<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
  <CheatEntries>
    <CheatEntry>
      <ID>48</ID>
      <Description>"==== Player 1 ===="</Description>
      <Options moDeactivateChildrenAsWell="1"/>
      <Color>C080FF</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>2134</ID>
          <Description>"Studs"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
          <Color>C08000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>LEGOStarWarsSaga.exe+455F38</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>0</ID>
          <Description>"Total Studs"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
          <Color>C08000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>LEGOStarWarsSaga.exe+46E4DC</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>2135</ID>
      <Description>"==== Player 2 ===="</Description>
      <Options moDeactivateChildrenAsWell="1"/>
      <Color>C080FF</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>2136</ID>
          <Description>"Studs"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
          <Color>C08000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>LEGOStarWarsSaga.exe+455F48</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>2075</ID>
      <Description>"==== Extras ====="</Description>
      <Options moDeactivateChildrenAsWell="1"/>
      <Color>C080FF</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>2104</ID>
          <Description>"These are the built-in extras and are only needed until you unlock them in-game."</Description>
          <Color>C0C0C0</Color>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
        <CheatEntry>
          <ID>2077</ID>
          <Description>"Adaptive Difficulty"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if adaptiveDifficulty == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F4320")
  adaptiveDifficulty = createTimer()
  adaptiveDifficulty.Interval = 1000
  adaptiveDifficulty.OnTimer = function() writeBytes(addr,0) end
  end
{$asm}

[DISABLE]

{$lua}
  if adaptiveDifficulty then
  writeBytes("LEGOStarWarsSaga.exe+3F4320",1)
  adaptiveDifficulty.destroy()
  adaptiveDifficulty = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2101</ID>
          <Description>"⬆This setting turns the feature off, as it is enabled by default."</Description>
          <Color>C0C0C0</Color>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
        <CheatEntry>
          <ID>2079</ID>
          <Description>"Beep Beep"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if beepBeep == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F3E80")
  beepBeep = createTimer()
  beepBeep.Interval = 1000
  beepBeep.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if beepBeep then
  writeBytes("LEGOStarWarsSaga.exe+3F3E80",0)
  beepBeep.destroy()
  beepBeep = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2108</ID>
          <Description>"Bounty Hunter Rockets"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if bountyRockets == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F4280")
  bountyRockets = createTimer()
  bountyRockets.Interval = 1000
  bountyRockets.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if bountyRockets then
  writeBytes("LEGOStarWarsSaga.exe+3F4280",0)
  bountyRockets.destroy()
  bountyRockets = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2080</ID>
          <Description>"Character Studs"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if characterStuds == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F3FA0")
  characterStuds = createTimer()
  characterStuds.Interval = 1000
  characterStuds.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if characterStuds then
  writeBytes("LEGOStarWarsSaga.exe+3F3FA0",0)
  characterStuds.destroy()
  characterStuds = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2109</ID>
          <Description>"Chewbacca Carrying C-3PO"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if chewbaccaCarrying == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F3E20")
  chewbaccaCarrying = createTimer()
  chewbaccaCarrying.Interval = 1000
  chewbaccaCarrying.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if chewbaccaCarrying then
  writeBytes("LEGOStarWarsSaga.exe+3F3E20",0)
  chewbaccaCarrying.destroy()
  chewbaccaCarrying = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2110</ID>
          <Description>"Daisy Chains"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if daisyChains == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F3E00")
  daisyChains = createTimer()
  daisyChains.Interval = 1000
  daisyChains.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if daisyChains then
  writeBytes("LEGOStarWarsSaga.exe+3F3E00",0)
  daisyChains.destroy()
  daisyChains = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2111</ID>
          <Description>"Dark Side"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if darkSide == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F40C0")
  darkSide = createTimer()
  darkSide.Interval = 1000
  darkSide.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if darkSide then
  writeBytes("LEGOStarWarsSaga.exe+3F40C0",0)
  darkSide.destroy()
  darkSide = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2112</ID>
          <Description>"Deflect Bolts"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if deflectBolts == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F40A0")
  deflectBolts = createTimer()
  deflectBolts.Interval = 1000
  deflectBolts.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if deflectBolts then
  writeBytes("LEGOStarWarsSaga.exe+3F40A0",0)
  deflectBolts.destroy()
  deflectBolts = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2113</ID>
