<?xml version="1.0" encoding="utf-8"?>
<CheatTable UsesMono="1" CheatEngineTableVersion="52">
  <CheatEntries>
    <CheatEntry>
      <ID>67</ID>
      <Description>"╔══════════════════════════════╗"</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>73</ID>
      <Description>"║                   Tap Ninja (STEAM)                  ║"</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>72</ID>
      <Description>"╠══════════════════════════════╣"</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>2718</ID>
      <Description>"║        === COMPACT VIEW ===               ║"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
// Script Creaded By mgr.inz.Player On CE Forums
LuaCall(function cycleFullCompact(sender,force) local state = not(compactmenuitem.Caption == 'Compact View Mode'); if force~=nil then state = not force end; compactmenuitem.Caption = state and 'Compact View Mode' or 'Full View Mode'; getMainForm().Splitter1.Visible = state; getMainForm().Panel4.Visible    = state; getMainForm().Panel5.Visible    = state; end; function addCompactMenu() if compactmenualreadyexists then return end; local parent = getMainForm().Menu.Items; compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem); compactmenuitem.Caption = 'Compact View Mode'; compactmenuitem.OnClick = cycleFullCompact; compactmenualreadyexists = 'yes'; end; addCompactMenu(); cycleFullCompact(nil,true))

[DISABLE]
LuaCall(cycleFullCompact(nil,false))

</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>2719</ID>
      <Description>"╠══════════════════════════════╣"</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>2728</ID>
      <Description>"║ === PLAYER MANAGER (7.1.20) ===    ║"</Description>
      <Options moHideChildren="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{
  ==============================================
   Tap Ninja Table by SeryogaSK
  ----------------------------------------------
   Game    : Tap Ninja.exe
   Version : 7.1.20 (Steam)
   Author  : SeryogaSK
   Website : Habibrahimov.com
  ----------------------------------------------
   Warning: Online use may trigger anti-cheat!
  ==============================================

  This script Get Player Base Address
}

[ENABLE]

aobscanmodule(ply_money,GameAssembly.dll,F2 0F 10 40 10 48 83 C4 28 C3 E8 AB B2 7A FF) // should be unique
alloc(newmem,$1000,ply_money)
alloc(ply_base,8)


label(code)
label(return)

newmem:
mov [ply_base],rax

code:
  movsd xmm0,[rax+10]
  add rsp,28
  ret
  call GameAssembly.DllGetActivationFactory+1440
  jmp return

ply_money:
  jmp far newmem
  nop
return:
registersymbol(ply_money ply_base)

[DISABLE]

ply_money:
  db F2 0F 10 40 10 48 83 C4 28 C3 E8 AB B2 7A FF

unregistersymbol(*)
dealloc(*)

