<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
  <CheatEntries>
    <CheatEntry>
      <ID>103</ID>
      <Description>"Asterix &amp; Obelix XXL 2"</Description>
      <Options moHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <Color>C08000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(One,oXXL2Game.exe,8B 4B 4C 8B 96 C0 00 00 00)

alloc(newmem,$1000)
alloc(Two,4)

registersymbol(One)
registersymbol(Two)

label(code)
label(return)

Two:
  dd 0

newmem:

code:
  mov dword ptr [Two],ebx
  mov ecx,[ebx+4C]
  mov edx,[esi+000000C0]
  jmp return

One:
  jmp newmem
  nop 4

return:

[DISABLE]

One:
  db 8B 4B 4C 8B 96 C0 00 00 00

unregistersymbol(One)
unregistersymbol(Two)

dealloc(newmem)
dealloc(Two)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>106</ID>
          <Description>"==== General ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>179</ID>
              <Description>"Freeze Time"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Three,oXXL2Game.exe,0C F3 0F 11 41 08 C3)
registersymbol(Three)

oXXL2Game.exe+D73F4:
  db 90 90 90 90 90

[DISABLE]

Three+01:
  db F3 0F 11 41 08

unregistersymbol(Three)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>100</ID>
              <Description>"Infinite Health"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Four,oXXL2Game.exe,89 4A 40 5D C2 04 00)
registersymbol(Four)

oXXL2Game.exe+10F70C:
  db 90 90 90

[DISABLE]

Four:
  db 89 4A 40

unregistersymbol(Four)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>183</ID>
              <Description>"Infinite Shield"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Five,oXXL2Game.exe,89 4A 44 EB 09)
registersymbol(Five)

oXXL2Game.exe+10F6F5:
  db 90 90 90

[DISABLE]

Five:
  db 89 4A 44

unregistersymbol(Five)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>131</ID>
              <Description>"Infinite Magic Potion"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Six,oXXL2Game.exe,F3 0F 11 4E 4C 76)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  xorps xmm1,xmm1
  movss [esi+4C],xmm1
  jmp return

Six:
  jmp newmem

return:
registersymbol(Six)

[DISABLE]

Six:
  db F3 0F 11 4E 4C

unregistersymbol(Six)
dealloc(newmem)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>104</ID>
              <Description>"Infinite Roman Helmets"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Seven,oXXL2Game.exe,89 42 4C 83 BE 0C 05 00 00 00)
registersymbol(Seven)

oXXL2Game.exe+5414F4:
  db 90 90 90

[DISABLE]

Seven:
  db 89 42 4C

unregistersymbol(Seven)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>109</ID>
              <Description>"Quick Kills"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Eight,oXXL2Game.exe,88 87 E4 01 00 00 EB)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  xor al,al
  mov [edi+000001E4],al
  jmp return

Eight:
  jmp newmem
  nop

return:
registersymbol(Eight)

[DISABLE]

Eight:
  db 88 87 E4 01 00 00

unregistersymbol(Eight)
dealloc(newmem)
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>107</ID>
          <Description>"==== Extras ====="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>105</ID>
              <Description>"Roman Helmets"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[Two]+4C</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Comments>Created by: Outrun
https://opencheattables.com</Comments>
</CheatTable>
