<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="45">
  <CheatEntries>
    <CheatEntry>
      <ID>2702</ID>
      <Description>"Zet Zillions"</Description>
      <Options moHideChildren="1"/>
      <Color>009700</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>2703</ID>
          <Description>"Youtube"</Description>
          <Color>208FFF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
[ENABLE]
shellExecute("https://www.youtube.com/user/droelke");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2704</ID>
          <Description>"OCT Profile"</Description>
          <Color>208FFF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
[ENABLE]
shellExecute("https://opencheattables.com/memberlist.php?mode=viewprofile&amp;u=85");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2705</ID>
          <Description>"xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"</Description>
          <Options moManualExpandCollapse="1"/>
          <Color>0000FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>2706</ID>
              <Description>"Table Author:  XxDaRealSlimballinxX"</Description>
              <Color>FC94B0</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>2707</ID>
                  <Description>"Visit us today @ GBA Services!"</Description>
                  <Color>C080FF</Color>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>1337110746</ID>
                  <Description>"Discord  @ DaRealSlimballin"</Description>
                  <Color>008080</Color>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>1337110747</ID>
              <Description>"[X] &lt;=== For Full Tool View"</Description>
              <Options moManualExpandCollapse="1"/>
              <Color>00FF00</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
// Script Creaded By mgr.inz.Player On CE Forums
LuaCall(function cycleFullCompact(sender,force) local state = not(compactmenuitem.Caption == 'Compact View Mode'); if force~=nil then state = not force end; compactmenuitem.Caption = state and 'Compact View Mode' or 'Full View Mode'; getMainForm().Splitter1.Visible = state; getMainForm().Panel4.Visible    = state; getMainForm().Panel5.Visible    = state; end; function addCompactMenu() if compactmenualreadyexists then return end; local parent = getMainForm().Menu.Items; compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem); compactmenuitem.Caption = 'Compact View Mode'; compactmenuitem.OnClick = cycleFullCompact; compactmenualreadyexists = 'yes'; end; addCompactMenu(); cycleFullCompact(nil,true))

[DISABLE]
LuaCall(cycleFullCompact(nil,false))
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>1337110748</ID>
                  <Description>"Cheats"</Description>
                  <Options moManualExpandCollapse="1"/>
                  <Color>FF00FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>1337110749</ID>
                      <Description>"xxxxxxxxxxxxxxxxxxxxxxx"</Description>
                      <Options moManualExpandCollapse="1"/>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>4</ID>
                          <Description>"Get Battle Information to populate below."</Description>
                          <Options moAlwaysHideChildren="1"/>
                          <Color>FFFF00</Color>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript Async="1">{ Game   : Zet Zillions.exe
  Version: 
  Date   : 2024-06-02
  Author : slimb

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(Battle_Manager,GameAssembly.dll,48 8B 93 88 00 00 00 48 85 D2 0F 84 B8) // should be unique
alloc(newmem,$1000,Battle_Manager)
registersymbol(Battle_Manager Combat_syst)
label(code Combat_syst)
label(return)

newmem:
mov [Combat_syst],rbx
jmp return

Combat_syst:
dq 0

code:
  mov rdx,[rbx+00000088]
  jmp return

Battle_Manager:
  jmp newmem
  nop 2
return:


[DISABLE]

Battle_Manager:
  db 48 8B 93 88 00 00 00

unregistersymbol(Battle_Manager)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: GameAssembly.dll.il2cpp+F68D3

