<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
  <CheatEntries>
    <CheatEntry>
      <ID>0</ID>
      <Description>"Gloomy Eyes"</Description>
      <Options moHideChildren="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{  Game Executable   : GloomyEyes.exe
   Script Date       : 2025-09-14
   Author            : Sianz
}

[ENABLE]
{$lua}
if syntaxcheck then return end
--attach procress 
if getProcessIDFromProcessName("GloomyEyes.exe") ~= nil then 
openProcess("GloomyEyes.exe") 
mono_initialize()
LaunchMonoDataCollector()
else 
showMessage("GloomyEyes.exe not found.") 
disableCheat() 
end
{$asm}
[DISABLE]
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>9</ID>
          <Description>"Build 19959910"</Description>
          <Options moHideChildren="1"/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{ Game   : GloomyEyes.exe
  Date   : 2025-09-13
  Author : Sianz
}

[ENABLE]

alloc(newmem,$1000,GloomyEyes.PlayerCharacterHealthController.get_CurrentFaintLevel)
alloc(stat,8)
label(code)
label(return)
registersymbol(stat)

newmem:
  test rcx,rcx
  je skip
  mov [stat],rcx
  skip:
code:
  movss xmm1,[rcx+28]
  jmp return

GloomyEyes.PlayerCharacterHealthController.get_CurrentFaintLevel:
  jmp newmem
return:

[DISABLE]

GloomyEyes.PlayerCharacterHealthController.get_CurrentFaintLevel:
  db F3 0F 10 49 28

unregistersymbol(*)
dealloc(*)
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>18</ID>
              <Description>"Vitality"</Description>
              <Options moManualExpandCollapse="1"/>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>10</ID>
                  <Description>"CurrentHealth"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>stat</Address>
                  <Offsets>
                    <Offset>28</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>11</ID>
                  <Description>"MaxHealth"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>stat</Address>
                  <Offsets>
                    <Offset>2C</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>12</ID>
                  <Description>"IsDyingAllowed"</Description>
                  <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>stat</Address>
                  <Offsets>
                    <Offset>34</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>17</ID>
                  <Description>"weight"</Description>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[stat]+38</Address>
                  <Offsets>
                    <Offset>6C</Offset>
                    <Offset>10</Offset>
                    <Offset>88</Offset>
                    <Offset>68</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>19</ID>
              <Description>"Mobility"</Description>
              <Options moManualExpandCollapse="1"/>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>13</ID>
                  <Description>"SprintSpeed"</Description>
                  <VariableType>Float</VariableType>
                  <Address>[stat]+38</Address>
                  <Offsets>
                    <Offset>B8</Offset>
                    <Offset>10</Offset>
                    <Offset>88</Offset>
                    <Offset>68</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>26</ID>
                  <Description>"climbingSpeed"</Description>
                  <VariableType>Float</VariableType>
                  <Address>148BB142320+38</Address>
                  <Offsets>
                    <Offset>24</Offset>
                    <Offset>30</Offset>
                    <Offset>10</Offset>
                    <Offset>A0</Offset>
                    <Offset>70</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>14</ID>
                  <Description>"JumpForce"</Description>
                  <VariableType>Float</VariableType>
                  <Address>[stat]+38</Address>
                  <Offsets>
                    <Offset>C8</Offset>
                    <Offset>10</Offset>
                    <Offset>88</Offset>
                    <Offset>68</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>15</ID>
                  <Description>"JumpTime"</Description>
                  <VariableType>Float</VariableType>
                  <Address>[stat]+38</Address>
                  <Offsets>
                    <Offset>CC</Offset>
                    <Offset>10</Offset>
                    <Offset>88</Offset>
                    <Offset>68</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>16</ID>
                  <Description>"JumpForceDecreaseSpeed"</Description>
                  <VariableType>Float</VariableType>
                  <Address>[stat]+38</Address>
                  <Offsets>
                    <Offset>D0</Offset>
                    <Offset>10</Offset>
                    <Offset>88</Offset>
                    <Offset>68</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
