<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
  <CheatEntries>
    <CheatEntry>
      <ID>50</ID>
      <Description>"x100 coins"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscan(test,03 C6 89 47 4C)

alloc(newmem,$1000,test)

label(code)
label(return)

newmem:

code:
  mov ecx,esi           // copy pickup value to temporary register
  imul ecx,ecx,64      // multiply pickup by 100
  add eax,ecx           // add to current balance (eax already has current money)
  mov [rdi+4C],eax      // store result
  jmp return

test:
  jmp newmem
return:

registersymbol(test)

[DISABLE]

test:
  db 03 C6 89 47 4C

unregistersymbol(test)
dealloc(newmem)
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>53</ID>
      <Description>"x1k coins"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscan(test,03 C6 89 47 4C)

alloc(newmem,$1000,test)

label(code)
label(return)

newmem:

code:
  mov ecx,esi           // copy pickup value to temporary register
  imul ecx,ecx,3E8      // multiply pickup by 100
  add eax,ecx           // add to current balance (eax already has current money)
  mov [rdi+4C],eax      // store result
  jmp return

test:
  jmp newmem
return:

registersymbol(test)

[DISABLE]

test:
  db 03 C6 89 47 4C

unregistersymbol(test)
dealloc(newmem)
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>52</ID>
      <Description>"x100k coins"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscan(test,03 C6 89 47 4C)

alloc(newmem,$1000,test)

label(code)
label(return)

newmem:

code:
  mov ecx,esi           // copy pickup value to temporary register
  imul ecx,ecx,186A0      // multiply pickup by 100
  add eax,ecx           // add to current balance (eax already has current money)
  mov [rdi+4C],eax      // store result
  jmp return

test:
  jmp newmem
return:

registersymbol(test)

[DISABLE]

test:
  db 03 C6 89 47 4C

unregistersymbol(test)
dealloc(newmem)
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>51</ID>
      <Description>"x100m coins"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscan(test,03 C6 89 47 4C)

alloc(newmem,$1000,test)

label(code)
label(return)

newmem:

code:
  mov ecx,esi           // copy pickup value to temporary register
  imul ecx,ecx,5F5E100      // multiply pickup by 100
  add eax,ecx           // add to current balance (eax already has current money)
  mov [rdi+4C],eax      // store result
  jmp return

test:
  jmp newmem
return:

registersymbol(test)

[DISABLE]

test:
  db 03 C6 89 47 4C

unregistersymbol(test)
dealloc(newmem)
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>54</ID>
      <Description>"x100 stars"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : BerryBerryBerryBerryBerryBerryBerryBerryBerry.exe
  Version: 
  Date   : 2026-02-05
  Author : savag

  This script does blah blah blah
}

[ENABLE]

aobscan(test4,03 C6 89 47 54) // should be unique
alloc(newmem,$1000,test4)

label(code)
label(return)

newmem:

code:
  mov ecx,esi
  imul ecx,ecx,64
  add eax,ecx
  mov [rdi+54],eax
  jmp return

test4:
  jmp newmem
return:
registersymbol(test4)

[DISABLE]

test4:
  db 03 C6 89 47 54

unregistersymbol(test4)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: PlayerStats:IncreaseStarOrbs+1a

1EB32C04B5C: 00 00                          - add [rax],al
1EB32C04B5E: 00 00                          - add [rax],al
PlayerStats:IncreaseStarOrbs: 55                             - push rbp
PlayerStats:IncreaseStarOrbs+1: 48 8B EC                       - mov rbp,rsp
PlayerStats:IncreaseStarOrbs+4: 48 83 EC 30                    - sub rsp,30
PlayerStats:IncreaseStarOrbs+8: 48 89 75 F0                    - mov [rbp-10],rsi
PlayerStats:IncreaseStarOrbs+c: 48 89 7D F8                    - mov [rbp-08],rdi
PlayerStats:IncreaseStarOrbs+10: 48 8B F9                       - mov rdi,rcx
PlayerStats:IncreaseStarOrbs+13: 48 8B F2                       - mov rsi,rdx
PlayerStats:IncreaseStarOrbs+16: 48 63 47 54                    - movsxd  rax,dword ptr [rdi+54]
// ---------- INJECTING HERE ----------
PlayerStats:IncreaseStarOrbs+1a: 03 C6                          - add eax,esi
// ---------- DONE INJECTING  ----------
PlayerStats:IncreaseStarOrbs+1c: 89 47 54                       - mov [rdi+54],eax
PlayerStats:IncreaseStarOrbs+1f: 48 B8 40 85 09 D6 E9 01 00 00  - mov rax,000001E9D6098540
PlayerStats:IncreaseStarOrbs+29: 48 8B 00                       - mov rax,[rax]
PlayerStats:IncreaseStarOrbs+2c: 48 8B C8                       - mov rcx,rax
PlayerStats:IncreaseStarOrbs+2f: 83 38 00                       - cmp dword ptr [rax],00
PlayerStats:IncreaseStarOrbs+32: 48 8D 6D 00                    - lea rbp,[rbp+00]
PlayerStats:IncreaseStarOrbs+36: 49 BB 40 4C C0 32 EB 01 00 00  - mov r11,HudManager:PlayFeedback_SeedHeldPickUp
PlayerStats:IncreaseStarOrbs+40: 41 FF D3                       - call r11
PlayerStats:IncreaseStarOrbs+43: 48 B9 58 0B EE F1 EA 01 00 00  - mov rcx,000001EAF1EE0B58
PlayerStats:IncreaseStarOrbs+4d: 90                             - nop 
}
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>4</ID>
      <Description>"x1k stars"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : BerryBerryBerryBerryBerryBerryBerryBerryBerry.exe
  Version: 
  Date   : 2026-02-05
  Author : savag

  This script does blah blah blah
}

[ENABLE]

aobscan(test4,03 C6 89 47 54) // should be unique
alloc(newmem,$1000,test4)

label(code)
label(return)

newmem:

code:
  mov ecx,esi
  imul ecx,ecx,3E8
  add eax,ecx
  mov [rdi+54],eax
  jmp return

test4:
  jmp newmem
return:
registersymbol(test4)

[DISABLE]

test4:
  db 03 C6 89 47 54

unregistersymbol(test4)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: PlayerStats:IncreaseStarOrbs+1a

1EB32C04B5C: 00 00                          - add [rax],al
1EB32C04B5E: 00 00                          - add [rax],al
PlayerStats:IncreaseStarOrbs: 55                             - push rbp
PlayerStats:IncreaseStarOrbs+1: 48 8B EC                       - mov rbp,rsp
PlayerStats:IncreaseStarOrbs+4: 48 83 EC 30                    - sub rsp,30
PlayerStats:IncreaseStarOrbs+8: 48 89 75 F0                    - mov [rbp-10],rsi
PlayerStats:IncreaseStarOrbs+c: 48 89 7D F8                    - mov [rbp-08],rdi
PlayerStats:IncreaseStarOrbs+10: 48 8B F9                       - mov rdi,rcx
PlayerStats:IncreaseStarOrbs+13: 48 8B F2                       - mov rsi,rdx
PlayerStats:IncreaseStarOrbs+16: 48 63 47 54                    - movsxd  rax,dword ptr [rdi+54]
// ---------- INJECTING HERE ----------
PlayerStats:IncreaseStarOrbs+1a: 03 C6                          - add eax,esi
// ---------- DONE INJECTING  ----------
PlayerStats:IncreaseStarOrbs+1c: 89 47 54                       - mov [rdi+54],eax
PlayerStats:IncreaseStarOrbs+1f: 48 B8 40 85 09 D6 E9 01 00 00  - mov rax,000001E9D6098540
PlayerStats:IncreaseStarOrbs+29: 48 8B 00                       - mov rax,[rax]
PlayerStats:IncreaseStarOrbs+2c: 48 8B C8                       - mov rcx,rax
PlayerStats:IncreaseStarOrbs+2f: 83 38 00                       - cmp dword ptr [rax],00
PlayerStats:IncreaseStarOrbs+32: 48 8D 6D 00                    - lea rbp,[rbp+00]
PlayerStats:IncreaseStarOrbs+36: 49 BB 40 4C C0 32 EB 01 00 00  - mov r11,HudManager:PlayFeedback_SeedHeldPickUp
PlayerStats:IncreaseStarOrbs+40: 41 FF D3                       - call r11
PlayerStats:IncreaseStarOrbs+43: 48 B9 58 0B EE F1 EA 01 00 00  - mov rcx,000001EAF1EE0B58
PlayerStats:IncreaseStarOrbs+4d: 90                             - nop 
}
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>55</ID>
      <Description>"x100k stars"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : BerryBerryBerryBerryBerryBerryBerryBerryBerry.exe
  Version: 
  Date   : 2026-02-05
  Author : savag

  This script does blah blah blah
}

[ENABLE]

aobscan(test4,03 C6 89 47 54) // should be unique
alloc(newmem,$1000,test4)

label(code)
label(return)

newmem:

code:
  mov ecx,esi
  imul ecx,ecx,186A0
  add eax,ecx
  mov [rdi+54],eax
  jmp return

test4:
  jmp newmem
return:
registersymbol(test4)

[DISABLE]

test4:
  db 03 C6 89 47 54

unregistersymbol(test4)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: PlayerStats:IncreaseStarOrbs+1a

1EB32C04B5C: 00 00                          - add [rax],al
1EB32C04B5E: 00 00                          - add [rax],al
PlayerStats:IncreaseStarOrbs: 55                             - push rbp
PlayerStats:IncreaseStarOrbs+1: 48 8B EC                       - mov rbp,rsp
PlayerStats:IncreaseStarOrbs+4: 48 83 EC 30                    - sub rsp,30
PlayerStats:IncreaseStarOrbs+8: 48 89 75 F0                    - mov [rbp-10],rsi
PlayerStats:IncreaseStarOrbs+c: 48 89 7D F8                    - mov [rbp-08],rdi
PlayerStats:IncreaseStarOrbs+10: 48 8B F9                       - mov rdi,rcx
PlayerStats:IncreaseStarOrbs+13: 48 8B F2                       - mov rsi,rdx
PlayerStats:IncreaseStarOrbs+16: 48 63 47 54                    - movsxd  rax,dword ptr [rdi+54]
// ---------- INJECTING HERE ----------
PlayerStats:IncreaseStarOrbs+1a: 03 C6                          - add eax,esi
// ---------- DONE INJECTING  ----------
PlayerStats:IncreaseStarOrbs+1c: 89 47 54                       - mov [rdi+54],eax
PlayerStats:IncreaseStarOrbs+1f: 48 B8 40 85 09 D6 E9 01 00 00  - mov rax,000001E9D6098540
PlayerStats:IncreaseStarOrbs+29: 48 8B 00                       - mov rax,[rax]
PlayerStats:IncreaseStarOrbs+2c: 48 8B C8                       - mov rcx,rax
PlayerStats:IncreaseStarOrbs+2f: 83 38 00                       - cmp dword ptr [rax],00
PlayerStats:IncreaseStarOrbs+32: 48 8D 6D 00                    - lea rbp,[rbp+00]
PlayerStats:IncreaseStarOrbs+36: 49 BB 40 4C C0 32 EB 01 00 00  - mov r11,HudManager:PlayFeedback_SeedHeldPickUp
PlayerStats:IncreaseStarOrbs+40: 41 FF D3                       - call r11
PlayerStats:IncreaseStarOrbs+43: 48 B9 58 0B EE F1 EA 01 00 00  - mov rcx,000001EAF1EE0B58
PlayerStats:IncreaseStarOrbs+4d: 90                             - nop 
}
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>6</ID>
      <Description>"upgrades cost 0"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : BerryBerryBerryBerryBerryBerryBerryBerryBerry.exe
  Version: 
  Date   : 2026-02-05
  Author : savag

