<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
  <CheatEntries>
    <CheatEntry>
      <ID>48</ID>
      <Description>"Injustice: Gods Among Us Ultimate Edition"</Description>
      <Options moHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <Color>C08000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(One,Injustice.exe,F3 0F 11 84 86 84 03 00 00)
aobscanmodule(Two,Injustice.exe,F3 0F 10 89 F0 02 00 00)

alloc(newmemOne,$1000)
alloc(newmemTwo,$1000)
alloc(Three,1)
alloc(Four,1)
alloc(Five,1)
alloc(Six,1)
alloc(Seven,1)
alloc(Eight,1)
alloc(Nine,1)
alloc(Ten,1)

registersymbol(One)
registersymbol(Two)
registersymbol(Three)
registersymbol(Four)
registersymbol(Five)
registersymbol(Six)
registersymbol(Seven)
registersymbol(Eight)
registersymbol(Nine)
registersymbol(Ten)

label(codeOne)
label(codeTwo)
label(codeThree)
label(codeFour)
label(codeFive)
label(codeSix)
label(codeSeven)
label(codeEight)
label(returnOne)
label(returnTwo)
label(Eleven)
label(Twelve)

Three:
  db 0

Four:
  db 0

Five:
  db 0

Six:
  db 0

Seven:
  db 0

Eight:
  db 0

Nine:
  db 0

Ten:
  db 0

newmemOne:
  cmp byte ptr [ecx+45C],40
  jne codeOne
  cmp byte ptr [Three],1
  je codeTwo
  cmp byte ptr [Five],1
  je codeThree
  jmp codeFour

codeOne:
  cmp byte ptr [Four],1
  je codeTwo
  cmp byte ptr [Six],1
  je codeThree
  jmp codeFour

codeTwo:
  movss xmm0,[Eleven]
  jmp codeFour

codeThree:
  xorps xmm0,xmm0

codeFour:
  movss [esi+eax*4+00000384],xmm0
  jmp returnOne

Eleven:
  dd (float)1

One:
  jmp newmemOne
  nop 4

returnOne:

newmemTwo:
  cmp [ecx+4],0
  jne codeFive
  cmp byte ptr [Seven],1
  je codeSix
  cmp byte ptr [Nine],1
  je codeSeven
  jmp codeEight

codeFive:
  cmp byte ptr [Eight],1
  je codeSix
  cmp byte ptr [Ten],1
  je codeSeven
  jmp codeEight

codeSix:
  mov eax,[Twelve]
  mov [ecx+000002F0],eax
  jmp codeEight

codeSeven:
  xorps xmm1,xmm1
  movss dword ptr [ecx+000002F0],xmm1

codeEight:
  movss xmm1,[ecx+000002F0]
  jmp returnTwo

Twelve:
  dd (float)1

Two:
  jmp newmemTwo
  nop 3

returnTwo:

[DISABLE]

One:
  db F3 0F 11 84 86 84 03 00 00

Two:
  db F3 0F 10 89 F0 02 00 00

unregistersymbol(One)
unregistersymbol(Two)
unregistersymbol(Three)
unregistersymbol(Four)
unregistersymbol(Five)
unregistersymbol(Six)
unregistersymbol(Seven)
unregistersymbol(Eight)
unregistersymbol(Nine)
unregistersymbol(Ten)

dealloc(newmemOne)
dealloc(newmemTwo)
dealloc(Three)
dealloc(Four)
dealloc(Five)
dealloc(Six)
dealloc(Seven)
dealloc(Eight)
dealloc(Nine)
dealloc(Ten)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>53</ID>
          <Description>"==== Player 1 ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>61</ID>
              <Description>"Freeze Time"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Eleven,Injustice.exe,89 90 80 03 00 00)
registersymbol(Eleven)

Injustice.exe+A56EBA:
  db 90 90 90 90 90 90

[DISABLE]

Eleven:
  db 89 90 80 03 00 00

unregistersymbol(Eleven)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>49</ID>
              <Description>"Infinite Health"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Three:
  db 1

[DISABLE]

Three:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>57</ID>
              <Description>"Infinite Super"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Seven:
  db 1

[DISABLE]

Seven:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>60</ID>
              <Description>"Opponent Zero Super"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Ten:
  db 1

[DISABLE]

Ten:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>52</ID>
              <Description>"Quick Win"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Six:
  db 1

[DISABLE]

Six:
  db 0
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>54</ID>
          <Description>"==== Player 2 ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>50</ID>
              <Description>"Infinite Health"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Four:
  db 1

[DISABLE]

Four:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>58</ID>
              <Description>"Infinite Super"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Eight:
  db 1

[DISABLE]

Eight:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>59</ID>
              <Description>"Opponent Zero Super"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Nine:
  db 1

[DISABLE]

Nine:
  db 0
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>51</ID>
              <Description>"Quick Win"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

Five:
  db 1

[DISABLE]

Five:
  db 0
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>63</ID>
          <Description>"==== Extras ====="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>64</ID>
              <Description>"Armory Keys"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Injustice.exe+30C9D78</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>62</ID>
              <Description>"Access Cards"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>Injustice.exe+30C9D7C</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Comments>Created by: Outrun
https://opencheattables.com</Comments>
</CheatTable>
