<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
  <CheatEntries>
    <CheatEntry>
      <ID>209</ID>
      <Description>"GUILTY GEAR Xrd -SIGN-"</Description>
      <Options moHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <Color>C08000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(One,GuiltyGearXrd.exe,CC CC CC CC CC CC 8B 89 8C 09 00 00)
aobscanmodule(Two,GuiltyGearXrd.exe,8B 81 5C 10 02 00 C3 33)
aobscanmodule(Three,GuiltyGearXrd.exe,8B 8E B0 8D 01 00 85)
aobscanmodule(Four,GuiltyGearXrd.exe,89 84 91 78 83 3E 00)

alloc(newmemOne,$1000)
alloc(newmemTwo,$1000)
alloc(newmemThree,$1000)
alloc(newmemFour,$1000)
alloc(Five,1)
alloc(Six,1)
alloc(Seven,1)
alloc(Eight,1)
alloc(Nine,1)
alloc(Ten,1)
alloc(Eleven,1)
alloc(Twelve,1)
alloc(Thirteen,1)
alloc(Fourteen,1)
alloc(Fifteen,1)
alloc(Sixteen,1)
alloc(Seventeen,1)
alloc(Eighteen,1)
alloc(Nineteen,1)
alloc(Twenty,1)
alloc(TwentyOne,1)
alloc(TwentyTwo,1)

registersymbol(One)
registersymbol(Two)
registersymbol(Three)
registersymbol(Four)
registersymbol(Five)
registersymbol(Six)
registersymbol(Seven)
registersymbol(Eight)
registersymbol(Nine)
registersymbol(Ten)
registersymbol(Eleven)
registersymbol(Twelve)
registersymbol(Thirteen)
registersymbol(Fourteen)
registersymbol(Fifteen)
registersymbol(Sixteen)
registersymbol(Seventeen)
registersymbol(Eighteen)
registersymbol(Nineteen)
registersymbol(Twenty)
registersymbol(TwentyOne)
registersymbol(TwentyTwo)

label(codeOne)
label(codeTwo)
label(codeThree)
label(codeFour)
label(codeFive)
label(codeSix)
label(codeSeven)
label(codeEight)
label(codeNine)
label(codeTen)
label(codeEleven)
label(codeTwelve)
label(codeThirteen)
label(codeFourteen)
label(codeFifteen)
label(codeSixteen)
label(codeSeventeen)
label(returnOne)
label(returnTwo)
label(returnThree)
label(returnFour)

Five:
  db 0

Six:
  db 0

Seven:
  db 0

Eight:
  db 0

Nine:
  db 0

Ten:
  db 0

Eleven:
  db 0

Twelve:
  db 0

Thirteen:
  db 0

Fourteen:
  db 0

Fifteen:
  db 0

Sixteen:
  db 0

Seventeen:
  db 0

Eighteen:
  db 0

Nineteen:
  db 0

Twenty:
  db 0

TwentyOne:
  db 0

TwentyTwo:
  db 0

newmemOne:
  cmp dword ptr [ecx+38],0
  jne codeOne
  cmp byte ptr [Five],1
  je codeTwo
  cmp byte ptr [Seven],1
  je codeThree
  cmp byte ptr [Nine],1
  je codeFour
  jmp codeFive

codeOne:
  cmp byte ptr [Six],1
  je codeTwo
  cmp byte ptr [Eight],1
  je codeThree
  cmp byte ptr [Ten],1
  je codeFour
  jmp codeFive

codeTwo:
  mov eax,[ecx+990]
  mov [ecx+98C],eax
  jmp codeFive

codeThree:
  xor eax,eax
  mov [ecx+98C],eax
  jmp codeFive

codeFour:
  cmp dword ptr [ecx+98C],1
  jbe codeFive
  mov dword ptr [ecx+98C],1

codeFive:
  mov ecx,[ecx+98C]
  jmp returnOne

One+06:
  jmp newmemOne
  nop

returnOne:

newmemTwo:
  cmp dword ptr [ecx+38],0
  jne codeSix
  cmp byte ptr [Eleven],1
  je codeSeven
  cmp byte ptr [Thirteen],1
  je codeEight
  jmp codeNine

codeSix:
  cmp byte ptr [Twelve],1
  je codeSeven
  cmp byte ptr [Fourteen],1
  je codeEight
  jmp codeNine

codeSeven:
  mov dword ptr [ecx+2105C],2710
  jmp codeNine

codeEight:
  xor eax,eax
  mov [ecx+2105C],eax
  jmp codeNine

codeNine:
  mov eax,[ecx+0002105C]
  jmp returnTwo

Two:
  jmp newmemTwo
  nop

returnTwo:

newmemThree:
  cmp dword ptr [ecx+38],0
  jne codeTen
  cmp byte ptr [Fifteen],1
  je codeEleven
  cmp byte ptr [Seventeen],1
  je codeTwelve
  jmp codeThirteen

codeTen:
  cmp byte ptr [Sixteen],1
  je codeEleven
  cmp byte ptr [Eighteen],1
  je codeTwelve
  jmp codeThirteen

codeEleven:
  xor ecx,ecx
  mov dword ptr [esi+18DB0],ecx
  jmp returnThree

codeTwelve:
  mov dword ptr [esi+18DB0],31F0

codeThirteen:
  mov ecx,[esi+00018DB0]
  jmp returnThree

Three:
  jmp newmemThree
  nop

returnThree:

newmemFour:
  cmp dword ptr [esi+38],0
  jne codeFourteen
  cmp byte ptr [Nineteen],1
  je codeFifteen
  cmp byte ptr [TwentyOne],1
  je codeSixteen
  jmp codeSeventeen

codeFourteen:
  cmp byte ptr [Twenty],1
  je codeFifteen
  cmp byte ptr [TwentyTwo],1
  je codeSixteen
  jmp codeSeventeen

codeFifteen:
  mov dword ptr [ecx+edx*4+003E8378],3A98
  jmp returnFour

codeSixteen:
  xor eax,eax

codeSeventeen:
  mov [ecx+edx*4+003E8378],eax
  jmp returnFour

Four:
  jmp newmemFour
  nop 2

returnFour:

[DISABLE]

One+06:
  db 8B 89 8C 09 00 00

Two:
  db 8B 81 5C 10 02 00

Three:
  db 8B 8E B0 8D 01 00

Four:
  db 89 84 91 78 83 3E 00

unregistersymbol(One)
unregistersymbol(Two)
unregistersymbol(Three)
unregistersymbol(Four)
unregistersymbol(Five)
unregistersymbol(Six)
unregistersymbol(Seven)
unregistersymbol(Eight)
unregistersymbol(Nine)
unregistersymbol(Ten)
unregistersymbol(Eleven)
unregistersymbol(Twelve)
unregistersymbol(Thirteen)
unregistersymbol(Fourteen)
unregistersymbol(Fifteen)
unregistersymbol(Sixteen)
unregistersymbol(Seventeen)
unregistersymbol(Eighteen)
unregistersymbol(Nineteen)
unregistersymbol(Twenty)
unregistersymbol(TwentyOne)
unregistersymbol(TwentyTwo)

dealloc(newmemOne)
dealloc(newmemTwo)
dealloc(newmemThree)
dealloc(newmemFour)
dealloc(Five)
dealloc(Six)
dealloc(Seven)
dealloc(Eight)
dealloc(Nine)
dealloc(Ten)
dealloc(Eleven)
dealloc(Twelve)
dealloc(Thirteen)
dealloc(Fourteen)
dealloc(Fifteen)
dealloc(Sixteen)
dealloc(Seventeen)
dealloc(Eighteen)
dealloc(Nineteen)
dealloc(Twenty)
dealloc(TwentyOne)
dealloc(TwentyTwo)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>210</ID>
          <Description>"==== Player 1 ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>211</ID>
              <Description>"Freeze Time"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Time,GuiltyGearXrd.exe,89 46 08 79 07)
registersymbol(Time)