  This script does blah blah blah
}

[ENABLE]

aobscan(test6,2B C6 89 47 48 48 63 47 48) // should be unique
alloc(newmem,$1000,test6)

label(code)
label(return)

newmem:

code:
  sub eax,0
  mov [rdi+48],eax
  jmp return

test6:
  jmp newmem
return:
registersymbol(test6)

[DISABLE]

test6:
  db 2B C6 89 47 48

unregistersymbol(test6)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: PlayerStats:SpendMoney+17

1EB32BCA948: 00 00                 - add [rax],al
1EB32BCA94A: 00 00                 - add [rax],al
1EB32BCA94C: 00 00                 - add [rax],al
1EB32BCA94E: 00 00                 - add [rax],al
PlayerStats:SpendMoney: 48 83 EC 18           - sub rsp,18
PlayerStats:SpendMoney+4: 48 89 34 24           - mov [rsp],rsi
PlayerStats:SpendMoney+8: 48 89 7C 24 08        - mov [rsp+08],rdi
PlayerStats:SpendMoney+d: 48 8B F9              - mov rdi,rcx
PlayerStats:SpendMoney+10: 48 8B F2              - mov rsi,rdx
PlayerStats:SpendMoney+13: 48 63 47 48           - movsxd  rax,dword ptr [rdi+48]
// ---------- INJECTING HERE ----------
PlayerStats:SpendMoney+17: 2B C6                 - sub eax,esi
// ---------- DONE INJECTING  ----------
PlayerStats:SpendMoney+19: 89 47 48              - mov [rdi+48],eax
PlayerStats:SpendMoney+1c: 48 63 47 48           - movsxd  rax,dword ptr [rdi+48]
PlayerStats:SpendMoney+20: 85 C0                 - test eax,eax
PlayerStats:SpendMoney+22: 7D 07                 - jnl PlayerStats:SpendMoney+2b
PlayerStats:SpendMoney+24: C7 47 48 00 00 00 00  - mov [rdi+48],00000000
PlayerStats:SpendMoney+2b: 48 8B 87 D8 01 00 00  - mov rax,[rdi+000001D8]
PlayerStats:SpendMoney+32: 48 63 CE              - movsxd  rcx,esi
PlayerStats:SpendMoney+35: 48 03 C1              - add rax,rcx
PlayerStats:SpendMoney+38: 48 89 87 D8 01 00 00  - mov [rdi+000001D8],rax
PlayerStats:SpendMoney+3f: 48 8B 34 24           - mov rsi,[rsp]
}
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>7</ID>
      <Description>"star upgrades cost 0"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : BerryBerryBerryBerryBerryBerryBerryBerryBerry.exe
  Version: 
  Date   : 2026-02-05
  Author : savag

  This script does blah blah blah
}

[ENABLE]

aobscan(test7,2B C6 89 47 54) // should be unique
alloc(newmem,$1000,test7)

label(code)
label(return)

newmem:

code:
  sub eax,0
  mov [rdi+54],eax
  jmp return

test7:
  jmp newmem
return:
registersymbol(test7)

[DISABLE]

test7:
  db 2B C6 89 47 54

unregistersymbol(test7)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: PlayerStats:SpendStarOrbs+1a

1EB32C0BBAC: 00 00                          - add [rax],al
1EB32C0BBAE: 00 00                          - add [rax],al
PlayerStats:SpendStarOrbs: 55                             - push rbp
PlayerStats:SpendStarOrbs+1: 48 8B EC                       - mov rbp,rsp
PlayerStats:SpendStarOrbs+4: 48 83 EC 30                    - sub rsp,30
PlayerStats:SpendStarOrbs+8: 48 89 75 F0                    - mov [rbp-10],rsi
PlayerStats:SpendStarOrbs+c: 48 89 7D F8                    - mov [rbp-08],rdi
PlayerStats:SpendStarOrbs+10: 48 8B F9                       - mov rdi,rcx
PlayerStats:SpendStarOrbs+13: 48 8B F2                       - mov rsi,rdx
PlayerStats:SpendStarOrbs+16: 48 63 47 54                    - movsxd  rax,dword ptr [rdi+54]
// ---------- INJECTING HERE ----------
PlayerStats:SpendStarOrbs+1a: 2B C6                          - sub eax,esi
// ---------- DONE INJECTING  ----------
PlayerStats:SpendStarOrbs+1c: 89 47 54                       - mov [rdi+54],eax
PlayerStats:SpendStarOrbs+1f: 48 B9 58 0B EE F1 EA 01 00 00  - mov rcx,000001EAF1EE0B58
PlayerStats:SpendStarOrbs+29: 48 8D 64 24 00                 - lea rsp,[rsp+00]
PlayerStats:SpendStarOrbs+2e: 49 BB 00 10 93 02 E8 01 00 00  - mov r11,System.Object:__icall_wrapper_ves_icall_object_new_specific
PlayerStats:SpendStarOrbs+38: 41 FF D3                       - call r11
PlayerStats:SpendStarOrbs+3b: 48 8B D0                       - mov rdx,rax
PlayerStats:SpendStarOrbs+3e: C7 42 20 00 00 00 00           - mov [rdx+20],00000000
PlayerStats:SpendStarOrbs+45: 48 89 7A 18                    - mov [rdx+18],rdi
PlayerStats:SpendStarOrbs+49: 48 8B CF                       - mov rcx,rdi
PlayerStats:SpendStarOrbs+4c: 66 90                          - nop 2
}
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>13</ID>
      <Description>"100% gold berry chance (buy upg)"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : BerryBerryBerryBerryBerryBerryBerryBerryBerry.exe
  Version: 
  Date   : 2026-02-05
  Author : savag

  This script does blah blah blah
}

[ENABLE]

aobscan(test9,F3 0F 11 A8 BC 00 00 00) // should be unique
alloc(newmem,$1000,test9)
alloc(floatValue, 4)

label(code)
label(return)

floatValue:
dd (float)100.0

newmem:

code:
  movss xmm5,[floatValue]
  movss [rax+000000BC],xmm5
  jmp return

test9:
  jmp newmem
  nop 3
return:
registersymbol(test9)

[DISABLE]

test9:
  db F3 0F 11 A8 BC 00 00 00

unregistersymbol(test9)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: UpgradeTreeManager:UnlockUpgrade+4b4

