;2U0:]1XH]2}y(+Z:?!ry;U')
decodeFunc()

return 'nop'

[DISABLE]
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>3766</ID>
          <Description>"&lt;- Discord Server"</Description>
          <Color>D79100</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
if syntaxcheck then return end

[ENABLE]

decodeFunc= decodeFunction('c-oWpDNPJ!ketlRCB=/U!NS2(5ypT38s!d+42)bqGnmW70wmZN92guO7#LI;7#P)U8W?.;Vl2GH8L2rrt])]tr6s8;)itTs1.tkS]YD.k$?xVodg/x/r2(yCCgo9#4A:kw1,*}U')
decodeFunc()

return'nop'

[DISABLE]
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>3767</ID>
          <Description>"&lt;- OpenCheatTables Account"</Description>
          <Color>BF0000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
if syntaxcheck then return end

[ENABLE]

decodeFunc= decodeFunction('c-oWpDNPJ!ketlRCB=/U!NS2(5ypT38s!d+42)bqGnmW70wmZN92guO7#LI;7#P)U8W?.;Vl2GH8L2rrt])]tr6s8%P8lU71.tkS]uPQ@dC3^6i6te8Nja(-ddc}?]njpONvTCSnZ,e}1sMhQx%nxnwq:;A/po9gX[,}xYNfX3mKKZ++Z:[5FC,(')
decodeFunc()

return'nop'

[DISABLE]
</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <LuaScript>mainLuaFunc = decodeFunction('c-n/l=Qh#e7)cg^%:NZ+v;7nQwktwxu*ZNG5ET-3)j.xkmWftF15MS%z9uHlU1VSS@6k2?jv*ky!3X%vAL2/,?n]Ye,3CwD.-s[hdG4Oa(,G4ewK1UU:+shp(KnN4v2E_)N5_vVj%y)c78]}fxe5;4b)NjE]=l+nvQzJ_=Uui;*AAFT2SrsuZ!3jtqz.N]dANQ$qveqLcE.6j@lU}M]dQJ1Gp/5KmA{+MZKLXwcaTDtK?J!CvGDN}8f-Hz2Qi!VX,M-S3KKcUb^QUP).mA:Wd}nLB%^5h]T2OjH8Tw6KUn/m/AsIn%w3rHoEKDRe.Swk4x[Tl,aYJmVuwe92Bq1Kl;G!0v[sh$wB}%#n;XiXnK@ihz}[53/m-MM[9edh$t/}/slG_;0H3V#ubD4H!SQ5:Ce;Z$4/rk,.{+i[8K/p=-4R@iOTOST7Lk@#iMWR@w3$36yda2Kk}F_!JOMi:;DR#]zgs!;/vxoO^n1xg5FY99q;S,dm6H0MO%T5a5w$GKBz06jF2THR$ifYH6p?QIT@C)Xk/x3ON1{jM1*x3TL0KFC^{155P!?WaDs,%}:n$1r)JSloBaq,yV)OxrDx)^accUvUqZ*!5agmkj+1ATGEactNIUm/KzX*zts/_(^@!MNNxaMLzbGM4edk[KIX3HUsM7tEPN*jd^W^_NS.^gkZ6l9PvLM4e9O)ZcfB3Y2gM^_oagz_teC?La5?EG+lF%6iO1DZrsGLYKNOqiY}w.qT:OmdT!Na=e89p=*%hyt:F1_$l+Ml^Gv:=oo2Y?IUVQ-_aO,dWy0V-e$Gul0Z;xX@3e6,pzAxR]WU6y+hUX5Hdj%]V-Wfp3Pqosb@gBdwUxuJKUBgbPV[MBJUW)3#@cm@HJ*U+[4bLALi)gdReM9aou5:[,]M_EQ:uRD/m4YIuQ0P?t6c7/A{tp4xL=,RH0pA7ntU1+q]kh@Iz#9-v5CK^Z#O!^_;Vi$*9(s%qaogQw2mr6,h]%Q.j/j^566vrdQWnh66mfznl2bZfwIQC%H@Ey!{xLsdt0/I7W2wbqpS!O(=Ptts=l9j#:0s%B}0QGfqbPgl@IyZW/{u0D6%wO:C8?3]n!TUEZ--=+(/^.%G+0YeOI9Anm-dEIPi#2{_fh6w$B6#CSN6:f)RhNp79n,cQm!z2Vr^OV4}hiu)o+;Y-F22-Q=0,(ue%tp-EcF1/^YtUPL!2yIb.hZ;*Pm=Ez6$bqjPYsI;Pl73TnCu9RKYbR/Jv]Cm;lsQ]z:1A4-^i_NZ8xE1hU.ZGi:8H}?/5XSW5G7%J[{j^DZyVm[YUFlifMjX(Nup$=P^AY[_OcJHE4?P[{o3pS,rPskOlLopWmNba59!R02AXSQeRw1/lcPtB4rUeC$rEHS-h7;v)LEMF(hb/?VE}O+291]+p]HZW@u+@(B9_ei9Zk99f],{4^m@uc19-n)pR+rB;_zju/.O(mqiSbT/:pK8XOn(:2T%A+0J?D+jWj:v?BfE?6vmjiK}1_klVyWmTUnIH0wl}ohUbc8r#h+?;!D1){P+g=t7f0f#.g.G59:U?c9%bT@nATkX3H+$$Ta.[ve3L(dIR}vyoj!WBC@:S-*CEH@U.p4)K*a:$6oy.mb@eW_KFB:nncd8b/JYfG.F6*.PFHg8*zJ=ifhnnY,*FsQI7xf2.lh!NGJZ')
mainLuaFunc()
</LuaScript>
</CheatTable>