GuiltyGearXrd.exe+A5D95C:
  db 90 90 90

[DISABLE]

Time:
  db 89 46 08

unregistersymbol(Time)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>212</ID>
              <Description>"Infinite Health"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Five:
  db 1

[DISABLE]

Five:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>213</ID>
              <Description>"Infinite Tension"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Eleven:
  db 1

[DISABLE]

Eleven:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>214</ID>
              <Description>"Infinite Burst"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Nineteen:
  db 1

[DISABLE]

Nineteen:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>215</ID>
              <Description>"Instant Win"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Eight:
  db 1

[DISABLE]

Eight:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>216</ID>
              <Description>"Quick Win"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Ten:
  db 1

[DISABLE]

Ten:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>217</ID>
              <Description>"Zero R.I.S.C."</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Fifteen:
  db 1

[DISABLE]

Fifteen:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>218</ID>
              <Description>"Opponent Zero Burst"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

TwentyTwo:
  db 1

[DISABLE]

TwentyTwo:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>219</ID>
              <Description>"Opponent Zero Tension"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Fourteen:
  db 1

[DISABLE]

Fourteen:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>220</ID>
              <Description>"Opponent Maximum R.I.S.C."</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Eighteen:
  db 1

[DISABLE]

Eighteen:
  db 0
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>221</ID>
          <Description>"==== Player 2 ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>222</ID>
              <Description>"Infinite Health"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Six:
  db 1

[DISABLE]

Six:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>223</ID>
              <Description>"Infinite Tension"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Twelve:
  db 1

[DISABLE]

Twelve:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>224</ID>
              <Description>"Infinite Burst"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Twenty:
  db 1

[DISABLE]

Twenty:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>225</ID>
              <Description>"Instant Win"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Seven:
  db 1

[DISABLE]

Seven:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>226</ID>
              <Description>"Quick Win"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Nine:
  db 1

[DISABLE]

Nine:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>227</ID>
              <Description>"Zero R.I.S.C."</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Sixteen:
  db 1

[DISABLE]

Sixteen:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>228</ID>
              <Description>"Opponent Zero Burst"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

TwentyOne:
  db 1

[DISABLE]

TwentyOne:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>229</ID>
              <Description>"Opponent Zero Tension"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Thirteen:
  db 1

[DISABLE]

Thirteen:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>230</ID>
              <Description>"Opponent Maximum R.I.S.C."</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Seventeen:
  db 1

[DISABLE]

Seventeen:
  db 0
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>261</ID>
          <Description>"==== Extras ====="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>260</ID>
              <Description>"World Dollars"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GuiltyGearXrd.exe+1714A7C</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>200</ID>
      <Description>"GUILTY GEAR Xrd REV 2"</Description>
      <Options moHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <Color>C08000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(One,GuiltyGearXrd.exe,8B 91 DC A1 16 00)
aobscanmodule(Two,GuiltyGearXrd.exe,8B 81 74 73 19 00)
aobscanmodule(Three,GuiltyGearXrd.exe,8B 81 34 D1 02 00 C3 33)
aobscanmodule(Four,GuiltyGearXrd.exe,8B B1 1C 4B 1C 00)
aobscanmodule(Five,GuiltyGearXrd.exe,8B 91 20 4B 1C 00)
aobscanmodule(Six,GuiltyGearXrd.exe,8B 86 30 4E 02 00 81)

