<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
  <CheatEntries>
    <CheatEntry>
      <ID>35</ID>
      <Description>"Warning: Do not enable until the maze appears in the background."</Description>
      <Options moDeactivateChildrenAsWell="1"/>
      <Color>808080</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>2241</ID>
          <Description>"PAC-MAN 256"</Description>
          <Options moHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

{$lua}
  LaunchMonoDataCollector()
{$asm}

define(One,Player:Update+f2a)
define(Two,PowerUpGridItem:Update+4f0)
define(Three,Player:Update+5b9)
define(Four,Player:ProcessMove+197)

alloc(newmemOne,$1000)
alloc(newmemTwo,$1000)
alloc(newmemThree,$1000)
alloc(newmemFour,$1000)
alloc(Five,4)
alloc(Six,4)
alloc(Seven,1)
alloc(Eight,1)

registersymbol(One)
registersymbol(Two)
registersymbol(Three)
registersymbol(Four)
registersymbol(Five)
registersymbol(Six)
registersymbol(Seven)
registersymbol(Eight)

label(codeOne)
label(codeTwo)
label(codeThree)
label(codeFour)
label(returnOne)
label(returnTwo)
label(returnThree)
label(returnFour)
label(Nine)
label(Ten)
label(Eleven)
label(Twelve)

Five:
  dd 0

Six:
  dd 0

Seven:
  db 0

Eight:
  db 0

newmemOne:

codeOne:
  mov dword ptr [Five],edi
  fld dword ptr [edi+00000234]
  jmp returnOne

One:
  jmp newmemOne
  nop

returnOne:

newmemTwo:

codeTwo:
  mov dword ptr [Six],eax
  mov eax,[eax+7C]
  mov [ebp-000000B0],eax
  jmp returnTwo

Two:
  jmp newmemTwo
  nop 4

returnTwo:

newmemThree:
  cmp byte ptr [Seven],1
  jne codeThree
  movss xmm0,dword ptr [Nine]
  movss dword ptr [edi+000001C0],xmm0
  fld dword ptr [edi+000001C0]
  jmp returnThree

codeThree:
  movss xmm0,dword ptr [Ten]
  movss dword ptr [edi+000001C0],xmm0
  fld dword ptr [edi+000001C0]
  jmp returnThree

Nine:
  dd (float)28  //Change the value if you want a different zoom.

Ten:
  dd (float)18

Three:
  jmp newmemThree
  nop

returnThree:

newmemFour:
  cmp byte ptr [Eight],1
  jne codeFour
  movss xmm0,dword ptr [Eleven]
  movss dword ptr [esi+000001CC],xmm0
  fld dword ptr [esi+000001CC]
  jmp returnFour

codeFour:
  movss xmm0,dword ptr [Twelve]
  movss dword ptr [esi+000001CC],xmm0
  fld dword ptr [esi+000001CC]
  jmp returnFour

Eleven:
  dd (float)7.80000019  //Change the value if you want a different speed.

Twelve:
  dd (float)3.900000095

Four:
  jmp newmemFour
  nop

returnFour:

[DISABLE]

One:
  db D9 87 34 02 00 00

Two:
  db 8B 40 7C 89 85 50 FF FF FF

Three:
  db D9 87 C0 01 00 00

Four:
  db D9 86 CC 01 00 00

unregistersymbol(One)
unregistersymbol(Two)
unregistersymbol(Three)
unregistersymbol(Four)
unregistersymbol(Five)
unregistersymbol(Six)
unregistersymbol(Seven)
unregistersymbol(Eight)

dealloc(newmemOne)
dealloc(newmemTwo)
dealloc(newmemThree)
dealloc(newmemFour)
dealloc(Five)
dealloc(Six)
dealloc(Seven)
dealloc(Eight)
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>2235</ID>
              <Description>"==== General ===="</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <Color>C080FF</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>47</ID>
                  <Description>"No Glitch"</Description>
                  <Color>C08000</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

LM:UpdateBackBlocker:
  db C3

[DISABLE]

LM:UpdateBackBlocker:
  db 55
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>39</ID>
                  <Description>"Untouchable"</Description>
                  <Color>C08000</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

define(Thirteen,LM:get_stealthActive+1a)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  jne LM:get_stealthActive+39
  sub esp,0C
  jmp return

Thirteen:
  jmp newmem

return:
registersymbol(Thirteen)

[DISABLE]

Thirteen:
  db 74 1D 83 EC 0C

unregistersymbol(Thirteen)
dealloc(newmem)
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>48</ID>
                  <Description>"⬆Disable, or enter the glitch to die."</Description>
                  <Color>C0C0C0</Color>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>49</ID>
                  <Description>"⬆Uses the stealth power-up; collecting stealth while active will have the opposite effect."</Description>
                  <Color>C0C0C0</Color>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>2234</ID>
                  <Description>"Maze Zoom"</Description>
                  <Color>C08000</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

Seven:
  db 1

[DISABLE]

Seven:
  db 0
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>2247</ID>
                  <Description>"Increase Speed"</Description>
                  <Color>C08000</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

Eight:
  db 1

[DISABLE]

Eight:
  db 0
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>2240</ID>
              <Description>"==== Extras ====="</Description>
              <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
              <Color>C080FF</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>32</ID>
                  <Description>"Coins"</Description>
                  <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>C08000</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[Six]+7C</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>38</ID>
                  <Description>"⬆Open the power-ups menu to populate total coins."</Description>
                  <Color>C0C0C0</Color>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>17</ID>
                  <Description>"Pac-Dot Chain"</Description>
                  <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>C08000</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[Five]+220</Address>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Comments>Created by: Outrun
https://opencheattables.com</Comments>
</CheatTable>