UpgradeTreeManager:UnlockUpgrade+488: 48 8B C8                       - mov rcx,rax
UpgradeTreeManager:UnlockUpgrade+48b: 83 38 00                       - cmp dword ptr [rax],00
UpgradeTreeManager:UnlockUpgrade+48e: 49 BB A0 36 BD 32 EB 01 00 00  - mov r11,System.Collections.Generic.List`1[System.Single]:get_Item
UpgradeTreeManager:UnlockUpgrade+498: 41 FF D3                       - call r11
UpgradeTreeManager:UnlockUpgrade+49b: F3 0F 5A C8                    - cvtss2sd xmm1,xmm0
UpgradeTreeManager:UnlockUpgrade+49f: 48 8B 45 D8                    - mov rax,[rbp-28]
UpgradeTreeManager:UnlockUpgrade+4a3: 48 8B 4D D0                    - mov rcx,[rbp-30]
UpgradeTreeManager:UnlockUpgrade+4a7: F2 0F 10 45 C8                 - movsd xmm0,[rbp-38]
UpgradeTreeManager:UnlockUpgrade+4ac: F2 0F 58 C1                    - addsd xmm0,xmm1
UpgradeTreeManager:UnlockUpgrade+4b0: F2 0F 5A E8                    - cvtsd2ss xmm5,xmm0
// ---------- INJECTING HERE ----------
UpgradeTreeManager:UnlockUpgrade+4b4: F3 0F 11 A8 BC 00 00 00        - movss [rax+000000BC],xmm5
// ---------- DONE INJECTING  ----------
UpgradeTreeManager:UnlockUpgrade+4bc: E9 97 07 00 00                 - jmp UpgradeTreeManager:UnlockUpgrade+c58
UpgradeTreeManager:UnlockUpgrade+4c1: 48 B8 30 1D CB E4 EA 01 00 00  - mov rax,000001EAE4CB1D30
UpgradeTreeManager:UnlockUpgrade+4cb: 48 8B 00                       - mov rax,[rax]
UpgradeTreeManager:UnlockUpgrade+4ce: 48 8B C8                       - mov rcx,rax
UpgradeTreeManager:UnlockUpgrade+4d1: 48 89 4D D0                    - mov [rbp-30],rcx
UpgradeTreeManager:UnlockUpgrade+4d5: 48 89 45 D8                    - mov [rbp-28],rax
UpgradeTreeManager:UnlockUpgrade+4d9: F3 0F 10 80 C0 00 00 00        - movss xmm0,[rax+000000C0]
UpgradeTreeManager:UnlockUpgrade+4e1: F3 0F 5A C0                    - cvtss2sd xmm0,xmm0
UpgradeTreeManager:UnlockUpgrade+4e5: F2 0F 11 45 C8                 - movsd [rbp-38],xmm0
UpgradeTreeManager:UnlockUpgrade+4ea: 49 8B 87 90 00 00 00           - mov rax,[r15+00000090]
}
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>48</ID>
      <Description>"Vacuum Capacity"</Description>
      <Options moHideChildren="1"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>26</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A3B8</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>464</Offset>
            <Offset>3C8</Offset>
            <Offset>3F0</Offset>
            <Offset>0</Offset>
            <Offset>18</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>27</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A398</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>464</Offset>
            <Offset>3C8</Offset>
            <Offset>3F0</Offset>
            <Offset>0</Offset>
            <Offset>20</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>28</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A398</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>2F0</Offset>
            <Offset>C0</Offset>
            <Offset>0</Offset>
            <Offset>A8</Offset>
            <Offset>20</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>29</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A398</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>2F0</Offset>
            <Offset>C0</Offset>
            <Offset>20</Offset>
            <Offset>B0</Offset>
            <Offset>20</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>30</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A398</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>2F0</Offset>
            <Offset>C0</Offset>
            <Offset>40</Offset>
            <Offset>B8</Offset>
            <Offset>20</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>31</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A3B8</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>2F0</Offset>
            <Offset>228</Offset>
            <Offset>0</Offset>
            <Offset>98</Offset>
            <Offset>18</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>32</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A3B8</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>2F0</Offset>
            <Offset>228</Offset>
            <Offset>60</Offset>
            <Offset>B0</Offset>
            <Offset>18</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>33</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A398</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>2F0</Offset>
            <Offset>228</Offset>
            <Offset>80</Offset>
            <Offset>B8</Offset>
            <Offset>20</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>34</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A398</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>2F0</Offset>
            <Offset>228</Offset>
            <Offset>40</Offset>
            <Offset>70</Offset>
            <Offset>20</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>35</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A3B8</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>2F0</Offset>
            <Offset>228</Offset>
            <Offset>80</Offset>
            <Offset>80</Offset>
            <Offset>18</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>36</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A398</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>2F0</Offset>
            <Offset>228</Offset>
            <Offset>0</Offset>
            <Offset>58</Offset>
            <Offset>20</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>37</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A3B8</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>2F0</Offset>
            <Offset>228</Offset>
            <Offset>40</Offset>
            <Offset>68</Offset>
            <Offset>18</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>38</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A3B8</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>2F0</Offset>
            <Offset>228</Offset>
            <Offset>0</Offset>
            <Offset>50</Offset>
            <Offset>18</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>39</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A398</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>2F0</Offset>
            <Offset>228</Offset>
            <Offset>20</Offset>
            <Offset>58</Offset>
            <Offset>20</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>40</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A3B8</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>2F0</Offset>
            <Offset>228</Offset>
            <Offset>60</Offset>
            <Offset>68</Offset>
            <Offset>18</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>41</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A398</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>2F0</Offset>
            <Offset>228</Offset>
            <Offset>80</Offset>
            <Offset>70</Offset>
            <Offset>20</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>42</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A3B8</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>2F0</Offset>
            <Offset>228</Offset>
            <Offset>20</Offset>
            <Offset>48</Offset>
            <Offset>18</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>43</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A398</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>2F0</Offset>
            <Offset>228</Offset>
            <Offset>40</Offset>
            <Offset>50</Offset>
            <Offset>20</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>44</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A3B8</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>2F0</Offset>
            <Offset>228</Offset>
            <Offset>80</Offset>
            <Offset>60</Offset>
            <Offset>18</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>45</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A3B8</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>2F0</Offset>
            <Offset>3F0</Offset>
            <Offset>0</Offset>
            <Offset>18</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>46</ID>
          <Description>"pointerscan result"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>"UnityPlayer.dll"+01F7A398</Address>
          <Offsets>
            <Offset>100</Offset>
            <Offset>0</Offset>
            <Offset>2F0</Offset>
            <Offset>3F0</Offset>
            <Offset>0</Offset>
            <Offset>20</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>145</ID>
      <Description>"NG+ Mods"</Description>
      <Options moHideChildren="1"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry NoCheckbox="1">
          <ID>116</ID>
          <Description>"(Change All To 0 And End Day To Exit NG+)"</Description>
          <VariableType>Byte</VariableType>
          <Address>"mono-2.0-bdwgc.dll"+0073A138</Address>
          <Offsets>
            <Offset>598</Offset>
            <Offset>178</Offset>
            <Offset>3A8</Offset>
            <Offset>80</Offset>
            <Offset>118</Offset>
            <Offset>F98</Offset>
            <Offset>58</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>134</ID>
              <Description>"Infinite Daytime"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Byte</VariableType>
              <Address>+1</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>136</ID>
              <Description>"AutoCoinPickupFromStart"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Byte</VariableType>
              <Address>-1</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>138</ID>
              <Description>"InfiniteHoleMove"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Byte</VariableType>
              <Address>-6</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>137</ID>
              <Description>"FastAbilityCooldowns"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Byte</VariableType>
              <Address>-5</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>135</ID>
              <Description>"CutsceneSkip"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Byte</VariableType>
              <Address>+2</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>139</ID>
              <Description>"GrowthBoost"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Byte</VariableType>
              <Address>-7</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>140</ID>
              <Description>"NoWalls"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Byte</VariableType>
              <Address>-8</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>141</ID>
              <Description>"HammerAndChainsawFromStart"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Byte</VariableType>
              <Address>-0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>142</ID>
              <Description>"AbilitiesFromStart"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Byte</VariableType>
              <Address>-2</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>143</ID>
              <Description>"StarPopperFromStart"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Byte</VariableType>
