<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="52">
  <CheatEntries>
    <CheatEntry>
      <ID>5</ID>
      <Description>"Infinite health"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>//  ███╗   ███╗██╗   ██╗██╗      ██████╗
//  ████╗ ████║██║   ██║██║     ██╔═████╗
//  ██╔████╔██║██║   ██║██║     ██║██╔██║
//  ██║╚██╔╝██║██║   ██║██║     ████╔╝██║
//  ██║ ╚═╝ ██║╚██████╔╝███████╗╚██████╔╝
//  ╚═╝     ╚═╝ ╚═════╝ ╚══════╝ ╚═════╝
//  🎯 Game    : rerev2.exe
//  🧾 Version : 1.0
//  📅 Date    : 24/10/2024
//  🧠 Author  : mul0
//  🌐 Site    : https://mul0.com/

[ENABLE]
aobscanmodule(health,rerev2.exe,83 BE 08 1A 00 00 00 7E 38)

alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

registersymbol(health)

newmem:
fild [esi+00001A0c]
fistp [esi+00001A08]

originalcode:
cmp dword ptr [esi+00001A08],00

exit:
jmp returnhere

health:
jmp newmem
nop
nop
returnhere:




[DISABLE]
health:
cmp dword ptr [esi+00001A08],00

unregistersymbol(health)
dealloc(newmem)
</AssemblerScript>
      <Hotkeys>
        <Hotkey>
          <Action>Toggle Activation</Action>
          <Keys>
            <Key>117</Key>
          </Keys>
          <ID>0</ID>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
    <CheatEntry>
      <ID>4</ID>
      <Description>"Infinite gold"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>//  ███╗   ███╗██╗   ██╗██╗      ██████╗
//  ████╗ ████║██║   ██║██║     ██╔═████╗
//  ██╔████╔██║██║   ██║██║     ██║██╔██║
//  ██║╚██╔╝██║██║   ██║██║     ████╔╝██║
//  ██║ ╚═╝ ██║╚██████╔╝███████╗╚██████╔╝
//  ╚═╝     ╚═╝ ╚═════╝ ╚══════╝ ╚═════╝
//  🎯 Game    : rerev2.exe
//  🧾 Version : 1.0
//  📅 Date    : 24/10/2024
//  🧠 Author  : mul0
//  🌐 Site    : https://mul0.com/

[ENABLE]
aobscanmodule(gold,rerev2.exe,8B 82 08 BA 00 00 8B 92 0C BA 00 00 C3)

alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

registersymbol(gold)

newmem:
mov [edx+0000BA08],#999999

originalcode:
mov eax,[edx+0000BA08]

exit:
jmp returnhere

gold:
jmp newmem
nop
returnhere:




[DISABLE]
gold:
mov eax,[edx+0000BA08]

unregistersymbol(gold)
dealloc(newmem)
</AssemblerScript>
      <Hotkeys>
        <Hotkey>
          <Action>Toggle Activation</Action>
          <Keys>
            <Key>116</Key>
          </Keys>
          <ID>0</ID>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
    <CheatEntry>
      <ID>6</ID>
      <Description>"Infinite items"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>//  ███╗   ███╗██╗   ██╗██╗      ██████╗
//  ████╗ ████║██║   ██║██║     ██╔═████╗
//  ██╔████╔██║██║   ██║██║     ██║██╔██║
//  ██║╚██╔╝██║██║   ██║██║     ████╔╝██║
//  ██║ ╚═╝ ██║╚██████╔╝███████╗╚██████╔╝
//  ╚═╝     ╚═╝ ╚═════╝ ╚══════╝ ╚═════╝
//  🎯 Game    : rerev2.exe
//  🧾 Version : 1.0
//  📅 Date    : 24/10/2024
//  🧠 Author  : mul0
//  🌐 Site    : https://mul0.com/

[ENABLE]
aobscanmodule(items,rerev2.exe,8B 47 0C 03 D8 8B 7C 24 10 46 3B F5)

alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

registersymbol(items)

newmem:
cmp [edi+0C],1
jng originalcode

mov eax,[edi+10]
mov [edi+0C],eax

originalcode:
mov eax,[edi+0C]
add ebx,eax

exit:
jmp returnhere

items:
jmp newmem
returnhere:




[DISABLE]
items:
db 8B 47 0C 03 D8

unregistersymbol(items)
dealloc(newmem)
</AssemblerScript>
      <Hotkeys>
        <Hotkey>
          <Action>Toggle Activation</Action>
          <Keys>
            <Key>118</Key>
          </Keys>
          <ID>0</ID>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
    <CheatEntry>
      <ID>7</ID>
      <Description>"Infinite skill points"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>//  ███╗   ███╗██╗   ██╗██╗      ██████╗
//  ████╗ ████║██║   ██║██║     ██╔═████╗
//  ██╔████╔██║██║   ██║██║     ██║██╔██║
//  ██║╚██╔╝██║██║   ██║██║     ████╔╝██║
//  ██║ ╚═╝ ██║╚██████╔╝███████╗╚██████╔╝
//  ╚═╝     ╚═╝ ╚═════╝ ╚══════╝ ╚═════╝
//  🎯 Game    : rerev2.exe
//  🧾 Version : 1.0
//  📅 Date    : 24/10/2024
//  🧠 Author  : mul0
//  🌐 Site    : https://mul0.com/

[ENABLE]
aobscanmodule(skillpoints,rerev2.exe,8B 80 EC 00 00 00 5E C2 04 00)

alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

registersymbol(skillpoints)

newmem:
mov [eax+000000EC],63

originalcode:
mov eax,[eax+000000EC]

exit:
jmp returnhere

skillpoints:
jmp newmem
nop
returnhere:




[DISABLE]
skillpoints:
mov eax,[eax+000000EC]

unregistersymbol(skillpoints)
dealloc(newmem)
</AssemblerScript>
      <Hotkeys>
        <Hotkey>
          <Action>Toggle Activation</Action>
          <Keys>
            <Key>119</Key>
          </Keys>
          <ID>0</ID>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
    <CheatEntry>
      <ID>3</ID>
      <Description>"Infinite bp"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>//  ███╗   ███╗██╗   ██╗██╗      ██████╗
//  ████╗ ████║██║   ██║██║     ██╔═████╗
//  ██╔████╔██║██║   ██║██║     ██║██╔██║
//  ██║╚██╔╝██║██║   ██║██║     ████╔╝██║
//  ██║ ╚═╝ ██║╚██████╔╝███████╗╚██████╔╝
//  ╚═╝     ╚═╝ ╚═════╝ ╚══════╝ ╚═════╝
//  🎯 Game    : rerev2.exe
//  🧾 Version : 1.0
//  📅 Date    : 24/10/2024
//  🧠 Author  : mul0
//  🌐 Site    : https://mul0.com/

[ENABLE]
aobscanmodule(bpoints,rerev2.exe,FF B0 88 0E 00 00 68 ?? ?? ?? ?? 6A 04 6A FF 6A 0F)

alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

registersymbol(bpoints)

newmem:
mov [eax+00000E88],#9999999

originalcode:
push [eax+00000E88]

exit:
jmp returnhere

bpoints:
jmp newmem
nop
returnhere:




[DISABLE]
bpoints:
push [eax+00000E88]

unregistersymbol(bpoints)
dealloc(newmem)
</AssemblerScript>
      <Hotkeys>
        <Hotkey>
          <Action>Toggle Activation</Action>
          <Keys>
            <Key>115</Key>
          </Keys>
          <ID>0</ID>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
    <CheatEntry>
      <ID>2</ID>
      <Description>"No reload"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>//  ███╗   ███╗██╗   ██╗██╗      ██████╗
//  ████╗ ████║██║   ██║██║     ██╔═████╗
//  ██╔████╔██║██║   ██║██║     ██║██╔██║
//  ██║╚██╔╝██║██║   ██║██║     ████╔╝██║
//  ██║ ╚═╝ ██║╚██████╔╝███████╗╚██████╔╝
//  ╚═╝     ╚═╝ ╚═════╝ ╚══════╝ ╚═════╝
//  🎯 Game    : rerev2.exe
//  🧾 Version : 1.0
//  📅 Date    : 24/10/2024
//  🧠 Author  : mul0
//  🌐 Site    : https://mul0.com/

