<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="42">
  <CheatEntries>
    <CheatEntry>
      <ID>5</ID>
      <Description>"HP"</Description>
      <VariableType>Float</VariableType>
      <Address>ys6_win_dx9.exe+179A6C</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>44</ID>
      <Description>"Magic"</Description>
      <Options moManualExpandCollapse="1"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>30</ID>
          <Description>"Livart Magic"</Description>
          <VariableType>Float</VariableType>
          <Address>ys6_win_dx9.exe+17A0C8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>29</ID>
          <Description>"Brillante Magic"</Description>
          <VariableType>Float</VariableType>
          <Address>ys6_win_dx9.exe+17A0CC</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>28</ID>
          <Description>"Ericcil Magic"</Description>
          <VariableType>Float</VariableType>
          <Address>ys6_win_dx9.exe+17A0D0</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>10</ID>
      <Description>"EXP"</Description>
      <VariableType>Float</VariableType>
      <Address>ys6_win_dx9.exe+179A7C</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>18</ID>
      <Description>"Gold"</Description>
      <VariableType>4 Bytes</VariableType>
      <Address>ys6_win_dx9.exe+179A90</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>22</ID>
      <Description>"Emel"</Description>
      <VariableType>4 Bytes</VariableType>
      <Address>ys6_win_dx9.exe+179C74</Address>
    </CheatEntry>
    <CheatEntry>
      <ID>9</ID>
      <Description>"No Player Damage"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(no_damage,ys6_win_dx9.exe,D9 9E D8 00 00 00 75)
registersymbol(no_damage)

no_damage:
  db 90 90 90 90 90 90

[DISABLE]
no_damage:
  // fstp dword ptr [esi+000000D8]
  db D9 9E D8 00 00 00

unregistersymbol(no_damage)
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>12</ID>
      <Description>"EXP Multiplier"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(exp_multiplier,ys6_win_dx9.exe,D8 44 24 1C D9 1D 7C 9A 57 00) // should be unique
alloc(newmem,$1000)

label(code)
label(return)
label(exp_factor)
registersymbol(exp_factor)

newmem:

code:
  movss xmm6,[esp+1C]
  mulss xmm6,[exp_factor]
  movss [esp+1C],xmm6
  fadd dword ptr [esp+1C]
  fstp dword ptr [ys6_win_dx9.exe+179A7C]

  jmp return

exp_factor:
  dd (float)1

exp_multiplier:
  jmp newmem
  nop 5
return:
registersymbol(exp_multiplier)

[DISABLE]

exp_multiplier:
  db D8 44 24 1C D9 1D 7C 9A 57 00

unregistersymbol(exp_multiplier)
dealloc(newmem)

</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>13</ID>
          <Description>"EXP Factor"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>"exp_factor"</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>16</ID>
      <Description>"Damager Multiplier"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(DMG_MULTIPLIER,ys6_win_dx9.exe,DA 64 24 18 D9 9E D8 00 00 00) // should be unique
alloc(newmem,$1000)

label(code)
label(return)
label(dmg_factor)
registersymbol(dmg_factor)

newmem:

code:
  push eax
  mov eax,[esp+18]
  imul eax,[dmg_factor]
  mov [esp+18],eax
  fisub [esp+18]
  fstp dword ptr [esi+000000D8]
  pop eax
  jmp return

dmg_factor:
  dd 1

DMG_MULTIPLIER:
  jmp newmem
  nop 5
return:
registersymbol(DMG_MULTIPLIER)

[DISABLE]

DMG_MULTIPLIER:
  db DA 64 24 18 D9 9E D8 00 00 00

unregistersymbol(DMG_MULTIPLIER)
dealloc(newmem)

</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>17</ID>
          <Description>"Damage Factor"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>"dmg_factor"</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>31</ID>
      <Description>"Consumable Items (Must be in Inventory)"</Description>
      <Options moManualExpandCollapse="1"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>32</ID>
          <Description>"Chito Nut"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>005593A0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>33</ID>
          <Description>"Honey"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>005593C4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>34</ID>
          <Description>"Herb"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>005593E8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>36</ID>
          <Description>"Wild Fowl Meat"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>0055940C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>37</ID>
          <Description>"Blue Potion"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>00559430</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>38</ID>
          <Description>"Capla Water"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>00559454</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>39</ID>
          <Description>"Seed of Vitality"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>00559478</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>40</ID>
          <Description>"Seed of Power"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>0055949C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>41</ID>
          <Description>"Seed of Defense"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>005594C0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>42</ID>
          <Description>"Kamio Flower"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>005594E4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>43</ID>
          <Description>"Orio Fruit"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>00559508</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>35</ID>
          <Description>"Limurian Shroom"</Description>
          <ShowAsSigned>1</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>0055952C</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