{
// ORIGINAL CODE - INJECTION POINT: GameAssembly.dll.il2cpp+7DDB76

GameAssembly.dll.il2cpp+7DDB44: 80 3D 5F 05 8B 02 00  - cmp byte ptr [GameAssembly.dll.data+2380AA],00
GameAssembly.dll.il2cpp+7DDB4B: 75 13                 - jne GameAssembly.dll.il2cpp+7DDB60
GameAssembly.dll.il2cpp+7DDB4D: 48 8D 0D A4 86 73 02  - lea rcx,[GameAssembly.dll.data+C01F8]
GameAssembly.dll.il2cpp+7DDB54: E8 B7 B0 7A FF        - call GameAssembly.DllGetActivationFactory+1220
GameAssembly.dll.il2cpp+7DDB59: C6 05 4A 05 8B 02 01  - mov byte ptr [GameAssembly.dll.data+2380AA],01
GameAssembly.dll.il2cpp+7DDB60: 48 8B 05 91 86 73 02  - mov rax,[GameAssembly.dll.data+C01F8]
GameAssembly.dll.il2cpp+7DDB67: 48 8B 88 B8 00 00 00  - mov rcx,[rax+000000B8]
GameAssembly.dll.il2cpp+7DDB6E: 48 8B 01              - mov rax,[rcx]
GameAssembly.dll.il2cpp+7DDB71: 48 85 C0              - test rax,rax
GameAssembly.dll.il2cpp+7DDB74: 74 0A                 - je GameAssembly.dll.il2cpp+7DDB80
// ---------- INJECTING HERE ----------
GameAssembly.dll.il2cpp+7DDB76: F2 0F 10 40 10        - movsd xmm0,[rax+10]
// ---------- DONE INJECTING  ----------
GameAssembly.dll.il2cpp+7DDB7B: 48 83 C4 28           - add rsp,28
GameAssembly.dll.il2cpp+7DDB7F: C3                    - ret
GameAssembly.dll.il2cpp+7DDB80: E8 AB B2 7A FF        - call GameAssembly.DllGetActivationFactory+1440
GameAssembly.dll.il2cpp+7DDB85: CC                    - int 3
GameAssembly.dll.il2cpp+7DDB86: CC                    - int 3
GameAssembly.dll.il2cpp+7DDB87: CC                    - int 3
GameAssembly.dll.il2cpp+7DDB88: CC                    - int 3
GameAssembly.dll.il2cpp+7DDB89: CC                    - int 3
GameAssembly.dll.il2cpp+7DDB8A: CC                    - int 3
GameAssembly.dll.il2cpp+7DDB8B: CC                    - int 3
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>2729</ID>
          <Description>"base"</Description>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>8 Bytes</VariableType>
          <Address>ply_base</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2730</ID>
          <Description>"gold"</Description>
          <VariableType>Double</VariableType>
          <Address>[ply_base]+10</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2731</ID>
          <Description>"elixir"</Description>
          <VariableType>Double</VariableType>
          <Address>[ply_base]+18</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2732</ID>
          <Description>"elixirFromQuests"</Description>
          <VariableType>Double</VariableType>
          <Address>[ply_base]+20</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2733</ID>
          <Description>"elixirUnclaimed"</Description>
          <VariableType>Double</VariableType>
          <Address>[ply_base]+28</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2734</ID>
          <Description>"keys"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+30</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2735</ID>
          <Description>"eggs"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+34</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2736</ID>
          <Description>"medals"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+38</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2737</ID>
          <Description>"medalsUsable"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+3C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2738</ID>
          <Description>"medalsMax"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+40</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2739</ID>
          <Description>"heroMainActive"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+44</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2740</ID>
          <Description>"awayIncomeBanked"</Description>
          <VariableType>Double</VariableType>
          <Address>[ply_base]+88</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2741</ID>
          <Description>"awayElixirBanked"</Description>
          <VariableType>Double</VariableType>
          <Address>[ply_base]+90</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2742</ID>
          <Description>"awayIncomeBankOpened"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+98</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2743</ID>
          <Description>"daysPlayedDifferent"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+9C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2744</ID>
          <Description>"daysPlayedConsecutive"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+A0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2745</ID>
          <Description>"weeklyResets"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+A4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2746</ID>
          <Description>"zoneTimerNow"</Description>
          <VariableType>Float</VariableType>
          <Address>[ply_base]+A8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2747</ID>
          <Description>"weatherTimerNow"</Description>
          <VariableType>Float</VariableType>
          <Address>[ply_base]+AC</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2748</ID>
          <Description>"weatherCooldownNow"</Description>
          <VariableType>Float</VariableType>
          <Address>[ply_base]+B0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2749</ID>
          <Description>"elixirBonusGps"</Description>
          <VariableType>Float</VariableType>
          <Address>[ply_base]+180</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2750</ID>
          <Description>"infiniteBonusCoinLevel"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+184</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2751</ID>
          <Description>"infiniteBonusGpsLevel"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+188</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2752</ID>
          <Description>"goldTotalConvertedToElixir"</Description>
          <VariableType>Double</VariableType>
          <Address>[ply_base]+1A0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2753</ID>
          <Description>"elementBonusAether"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+1C0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2754</ID>
          <Description>"elementBonusWind"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+1C4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2755</ID>
