<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="45">
  <CheatEntries>
    <CheatEntry>
      <ID>2702</ID>
      <Description>"Morbid Motal Demo"</Description>
      <Options moHideChildren="1"/>
      <Color>FFFF00</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>2703</ID>
          <Description>"Youtube"</Description>
          <Color>208FFF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
[ENABLE]
shellExecute("https://www.youtube.com/user/droelke");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2704</ID>
          <Description>"OCT Profile"</Description>
          <Color>208FFF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
[ENABLE]
shellExecute("https://opencheattables.com/memberlist.php?mode=viewprofile&amp;u=85");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2705</ID>
          <Description>"xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"</Description>
          <Options moManualExpandCollapse="1"/>
          <Color>0000FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>2706</ID>
              <Description>"Table Author:  XxDaRealSlimballinxX"</Description>
              <Color>FC94B0</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>2707</ID>
                  <Description>"Visit us today @ GBA Services!"</Description>
                  <Color>C080FF</Color>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>1337110746</ID>
                  <Description>"Discord  @ DaRealSlimballin"</Description>
                  <Color>008080</Color>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>1337110747</ID>
              <Description>"[X] &lt;=== For Full Tool View"</Description>
              <Options moManualExpandCollapse="1"/>
              <Color>00FF00</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
// Script Creaded By mgr.inz.Player On CE Forums
LuaCall(function cycleFullCompact(sender,force) local state = not(compactmenuitem.Caption == 'Compact View Mode'); if force~=nil then state = not force end; compactmenuitem.Caption = state and 'Compact View Mode' or 'Full View Mode'; getMainForm().Splitter1.Visible = state; getMainForm().Panel4.Visible    = state; getMainForm().Panel5.Visible    = state; end; function addCompactMenu() if compactmenualreadyexists then return end; local parent = getMainForm().Menu.Items; compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem); compactmenuitem.Caption = 'Compact View Mode'; compactmenuitem.OnClick = cycleFullCompact; compactmenualreadyexists = 'yes'; end; addCompactMenu(); cycleFullCompact(nil,true))

[DISABLE]
LuaCall(cycleFullCompact(nil,false))
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>1337110748</ID>
                  <Description>"Cheats"</Description>
                  <Options moManualExpandCollapse="1"/>
                  <Color>FF00FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>1337110749</ID>
                      <Description>"xxxxxxxxxxxxxxxxxxxxxxx"</Description>
                      <Options moManualExpandCollapse="1"/>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>7</ID>
                          <Description>"Get Player"</Description>
                          <Options moHideChildren="1"/>
                          <Color>80FFFF</Color>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript Async="1">{ Game   : Morbid Metal.exe
  Version: 
  Date   : 2025-06-16
  Author : slimb

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(Player_hook,GameAssembly.dll,F3 44 0F 11 57 60) // should be unique
alloc(newmem,$1000,Player_hook)

label(code King)
label(return)

newmem:
mov [King],rdi
mov [rdi+60],(float)250//_currentHealth
jmp return

King:
dq 0

code:
  movss [rdi+60],xmm10
  jmp return

Player_hook:
  jmp newmem
  nop
return:
registersymbol(Player_hook King)

[DISABLE]

Player_hook:
  db F3 44 0F 11 57 60

unregistersymbol(Player_hook King)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: GameAssembly.dll+74F3FD

