<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="45">
  <CheatEntries>
    <CheatEntry>
      <ID>78</ID>
      <Description>"Activate (Must Be In Match)"</Description>
      <Options moHideChildren="1"/>
      <Color>00FF00</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
{$lua}
LaunchMonoDataCollector()
{$asm}
aobscan(INJECT,8B 47 2C 85 C0 7E 2D) // should be unique
alloc(newmem,$1000)
alloc(bl_Gun,4)
registersymbol(bl_Gun)

label(code)
label(return)

bl_Gun:
dd 0

newmem:
mov [bl_Gun],edi

code:
  mov eax,[edi+2C]
  test eax,eax
  jmp return

INJECT:
  jmp newmem
return:
registersymbol(INJECT)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
  db 8B 47 2C 85 C0

unregistersymbol(INJECT)
dealloc(newmem)
dealloc(bl_Gun)
unregistersymbol(bl_Gun)

{
// ORIGINAL CODE - INJECTION POINT: bl_Gun:get_m_CanFire+10

MFPS.InputManager.ButtonData:isButtonUp+84: C3                    - ret
0FECC945: 00 00                 - add [eax],al
0FECC947: 00 55 8B              - add [ebp-75],dl
bl_Gun:get_m_CanFire+2: EC                    - in al,dx
bl_Gun:get_m_CanFire+3: 57                    - push edi
bl_Gun:get_m_CanFire+4: 56                    - push esi
bl_Gun:get_m_CanFire+5: 83 EC 20              - sub esp,20
bl_Gun:get_m_CanFire+8: 8B 7D 08              - mov edi,[ebp+08]
bl_Gun:get_m_CanFire+b: 33 C0                 - xor eax,eax
bl_Gun:get_m_CanFire+d: 0F B6 F0              - movzx esi,al
// ---------- INJECTING HERE ----------
bl_Gun:get_m_CanFire+10: 8B 47 2C              - mov eax,[edi+2C]
// ---------- DONE INJECTING  ----------
bl_Gun:get_m_CanFire+13: 85 C0                 - test eax,eax
bl_Gun:get_m_CanFire+15: 7E 2D                 - jle bl_Gun:get_m_CanFire+44
bl_Gun:get_m_CanFire+17: 0F B6 87 C4 01 00 00  - movzx eax,byte ptr [edi+000001C4]
bl_Gun:get_m_CanFire+1e: 85 C0                 - test eax,eax
bl_Gun:get_m_CanFire+20: 74 22                 - je bl_Gun:get_m_CanFire+44
bl_Gun:get_m_CanFire+22: 0F B6 87 A8 01 00 00  - movzx eax,byte ptr [edi+000001A8]
bl_Gun:get_m_CanFire+29: 85 C0                 - test eax,eax
bl_Gun:get_m_CanFire+2b: 75 17                 - jne bl_Gun:get_m_CanFire+44
bl_Gun:get_m_CanFire+2d: 89 3C 24              - mov [esp],edi
bl_Gun:get_m_CanFire+30: 8D 6D 00              - lea ebp,[ebp+00]
}

</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>7</ID>
          <Description>"Scripts"</Description>
          <Options moHideChildren="1"/>
          <Color>2D7CF4</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>5</ID>
              <Description>"Match Never Ends"</Description>
              <Color>0000FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
{$lua}
LaunchMonoDataCollector()
{$asm}
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here

originalcode:
jmp bl_MatchTimeManager:FinishRound+108

exit:
jmp returnhere

bl_MatchTimeManager:FinishRound+16:
jmp newmem
nop
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
bl_MatchTimeManager:FinishRound+16:
db 0F 84 EC 00 00 00
//je bl_MatchTimeManager:FinishRound+108
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>74</ID>
              <Description>"Unlimited Health"</Description>
              <Color>0000FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

newmem:

originalcode:
fstp dword ptr [edi+70]
mov [edi+70],(float)99999
mov [esp],edi

exit:
jmp returnhere

bl_PlayerHealthManager:SyncDamage+281:
jmp newmem
nop
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
bl_PlayerHealthManager:SyncDamage+281:
db D9 5F 70 89 3C 24
//fstp dword ptr [edi+70]
//mov [esp],edi
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>75</ID>
              <Description>"Unlimited Ammo"</Description>
              <Color>0000FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

newmem:
mov eax,#100

originalcode:
mov [edi+2C],eax
mov [esp],edi

exit:
jmp returnhere

bl_Gun:MachineGunFire+106:
jmp newmem
nop
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
bl_Gun:MachineGunFire+106:
db 89 47 2C 89 3C 24
//mov [edi+2C],eax
//mov [esp],edi
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>80</ID>
              <Description>"One Shot Kill"</Description>
              <Color>0000FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{ Game   : PaintBall War 2.exe
  Version: 
  Date   : 2024-06-02
  Author : conta

  This script does blah blah blah
}

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat

 
 
aobscan(INJECT,8B 97 F0 01 00 00 03 CA) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:
mov [edi+000001F0],#99999

code:
  mov edx,[edi+000001F0]
  jmp return

INJECT:
  jmp newmem
  nop
return:
registersymbol(INJECT)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
  db 8B 97 F0 01 00 00

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: 2A5FB9DE

2A5FB9C4: 00 00              - add [eax],al
2A5FB9C6: 00 00              - add [eax],al
2A5FB9C8: 55                 - push ebp
2A5FB9C9: 8B EC              - mov ebp,esp
2A5FB9CB: 57                 - push edi
2A5FB9CC: 83 EC 44           - sub esp,44
2A5FB9CF: 8B 7D 08           - mov edi,[ebp+08]
2A5FB9D2: 8B 87 B4 00 00 00  - mov eax,[edi+000000B4]
2A5FB9D8: 8B 4F 20           - mov ecx,[edi+20]
2A5FB9DB: 8B 49 2C           - mov ecx,[ecx+2C]
// ---------- INJECTING HERE ----------
2A5FB9DE: 8B 97 F0 01 00 00  - mov edx,[edi+000001F0]
// ---------- DONE INJECTING  ----------
2A5FB9E4: 03 CA              - add ecx,edx
2A5FB9E6: 51                 - push ecx
2A5FB9E7: DB 04 24           - fild dword ptr [esp]
2A5FB9EA: D9 1C 24           - fstp dword ptr [esp]
2A5FB9ED: D9 04 24           - fld dword ptr [esp]
2A5FB9F0: 83 C4 04           - add esp,04
2A5FB9F3: D9 58 10           - fstp dword ptr [eax+10]
2A5FB9F6: 8B 87 B4 00 00 00  - mov eax,[edi+000000B4]
2A5FB9FC: 8B 8F 6C 01 00 00  - mov ecx,[edi+0000016C]
2A5FBA02: 51                 - push ecx
}
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>81</ID>
              <Description>"Stabilize Guns"</Description>
              <Color>0000FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{ Game   : PaintBall War 2.exe
  Version: 
  Date   : 2024-06-02
  Author : conta

  This script does blah blah blah
}

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat

 
 
aobscan(INJECT,D9 87 B4 01 00 00 D9 5C 24 08) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:
mov [edi+1B4],(float)0
mov [edi+1B0],(float)0
mov [edi+1A4],(float)0
mov [edi+198],(float)0
mov [edi+194],(float)0
mov [edi+188],(float)0
mov [edi+170],(float)0
mov [edi+16C],(float)9999
mov [edi+170],(float)9999
mov [edi+164],(float)0

code:
  fld dword ptr [edi+000001B4]
  jmp return

INJECT:
  jmp newmem
  nop
return:
registersymbol(INJECT)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
  db D9 87 B4 01 00 00

