<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="42">
  <CheatEntries>
    <CheatEntry>
      <ID>13</ID>
      <Description>"Yeomna -The Legend of Dongbaek"</Description>
      <Options moManualExpandCollapse="1"/>
      <Color>0000FF</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>39</ID>
          <Description>"Table Author:  XxDaRealSlimballinxX"</Description>
          <Color>FC94B0</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>40</ID>
              <Description>"Visit us today @ GBA Services!"</Description>
              <Color>C080FF</Color>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
            <CheatEntry>
              <ID>1337110746</ID>
              <Description>"Discord  @ SlimBallin#1687"</Description>
              <Color>008080</Color>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>1337110747</ID>
          <Description>"[X] &lt;=== For Full Tool View"</Description>
          <Options moManualExpandCollapse="1"/>
          <Color>00FF00</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
// Script Creaded By mgr.inz.Player On CE Forums
LuaCall(function cycleFullCompact(sender,force) local state = not(compactmenuitem.Caption == 'Compact View Mode'); if force~=nil then state = not force end; compactmenuitem.Caption = state and 'Compact View Mode' or 'Full View Mode'; getMainForm().Splitter1.Visible = state; getMainForm().Panel4.Visible    = state; getMainForm().Panel5.Visible    = state; end; function addCompactMenu() if compactmenualreadyexists then return end; local parent = getMainForm().Menu.Items; compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem); compactmenuitem.Caption = 'Compact View Mode'; compactmenuitem.OnClick = cycleFullCompact; compactmenualreadyexists = 'yes'; end; addCompactMenu(); cycleFullCompact(nil,true))

[DISABLE]
LuaCall(cycleFullCompact(nil,false))
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>5</ID>
              <Description>"Cheats"</Description>
              <Options moManualExpandCollapse="1"/>
              <Color>FF00FF</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>447</ID>
                  <Description>"xxxxxxxxxxxxxxxxxxxxxxxxxxx"</Description>
                  <Color>FF80FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>445</ID>
                      <Description>"xxxxxxxxxxxxxxxxxx"</Description>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>6</ID>
                          <Description>"Player Structure Finder V1"</Description>
                          <Options moManualExpandCollapse="1"/>
                          <Color>00FFFF</Color>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>{ 
  Game Executable   : Yeomna.exe
  Executable Version: 2021.1.14.4041
  Module Version    : 
  Script Date       : 2022-08-15
  Author 			: slimb
}

[ENABLE]

aobscan(aob_Play_2d,48 63 80 8C 02 00 00 85 C0 0F 85 18 01 00 00 48 B8)
registersymbol(aob_Play_2d)
alloc(newmem_Play_2d,$100,aob_Play_2d)
label(return_Play_2d)

alloc(bkp_Play_2d,7,aob_Play_2d)
registersymbol(bkp_Play_2d)

bkp_Play_2d:
  readmem(aob_Play_2d,7)

  registersymbol(Play_2d_Pointer)
newmem_Play_2d:
  mov [Play_2d_Pointer],rax

cave_Play_2d:
  readmem(aob_Play_2d,7)
  {
  movsxd  rax,dword ptr [rax+0000028C]
  }
  jmp return_Play_2d
  
Play_2d_Pointer:
  dq 0

aob_Play_2d:
  jmp newmem_Play_2d
  nop 2
return_Play_2d:

[DISABLE]

aob_Play_2d:
  readmem(bkp_Play_2d,7)

unregistersymbol(aob_Play_2d)
unregistersymbol(bkp_Play_2d)
unregistersymbol(Play_2d_Pointer)
dealloc(newmem_Play_2d)
dealloc(bkp_Play_2d)

