<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="45">
  <CheatEntries>
    <CheatEntry>
      <ID>15</ID>
      <Description>"Activate"</Description>
      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
      <Color>FFFF00</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
{$lua}
if syntaxcheck then return end
if process and readInteger(process) ~= 0 then
    mono_initialize()
    LaunchMonoDataCollector()
else
    local msg = 'No process detected.'
    print(msg)
    error(msg)
end
{$asm}
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,GameData:FixedUpdate+173)
alloc(gamedata,4)
registersymbol(gamedata)
label(returnhere)
label(originalcode)
label(exit)

gamedata:
dd 0

newmem:
mov [gamedata],rsi

originalcode:
movsxd  rax,dword ptr [rsi+000001E8]

exit:
jmp returnhere

GameData:FixedUpdate+173:
jmp newmem
nop 2
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(gamedata)
unregistersymbol(gamedata)
dealloc(newmem)
GameData:FixedUpdate+173:
db 48 63 86 E8 01 00 00
//movsxd  rax,dword ptr [rsi+000001E8]
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>34</ID>
          <Description>"Income"</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>00FF00</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>2</ID>
              <Description>"Money"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>008000</Color>
              <VariableType>Float</VariableType>
              <Address>gamedata</Address>
              <Offsets>
                <Offset>180</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>37</ID>
          <Description>"Expences"</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>0000FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>27</ID>
              <Description>"Electricity Cost"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>000080</Color>
              <VariableType>Float</VariableType>
              <Address>gamedata</Address>
              <Offsets>
                <Offset>1D8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>29</ID>
              <Description>"Employee Cost"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>000080</Color>
              <VariableType>Float</VariableType>
              <Address>gamedata</Address>
              <Offsets>
                <Offset>1E0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>28</ID>
              <Description>"Rent Cost"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>000080</Color>
              <VariableType>Float</VariableType>
              <Address>gamedata</Address>
              <Offsets>
                <Offset>1DC</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>30</ID>
              <Description>"Other Costs"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>000080</Color>
              <VariableType>Float</VariableType>
              <Address>gamedata</Address>
              <Offsets>
                <Offset>1E4</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>31</ID>
              <Description>"Money Spent On Products"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>000080</Color>
              <VariableType>Float</VariableType>
              <Address>gamedata</Address>
              <Offsets>
                <Offset>1E8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>26</ID>
              <Description>"Money Lost Because Of Robbing"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>000080</Color>
              <VariableType>Float</VariableType>
              <Address>gamedata</Address>
              <Offsets>
                <Offset>1D4</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>35</ID>
          <Description>"Customer"</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C0C0C0</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>7</ID>
              <Description>"Max Customers Allowed"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>808080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>gamedata</Address>
              <Offsets>
                <Offset>198</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>9</ID>
              <Description>"Max Products Customers Can Buy"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>808080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>gamedata</Address>
              <Offsets>
                <Offset>1A0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>8</ID>
              <Description>"Extra Customer Perk"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>808080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>gamedata</Address>
              <Offsets>
                <Offset>19C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>32</ID>
              <Description>"Complained About Filth"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>808080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>gamedata</Address>
              <Offsets>
                <Offset>1EC</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>22</ID>
              <Description>"Give Back Any Change"</Description>
              <Color>808080</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,Data_Container:UpdateCash+500)
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here

originalcode:
movss xmm1,[rsi+000000F4]

exit:
jmp returnhere

Data_Container:UpdateCash+50c:
jmp newmem
nop 3
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
Data_Container:UpdateCash+50c:
db F3 0F 10 8E F8 00 00 00
//movss xmm1,[rsi+000000F8]
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>36</ID>
          <Description>"Franchise"</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C0C0C0</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>6</ID>
              <Description>"Time Of Day"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>gamedata</Address>
              <Offsets>
                <Offset>194</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4</ID>
              <Description>"Current Day"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>808080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>gamedata</Address>
              <Offsets>
                <Offset>18C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>10</ID>
              <Description>"Current Level"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>808080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>gamedata</Address>
              <Offsets>
                <Offset>1A4</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>13</ID>
              <Description>"Todays Experience"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>808080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>gamedata</Address>
              <Offsets>
                <Offset>1C4</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>24</ID>
              <Description>"Points"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>808080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>gamedata</Address>
              <Offsets>
                <Offset>188</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>11</ID>
              <Description>"Difficulty"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>808080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>gamedata</Address>
              <Offsets>
                <Offset>1AC</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>12</ID>
              <Description>"Next Time To Spawn Trash"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>808080</Color>
              <VariableType>Float</VariableType>
              <Address>gamedata</Address>
              <Offsets>
                <Offset>1BC</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>25</ID>
              <Description>"Times Robbed"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>808080</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>gamedata</Address>
              <Offsets>
                <Offset>1D0</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>33</ID>
      <Description>"Dev"</Description>
      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
      <Color>800080</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>3</ID>
          <Description>"Base"</Description>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>8 Bytes</VariableType>
          <Address>gamedata</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>43</ID>
          <Description>"Auto Assemble script"</Description>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,PlayerSyncCharacter:LateUpdate+a02) 
label(returnhere)
label(originalcode)
label(exit)

newmem:
mov [rax+00000140],#0

originalcode:
movsxd  rdi,dword ptr [rax+00000140]

exit:
jmp returnhere

PlayerSyncCharacter:LateUpdate+a02:
jmp newmem
nop 2
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
PlayerSyncCharacter:LateUpdate+a02:
mov [rax+00000140],#1
db 48 63 B8 40 01 00 00
//movsxd  rdi,dword ptr [rax+00000140]
</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Comments>Info about this table:
</Comments>
</CheatTable>
