<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="45">
  <CheatEntries>
    <CheatEntry>
      <ID>19</ID>
      <Description>"Activate"</Description>
      <Options moHideChildren="1"/>
      <Color>00FF00</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
{$lua}
if syntaxcheck then return end
if process and readInteger(process) ~= 0 then
    mono_initialize()
    LaunchMonoDataCollector()
else
    local msg = 'No process detected.'
    print(msg)
    error(msg)
end
{$asm}
// ===== Weapon Tool =====
alloc(newmem_weapon,2048,WeaponTool:Update+8c)
alloc(WTool,4)
registersymbol(WTool)
label(ret_weapon)
label(orig_weapon)
label(exit_weapon)

WTool:
dd 0

newmem_weapon:
mov [WTool],rsi

orig_weapon:
mov [rsi+00000088],al

exit_weapon:
jmp ret_weapon

WeaponTool:Update+8c:
jmp newmem_weapon
nop 2
ret_weapon:

// ===== Player Movement =====
alloc(newmem_player,2048,PlayerMovement:HandleCharacterMovement+443)
alloc(PlayerMovment,4)
registersymbol(PlayerMovment)
label(ret_player)
label(orig_player)
label(exit_player)

PlayerMovment:
dd 0

newmem_player:
mov [PlayerMovment],rsi

orig_player:
movss [rsi+00000108],xmm5

exit_player:
jmp ret_player

PlayerMovement:HandleCharacterMovement+443:
jmp newmem_player
nop 3
ret_player:

[DISABLE]
// ===== Disable Weapon Tool =====
dealloc(newmem_weapon)
dealloc(WTool)
unregistersymbol(WTool)
WeaponTool:Update+8c:
db 40 88 86 88 00 00 00

