<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
  <CheatEntries>
    <CheatEntry>
      <ID>159</ID>
      <Description>"Koihime Enbu"</Description>
      <Options moHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <Color>C08000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(One,koihime_enbu.exe,39 87 78 04 0F 00)
aobscanmodule(Two,koihime_enbu.exe,39 87 C8 4B 1B 00)
aobscanmodule(Three,koihime_enbu.exe,66 0F 6E 84 B5 D4 19 01 00)

alloc(newmemOne,$1000)
alloc(newmemTwo,$1000)
alloc(newmemThree,$1000)
alloc(Four,1)
alloc(Five,1)
alloc(Six,1)
alloc(Seven,1)
alloc(Eight,1)
alloc(Nine,1)
alloc(Ten,1)
alloc(Eleven,1)
alloc(Twelve,1)
alloc(Thirteen,1)

registersymbol(One)
registersymbol(Two)
registersymbol(Three)
registersymbol(Four)
registersymbol(Five)
registersymbol(Six)
registersymbol(Seven)
registersymbol(Eight)
registersymbol(Nine)
registersymbol(Ten)
registersymbol(Eleven)
registersymbol(Twelve)
registersymbol(Thirteen)

label(codeOne)
label(codeTwo)
label(codeThree)
label(codeFour)
label(codeFive)
label(codeSix)
label(codeSeven)
label(codeEight)
label(codeNine)
label(codeTen)
label(codeEleven)
label(codeTwelve)
label(returnOne)
label(returnTwo)
label(returnThree)

Five:
  db 0

Five:
  db 0

Six:
  db 0

Seven:
  db 0

Eight:
  db 0

Nine:
  db 0

Ten:
  db 0

Eleven:
  db 0

Twelve:
  db 0

Thirteen:
  db 0

newmemOne:
  cmp byte ptr [Four],1
  je codeOne
  cmp byte ptr [Five],1
  je codeTwo
  cmp byte ptr [Six],1
  je codeThree
  jmp codeFour

codeOne:
  mov eax,dword ptr [edi+000F0464]
  mov dword ptr [edi+000F0478],eax
  jmp returnOne

codeTwo:
  xor eax,eax
  mov dword ptr [edi+000F0478],eax
  jmp returnOne

codeThree:
  cmp dword ptr [edi+000F0478],1
  jbe codeFour
  mov dword ptr [edi+000F0478],1
  jmp returnOne

codeFour:
  cmp [edi+000F0478],eax
  jmp returnOne

One:
  jmp newmemOne
  nop

returnOne:

newmemTwo:
  cmp byte ptr [Seven],1
  je codeFive
  cmp byte ptr [Eight],1
  je codeSix
  cmp byte ptr [Nine],1
  je codeSeven
  jmp codeEight

codeFive:
  mov eax,dword ptr [edi+001B4BB4]
  mov dword ptr [edi+001B4BC8],eax
  jmp returnTwo

codeSix:
  xor eax,eax
  mov dword ptr [edi+001B4BC8],eax
  jmp returnTwo

codeSeven:
  cmp dword ptr [edi+001B4BC8],1
  jbe codeEight
  mov dword ptr [edi+001B4BC8],1
  jmp returnTwo

codeEight:
  cmp [edi+001B4BC8],eax
  jmp returnTwo

Two:
  jmp newmemTwo
  nop

returnTwo:

newmemThree:
  cmp esi,0
  jne codeNine
  cmp byte ptr [Ten],1
  je codeTen
  cmp byte ptr [Twelve],1
  je codeEleven
  jmp codeTwelve

codeNine:
  cmp byte ptr [Eleven],1
  je codeTen
  cmp byte ptr [Thirteen],1
  je codeEleven
  jmp codeTwelve

codeTen:
  mov dword ptr [ebp+esi*4+000119D4],190
  movd xmm0,dword ptr [ebp+esi*4+000119D4]
  jmp returnThree

codeEleven:
  xorps xmm0,xmm0
  movd dword ptr [ebp+esi*4+000119D4],xmm0
  jmp returnThree

codeTwelve:
  movd xmm0,[ebp+esi*4+000119D4]
  jmp returnThree

Three:
  jmp newmemThree
  nop 4

returnThree:

[DISABLE]

One:
  db 39 87 78 04 0F 00

Two:
  db 39 87 C8 4B 1B 00

Three:
  db 66 0F 6E 84 B5 D4 19 01 00

unregistersymbol(One)
unregistersymbol(Two)
unregistersymbol(Three)
unregistersymbol(Four)
unregistersymbol(Five)
unregistersymbol(Six)
unregistersymbol(Seven)
unregistersymbol(Eight)
unregistersymbol(Nine)
unregistersymbol(Ten)
unregistersymbol(Eleven)
unregistersymbol(Twelve)
unregistersymbol(Thirteen)

dealloc(newmemOne)
dealloc(newmemTwo)
dealloc(newmemThree)
dealloc(Four)
dealloc(Five)
dealloc(Six)
dealloc(Seven)
dealloc(Eight)
dealloc(Nine)
dealloc(Ten)
dealloc(Eleven)
dealloc(Twelve)
dealloc(Thirteen)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>31</ID>
          <Description>"==== Player 1 ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>30</ID>
              <Description>"Freeze Time"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Fourteen,koihime_enbu.exe,89 B7 EC 19 01 00)
registersymbol(Fourteen)

koihime_enbu.exe+1E39DB:
  db 90 90 90 90 90 90

[DISABLE]

Fourteen:
  db 89 B7 EC 19 01 00

unregistersymbol(Fourteen)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>160</ID>
              <Description>"Infinite Health"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Four:
  db 1

[DISABLE]

Four:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>50</ID>
              <Description>"Infinite Tactics"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Ten:
  db 1

[DISABLE]

Ten:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>165</ID>
              <Description>"Instant Win"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Eight:
  db 1

[DISABLE]

Eight:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>166</ID>
              <Description>"Quick Win"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Nine:
  db 1

[DISABLE]

Nine:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>51</ID>
              <Description>"Opponent Zero Tactics"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Thirteen:
  db 1

[DISABLE]

Thirteen:
  db 0
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>32</ID>
          <Description>"==== Player 2 ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>167</ID>
              <Description>"Infinite Health"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Seven:
  db 1

[DISABLE]

Seven:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>52</ID>
              <Description>"Infinite Tactics"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Eleven:
  db 1

[DISABLE]

Eleven:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>161</ID>
              <Description>"Instant Win"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Five:
  db 1

[DISABLE]

Five:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>162</ID>
              <Description>"Quick Win"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Six:
  db 1

[DISABLE]

Six:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>53</ID>
              <Description>"Opponent Zero Tactics"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Twelve:
  db 1

[DISABLE]

Twelve:
  db 0
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>144</ID>
          <Description>"== CPU vs CPU ==="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>150</ID>
              <Description>"Player 1"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Fifteen,koihime_enbu.exe,C6 86 9C 44 1B 00 00)
registersymbol(Fifteen)

koihime_enbu.exe+1CCD7A:
  db C6 86 9C 44 1B 00 01

[DISABLE]

Fifteen:
  db C6 86 9C 44 1B 00 00

unregistersymbol(Fifteen)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>153</ID>
              <Description>"Player 2"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Sixteen,koihime_enbu.exe,C6 86 EC 8B 27 00 00 83)
registersymbol(Sixteen)

koihime_enbu.exe+1CCE4B:
  db C6 86 EC 8B 27 00 01

[DISABLE]

Sixteen:
  db C6 86 EC 8B 27 00 00

unregistersymbol(Sixteen)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>155</ID>
              <Description>"⬆Enable before entering a match."</Description>
              <Color>C0C0C0</Color>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
            <CheatEntry>
              <ID>168</ID>
              <Description>"⬆You may need to change your difficulty level in the game options."</Description>
              <Color>C0C0C0</Color>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Comments>Created by: Outrun
https://opencheattables.com</Comments>
</CheatTable>