          <Description>"elementBonusFire"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+1C8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2756</ID>
          <Description>"elementBonusWater"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+1CC</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2757</ID>
          <Description>"elementBonusEarth"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+1D0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2758</ID>
          <Description>"shurikenVortexCooldownNow"</Description>
          <VariableType>Float</VariableType>
          <Address>[ply_base]+1F0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2759</ID>
          <Description>"shurikenVortexAutoOnEnabled"</Description>
          <VariableType>Byte</VariableType>
          <Address>[ply_base]+1F4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2760</ID>
          <Description>"shurikenVortexEnemiesMissedNoEnergy"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+218</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2761</ID>
          <Description>"ropeHookCooldownNow"</Description>
          <VariableType>Float</VariableType>
          <Address>[ply_base]+230</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2762</ID>
          <Description>"ropeHookAutoOnEnabled"</Description>
          <VariableType>Byte</VariableType>
          <Address>[ply_base]+234</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2763</ID>
          <Description>"ropeHookWagonDestroyedNoEnergy"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+258</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2764</ID>
          <Description>"energyOn"</Description>
          <VariableType>Byte</VariableType>
          <Address>[ply_base]+270</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2765</ID>
          <Description>"energyTimerNow"</Description>
          <VariableType>Float</VariableType>
          <Address>[ply_base]+274</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2766</ID>
          <Description>"energyAutoOnEnabled"</Description>
          <VariableType>Byte</VariableType>
          <Address>[ply_base]+278</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2767</ID>
          <Description>"dailyFireflyCurrencyEarned"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+3A8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2768</ID>
          <Description>"holidayFireflyDestroyedToday"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+3AC</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2769</ID>
          <Description>"vipPetTreatsBought"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+3F0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2770</ID>
          <Description>"vipDailyAmberAdWatchedTotal"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+418</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2771</ID>
          <Description>"vipDailyAmberAdWatchedToday"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+41C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2772</ID>
          <Description>"vipDailyKeyAdWatchedTotal"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+420</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2773</ID>
          <Description>"vipDailyKeyAdWatchedToday"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+424</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2774</ID>
          <Description>"vipDailyScrollAdWatchedTotal"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+428</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2775</ID>
          <Description>"vipDailyScrollAdWatchedToday"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+42C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2776</ID>
          <Description>"itemsBoughtSeason"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+430</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2777</ID>
          <Description>"boostEggsBoughtSeason"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+434</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2778</ID>
          <Description>"boostScrollsEpicBoughtSeason"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+438</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2779</ID>
          <Description>"challengeStars"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+448</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2780</ID>
          <Description>"challengeFirstFreeKeysGot"</Description>
          <VariableType>Byte</VariableType>
          <Address>[ply_base]+44C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2781</ID>
          <Description>"weeklyChallengesDone"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+450</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2782</ID>
          <Description>"weeklyChallengesPerfected"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+454</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2783</ID>
          <Description>"weeklyChallengesMedalsEarnedTotal"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+458</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2784</ID>
          <Description>"weeklyChallengesMedalsEarnedThisLevel"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+45C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2785</ID>
          <Description>"medalUpgradesTotal"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+470</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2786</ID>
          <Description>"medalsSpent"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+474</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2787</ID>
          <Description>"medalsPreviousCheckSeen"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+478</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2788</ID>
          <Description>"keyUsed"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+488</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2789</ID>
          <Description>"keyUsedEvent"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+48C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2790</ID>
          <Description>"keyUsedThisWeek"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+490</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2791</ID>
          <Description>"questsDoneToday"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+4F8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2792</ID>
