<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
  <CheatEntries>
    <CheatEntry>
      <ID>131</ID>
      <Description>"Ikaruga"</Description>
      <Options moHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <Color>C08000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(One,game.exe,03 58 14 6A 00)

alloc(newmem,$1000)
alloc(Two,4)

registersymbol(One)
registersymbol(Two)

label(code)
label(return)

Two:
  dd 0

newmem:
  cmp dword ptr [eax+204],0
  jne code
  mov [Two],eax

code:
  add ebx,[eax+14]
  push 00
  jmp return

One:
  jmp newmem

return:

[DISABLE]

One:
  db 03 58 14 6A 00

unregistersymbol(One)
unregistersymbol(Two)

dealloc(newmem)
dealloc(Two)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>2379</ID>
          <Description>"==== General ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>106</ID>
              <Description>"Freeze Time"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Three,game.exe,66 89 46 70 C6 46 6F 3C)
registersymbol(Three)

game.exe+2320F:
  db 90 90 90 90

[DISABLE]

Three:
  db 66 89 46 70

unregistersymbol(Three)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>99</ID>
              <Description>"Infinite Lives"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Four,game.exe,80 40 07 FF 79 4F)
registersymbol(Four)

game.exe+3C7EB:
  db 90 90 90 90

[DISABLE]

Four:
  db 80 40 07 FF

unregistersymbol(Four)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>114</ID>
              <Description>"Infinite Energy"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Five,game.exe,0F B7 58 0A 88 4C 24 0C)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  mov word ptr [eax+0A],78
  movzx ebx,word ptr [eax+0A]
  mov [esp+0C],cl
  jmp return

Five:
  jmp newmem
  nop 3

return:
registersymbol(Five)

[DISABLE]

Five:
  db 0F B7 58 0A 88 4C 24 0C

unregistersymbol(Five)
dealloc(newmem)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>126</ID>
              <Description>"Infinite Chain"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Six,game.exe,66 89 46 0C B0 01)
registersymbol(Six)

game.exe+1A4C2:
  db 90 90 90 90

[DISABLE]

Six:
  db 66 89 46 0C

unregistersymbol(Six)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>110</ID>
              <Description>"Infinite Credits"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Seven,game.exe,C8 88 41 2C 8B 41 60)
registersymbol(Seven)

game.exe+E844:
  db 90 90 90

[DISABLE]

Seven+01:
  db 88 41 2C

unregistersymbol(Seven)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>3006</ID>
              <Description>"Untouchable"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

{$lua}
  if untouchable ~= nil then
  untouchable.destroy()
  untouchable = nil
  end
  local proc = getOpenedProcessID()
  untouchable = createTimer()
  untouchable.Interval = 1000
  untouchable.OnTimer = function()
  if getOpenedProcessID() ~= proc then
  untouchable.destroy()
  untouchable = nil
  return
  end
  pcall(function()
  local a = getAddress('Two')
  if a then
  local base = readInteger(a)
  if base ~= 0 then
  writeBytes(base+0x3,8)
  writeBytes(base+0x5B,8)
  end
  end
  end)
  end
{$asm}

[DISABLE]

{$lua}
  if untouchable ~= nil then
  untouchable.destroy()
  untouchable = nil
  end
  pcall(function()
  local a = getAddress('Two')
  if a then
  local base = readInteger(a)
  if base ~= 0 then
  writeBytes(base+0x3,0)
  writeBytes(base+0x5B,0)
  end
  end
  end)
{$asm}
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>135</ID>
          <Description>"==== Player 1 ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>132</ID>
              <Description>"Score"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[Two]+14</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>2281</ID>
              <Description>"Lives"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>Byte</VariableType>
              <Address>[Two]+7</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>2286</ID>
              <Description>"Energy"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>2 Bytes</VariableType>
              <Address>[Two]+A</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>2292</ID>
              <Description>"Chain"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>2 Bytes</VariableType>
              <Address>[Two]+C</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>2278</ID>
          <Description>"==== Player 2 ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>2280</ID>
              <Description>"Score"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[Two]+6C</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>2283</ID>
              <Description>"Lives"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>Byte</VariableType>
              <Address>[Two]+59</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>2287</ID>
              <Description>"Energy"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>2 Bytes</VariableType>
              <Address>[Two]+62</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>2293</ID>
              <Description>"Chain"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>2 Bytes</VariableType>
              <Address>[Two]+64</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Comments>Created by: Outrun
https://opencheattables.com</Comments>
</CheatTable>