{
// ORIGINAL CODE - INJECTION POINT: 2290C7600C8

2290C76001A: C7 85 A8 F2 FF FF 00 00 00 00  - mov [rbp-00000D58],00000000
2290C760024: C7 85 AC F2 FF FF 00 00 00 00  - mov [rbp-00000D54],00000000
2290C76002E: C7 85 B0 F2 FF FF 00 00 00 00  - mov [rbp-00000D50],00000000
2290C760038: C7 85 B8 F2 FF FF 00 00 00 00  - mov [rbp-00000D48],00000000
2290C760042: C7 85 BC F2 FF FF 00 00 00 00  - mov [rbp-00000D44],00000000
2290C76004C: C7 85 C0 F2 FF FF 00 00 00 00  - mov [rbp-00000D40],00000000
2290C760056: C7 85 C8 F2 FF FF 00 00 00 00  - mov [rbp-00000D38],00000000
2290C760060: C7 85 CC F2 FF FF 00 00 00 00  - mov [rbp-00000D34],00000000
2290C76006A: C7 85 D0 F2 FF FF 00 00 00 00  - mov [rbp-00000D30],00000000
2290C760074: C7 85 D8 F2 FF FF 00 00 00 00  - mov [rbp-00000D28],00000000
2290C76007E: C7 85 DC F2 FF FF 00 00 00 00  - mov [rbp-00000D24],00000000
2290C760088: C7 85 E0 F2 FF FF 00 00 00 00  - mov [rbp-00000D20],00000000
2290C760092: C7 85 E8 F2 FF FF 00 00 00 00  - mov [rbp-00000D18],00000000
2290C76009C: C7 85 EC F2 FF FF 00 00 00 00  - mov [rbp-00000D14],00000000
2290C7600A6: C7 85 F0 F2 FF FF 00 00 00 00  - mov [rbp-00000D10],00000000
2290C7600B0: 48 8B 46 18                    - mov rax,[rsi+18]
2290C7600B4: 48 63 80 88 02 00 00           - movsxd  rax,dword ptr [rax+00000288]
2290C7600BB: 83 F8 01                       - cmp eax,01
2290C7600BE: 0F 85 2B 01 00 00              - jne 2290C7601EF
2290C7600C4: 48 8B 46 18                    - mov rax,[rsi+18]
// ---------- INJECTING HERE ----------
2290C7600C8: 48 63 80 8C 02 00 00           - movsxd  rax,dword ptr [rax+0000028C]
// ---------- DONE INJECTING  ----------
2290C7600CF: 85 C0                          - test eax,eax
2290C7600D1: 0F 85 18 01 00 00              - jne 2290C7601EF
2290C7600D7: 48 B8 00 9F 46 0C 29 02 00 00  - mov rax,000002290C469F00
2290C7600E1: 48 89 85 70 F2 FF FF           - mov [rbp-00000D90],rax
2290C7600E8: 48 89 86 28 01 00 00           - mov [rsi+00000128],rax
2290C7600EF: 48 8D 8E 28 01 00 00           - lea rcx,[rsi+00000128]
2290C7600F6: 49 BB 00 30 E4 FB 27 02 00 00  - mov r11,00000227FBE43000
2290C760100: 41 FF D3                       - call r11
2290C760103: 48 8B 85 70 F2 FF FF           - mov rax,[rbp-00000D90]
2290C76010A: 48 B8 D0 9E 46 0C 29 02 00 00  - mov rax,000002290C469ED0
2290C760114: 48 89 85 78 F2 FF FF           - mov [rbp-00000D88],rax
2290C76011B: 48 89 86 30 01 00 00           - mov [rsi+00000130],rax
2290C760122: 48 8D 8E 30 01 00 00           - lea rcx,[rsi+00000130]
2290C760129: 48 8D 64 24 00                 - lea rsp,[rsp+00]
2290C76012E: 49 BB 00 30 E4 FB 27 02 00 00  - mov r11,00000227FBE43000
2290C760138: 41 FF D3                       - call r11
2290C76013B: 48 8B 85 78 F2 FF FF           - mov rax,[rbp-00000D88]
2290C760142: 48 B8 A0 9E 46 0C 29 02 00 00  - mov rax,000002290C469EA0
2290C76014C: 48 89 85 80 F2 FF FF           - mov [rbp-00000D80],rax
2290C760153: 48 89 86 38 01 00 00           - mov [rsi+00000138],rax
}
</AssemblerScript>
                          <CheatEntries>
                            <CheatEntry>
                              <ID>7</ID>
                              <Description>"Symbol Ptr"</Description>
                              <ShowAsHex>1</ShowAsHex>
                              <ShowAsSigned>0</ShowAsSigned>
                              <VariableType>8 Bytes</VariableType>
                              <Address>Play_2d_Pointer</Address>
                              <CheatEntries>
                                <CheatEntry>
                                  <ID>8</ID>
                                  <Description>"saveM"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>18</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>183</ID>
                                  <Description>"mapManger"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>20</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>184</ID>
                                  <Description>"aaaa"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>28</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>185</ID>
                                  <Description>"mainUI"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>30</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>186</ID>
                                  <Description>"mAni"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>38</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>187</ID>
                                  <Description>"targetEnemy"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>40</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>188</ID>
                                  <Description>"manaObj"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>48</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>189</ID>
                                  <Description>"manaObjAni"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>50</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>190</ID>
                                  <Description>"camTransform"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>58</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>191</ID>
                                  <Description>"spwanEffect"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>60</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>192</ID>
                                  <Description>"playerOj"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>68</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>193</ID>
                                  <Description>"playerCat"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>70</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>194</ID>
                                  <Description>"playerFlyCat"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>78</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>195</ID>
                                  <Description>"buyong"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>80</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>196</ID>
                                  <Description>"playerHPs"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>88</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>197</ID>
                                  <Description>"playerOriHPs"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>90</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>198</ID>
                                  <Description>"tform"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>98</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>199</ID>
                                  <Description>"soulgage"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>A0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>200</ID>
                                  <Description>"playerPlace"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>A8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>201</ID>
                                  <Description>"savePoints"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>B0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>202</ID>
                                  <Description>"eventCanvas"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>B8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>203</ID>
                                  <Description>"deadScreen"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>C0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>204</ID>
                                  <Description>"saveObj"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>C8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>205</ID>
                                  <Description>"bossHPBar"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>D0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>206</ID>
                                  <Description>"bossHPSystem"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>D8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>207</ID>
                                  <Description>"bossObjects"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>E0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>208</ID>
                                  <Description>"bossBlocks"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>E8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>209</ID>
                                  <Description>"bookEnter"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>F0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>210</ID>
                                  <Description>"screenEffect"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>F8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>211</ID>
                                  <Description>"playerScreenEffect"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>100</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>212</ID>
                                  <Description>"c_AttackEffect"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>108</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>213</ID>
                                  <Description>"ScEffectB"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>110</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>214</ID>