// ===== Disable Player Movement =====
dealloc(newmem_player)
dealloc(PlayerMovment)
unregistersymbol(PlayerMovment)
PlayerMovement:HandleCharacterMovement+443:
db F3 0F 11 AE 08 01 00 00
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>17</ID>
          <Description>"Player"</Description>
          <Options moHideChildren="1" moManualExpandCollapse="1"/>
          <Color>FF7575</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>18</ID>
              <Description>"Health"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>FFC1C1</Color>
              <VariableType>2 Bytes</VariableType>
              <Address>WTool</Address>
              <Offsets>
                <Offset>38</Offset>
                <Offset>130</Offset>
                <Offset>40</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>20</ID>
          <Description>"Player Physics"</Description>
          <Options moHideChildren="1" moManualExpandCollapse="1"/>
          <Color>FF7575</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>7</ID>
              <Description>"Fall Damage"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Disable
1:Enable
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>FFC1C1</Color>
              <VariableType>Byte</VariableType>
              <Address>PlayerMovment</Address>
              <Offsets>
                <Offset>C4</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>2</ID>
              <Description>"No Clip"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Disable
1:Enable
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>FFC1C1</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>PlayerMovment</Address>
              <Offsets>
                <Offset>17D</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>3</ID>
              <Description>"Jump Force"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>FFC1C1</Color>
              <VariableType>Float</VariableType>
              <Address>PlayerMovment</Address>
              <Offsets>
                <Offset>7C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>4</ID>
              <Description>"Dash Force"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>FFC1C1</Color>
              <VariableType>Float</VariableType>
              <Address>PlayerMovment</Address>
              <Offsets>
                <Offset>8C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>5</ID>
              <Description>"Dash Cooldown Timer"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>FFC1C1</Color>
              <VariableType>Float</VariableType>
              <Address>PlayerMovment</Address>
              <Offsets>
                <Offset>94</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>6</ID>
              <Description>"Walking Speed"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>FFC1C1</Color>
              <VariableType>Float</VariableType>
              <Address>PlayerMovment</Address>
              <Offsets>
                <Offset>98</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>21</ID>
          <Description>"Wepon"</Description>
          <Options moHideChildren="1" moManualExpandCollapse="1"/>
          <Color>FF7575</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>10</ID>
              <Description>"Damage"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>FFC1C1</Color>
              <VariableType>2 Bytes</VariableType>
              <Address>WTool</Address>
              <Offsets>
                <Offset>8C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>11</ID>
              <Description>"Strike Distance"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>FFC1C1</Color>
              <VariableType>Float</VariableType>
              <Address>WTool</Address>
              <Offsets>
                <Offset>84</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>13</ID>
              <Description>"Charge Hit Mutiplier"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>FFC1C1</Color>
              <VariableType>Float</VariableType>
              <Address>WTool</Address>
              <Offsets>
                <Offset>98</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>14</ID>
              <Description>"Durability Per Hit"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>FFC1C1</Color>
              <VariableType>2 Bytes</VariableType>
              <Address>WTool</Address>
              <Offsets>
                <Offset>86</Offset>
                <Offset>20</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>16</ID>