GameAssembly.dll+74F3CC: E8 EF F6 CE FF        - call GameAssembly.il2cpp_get_exception_argument_null+3F0
GameAssembly.dll+74F3D1: C6 05 41 2A FC 03 01  - mov byte ptr [GameAssembly.dll+4711E19],01
GameAssembly.dll+74F3D8: 48 8B 0D B1 BF D8 03  - mov rcx,[GameAssembly.dll+44DB390]
GameAssembly.dll+74F3DF: 83 B9 E4 00 00 00 00  - cmp dword ptr [rcx+000000E4],00
GameAssembly.dll+74F3E6: 75 05                 - jne GameAssembly.dll+74F3ED
GameAssembly.dll+74F3E8: E8 B3 F9 CE FF        - call GameAssembly.il2cpp_runtime_class_init
GameAssembly.dll+74F3ED: 0F 57 C0              - xorps xmm0,xmm0
GameAssembly.dll+74F3F0: F3 0F 5A C6           - cvtss2sd xmm0,xmm6
GameAssembly.dll+74F3F4: E8 37 7A D8 FF        - call GameAssembly.dll+4D6E30
GameAssembly.dll+74F3F9: 48 8B 4F 50           - mov rcx,[rdi+50]
// ---------- INJECTING HERE ----------
GameAssembly.dll+74F3FD: F3 44 0F 11 57 60     - movss [rdi+60],xmm10
// ---------- DONE INJECTING  ----------
GameAssembly.dll+74F403: F3 44 0F 11 47 64     - movss [rdi+64],xmm8
GameAssembly.dll+74F409: F3 44 0F 11 5F 68     - movss [rdi+68],xmm11
GameAssembly.dll+74F40F: F2 0F 2C C0           - cvttsd2si eax,xmm0
GameAssembly.dll+74F413: 89 47 28              - mov [rdi+28],eax
GameAssembly.dll+74F416: 48 85 C9              - test rcx,rcx
GameAssembly.dll+74F419: 0F 84 87 05 00 00     - je GameAssembly.dll+74F9A6
GameAssembly.dll+74F41F: 8B 69 18              - mov ebp,[rcx+18]
GameAssembly.dll+74F422: 0F B6 1D F0 29 FC 03  - movzx ebx,byte ptr [GameAssembly.dll+4711E19]
GameAssembly.dll+74F429: 0F AF C5              - imul eax,ebp
GameAssembly.dll+74F42C: 66 0F 6E C0           - movd xmm0,eax
}
</AssemblerScript>
                          <CheatEntries>
                            <CheatEntry>
                              <ID>5</ID>
                              <Description>"-&gt;"</Description>
                              <Options moHideChildren="1" moManualExpandCollapse="1"/>
                              <ShowAsHex>1</ShowAsHex>
                              <ShowAsSigned>0</ShowAsSigned>
                              <VariableType>8 Bytes</VariableType>
                              <Address>King</Address>
                              <CheatEntries>
                                <CheatEntry>
                                  <ID>8</ID>
                                  <Description>"_currentHealth"</Description>
                                  <Color>FFFF00</Color>
                                  <VariableType>Float</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>60</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>9</ID>
                                  <Description>"_maxHealth"</Description>
                                  <VariableType>Float</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>64</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>10</ID>
                                  <Description>"_maxAllowedHealth"</Description>
                                  <VariableType>Float</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>68</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>11</ID>
                                  <Description>"_actor"</Description>
                                  <Options moHideChildren="1" moManualExpandCollapse="1"/>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>70</Offset>
                                  </Offsets>
                                  <CheatEntries>
                                    <CheatEntry>
                                      <ID>12</ID>
                                      <Description>"actorName"</Description>
                                      <ShowAsHex>1</ShowAsHex>
                                      <VariableType>8 Bytes</VariableType>
                                      <Address>King</Address>
                                      <Offsets>
                                        <Offset>28</Offset>
                                        <Offset>70</Offset>
                                      </Offsets>
                                      <CheatEntries>
                                        <CheatEntry>
                                          <ID>13</ID>
                                          <Description>"_firstChar"</Description>
                                          <VariableType>String</VariableType>
                                          <Length>999</Length>
                                          <Unicode>1</Unicode>
                                          <CodePage>0</CodePage>
                                          <ZeroTerminate>1</ZeroTerminate>
                                          <Address>King</Address>
                                          <Offsets>
                                            <Offset>14</Offset>
                                            <Offset>28</Offset>
                                            <Offset>70</Offset>
                                          </Offsets>
                                          <CheatEntries>
                                            <CheatEntry>
                                              <ID>14</ID>
                                              <Description>"actorIsAlive"</Description>
                                              <VariableType>Byte</VariableType>
                                              <Address>King</Address>
                                              <Offsets>
                                                <Offset>3C</Offset>
                                                <Offset>70</Offset>
                                              </Offsets>
                                            </CheatEntry>
                                            <CheatEntry>
                                              <ID>15</ID>
                                              <Description>"isSilentDeath"</Description>
                                              <VariableType>Byte</VariableType>
                                              <Address>King</Address>
                                              <Offsets>
                                                <Offset>3D</Offset>
                                                <Offset>70</Offset>
                                              </Offsets>
                                            </CheatEntry>
                                            <CheatEntry>
                                              <ID>16</ID>
                                              <Description>"canSprintInCombat"</Description>
                                              <VariableType>Byte</VariableType>
                                              <Address>King</Address>
                                              <Offsets>
                                                <Offset>140</Offset>
                                                <Offset>70</Offset>
                                              </Offsets>
                                            </CheatEntry>
                                            <CheatEntry>
                                              <ID>24</ID>
                                              <Description>"currentlyTeleporting"</Description>
                                              <VariableType>Byte</VariableType>
                                              <Address>King</Address>
                                              <Offsets>
                                                <Offset>1DC</Offset>
                                                <Offset>70</Offset>
                                              </Offsets>
                                            </CheatEntry>
                                            <CheatEntry>
                                              <ID>50</ID>
                                              <Description>"_enteredBiome"</Description>
                                              <VariableType>Byte</VariableType>
                                              <Address>King</Address>
                                              <Offsets>
                                                <Offset>2D0</Offset>
                                                <Offset>70</Offset>
                                              </Offsets>
                                            </CheatEntry>
                                          </CheatEntries>
                                        </CheatEntry>
                                      </CheatEntries>
                                    </CheatEntry>