GameAssembly.dll.il2cpp+F689D: E8 5E 4B E9 FF        - call GameAssembly.dll.text+2D3400
GameAssembly.dll.il2cpp+F68A2: 48 8D 0D 97 34 14 02  - lea rcx,[GameAssembly.dll.data+8AD40]
GameAssembly.dll.il2cpp+F68A9: E8 52 4B E9 FF        - call GameAssembly.dll.text+2D3400
GameAssembly.dll.il2cpp+F68AE: 48 8D 0D 0B 35 14 02  - lea rcx,[GameAssembly.dll.data+8ADC0]
GameAssembly.dll.il2cpp+F68B5: E8 46 4B E9 FF        - call GameAssembly.dll.text+2D3400
GameAssembly.dll.il2cpp+F68BA: 48 8D 0D AF CE 13 02  - lea rcx,[GameAssembly.dll.data+84770]
GameAssembly.dll.il2cpp+F68C1: E8 3A 4B E9 FF        - call GameAssembly.dll.text+2D3400
GameAssembly.dll.il2cpp+F68C6: C6 05 C3 18 2B 02 01  - mov byte ptr [GameAssembly.dll+26F1190],01
GameAssembly.dll.il2cpp+F68CD: 33 FF                 - xor edi,edi
GameAssembly.dll.il2cpp+F68CF: 89 7C 24 70           - mov [rsp+70],edi
// ---------- INJECTING HERE ----------
GameAssembly.dll.il2cpp+F68D3: 48 8B 93 88 00 00 00  - mov rdx,[rbx+00000088]
// ---------- DONE INJECTING  ----------
GameAssembly.dll.il2cpp+F68DA: 48 85 D2              - test rdx,rdx
GameAssembly.dll.il2cpp+F68DD: 0F 84 B8 00 00 00     - je GameAssembly.dll.il2cpp+F699B
GameAssembly.dll.il2cpp+F68E3: 4C 8B 05 86 CE 13 02  - mov r8,[GameAssembly.dll.data+84770]
GameAssembly.dll.il2cpp+F68EA: 48 8D 4C 24 28        - lea rcx,[rsp+28]
GameAssembly.dll.il2cpp+F68EF: E8 CC 1E 74 00        - call GameAssembly.dll.il2cpp+8387C0
GameAssembly.dll.il2cpp+F68F4: 0F 10 44 24 28        - movups xmm0,[rsp+28]
GameAssembly.dll.il2cpp+F68F9: 0F 11 44 24 40        - movups [rsp+40],xmm0
GameAssembly.dll.il2cpp+F68FE: F2 0F 10 4C 24 38     - movsd xmm1,[rsp+38]
GameAssembly.dll.il2cpp+F6904: F2 0F 11 4C 24 50     - movsd [rsp+50],xmm1
GameAssembly.dll.il2cpp+F690A: 48 89 7C 24 28        - mov [rsp+28],rdi
}
</AssemblerScript>
                          <CheatEntries>
                            <CheatEntry>
                              <ID>3</ID>
                              <Description>"-&gt;"</Description>
                              <Options moAlwaysHideChildren="1"/>
                              <ShowAsHex>1</ShowAsHex>
                              <ShowAsSigned>0</ShowAsSigned>
                              <VariableType>8 Bytes</VariableType>
                              <Address>Combat_syst</Address>
                              <CheatEntries>
                                <CheatEntry>
                                  <ID>5</ID>
                                  <Description>"_willSpawnEnemies"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Combat_syst</Address>
                                  <Offsets>
                                    <Offset>1C0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>6</ID>
                                  <Description>"_isPlayerTurn"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Combat_syst</Address>
                                  <Offsets>
                                    <Offset>1C1</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>7</ID>
                                  <Description>"_carryPower"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Combat_syst</Address>
                                  <Offsets>
                                    <Offset>1C2</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>8</ID>
                                  <Description>"_isDrawing"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Combat_syst</Address>
                                  <Offsets>
                                    <Offset>1C3</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>9</ID>
                                  <Description>"_delayDraw"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Combat_syst</Address>
                                  <Offsets>
                                    <Offset>1C4</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>10</ID>
                                  <Description>"_escaped"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Combat_syst</Address>
                                  <Offsets>
                                    <Offset>1C5</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>11</ID>
                                  <Description>"_missionFailed"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Combat_syst</Address>
                                  <Offsets>
                                    <Offset>1C6</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>12</ID>
                                  <Description>"_startingHP"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Combat_syst</Address>
                                  <Offsets>
                                    <Offset>1C8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>13</ID>
                                  <Description>"_enemyIndex"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Combat_syst</Address>
                                  <Offsets>
                                    <Offset>1CC</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>14</ID>
                                  <Description>"_turns"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Combat_syst</Address>
                                  <Offsets>
                                    <Offset>1D0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>18</ID>
                                  <Description>"_player"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Combat_syst</Address>
                                  <Offsets>
                                    <Offset>198</Offset>
                                  </Offsets>
                                  <CheatEntries>
                                    <CheatEntry>
                                      <ID>19</ID>
                                      <Description>"_hitPoints"</Description>
                                      <Options moManualExpandCollapse="1"/>
                                      <ShowAsHex>1</ShowAsHex>
                                      <Color>00FFFF</Color>
                                      <VariableType>8 Bytes</VariableType>
                                      <Address>Combat_syst</Address>
                                      <Offsets>
                                        <Offset>40</Offset>
                                        <Offset>198</Offset>
                                      </Offsets>
                                      <CheatEntries>
                                        <CheatEntry>
                                          <ID>20</ID>
                                          <Description>"_maxValue"</Description>
                                          <VariableType>4 Bytes</VariableType>
                                          <Address>Combat_syst</Address>
                                          <Offsets>
                                            <Offset>10</Offset>
                                            <Offset>40</Offset>
                                            <Offset>198</Offset>
                                          </Offsets>
                                        </CheatEntry>
                                        <CheatEntry>
                                          <ID>21</ID>
                                          <Description>"_value"</Description>
                                          <VariableType>4 Bytes</VariableType>
                                          <Address>Combat_syst</Address>
                                          <Offsets>
                                            <Offset>14</Offset>
