<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
  <CheatEntries>
    <CheatEntry>
      <ID>0</ID>
      <Description>"Shadow_Labyrinth_v1.0.3_Steam_RUNE_20252007_by_MBRKiNG"</Description>
      <Options moHideChildren="1"/>
      <Color>4080FF</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>88390</ID>
          <Description>"----------------------------------------"</Description>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
        <CheatEntry>
          <ID>104168</ID>
          <Description>"Open Process"</Description>
          <Options moHideChildren="1"/>
          <Color>4080FF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
OpenProcess("Shadow Labyrinth.exe")

{$asm}

[DISABLE]

</AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>17</Key>
                <Key>96</Key>
              </Keys>
              <ID>0</ID>
              <ActivateSound TTS="EN">Process Opened</ActivateSound>
              <DeactivateSound TTS="EN">Process Closed</DeactivateSound>
            </Hotkey>
          </Hotkeys>
          <CheatEntries>
            <CheatEntry>
              <ID>104167</ID>
              <Description>"Enable Mono Features"</Description>
              <Options moHideChildren="1"/>
              <Color>4080FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
{$lua}
LaunchMonoDataCollector()
{$asm}
[DISABLE]



</AssemblerScript>
              <Hotkeys>
                <Hotkey>
                  <Action>Toggle Activation</Action>
                  <Keys>
                    <Key>17</Key>
                    <Key>96</Key>
                  </Keys>
                  <ID>0</ID>
                  <ActivateSound TTS="EN">Process Opened</ActivateSound>
                  <DeactivateSound TTS="EN">Process Closed</DeactivateSound>
                </Hotkey>
              </Hotkeys>
              <CheatEntries>
                <CheatEntry>
                  <ID>1</ID>
                  <Description>"Inf Air Jumps"</Description>
                  <Color>4080FF</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>define(address,PlayerAction2D:CheckAirJump+f0)
define(bytes,0F 8C A6 01 00 00)
[ENABLE]
address:
  db 66 0F 1F 44 00 00
[DISABLE]
address:
  db bytes

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>9</ID>
                  <Description>"Inf MP"</Description>
                  <Color>4080FF</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>define(address,CharacterBase:UseMP+27)
define(bytes,F2 0F 5C C1)
[ENABLE]
address+3:
  db C9
[DISABLE]
address:
  db bytes

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>12</ID>
                  <Description>"Inf Life Tanks"</Description>
                  <Color>4080FF</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>define(address,Player2D:UseLifeTank+14)
define(bytes,7E)
[ENABLE]
address:
  db EB
[DISABLE]
address:
  db bytes

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>23</ID>
                  <Description>"Ignore Ora/Mats - Inf Ora on Enhance"</Description>
                  <Color>4080FF</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>define(address1,MoneyManager+Data:Verify+23)
define(bytes1,7E 07)
define(address2,Wire.Shop.ShopPresenter:CanBuyItem+7b)
define(bytes2,7D)
define(address3,Wire.Shop.PurchaseDialog:Confirm+50)
define(bytes3,0F 8F AC 00 00 00)
define(address4,Wire.Shop.ShopItem:UpdatePriceTextIfNeeded+108)
define(bytes4,7D)
define(address5,Wire.Shop.ShopPresenter:IsValidMaterials+80)
define(bytes5,74)
[ENABLE]
address1:
  db 90 90
address2:
  db EB
address3:
  db 66 0F 1F 44 00 00
address4:
  db EB
address5:
  db EB
[DISABLE]
address1:
  db bytes1
address2:
  db bytes2
address3:
  db bytes3
address4:
  db bytes4
address5:
  db bytes5

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>104169</ID>
                  <Description>"Invincible"</Description>
                  <Color>4080FF</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>define(address,CharacterManager:CheckDamageAttackParam+236)
define(bytes,41 0F B6 86 72 03 00 00)
define(roll,MutekiBehaviour:OnBehaviourPause+25)
define(bytes_r,74)
[ENABLE]
assert(address,bytes)
alloc(newmem,$1000,CharacterManager:CheckDamageAttackParam+236)
label(code)
label(return)
label(player)
newmem:
  cmp rsi,01
  je player
  cmp rsi,01
  jne code
player:
  mov byte ptr [r14+00000372],01
  movzx eax,byte ptr [r14+00000372]
  jmp return
code:
  mov byte ptr [r14+00000372],00
  movzx eax,byte ptr [r14+00000372]
  jmp return
address:
  jmp newmem
  nop 3
return:
roll:
  db EB
[DISABLE]
address:
  db bytes
roll:
  db bytes_r
dealloc(newmem)