              <Address>-3</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>144</ID>
              <Description>"TrampolineFromStart"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Byte</VariableType>
              <Address>-4</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Structures StructVersion="2">
    <Structure Name="PlayerStats" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="16" Vartype="Pointer" Bytesize="8" OffsetHex="00000010" Description="m_CachedPtr" DisplayMethod="unsigned integer"/>
        <Element Offset="24" Vartype="Pointer" Bytesize="8" OffsetHex="00000018" Description="m_CancellationTokenSource" DisplayMethod="unsigned integer"/>
        <Element Offset="32" Vartype="Pointer" Bytesize="8" OffsetHex="00000020" Description="OnStarOrbsChanged_Action" DisplayMethod="unsigned integer"/>
        <Element Offset="40" Vartype="Pointer" Bytesize="8" OffsetHex="00000028" Description="deposited_BerryTotals" DisplayMethod="unsigned integer"/>
        <Element Offset="48" Vartype="Pointer" Bytesize="8" OffsetHex="00000030" Description="autoCoinPickUp_RadiusLevel_Values" DisplayMethod="unsigned integer"/>
        <Element Offset="56" Vartype="Pointer" Bytesize="8" OffsetHex="00000038" Description="cultistsCreated_TotalsByType" DisplayMethod="unsigned integer"/>
        <Element Offset="64" Vartype="Pointer" Bytesize="8" OffsetHex="00000040" Description="starOrbTypes_SpawnedButNotDeposited" DisplayMethod="unsigned integer"/>
        <Element Offset="72" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000048" Description="money" DisplayMethod="unsigned integer"/>
        <Element Offset="76" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000004C" Description="money_Held" DisplayMethod="unsigned integer"/>
        <Element Offset="80" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000050" Description="seeds" DisplayMethod="unsigned integer"/>
        <Element Offset="84" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000054" Description="starOrbs" DisplayMethod="unsigned integer"/>
        <Element Offset="88" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000058" Description="reimbursementStars" DisplayMethod="unsigned integer"/>
        <Element Offset="92" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000005C" Description="dirtPatch_NumOfPurchased" DisplayMethod="unsigned integer"/>
        <Element Offset="96" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000060" Description="dirtPatch_NumPlaced" DisplayMethod="unsigned integer"/>
        <Element Offset="100" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000064" Description="conveyorBelt_NumOfPacksPurchased" DisplayMethod="unsigned integer"/>
        <Element Offset="104" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000068" Description="conveyorBelt_NumOfBeltsPerPack" DisplayMethod="unsigned integer"/>
        <Element Offset="108" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000006C" Description="conveyorBelt_NumOfIndividualConveyorBeltsOwned" DisplayMethod="unsigned integer"/>
        <Element Offset="112" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000070" Description="conveyorBelt_NumPlaced" DisplayMethod="unsigned integer"/>
        <Element Offset="116" Vartype="Byte" Bytesize="1" OffsetHex="00000074" Description="trampoline_Unlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="120" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000078" Description="trampolines_NumOfPurchased" DisplayMethod="unsigned integer"/>
        <Element Offset="124" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000007C" Description="trampolines_NumPlaced" DisplayMethod="unsigned integer"/>
        <Element Offset="128" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000080" Description="blenders_NumOfPurchased" DisplayMethod="unsigned integer"/>
        <Element Offset="132" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000084" Description="blenders_NumPlaced" DisplayMethod="unsigned integer"/>
        <Element Offset="136" Vartype="Float" Bytesize="4" OffsetHex="00000088" Description="berryGrowthRate_Multiplier" DisplayMethod="unsigned integer"/>
        <Element Offset="140" Vartype="Float" Bytesize="4" OffsetHex="0000008C" Description="berryCoinValue_Multiplier" DisplayMethod="unsigned integer"/>
        <Element Offset="144" Vartype="Float" Bytesize="4" OffsetHex="00000090" Description="turtleEatCooldown" DisplayMethod="unsigned integer"/>
        <Element Offset="148" Vartype="Float" Bytesize="4" OffsetHex="00000094" Description="turtleRotateSpeed" DisplayMethod="unsigned integer"/>
        <Element Offset="152" Vartype="Byte" Bytesize="1" OffsetHex="00000098" Description="piggyBank_Unlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="156" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000009C" Description="piggyBank_Limit" DisplayMethod="unsigned integer"/>
        <Element Offset="160" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000A0" Description="piggyBank_CurrentlyStored" DisplayMethod="unsigned integer"/>
        <Element Offset="164" Vartype="Float" Bytesize="4" OffsetHex="000000A4" Description="seedSpawnChance_Starting" DisplayMethod="unsigned integer"/>
        <Element Offset="168" Vartype="Float" Bytesize="4" OffsetHex="000000A8" Description="seedSpawnChance_IncreasePerFail" DisplayMethod="unsigned integer"/>
        <Element Offset="172" Vartype="Float" Bytesize="4" OffsetHex="000000AC" Description="seedSpawnChance_Current" DisplayMethod="unsigned integer"/>
        <Element Offset="176" Vartype="Float" Bytesize="4" OffsetHex="000000B0" Description="seedSpawnChance_Max" DisplayMethod="unsigned integer"/>
        <Element Offset="180" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000B4" Description="seedSpawnGuaranteedIn" DisplayMethod="unsigned integer"/>
        <Element Offset="184" Vartype="Float" Bytesize="4" OffsetHex="000000B8" Description="trickShot_bonusMultiplierPerUnitThrown" DisplayMethod="unsigned integer"/>
        <Element Offset="188" Vartype="Float" Bytesize="4" OffsetHex="000000BC" Description="goldenBerryChance_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="192" Vartype="Float" Bytesize="4" OffsetHex="000000C0" Description="goldenBerry_ValueMultiplier_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="196" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000C4" Description="bonusTile_XpMulti_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="200" Vartype="Byte" Bytesize="1" OffsetHex="000000C8" Description="goldRush_Unlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="204" Vartype="Float" Bytesize="4" OffsetHex="000000CC" Description="goldRush_Duration_Max" DisplayMethod="unsigned integer"/>
        <Element Offset="208" Vartype="Float" Bytesize="4" OffsetHex="000000D0" Description="goldRush_Cooldown_Max" DisplayMethod="unsigned integer"/>
        <Element Offset="212" Vartype="Float" Bytesize="4" OffsetHex="000000D4" Description="goldRush_BonusGrowthRate" DisplayMethod="unsigned integer"/>
        <Element Offset="216" Vartype="Byte" Bytesize="1" OffsetHex="000000D8" Description="hasUsedThisRound_GoldRush" DisplayMethod="unsigned integer"/>
        <Element Offset="217" Vartype="Byte" Bytesize="1" OffsetHex="000000D9" Description="bigHole_Unlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="220" Vartype="Float" Bytesize="4" OffsetHex="000000DC" Description="bigHole_Duration_Max" DisplayMethod="unsigned integer"/>
        <Element Offset="224" Vartype="Float" Bytesize="4" OffsetHex="000000E0" Description="bigHole_Cooldown_Max" DisplayMethod="unsigned integer"/>
        <Element Offset="228" Vartype="Float" Bytesize="4" OffsetHex="000000E4" Description="bigHole_Size" DisplayMethod="unsigned integer"/>
        <Element Offset="232" Vartype="Byte" Bytesize="1" OffsetHex="000000E8" Description="hasUsedThisRound_BigHole" DisplayMethod="unsigned integer"/>
        <Element Offset="236" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000EC" Description="blender_BerryToSmoothieAmt" DisplayMethod="unsigned integer"/>
        <Element Offset="240" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000F0" Description="blender_BerriesGrindedPerSeed" DisplayMethod="unsigned integer"/>
        <Element Offset="244" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000F4" Description="holeGrowth_Level" DisplayMethod="unsigned integer"/>
        <Element Offset="248" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000F8" Description="holeGrowthObjects_SpawnedCount" DisplayMethod="unsigned integer"/>
        <Element Offset="252" Vartype="Byte" Bytesize="1" OffsetHex="000000FC" Description="vacuum_Unlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="256" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000100" Description="vacuumCapacity" DisplayMethod="unsigned integer"/>
        <Element Offset="260" Vartype="Byte" Bytesize="1" OffsetHex="00000104" Description="broom_Unlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="261" Vartype="Byte" Bytesize="1" OffsetHex="00000105" Description="bushUpgrade_Unlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="262" Vartype="Byte" Bytesize="1" OffsetHex="00000106" Description="treeUpgrade_Unlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="263" Vartype="Byte" Bytesize="1" OffsetHex="00000107" Description="conveyorBelt_Unlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="264" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000108" Description="berryTotal_Blueberry" DisplayMethod="unsigned integer"/>
        <Element Offset="268" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000010C" Description="berryTotal_Raspberry" DisplayMethod="unsigned integer"/>
        <Element Offset="272" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000110" Description="berryTotal_Strawberry" DisplayMethod="unsigned integer"/>
        <Element Offset="276" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000114" Description="berryTotal_Kiwi" DisplayMethod="unsigned integer"/>
        <Element Offset="280" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000118" Description="berryTotal_Plum" DisplayMethod="unsigned integer"/>
        <Element Offset="284" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000011C" Description="berryTotal_Apple" DisplayMethod="unsigned integer"/>
        <Element Offset="288" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000120" Description="berryTotal_Pear" DisplayMethod="unsigned integer"/>
        <Element Offset="292" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000124" Description="berryTotal_Peach" DisplayMethod="unsigned integer"/>
        <Element Offset="296" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000128" Description="berryTotal_Banana" DisplayMethod="unsigned integer"/>
        <Element Offset="300" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000012C" Description="berryTotal_Pineapple" DisplayMethod="unsigned integer"/>
        <Element Offset="304" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000130" Description="berryTotal_Watermelon" DisplayMethod="unsigned integer"/>
