<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
  <CheatEntries>
    <CheatEntry>
      <ID>0</ID>
      <Description>"Mighty Gunvolt"</Description>
      <Options moHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <Color>C08000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(One,MightyGunvolt.exe,8B 53 0C 8B 4F 14)
aobscanmodule(Two,MightyGunvolt.exe,8A 58 16 8B 06)

alloc(newmemOne,$1000)
alloc(newmemTwo,$1000)
alloc(Three,4)
alloc(Four,4)

registersymbol(One)
registersymbol(Two)
registersymbol(Three)
registersymbol(Four)

label(codeOne)
label(codeTwo)
label(returnOne)
label(returnTwo)

Three:
  dd 0

Four:
  dd 0

newmemOne:

codeOne:
  mov [Three],ebx
  mov edx,[ebx+0C]
  mov ecx,[edi+14]
  jmp returnOne

One:
  jmp newmemOne
  nop

returnOne:

newmemTwo:

codeTwo:
  mov [Four],eax
  mov bl,[eax+16]
  mov eax,[esi]
  jmp returnTwo

Two:
  jmp newmemTwo

returnTwo:

[DISABLE]

One:
  db 8B 53 0C 8B 4F 14

Two:
  db 8A 58 16 8B 06

unregistersymbol(One)
unregistersymbol(Two)
unregistersymbol(Three)
unregistersymbol(Four)

dealloc(newmemOne)
dealloc(newmemTwo)
dealloc(Three)
dealloc(Four)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>4</ID>
          <Description>"==== General ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>404</ID>
              <Description>"Infinite Lives"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Five,MightyGunvolt.exe,88 41 16 C6 46 04 04)
registersymbol(Five)

MightyGunvolt.exe+49515:
  db 90 90 90

[DISABLE]

Five:
  db 88 41 16

unregistersymbol(Five)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>502</ID>
              <Description>"Infinite Health"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Six,MightyGunvolt.exe,0F B7 00 66 85 C0 74 45)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  mov dx,[eax+8]
  mov [eax],dx
  movzx eax,word ptr [eax]
  test ax,ax
  jmp return

Six:
  jmp newmem
  nop

return:
registersymbol(Six)

[DISABLE]

Six:
  db 0F B7 00 66 85 C0

unregistersymbol(Six)
dealloc(newmem)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>481</ID>
              <Description>"Infinite Combo"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Seven,MightyGunvolt.exe,FF 08 8B 06 FF 50 10)
registersymbol(Seven)

MightyGunvolt.exe+33108:
  db 90 90

[DISABLE]

Seven:
  db FF 08

unregistersymbol(Seven)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>509</ID>
              <Description>"Untouchable"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Eight,MightyGunvolt.exe,5F 0F 2F 80 00 01 00 00)
aobscanmodule(Nine,MightyGunvolt.exe,0F 2F 80 00 01 00 00 72 ?? 66 ?? ?? ?? ?? ?? ?? ?? 5D C3 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? 56 8B ?? 56 83 ?? ?? ?? ?? ?? ?? C7 ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 ?? ?? ?? ?? ?? ?? ?? ?? ?? 0F ?? ?? ?? ?? ?? ?? 8B ?? ?? ?? ?? ?? ?? FF ?? 83 ?? ?? F6)
aobscanmodule(Ten,MightyGunvolt.exe,0F 2F 80 00 01 00 00 72 ?? 66 ?? ?? ?? ?? ?? ?? ?? 5D C3 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? 56 8B ?? 56 83 ?? ?? ?? ?? ?? ?? C7 ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 ?? ?? ?? ?? ?? ?? ?? ?? ?? 0F ?? ?? ?? ?? ?? ?? 8B ?? ?? ?? ?? ?? ?? FF ?? 83 ?? ?? 8B)

alloc(newmemOne,$1000)
alloc(newmemTwo,$1000)
alloc(newmemThree,$1000)

registersymbol(Eight)
registersymbol(Nine)
registersymbol(Ten)

label(codeOne)
label(codeTwo)
label(codeThree)
label(returnOne)
label(returnTwo)
label(returnThree)
label(Eleven)
label(Twelve)
label(Thirteen)

newmemOne:
  movss xmm0,[Eleven]
  movss [eax+00000100],xmm0

codeOne:
  comiss xmm0,[eax+00000100]
  jmp returnOne

Eleven:
  dd (float)3

Eight+01:
  jmp newmemOne
  nop 2

returnOne:

newmemTwo:
  movss xmm0,[Twelve]
  movss [eax+00000100],xmm0

codeTwo:
  comiss xmm0,[eax+00000100]
  jmp returnTwo

Twelve:
  dd (float)3

Nine:
  jmp newmemTwo
  nop 2

returnTwo:

newmemThree:
  movss xmm0,[Thirteen]
  movss [eax+00000100],xmm0

codeThree:
  comiss xmm0,[eax+00000100]
  jmp returnThree

Thirteen:
  dd (float)3

Ten:
  jmp newmemThree
  nop 2

returnThree:

[DISABLE]

Eight+01:
  db 0F 2F 80 00 01 00 00

Nine:
  db 0F 2F 80 00 01 00 00

Ten:
  db 0F 2F 80 00 01 00 00

unregistersymbol(Eight)
unregistersymbol(Nine)
unregistersymbol(Ten)

dealloc(newmemOne)
dealloc(newmemTwo)
dealloc(newmemThree)
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>5</ID>
          <Description>"==== Extras ====="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>474</ID>
              <Description>"Score"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[Three]+C</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>478</ID>
              <Description>"Lives"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[Four]+16</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Comments>Created by: Outrun
https://opencheattables.com</Comments>
</CheatTable>
