<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
  <CheatEntries>
    <CheatEntry>
      <ID>179</ID>
      <Description>"SAMURAI SHODOWN"</Description>
      <Options moHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <Color>C08000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(One,SamuraiShodown-Win64-Shipping.exe,0F BF 81 76 07 00 00 2B)
aobscanmodule(Two,SamuraiShodown-Win64-Shipping.exe,F3 0F 2C 41 50 C3)
aobscanmodule(Three,SamuraiShodown-Win64-Shipping.exe,F3 0F 10 47 70 F3 0F 5C)

alloc(newmemOne,$1000,One)
alloc(newmemTwo,$1000,Two)
alloc(newmemThree,$1000,Three)
alloc(Four,1)
alloc(Five,1)
alloc(Six,1)
alloc(Seven,1)
alloc(Eight,1)
alloc(Nine,1)
alloc(Ten,1)
alloc(Eleven,1)
alloc(Twelve,1)
alloc(Thirteen,1)
alloc(Fourteen,1)
alloc(Fifteen,1)

registersymbol(One)
registersymbol(Two)
registersymbol(Three)
registersymbol(Four)
registersymbol(Five)
registersymbol(Six)
registersymbol(Seven)
registersymbol(Eight)
registersymbol(Nine)
registersymbol(Ten)
registersymbol(Eleven)
registersymbol(Twelve)
registersymbol(Thirteen)
registersymbol(Fourteen)
registersymbol(Fifteen)

label(codeOne)
label(codeTwo)
label(codeThree)
label(codeFour)
label(codeFive)
label(codeSix)
label(codeSeven)
label(codeEight)
label(codeNine)
label(codeTen)
label(codeEleven)
label(codeTwelve)
label(returnOne)
label(returnTwo)
label(returnThree)
label(Sixteen)
label(Seventeen)

Four:
  db 0

Five:
  db 0

Six:
  db 0

Seven:
  db 0

Eight:
  db 0

Nine:
  db 0

Ten:
  db 0

Eleven:
  db 0

Twelve:
  db 0

Thirteen:
  db 0

Fourteen:
  db 0

Fifteen:
  db 0

newmemOne:
  cmp [rcx+160],0
  jne codeOne
  cmp byte ptr [Four],1
  je codeTwo
  cmp byte ptr [Six],1
  je codeThree
  jmp codeFour

codeOne:
  cmp byte ptr [Five],1
  je codeTwo
  cmp byte ptr [Seven],1
  je codeThree
  jmp codeFour

codeTwo:
  mov word ptr [rcx+00000776],3E8
  movsx eax,word ptr [rcx+00000776]
  jmp returnOne

codeThree:
  xor ax,ax
  mov word ptr [rcx+00000776],ax
  jmp returnOne

codeFour:
  movsx eax,word ptr [rcx+00000776]
  jmp returnOne

One:
  jmp newmemOne
  nop 2

returnOne:

newmemTwo:
  cmp dword ptr [rcx+C78],1
  jne codeFive
  cmp byte ptr [Eight],1
  je codeSix
  cmp byte ptr [Ten],1
  je codeSeven
  jmp codeEight

codeFive:
  cmp byte ptr [Nine],1
  je codeSix
  cmp byte ptr [Eleven],1
  je codeSeven
  jmp codeEight

codeSix:
  movss xmm0,[Sixteen]
  movss [rcx+50],xmm0
  cvttss2si eax,[rcx+50]
  jmp returnTwo

codeSeven:
  xor eax,eax
  mov dword ptr [rcx+50],eax
  jmp returnTwo

codeEight:
  cvttss2si eax,[rcx+50]
  jmp returnTwo

Sixteen:
  dd (float)184

Two:
  jmp newmemTwo

returnTwo:

newmemThree:
  cmp dword ptr [rcx+C78],1
  jne codeNine
  cmp byte ptr [Twelve],1
  je codeTen
  cmp byte ptr [Fourteen],1
  je codeEleven
  jmp codeTwelve

codeNine:
  cmp byte ptr [Thirteen],1
  je codeTen
  cmp byte ptr [Fifteen],1
  je codeEleven
  jmp codeTwelve

codeTen:
  movss xmm0,[Seventeen]
  movss [rdi+70],xmm0
  jmp returnThree

codeEleven:
  xorps xmm0,xmm0
  movss [rdi+70],xmm0
  jmp returnThree

codeTwelve:
  movss xmm0,[rdi+70]
  jmp returnThree

Seventeen:
  dd (float)915

Three:
  jmp newmemThree

returnThree:

[DISABLE]

One:
  db 0F BF 81 76 07 00 00

Two:
  db F3 0F 2C 41 50

Three:
  db F3 0F 10 47 70

unregistersymbol(One)
unregistersymbol(Two)
unregistersymbol(Three)
unregistersymbol(Four)
unregistersymbol(Five)
unregistersymbol(Six)
unregistersymbol(Seven)
unregistersymbol(Eight)
unregistersymbol(Nine)
unregistersymbol(Ten)
unregistersymbol(Eleven)
unregistersymbol(Twelve)
unregistersymbol(Thirteen)
unregistersymbol(Fourteen)
unregistersymbol(Fifteen)

dealloc(newmemOne)
dealloc(newmemTwo)
dealloc(newmemThree)
dealloc(Four)
dealloc(Five)
dealloc(Six)
dealloc(Seven)
dealloc(Eight)
dealloc(Nine)
dealloc(Ten)
dealloc(Eleven)
dealloc(Twelve)
dealloc(Thirteen)
dealloc(Fourteen)
dealloc(Fifteen)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>88</ID>
          <Description>"==== Player 1 ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>173</ID>
              <Description>"Infinite Health"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Four:
  db 1

[DISABLE]

Four:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>185</ID>
              <Description>"Infinite Rage"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Eight:
  db 1

[DISABLE]

Eight:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>191</ID>
              <Description>"Infinite Rage Explosion"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Twelve:
  db 1

[DISABLE]

Twelve:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>194</ID>
              <Description>"Opponent Zero Rage Explosion"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Fifteen:
  db 1

[DISABLE]

Fifteen:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>188</ID>
              <Description>"Opponent Zero Rage"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Eleven:
  db 1

[DISABLE]

Eleven:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>176</ID>
              <Description>"Quick Win"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Seven:
  db 1

[DISABLE]

Seven:
  db 0
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>89</ID>
          <Description>"==== Player 2 ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>174</ID>
              <Description>"Infinite Health"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Five:
  db 1

[DISABLE]

Five:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>186</ID>
              <Description>"Infinite Rage"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Nine:
  db 1

[DISABLE]

Nine:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>192</ID>
              <Description>"Infinite Rage Explosion"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Thirteen:
  db 1

[DISABLE]

Thirteen:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>193</ID>
              <Description>"Opponent Zero Rage Explosion"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Fourteen:
  db 1

[DISABLE]

Fourteen:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>187</ID>
              <Description>"Opponent Zero Rage"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Ten:
  db 1

[DISABLE]

Ten:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>175</ID>
              <Description>"Quick Win"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Six:
  db 1

[DISABLE]

Six:
  db 0
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Comments>Created by: Outrun
https://opencheattables.com</Comments>
</CheatTable>