</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>104177</ID>
                  <Description>"Ignore Perk Notches"</Description>
                  <Color>4080FF</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>define(perknotches,EquipManager:EquipCharm+7f)
define(perknotches_bytes,2B CA)
[ENABLE]
perknotches:
  db 90 90
[DISABLE]
perknotches:
  db perknotches_bytes
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>104180</ID>
                  <Description>"Ignore Map Marker Count"</Description>
                  <Color>4080FF</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>define(update_address,Wire.MapMarkerPaletteView:UpdateCountText+49)
define(update_bytes,44 2B F9 )
define(EnoughMarker_address,MiniMap:IsEnoughMarker+5c)
define(EnoughMarker_bytes,40 0F 9C C0 )
[ENABLE]
update_address:
  db 90 90 90
EnoughMarker_address:
  db B0 01 90 90
[DISABLE]
update_address:
  db update_bytes
EnoughMarker_address:
  db EnoughMarker_bytes
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>104182</ID>
                  <Description>"Freeze Pac Maze Timer"</Description>
                  <Color>00FF00</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>define(address,MBCourse:Update+544)
define(bytes,F2 0F 5C C1)
[ENABLE]
address:
  db F2 0F 5C C9
[DISABLE]
address:
  db bytes
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>104190</ID>
                  <Description>"Freeze Pac Maze Timer 2"</Description>
                  <Color>00FF00</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>define(time_address,MBCourse:get_CourseCount+b)
define(time_bytes,F3 0F 10 86 50 01 00 00)
[ENABLE]
time_address+4:
  db 4C
[DISABLE]
time_address:
  db time_bytes
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>104184</ID>
                  <Description>"Inf Pac Maze Lifes"</Description>
                  <Color>00FF00</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>define(address,MBCourse:Dead+30)
define(bytes,FF C8)
[ENABLE]
address:
  db 90 90
[DISABLE]
address:
  db bytes
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>88389</ID>
          <Description>"----------------------------------------"</Description>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
        <CheatEntry>
          <ID>10326</ID>
          <Description>"Discord/PayPal-Donation-Link/OCT"</Description>
          <Options moHideChildren="1"/>
          <Color>4080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>104153</ID>
              <Description>"---------------------------------------------------------------"</Description>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
            <CheatEntry>
              <ID>10324</ID>
              <Description>"if you think i did a good job you can donate something to me via PP"</Description>
              <Color>008000</Color>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
            <CheatEntry>
              <ID>104128</ID>
              <Description>"---------------------------------------------------------------"</Description>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
            <CheatEntry>
              <ID>41356</ID>
              <Description>" [&lt;--CHECKBOX] Support Me at PP (use the Link below or hit the checkbox to open paypal)"</Description>
              <Color>8000FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$LUA}
if syntaxcheck then return end
[ENABLE]
ShellExecute('https://paypal.me/mobiusce')
{$asm}
nop
[DISABLE]
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>104152</ID>
              <Description>"---------------------------------------------------------------"</Description>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
            <CheatEntry>
              <ID>104270</ID>
              <Description>"my Discord:  --&gt;  ScooPaX#8840  &lt;--"</Description>
              <Options moAlwaysHideChildren="1"/>
              <Color>8000FF</Color>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
            <CheatEntry>
              <ID>104155</ID>
              <Description>"---------------------------------------------------------------"</Description>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
            <CheatEntry>
              <ID>104156</ID>
              <Description>"[&lt;--CHECKBOX]_OPEN_OCT_TOPIC"</Description>
              <Color>8000FF</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>{$LUA}
if syntaxcheck then return end
[ENABLE]
ShellExecute('https://opencheattables.com/viewtopic.php?t=1540')
{$asm}
nop
[DISABLE]
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>104129</ID>
              <Description>"---------------------------------------------------------------"</Description>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>88393</ID>
          <Description>"----------------------------------------"</Description>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