                                  <Description>"damageEffects"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>118</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>215</ID>
                                  <Description>"bossDamageEffects"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>120</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>216</ID>
                                  <Description>"damageScream"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>128</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>217</ID>
                                  <Description>"monsterMornig"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>130</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>218</ID>
                                  <Description>"scream"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>138</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>219</ID>
                                  <Description>"getItem"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>140</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>220</ID>
                                  <Description>"itemSound"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>148</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>221</ID>
                                  <Description>"masterMixer"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>150</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>222</ID>
                                  <Description>"gateKeys"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>158</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>223</ID>
                                  <Description>"gateOpen"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>160</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>224</ID>
                                  <Description>"goods"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>168</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>225</ID>
                                  <Description>"mobs"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>170</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>226</ID>
                                  <Description>"texs"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>178</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>227</ID>
                                  <Description>"foods"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>180</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>228</ID>
                                  <Description>"skills"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>188</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>229</ID>
                                  <Description>"events"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>190</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>230</ID>
                                  <Description>"bossDown"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>198</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>231</ID>
                                  <Description>"puzzles"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>1A0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>232</ID>
                                  <Description>"boxes"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>1A8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>233</ID>
                                  <Description>"miniMaps"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>1B0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>234</ID>
                                  <Description>"bookNums"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>1B8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>235</ID>
                                  <Description>"gimicks"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>1C0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>236</ID>
                                  <Description>"shop_nums"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>1C8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>237</ID>
                                  <Description>"beforBoss"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>1D0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>238</ID>
                                  <Description>"timerCount"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>1D8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>239</ID>
                                  <Description>"doublObj"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>1E0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>240</ID>
                                  <Description>"steam_Ach"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>1E8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>241</ID>
                                  <Description>"skillName"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>1F0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>242</ID>
                                  <Description>"skNameObj"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>1F8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>243</ID>
                                  <Description>"skillIcon"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>200</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>244</ID>
                                  <Description>"skillImage"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>208</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>245</ID>
                                  <Description>"skillIcons"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>210</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>246</ID>
                                  <Description>"skillImages"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>218</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>247</ID>
                                  <Description>"objName"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>220</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>248</ID>
                                  <Description>"objTex"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>228</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>249</ID>
                                  <Description>"townCam"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>230</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>250</ID>
                                  <Description>"townFx"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>238</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>251</ID>
                                  <Description>"UseItems"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>240</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>252</ID>
                                  <Description>"useItTxt"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>248</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>253</ID>
                                  <Description>"useItEffects"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>250</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>254</ID>
                                  <Description>"enemy"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>258</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>255</ID>
                                  <Description>"bySkills"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>260</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>256</ID>
                                  <Description>"stageFirst_Place"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>268</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>257</ID>
                                  <Description>"stage_names"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>270</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>258</ID>
                                  <Description>"attackIcons"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>278</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>259</ID>
                                  <Description>"potal_Place"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <VariableType>8 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>280</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>260</ID>
                                  <Description>"Xbox_One_Controller"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>288</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>261</ID>
                                  <Description>"PS4_Controller"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>28C</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>262</ID>
                                  <Description>"tutorial"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>290</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>263</ID>
                                  <Description>"saveActive"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>291</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>264</ID>
                                  <Description>"mana"</Description>
                                  <VariableType>Float</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>294</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>265</ID>