                                            <Offset>40</Offset>
                                            <Offset>198</Offset>
                                          </Offsets>
                                        </CheatEntry>
                                      </CheatEntries>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>22</ID>
                                      <Description>"_strength"</Description>
                                      <Options moManualExpandCollapse="1"/>
                                      <ShowAsHex>1</ShowAsHex>
                                      <Color>00FFFF</Color>
                                      <VariableType>8 Bytes</VariableType>
                                      <Address>Combat_syst</Address>
                                      <Offsets>
                                        <Offset>48</Offset>
                                        <Offset>198</Offset>
                                      </Offsets>
                                      <CheatEntries>
                                        <CheatEntry>
                                          <ID>24</ID>
                                          <Description>"_value"</Description>
                                          <VariableType>4 Bytes</VariableType>
                                          <Address>Combat_syst</Address>
                                          <Offsets>
                                            <Offset>14</Offset>
                                            <Offset>48</Offset>
                                            <Offset>198</Offset>
                                          </Offsets>
                                        </CheatEntry>
                                        <CheatEntry>
                                          <ID>23</ID>
                                          <Description>"_maxValue"</Description>
                                          <VariableType>4 Bytes</VariableType>
                                          <Address>Combat_syst</Address>
                                          <Offsets>
                                            <Offset>10</Offset>
                                            <Offset>48</Offset>
                                            <Offset>198</Offset>
                                          </Offsets>
                                        </CheatEntry>
                                      </CheatEntries>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>25</ID>
                                      <Description>"_medicine"</Description>
                                      <Options moManualExpandCollapse="1"/>
                                      <ShowAsHex>1</ShowAsHex>
                                      <Color>00FFFF</Color>
                                      <VariableType>8 Bytes</VariableType>
                                      <Address>Combat_syst</Address>
                                      <Offsets>
                                        <Offset>50</Offset>
                                        <Offset>198</Offset>
                                      </Offsets>
                                      <CheatEntries>
                                        <CheatEntry>
                                          <ID>27</ID>
                                          <Description>"_value"</Description>
                                          <VariableType>4 Bytes</VariableType>
                                          <Address>Combat_syst</Address>
                                          <Offsets>
                                            <Offset>14</Offset>
                                            <Offset>50</Offset>
                                            <Offset>198</Offset>
                                          </Offsets>
                                        </CheatEntry>
                                        <CheatEntry>
                                          <ID>26</ID>
                                          <Description>"_maxValue"</Description>
                                          <VariableType>4 Bytes</VariableType>
                                          <Address>Combat_syst</Address>
                                          <Offsets>
                                            <Offset>10</Offset>
                                            <Offset>50</Offset>
                                            <Offset>198</Offset>
                                          </Offsets>
                                        </CheatEntry>
                                      </CheatEntries>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>28</ID>
                                      <Description>"_expose"</Description>
                                      <Options moManualExpandCollapse="1"/>
                                      <ShowAsHex>1</ShowAsHex>
                                      <Color>00FFFF</Color>
                                      <VariableType>8 Bytes</VariableType>
                                      <Address>Combat_syst</Address>
                                      <Offsets>
                                        <Offset>58</Offset>
                                        <Offset>198</Offset>
                                      </Offsets>
                                      <CheatEntries>
                                        <CheatEntry>
                                          <ID>30</ID>
                                          <Description>"_value"</Description>
                                          <VariableType>4 Bytes</VariableType>
                                          <Address>Combat_syst</Address>
                                          <Offsets>
                                            <Offset>14</Offset>
                                            <Offset>58</Offset>
                                            <Offset>198</Offset>
                                          </Offsets>
                                        </CheatEntry>
                                        <CheatEntry>
                                          <ID>29</ID>
                                          <Description>"_maxValue"</Description>
                                          <VariableType>4 Bytes</VariableType>
                                          <Address>Combat_syst</Address>
                                          <Offsets>
                                            <Offset>10</Offset>
                                            <Offset>58</Offset>
                                            <Offset>198</Offset>
                                          </Offsets>
                                        </CheatEntry>
                                      </CheatEntries>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>31</ID>
                                      <Description>"_shield"</Description>
                                      <Options moManualExpandCollapse="1"/>
                                      <ShowAsHex>1</ShowAsHex>
                                      <Color>00FFFF</Color>
                                      <VariableType>8 Bytes</VariableType>
                                      <Address>Combat_syst</Address>
                                      <Offsets>
                                        <Offset>60</Offset>
                                        <Offset>198</Offset>
                                      </Offsets>
                                      <CheatEntries>
                                        <CheatEntry>
                                          <ID>33</ID>
