<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
  <CheatEntries>
    <CheatEntry>
      <ID>0</ID>
      <Description>"Watchmen: The End is Nigh"</Description>
      <Options moHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <Color>C08000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(One,KapowMulti.exe,D9 47 54 5E D8 75 FC)
aobscanmodule(Two,KapowMulti.exe,D8 58 54 DF E0 F6 C4 05 0F 8A 85)

alloc(newmemOne,$1000)
alloc(newmemTwo,$1000)
alloc(Three,1)
alloc(Four,1)
alloc(Five,1)
alloc(Six,1)

registersymbol(One)
registersymbol(Two)
registersymbol(Three)
registersymbol(Four)
registersymbol(Five)
registersymbol(Six)

label(codeOne)
label(codeTwo)
label(codeThree)
label(codeFour)
label(codeFive)
label(codeSix)
label(codeSeven)
label(returnOne)
label(returnTwo)

Three:
  db 0

Four:
  db 0

Five:
  db 0

Six:
  db 0

newmemOne:
  cmp [eax+44],0
  jne codeOne
  cmp byte ptr [Three],1
  je codeTwo
  jmp codeFour

codeOne:
  cmp byte ptr [Four],1
  je codeThree
  jmp codeFour

codeTwo:
  mov dword ptr [edi+54],(float)65
  fld dword ptr [edi+54]
  pop esi
  fdiv dword ptr [ebp-04]
  jmp returnOne

codeThree:
  mov dword ptr [edi+54],(float)90
  fld dword ptr [edi+54]
  pop esi
  fdiv dword ptr [ebp-04]
  jmp returnOne

codeFour:
  fld dword ptr [edi+54]
  pop esi
  fdiv dword ptr [ebp-04]
  jmp returnOne

One:
  jmp newmemOne
  nop 2

returnOne:

newmemTwo:
  cmp byte ptr [Five],1
  je codeFive
  cmp byte ptr [Six],1
  je codeSix
  jmp codeSeven

codeFive:
  mov dword ptr [eax+54],(float)0
  fcomp dword ptr [eax+54]
  fnstsw ax
  jmp returnTwo

codeSix:
  cmp dword ptr [eax+54],(float)1
  jle codeSeven
  mov dword ptr [eax+54],(float)1
  fcomp dword ptr [eax+54]
  fnstsw ax
  jmp returnTwo

codeSeven:
  fcomp dword ptr [eax+54]
  fnstsw ax
  jmp returnTwo

Two:
  jmp newmemTwo

returnTwo:

[DISABLE]

One:
  db D9 47 54 5E D8 75 FC

Two:
  db D8 58 54 DF E0

unregistersymbol(One)
unregistersymbol(Two)
unregistersymbol(Three)
unregistersymbol(Four)
unregistersymbol(Five)
unregistersymbol(Six)

dealloc(newmemOne)
dealloc(newmemTwo)
dealloc(Three)
dealloc(Four)
dealloc(Five)
dealloc(Six)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>3</ID>
          <Description>"==== Rorschach ==="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>1</ID>
              <Description>"Infinite Health"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Three:
  db 1

[DISABLE]

Three:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>13</ID>
              <Description>"Infinite Rage"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Seven,KapowMulti.exe,D9 86 18 01 00 00 57)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  fld1
  jmp return

Seven:
  jmp newmem
  nop

return:
registersymbol(Seven)

[DISABLE]

Seven:
  db D9 86 18 01 00 00

unregistersymbol(Seven)
dealloc(newmem)
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4</ID>
          <Description>"==== Nite Owl ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>2</ID>
              <Description>"Infinite Health"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Four:
  db 1

[DISABLE]

Four:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>8</ID>
              <Description>"Infinite Charge"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Eight,KapowMulti.exe,D9 81 10 01 00 00 D8 00)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  fld1
  jmp return

Eight:
  jmp newmem
  nop

return:
registersymbol(Eight)

[DISABLE]

Eight:
  db D9 81 10 01 00 00

unregistersymbol(Eight)
dealloc(newmem)
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>5</ID>
          <Description>"==== Enemies ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>6</ID>
              <Description>"Instant Kills"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Five:
  db 1

[DISABLE]

Five:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>7</ID>
              <Description>"Quick Kills"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Six:
  db 1

[DISABLE]