          <Description>"questsDoneThisRarity"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+4FC</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2793</ID>
          <Description>"questDaysPerfectComplete"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+500</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2794</ID>
          <Description>"questDaysPerfectCompleteEarnedToday"</Description>
          <VariableType>Byte</VariableType>
          <Address>[ply_base]+504</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2795</ID>
          <Description>"questsDoneFromPets"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+508</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2796</ID>
          <Description>"questsDoneSeenToday"</Description>
          <VariableType>Byte</VariableType>
          <Address>[ply_base]+50C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2797</ID>
          <Description>"questUsedEvent"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+510</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2798</ID>
          <Description>"questRewardsUnclaimedClaimed"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+514</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2799</ID>
          <Description>"holidayIdLastActive"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+518</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2800</ID>
          <Description>"holidayCosmeticUnlockedThisWeek"</Description>
          <VariableType>Byte</VariableType>
          <Address>[ply_base]+51C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2801</ID>
          <Description>"holidayRewardClaimedLinear"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+530</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2802</ID>
          <Description>"holidayRewardClaimedLinearLifetime"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+534</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2803</ID>
          <Description>"petFirstFreeEggGot"</Description>
          <VariableType>Byte</VariableType>
          <Address>[ply_base]+548</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2804</ID>
          <Description>"petTimeUsed"</Description>
          <ShowAsHex>1</ShowAsHex>
          <VariableType>8 Bytes</VariableType>
          <Address>[ply_base]+560</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2805</ID>
          <Description>"petAmberTimer"</Description>
          <VariableType>Double</VariableType>
          <Address>[ply_base]+568</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2806</ID>
          <Description>"petAmberEarnedThoughPets"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+570</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2807</ID>
          <Description>"petSelectionOnCooldown"</Description>
          <VariableType>Byte</VariableType>
          <Address>[ply_base]+574</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2808</ID>
          <Description>"petChangedTotal"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+578</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2809</ID>
          <Description>"petChangedDaysInRowEarned"</Description>
          <VariableType>Byte</VariableType>
          <Address>[ply_base]+588</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2810</ID>
          <Description>"petChangedDaysInRow"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+58C</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2811</ID>
          <Description>"petNotChangedDaysInRow"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+590</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2812</ID>
          <Description>"eggsOpenedEvent"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+5B0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2813</ID>
          <Description>"eggsUsedThisWeek"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+5B4</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2814</ID>
          <Description>"eggsUsedToday"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+5B8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2815</ID>
          <Description>"petsSummoned"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+5BC</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2816</ID>
          <Description>"conquestFreeMaterialClaimed"</Description>
          <VariableType>Byte</VariableType>
          <Address>[ply_base]+5D0</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2817</ID>
          <Description>"scrollsRare"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+5E8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2818</ID>
          <Description>"scrollsRareUsedEvent"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+5F8</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2819</ID>
          <Description>"scrollsRareUsedThisWeek"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>[ply_base]+5FC</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>2820</ID>
          <Description>"scrollsRareUsedToday"</Description>
          <VariableType>4 Bytes</VariableType>
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        <CheatEntry>
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          <ID>2875</ID>
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          <ID>2876</ID>
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        <CheatEntry>
          <ID>2878</ID>
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          <Description>"dupOre"</Description>
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          <Address>[ply_base]+81C</Address>
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    </CheatEntry>
    <CheatEntry>
      <ID>71</ID>
      <Description>"╠══════════════════════════════╣"</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>2708</ID>
      <Description>"║   TIP: Right-click values to set hotkeys!  ║"</Description>
      <GroupHeader>1</GroupHeader>
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    <CheatEntry>
      <ID>2711</ID>
      <Description>"╠══════════════════════════════╣"</Description>
      <GroupHeader>1</GroupHeader>
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      <Color>FFFFFF</Color>
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[ENABLE]
shellExecute("https://www.youtube.com/@SeryogaSK");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]