                                          <Description>"_value"</Description>
                                          <VariableType>4 Bytes</VariableType>
                                          <Address>Combat_syst</Address>
                                          <Offsets>
                                            <Offset>14</Offset>
                                            <Offset>60</Offset>
                                            <Offset>198</Offset>
                                          </Offsets>
                                        </CheatEntry>
                                        <CheatEntry>
                                          <ID>32</ID>
                                          <Description>"_maxValue"</Description>
                                          <VariableType>4 Bytes</VariableType>
                                          <Address>Combat_syst</Address>
                                          <Offsets>
                                            <Offset>10</Offset>
                                            <Offset>60</Offset>
                                            <Offset>198</Offset>
                                          </Offsets>
                                        </CheatEntry>
                                      </CheatEntries>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>34</ID>
                                      <Description>"_armor"</Description>
                                      <Options moManualExpandCollapse="1"/>
                                      <ShowAsHex>1</ShowAsHex>
                                      <Color>00FFFF</Color>
                                      <VariableType>8 Bytes</VariableType>
                                      <Address>Combat_syst</Address>
                                      <Offsets>
                                        <Offset>68</Offset>
                                        <Offset>198</Offset>
                                      </Offsets>
                                      <CheatEntries>
                                        <CheatEntry>
                                          <ID>36</ID>
                                          <Description>"_value"</Description>
                                          <VariableType>4 Bytes</VariableType>
                                          <Address>Combat_syst</Address>
                                          <Offsets>
                                            <Offset>14</Offset>
                                            <Offset>68</Offset>
                                            <Offset>198</Offset>
                                          </Offsets>
                                        </CheatEntry>
                                        <CheatEntry>
                                          <ID>35</ID>
                                          <Description>"_maxValue"</Description>
                                          <VariableType>4 Bytes</VariableType>
                                          <Address>Combat_syst</Address>
                                          <Offsets>
                                            <Offset>10</Offset>
                                            <Offset>68</Offset>
                                            <Offset>198</Offset>
                                          </Offsets>
                                        </CheatEntry>
                                      </CheatEntries>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>37</ID>
                                      <Description>"_curse"</Description>
                                      <Options moManualExpandCollapse="1"/>
                                      <ShowAsHex>1</ShowAsHex>
                                      <Color>00FFFF</Color>
                                      <VariableType>8 Bytes</VariableType>
                                      <Address>Combat_syst</Address>
                                      <Offsets>
                                        <Offset>70</Offset>
                                        <Offset>198</Offset>
                                      </Offsets>
                                      <CheatEntries>
                                        <CheatEntry>
                                          <ID>39</ID>
                                          <Description>"_value"</Description>
                                          <VariableType>4 Bytes</VariableType>
                                          <Address>Combat_syst</Address>
                                          <Offsets>
                                            <Offset>14</Offset>
                                            <Offset>70</Offset>
                                            <Offset>198</Offset>
                                          </Offsets>
                                        </CheatEntry>
                                        <CheatEntry>
                                          <ID>38</ID>
                                          <Description>"_maxValue"</Description>
                                          <VariableType>4 Bytes</VariableType>
                                          <Address>Combat_syst</Address>
                                          <Offsets>
                                            <Offset>10</Offset>
                                            <Offset>70</Offset>
                                            <Offset>198</Offset>
                                          </Offsets>
                                        </CheatEntry>
                                      </CheatEntries>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>40</ID>
                                      <Description>"_maxResources"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Combat_syst</Address>
                                      <Offsets>
                                        <Offset>D0</Offset>
                                        <Offset>198</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>41</ID>
                                      <Description>"_resources"</Description>
                                      <Options moManualExpandCollapse="1"/>
                                      <ShowAsHex>1</ShowAsHex>
                                      <VariableType>8 Bytes</VariableType>
                                      <Address>Combat_syst</Address>
                                      <Offsets>
                                        <Offset>C8</Offset>
                                        <Offset>198</Offset>
                                      </Offsets>
                                      <CheatEntries>
                                        <CheatEntry>
                                          <ID>43</ID>
                                          <Description>"_value"</Description>
                                          <VariableType>4 Bytes</VariableType>
                                          <Address>Combat_syst</Address>
                                          <Offsets>
                                            <Offset>14</Offset>
                                            <Offset>C8</Offset>
                                            <Offset>198</Offset>
                                          </Offsets>
                                        </CheatEntry>
                                        <CheatEntry>
                                          <ID>42</ID>
                                          <Description>"_maxValue"</Description>
