<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="51">
  <CheatEntries>
    <CheatEntry>
      <ID>2744</ID>
      <Description>"╔══════════════════════════════╗"</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>2743</ID>
      <Description>"║                      Cyberpunk SFX                     ║"</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>2742</ID>
      <Description>"╠══════════════════════════════╣"</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>2718</ID>
      <Description>"║        === COMPACT VIEW ===               ║"</Description>
      <Color>FFFFFF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
// Script Created By mgr.inz.Player On CE Forums
LuaCall(function cycleFullCompact(sender,force) local state = not(compactmenuitem.Caption == 'Compact View Mode'); if force~=nil then state = not force end; compactmenuitem.Caption = state and 'Compact View Mode' or 'Full View Mode'; getMainForm().Splitter1.Visible = state; getMainForm().Panel4.Visible    = state; getMainForm().Panel5.Visible    = state; end; function addCompactMenu() if compactmenualreadyexists then return end; local parent = getMainForm().Menu.Items; compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem); compactmenuitem.Caption = 'Compact View Mode'; compactmenuitem.OnClick = cycleFullCompact; compactmenualreadyexists = 'yes'; end; addCompactMenu(); cycleFullCompact(nil,true))

[DISABLE]
LuaCall(cycleFullCompact(nil,false))
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>2740</ID>
      <Description>"╠══════════════════════════════╣"</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>106</ID>
      <Description>"║        === PLAYER MANAGER ===          ║"</Description>
      <Options moHideChildren="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{
  ==============================================
   Cyberpunk SFX Table by SeryogaSK
  ----------------------------------------------
   Game    : CyberpunkSFX2-Win64-Shipping.exe
   Version :  (Steam)
   Author  : SeryogaSK
   Website : Habibrahimov.com
  ----------------------------------------------
   Warning: Online use may trigger anti-cheat!
  ==============================================
}

[ENABLE]

aobscanmodule(ply_healths,CyberpunkSFX2-Win64-Shipping.exe,49 8B 06 0F 57 C0 0F 57 C9 66) // should be unique
alloc(newmem,$1000,ply_healths)
alloc(ply_base,8)

label(code)
label(return)

newmem:
mov [ply_base],r14
code:
  mov rax,[r14]
  xorps xmm0,xmm0
  jmp return

ply_healths:
  jmp newmem
  nop
return:
registersymbol(ply_healths ply_base)

[DISABLE]

ply_healths:
  db 49 8B 06 0F 57 C0

unregistersymbol(*)
dealloc(*)