                                  <Description>"maxMana"</Description>
                                  <VariableType>Float</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>298</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>266</ID>
                                  <Description>"timeLeft"</Description>
                                  <VariableType>Float</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>29C</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>267</ID>
                                  <Description>"nextTime"</Description>
                                  <VariableType>Float</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2A0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>268</ID>
                                  <Description>"buttonVelocity"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2A4</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>269</ID>
                                  <Description>"manaCharging"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2AC</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>270</ID>
                                  <Description>"shakeDuration"</Description>
                                  <VariableType>Float</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2B0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>271</ID>
                                  <Description>"shakeAmount"</Description>
                                  <VariableType>Float</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2B4</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>272</ID>
                                  <Description>"decreaseFactor"</Description>
                                  <VariableType>Float</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2B8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>273</ID>
                                  <Description>"originalPos"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2BC</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>274</ID>
                                  <Description>"playerPosX"</Description>
                                  <VariableType>Float</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2C8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>275</ID>
                                  <Description>"playerPosY"</Description>
                                  <VariableType>Float</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2CC</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>276</ID>
                                  <Description>"minCamX"</Description>
                                  <VariableType>Float</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2D0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>277</ID>
                                  <Description>"maxCamX"</Description>
                                  <VariableType>Float</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2D4</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>278</ID>
                                  <Description>"minCamY"</Description>
                                  <VariableType>Float</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2D8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>279</ID>
                                  <Description>"maxCamY"</Description>
                                  <VariableType>Float</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2DC</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>280</ID>
                                  <Description>"actionCheck"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2E0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>281</ID>
                                  <Description>"facingLeft"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2E1</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>282</ID>
                                  <Description>"souls"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2E4</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>283</ID>
                                  <Description>"lifePoint"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2E8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>284</ID>
                                  <Description>"max_LifePoint"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2EC</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>285</ID>
                                  <Description>"cat"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2F0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>286</ID>
                                  <Description>"wantPlace"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2F1</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>287</ID>
                                  <Description>"bossFight"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2F2</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>288</ID>
                                  <Description>"canChange"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2F3</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>289</ID>
                                  <Description>"canDamage"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2F4</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>290</ID>
                                  <Description>"movePlayer"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2F5</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>291</ID>
                                  <Description>"bigShake"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2F6</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>292</ID>
                                  <Description>"shtShake"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2F7</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>293</ID>
                                  <Description>"grtShake"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2F8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>294</ID>
                                  <Description>"damageNum"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>2FC</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>295</ID>
                                  <Description>"open_UI"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>300</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>296</ID>
                                  <Description>"gunLevel"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>304</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>297</ID>
                                  <Description>"swordLevel"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>308</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>298</ID>
                                  <Description>"coin"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>30C</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>299</ID>
                                  <Description>"savePnum"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>310</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>300</ID>
                                  <Description>"doubleCoin"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>314</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>301</ID>
                                  <Description>"jumpKey"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>318</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>302</ID>
                                  <Description>"atKey"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>31C</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>303</ID>
                                  <Description>"gunAtKey"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>320</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>304</ID>
                                  <Description>"evadeKey"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>324</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>305</ID>
                                  <Description>"evadeAtKey"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>328</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>306</ID>
                                  <Description>"tranKey"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>32C</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>307</ID>
                                  <Description>"useKey"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>330</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>308</ID>
                                  <Description>"leftKey"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>334</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>309</ID>
                                  <Description>"rightKey"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>338</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>310</ID>
                                  <Description>"upKey"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>33C</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>311</ID>
                                  <Description>"downKey"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>340</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>312</ID>