              <Description>"Durability Decrease Per Repair"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>FFC1C1</Color>
              <VariableType>2 Bytes</VariableType>
              <Address>WTool</Address>
              <Offsets>
                <Offset>88</Offset>
                <Offset>20</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>15</ID>
              <Description>"Price To Buy New"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>FFC1C1</Color>
              <VariableType>2 Bytes</VariableType>
              <Address>WTool</Address>
              <Offsets>
                <Offset>8A</Offset>
                <Offset>20</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Structures StructVersion="2">
    <Structure Name="PlayerMovement" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="16" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000010" Description="m_CachedPtr" DisplayMethod="unsigned integer"/>
        <Element Offset="24" Vartype="Pointer" Bytesize="8" OffsetHex="00000018" Description="m_CancellationTokenSource" DisplayMethod="unsigned integer"/>
        <Element Offset="32" Vartype="Pointer" Bytesize="8" OffsetHex="00000020" Description="onDash" DisplayMethod="unsigned integer"/>
        <Element Offset="40" Vartype="Pointer" Bytesize="8" OffsetHex="00000028" Description="fpView" DisplayMethod="unsigned integer"/>
        <Element Offset="48" Vartype="Pointer" Bytesize="8" OffsetHex="00000030" Description="fpHands" DisplayMethod="unsigned integer"/>
        <Element Offset="56" Vartype="Pointer" Bytesize="8" OffsetHex="00000038" Description="mainCamera" DisplayMethod="unsigned integer"/>
        <Element Offset="64" Vartype="Pointer" Bytesize="8" OffsetHex="00000040" Description="_inputHandler" DisplayMethod="unsigned integer"/>
        <Element Offset="72" Vartype="Pointer" Bytesize="8" OffsetHex="00000048" Description="_characterController" DisplayMethod="unsigned integer"/>
        <Element Offset="80" Vartype="Pointer" Bytesize="8" OffsetHex="00000050" Description="playerTransform" DisplayMethod="unsigned integer"/>
        <Element Offset="88" Vartype="Pointer" Bytesize="8" OffsetHex="00000058" Description="lookAtTransform" DisplayMethod="unsigned integer"/>
        <Element Offset="96" Vartype="Pointer" Bytesize="8" OffsetHex="00000060" Description="onLookAt" DisplayMethod="unsigned integer"/>
        <Element Offset="104" Vartype="Pointer" Bytesize="8" OffsetHex="00000068" Description="onSoundEvent" DisplayMethod="unsigned integer"/>
        <Element Offset="112" Vartype="Float" Bytesize="4" OffsetHex="00000070" Description="fpViewHeightOffset" DisplayMethod="unsigned integer"/>
        <Element Offset="116" Vartype="Float" Bytesize="4" OffsetHex="00000074" Description="capsuleHeightStanding" DisplayMethod="unsigned integer"/>
        <Element Offset="120" Vartype="Float" Bytesize="4" OffsetHex="00000078" Description="capsuleHeightCrouching" DisplayMethod="unsigned integer"/>
        <Element Offset="124" Vartype="Float" Bytesize="4" OffsetHex="0000007C" Description="jumpForce" DisplayMethod="unsigned integer"/>
        <Element Offset="128" Vartype="Float" Bytesize="4" OffsetHex="00000080" Description="gravityDownForce" DisplayMethod="unsigned integer"/>
        <Element Offset="132" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000084" Description="groundCheckLayers" DisplayMethod="unsigned integer"/>
        <Element Offset="136" Vartype="Float" Bytesize="4" OffsetHex="00000088" Description="groundCheckDistance" DisplayMethod="unsigned integer"/>
        <Element Offset="140" Vartype="Float" Bytesize="4" OffsetHex="0000008C" Description="dashForce" DisplayMethod="unsigned integer"/>
        <Element Offset="144" Vartype="Float" Bytesize="4" OffsetHex="00000090" Description="dashStepMultiplier" DisplayMethod="unsigned integer"/>
        <Element Offset="148" Vartype="Float" Bytesize="4" OffsetHex="00000094" Description="_dashCoolDownTime" DisplayMethod="unsigned integer"/>
        <Element Offset="152" Vartype="Float" Bytesize="4" OffsetHex="00000098" Description="maxSpeedOnGround" DisplayMethod="unsigned integer"/>
        <Element Offset="156" Vartype="Float" Bytesize="4" OffsetHex="0000009C" Description="movementSharpnessOnGround" DisplayMethod="unsigned integer"/>
        <Element Offset="160" Vartype="Float" Bytesize="4" OffsetHex="000000A0" Description="maxSpeedCrouchedRatio" DisplayMethod="unsigned integer"/>
        <Element Offset="164" Vartype="Float" Bytesize="4" OffsetHex="000000A4" Description="maxSpeedInAir" DisplayMethod="unsigned integer"/>