alloc(newmemOne,$1000)
alloc(newmemTwo,$1000)
alloc(newmemThree,$1000)
alloc(newmemFour,$1000)
alloc(newmemFive,$1000)
alloc(newmemSix,$1000)
alloc(p1full,1)
alloc(p1insta,1)
alloc(p1quik,1)
alloc(p2full,1)
alloc(p2insta,1)
alloc(p2quik,1)
alloc(p1tent,1)
alloc(p2tent,1)
alloc(p1zeroten,1)
alloc(p2zeroten,1)
alloc(p1burst,1)
alloc(p1zerobust,1)
alloc(p2burst,1)
alloc(p2zerobust,1)
alloc(p1risc,1)
alloc(p2risc,1)
alloc(p1zeroris,1)
alloc(p2zeroris,1)

registersymbol(One)
registersymbol(Two)
registersymbol(Three)
registersymbol(Four)
registersymbol(Five)
registersymbol(Six)
registersymbol(p1full)
registersymbol(p1insta)
registersymbol(p1quik)
registersymbol(p2full)
registersymbol(p2insta)
registersymbol(p2quik)
registersymbol(p1tent)
registersymbol(p2tent)
registersymbol(p1zeroten)
registersymbol(p2zeroten)
registersymbol(p1burst)
registersymbol(p1zerobust)
registersymbol(p2burst)
registersymbol(p2zerobust)
registersymbol(p1risc)
registersymbol(p2risc)
registersymbol(p1zeroris)
registersymbol(p2zeroris)

label(codeOne)
label(codeTwo)
label(codeThree)
label(codeFour)
label(codeFive)
label(codeSix)
label(codeSeven)
label(codeEight)
label(codeNine)
label(codeTen)
label(codeEleven)
label(codeTwelve)
label(codeThirteen)
label(codeFourteen)
label(codeFifteen)
label(codeSixteen)
label(codeSeventeen)
label(codeEighteen)
label(codeNineteen)
label(codeTwenty)
label(codeTwentyone)
label(codeTwentytwo)
label(returnOne)
label(returnTwo)
label(returnThree)
label(returnFour)
label(returnFive)
label(returnSix)

p1full:
  db 0

p1insta:
  db 0

p1quik:
  db 0

p2full:
  db 0

p2insta:
  db 0

p2quik:
  db 0

p1tent:
  db 0

p2tent:
  db 0

p1zeroten:
  db 0

p2zeroten:
  db 0

p1burst:
  db 0

p1zerobust:
  db 0

p2burst:
  db 0

p2zerobust:
  db 0

p1risc:
  db 0

p2risc:
  db 0

p1zeroris:
  db 0

p2zeroris:
  db 0

newmemOne:
  cmp byte ptr [p1full],1
  je codeOne
  cmp byte ptr [p1insta],1
  je codeTwo
  cmp byte ptr [p1quik],1
  je codeThree
  jmp codeFour

codeOne:
  mov edx,[ecx+0016A1E0]
  mov [ecx+0016A1DC],edx
  jmp returnOne

codeTwo:
  xor edx,edx
  mov [ecx+0016A1DC],edx
  jmp returnOne

codeThree:
  cmp dword ptr [ecx+0016A1DC],1
  jbe codeFour
  mov dword ptr [ecx+0016A1DC],1

codeFour:
  mov edx,[ecx+0016A1DC]
  jmp returnOne

One:
  jmp newmemOne
  nop

returnOne:

newmemTwo:
  cmp byte ptr [p2full],1
  je codeFive
  cmp byte ptr [p2insta],1
  je codeSix
  cmp byte ptr [p2quik],1
  je codeSeven
  jmp codeEight

codeFive:
  mov eax,[ecx+00197378]
  mov [ecx+00197374],eax
  jmp returnTwo

codeSix:
  xor eax,eax
  mov [ecx+00197374],eax
  jmp returnTwo

codeSeven:
  cmp dword ptr [ecx+00197374],1
  jbe codeEight
  mov dword ptr [ecx+00197374],1

codeEight:
  mov eax,[ecx+00197374]
  jmp returnTwo

Two:
  jmp newmemTwo
  nop

returnTwo:

newmemThree:
  cmp dword ptr [ecx+3C],0
  jne codeNine
  cmp byte ptr [p1tent],1
  je codeTen
  cmp byte ptr [p1zeroten],1
  je codeEleven
  jmp codeTwelve

codeNine:
  cmp byte ptr [p2tent],1
  je codeTen
  cmp byte ptr [p2zeroten],1
  je codeEleven
  jmp codeTwelve

codeTen:
  mov dword ptr [ecx+0002D134],2710
  jmp codeTwelve

codeEleven:
  xor eax,eax
  mov [ecx+0002D134],eax
  jmp returnThree

codeTwelve:
  mov eax,[ecx+0002D134]
  jmp returnThree

Three:
  jmp newmemThree
  nop

returnThree:

newmemFour:
  cmp byte ptr [p1burst],1
  je codeThirteen
  cmp byte ptr [p1zerobust],1
  je codeFourteen
  jmp codeFifteen

codeThirteen:
  mov dword ptr [ecx+GuiltyGearXrd.exe+144B1C],3A98
  jmp codeFifteen

codeFourteen:
  xor eax,eax
  mov [ecx+GuiltyGearXrd.exe+144B1C],eax

codeFifteen:
  mov esi,[ecx+GuiltyGearXrd.exe+144B1C]
  jmp returnFour

Four:
  jmp newmemFour
  nop

returnFour:

newmemFive:
  cmp byte ptr [p2burst],1
  je codeSixteen
  cmp byte ptr [p2zerobust],1
  je codeSeventeen
  jmp codeEighteen

codeSixteen:
  mov dword ptr [ecx+GuiltyGearXrd.exe+144B20],3A98
  jmp codeEighteen

codeSeventeen:
  xor eax,eax
  mov [ecx+GuiltyGearXrd.exe+144B20],eax

codeEighteen:
  mov edx,[ecx+GuiltyGearXrd.exe+144B20]
  jmp returnFive

Five:
  jmp newmemFive
  nop

returnFive:

newmemSix:
  cmp dword ptr [esi+3C],0
  jne codeNineteen
  cmp byte ptr [p1risc],1
  je codeTwenty
  cmp byte ptr [p1zeroris],1
  je codeTwentyone
  jmp codeTwentytwo

codeNineteen:
  cmp byte ptr [p2risc],1
  je codeTwenty
  cmp byte ptr [p2zeroris],1
  je codeTwentyone
  jmp codeTwentytwo

codeTwenty:
  xor eax,eax
  mov [esi+00024E30],eax
  jmp returnSix

codeTwentyone:
  mov dword ptr [esi+00024E30],3200

codeTwentytwo:
  mov eax,[esi+00024E30]
  jmp returnSix

Six:
  jmp newmemSix
  nop

returnSix:

[DISABLE]

One:
  db 8B 91 DC A1 16 00

Two:
  db 8B 81 74 73 19 00

Three:
  db 8B 81 34 D1 02 00

Four:
  db 8B B1 1C 4B 1C 00

Five:
  db 8B 91 20 4B 1C 00

Six:
  db 8B 86 30 4E 02 00

unregistersymbol(One)
unregistersymbol(Two)
unregistersymbol(Three)
unregistersymbol(Four)
unregistersymbol(Five)
unregistersymbol(Six)
unregistersymbol(p1full)
unregistersymbol(p1insta)
unregistersymbol(p1quik)
unregistersymbol(p2full)
unregistersymbol(p2insta)
unregistersymbol(p2quik)
unregistersymbol(p1tent)
unregistersymbol(p2tent)
unregistersymbol(p1zeroten)
unregistersymbol(p2zeroten)
unregistersymbol(p1burst)
unregistersymbol(p1zerobust)
unregistersymbol(p2burst)
unregistersymbol(p2zerobust)
unregistersymbol(p1risc)
unregistersymbol(p2risc)
unregistersymbol(p1zeroris)
unregistersymbol(p2zeroris)

