<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
  <CheatEntries>
    <CheatEntry>
      <ID>1</ID>
      <Description>"==== General ===="</Description>
      <Options moDeactivateChildrenAsWell="1"/>
      <Color>C080FF</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>9</ID>
          <Description>"Infinite Credits"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

aobscanmodule(One,demonstar.exe,89 05 8E 52 49 01)
registersymbol(One)

demonstar.exe+324A4:
  db 90 90 90 90 90 90

[DISABLE]

One:
  db 89 05 8E 52 49 01

unregistersymbol(One)
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>13</ID>
          <Description>"Infinite Lives"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

aobscanmodule(Two,demonstar.exe,FF 49 44 BA FF FF FF FF)
registersymbol(Two)

demonstar.exe+2D4BA:
  db 90 90 90

[DISABLE]

Two:
  db FF 49 44

unregistersymbol(Two)
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>0</ID>
          <Description>"Infinite Shield"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

aobscanmodule(Three,demonstar.exe,29 51 40 48 63 05 7D 7D 49 01)
registersymbol(Three)

demonstar.exe+2EBA1:
  db 90 90 90

[DISABLE]

Three:
  db 29 51 40

unregistersymbol(Three)
dealloc(newmem)
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>21</ID>
          <Description>"Infinite Bombs"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

aobscanmodule(Four,demonstar.exe,FF 8B D4 07 00 00 48 83 C4 30 5B C3 CC)
aobscanmodule(Five,demonstar.exe,FF 8B D4 07 00 00 C7)

registersymbol(Four)
registersymbol(Five)

demonstar.exe+2F989:
  db 90 90 90 90 90 90

demonstar.exe+2F943:
  db 90 90 90 90 90 90

[DISABLE]

Four:
  db FF 8B D4 07 00 00

Five:
  db FF 8B D4 07 00 00

unregistersymbol(Four)
unregistersymbol(Five)
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>25</ID>
          <Description>"Untouchable"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

aobscanmodule(Six,demonstar.exe,0F 85 A1 00 00 00 F2)
alloc(newmem,$1000,Six)

label(code)
label(return)

newmem:

code:
  je demonstar.exe+2F70E
  jmp return

Six:
  jmp newmem
  nop

return:
registersymbol(Six)

[DISABLE]

Six:
  db 0F 85 A1 00 00 00

unregistersymbol(Six)
dealloc(newmem)
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>41</ID>
          <Description>"⬆Safe from everything but enemy shots."</Description>
          <Color>C0C0C0</Color>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
        <CheatEntry>
          <ID>40</ID>
          <Description>"⬆Only enable while your ship is not blinking."</Description>
          <Color>C0C0C0</Color>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
        <CheatEntry>
          <ID>32</ID>
          <Description>"Quick Kills"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

aobscanmodule(Seven,demonstar.exe,83 7E 38 00 7F 22)
alloc(newmem,$1000,Seven)

label(code)
label(return)

newmem:
  cmp dword ptr [rsi+38],9
  jbe code
  mov dword ptr [rsi+38],9

code:
  cmp dword ptr [rsi+38],00
  jg demonstar.exe+14F93
  jmp return

Seven:
  jmp newmem
  nop

return:
registersymbol(Seven)

[DISABLE]

Seven:
  db 83 7E 38 00 7F 22

unregistersymbol(Seven)
dealloc(newmem)
</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>2</ID>
      <Description>"==== Player 1 ===="</Description>
      <Options moDeactivateChildrenAsWell="1"/>
      <Color>C080FF</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>14</ID>
          <Description>"Score"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
          <Color>C08000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>demonstar.exe+14C7948</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>16</ID>
          <Description>"High Score"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
          <Color>C08000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>demonstar.exe+15776C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>10</ID>
          <Description>"Credits"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
          <Color>C08000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>demonstar.exe+14C7738</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>11</ID>
          <Description>"Lives"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
          <Color>C08000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>demonstar.exe+14C7954</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>6</ID>
          <Description>"Shield"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
          <Color>C08000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>demonstar.exe+14C7950</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>18</ID>
          <Description>"Bombs"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
          <Color>C08000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>demonstar.exe+14C80E4</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>3</ID>
      <Description>"==== Player 2 ===="</Description>
      <Options moDeactivateChildrenAsWell="1"/>
      <Color>C080FF</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>20</ID>
          <Description>"Score"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
          <Color>C08000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>demonstar.exe+14C81B0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>12</ID>
          <Description>"Lives"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
          <Color>C08000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>demonstar.exe+14C81BC</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>7</ID>
          <Description>"Shield"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
          <Color>C08000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>demonstar.exe+14C81B8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>19</ID>
          <Description>"Bombs"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
          <Color>C08000</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>demonstar.exe+14C894C</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>35</ID>
      <Description>"==== Extras ====="</Description>
      <Options moDeactivateChildrenAsWell="1"/>
      <Color>C080FF</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>39</ID>
          <Description>"Screen Damage"</Description>
          <Color>C08000</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

aobscanmodule(Eight,demonstar.exe,83 3D 2B 9C 4A 01 01)
alloc(newmem,$1000,Eight)

label(code)
label(return)

newmem:

code:
  cmp dword ptr [demonstar.exe+14C6928],00
  jmp return

Eight:
  jmp newmem
  nop 2

return:
registersymbol(Eight)

[DISABLE]

Eight:
  db 83 3D 2B 9C 4A 01 01

unregistersymbol(Eight)
dealloc(newmem)
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>36</ID>
          <Description>"⬆Prevents the screen from flashing whenever you take damage."</Description>
          <Color>C0C0C0</Color>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Comments>Created by: Outrun
https://opencheattables.com</Comments>
</CheatTable>