                                  <Description>"menuKey"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>344</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>313</ID>
                                  <Description>"menuLeftKey"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>348</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>314</ID>
                                  <Description>"menuRightKey"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>34C</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>315</ID>
                                  <Description>"menuTLeftKey"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>350</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>316</ID>
                                  <Description>"menuTRightKey"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>354</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>317</ID>
                                  <Description>"mapKey"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>358</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>318</ID>
                                  <Description>"tran2Key"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>35C</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>319</ID>
                                  <Description>"timer"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>360</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>320</ID>
                                  <Description>"numTime"</Description>
                                  <VariableType>Float</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>364</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>321</ID>
                                  <Description>"buyeong"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>368</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>322</ID>
                                  <Description>"dial"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>36C</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>323</ID>
                                  <Description>"bive"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>36D</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>324</ID>
                                  <Description>"bive2"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>36E</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>325</ID>
                                  <Description>"canOneHit"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>36F</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>326</ID>
                                  <Description>"inCamera"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>370</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>327</ID>
                                  <Description>"town"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>371</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>328</ID>
                                  <Description>"checkPoNum"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>374</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>329</ID>
                                  <Description>"useItem"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>378</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>330</ID>
                                  <Description>"rateTime"</Description>
                                  <VariableType>Float</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>37C</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>331</ID>
                                  <Description>"eventDun01"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>380</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>332</ID>
                                  <Description>"eventDun02"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>384</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>333</ID>
                                  <Description>"eventDun03"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>388</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>334</ID>
                                  <Description>"eventDun04"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>38C</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>335</ID>
                                  <Description>"eventDun05"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>390</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>336</ID>
                                  <Description>"eventDun06"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>394</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>337</ID>
                                  <Description>"eventDun07"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>398</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>338</ID>
                                  <Description>"eventTown"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>39C</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>339</ID>
                                  <Description>"firstStop"</Description>
                                  <VariableType>Float</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>3A0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>340</ID>
                                  <Description>"secondStop"</Description>
                                  <VariableType>Float</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>3A4</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>341</ID>
                                  <Description>"timeStop"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>3A8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>342</ID>
                                  <Description>"catAirAttack"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>3A9</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>343</ID>
                                  <Description>"gunDead"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>3AA</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>344</ID>
                                  <Description>"rest"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>3AB</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>345</ID>
                                  <Description>"tranState"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>3AC</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>346</ID>
                                  <Description>"stageFirst"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>3B0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>347</ID>
                                  <Description>"stage_First"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>3B4</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>348</ID>
                                  <Description>"stage_Num"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>3B8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>349</ID>
                                  <Description>"potal_Num"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>3BC</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>350</ID>
                                  <Description>"eventAr"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>3C0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>351</ID>
                                  <Description>"traderLV"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>3C4</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>352</ID>
                                  <Description>"traShopNum"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>3C8</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>353</ID>
                                  <Description>"_on_Store"</Description>
                                  <VariableType>Byte</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>3CC</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>354</ID>
                                  <Description>"m_game_ID"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>3D0</Offset>
                                  </Offsets>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>355</ID>
                                  <Description>"app_ID"</Description>
                                  <VariableType>4 Bytes</VariableType>
                                  <Address>Play_2d_Pointer</Address>
                                  <Offsets>
                                    <Offset>3D8</Offset>
                                  </Offsets>
                                </CheatEntry>
                              </CheatEntries>
                            </CheatEntry>
                          </CheatEntries>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>443</ID>
                      <Description>"xxxx Scripts xxxxxxx"</Description>
                      <Options moManualExpandCollapse="1"/>
                      <GroupHeader>1</GroupHeader>
                      <Address/>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>444</ID>
                          <Description>"Infinite Health"</Description>
                          <Color>4080FF</Color>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>{ Game   : Yeomna.exe
  Version: 
  Date   : 2022-08-15
  Author : slimb