        <Element Offset="168" Vartype="Float" Bytesize="4" OffsetHex="000000A8" Description="accelerationSpeedInAir" DisplayMethod="unsigned integer"/>
        <Element Offset="172" Vartype="Float" Bytesize="4" OffsetHex="000000AC" Description="sprintSpeedModifier" DisplayMethod="unsigned integer"/>
        <Element Offset="176" Vartype="Float" Bytesize="4" OffsetHex="000000B0" Description="rotationSpeed" DisplayMethod="unsigned integer"/>
        <Element Offset="180" Vartype="Float" Bytesize="4" OffsetHex="000000B4" Description="crouchingSharpness" DisplayMethod="unsigned integer"/>
        <Element Offset="184" Vartype="Float" Bytesize="4" OffsetHex="000000B8" Description="blockSpeedModifier" DisplayMethod="unsigned integer"/>
        <Element Offset="188" Vartype="Float" Bytesize="4" OffsetHex="000000BC" Description="footstepSfxFrequency" DisplayMethod="unsigned integer"/>
        <Element Offset="192" Vartype="Float" Bytesize="4" OffsetHex="000000C0" Description="footstepSfxFrequencyWhileSprinting" DisplayMethod="unsigned integer"/>
        <Element Offset="196" Vartype="Byte" Bytesize="1" OffsetHex="000000C4" Description="recievesFallDamage" DisplayMethod="unsigned integer"/>
        <Element Offset="200" Vartype="Float" Bytesize="4" OffsetHex="000000C8" Description="minSpeedForFallDamage" DisplayMethod="unsigned integer"/>
        <Element Offset="204" Vartype="Float" Bytesize="4" OffsetHex="000000CC" Description="maxSpeedForFallDamage" DisplayMethod="unsigned integer"/>
        <Element Offset="208" Vartype="Float" Bytesize="4" OffsetHex="000000D0" Description="fallDamageAtMinSpeed" DisplayMethod="unsigned integer"/>
        <Element Offset="212" Vartype="Float" Bytesize="4" OffsetHex="000000D4" Description="fallDamageAtMaxSpeed" DisplayMethod="unsigned integer"/>
        <Element Offset="216" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000D8" Description="characterVelocity" DisplayMethod="unsigned integer"/>
        <Element Offset="228" Vartype="Byte" Bytesize="1" OffsetHex="000000E4" Description="&lt;isGrounded&gt;k__BackingField" DisplayMethod="unsigned integer"/>
        <Element Offset="229" Vartype="Byte" Bytesize="1" OffsetHex="000000E5" Description="&lt;hasJumpedThisFrame&gt;k__BackingField" DisplayMethod="unsigned integer"/>
        <Element Offset="230" Vartype="Byte" Bytesize="1" OffsetHex="000000E6" Description="&lt;isDead&gt;k__BackingField" DisplayMethod="unsigned integer"/>
        <Element Offset="231" Vartype="Byte" Bytesize="1" OffsetHex="000000E7" Description="&lt;isCrouching&gt;k__BackingField" DisplayMethod="unsigned integer"/>
        <Element Offset="232" Vartype="Byte" Bytesize="1" OffsetHex="000000E8" Description="&lt;isSprinting&gt;k__BackingField" DisplayMethod="unsigned integer"/>
        <Element Offset="233" Vartype="Byte" Bytesize="1" OffsetHex="000000E9" Description="&lt;isInWater&gt;k__BackingField" DisplayMethod="unsigned integer"/>
        <Element Offset="234" Vartype="Byte" Bytesize="1" OffsetHex="000000EA" Description="&lt;isOverWater&gt;k__BackingField" DisplayMethod="unsigned integer"/>
        <Element Offset="235" Vartype="Byte" Bytesize="1" OffsetHex="000000EB" Description="isBlocking" DisplayMethod="unsigned integer"/>
        <Element Offset="236" Vartype="Byte" Bytesize="1" OffsetHex="000000EC" Description="isAutoRunning" DisplayMethod="unsigned integer"/>
        <Element Offset="240" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000F0" Description="_groundNormal" DisplayMethod="unsigned integer"/>
        <Element Offset="252" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000FC" Description="_latestImpactSpeed" DisplayMethod="unsigned integer"/>
        <Element Offset="264" Vartype="Float" Bytesize="4" OffsetHex="00000108" Description="_lastTimeJumped" DisplayMethod="unsigned integer"/>
        <Element Offset="268" Vartype="Float" Bytesize="4" OffsetHex="0000010C" Description="_cameraVerticalAngle" DisplayMethod="unsigned integer"/>
        <Element Offset="272" Vartype="Float" Bytesize="4" OffsetHex="00000110" Description="_footstepDistanceCounter" DisplayMethod="unsigned integer"/>
        <Element Offset="276" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000114" Description="groundRaycastHit" DisplayMethod="unsigned integer"/>
        <Element Offset="320" Vartype="Float" Bytesize="4" OffsetHex="00000140" Description="_maxPosYNotGrounded" DisplayMethod="unsigned integer"/>
        <Element Offset="324" Vartype="Float" Bytesize="4" OffsetHex="00000144" Description="_lastTimeDashed" DisplayMethod="unsigned integer"/>