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: 2A5FC81E

2A5FC804: C9                 - leave 
2A5FC805: C3                 - ret 
2A5FC806: 00 00              - add [eax],al
2A5FC808: 55                 - push ebp
2A5FC809: 8B EC              - mov ebp,esp
2A5FC80B: 57                 - push edi
2A5FC80C: 83 EC 24           - sub esp,24
2A5FC80F: 8B 7D 08           - mov edi,[ebp+08]
2A5FC812: 8B 87 88 00 00 00  - mov eax,[edi+00000088]
2A5FC818: D9 87 B0 01 00 00  - fld dword ptr [edi+000001B0]
// ---------- INJECTING HERE ----------
2A5FC81E: D9 87 B4 01 00 00  - fld dword ptr [edi+000001B4]
// ---------- DONE INJECTING  ----------
2A5FC824: D9 5C 24 08        - fstp dword ptr [esp+08]
2A5FC828: D9 5C 24 04        - fstp dword ptr [esp+04]
2A5FC82C: 89 04 24           - mov [esp],eax
2A5FC82F: 39 00              - cmp [eax],eax
2A5FC831: 8B C0              - mov eax,eax
2A5FC833: E8 18 00 00 00     - call 2A5FC850
2A5FC838: 8D 65 FC           - lea esp,[ebp-04]
2A5FC83B: 5F                 - pop edi
2A5FC83C: C9                 - leave 
2A5FC83D: C3                 - ret 
}
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>82</ID>
              <Description>"Instant Respawns"</Description>
              <Color>0000FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{ Game   : PaintBall War 2.exe
  Version: 
  Date   : 2024-06-02
  Author : conta

  This script does blah blah blah
}

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat

 
 
aobscan(INJECT,D9 80 98 00 00 00 D9 5C) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:
mov [eax+98],(float)0
mov [eax+90],(float)0

code:
  fld dword ptr [eax+00000098]
  jmp return

INJECT:
  jmp newmem
  nop
return:
registersymbol(INJECT)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
  db D9 80 98 00 00 00

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: 2A5F8884

2A5F8860: 89 34 24                 - mov [esp],esi
2A5F8863: E8 38 E1 87 1B           - call 45E769A0
2A5F8868: 3D 07 00 00 00           - cmp eax,00000007
2A5F886D: 74 31                    - je 2A5F88A0
2A5F886F: 89 34 24                 - mov [esp],esi
2A5F8872: 90                       - nop 
2A5F8873: E8 28 E1 87 1B           - call 45E769A0
2A5F8878: 3D 09 00 00 00           - cmp eax,00000009
2A5F887D: 74 21                    - je 2A5F88A0
2A5F887F: E8 D4 56 ED FB           - call 264CDF58
// ---------- INJECTING HERE ----------
2A5F8884: D9 80 98 00 00 00        - fld dword ptr [eax+00000098]
// ---------- DONE INJECTING  ----------
2A5F888A: D9 5C 24 08              - fstp dword ptr [esp+08]
2A5F888E: C7 44 24 04 80 FD 34 54  - mov [esp+04],5434FD80
2A5F8896: 89 34 24                 - mov [esp],esi
2A5F8899: 8B C0                    - mov eax,eax
2A5F889B: E8 48 91 85 1B           - call 45E519E8
2A5F88A0: 8D 65 F4                 - lea esp,[ebp-0C]
2A5F88A3: 5E                       - pop esi
2A5F88A4: 5F                       - pop edi
2A5F88A5: 5B                       - pop ebx
2A5F88A6: C9                       - leave 
}
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>83</ID>
              <Description>"Super Jump"</Description>
              <Color>0000FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{ Game   : PaintBall War 2.exe
  Version: 
  Date   : 2024-06-02
  Author : conta

  This script does blah blah blah
}

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat

 
 
aobscan(INJECT,D9 87 84 00 00 00 89) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:
mov [edi+00000084],(float)35

code:
  fld dword ptr [edi+00000084]
  jmp return

INJECT:
  jmp newmem
  nop
return:
registersymbol(INJECT)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
  db D9 87 84 00 00 00

