<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="45">
  <CheatEntries>
    <CheatEntry>
      <ID>5</ID>
      <Description>"v7.4"</Description>
      <Options moHideChildren="1"/>
      <ShowAsSigned>0</ShowAsSigned>
      <GroupHeader>1</GroupHeader>
      <Address>click box</Address>
      <CheatEntries>
        <CheatEntry>
          <ID>3</ID>
          <Description>"Mana Combo Boost"</Description>
          <Color>FFFF00</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[Enable]
alloc(newmem,2048)
label(returnhere)

label(exit)

newmem:


mov edx,[edi+0]
mov ebx,[ebp-08]

exit:
jmp returnhere

"GameAssembly.dll"+9E620A:
jmp newmem
nop
returnhere:




[Disable]
dealloc(newmem)
"GameAssembly.dll"+9E620A:
db 8B 57 28 8B 5D F8
//mov edx,[edi+0]
//mov ebx,[ebp-08]




</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>4</ID>
          <Description>"treasure time"</Description>
          <Color>FF0080</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[Enable]
alloc(newmem,2048)
label(returnhere)

label(exit)

newmem:


add [edi+00000428],0

exit:
jmp returnhere

"GameAssembly.dll"+38700E:
jmp newmem
nop
returnhere:




[Disable]
dealloc(newmem)
"GameAssembly.dll"+38700E:
db 01 9F 28 04 00 00
//add [edi+00000428],ebx




</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>6</ID>
          <Description>"Gold"</Description>
          <Color>00FFFF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[Enable]
alloc(newmem,2048)
label(returnhere)

label(exit)

newmem:

add [eax+4C],999
mov esi,[eax+000000B8]

exit:
jmp returnhere

"GameAssembly.dll"+ACC6E6:
jmp newmem
nop 4
returnhere:




[Disable]
dealloc(newmem)
"GameAssembly.dll"+ACC6E6:
db 01 48 4C 8B B0 B8 00 00 00
//add [eax+4C],ecx
//mov esi,[eax+000000B8]




</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>7</ID>
          <Description>"1 Hit (activate on ur turn)"</Description>
          <Color>0000FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[Enable]
alloc(newmem,2048)
label(returnhere)

label(exit)

newmem:


mov [esi+10],0
sub eax,ebx

exit:
jmp returnhere

"GameAssembly.dll"+9E5EAB:
jmp newmem
returnhere:




[Disable]
dealloc(newmem)
"GameAssembly.dll"+9E5EAB:
db 89 46 10 2B C3
//mov [esi+10],eax
//sub eax,ebx




</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