        <Element Offset="328" Vartype="Byte" Bytesize="1" OffsetHex="00000148" Description="_isDashing" DisplayMethod="unsigned integer"/>
        <Element Offset="332" Vartype="Float" Bytesize="4" OffsetHex="0000014C" Description="_currentDashForce" DisplayMethod="unsigned integer"/>
        <Element Offset="336" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000150" Description="_currentDashDir" DisplayMethod="unsigned integer"/>
        <Element Offset="348" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000015C" Description="_waterLM" DisplayMethod="unsigned integer"/>
        <Element Offset="352" Vartype="Byte" Bytesize="1" OffsetHex="00000160" Description="_hitWorldBorder" DisplayMethod="unsigned integer"/>
        <Element Offset="353" Vartype="Byte" Bytesize="1" OffsetHex="00000161" Description="canMove" DisplayMethod="unsigned integer"/>
        <Element Offset="354" Vartype="Byte" Bytesize="1" OffsetHex="00000162" Description="_isPositionFrozen" DisplayMethod="unsigned integer"/>
        <Element Offset="356" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000164" Description="_freezePosition" DisplayMethod="unsigned integer"/>
        <Element Offset="368" Vartype="Float" Bytesize="4" OffsetHex="00000170" Description="speedEffectModifier" DisplayMethod="unsigned integer"/>
        <Element Offset="372" Vartype="Float" Bytesize="4" OffsetHex="00000174" Description="gravityEffectModifier" DisplayMethod="unsigned integer"/>
        <Element Offset="376" Vartype="Float" Bytesize="4" OffsetHex="00000178" Description="jumpForceEffectModifier" DisplayMethod="unsigned integer"/>
        <Element Offset="380" Vartype="Byte" Bytesize="1" OffsetHex="0000017C" Description="_enableLookAt" DisplayMethod="unsigned integer"/>
        <Element Offset="381" Vartype="Byte" Bytesize="1" OffsetHex="0000017D" Description="_noclip" DisplayMethod="unsigned integer"/>
        <Element Offset="384" Vartype="Float" Bytesize="4" OffsetHex="00000180" Description="_noclipSpeedModifier" DisplayMethod="unsigned integer"/>
        <Element Offset="388" Vartype="Byte" Bytesize="1" OffsetHex="00000184" Description="invertMove" DisplayMethod="unsigned integer"/>
        <Element Offset="389" Vartype="Byte" Bytesize="1" OffsetHex="00000185" Description="invertLook" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="String" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="16" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000010" Description="Length" DisplayMethod="unsigned integer"/>
        <Element Offset="20" Vartype="Unicode String" Bytesize="128" OffsetHex="00000014" Description="Value" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="WeaponTool" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="16" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000010" Description="m_CachedPtr" DisplayMethod="unsigned integer"/>
        <Element Offset="24" Vartype="Pointer" Bytesize="8" OffsetHex="00000018" Description="m_CancellationTokenSource" DisplayMethod="unsigned integer"/>
        <Element Offset="32" Vartype="Pointer" Bytesize="8" OffsetHex="00000020" Description="toolData" DisplayMethod="unsigned integer">
          <Structure Name="ItemData" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
            <Elements>
              <Element Offset="16" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000010" Description="m_CachedPtr" DisplayMethod="unsigned integer"/>
              <Element Offset="24" Vartype="String" Bytesize="1" OffsetHex="00000018" Description="name" DisplayMethod="unsigned integer"/>
              <Element Offset="32" Vartype="Pointer" Bytesize="8" OffsetHex="00000020" Description="icon" DisplayMethod="unsigned integer"/>
              <Element Offset="40" Vartype="Pointer" Bytesize="8" OffsetHex="00000028" Description="collectiblePrefab" DisplayMethod="unsigned integer"/>
              <Element Offset="48" Vartype="Pointer" Bytesize="8" OffsetHex="00000030" Description="fpPrefab" DisplayMethod="unsigned integer"/>
              <Element Offset="56" Vartype="Pointer" Bytesize="8" OffsetHex="00000038" Description="tpPrefab" DisplayMethod="unsigned integer"/>
              <Element Offset="64" Vartype="Pointer" Bytesize="8" OffsetHex="00000040" Description="netPrefab" DisplayMethod="unsigned integer"/>
              <Element Offset="72" Vartype="Pointer" Bytesize="8" OffsetHex="00000048" Description="containerClean" DisplayMethod="unsigned integer"/>