Six:
  db 0
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>14</ID>
      <Description>"Watchmen: The End is Nigh Part 2"</Description>
      <Options moHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <Color>C08000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(One,KapowMulti.exe,D9 47 64 5E D8 75 FC)
aobscanmodule(Two,KapowMulti.exe,D8 58 64 DF E0 F6 C4 05 0F 8A C6)

alloc(newmemOne,$1000)
alloc(newmemTwo,$1000)
alloc(Three,1)
alloc(Four,1)
alloc(Five,1)
alloc(Six,1)

registersymbol(One)
registersymbol(Two)
registersymbol(Three)
registersymbol(Four)
registersymbol(Five)
registersymbol(Six)

label(codeOne)
label(codeTwo)
label(codeThree)
label(codeFour)
label(codeFive)
label(codeSix)
label(codeSeven)
label(returnOne)
label(returnTwo)

Three:
  db 0

Four:
  db 0

Five:
  db 0

Six:
  db 0

newmemOne:
  cmp [eax+4C],0
  jne codeOne
  cmp byte ptr [Three],1
  je codeTwo
  jmp codeFour

codeOne:
  cmp byte ptr [Four],1
  je codeThree
  jmp codeFour

codeTwo:
  mov dword ptr [edi+64],(float)65
  fld dword ptr [edi+64]
  pop esi
  fdiv dword ptr [ebp-04]
  jmp returnOne

codeThree:
  mov dword ptr [edi+64],(float)90
  fld dword ptr [edi+64]
  pop esi
  fdiv dword ptr [ebp-04]
  jmp returnOne

codeFour:
  fld dword ptr [edi+64]
  pop esi
  fdiv dword ptr [ebp-04]
  jmp returnOne

One:
  jmp newmemOne
  nop 2

returnOne:

newmemTwo:
  cmp byte ptr [Five],1
  je codeFive
  cmp byte ptr [Six],1
  je codeSix
  jmp codeSeven

codeFive:
  mov dword ptr [eax+64],(float)0
  fcomp dword ptr [eax+64]
  fnstsw ax
  jmp returnTwo

codeSix:
  cmp dword ptr [eax+64],(float)1
  jle codeSeven
  mov dword ptr [eax+64],(float)1
  fcomp dword ptr [eax+64]
  fnstsw ax
  jmp returnTwo

codeSeven:
  fcomp dword ptr [eax+64]
  fnstsw ax
  jmp returnTwo

Two:
  jmp newmemTwo

returnTwo:

[DISABLE]

One:
  db D9 47 64 5E D8 75 FC

Two:
  db D8 58 54 DF E0

unregistersymbol(One)
unregistersymbol(Two)
unregistersymbol(Three)
unregistersymbol(Four)
unregistersymbol(Five)
unregistersymbol(Six)

dealloc(newmemOne)
dealloc(newmemTwo)
dealloc(Three)
dealloc(Four)
dealloc(Five)
dealloc(Six)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>18</ID>
          <Description>"==== Rorschach ==="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>19</ID>
              <Description>"Infinite Health"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Three:
  db 1

[DISABLE]

Three:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>20</ID>
              <Description>"Infinite Rage"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Seven,KapowMulti.exe,D9 80 34 01 00 00 8B 4E)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  mov dword ptr [eax+00000134],(float)1.399999976
  fld dword ptr [eax+00000134]
  jmp return

Seven:
  jmp newmem
  nop

return:
registersymbol(Seven)

[DISABLE]

Seven:
  db D9 80 34 01 00 00

unregistersymbol(Seven)
dealloc(newmem)
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>21</ID>
          <Description>"==== Nite Owl ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>22</ID>
              <Description>"Infinite Health"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Four:
  db 1

[DISABLE]

Four:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>23</ID>
              <Description>"Infinite Charge"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Eight,KapowMulti.exe,D9 81 2C 01 00 00 D8)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  mov dword ptr [ecx+0000012C],(float)1.399999976
  fld dword ptr [ecx+0000012C]
  jmp return

Eight:
  jmp newmem
  nop

return:
registersymbol(Eight)

[DISABLE]

Eight:
  db D9 81 2C 01 00 00

unregistersymbol(Eight)
dealloc(newmem)
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>15</ID>
          <Description>"==== Enemies ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>16</ID>
              <Description>"Instant Kills"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Five:
  db 1

[DISABLE]

Five:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>17</ID>
              <Description>"Quick Kills"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Six:
  db 1

[DISABLE]

Six:
  db 0
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Comments>Created by: Outrun
https://opencheattables.com
</Comments>
</CheatTable>