        <Element Offset="308" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000134" Description="berryTotal_Pumpkin" DisplayMethod="unsigned integer"/>
        <Element Offset="312" Vartype="8 Bytes" Bytesize="8" OffsetHex="00000138" Description="berryTotal_Total" DisplayMethod="unsigned integer"/>
        <Element Offset="320" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000140" Description="deposited_SmoothieTotal" DisplayMethod="unsigned integer"/>
        <Element Offset="324" Vartype="Byte" Bytesize="1" OffsetHex="00000144" Description="autoCoinPickup_Unlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="328" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000148" Description="autoCoinPickUp_RadiusLevel" DisplayMethod="unsigned integer"/>
        <Element Offset="332" Vartype="Float" Bytesize="4" OffsetHex="0000014C" Description="autoCoinPickUp_Radius_Current" DisplayMethod="unsigned integer"/>
        <Element Offset="336" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000150" Description="numOfVoidBoxSpawnsTotal" DisplayMethod="unsigned integer"/>
        <Element Offset="340" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000154" Description="numOfVoidBoxesDepositedInHole" DisplayMethod="unsigned integer"/>
        <Element Offset="344" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000158" Description="bonusVoidBoxesFromFossilsSpawnedCurrently" DisplayMethod="unsigned integer"/>
        <Element Offset="348" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000015C" Description="cultistCapacity_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="352" Vartype="Byte" Bytesize="1" OffsetHex="00000160" Description="holeMove_IsUnlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="356" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000164" Description="holeMoveJuiceCapacity_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="360" Vartype="Float" Bytesize="4" OffsetHex="00000168" Description="holeMoveSpeed_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="364" Vartype="Byte" Bytesize="1" OffsetHex="0000016C" Description="blenderBot_Unlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="368" Vartype="Float" Bytesize="4" OffsetHex="00000170" Description="roundTimerLength" DisplayMethod="unsigned integer"/>
        <Element Offset="372" Vartype="Byte" Bytesize="1" OffsetHex="00000174" Description="starOrbGen_IsUnlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="376" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000178" Description="starOrbGen_SpawnsPerRound" DisplayMethod="unsigned integer"/>
        <Element Offset="380" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000017C" Description="starOrbGen_Rando_Level" DisplayMethod="unsigned integer"/>
        <Element Offset="384" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000180" Description="starOrbGen_Rando_Limit_Max" DisplayMethod="unsigned integer"/>
        <Element Offset="388" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000184" Description="starOrbGen_Rando_Limit_Min" DisplayMethod="unsigned integer"/>
        <Element Offset="392" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000188" Description="starOrbGen_Rando_IncreasePerLevel" DisplayMethod="unsigned integer"/>
        <Element Offset="396" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000018C" Description="starOrbGen_Rando_Limit_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="400" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000190" Description="starOrgGen_Rando_CurrentRoll_Floor" DisplayMethod="unsigned integer"/>
        <Element Offset="404" Vartype="Byte" Bytesize="1" OffsetHex="00000194" Description="wasPreviousVoidBoxDugUp" DisplayMethod="unsigned integer"/>
        <Element Offset="408" Vartype="Pointer" Bytesize="8" OffsetHex="00000198" Description="voidBoxPositionThisRound" DisplayMethod="unsigned integer"/>
        <Element Offset="420" Vartype="Byte" Bytesize="1" OffsetHex="000001A4" Description="bubbleJetpack_Unlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="421" Vartype="Byte" Bytesize="1" OffsetHex="000001A5" Description="pinata_Unlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="424" Vartype="4 Bytes" Bytesize="4" OffsetHex="000001A8" Description="pinata_ZoneSpawnTier" DisplayMethod="unsigned integer"/>
        <Element Offset="428" Vartype="Byte" Bytesize="1" OffsetHex="000001AC" Description="autoPopStarOrbs_Unlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="429" Vartype="Byte" Bytesize="1" OffsetHex="000001AD" Description="StarWand_Unlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="430" Vartype="Byte" Bytesize="1" OffsetHex="000001AE" Description="SledgeHammer_Unlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="432" Vartype="4 Bytes" Bytesize="4" OffsetHex="000001B0" Description="SledgeHammer_Tier" DisplayMethod="unsigned integer"/>
        <Element Offset="436" Vartype="4 Bytes" Bytesize="4" OffsetHex="000001B4" Description="rewind_TimesUsed" DisplayMethod="unsigned integer"/>
        <Element Offset="440" Vartype="Byte" Bytesize="1" OffsetHex="000001B8" Description="popgun_Unlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="441" Vartype="Byte" Bytesize="1" OffsetHex="000001B9" Description="starKey_Unlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="444" Vartype="4 Bytes" Bytesize="4" OffsetHex="000001BC" Description="highestBerryTierGrown" DisplayMethod="unsigned integer"/>
        <Element Offset="448" Vartype="4 Bytes" Bytesize="4" OffsetHex="000001C0" Description="totalRounds" DisplayMethod="unsigned integer"/>
        <Element Offset="456" Vartype="8 Bytes" Bytesize="8" OffsetHex="000001C8" Description="totalMoneyEarned" DisplayMethod="unsigned integer"/>
        <Element Offset="464" Vartype="8 Bytes" Bytesize="8" OffsetHex="000001D0" Description="totalStarOrbsEarned" DisplayMethod="unsigned integer"/>
        <Element Offset="472" Vartype="8 Bytes" Bytesize="8" OffsetHex="000001D8" Description="totalMoneySpent" DisplayMethod="unsigned integer"/>
        <Element Offset="480" Vartype="8 Bytes" Bytesize="8" OffsetHex="000001E0" Description="totalStarOrbsSpent" DisplayMethod="unsigned integer"/>
        <Element Offset="488" Vartype="8 Bytes" Bytesize="8" OffsetHex="000001E8" Description="totalMoney_Dropped" DisplayMethod="unsigned integer"/>
        <Element Offset="496" Vartype="Byte" Bytesize="1" OffsetHex="000001F0" Description="fellInHoleThisRound" DisplayMethod="unsigned integer"/>
        <Element Offset="500" Vartype="Float" Bytesize="4" OffsetHex="000001F4" Description="totalTimePlayed" DisplayMethod="unsigned integer"/>
        <Element Offset="504" Vartype="4 Bytes" Bytesize="4" OffsetHex="000001F8" Description="wallsBroken" DisplayMethod="unsigned integer"/>
        <Element Offset="508" Vartype="Byte" Bytesize="1" OffsetHex="000001FC" Description="radio_IsUnlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="509" Vartype="Byte" Bytesize="1" OffsetHex="000001FD" Description="radio_IsTurnedOn" DisplayMethod="unsigned integer"/>
        <Element Offset="512" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000200" Description="radio_ChannelIndex" DisplayMethod="unsigned integer"/>
        <Element Offset="516" Vartype="Byte" Bytesize="1" OffsetHex="00000204" Description="berryPicker_IsUnlocked" DisplayMethod="unsigned integer"/>
        <Element Offset="520" Vartype="Float" Bytesize="4" OffsetHex="00000208" Description="juiced_GrowthMultiplier" DisplayMethod="unsigned integer"/>
        <Element Offset="524" Vartype="Byte" Bytesize="1" OffsetHex="0000020C" Description="disableTutorials" DisplayMethod="unsigned integer"/>
        <Element Offset="525" Vartype="Byte" Bytesize="1" OffsetHex="0000020D" Description="ending_Happiness" DisplayMethod="unsigned integer"/>
        <Element Offset="526" Vartype="Byte" Bytesize="1" OffsetHex="0000020E" Description="ending_Chainsaw" DisplayMethod="unsigned integer"/>
        <Element Offset="527" Vartype="Byte" Bytesize="1" OffsetHex="0000020F" Description="ending_Gnome" DisplayMethod="unsigned integer"/>
        <Element Offset="528" Vartype="Byte" Bytesize="1" OffsetHex="00000210" Description="ending_BelladonnaBuddy" DisplayMethod="unsigned integer"/>
        <Element Offset="532" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000214" Description="debugPuzzleSolveIndex" DisplayMethod="unsigned integer"/>
        <Element Offset="536" Vartype="Byte" Bytesize="1" OffsetHex="00000218" Description="hasListenedToConfession" DisplayMethod="unsigned integer"/>
        <Element Offset="537" Vartype="Byte" Bytesize="1" OffsetHex="00000219" Description="hasOpenedTrash" DisplayMethod="unsigned integer"/>
        <Element Offset="538" Vartype="Byte" Bytesize="1" OffsetHex="0000021A" Description="pc_HasRead_Website_BarryMissing" DisplayMethod="unsigned integer"/>
        <Element Offset="539" Vartype="Byte" Bytesize="1" OffsetHex="0000021B" Description="pc_HasRead_Website_HallowayHeights" DisplayMethod="unsigned integer"/>
        <Element Offset="540" Vartype="Byte" Bytesize="1" OffsetHex="0000021C" Description="pc_HasRead_Website_Arson" DisplayMethod="unsigned integer"/>
        <Element Offset="541" Vartype="Byte" Bytesize="1" OffsetHex="0000021D" Description="pc_HasRead_Website_Dissappearances" DisplayMethod="unsigned integer"/>
        <Element Offset="542" Vartype="Byte" Bytesize="1" OffsetHex="0000021E" Description="pc_HasRead_Email_SecurityCodes" DisplayMethod="unsigned integer"/>
        <Element Offset="543" Vartype="Byte" Bytesize="1" OffsetHex="0000021F" Description="pc_HasRead_Email_ProductionConcerns" DisplayMethod="unsigned integer"/>
        <Element Offset="544" Vartype="Byte" Bytesize="1" OffsetHex="00000220" Description="pc_HasRead_Email_StudioDisregard" DisplayMethod="unsigned integer"/>
        <Element Offset="545" Vartype="Byte" Bytesize="1" OffsetHex="00000221" Description="pc_HasRead_Email_Meeting" DisplayMethod="unsigned integer"/>
        <Element Offset="546" Vartype="Byte" Bytesize="1" OffsetHex="00000222" Description="pc_HasRead_Email_PoliceRansom" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="PlayerStats.Static" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="0" Vartype="Pointer" Bytesize="8" OffsetHex="00000000" Description="Singleton" DisplayMethod="unsigned integer"/>
        <Element Offset="0" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000000" Description="OffsetOfInstanceIDInCPlusPlusObject" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="GameManager" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="16" Vartype="Pointer" Bytesize="8" OffsetHex="00000010" Description="m_CachedPtr" DisplayMethod="unsigned integer"/>
        <Element Offset="24" Vartype="Pointer" Bytesize="8" OffsetHex="00000018" Description="m_CancellationTokenSource" DisplayMethod="unsigned integer"/>
        <Element Offset="32" Vartype="Pointer" Bytesize="8" OffsetHex="00000020" Description="localPlayerScript" DisplayMethod="unsigned integer"/>
        <Element Offset="40" Vartype="Pointer" Bytesize="8" OffsetHex="00000028" Description="playerObject" DisplayMethod="unsigned integer"/>
        <Element Offset="48" Vartype="Pointer" Bytesize="8" OffsetHex="00000030" Description="playerCamera" DisplayMethod="unsigned integer"/>