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: 2A5E2E8D

2A5E2E63: 0F B6 87 84 01 00 00  - movzx eax,byte ptr [edi+00000184]
2A5E2E6A: 85 C0                 - test eax,eax
2A5E2E6C: 0F 84 B0 03 00 00     - je 2A5E3222
2A5E2E72: 85 FF                 - test edi,edi
2A5E2E74: 0F 84 E4 04 00 00     - je 2A5E335E
2A5E2E7A: 8D 8F C8 00 00 00     - lea ecx,[edi+000000C8]
2A5E2E80: 0F B6 87 84 01 00 00  - movzx eax,byte ptr [edi+00000184]
2A5E2E87: 8B D9                 - mov ebx,ecx
2A5E2E89: 85 C0                 - test eax,eax
2A5E2E8B: 75 14                 - jne 2A5E2EA1
// ---------- INJECTING HERE ----------
2A5E2E8D: D9 87 84 00 00 00     - fld dword ptr [edi+00000084]
// ---------- DONE INJECTING  ----------
2A5E2E93: 89 9D BC FD FF FF     - mov [ebp-00000244],ebx
2A5E2E99: DD 9D B0 FD FF FF     - fstp qword ptr [ebp-00000250]
2A5E2E9F: EB 12                 - jmp 2A5E2EB3
2A5E2EA1: D9 87 88 01 00 00     - fld dword ptr [edi+00000188]
2A5E2EA7: 89 9D BC FD FF FF     - mov [ebp-00000244],ebx
2A5E2EAD: DD 9D B0 FD FF FF     - fstp qword ptr [ebp-00000250]
2A5E2EB3: DD 85 B0 FD FF FF     - fld qword ptr [ebp-00000250]
2A5E2EB9: 8B 85 BC FD FF FF     - mov eax,[ebp-00000244]
2A5E2EBF: D9 58 04              - fstp dword ptr [eax+04]
2A5E2EC2: 89 3C 24              - mov [esp],edi
}
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>84</ID>
              <Description>"Faster Walk/Run Speed"</Description>
              <Color>0000FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{ Game   : PaintBall War 2.exe
  Version: 
  Date   : 2024-06-02
  Author : conta

  This script does blah blah blah
}

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat

 
 
aobscan(INJECT,D9 46 70 DD 5D A0) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:
mov [esi+70],(float)50
mov [esi+74],(float)100

code:
  fld dword ptr [esi+70]
  fstp qword ptr [ebp-60]
  jmp return

INJECT:
  jmp newmem
  nop
return:
registersymbol(INJECT)

[DISABLE]
//code from here till the end of the code will be used to disable the cheat
INJECT:
  db D9 46 70 DD 5D A0