          <Description>"Disarm Troopers"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if disarmTroopers == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F3F80")
  disarmTroopers = createTimer()
  disarmTroopers.Interval = 1000
  disarmTroopers.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if disarmTroopers then
  writeBytes("LEGOStarWarsSaga.exe+3F3F80",0)
  disarmTroopers.destroy()
  disarmTroopers = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2081</ID>
          <Description>"Disguise"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if disguise == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F3DE0")
  disguise = createTimer()
  disguise.Interval = 1000
  disguise.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if disguise then
  writeBytes("LEGOStarWarsSaga.exe+3F3DE0",0)
  disguise.destroy()
  disguise = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2114</ID>
          <Description>"Exploding Blaster Bolts"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if explodingBolts == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F3FE0")
  explodingBolts = createTimer()
  explodingBolts.Interval = 1000
  explodingBolts.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if explodingBolts then
  writeBytes("LEGOStarWarsSaga.exe+3F3FE0",0)
  explodingBolts.destroy()
  explodingBolts = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2083</ID>
          <Description>"Extra Toggle"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if extraToggle == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F3DA0")
  extraToggle = createTimer()
  extraToggle.Interval = 1000
  extraToggle.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if extraToggle then
  writeBytes("LEGOStarWarsSaga.exe+3F3DA0",0)
  extraToggle.destroy()
  extraToggle = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2084</ID>
          <Description>"Fast Build"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if fastBuild == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F41C0")
  fastBuild = createTimer()
  fastBuild.Interval = 1000
  fastBuild.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if fastBuild then
  writeBytes("LEGOStarWarsSaga.exe+3F41C0",0)
  fastBuild.destroy()
  fastBuild = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2085</ID>
          <Description>"Fast Force"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if fastForce == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F4100")
  fastForce = createTimer()
  fastForce.Interval = 1000
  fastForce.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if fastForce then
  writeBytes("LEGOStarWarsSaga.exe+3F4100",0)
  fastForce.destroy()
  fastForce = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2086</ID>
          <Description>"Fertilizer"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if fertilizer == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F3DC0")
  fertilizer = createTimer()
  fertilizer.Interval = 1000
  fertilizer.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if fertilizer then
  writeBytes("LEGOStarWarsSaga.exe+3F3DC0",0)
  fertilizer.destroy()
  fertilizer = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2115</ID>
          <Description>"Force Grapple Leap"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if grappleLeap == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F3F40")
  grappleLeap = createTimer()
  grappleLeap.Interval = 1000
  grappleLeap.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if grappleLeap then
  writeBytes("LEGOStarWarsSaga.exe+3F3F40",0)
  grappleLeap.destroy()
  grappleLeap = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2116</ID>
          <Description>"Force Pull"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if forcePull == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F4000")
  forcePull = createTimer()
  forcePull.Interval = 1000
  forcePull.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if forcePull then
  writeBytes("LEGOStarWarsSaga.exe+3F4000",0)
  forcePull.destroy()
  forcePull = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2117</ID>
          <Description>"Infinite Torpedos"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if infiniteTorpedos == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F42E0")
  infiniteTorpedos = createTimer()
  infiniteTorpedos.Interval = 1000
  infiniteTorpedos.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if infiniteTorpedos then
  writeBytes("LEGOStarWarsSaga.exe+3F42E0",0)
  infiniteTorpedos.destroy()
  infiniteTorpedos = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2087</ID>
          <Description>"Invincibility"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if invincibility == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F4160")
  invincibility = createTimer()
  invincibility.Interval = 1000
  invincibility.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if invincibility then
  writeBytes("LEGOStarWarsSaga.exe+3F4160",0)
  invincibility.destroy()
  invincibility = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2088</ID>
          <Description>"Minikit Detector"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if minikitDetector == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F4220")
  minikitDetector = createTimer()
  minikitDetector.Interval = 1000
  minikitDetector.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if minikitDetector then
  writeBytes("LEGOStarWarsSaga.exe+3F4220",0)
  minikitDetector.destroy()
  minikitDetector = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2118</ID>
          <Description>"Perfect Deflect"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if perfectDeflect == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F3FC0")