              <Element Offset="80" Vartype="Pointer" Bytesize="8" OffsetHex="00000050" Description="containerDirty" DisplayMethod="unsigned integer"/>
              <Element Offset="88" Vartype="String" Bytesize="1" OffsetHex="00000058" Description="itemDescription" DisplayMethod="unsigned integer"/>
              <Element Offset="96" Vartype="String" Bytesize="1" OffsetHex="00000060" Description="useDescription" DisplayMethod="unsigned integer"/>
              <Element Offset="104" Vartype="Pointer" Bytesize="8" OffsetHex="00000068" Description="invUse" DisplayMethod="unsigned integer"/>
              <Element Offset="112" Vartype="Pointer" Bytesize="8" OffsetHex="00000070" Description="transitions" DisplayMethod="unsigned integer"/>
              <Element Offset="120" Vartype="2 Bytes" Bytesize="2" OffsetHex="00000078" Description="id" DisplayMethod="unsigned integer"/>
              <Element Offset="124" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000007C" Description="type" DisplayMethod="unsigned integer"/>
              <Element Offset="128" Vartype="2 Bytes" Bytesize="2" OffsetHex="00000080" Description="maxStack" DisplayMethod="unsigned integer"/>
              <Element Offset="130" Vartype="2 Bytes" Bytesize="2" OffsetHex="00000082" Description="maxCharge" DisplayMethod="unsigned integer"/>
              <Element Offset="132" Vartype="2 Bytes" Bytesize="2" OffsetHex="00000084" Description="durability" DisplayMethod="unsigned integer"/>
              <Element Offset="134" Vartype="2 Bytes" Bytesize="2" OffsetHex="00000086" Description="durabilityPerHit" DisplayMethod="unsigned integer"/>
              <Element Offset="136" Vartype="2 Bytes" Bytesize="2" OffsetHex="00000088" Description="durabilityDecreasePerRepair" DisplayMethod="unsigned integer"/>
              <Element Offset="138" Vartype="2 Bytes" Bytesize="2" OffsetHex="0000008A" Description="price" DisplayMethod="unsigned integer"/>
              <Element Offset="140" Vartype="Byte" Bytesize="1" OffsetHex="0000008C" Description="playerCantSell" DisplayMethod="unsigned integer"/>
              <Element Offset="141" Vartype="Byte" Bytesize="1" OffsetHex="0000008D" Description="playerCantDrop" DisplayMethod="unsigned integer"/>
              <Element Offset="142" Vartype="Byte" Bytesize="1" OffsetHex="0000008E" Description="buyByOne" DisplayMethod="unsigned integer"/>
              <Element Offset="143" Vartype="Byte" Bytesize="1" OffsetHex="0000008F" Description="quest" DisplayMethod="unsigned integer"/>
              <Element Offset="144" Vartype="Byte" Bytesize="1" OffsetHex="00000090" Description="shopItem" DisplayMethod="unsigned integer"/>
              <Element Offset="145" Vartype="Byte" Bytesize="1" OffsetHex="00000091" Description="alchemicalIngredient" DisplayMethod="unsigned integer"/>
              <Element Offset="146" Vartype="Byte" Bytesize="1" OffsetHex="00000092" Description="commonLootItem" DisplayMethod="unsigned integer"/>
              <Element Offset="147" Vartype="Byte" Bytesize="1" OffsetHex="00000093" Description="levelDependant" DisplayMethod="unsigned integer"/>
              <Element Offset="148" Vartype="2 Bytes" Bytesize="2" OffsetHex="00000094" Description="questDependant" DisplayMethod="unsigned integer"/>
              <Element Offset="150" Vartype="Byte" Bytesize="1" OffsetHex="00000096" Description="doNotSave" DisplayMethod="unsigned integer"/>
              <Element Offset="151" Vartype="Byte" Bytesize="1" OffsetHex="00000097" Description="isInvUseable" DisplayMethod="unsigned integer"/>
              <Element Offset="152" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000098" Description="useSoundEvent" DisplayMethod="unsigned integer"/>
              <Element Offset="154" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000009A" Description="useItemOnItemType" DisplayMethod="unsigned integer"/>
            </Elements>
          </Structure>
        </Element>
        <Element Offset="40" Vartype="Pointer" Bytesize="8" OffsetHex="00000028" Description="_vulnerableCache" DisplayMethod="unsigned integer"/>
        <Element Offset="48" Vartype="Pointer" Bytesize="8" OffsetHex="00000030" Description="_animator" DisplayMethod="unsigned integer"/>
        <Element Offset="56" Vartype="Pointer" Bytesize="8" OffsetHex="00000038" Description="_animListener" DisplayMethod="unsigned integer"/>
        <Element Offset="64" Vartype="Pointer" Bytesize="8" OffsetHex="00000040" Description="localPlayerNet" DisplayMethod="unsigned integer"/>
        <Element Offset="72" Vartype="String" Bytesize="1" OffsetHex="00000048" Description="_surfaceParamName" DisplayMethod="unsigned integer"/>