                                  </CheatEntries>
                                </CheatEntry>
                              </CheatEntries>
                            </CheatEntry>
                            <CheatEntry>
                              <ID>51</ID>
                              <Description>"Pointers"</Description>
                              <Options moHideChildren="1" moManualExpandCollapse="1"/>
                              <Color>008080</Color>
                              <GroupHeader>1</GroupHeader>
                              <CheatEntries>
                                <CheatEntry>
                                  <ID>25</ID>
                                  <Description>"&lt;characterManager&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>208</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>26</ID>
                                  <Description>"&lt;comboScoring&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>210</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>27</ID>
                                  <Description>"&lt;cameraControl&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>218</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>28</ID>
                                  <Description>"&lt;headsUpDisplay&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>220</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>29</ID>
                                  <Description>"&lt;screenShakeController&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>228</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>30</ID>
                                  <Description>"&lt;inputManager&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>230</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>31</ID>
                                  <Description>"&lt;lockOnSystem&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>238</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>32</ID>
                                  <Description>"&lt;interactionManager&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>240</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>33</ID>
                                  <Description>"&lt;dodgeController&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>248</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>34</ID>
                                  <Description>"&lt;externalMovementManager&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>250</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>35</ID>
                                  <Description>"&lt;audioController&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>258</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>36</ID>
                                  <Description>"&lt;damageReceptionIndication&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>260</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>37</ID>
                                  <Description>"&lt;shellHeatingSystem&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>268</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>38</ID>
                                  <Description>"&lt;vfxController&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>270</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>39</ID>
                                  <Description>"&lt;demoBehaviours&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>278</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>40</ID>
                                  <Description>"&lt;statusEffectHandler&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>280</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>41</ID>
                                  <Description>"&lt;healthSystem&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>288</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>42</ID>
                                  <Description>"&lt;movementManager&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>290</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>43</ID>
                                  <Description>"&lt;targetingSystem&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>298</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>44</ID>
                                  <Description>"&lt;anchor&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>2A0</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>45</ID>
                                  <Description>"_reourceCollector"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>2A8</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>46</ID>
                                  <Description>"&lt;universalActionEvents&gt;k__BackingField"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>2B0</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>47</ID>
                                  <Description>"_playerBaseComponents"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>2B8</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>48</ID>
                                  <Description>"_critBuff"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>2C0</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>49</ID>
                                  <Description>"_timeFactor"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>FFFF00</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>2C8</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                              </CheatEntries>
                            </CheatEntry>
                            <CheatEntry>
                              <ID>230</ID>
                              <Description>"Mapped out Classes"</Description>
                              <Options moHideChildren="1" moManualExpandCollapse="1"/>
                              <Color>00FF00</Color>
                              <GroupHeader>1</GroupHeader>
                              <CheatEntries>
                                <CheatEntry>
                                  <ID>62</ID>
                                  <Description>"&lt;currentCharacter&gt;k__BackingField"</Description>
                                  <Options moHideChildren="1" moManualExpandCollapse="1"/>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>00FFFF</Color>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>King</Address>
                                  <Offsets>
                                    <Offset>80</Offset>
                                    <Offset>208</Offset>
                                    <Offset>70</Offset>
                                  </Offsets>
                                  <CheatEntries>
                                    <CheatEntry>
                                      <ID>63</ID>
                                      <Description>"&lt;currentSlot&gt;k__BackingField"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>King</Address>
                                      <Offsets>
                                        <Offset>A0</Offset>
                                        <Offset>208</Offset>
                                        <Offset>70</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>65</ID>
                                      <Description>"&lt;currentCharacterCount&gt;k__BackingField"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>King</Address>
                                      <Offsets>
                                        <Offset>A8</Offset>
                                        <Offset>208</Offset>
                                        <Offset>70</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>64</ID>
                                      <Description>"&lt;unlockedSlots&gt;k__BackingField"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>King</Address>
                                      <Offsets>
                                        <Offset>A4</Offset>
                                        <Offset>208</Offset>
                                        <Offset>70</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                  </CheatEntries>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>90</ID>
                                  <Description>"&lt;cameraControl&gt;k__BackingField"</Description>
                                  <Options moHideChildren="1" moManualExpandCollapse="1"/>
                                  <ShowAsHex>1</ShowAsHex>
                                  <Color>00FFFF</Color>
                                  <VariableType>8 Bytes</VariableType>
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