  perfectDeflect = createTimer()
  perfectDeflect.Interval = 1000
  perfectDeflect.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if perfectDeflect then
  writeBytes("LEGOStarWarsSaga.exe+3F3FC0",0)
  perfectDeflect.destroy()
  perfectDeflect = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2119</ID>
          <Description>"Poo Money"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if pooMoney == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F3EC0")
  pooMoney = createTimer()
  pooMoney.Interval = 1000
  pooMoney.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if pooMoney then
  writeBytes("LEGOStarWarsSaga.exe+3F3EC0",0)
  pooMoney.destroy()
  pooMoney = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2089</ID>
          <Description>"Power Brick Detector"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if brickDetector == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F3F00")
  brickDetector = createTimer()
  brickDetector.Interval = 1000
  brickDetector.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if brickDetector then
  writeBytes("LEGOStarWarsSaga.exe+3F3F00",0)
  brickDetector.destroy()
  brickDetector = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2090</ID>
          <Description>"Regenerate Hearts"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if regenerateHearts == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F4200")
  regenerateHearts = createTimer()
  regenerateHearts.Interval = 1000
  regenerateHearts.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if regenerateHearts then
  writeBytes("LEGOStarWarsSaga.exe+3F4200",0)
  regenerateHearts.destroy()
  regenerateHearts = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2091</ID>
          <Description>"Score x2"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if score2 == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F4180")
  score2 = createTimer()
  score2.Interval = 1000
  score2.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if score2 then
  writeBytes("LEGOStarWarsSaga.exe+3F4180",0)
  score2.destroy()
  score2 = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2092</ID>
          <Description>"Score x4"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if score4 == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F41E0")
  score4 = createTimer()
  score4.Interval = 1000
  score4.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if score4 then
  writeBytes("LEGOStarWarsSaga.exe+3F41E0",0)
  score4.destroy()
  score4 = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2093</ID>
          <Description>"Score x6"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if score6 == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F4240")
  score6 = createTimer()
  score6.Interval = 1000
  score6.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if score6 then
  writeBytes("LEGOStarWarsSaga.exe+3F4240",0)
  score6.destroy()
  score6 = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2094</ID>
          <Description>"Score x8"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if score8 == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F42A0")
  score8 = createTimer()
  score8.Interval = 1000
  score8.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if score8 then
  writeBytes("LEGOStarWarsSaga.exe+3F42A0",0)
  score8.destroy()
  score8 = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2095</ID>
          <Description>"Score x10"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if score10 == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F4300")
  score10 = createTimer()
  score10.Interval = 1000
  score10.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if score10 then
  writeBytes("LEGOStarWarsSaga.exe+3F4300",0)
  score10.destroy()
  score10 = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2120</ID>
          <Description>"Self Destruct"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if selfDestruct == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F41A0")
  selfDestruct = createTimer()
  selfDestruct.Interval = 1000
  selfDestruct.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if selfDestruct then
  writeBytes("LEGOStarWarsSaga.exe+3F41A0",0)
  selfDestruct.destroy()
  selfDestruct = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2096</ID>
          <Description>"Silhouettes"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if silhouettes == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F3E60")
  silhouettes = createTimer()
  silhouettes.Interval = 1000
  silhouettes.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if silhouettes then
  writeBytes("LEGOStarWarsSaga.exe+3F3E60",0)
  silhouettes.destroy()
  silhouettes = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2097</ID>
          <Description>"Stud Magnet"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if studMagnet == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F3F60")
  studMagnet = createTimer()
  studMagnet.Interval = 1000
  studMagnet.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if studMagnet then
  writeBytes("LEGOStarWarsSaga.exe+3F3F60",0)
  studMagnet.destroy()
  studMagnet = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2121</ID>
          <Description>"Super Astromech"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if superAstromech == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F4040")
  superAstromech = createTimer()
  superAstromech.Interval = 1000
  superAstromech.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if superAstromech then
  writeBytes("LEGOStarWarsSaga.exe+3F4040",0)
  superAstromech.destroy()
  superAstromech = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2122</ID>