</AssemblerScript>
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    <CheatEntry>
      <ID>2706</ID>
      <Description>"║       === OCT PROFILE ===                      ║"</Description>
      <Color>FFFFFF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{$lua}
[ENABLE]
shellExecute("https://opencheattables.com/memberlist.php?mode=viewprofile&amp;u=6096");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]

</AssemblerScript>
    </CheatEntry>
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      <Description>"║       === Habibrahimov.com ===           ║"</Description>
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      <AssemblerScript>{$lua}
[ENABLE]
shellExecute("https://habibrahimov.com");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]

</AssemblerScript>
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      <ID>2713</ID>
      <Description>"╠══════════════════════════════╣"</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>75</ID>
      <Description>"║     === Latest Update 01.06.26 ===        ║"</Description>
      <GroupHeader>1</GroupHeader>
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    <CheatEntry>
      <ID>74</ID>
      <Description>"╚══════════════════════════════╝"</Description>
      <GroupHeader>1</GroupHeader>
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        <Element Offset="1560" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000618" Description="scrollsEpicUsedToday" DisplayMethod="unsigned integer"/>
        <Element Offset="1564" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000061C" Description="scrollsEpicProtectionProgress" DisplayMethod="unsigned integer"/>
        <Element Offset="1568" Vartype="Float" Bytesize="4" OffsetHex="00000620" Description="freeEpicScrollTimer" DisplayMethod="unsigned integer"/>
        <Element Offset="1572" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000624" Description="scrollsEpicFromTavern" DisplayMethod="unsigned integer"/>
        <Element Offset="1576" Vartype="Float" Bytesize="4" OffsetHex="00000628" Description="conquestLumber" DisplayMethod="unsigned integer"/>
        <Element Offset="1580" Vartype="Float" Bytesize="4" OffsetHex="0000062C" Description="conquestLumberCollectedTotal" DisplayMethod="unsigned integer"/>
        <Element Offset="1584" Vartype="Float" Bytesize="4" OffsetHex="00000630" Description="conquestLumberUsed" DisplayMethod="unsigned integer"/>
        <Element Offset="1592" Vartype="Pointer" Bytesize="8" OffsetHex="00000638" Description="conquestLumberCollectable" DisplayMethod="unsigned integer"/>
        <Element Offset="1600" Vartype="Pointer" Bytesize="8" OffsetHex="00000640" Description="conquestLumberCollectTimer" DisplayMethod="unsigned integer"/>
        <Element Offset="1608" Vartype="Float" Bytesize="4" OffsetHex="00000648" Description="conquestOre" DisplayMethod="unsigned integer"/>
        <Element Offset="1612" Vartype="Float" Bytesize="4" OffsetHex="0000064C" Description="conquestOreCollectedTotal" DisplayMethod="unsigned integer"/>
        <Element Offset="1616" Vartype="Float" Bytesize="4" OffsetHex="00000650" Description="conquestOreUsed" DisplayMethod="unsigned integer"/>
        <Element Offset="1624" Vartype="Pointer" Bytesize="8" OffsetHex="00000658" Description="conquestOreCollectable" DisplayMethod="unsigned integer"/>
        <Element Offset="1632" Vartype="Pointer" Bytesize="8" OffsetHex="00000660" Description="conquestOreCollectTimer" DisplayMethod="unsigned integer"/>
        <Element Offset="1640" Vartype="Pointer" Bytesize="8" OffsetHex="00000668" Description="conquestHeroExpCollectable" DisplayMethod="unsigned integer"/>
        <Element Offset="1648" Vartype="Pointer" Bytesize="8" OffsetHex="00000670" Description="conquestHeroExpCollectTimer" DisplayMethod="unsigned integer"/>
        <Element Offset="1656" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000678" Description="heroLevelResetUsed" DisplayMethod="unsigned integer"/>
        <Element Offset="1660" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000067C" Description="heroLevelResetUsedToday" DisplayMethod="unsigned integer"/>
        <Element Offset="1664" Vartype="Pointer" Bytesize="8" OffsetHex="00000680" Description="conquestBuildingLevel" DisplayMethod="unsigned integer"/>
        <Element Offset="1672" Vartype="Pointer" Bytesize="8" OffsetHex="00000688" Description="conquestBuildingProgressTimer" DisplayMethod="unsigned integer"/>
        <Element Offset="1680" Vartype="Pointer" Bytesize="8" OffsetHex="00000690" Description="conquestBuildingLevelingUp" DisplayMethod="unsigned integer"/>