                                          <VariableType>4 Bytes</VariableType>
                                          <Address>Combat_syst</Address>
                                          <Offsets>
                                            <Offset>10</Offset>
                                            <Offset>C8</Offset>
                                            <Offset>198</Offset>
                                          </Offsets>
                                        </CheatEntry>
                                      </CheatEntries>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>44</ID>
                                      <Description>"_hand"</Description>
                                      <Options moManualExpandCollapse="1"/>
                                      <ShowAsHex>1</ShowAsHex>
                                      <Color>00FF00</Color>
                                      <VariableType>8 Bytes</VariableType>
                                      <Address>Combat_syst</Address>
                                      <Offsets>
                                        <Offset>1B0</Offset>
                                      </Offsets>
                                      <CheatEntries>
                                        <CheatEntry>
                                          <ID>45</ID>
                                          <Description>"_cards"</Description>
                                          <ShowAsHex>1</ShowAsHex>
                                          <VariableType>8 Bytes</VariableType>
                                          <Address>Combat_syst</Address>
                                          <Offsets>
                                            <Offset>10</Offset>
                                            <Offset>1B0</Offset>
                                          </Offsets>
                                          <CheatEntries>
                                            <CheatEntry>
                                              <ID>46</ID>
                                              <Description>"_items"</Description>
                                              <ShowAsHex>1</ShowAsHex>
                                              <VariableType>8 Bytes</VariableType>
                                              <Address>Combat_syst</Address>
                                              <Offsets>
                                                <Offset>10</Offset>
                                                <Offset>10</Offset>
                                                <Offset>1B0</Offset>
                                              </Offsets>
                                              <CheatEntries>
                                                <CheatEntry>
                                                  <ID>47</ID>
                                                  <Description>"Item[0]"</Description>
                                                  <ShowAsHex>1</ShowAsHex>
                                                  <VariableType>8 Bytes</VariableType>
                                                  <Address>Combat_syst</Address>
                                                  <Offsets>
                                                    <Offset>20</Offset>
                                                    <Offset>10</Offset>
                                                    <Offset>10</Offset>
                                                    <Offset>1B0</Offset>
                                                  </Offsets>
                                                  <CheatEntries>
                                                    <CheatEntry>
                                                      <ID>48</ID>
                                                      <Description>"_cost"</Description>
                                                      <VariableType>4 Bytes</VariableType>
                                                      <Address>Combat_syst</Address>
                                                      <Offsets>
                                                        <Offset>14</Offset>
                                                        <Offset>20</Offset>
                                                        <Offset>10</Offset>
                                                        <Offset>10</Offset>
                                                        <Offset>1B0</Offset>
                                                      </Offsets>
                                                    </CheatEntry>
                                                    <CheatEntry>
                                                      <ID>49</ID>
                                                      <Description>"_hash"</Description>
                                                      <VariableType>4 Bytes</VariableType>
                                                      <Address>Combat_syst</Address>
                                                      <Offsets>
                                                        <Offset>10</Offset>
                                                        <Offset>20</Offset>
                                                        <Offset>10</Offset>
                                                        <Offset>10</Offset>
                                                        <Offset>1B0</Offset>
                                                      </Offsets>
                                                    </CheatEntry>
                                                    <CheatEntry>
                                                      <ID>50</ID>
                                                      <Description>"_maxFusions"</Description>
                                                      <VariableType>4 Bytes</VariableType>
                                                      <Address>Combat_syst</Address>
                                                      <Offsets>
                                                        <Offset>20</Offset>
                                                        <Offset>20</Offset>
                                                        <Offset>10</Offset>
                                                        <Offset>10</Offset>
                                                        <Offset>1B0</Offset>
                                                      </Offsets>
                                                    </CheatEntry>
                                                    <CheatEntry>
                                                      <ID>51</ID>
                                                      <Description>"_permanentFusion"</Description>
                                                      <VariableType>Byte</VariableType>
                                                      <Address>Combat_syst</Address>
                                                      <Offsets>
                                                        <Offset>43</Offset>
                                                        <Offset>20</Offset>
                                                        <Offset>10</Offset>
                                                        <Offset>10</Offset>
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                              <Address>Combat_syst</Address>
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                              <Address>Combat_syst</Address>
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