[ENABLE]
aobscanmodule(reload,rerev2.exe,89 47 0C 5F 5E 59 C2 08 00 CC CC 53 8B 5C 24 08 57 8B F9 85 DB)

alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

registersymbol(reload)

newmem:
cmp [edi+0C],eax
jg exit

originalcode:
mov [edi+0C],eax


exit:
pop edi
pop esi
jmp returnhere

reload:
jmp newmem
returnhere:




[DISABLE]
reload:
db 89 47 0C 5F 5E

unregistersymbol(reload)
dealloc(newmem)
</AssemblerScript>
      <Hotkeys>
        <Hotkey>
          <Action>Toggle Activation</Action>
          <Keys>
            <Key>114</Key>
          </Keys>
          <ID>0</ID>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
    <CheatEntry>
      <ID>0</ID>
      <Description>"Easy kills"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>//  ███╗   ███╗██╗   ██╗██╗      ██████╗
//  ████╗ ████║██║   ██║██║     ██╔═████╗
//  ██╔████╔██║██║   ██║██║     ██║██╔██║
//  ██║╚██╔╝██║██║   ██║██║     ████╔╝██║
//  ██║ ╚═╝ ██║╚██████╔╝███████╗╚██████╔╝
//  ╚═╝     ╚═╝ ╚═════╝ ╚══════╝ ╚═════╝
//  🎯 Game    : rerev2.exe
//  🧾 Version : 1.0
//  📅 Date    : 24/10/2024
//  🧠 Author  : mul0
//  🌐 Site    : https://mul0.com/

[ENABLE]
aobscanmodule(fastkill,rerev2.exe,8B 81 08 1A 00 00 99 C3)

alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

registersymbol(fastkill)

newmem:
cmp [ecx+00001A08],1
jng originalcode
mov [ecx+00001A08],1

originalcode:
mov eax,[ecx+00001A08]

exit:
jmp returnhere

fastkill:
jmp newmem
nop
returnhere:




[DISABLE]
fastkill:
mov eax,[ecx+00001A08]
unregistersymbol(fastkill)
dealloc(newmem)
</AssemblerScript>
      <Hotkeys>
        <Hotkey>
          <Action>Toggle Activation</Action>
          <Keys>
            <Key>112</Key>
          </Keys>
          <ID>0</ID>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
    <CheatEntry>
      <ID>1</ID>
      <Description>"Mega xp"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>//  ███╗   ███╗██╗   ██╗██╗      ██████╗
//  ████╗ ████║██║   ██║██║     ██╔═████╗
//  ██╔████╔██║██║   ██║██║     ██║██╔██║
//  ██║╚██╔╝██║██║   ██║██║     ████╔╝██║
//  ██║ ╚═╝ ██║╚██████╔╝███████╗╚██████╔╝
//  ╚═╝     ╚═╝ ╚═════╝ ╚══════╝ ╚═════╝
//  🎯 Game    : rerev2.exe
//  🧾 Version : 1.0
//  📅 Date    : 24/10/2024
//  🧠 Author  : mul0
//  🌐 Site    : https://mul0.com/

[ENABLE]
aobscanmodule(EXP1_AOB,rerev2.exe,01 94 33 E4 44 00 00)
alloc(newmem,$1000)

label(code)
label(return)

registersymbol(EXP1_AOB)

newmem:
push edx
push #100
fild [esp]
fimul [esp+4]
fistp [esp]
mov edx,[esp]
add esp,8
code:
add [ebx+esi+000044E4],edx
jmp return

EXP1_AOB:
jmp newmem
nop 2
return:


[DISABLE]

EXP1_AOB:
db 01 94 33 E4 44 00 00

unregistersymbol(EXP1_AOB)
dealloc(newmem)
</AssemblerScript>
      <Hotkeys>
        <Hotkey>
          <Action>Toggle Activation</Action>
          <Keys>
            <Key>113</Key>
          </Keys>
          <ID>0</ID>
        </Hotkey>
      </Hotkeys>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