dealloc(newmemOne)
dealloc(newmemTwo)
dealloc(newmemThree)
dealloc(newmemFour)
dealloc(newmemFive)
dealloc(newmemSix)
dealloc(p1full)
dealloc(p1insta)
dealloc(p1quik)
dealloc(p2full)
dealloc(p2insta)
dealloc(p2quik)
dealloc(p1tent)
dealloc(p2tent)
dealloc(p1zeroten)
dealloc(p2zeroten)
dealloc(p1burst)
dealloc(p1zerobust)
dealloc(p2burst)
dealloc(p2zerobust)
dealloc(p1risc)
dealloc(p2risc)
dealloc(p1zeroris)
dealloc(p2zeroris)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>179</ID>
          <Description>"==== Player 1 ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>178</ID>
              <Description>"Freeze Time"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(freezetime,GuiltyGearXrd.exe,89 41 0C 79 03)
registersymbol(freezetime)

GuiltyGearXrd.exe+BAABBE:
  db 90 90 90

[DISABLE]

freezetime:
  db 89 41 0C

unregistersymbol(freezetime)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>201</ID>
              <Description>"Infinite Health"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

p1full:
  db 1

[DISABLE]

p1full:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>233</ID>
              <Description>"Infinite Tension"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

p1tent:
  db 1

[DISABLE]

p1tent:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>247</ID>
              <Description>"Infinite Burst"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

p1burst:
  db 1

[DISABLE]

p1burst:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>207</ID>
              <Description>"Instant Win"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

p2insta:
  db 1

[DISABLE]

p2insta:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>208</ID>
              <Description>"Quick Win"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

p2quik:
  db 1

[DISABLE]

p2quik:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>256</ID>
              <Description>"Zero R.I.S.C."</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

p1risc:
  db 1

[DISABLE]

p1risc:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>251</ID>
              <Description>"Opponent Zero Burst"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

p2zerobust:
  db 1

[DISABLE]

p2zerobust:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>235</ID>
              <Description>"Opponent Zero Tension"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

p2zeroten:
  db 1

[DISABLE]

p2zeroten:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>259</ID>
              <Description>"Opponent Maximum R.I.S.C."</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

p2zeroris:
  db 1

[DISABLE]

p2zeroris:
  db 0
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>180</ID>
          <Description>"==== Player 2 ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>206</ID>
              <Description>"Infinite Health"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

p2full:
  db 1

[DISABLE]

p2full:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>234</ID>
              <Description>"Infinite Tension"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

p2tent:
  db 1

[DISABLE]

p2tent:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>250</ID>
              <Description>"Infinite Burst"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

p2burst:
  db 1

[DISABLE]

p2burst:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>202</ID>
              <Description>"Instant Win"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

p1insta:
  db 1

[DISABLE]

p1insta:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>203</ID>
              <Description>"Quick Win"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

p1quik:
  db 1

[DISABLE]

p1quik:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>258</ID>
              <Description>"Zero R.I.S.C."</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

p2risc:
  db 1

[DISABLE]

p2risc:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>248</ID>
              <Description>"Opponent Zero Burst"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

p1zerobust:
  db 1

[DISABLE]

p1zerobust:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>236</ID>
              <Description>"Opponent Zero Tension"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

p1zeroten:
  db 1

[DISABLE]

p1zeroten:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>257</ID>
              <Description>"Opponent Maximum R.I.S.C."</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

p1zeroris:
  db 1

[DISABLE]

p1zeroris:
  db 0
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>264</ID>
          <Description>"==== Extras ====="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>265</ID>
              <Description>"World Dollars"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>GuiltyGearXrd.exe+1AD5058</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Comments>Created by: Outrun
https://opencheattables.com</Comments>
</CheatTable>