        <Element Offset="1688" Vartype="Pointer" Bytesize="8" OffsetHex="00000698" Description="conquestTownProgress" DisplayMethod="unsigned integer"/>
        <Element Offset="1696" Vartype="Pointer" Bytesize="8" OffsetHex="000006A0" Description="conquestProvinceRewardEarned" DisplayMethod="unsigned integer"/>
        <Element Offset="1704" Vartype="4 Bytes" Bytesize="4" OffsetHex="000006A8" Description="conquestBattlesDone" DisplayMethod="unsigned integer"/>
        <Element Offset="1708" Vartype="4 Bytes" Bytesize="4" OffsetHex="000006AC" Description="conquestBattlesWon" DisplayMethod="unsigned integer"/>
        <Element Offset="1712" Vartype="4 Bytes" Bytesize="4" OffsetHex="000006B0" Description="conquestAmberSpentOnSpeedups" DisplayMethod="unsigned integer"/>
        <Element Offset="1720" Vartype="Pointer" Bytesize="8" OffsetHex="000006B8" Description="heroUnlocked" DisplayMethod="unsigned integer">
          <Structure Name="Boolean[]" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
            <Elements>
              <Element Offset="24" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000018" Description="Count" DisplayMethod="unsigned integer"/>
              <Element Offset="32" Vartype="Byte" Bytesize="1" OffsetHex="00000020" Description="[0]Boolean" DisplayMethod="unsigned integer"/>
              <Element Offset="33" Vartype="Byte" Bytesize="1" OffsetHex="00000021" Description="[1]Boolean" DisplayMethod="unsigned integer"/>
              <Element Offset="34" Vartype="Byte" Bytesize="1" OffsetHex="00000022" Description="[2]Boolean" DisplayMethod="unsigned integer"/>
              <Element Offset="35" Vartype="Byte" Bytesize="1" OffsetHex="00000023" Description="[3]Boolean" DisplayMethod="unsigned integer"/>
              <Element Offset="36" Vartype="Byte" Bytesize="1" OffsetHex="00000024" Description="[4]Boolean" DisplayMethod="unsigned integer"/>
              <Element Offset="37" Vartype="Byte" Bytesize="1" OffsetHex="00000025" Description="[5]Boolean" DisplayMethod="unsigned integer"/>
              <Element Offset="38" Vartype="Byte" Bytesize="1" OffsetHex="00000026" Description="[6]Boolean" DisplayMethod="unsigned integer"/>
              <Element Offset="39" Vartype="Byte" Bytesize="1" OffsetHex="00000027" Description="[7]Boolean" DisplayMethod="unsigned integer"/>
              <Element Offset="40" Vartype="Byte" Bytesize="1" OffsetHex="00000028" Description="[8]Boolean" DisplayMethod="unsigned integer"/>
              <Element Offset="41" Vartype="Byte" Bytesize="1" OffsetHex="00000029" Description="[9]Boolean" DisplayMethod="unsigned integer"/>
            </Elements>
          </Structure>
        </Element>
        <Element Offset="1728" Vartype="Pointer" Bytesize="8" OffsetHex="000006C0" Description="heroExpCollected" DisplayMethod="unsigned integer"/>
        <Element Offset="1736" Vartype="Pointer" Bytesize="8" OffsetHex="000006C8" Description="personalHeroUseTime" DisplayMethod="unsigned integer"/>
        <Element Offset="1744" Vartype="Pointer" Bytesize="8" OffsetHex="000006D0" Description="heroSelectedForBattle" DisplayMethod="unsigned integer"/>
        <Element Offset="1752" Vartype="Pointer" Bytesize="8" OffsetHex="000006D8" Description="heroSelectedForTraining" DisplayMethod="unsigned integer"/>
        <Element Offset="1760" Vartype="Pointer" Bytesize="8" OffsetHex="000006E0" Description="heroSelectedForSurvival" DisplayMethod="unsigned integer"/>
        <Element Offset="1768" Vartype="Pointer" Bytesize="8" OffsetHex="000006E8" Description="heroSelectedForTower" DisplayMethod="unsigned integer"/>
        <Element Offset="1776" Vartype="Pointer" Bytesize="8" OffsetHex="000006F0" Description="heroNotificationSeenHeroLevel" DisplayMethod="unsigned integer"/>
        <Element Offset="1784" Vartype="Pointer" Bytesize="8" OffsetHex="000006F8" Description="heroNotificationSeenStarLevel" DisplayMethod="unsigned integer"/>
        <Element Offset="1792" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000700" Description="heroSortTypeActiveCollection" DisplayMethod="unsigned integer"/>
        <Element Offset="1796" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000704" Description="heroSortTypeActiveCombat" DisplayMethod="unsigned integer"/>
        <Element Offset="1800" Vartype="Pointer" Bytesize="8" OffsetHex="00000708" Description="rarestHeroPulledIdRareScroll" DisplayMethod="unsigned integer"/>
        <Element Offset="1808" Vartype="Pointer" Bytesize="8" OffsetHex="00000710" Description="rarestHeroPulledStarsRareScroll" DisplayMethod="unsigned integer"/>
        <Element Offset="1816" Vartype="Pointer" Bytesize="8" OffsetHex="00000718" Description="rarestHeroPulledIdEpicScroll" DisplayMethod="unsigned integer"/>
