<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
  <CheatEntries>
    <CheatEntry>
      <ID>18</ID>
      <Description>"==== General ===="</Description>
      <Options moDeactivateChildrenAsWell="1"/>
      <Color>C080FF</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>17</ID>
          <Description>"Instant Progress"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

aobscanmodule(One,REZ.exe,8B 05 DC 99 40 00)
alloc(newmem,$1000,One)

label(code)
label(return)

newmem:

code:
  mov dword ptr [REZ.exe+559F00],5
  mov eax,[REZ.exe+559F00]
  jmp return

One:
  jmp newmem
  nop

return:
registersymbol(One)

[DISABLE]

One:
  db 8B 05 DC 99 40 00

unregistersymbol(One)
dealloc(newmem)
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>8</ID>
          <Description>"Instant Progress Evolution"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

aobscanmodule(Two,REZ.exe,44 89 05 23 9B 40 00)
alloc(newmem,$1000,Two)

label(code)
label(return)

newmem:

code:
  mov dword ptr [REZ.exe+559F4C],8
  jmp return

Two:
  jmp newmem
  nop 2

return:
registersymbol(Two)

[DISABLE]

Two:
  db 44 89 05 23 9B 40 00

unregistersymbol(Two)
dealloc(newmem)
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>4</ID>
          <Description>"Infinite Overdrive"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

aobscanmodule(Three,REZ.exe,89 0D 4F 9A 40 00)
alloc(newmem,$1000,Three)

label(code)
label(return)

newmem:

code:
  mov ecx,[REZ.exe+559F54]
  mov [REZ.exe+559F50],ecx
  jmp return

Three:
  jmp newmem
  nop

return:
registersymbol(Three)

[DISABLE]

Three:
  db 89 0D 4F 9A 40 00

unregistersymbol(Three)
dealloc(newmem)
</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>19</ID>
      <Description>"==== Extras ====="</Description>
      <Options moDeactivateChildrenAsWell="1"/>
      <Color>C080FF</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>1</ID>
          <Description>"Evolution"</Description>
          <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">*:Waiting
0: Zero Form
1: First Form
2: Second Form
3: Third Form
4: Fourth Form
5: Fifth Form
6: Final Form
7: Morolian
</DropDownList>
          <Color>C08000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>REZ.exe+559F00</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>3</ID>
          <Description>"Score"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
          <Color>C08000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>REZ.exe+559F64</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Comments>Created by: Outrun
https://opencheattables.com</Comments>
</CheatTable>