{
// ORIGINAL CODE - INJECTION POINT: "CyberpunkSFX2-Win64-Shipping.exe"+2B8986B

"CyberpunkSFX2-Win64-Shipping.exe"+2B8983D: 49 8B 47 58           - mov rax,[r15+58]
"CyberpunkSFX2-Win64-Shipping.exe"+2B89841: 45 0F 57 ED           - xorps xmm13,xmm13
"CyberpunkSFX2-Win64-Shipping.exe"+2B89845: 45 0F 57 F6           - xorps xmm14,xmm14
"CyberpunkSFX2-Win64-Shipping.exe"+2B89849: 48 8B 0C D8           - mov rcx,[rax+rbx*8]
"CyberpunkSFX2-Win64-Shipping.exe"+2B8984D: F3 45 0F 10 1C 0C     - movss xmm11,[r12+rcx]
"CyberpunkSFX2-Win64-Shipping.exe"+2B89853: F3 45 0F 10 64 0C 04  - movss xmm12,[r12+rcx+04]
"CyberpunkSFX2-Win64-Shipping.exe"+2B8985A: 4D 85 F6              - test r14,r14
"CyberpunkSFX2-Win64-Shipping.exe"+2B8985D: 0F 84 C5 00 00 00     - je "CyberpunkSFX2-Win64-Shipping.exe"+2B89928
"CyberpunkSFX2-Win64-Shipping.exe"+2B89863: 49 8B 56 70           - mov rdx,[r14+70]
"CyberpunkSFX2-Win64-Shipping.exe"+2B89867: 4C 8D 4D 80           - lea r9,[rbp-80]
// ---------- INJECTING HERE ----------
"CyberpunkSFX2-Win64-Shipping.exe"+2B8986B: 49 8B 06              - mov rax,[r14]
// ---------- DONE INJECTING  ----------
"CyberpunkSFX2-Win64-Shipping.exe"+2B8986E: 0F 57 C0              - xorps xmm0,xmm0
"CyberpunkSFX2-Win64-Shipping.exe"+2B89871: 0F 57 C9              - xorps xmm1,xmm1
"CyberpunkSFX2-Win64-Shipping.exe"+2B89874: 66 0F 7F 45 10        - movdqa [rbp+10],xmm0
"CyberpunkSFX2-Win64-Shipping.exe"+2B89879: 66 0F 7F 4D 20        - movdqa [rbp+20],xmm1
"CyberpunkSFX2-Win64-Shipping.exe"+2B8987E: 45 33 C0              - xor r8d,r8d
"CyberpunkSFX2-Win64-Shipping.exe"+2B89881: 48 8B 92 E0 00 00 00  - mov rdx,[rdx+000000E0]
"CyberpunkSFX2-Win64-Shipping.exe"+2B89888: 49 8B CE              - mov rcx,r14
"CyberpunkSFX2-Win64-Shipping.exe"+2B8988B: FF 90 C8 02 00 00     - call qword ptr [rax+000002C8]
"CyberpunkSFX2-Win64-Shipping.exe"+2B89891: 84 C0                 - test al,al
"CyberpunkSFX2-Win64-Shipping.exe"+2B89893: 0F 84 8F 00 00 00     - je "CyberpunkSFX2-Win64-Shipping.exe"+2B89928
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>100</ID>
          <Description>"LocalPlayer"</Description>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <GroupHeader>1</GroupHeader>
          <Address>[ply_base]</Address>
          <CheatEntries>
            <CheatEntry>
              <ID>101</ID>
              <Description>"PlayerController"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <GroupHeader>1</GroupHeader>
              <Address>+30</Address>
              <Offsets>
                <Offset>0</Offset>
              </Offsets>
              <CheatEntries>
                <CheatEntry>
                  <ID>102</ID>
                  <Description>"Character"</Description>
                  <ShowAsHex>1</ShowAsHex>
                  <ShowAsSigned>0</ShowAsSigned>
                  <GroupHeader>1</GroupHeader>
                  <Address>+260</Address>
                  <Offsets>
                    <Offset>0</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>122</ID>
                      <Description>"bCanBeDamaged"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Binary</VariableType>
                      <BitStart>0</BitStart>
                      <BitLength>1</BitLength>
                      <ShowAsBinary>0</ShowAsBinary>
                      <Address>+5A</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>111</ID>
                      <Description>"Health"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+590</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>103</ID>
                      <Description>"JumpMaxCount"</Description>
                      <ShowAsSigned>1</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+344</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>104</ID>
                      <Description>"JumpCurrentCount"</Description>
                      <ShowAsSigned>1</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+348</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>127</ID>
                      <Description>"MineDistanceCheck"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+518</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>123</ID>
                      <Description>"Delay"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+53C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>115</ID>
                      <Description>"AirstrikeDistanceCheck"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+56C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>116</ID>
                      <Description>"AirstrikeDelay"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+570</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>117</ID>
                      <Description>"AirstrikeHeight"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+574</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>118</ID>
                      <Description>"AirstrikeGap"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+578</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>107</ID>
                      <Description>"AirstrikeCounter"</Description>
                      <ShowAsSigned>1</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+57C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>108</ID>
                      <Description>"NumberOfAirstrikeBombs"</Description>
                      <ShowAsSigned>1</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+580</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>131</ID>
                      <Description>"LightningGunRef"</Description>
                      <Options moManualExpandCollapse="1"/>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <GroupHeader>1</GroupHeader>
                      <Address>+548</Address>
                      <Offsets>
                        <Offset>0</Offset>
                      </Offsets>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>132</ID>
                          <Description>"RetriggerDelay"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Float</VariableType>
                          <Address>+260</Address>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>133</ID>
                          <Description>"SphereTraceRadius"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Float</VariableType>
                          <Address>+264</Address>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>134</ID>
                          <Description>"LightningJumpDistance"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Float</VariableType>
                          <Address>+268</Address>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>135</ID>
                          <Description>"NumberOfJumps"</Description>
                          <ShowAsSigned>1</ShowAsSigned>
                          <VariableType>4 Bytes</VariableType>
                          <Address>+26C</Address>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>136</ID>
                          <Description>"CheckDistance"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Float</VariableType>
                          <Address>+270</Address>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>109</ID>
                          <Description>"DamagePerSecond"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Float</VariableType>
                          <Address>+288</Address>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>110</ID>
                          <Description>"InitialDamage"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Float</VariableType>
                          <Address>+28C</Address>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>137</ID>
                          <Description>"MaxFiringDistance"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Float</VariableType>
                          <Address>+2A0</Address>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>112</ID>
                          <Description>"Ammo"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Float</VariableType>
                          <Address>+2A4</Address>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>113</ID>
                          <Description>"AmmoCostPerSecond"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Float</VariableType>
                          <Address>+2A8</Address>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>114</ID>
                          <Description>"StartingAmmo"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Float</VariableType>
                          <Address>+2AC</Address>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>141</ID>
                      <Description>"RocketLauncherRef"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <GroupHeader>1</GroupHeader>
                      <Address>+588</Address>
                      <Offsets>
                        <Offset>0</Offset>
                      </Offsets>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>142</ID>
                          <Description>"Range"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Float</VariableType>
                          <Address>+238</Address>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>2741</ID>
      <Description>"╠══════════════════════════════╣"</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>517</ID>
      <Description>"║   TIP: Right-click values to set hotkeys!  ║"</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>2738</ID>
      <Description>"╠══════════════════════════════╣"</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>2704</ID>
      <Description>"║       === YOUTUBE ===                            ║"</Description>
      <Color>FFFFFF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{$lua}
[ENABLE]
shellExecute("https://www.youtube.com/@SeryogaSK");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>2706</ID>
      <Description>"║       === OCT PROFILE ===                      ║"</Description>
      <Color>FFFFFF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{$lua}
[ENABLE]
shellExecute("https://opencheattables.com/memberlist.php?mode=viewprofile&amp;u=6096");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>2705</ID>
      <Description>"║       === Habibrahimov.com ===           ║"</Description>
      <Color>FFFFFF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{$lua}
[ENABLE]
shellExecute("https://habibrahimov.com");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>2713</ID>
      <Description>"╠══════════════════════════════╣"</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>2707</ID>
      <Description>"║     === Latest Update 14.05.26 ===        ║"</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>2712</ID>
      <Description>"╚══════════════════════════════╝"</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <LuaScript>
-- Cheat Table Decorator
function decorateSSKTable()
  local mainForm = getMainForm()

  -- Main Form Styling
  mainForm.Caption = 'Cyberpunk SFX (Steam) - Enhanced Table [by SeryogaSK] {Habibrahimov.com}'
  mainForm.Color = 0x2B2B2B  -- Dark background
  mainForm.Font.Color = 0xE6E6E6 -- Light text
  getAutoAttachList().add("CyberpunkSFX2-Win64-Shipping.exe")
end

-- Execute when table loads
decorateSSKTable()


</LuaScript>
</CheatTable>