        <Element Offset="56" Vartype="Pointer" Bytesize="8" OffsetHex="00000038" Description="mainCamera" DisplayMethod="unsigned integer"/>
        <Element Offset="64" Vartype="Pointer" Bytesize="8" OffsetHex="00000040" Description="prefabBank" DisplayMethod="unsigned integer"/>
        <Element Offset="72" Vartype="Pointer" Bytesize="8" OffsetHex="00000048" Description="turtleCoinHandler" DisplayMethod="unsigned integer"/>
        <Element Offset="80" Vartype="Pointer" Bytesize="8" OffsetHex="00000050" Description="allPlantBeds" DisplayMethod="unsigned integer"/>
        <Element Offset="88" Vartype="Pointer" Bytesize="8" OffsetHex="00000058" Description="berryPickerInScene" DisplayMethod="unsigned integer"/>
        <Element Offset="96" Vartype="Pointer" Bytesize="8" OffsetHex="00000060" Description="buildMode_PlacementPrefab" DisplayMethod="unsigned integer"/>
        <Element Offset="104" Vartype="Pointer" Bytesize="8" OffsetHex="00000068" Description="buildMode_BuildablePrefab" DisplayMethod="unsigned integer"/>
        <Element Offset="112" Vartype="Pointer" Bytesize="8" OffsetHex="00000070" Description="OnBuildModeEntered_Action" DisplayMethod="unsigned integer"/>
        <Element Offset="120" Vartype="Pointer" Bytesize="8" OffsetHex="00000078" Description="OnBuildablePlaced_Action" DisplayMethod="unsigned integer"/>
        <Element Offset="128" Vartype="Pointer" Bytesize="8" OffsetHex="00000080" Description="OnNightTime_Action" DisplayMethod="unsigned integer"/>
        <Element Offset="136" Vartype="Pointer" Bytesize="8" OffsetHex="00000088" Description="OnRoundStart_Action" DisplayMethod="unsigned integer"/>
        <Element Offset="144" Vartype="Pointer" Bytesize="8" OffsetHex="00000090" Description="buildModeGridDisplay" DisplayMethod="unsigned integer"/>
        <Element Offset="152" Vartype="Pointer" Bytesize="8" OffsetHex="00000098" Description="grassRenderers" DisplayMethod="unsigned integer"/>
        <Element Offset="160" Vartype="Pointer" Bytesize="8" OffsetHex="000000A0" Description="bigHole_BerryLauncherTrigger" DisplayMethod="unsigned integer"/>
        <Element Offset="168" Vartype="Pointer" Bytesize="8" OffsetHex="000000A8" Description="buildSpotsDict" DisplayMethod="unsigned integer"/>
        <Element Offset="176" Vartype="Pointer" Bytesize="8" OffsetHex="000000B0" Description="availableBuildSpotsToBonusTileify" DisplayMethod="unsigned integer"/>
        <Element Offset="184" Vartype="Pointer" Bytesize="8" OffsetHex="000000B8" Description="allSpawnedBuildables" DisplayMethod="unsigned integer"/>
        <Element Offset="192" Vartype="Pointer" Bytesize="8" OffsetHex="000000C0" Description="yardAndHoleObject" DisplayMethod="unsigned integer"/>
        <Element Offset="200" Vartype="Pointer" Bytesize="8" OffsetHex="000000C8" Description="antiJuiceCurve" DisplayMethod="unsigned integer"/>
        <Element Offset="208" Vartype="Pointer" Bytesize="8" OffsetHex="000000D0" Description="holeLevelRequirements" DisplayMethod="unsigned integer"/>
        <Element Offset="216" Vartype="Pointer" Bytesize="8" OffsetHex="000000D8" Description="holeLevel_MinimumSizesPerLevel" DisplayMethod="unsigned integer"/>
        <Element Offset="224" Vartype="Pointer" Bytesize="8" OffsetHex="000000E0" Description="holeLevel_MaximumSizesPerLevel" DisplayMethod="unsigned integer"/>
        <Element Offset="232" Vartype="Pointer" Bytesize="8" OffsetHex="000000E8" Description="holeAntiProgress_PerLevel" DisplayMethod="unsigned integer"/>
        <Element Offset="240" Vartype="Pointer" Bytesize="8" OffsetHex="000000F0" Description="playerSpawnPoint" DisplayMethod="unsigned integer"/>
        <Element Offset="248" Vartype="Pointer" Bytesize="8" OffsetHex="000000F8" Description="spawnedBerries" DisplayMethod="unsigned integer"/>
        <Element Offset="256" Vartype="Pointer" Bytesize="8" OffsetHex="00000100" Description="spawnedCoins" DisplayMethod="unsigned integer"/>
        <Element Offset="264" Vartype="Pointer" Bytesize="8" OffsetHex="00000108" Description="allSpawnedBonusTileParticles" DisplayMethod="unsigned integer"/>
        <Element Offset="272" Vartype="Pointer" Bytesize="8" OffsetHex="00000110" Description="backupSeed_SpawnPoint" DisplayMethod="unsigned integer"/>
        <Element Offset="280" Vartype="Pointer" Bytesize="8" OffsetHex="00000118" Description="backupSeed_SpawnedGameobject" DisplayMethod="unsigned integer"/>
        <Element Offset="288" Vartype="Pointer" Bytesize="8" OffsetHex="00000120" Description="playerOnlyHoleCollider_ForLevel0Hole" DisplayMethod="unsigned integer"/>
        <Element Offset="296" Vartype="Pointer" Bytesize="8" OffsetHex="00000128" Description="cultistsSpawnPoint" DisplayMethod="unsigned integer"/>
        <Element Offset="304" Vartype="Pointer" Bytesize="8" OffsetHex="00000130" Description="spawnedCultists" DisplayMethod="unsigned integer"/>
        <Element Offset="312" Vartype="Pointer" Bytesize="8" OffsetHex="00000138" Description="holeDestination_VisualIndicator" DisplayMethod="unsigned integer"/>
        <Element Offset="320" Vartype="Pointer" Bytesize="8" OffsetHex="00000140" Description="holeMove_DynamicRadiusIndicator" DisplayMethod="unsigned integer"/>
        <Element Offset="328" Vartype="Pointer" Bytesize="8" OffsetHex="00000148" Description="gadgetsSpawnPoint" DisplayMethod="unsigned integer"/>
        <Element Offset="336" Vartype="Pointer" Bytesize="8" OffsetHex="00000150" Description="milestoneObjects_MasterList" DisplayMethod="unsigned integer"/>
        <Element Offset="344" Vartype="Pointer" Bytesize="8" OffsetHex="00000158" Description="milestoneObjects_MasterList_Bools" DisplayMethod="unsigned integer"/>
        <Element Offset="352" Vartype="Pointer" Bytesize="8" OffsetHex="00000160" Description="allGnomeMilestones" DisplayMethod="unsigned integer"/>
        <Element Offset="360" Vartype="Pointer" Bytesize="8" OffsetHex="00000168" Description="starOrbGenerator" DisplayMethod="unsigned integer"/>
        <Element Offset="368" Vartype="Pointer" Bytesize="8" OffsetHex="00000170" Description="diggablesMasterList" DisplayMethod="unsigned integer"/>
        <Element Offset="376" Vartype="Pointer" Bytesize="8" OffsetHex="00000178" Description="ceilingObject" DisplayMethod="unsigned integer"/>
        <Element Offset="384" Vartype="Pointer" Bytesize="8" OffsetHex="00000180" Description="cameraBubbleVisual" DisplayMethod="unsigned integer"/>
        <Element Offset="392" Vartype="Pointer" Bytesize="8" OffsetHex="00000188" Description="holePrestigeValues_HoleSizePerRank" DisplayMethod="unsigned integer"/>
        <Element Offset="400" Vartype="Pointer" Bytesize="8" OffsetHex="00000190" Description="holePrestigeValues_RequiredJuicePerRank" DisplayMethod="unsigned integer"/>
        <Element Offset="408" Vartype="Pointer" Bytesize="8" OffsetHex="00000198" Description="allMilestoneGroupers" DisplayMethod="unsigned integer"/>
        <Element Offset="416" Vartype="Pointer" Bytesize="8" OffsetHex="000001A0" Description="tool_StarWand" DisplayMethod="unsigned integer"/>
        <Element Offset="424" Vartype="Pointer" Bytesize="8" OffsetHex="000001A8" Description="tool_SledgeHammer" DisplayMethod="unsigned integer"/>
        <Element Offset="432" Vartype="Pointer" Bytesize="8" OffsetHex="000001B0" Description="tool_Chainsaw" DisplayMethod="unsigned integer"/>
        <Element Offset="440" Vartype="Pointer" Bytesize="8" OffsetHex="000001B8" Description="tool_ChainsawTeethRends" DisplayMethod="unsigned integer"/>
        <Element Offset="448" Vartype="Pointer" Bytesize="8" OffsetHex="000001C0" Description="tool_Trampoline" DisplayMethod="unsigned integer"/>
        <Element Offset="456" Vartype="Pointer" Bytesize="8" OffsetHex="000001C8" Description="tool_StarKey" DisplayMethod="unsigned integer"/>
        <Element Offset="464" Vartype="Pointer" Bytesize="8" OffsetHex="000001D0" Description="walls_MasterList" DisplayMethod="unsigned integer"/>
        <Element Offset="472" Vartype="Pointer" Bytesize="8" OffsetHex="000001D8" Description="walls_MasterList_Bools" DisplayMethod="unsigned integer"/>
        <Element Offset="480" Vartype="Pointer" Bytesize="8" OffsetHex="000001E0" Description="rewind_TierPrices" DisplayMethod="unsigned integer"/>
        <Element Offset="488" Vartype="Pointer" Bytesize="8" OffsetHex="000001E8" Description="radioInScene" DisplayMethod="unsigned integer"/>
        <Element Offset="496" Vartype="Pointer" Bytesize="8" OffsetHex="000001F0" Description="allSpawnedPickuppables" DisplayMethod="unsigned integer"/>
        <Element Offset="504" Vartype="Pointer" Bytesize="8" OffsetHex="000001F8" Description="sunLight" DisplayMethod="unsigned integer"/>
        <Element Offset="512" Vartype="Pointer" Bytesize="8" OffsetHex="00000200" Description="nighttime_Lights" DisplayMethod="unsigned integer"/>
        <Element Offset="520" Vartype="Pointer" Bytesize="8" OffsetHex="00000208" Description="nighttime_BedObject" DisplayMethod="unsigned integer"/>
        <Element Offset="528" Vartype="Pointer" Bytesize="8" OffsetHex="00000210" Description="objectsToHideAtNight" DisplayMethod="unsigned integer"/>
        <Element Offset="536" Vartype="Pointer" Bytesize="8" OffsetHex="00000218" Description="postProc_FellInHole_gameObject" DisplayMethod="unsigned integer"/>
        <Element Offset="544" Vartype="Pointer" Bytesize="8" OffsetHex="00000220" Description="skyboxMat_Day" DisplayMethod="unsigned integer"/>
        <Element Offset="552" Vartype="Pointer" Bytesize="8" OffsetHex="00000228" Description="skyboxMat_Night" DisplayMethod="unsigned integer"/>
        <Element Offset="560" Vartype="Pointer" Bytesize="8" OffsetHex="00000230" Description="skyboxMat_BelladonnaEnding" DisplayMethod="unsigned integer"/>
        <Element Offset="568" Vartype="Pointer" Bytesize="8" OffsetHex="00000238" Description="popgun_SpawnedBullets" DisplayMethod="unsigned integer"/>
        <Element Offset="576" Vartype="Pointer" Bytesize="8" OffsetHex="00000240" Description="hatchDoor_EnvironmentParent" DisplayMethod="unsigned integer"/>
        <Element Offset="584" Vartype="Pointer" Bytesize="8" OffsetHex="00000248" Description="miscObjectsToHideInHatchEnvironment" DisplayMethod="unsigned integer"/>
        <Element Offset="592" Vartype="Pointer" Bytesize="8" OffsetHex="00000250" Description="mat_Burned" DisplayMethod="unsigned integer"/>
        <Element Offset="600" Vartype="Pointer" Bytesize="8" OffsetHex="00000258" Description="rendsToSwapToBurned" DisplayMethod="unsigned integer"/>
        <Element Offset="608" Vartype="Pointer" Bytesize="8" OffsetHex="00000260" Description="officeItems_HideWhenBurned" DisplayMethod="unsigned integer"/>
        <Element Offset="616" Vartype="Pointer" Bytesize="8" OffsetHex="00000268" Description="poisonWaterPlane" DisplayMethod="unsigned integer"/>
        <Element Offset="624" Vartype="Pointer" Bytesize="8" OffsetHex="00000270" Description="blackOutEyes_Material" DisplayMethod="unsigned integer"/>
        <Element Offset="632" Vartype="Pointer" Bytesize="8" OffsetHex="00000278" Description="characterEyesToBlackOut" DisplayMethod="unsigned integer"/>
        <Element Offset="640" Vartype="Pointer" Bytesize="8" OffsetHex="00000280" Description="characterCryingParticleEffects" DisplayMethod="unsigned integer"/>