          <Description>"Super Blasters"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if superBlasters == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F40E0")
  superBlasters = createTimer()
  superBlasters.Interval = 1000
  superBlasters.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if superBlasters then
  writeBytes("LEGOStarWarsSaga.exe+3F40E0",0)
  superBlasters.destroy()
  superBlasters = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2123</ID>
          <Description>"Super Ewok Catapult"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if ewokCatapult == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F42C0")
  ewokCatapult = createTimer()
  ewokCatapult.Interval = 1000
  ewokCatapult.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if ewokCatapult then
  writeBytes("LEGOStarWarsSaga.exe+3F42C0",0)
  ewokCatapult.destroy()
  ewokCatapult = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2124</ID>
          <Description>"Super Gonk"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if superGonk == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F3EA0")
  superGonk = createTimer()
  superGonk.Interval = 1000
  superGonk.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if superGonk then
  writeBytes("LEGOStarWarsSaga.exe+3F3EA0",0)
  superGonk.destroy()
  superGonk = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2125</ID>
          <Description>"Super Jedi Slam"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if jediSlam == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F4060")
  jediSlam = createTimer()
  jediSlam.Interval = 1000
  jediSlam.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if jediSlam then
  writeBytes("LEGOStarWarsSaga.exe+3F4060",0)
  jediSlam.destroy()
  jediSlam = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2126</ID>
          <Description>"Super Lightsabers"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if superLightsabers == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F4120")
  superLightsabers = createTimer()
  superLightsabers.Interval = 1000
  superLightsabers.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if superLightsabers then
  writeBytes("LEGOStarWarsSaga.exe+3F4120",0)
  superLightsabers.destroy()
  superLightsabers = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2127</ID>
          <Description>"Super Slap"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if superSlap == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F3F20")
  superSlap = createTimer()
  superSlap.Interval = 1000
  superSlap.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if superSlap then
  writeBytes("LEGOStarWarsSaga.exe+3F3F20",0)
  superSlap.destroy()
  superSlap = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2128</ID>
          <Description>"Super Thermal Detonator"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if thermalDetonator == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F4080")
  thermalDetonator = createTimer()
  thermalDetonator.Interval = 1000
  thermalDetonator.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if thermalDetonator then
  writeBytes("LEGOStarWarsSaga.exe+3F4080",0)
  thermalDetonator.destroy()
  thermalDetonator = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2129</ID>
          <Description>"Super Zapper"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if superZapper == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F4260")
  superZapper = createTimer()
  superZapper.Interval = 1000
  superZapper.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if superZapper then
  writeBytes("LEGOStarWarsSaga.exe+3F4260",0)
  superZapper.destroy()
  superZapper = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2130</ID>
          <Description>"Tow Death Star"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if deathStar == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F3E40")
  deathStar = createTimer()
  deathStar.Interval = 1000
  deathStar.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if deathStar then
  writeBytes("LEGOStarWarsSaga.exe+3F3E40",0)
  deathStar.destroy()
  deathStar = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2131</ID>
          <Description>"Tractor Beam"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if tractorBeam == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F4140")
  tractorBeam = createTimer()
  tractorBeam.Interval = 1000
  tractorBeam.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if tractorBeam then
  writeBytes("LEGOStarWarsSaga.exe+3F4140",0)
  tractorBeam.destroy()
  tractorBeam = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2132</ID>
          <Description>"Vehicle Smart Bomb"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if smartBomb == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F4020")
  smartBomb = createTimer()
  smartBomb.Interval = 1000
  smartBomb.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if smartBomb then
  writeBytes("LEGOStarWarsSaga.exe+3F4020",0)
  smartBomb.destroy()
  smartBomb = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2133</ID>
          <Description>"Walkie Talkie Disable"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  if walkieTalkie == nil then
  local addr = getAddress("LEGOStarWarsSaga.exe+3F3EE0")
  walkieTalkie = createTimer()
  walkieTalkie.Interval = 1000
  walkieTalkie.OnTimer = function() writeBytes(addr,1) end
  end
{$asm}

[DISABLE]

{$lua}
  if walkieTalkie then
  writeBytes("LEGOStarWarsSaga.exe+3F3EE0",0)
  walkieTalkie.destroy()
  walkieTalkie = nil
  end
{$asm}
</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Comments>Created by: Outrun
https://opencheattables.com</Comments>
</CheatTable>
