<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
  <CheatEntries>
    <CheatEntry>
      <ID>2478</ID>
      <Description>"Mega Man 11"</Description>
      <Options moHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <Color>C08000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(One,game.exe,8B 47 08 3B C1)

alloc(newmem,$1000,One)
alloc(Two,8)

registersymbol(One)
registersymbol(Two)

label(code)
label(return)

Two:
  dq 0

newmem:

code:
  mov qword ptr [Two],rdi
  mov eax,[rdi+08]
  cmp eax,ecx
  jmp return

One:
  jmp newmem

return:

[DISABLE]

One:
  db 8B 47 08 3B C1

unregistersymbol(One)
unregistersymbol(Two)

dealloc(newmem)
dealloc(Two)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>2385</ID>
          <Description>"==== General ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>2470</ID>
              <Description>"Infinite Jump"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Three,game.exe,74 44 84 D2 75 22)
registersymbol(Three)

game.exe+25DD33:
  db 90 90

[DISABLE]

Three:
  db 74 44

unregistersymbol(Three)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>2383</ID>
              <Description>"Infinite Energy"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Four,game.exe,66 0F 6E 80 3C 18 00 00 33)
alloc(newmem,$1000,Four)

label(code)
label(return)

newmem:

code:
  mov r10d,[rax+00001838]
  mov [rax+0000183C],r10d
  jmp return

Four:
  jmp newmem
  nop 3

return:
registersymbol(Four)

[DISABLE]

Four:
  db 66 0F 6E 80 3C 18 00 00

unregistersymbol(Four)
dealloc(newmem)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>2469</ID>
              <Description>"Infinite Rush Energy"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Five,game.exe,8B 80 9C 04 00 00)
alloc(newmem,$1000,Five)

label(code)
label(return)

newmem:

code:
  mov r10d,[rax+00000498]
  mov [rax+0000049C],r10d
  jmp return

Five:
  jmp newmem
  nop

return:
registersymbol(Five)

[DISABLE]

Five:
  db 8B 80 9C 04 00 00

unregistersymbol(Five)
dealloc(newmem)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>2477</ID>
              <Description>"Infinite Weapon Energy"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Six,game.exe,89 84 B7 78 04 00 00)
registersymbol(Six)

game.exe+FA867:
  db 90 90 90 90 90 90 90

[DISABLE]

Six:
  db 89 84 B7 78 04 00 00

unregistersymbol(Six)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>2488</ID>
              <Description>"Infinite Charge Shot"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Seven,game.exe,F3 0F 58 83 A8 35 00 00 48 8B 03 8B)
alloc(newmem,$1000,Seven)

label(code)
label(return)
label(Eight)

newmem:

code:
  movss xmm1,[Eight]
  movss [rbx+000035A8],xmm1
  addss xmm0,[rbx+000035A8]
  jmp return

Eight:
  dd (float)90

Seven:
  jmp newmem
  nop 3

return:
registersymbol(Seven)

[DISABLE]

Seven:
  db F3 0F 58 83 A8 35 00 00

unregistersymbol(Seven)
dealloc(newmem)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>2471</ID>
              <Description>"Infinite Items/Support"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Nine,game.exe,2B C7 89 84 29 C0 01 00 00)
registersymbol(Nine)

game.exe+FD50C:
  db 90 90

[DISABLE]

Nine:
  db 2B C7

unregistersymbol(Nine)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>2387</ID>
              <Description>"Instant Double Gear Cooldown"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Ten,game.exe,F3 0F 11 8B C0 04 00 00)
alloc(newmem,$1000,Ten)

label(code)
label(return)

newmem:

code:
  xorps xmm1,xmm1
  movss [rbx+000004C0],xmm1
  jmp return

Ten:
  jmp newmem
  nop 3

return:
registersymbol(Ten)

[DISABLE]

Ten:
  db F3 0F 11 8B C0 04 00 00

unregistersymbol(Ten)
dealloc(newmem)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>2384</ID>
              <Description>"Untouchable"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Eleven,game.exe,40 53 48 81 EC A0 00 00 00 8B)
registersymbol(Eleven)

game.exe+25CA70:
  db C3 90

[DISABLE]

Eleven:
  db 40 53

unregistersymbol(Eleven)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>2472</ID>
              <Description>"⬆If you fall into a pit, it will take a moment before you die."</Description>
              <Color>C0C0C0</Color>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
            <CheatEntry>
              <ID>2473</ID>
              <Description>"⬆Enable infinite jump to get back out, or wait until you respawn."</Description>
              <Color>C0C0C0</Color>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
            <CheatEntry>
              <ID>2386</ID>
              <Description>"Quick Kills"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Twelve,game.exe,01 91 3C 18 00 00 8B 81 3C 18 00 00 44)
alloc(newmem,$1000,Twelve)

label(code)
label(return)

newmem:

code:
  xor edx,edx
  mov [rcx+0000183C],edx
  jmp return

Twelve:
  jmp newmem
  nop

return:
registersymbol(Twelve)

[DISABLE]

Twelve:
  db 01 91 3C 18 00 00

unregistersymbol(Twelve)
dealloc(newmem)
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>2479</ID>
          <Description>"==== Extras ====="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>2517</ID>
              <Description>"Freeze Total Play Time"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Thirteen,game.exe,01 4F 08 B9 C4 E5 DF 0C)
registersymbol(Thirteen)

game.exe+FB789:
  db 90 90 90

[DISABLE]

Thirteen:
  db 01 4F 08

unregistersymbol(Thirteen)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>2480</ID>
              <Description>"Bolts"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[Two]+10</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>2482</ID>
              <Description>"1-UP"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[Two]+1C0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>2490</ID>
              <Description>"Energy Tank"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[Two]+1C8</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>2492</ID>
              <Description>"Weapon Tank"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[Two]+1D8</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>2493</ID>
              <Description>"Mystery Tank"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[Two]+1D0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>2494</ID>
              <Description>"Super Guard"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[Two]+1F0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>2497</ID>
              <Description>"Eddie Call"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[Two]+200</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>2498</ID>
              <Description>"Beat Call"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[Two]+208</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>2500</ID>
              <Description>"Pierce Protector"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[Two]+1E8</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Comments>Created by: Outrun
https://opencheattables.com</Comments>
</CheatTable>