        <Element Offset="648" Vartype="Pointer" Bytesize="8" OffsetHex="00000288" Description="characterCrying_EyeHandlers" DisplayMethod="unsigned integer"/>
        <Element Offset="656" Vartype="Pointer" Bytesize="8" OffsetHex="00000290" Description="starDoor_Anim" DisplayMethod="unsigned integer"/>
        <Element Offset="664" Vartype="Pointer" Bytesize="8" OffsetHex="00000298" Description="purpleFlower_Mesh" DisplayMethod="unsigned integer"/>
        <Element Offset="672" Vartype="Pointer" Bytesize="8" OffsetHex="000002A0" Description="objectsToHideForGnomeEnding" DisplayMethod="unsigned integer"/>
        <Element Offset="680" Vartype="Pointer" Bytesize="8" OffsetHex="000002A8" Description="gnomeEnding_Parent" DisplayMethod="unsigned integer"/>
        <Element Offset="688" Vartype="Pointer" Bytesize="8" OffsetHex="000002B0" Description="gnomeEnding_SpawnedGnomes" DisplayMethod="unsigned integer"/>
        <Element Offset="696" Vartype="Pointer" Bytesize="8" OffsetHex="000002B8" Description="gnomeEnding_GnomePrefabs" DisplayMethod="unsigned integer"/>
        <Element Offset="704" Vartype="Pointer" Bytesize="8" OffsetHex="000002C0" Description="gnomeEnding_TrappingWall" DisplayMethod="unsigned integer"/>
        <Element Offset="712" Vartype="Pointer" Bytesize="8" OffsetHex="000002C8" Description="disk_Gnome" DisplayMethod="unsigned integer"/>
        <Element Offset="720" Vartype="Pointer" Bytesize="8" OffsetHex="000002D0" Description="officeGnome" DisplayMethod="unsigned integer"/>
        <Element Offset="728" Vartype="Pointer" Bytesize="8" OffsetHex="000002D8" Description="smallBedForInfiniteDaytimeMod" DisplayMethod="unsigned integer"/>
        <Element Offset="736" Vartype="Pointer" Bytesize="8" OffsetHex="000002E0" Description="additionalMsRainbowMomentPoses" DisplayMethod="unsigned integer"/>
        <Element Offset="744" Vartype="Pointer" Bytesize="8" OffsetHex="000002E8" Description="sittingOnWall_Wall" DisplayMethod="unsigned integer"/>
        <Element Offset="752" Vartype="Pointer" Bytesize="8" OffsetHex="000002F0" Description="nighttimeOnly_StarDoorBlockingWall" DisplayMethod="unsigned integer"/>
        <Element Offset="760" Vartype="Pointer" Bytesize="8" OffsetHex="000002F8" Description="ambientLightColor_Default" DisplayMethod="unsigned integer"/>
        <Element Offset="776" Vartype="Pointer" Bytesize="8" OffsetHex="00000308" Description="ambientLightColor_Dark" DisplayMethod="unsigned integer"/>
        <Element Offset="792" Vartype="Pointer" Bytesize="8" OffsetHex="00000318" Description="ambientLightColor_BelladonnaEnding" DisplayMethod="unsigned integer"/>
        <Element Offset="808" Vartype="Byte" Bytesize="1" OffsetHex="00000328" Description="allPlantBedsAreHalted" DisplayMethod="unsigned integer"/>
        <Element Offset="809" Vartype="Byte" Bytesize="1" OffsetHex="00000329" Description="updatePlantBedSidingsNextFrame" DisplayMethod="unsigned integer"/>
        <Element Offset="812" Vartype="Float" Bytesize="4" OffsetHex="0000032C" Description="globalTileSize" DisplayMethod="unsigned integer"/>
        <Element Offset="816" Vartype="Float" Bytesize="4" OffsetHex="00000330" Description="soilTileHeight" DisplayMethod="unsigned integer"/>
        <Element Offset="820" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000334" Description="buildModeState" DisplayMethod="unsigned integer"/>
        <Element Offset="824" Vartype="Byte" Bytesize="1" OffsetHex="00000338" Description="buildMode_SnapToGrid" DisplayMethod="unsigned integer"/>
        <Element Offset="828" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000033C" Description="buildMode_RotationMode" DisplayMethod="unsigned integer"/>
        <Element Offset="832" Vartype="Float" Bytesize="4" OffsetHex="00000340" Description="buildMode_YOffset" DisplayMethod="unsigned integer"/>
        <Element Offset="836" Vartype="Byte" Bytesize="1" OffsetHex="00000344" Description="buildMode_CancelModeAfterPlacement" DisplayMethod="unsigned integer"/>
        <Element Offset="840" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000348" Description="buildMode_CurrentMoneyPrice" DisplayMethod="unsigned integer"/>
        <Element Offset="844" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000034C" Description="buildMode_BuildableIdentity" DisplayMethod="unsigned integer"/>
        <Element Offset="848" Vartype="Float" Bytesize="4" OffsetHex="00000350" Description="globalBerryGrowthRate" DisplayMethod="unsigned integer"/>
        <Element Offset="852" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000354" Description="gameState" DisplayMethod="unsigned integer"/>
        <Element Offset="856" Vartype="Float" Bytesize="4" OffsetHex="00000358" Description="conveyorBelt_ForcePower" DisplayMethod="unsigned integer"/>
        <Element Offset="860" Vartype="Pointer" Bytesize="8" OffsetHex="0000035C" Description="trampoline_Force_Direction" DisplayMethod="unsigned integer"/>
        <Element Offset="872" Vartype="Float" Bytesize="4" OffsetHex="00000368" Description="trampoline_Force_Power" DisplayMethod="unsigned integer"/>
        <Element Offset="876" Vartype="Pointer" Bytesize="8" OffsetHex="0000036C" Description="SmoothieSpawn_Force_Direction" DisplayMethod="unsigned integer"/>
        <Element Offset="888" Vartype="Float" Bytesize="4" OffsetHex="00000378" Description="SmoothieSpawn_Force_Power" DisplayMethod="unsigned integer"/>
        <Element Offset="892" Vartype="Byte" Bytesize="1" OffsetHex="0000037C" Description="goldRushIsActive" DisplayMethod="unsigned integer"/>
        <Element Offset="896" Vartype="Float" Bytesize="4" OffsetHex="00000380" Description="goldRush_Time_Current" DisplayMethod="unsigned integer"/>
        <Element Offset="900" Vartype="Float" Bytesize="4" OffsetHex="00000384" Description="goldRush_Cooldown_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="904" Vartype="Byte" Bytesize="1" OffsetHex="00000388" Description="canUseGoldRush" DisplayMethod="unsigned integer"/>
        <Element Offset="908" Vartype="Float" Bytesize="4" OffsetHex="0000038C" Description="goldRush_growthSpeedBoost_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="912" Vartype="Byte" Bytesize="1" OffsetHex="00000390" Description="bigHoleIsActive" DisplayMethod="unsigned integer"/>
        <Element Offset="916" Vartype="Float" Bytesize="4" OffsetHex="00000394" Description="bigHole_Time_Current" DisplayMethod="unsigned integer"/>
        <Element Offset="920" Vartype="Float" Bytesize="4" OffsetHex="00000398" Description="bigHole_Cooldown_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="924" Vartype="Byte" Bytesize="1" OffsetHex="0000039C" Description="canUseBigHole" DisplayMethod="unsigned integer"/>
        <Element Offset="928" Vartype="Float" Bytesize="4" OffsetHex="000003A0" Description="bigHole_SizeBoost_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="932" Vartype="Byte" Bytesize="1" OffsetHex="000003A4" Description="bigHole_BerryLauncher_IsSizeGrowing" DisplayMethod="unsigned integer"/>
        <Element Offset="936" Vartype="Float" Bytesize="4" OffsetHex="000003A8" Description="bigHole_BerryLauncher_SizeGrowthSpeed" DisplayMethod="unsigned integer"/>
        <Element Offset="940" Vartype="Float" Bytesize="4" OffsetHex="000003AC" Description="holeScaleLerpSpeed" DisplayMethod="unsigned integer"/>
        <Element Offset="944" Vartype="Float" Bytesize="4" OffsetHex="000003B0" Description="currentYardAndHoleScale" DisplayMethod="unsigned integer"/>
        <Element Offset="948" Vartype="Float" Bytesize="4" OffsetHex="000003B4" Description="desiredYardAndHoleScale" DisplayMethod="unsigned integer"/>
        <Element Offset="952" Vartype="Float" Bytesize="4" OffsetHex="000003B8" Description="startingHoleScale" DisplayMethod="unsigned integer"/>
        <Element Offset="956" Vartype="Float" Bytesize="4" OffsetHex="000003BC" Description="holeScalePerAnomalousMaterial" DisplayMethod="unsigned integer"/>
        <Element Offset="960" Vartype="Float" Bytesize="4" OffsetHex="000003C0" Description="tempHoleSizeJuice_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="964" Vartype="Float" Bytesize="4" OffsetHex="000003C4" Description="tempHoleSizeJuice_DecayRate" DisplayMethod="unsigned integer"/>
        <Element Offset="968" Vartype="Float" Bytesize="4" OffsetHex="000003C8" Description="tempHoleSizeJuice_PerDeposit" DisplayMethod="unsigned integer"/>
        <Element Offset="972" Vartype="Float" Bytesize="4" OffsetHex="000003CC" Description="tempHoleSizeJuice_MaxGainAboveLevel" DisplayMethod="unsigned integer"/>
        <Element Offset="976" Vartype="4 Bytes" Bytesize="4" OffsetHex="000003D0" Description="holeLevel" DisplayMethod="unsigned integer"/>
        <Element Offset="980" Vartype="Float" Bytesize="4" OffsetHex="000003D4" Description="holeGrowthPoints_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="984" Vartype="Float" Bytesize="4" OffsetHex="000003D8" Description="antiJuice_GrowthPointMinBeforeReduction" DisplayMethod="unsigned integer"/>
        <Element Offset="988" Vartype="Float" Bytesize="4" OffsetHex="000003DC" Description="holeLevel_CurrentProgress" DisplayMethod="unsigned integer"/>
        <Element Offset="992" Vartype="Float" Bytesize="4" OffsetHex="000003E0" Description="holeAntiProgress_ProgressMulti" DisplayMethod="unsigned integer"/>
        <Element Offset="996" Vartype="Float" Bytesize="4" OffsetHex="000003E4" Description="holeJuice_Min" DisplayMethod="unsigned integer"/>
        <Element Offset="1000" Vartype="Float" Bytesize="4" OffsetHex="000003E8" Description="holeJuice_Max" DisplayMethod="unsigned integer"/>
        <Element Offset="1004" Vartype="Float" Bytesize="4" OffsetHex="000003EC" Description="escapeHeld_QuitTimer_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="1008" Vartype="Float" Bytesize="4" OffsetHex="000003F0" Description="escapeHeld_QuitTimer_Threshold" DisplayMethod="unsigned integer"/>
        <Element Offset="1012" Vartype="4 Bytes" Bytesize="4" OffsetHex="000003F4" Description="spawnedBerryLimit" DisplayMethod="unsigned integer"/>
        <Element Offset="1016" Vartype="4 Bytes" Bytesize="4" OffsetHex="000003F8" Description="spawnedCoinLimit" DisplayMethod="unsigned integer"/>
        <Element Offset="1020" Vartype="Byte" Bytesize="1" OffsetHex="000003FC" Description="canCheckForNoSeedOrPlantSoftLock" DisplayMethod="unsigned integer"/>
        <Element Offset="1024" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000400" Description="moneyDroppedInHoleThisRound" DisplayMethod="unsigned integer"/>
        <Element Offset="1028" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000404" Description="cultistBerryGrownRequirement" DisplayMethod="unsigned integer"/>
        <Element Offset="1032" Vartype="Float" Bytesize="4" OffsetHex="00000408" Description="holeMoveSpeed_ReturnToStarting_SpeedMulti" DisplayMethod="unsigned integer"/>
        <Element Offset="1036" Vartype="Pointer" Bytesize="8" OffsetHex="0000040C" Description="holeStartingPOS" DisplayMethod="unsigned integer"/>
        <Element Offset="1048" Vartype="Byte" Bytesize="1" OffsetHex="00000418" Description="playerMovingHole" DisplayMethod="unsigned integer"/>
        <Element Offset="1052" Vartype="Pointer" Bytesize="8" OffsetHex="0000041C" Description="desiredHoleDestination" DisplayMethod="unsigned integer"/>