  This script does blah blah blah
}

[ENABLE]

aobscan(INF_HP,89 88 E8 02 00 00 48 8B 46 18 48 8B C8 83 38 00 66 90 49 BB 40) // should be unique
alloc(newmem,$100,INF_HP)

label(code)
label(return)

newmem:

code:
  mov [rax+000002E8],#9999
  jmp return

INF_HP:
  jmp code
  nop
return:
registersymbol(INF_HP)

[DISABLE]

INF_HP:
  db 89 88 E8 02 00 00

unregistersymbol(INF_HP)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: 228F272DBDC

228F272DBAB: 85 C0                          - test eax,eax
228F272DBAD: 0F 85 D0 04 00 00              - jne 228F272E083
228F272DBB3: C6 86 D0 01 00 00 00           - mov byte ptr [rsi+000001D0],00
228F272DBBA: 48 8B 46 18                    - mov rax,[rsi+18]
228F272DBBE: C6 80 6E 03 00 00 01           - mov byte ptr [rax+0000036E],01
228F272DBC5: C6 86 CD 01 00 00 01           - mov byte ptr [rsi+000001CD],01
228F272DBCC: 48 8B 46 18                    - mov rax,[rsi+18]
228F272DBD0: 48 8B C8                       - mov rcx,rax
228F272DBD3: 48 63 89 E8 02 00 00           - movsxd  rcx,dword ptr [rcx+000002E8]
228F272DBDA: FF C9                          - dec ecx
// ---------- INJECTING HERE ----------
228F272DBDC: 89 88 E8 02 00 00              - mov [rax+000002E8],ecx
// ---------- DONE INJECTING  ----------
228F272DBE2: 48 8B 46 18                    - mov rax,[rsi+18]
228F272DBE6: 48 8B C8                       - mov rcx,rax
228F272DBE9: 83 38 00                       - cmp dword ptr [rax],00
228F272DBEC: 66 90                          - nop 2
228F272DBEE: 49 BB 40 E1 72 F2 28 02 00 00  - mov r11,00000228F272E140
228F272DBF8: 41 FF D3                       - call r11
228F272DBFB: 48 B9 10 EB 83 F1 28 02 00 00  - mov rcx,00000228F183EB10
228F272DC05: 90                             - nop 
228F272DC06: 49 BB C0 2E E4 FB 27 02 00 00  - mov r11,00000227FBE42EC0
228F272DC10: 41 FF D3                       - call r11
}
</AssemblerScript>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>448</ID>
                      <Description>"xxxxxx  Player Stats  xxxxxxx"</Description>
                      <Options moManualExpandCollapse="1"/>
                      <Color>8080FF</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>359</ID>
                          <Description>"mana"</Description>
                          <VariableType>Float</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>294</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>360</ID>
                          <Description>"maxMana"</Description>
                          <VariableType>Float</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>298</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>375</ID>
                          <Description>"lifePoint"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2E8</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>376</ID>
                          <Description>"max_LifePoint"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2EC</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>390</ID>
                          <Description>"coin"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>30C</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>388</ID>
                          <Description>"gunLevel"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>304</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>389</ID>
                          <Description>"swordLevel"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>308</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>386</ID>
                          <Description>"damageNum"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2FC</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>374</ID>
                          <Description>"souls"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2E4</Offset>
                          </Offsets>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>449</ID>
                      <Description>"xxxxxx   Player Bools     xxxxxxxxxxxxxxxx"</Description>
                      <Options moManualExpandCollapse="1"/>
                      <Color>00FF80</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>357</ID>
                          <Description>"tutorial"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>290</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>451</ID>
                          <Description>"manaCharging"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2AC</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>452</ID>
                          <Description>"cat"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2F0</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>453</ID>
                          <Description>"wantPlace"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2F1</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>379</ID>
                          <Description>"bossFight"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2F2</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>381</ID>
                          <Description>"canDamage"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2F4</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>363</ID>
                          <Description>"manaCharging"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2AC</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>377</ID>
                          <Description>"cat"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2F0</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>378</ID>
                          <Description>"wantPlace"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2F1</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>382</ID>
                          <Description>"movePlayer"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2F5</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>383</ID>
                          <Description>"bigShake"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2F6</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>384</ID>
                          <Description>"shtShake"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2F7</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>385</ID>
                          <Description>"grtShake"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2F8</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>392</ID>
                          <Description>"doubleCoin"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>314</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>411</ID>
                          <Description>"timer"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>360</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>414</ID>
                          <Description>"canOneHit"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>36F</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>415</ID>
                          <Description>"inCamera"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>370</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>416</ID>