        <Element Offset="80" Vartype="Pointer" Bytesize="8" OffsetHex="00000050" Description="camAnimRoot" DisplayMethod="unsigned integer"/>
        <Element Offset="88" Vartype="Pointer" Bytesize="8" OffsetHex="00000058" Description="_cam" DisplayMethod="unsigned integer"/>
        <Element Offset="96" Vartype="Pointer" Bytesize="8" OffsetHex="00000060" Description="_chargeFxGo" DisplayMethod="unsigned integer"/>
        <Element Offset="104" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000068" Description="_itemId" DisplayMethod="unsigned integer"/>
        <Element Offset="108" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000006C" Description="_item" DisplayMethod="unsigned integer"/>
        <Element Offset="128" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000080" Description="solidLM" DisplayMethod="unsigned integer"/>
        <Element Offset="132" Vartype="Float" Bytesize="4" OffsetHex="00000084" Description="hitDist" DisplayMethod="unsigned integer"/>
        <Element Offset="136" Vartype="Byte" Bytesize="1" OffsetHex="00000088" Description="_isIdle" DisplayMethod="unsigned integer"/>
        <Element Offset="137" Vartype="Byte" Bytesize="1" OffsetHex="00000089" Description="_isBlock" DisplayMethod="unsigned integer"/>
        <Element Offset="138" Vartype="Byte" Bytesize="1" OffsetHex="0000008A" Description="_isCharging" DisplayMethod="unsigned integer"/>
        <Element Offset="139" Vartype="Byte" Bytesize="1" OffsetHex="0000008B" Description="_isChargedHit" DisplayMethod="unsigned integer"/>
        <Element Offset="140" Vartype="2 Bytes" Bytesize="2" OffsetHex="0000008C" Description="damage" DisplayMethod="unsigned integer"/>
        <Element Offset="142" Vartype="Byte" Bytesize="1" OffsetHex="0000008E" Description="canBlock" DisplayMethod="unsigned integer"/>
        <Element Offset="143" Vartype="Byte" Bytesize="1" OffsetHex="0000008F" Description="canBeBlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="144" Vartype="Byte" Bytesize="1" OffsetHex="00000090" Description="_hitBlockSurfaceParamValue" DisplayMethod="unsigned integer"/>
        <Element Offset="145" Vartype="Byte" Bytesize="1" OffsetHex="00000091" Description="canCharge" DisplayMethod="unsigned integer"/>
        <Element Offset="148" Vartype="Float" Bytesize="4" OffsetHex="00000094" Description="chargeTime" DisplayMethod="unsigned integer"/>
        <Element Offset="152" Vartype="Float" Bytesize="4" OffsetHex="00000098" Description="chargeHitMultiplier" DisplayMethod="unsigned integer"/>
        <Element Offset="156" Vartype="Float" Bytesize="4" OffsetHex="0000009C" Description="chargeHitMultiplierMaxed" DisplayMethod="unsigned integer"/>
        <Element Offset="160" Vartype="Float" Bytesize="4" OffsetHex="000000A0" Description="_chargingTime" DisplayMethod="unsigned integer"/>
        <Element Offset="164" Vartype="Byte" Bytesize="1" OffsetHex="000000A4" Description="_surfaceParamValue" DisplayMethod="unsigned integer"/>
        <Element Offset="165" Vartype="Byte" Bytesize="1" OffsetHex="000000A5" Description="_isSphereCast" DisplayMethod="unsigned integer"/>
        <Element Offset="168" Vartype="Float" Bytesize="4" OffsetHex="000000A8" Description="_sphereCastRadius" DisplayMethod="unsigned integer"/>
        <Element Offset="172" Vartype="Byte" Bytesize="1" OffsetHex="000000AC" Description="_useCamAnim" DisplayMethod="unsigned integer"/>
        <Element Offset="176" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000B0" Description="_camSmoothDumpVelocity" DisplayMethod="unsigned integer"/>
        <Element Offset="192" Vartype="Float" Bytesize="4" OffsetHex="000000C0" Description="_camSmoothDumpTime" DisplayMethod="unsigned integer"/>
        <Element Offset="196" Vartype="Byte" Bytesize="1" OffsetHex="000000C4" Description="_wasAnyAction" DisplayMethod="unsigned integer"/>
        <Element Offset="198" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000C6" Description="_whooshSoundEvent" DisplayMethod="unsigned integer"/>
        <Element Offset="200" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000C8" Description="_chargedWhooshSoundEvent" DisplayMethod="unsigned integer"/>
        <Element Offset="202" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000CA" Description="_blockHitSoundEvent" DisplayMethod="unsigned integer"/>
        <Element Offset="204" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000CC" Description="_breakSoundEvent" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
  </Structures>
</CheatTable>