        <Element Offset="1064" Vartype="Float" Bytesize="4" OffsetHex="00000428" Description="holeMoveJuice_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="1068" Vartype="Float" Bytesize="4" OffsetHex="0000042C" Description="holeMoveJuice_UseRate" DisplayMethod="unsigned integer"/>
        <Element Offset="1072" Vartype="Float" Bytesize="4" OffsetHex="00000430" Description="holeMove_DynamicRadiusIndicator_StartingXZScale" DisplayMethod="unsigned integer"/>
        <Element Offset="1076" Vartype="Float" Bytesize="4" OffsetHex="00000434" Description="holeMove_DynamicRadiusIndicator_YPos" DisplayMethod="unsigned integer"/>
        <Element Offset="1080" Vartype="Byte" Bytesize="1" OffsetHex="00000438" Description="forceHide_HoleDynamicRadiusVisual" DisplayMethod="unsigned integer"/>
        <Element Offset="1084" Vartype="Float" Bytesize="4" OffsetHex="0000043C" Description="roundTimer_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="1088" Vartype="Byte" Bytesize="1" OffsetHex="00000440" Description="hasPlayedLowTimeWarningChimeThisRound" DisplayMethod="unsigned integer"/>
        <Element Offset="1089" Vartype="Byte" Bytesize="1" OffsetHex="00000441" Description="shouldTickDownRoundTime" DisplayMethod="unsigned integer"/>
        <Element Offset="1092" Vartype="Float" Bytesize="4" OffsetHex="00000444" Description="totalPlayTimeForStats" DisplayMethod="unsigned integer"/>
        <Element Offset="1096" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000448" Description="numOfGnomesRemaining" DisplayMethod="unsigned integer"/>
        <Element Offset="1100" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000044C" Description="numOfRemainingMilestones" DisplayMethod="unsigned integer"/>
        <Element Offset="1104" Vartype="Byte" Bytesize="1" OffsetHex="00000450" Description="hardDisableBubble" DisplayMethod="unsigned integer"/>
        <Element Offset="1105" Vartype="Byte" Bytesize="1" OffsetHex="00000451" Description="hasHolePrestigedThisRound" DisplayMethod="unsigned integer"/>
        <Element Offset="1108" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000454" Description="holePrestigeJuice_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="1112" Vartype="Float" Bytesize="4" OffsetHex="00000458" Description="sugarRush_AdditionalGrowthRate" DisplayMethod="unsigned integer"/>
        <Element Offset="1116" Vartype="Float" Bytesize="4" OffsetHex="0000045C" Description="sugarRush_AdditionalGrowthRate_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="1120" Vartype="Float" Bytesize="4" OffsetHex="00000460" Description="sugarRush_AdditionalRoundTime" DisplayMethod="unsigned integer"/>
        <Element Offset="1124" Vartype="Float" Bytesize="4" OffsetHex="00000464" Description="sugarRush_Duration" DisplayMethod="unsigned integer"/>
        <Element Offset="1128" Vartype="Float" Bytesize="4" OffsetHex="00000468" Description="sugarRush_Duration_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="1132" Vartype="Byte" Bytesize="1" OffsetHex="0000046C" Description="hasTimerElapsed_IsNighttime" DisplayMethod="unsigned integer"/>
        <Element Offset="1136" Vartype="Float" Bytesize="4" OffsetHex="00000470" Description="nighttime_HoleMoveSpeed_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="1140" Vartype="Float" Bytesize="4" OffsetHex="00000474" Description="nighttime_HoleMoveSpeed_Max" DisplayMethod="unsigned integer"/>
        <Element Offset="1144" Vartype="Float" Bytesize="4" OffsetHex="00000478" Description="nighttime_HoleMoveSpeed_Accel" DisplayMethod="unsigned integer"/>
        <Element Offset="1148" Vartype="Float" Bytesize="4" OffsetHex="0000047C" Description="nighttime_HoleGrowth_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="1152" Vartype="Float" Bytesize="4" OffsetHex="00000480" Description="nighttime_HoleGrowth_Max" DisplayMethod="unsigned integer"/>
        <Element Offset="1156" Vartype="Float" Bytesize="4" OffsetHex="00000484" Description="nighttime_HoleGrowth_Accel" DisplayMethod="unsigned integer"/>
        <Element Offset="1160" Vartype="Byte" Bytesize="1" OffsetHex="00000488" Description="demo_HasBrokenTier2Wall" DisplayMethod="unsigned integer"/>
        <Element Offset="1164" Vartype="Float" Bytesize="4" OffsetHex="0000048C" Description="juiced_Amount_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="1168" Vartype="Float" Bytesize="4" OffsetHex="00000490" Description="juiced_Amount_Limit" DisplayMethod="unsigned integer"/>
        <Element Offset="1172" Vartype="Float" Bytesize="4" OffsetHex="00000494" Description="juiced_DrainRate" DisplayMethod="unsigned integer"/>
        <Element Offset="1176" Vartype="Float" Bytesize="4" OffsetHex="00000498" Description="juiced_GrowthMultiplier_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="1180" Vartype="Byte" Bytesize="1" OffsetHex="0000049C" Description="isInsideBellaDonnaTunnel" DisplayMethod="unsigned integer"/>
        <Element Offset="1181" Vartype="Byte" Bytesize="1" OffsetHex="0000049D" Description="playHardSurfaceFootsteps" DisplayMethod="unsigned integer"/>
        <Element Offset="1182" Vartype="Byte" Bytesize="1" OffsetHex="0000049E" Description="isLookingAtPC" DisplayMethod="unsigned integer"/>
        <Element Offset="1183" Vartype="Byte" Bytesize="1" OffsetHex="0000049F" Description="hatchDoorEnvironment_IsActive" DisplayMethod="unsigned integer"/>
        <Element Offset="1184" Vartype="Byte" Bytesize="1" OffsetHex="000004A0" Description="belladonnaBuddyEnding_IsActive" DisplayMethod="unsigned integer"/>
        <Element Offset="1188" Vartype="Float" Bytesize="4" OffsetHex="000004A4" Description="poisonWater_RiseSpeed" DisplayMethod="unsigned integer"/>
        <Element Offset="1192" Vartype="Float" Bytesize="4" OffsetHex="000004A8" Description="poisonWater_DrownTimer" DisplayMethod="unsigned integer"/>
        <Element Offset="1196" Vartype="Float" Bytesize="4" OffsetHex="000004AC" Description="poisonWater_DrownTimer_Curr" DisplayMethod="unsigned integer"/>
        <Element Offset="1200" Vartype="Float" Bytesize="4" OffsetHex="000004B0" Description="poisonWater_SurvivalTimer" DisplayMethod="unsigned integer"/>
        <Element Offset="1204" Vartype="Byte" Bytesize="1" OffsetHex="000004B4" Description="gnomeEnding_IsActive" DisplayMethod="unsigned integer"/>
        <Element Offset="1205" Vartype="Byte" Bytesize="1" OffsetHex="000004B5" Description="isLoadingCreditsScreen" DisplayMethod="unsigned integer"/>
        <Element Offset="1208" Vartype="4 Bytes" Bytesize="4" OffsetHex="000004B8" Description="achievement_coinsPickedUpManuallyDespiteAutoPickUpEnabled" DisplayMethod="unsigned integer"/>
        <Element Offset="1212" Vartype="Byte" Bytesize="1" OffsetHex="000004BC" Description="achievement_coinsPickedUpAchivementUnlockedThisRound" DisplayMethod="unsigned integer"/>
        <Element Offset="1213" Vartype="Byte" Bytesize="1" OffsetHex="000004BD" Description="achievement_HasCheckedForBerriesGrownThisRound_Hundred" DisplayMethod="unsigned integer"/>
        <Element Offset="1214" Vartype="Byte" Bytesize="1" OffsetHex="000004BE" Description="achievement_HasCheckedForBerriesGrownThisRound_Thousand" DisplayMethod="unsigned integer"/>
        <Element Offset="1215" Vartype="Byte" Bytesize="1" OffsetHex="000004BF" Description="achievement_HasCheckedForBerriesGrownThisRound_HundoThousand" DisplayMethod="unsigned integer"/>
        <Element Offset="1216" Vartype="Byte" Bytesize="1" OffsetHex="000004C0" Description="achievement_HasCheckedForMilestonesThisRound_One" DisplayMethod="unsigned integer"/>
        <Element Offset="1217" Vartype="Byte" Bytesize="1" OffsetHex="000004C1" Description="achievement_HasCheckedForMilestonesThisRound_Ten" DisplayMethod="unsigned integer"/>
        <Element Offset="1218" Vartype="Byte" Bytesize="1" OffsetHex="000004C2" Description="achievement_HasCheckedForMilestonesThisRound_Hundred" DisplayMethod="unsigned integer"/>
        <Element Offset="1219" Vartype="Byte" Bytesize="1" OffsetHex="000004C3" Description="achievement_HasCheckedForMilestonesThisRound_FiveHundo" DisplayMethod="unsigned integer"/>
        <Element Offset="1220" Vartype="Byte" Bytesize="1" OffsetHex="000004C4" Description="achievement_HasCheckedForMilestonesThisRound_All" DisplayMethod="unsigned integer"/>
        <Element Offset="1221" Vartype="Byte" Bytesize="1" OffsetHex="000004C5" Description="audioduck_BlipsAndBloops" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="GameManager.Static" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="0" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000000" Description="OffsetOfInstanceIDInCPlusPlusObject" DisplayMethod="unsigned integer"/>
        <Element Offset="0" Vartype="Pointer" Bytesize="8" OffsetHex="00000000" Description="Singleton" DisplayMethod="unsigned integer"/>
        <Element Offset="8" Vartype="Float" Bytesize="4" OffsetHex="00000008" Description="SMOOTHIE_HOLEPRESTIGE_MULTIPLIER" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="NGPlusModifiers" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="16" Vartype="Pointer" Bytesize="8" OffsetHex="00000010" Description="m_CachedPtr" DisplayMethod="unsigned integer"/>
        <Element Offset="24" Vartype="Pointer" Bytesize="8" OffsetHex="00000018" Description="m_CancellationTokenSource" DisplayMethod="unsigned integer"/>
        <Element Offset="32" Vartype="Byte" Bytesize="1" OffsetHex="00000020" Description="ngMod_NoWalls" DisplayMethod="unsigned integer"/>
        <Element Offset="33" Vartype="Byte" Bytesize="1" OffsetHex="00000021" Description="ngMod_GrowthBoost" DisplayMethod="unsigned integer"/>
        <Element Offset="34" Vartype="Byte" Bytesize="1" OffsetHex="00000022" Description="ngMod_InfiniteHoleMove" DisplayMethod="unsigned integer"/>
        <Element Offset="35" Vartype="Byte" Bytesize="1" OffsetHex="00000023" Description="ngMod_FastAbilityCooldowns" DisplayMethod="unsigned integer"/>
        <Element Offset="36" Vartype="Byte" Bytesize="1" OffsetHex="00000024" Description="ngMod_FromStartTrampoline" DisplayMethod="unsigned integer"/>
        <Element Offset="37" Vartype="Byte" Bytesize="1" OffsetHex="00000025" Description="ngMod_FromStartStarPopper" DisplayMethod="unsigned integer"/>
        <Element Offset="38" Vartype="Byte" Bytesize="1" OffsetHex="00000026" Description="ngMod_FromStartAbilities" DisplayMethod="unsigned integer"/>
        <Element Offset="39" Vartype="Byte" Bytesize="1" OffsetHex="00000027" Description="ngMod_FromStartAutoCoinPickUp" DisplayMethod="unsigned integer"/>
        <Element Offset="40" Vartype="Byte" Bytesize="1" OffsetHex="00000028" Description="ngMod_FromStartHammerAndChainsaw" DisplayMethod="unsigned integer"/>
        <Element Offset="41" Vartype="Byte" Bytesize="1" OffsetHex="00000029" Description="ngMod_InfiniteDaytime" DisplayMethod="unsigned integer"/>
        <Element Offset="42" Vartype="Byte" Bytesize="1" OffsetHex="0000002A" Description="ngMod_CutSceneSkip" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="NGPlusModifiers.Static" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="0" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000000" Description="OffsetOfInstanceIDInCPlusPlusObject" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
  </Structures>
</CheatTable>