                          <Description>"town"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>371</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>429</ID>
                          <Description>"timeStop"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>3A8</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>430</ID>
                          <Description>"catAirAttack"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>3A9</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>431</ID>
                          <Description>"gunDead"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>3AA</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>432</ID>
                          <Description>"rest"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>3AB</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>433</ID>
                          <Description>"tranState"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>3AC</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>437</ID>
                          <Description>"eventAr"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>3C0</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>440</ID>
                          <Description>"_on_Store"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>3CC</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>358</ID>
                          <Description>"saveActive"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>291</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>380</ID>
                          <Description>"canChange"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2F3</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>387</ID>
                          <Description>"open_UI"</Description>
                          <VariableType>Byte</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>300</Offset>
                          </Offsets>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>454</ID>
                      <Description>"xxxxxxxxxx Game Version Info xxxxxxxxxxx"</Description>
                      <Options moManualExpandCollapse="1"/>
                      <Color>FFFF80</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>441</ID>
                          <Description>"m_game_ID"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>3D0</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>442</ID>
                          <Description>"app_ID"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>3D8</Offset>
                          </Offsets>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>455</ID>
                      <Description>"xxxxxxx Coods xxxxxxx"</Description>
                      <Options moManualExpandCollapse="1"/>
                      <Color>80FF00</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>456</ID>
                          <Description>"playerPosX"</Description>
                          <VariableType>Float</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2C8</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>457</ID>
                          <Description>"playerPosY"</Description>
                          <VariableType>Float</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2CC</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>458</ID>
                          <Description>"minCamX"</Description>
                          <VariableType>Float</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2D0</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>459</ID>
                          <Description>"maxCamX"</Description>
                          <VariableType>Float</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2D4</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>460</ID>
                          <Description>"minCamY"</Description>
                          <VariableType>Float</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2D8</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>461</ID>
                          <Description>"maxCamY"</Description>
                          <VariableType>Float</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2DC</Offset>
                          </Offsets>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>463</ID>
                      <Description>"xxxx Keys/Buttons xxxxx"</Description>
                      <Options moManualExpandCollapse="1"/>
                      <Color>FF8080</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>408</ID>
                          <Description>"menuTRightKey"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>354</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>406</ID>
                          <Description>"menuRightKey"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>34C</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>399</ID>
                          <Description>"useKey"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>330</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>405</ID>
                          <Description>"menuLeftKey"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>348</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>410</ID>
                          <Description>"tran2Key"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>35C</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>404</ID>
                          <Description>"menuKey"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>344</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>395</ID>
                          <Description>"gunAtKey"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>320</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>394</ID>
                          <Description>"atKey"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>31C</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>396</ID>
                          <Description>"evadeKey"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>324</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>402</ID>
                          <Description>"upKey"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>33C</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>403</ID>
                          <Description>"downKey"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>340</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>401</ID>
                          <Description>"rightKey"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>338</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>400</ID>
                          <Description>"leftKey"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>334</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>398</ID>
                          <Description>"tranKey"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>32C</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>407</ID>
                          <Description>"menuTLeftKey"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>350</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>465</ID>