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: 2A5E36F1

2A5E36D5: EB 06              - jmp 2A5E36DD
2A5E36D7: D9 46 78           - fld dword ptr [esi+78]
2A5E36DA: DD 5D A0           - fstp qword ptr [ebp-60]
2A5E36DD: DD 45 A0           - fld qword ptr [ebp-60]
2A5E36E0: D9 1B              - fstp dword ptr [ebx]
2A5E36E2: EB 20              - jmp 2A5E3704
2A5E36E4: 8B 46 6C           - mov eax,[esi+6C]
2A5E36E7: 8B 5D 0C           - mov ebx,[ebp+0C]
2A5E36EA: 3D 02 00 00 00     - cmp eax,00000002
2A5E36EF: 74 08              - je 2A5E36F9
// ---------- INJECTING HERE ----------
2A5E36F1: D9 46 70           - fld dword ptr [esi+70]
// ---------- DONE INJECTING  ----------
2A5E36F4: DD 5D A0           - fstp qword ptr [ebp-60]
2A5E36F7: EB 06              - jmp 2A5E36FF
2A5E36F9: D9 46 74           - fld dword ptr [esi+74]
2A5E36FC: DD 5D A0           - fstp qword ptr [ebp-60]
2A5E36FF: DD 45 A0           - fld qword ptr [ebp-60]
2A5E3702: D9 1B              - fstp dword ptr [ebx]
2A5E3704: 85 F6              - test esi,esi
2A5E3706: 0F 84 B7 01 00 00  - je 2A5E38C3
2A5E370C: 8D 86 C0 00 00 00  - lea eax,[esi+000000C0]
2A5E3712: D9 EE              - fldz 
}
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>79</ID>
          <Description>"Pointers"</Description>
          <Options moHideChildren="1"/>
          <Color>0080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>77</ID>
              <Description>"Guns"</Description>
              <Options moHideChildren="1"/>
              <Color>BD65FE</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>4</ID>
                  <Description>"Base Address"</Description>
                  <ShowAsHex>1</ShowAsHex>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>bl_Gun</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>3</ID>
                  <Description>"Gun Ammo"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>2C</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>8</ID>
                  <Description>"extraDamage"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>1F0</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>13</ID>
                  <Description>"RecoilSpeed"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>1B4</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>14</ID>
                  <Description>"RecoilAmount"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>1B0</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>15</ID>
                  <Description>"AimSwayAmount"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>1A4</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>16</ID>
                  <Description>"spread"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>19C</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>17</ID>
                  <Description>"spreadPerSecond"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>198</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>18</ID>
                  <Description>"spreadAimMultiplier"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>194</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>19</ID>
                  <Description>"DelayFire"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>188</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>20</ID>
                  <Description>"maxNumberOfClips"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>184</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>21</ID>
                  <Description>"numberOfClips"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>180</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>22</ID>
                  <Description>"bulletsPerClip"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>17C</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>23</ID>
                  <Description>"reloadPer"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>178</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>24</ID>
                  <Description>"AllowQuickFire"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Byte</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>175</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>25</ID>
                  <Description>"AutoReload"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Byte</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>174</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>26</ID>
                  <Description>"bulletSpeed"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>170</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>27</ID>
                  <Description>"impactForce"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>16C</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>28</ID>
                  <Description>"lagBetweenShots"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>164</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>29</ID>
                  <Description>"roundsPerBurst"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>160</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>30</ID>
                  <Description>"pelletsPerShot"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>158</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>31</ID>
                  <Description>"CanSingle"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Byte</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>156</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>32</ID>
                  <Description>"CanSemi"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Byte</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>155</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>33</ID>
                  <Description>"CanAuto"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Byte</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>154</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>34</ID>
                  <Description>"DeafultSmoothSway"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>150</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>35</ID>
                  <Description>"currentZoom"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>14C</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>36</ID>
                  <Description>"defaultZoom"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>148</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>37</ID>
                  <Description>"aimZoom"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>144</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>38</ID>
                  <Description>"AimSmooth"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>140</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>39</ID>
                  <Description>"CrossHairScale"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>D0</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>40</ID>
                  <Description>"ReloadTime"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>34</Offset>
                    <Offset>20</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>41</ID>
                  <Description>"Range"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>38</Offset>
                    <Offset>20</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>42</ID>
                  <Description>"Accuracy"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>3C</Offset>
                    <Offset>20</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>43</ID>
              <Description>"Player Health Stuff"</Description>
              <Options moHideChildren="1"/>
              <Color>BD65FE</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>45</ID>
                  <Description>"DamageEnabled"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Byte</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>6C</Offset>
                    <Offset>60</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>44</ID>
                  <Description>"Health"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>70</Offset>
                    <Offset>60</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>47</ID>
                  <Description>"maxHealth"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>74</Offset>
                    <Offset>60</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>48</ID>
                  <Description>"RegenerationSpeed"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>7C</Offset>
                    <Offset>60</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>46</ID>
                  <Description>"StartRegenerateIn"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>78</Offset>
                    <Offset>60</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>49</ID>
                  <Description>"isDead"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Byte</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>98</Offset>
                    <Offset>60</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>50</ID>
                  <Description>"HealthRegeneration"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Byte</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>A4</Offset>
                    <Offset>60</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>64</ID>
                  <Description>"FallDamage"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Byte</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>A2</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>65</ID>
                  <Description>"SafeFallDistance"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>A4</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>66</ID>
                  <Description>"DeathFallDistance"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>A8</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>69</ID>
                  <Description>"SelfGrenadeDamage"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Byte</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>69</Offset>
                    <Offset>1C</Offset>
                    <Offset>38</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>70</ID>
                  <Description>"HealthRegeneration"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Byte</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>6B</Offset>
                    <Offset>1C</Offset>
                    <Offset>38</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>71</ID>
                  <Description>"ShowTeamMateHealthBar"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Byte</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>6C</Offset>
                    <Offset>1C</Offset>
                    <Offset>38</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>72</ID>
                  <Description>"SpawnProtectedTime"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>90</Offset>
                    <Offset>1C</Offset>
                    <Offset>38</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>73</ID>
                  <Description>"PlayerRespawnTime"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>98</Offset>
                    <Offset>1C</Offset>
                    <Offset>38</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>51</ID>
              <Description>"Player Movement Stuff"</Description>
              <Options moHideChildren="1"/>
              <Color>BD65FE</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>52</ID>
                  <Description>"WalkSpeed"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>70</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>53</ID>
                  <Description>"runSpeed"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>74</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>54</ID>
                  <Description>"crouchSpeed"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>78</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>55</ID>
                  <Description>"slideSpeed"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>7C</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>56</ID>
                  <Description>"climbSpeed"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>57</ID>
                  <Description>"jumpSpeed"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>84</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>58</ID>
                  <Description>"slideTime"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>88</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>59</ID>
                  <Description>"slideFriction"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>8C</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>60</ID>
                  <Description>"JumpMinRate"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>90</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>61</ID>
                  <Description>"AirControlMultiplier"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>94</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>62</ID>
                  <Description>"StickToGroundForce"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>98</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>63</ID>
                  <Description>"GravityMultiplier"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>9C</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>67</ID>
                  <Description>"StepInterval"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>B0</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>68</ID>
                  <Description>"RunStepInterval"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FFFF00</Color>
                  <VariableType>Float</VariableType>
                  <Address>bl_Gun</Address>
                  <Offsets>
                    <Offset>B4</Offset>
                    <Offset>28</Offset>
                    <Offset>80</Offset>
                    <Offset>28</Offset>
                    <Offset>CC</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>85</ID>
      <Description>"Trusted Websites! ACTIVATE ME!"</Description>
      <Color>0000FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{$lua}