                          <Description>"evadeAtKey"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>328</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>409</ID>
                          <Description>"mapKey"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>358</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>393</ID>
                          <Description>"jumpKey"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>318</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>417</ID>
                          <Description>"useItem"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>378</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>356</ID>
                          <Description>"Xbox_One_Controller"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>288</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>364</ID>
                          <Description>"buttonVelocity"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2A4</Offset>
                          </Offsets>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>462</ID>
                      <Description>"xxxxxx  Timers xxxxxx"</Description>
                      <Options moManualExpandCollapse="1"/>
                      <Color>FF00FF</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>365</ID>
                          <Description>"shakeDuration"</Description>
                          <VariableType>Float</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2B0</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>361</ID>
                          <Description>"timeLeft"</Description>
                          <VariableType>Float</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>29C</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>412</ID>
                          <Description>"numTime"</Description>
                          <VariableType>Float</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>364</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>418</ID>
                          <Description>"rateTime"</Description>
                          <VariableType>Float</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>37C</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>427</ID>
                          <Description>"firstStop"</Description>
                          <VariableType>Float</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>3A0</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>428</ID>
                          <Description>"secondStop"</Description>
                          <VariableType>Float</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>3A4</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>367</ID>
                          <Description>"decreaseFactor"</Description>
                          <VariableType>Float</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2B8</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>366</ID>
                          <Description>"shakeAmount"</Description>
                          <VariableType>Float</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2B4</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>362</ID>
                          <Description>"nextTime"</Description>
                          <VariableType>Float</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>2A0</Offset>
                          </Offsets>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>464</ID>
                      <Description>"xxxxxxx Events xxxxxxxx"</Description>
                      <Options moManualExpandCollapse="1"/>
                      <Color>80FF80</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>419</ID>
                          <Description>"eventDun01"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>380</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>466</ID>
                          <Description>"eventDun01"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>380</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>467</ID>
                          <Description>"eventDun02"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>384</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>468</ID>
                          <Description>"eventDun03"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>388</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>469</ID>
                          <Description>"eventDun04"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>38C</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>470</ID>
                          <Description>"eventDun05"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>390</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>471</ID>
                          <Description>"eventDun06"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>394</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>472</ID>
                          <Description>"eventDun07"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>398</Offset>
                          </Offsets>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>473</ID>
                      <Description>"xxxx  Mission/Shop Stuff xxxxxxxx"</Description>
                      <Options moManualExpandCollapse="1"/>
                      <Color>C08000</Color>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>434</ID>
                          <Description>"stage_First"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>3B4</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>475</ID>
                          <Description>"stage_Num"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>3B8</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>476</ID>
                          <Description>"potal_Num"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>3BC</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>477</ID>
                          <Description>"traderLV"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>3C4</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>478</ID>
                          <Description>"traShopNum"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>3C8</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>479</ID>
                          <Description>"savePnum"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>310</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>480</ID>
                          <Description>"buyeong"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>368</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>481</ID>
                          <Description>"eventTown"</Description>
                          <VariableType>4 Bytes</VariableType>
                          <Address>Play_2d_Pointer</Address>
                          <Offsets>
                            <Offset>39C</Offset>
                          </Offsets>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