local frm = createForm(false)
frm.Caption = "Information"
frm.Width = 300
frm.Height = 250

-- Function to handle button clicks, defined in the scope where frm is available
local function buttonHandler(sender)
    -- Check which button was clicked
    if sender.Caption == "Visit Website" then
        -- Use shellExecute to open a website
        shellExecute("https://cheattables.net/thread-48.html")
    end
    -- Close the form directly
    frm.close()
end

-- Create a label for displaying the message
local label = createLabel(frm)
label.Caption = "\n\nThe ONLY sites this is available at is;\n\n1)CheatTables.net\n2)opencheattables.com\n\nIf seen any where else,\nPlease Visit Website and report it!"
label.Align = 'alTop'
label.AutoSize = false
label.Alignment = 'taCenter'
label.Height = 170

-- Create a button to visit a website
local btnVisit = createButton(frm)
btnVisit.Caption = "Visit Website"
btnVisit.Left = 160
btnVisit.Top = 180
btnVisit.Width = 100
btnVisit.OnClick = buttonHandler

-- Create an Okay button
local btnOkay = createButton(frm)
btnOkay.Caption = "Close"
btnOkay.Left = 50
btnOkay.Top = 180
btnOkay.Width = 100
btnOkay.OnClick = buttonHandler

-- Show the form
frm.showModal()

{$asm}

[ENABLE]
label(trigger)
registersymbol(trigger)

newmem:
cmp byte ptr [trigger],1
je code

code:
mov byte ptr [trigger],0

trigger:
db 0
[DISABLE]
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