        <Element Offset="1824" Vartype="Pointer" Bytesize="8" OffsetHex="00000720" Description="rarestHeroPulledStarsEpicScroll" DisplayMethod="unsigned integer"/>
        <Element Offset="1832" Vartype="Pointer" Bytesize="8" OffsetHex="00000728" Description="rarestHeroPulledIdLegendaryScroll" DisplayMethod="unsigned integer"/>
        <Element Offset="1840" Vartype="Pointer" Bytesize="8" OffsetHex="00000730" Description="rarestHeroPulledStarsLegendaryScroll" DisplayMethod="unsigned integer"/>
        <Element Offset="1848" Vartype="Pointer" Bytesize="8" OffsetHex="00000738" Description="heroUsedInBattle" DisplayMethod="unsigned integer"/>
        <Element Offset="1856" Vartype="Pointer" Bytesize="8" OffsetHex="00000740" Description="factionUsedInBattle" DisplayMethod="unsigned integer"/>
        <Element Offset="1864" Vartype="Pointer" Bytesize="8" OffsetHex="00000748" Description="heroUsedInSurvival" DisplayMethod="unsigned integer"/>
        <Element Offset="1872" Vartype="Pointer" Bytesize="8" OffsetHex="00000750" Description="factionUsedInSurvival" DisplayMethod="unsigned integer"/>
        <Element Offset="1880" Vartype="Pointer" Bytesize="8" OffsetHex="00000758" Description="heroUsedInTower" DisplayMethod="unsigned integer"/>
        <Element Offset="1888" Vartype="Pointer" Bytesize="8" OffsetHex="00000760" Description="factionUsedInTower" DisplayMethod="unsigned integer"/>
        <Element Offset="1896" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000768" Description="heroesRecruitedRare" DisplayMethod="unsigned integer"/>
        <Element Offset="1900" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000076C" Description="heroesRecruitedEpic" DisplayMethod="unsigned integer"/>
        <Element Offset="1904" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000770" Description="heroesRecruitedLegendary" DisplayMethod="unsigned integer"/>
        <Element Offset="1908" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000774" Description="recruitFromRareIsRare" DisplayMethod="unsigned integer"/>
        <Element Offset="1912" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000778" Description="recruitFromRareIsEpic" DisplayMethod="unsigned integer"/>
        <Element Offset="1916" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000077C" Description="recruitFromRareIsLegendary" DisplayMethod="unsigned integer"/>
        <Element Offset="1920" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000780" Description="recruitFromEpicIsRare" DisplayMethod="unsigned integer"/>
        <Element Offset="1924" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000784" Description="recruitFromEpicIsEpic" DisplayMethod="unsigned integer"/>
        <Element Offset="1928" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000788" Description="recruitFromEpicIsLegendary" DisplayMethod="unsigned integer"/>
        <Element Offset="1932" Vartype="Float" Bytesize="4" OffsetHex="0000078C" Description="battleSpeed" DisplayMethod="unsigned integer"/>
        <Element Offset="1936" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000790" Description="daysSinceFactionCounterShown" DisplayMethod="unsigned integer"/>
        <Element Offset="1940" Vartype="Byte" Bytesize="1" OffsetHex="00000794" Description="conquestScrollApologyThreeReceived" DisplayMethod="unsigned integer"/>
        <Element Offset="1941" Vartype="Byte" Bytesize="1" OffsetHex="00000795" Description="attackLocked" DisplayMethod="unsigned integer"/>
        <Element Offset="1942" Vartype="Byte" Bytesize="1" OffsetHex="00000796" Description="buyBuildingsLocked" DisplayMethod="unsigned integer"/>
        <Element Offset="1943" Vartype="Byte" Bytesize="1" OffsetHex="00000797" Description="buyResearchLocked" DisplayMethod="unsigned integer"/>
        <Element Offset="1944" Vartype="2 Bytes" Bytesize="2" OffsetHex="00000798" Description="buyQuantityActive" DisplayMethod="unsigned integer"/>
        <Element Offset="1946" Vartype="Byte" Bytesize="1" OffsetHex="0000079A" Description="toggleLockEncouraged" DisplayMethod="unsigned integer"/>
        <Element Offset="1952" Vartype="Pointer" Bytesize="8" OffsetHex="000007A0" Description="highestPlayerClicksOnOneFirefly" DisplayMethod="unsigned integer"/>
        <Element Offset="1960" Vartype="Pointer" Bytesize="8" OffsetHex="000007A8" Description="ninjaTapped" DisplayMethod="unsigned integer"/>
        <Element Offset="1968" Vartype="4 Bytes" Bytesize="4" OffsetHex="000007B0" Description="menuOpenedTimesCredits" DisplayMethod="unsigned integer"/>
        <Element Offset="1972" Vartype="4 Bytes" Bytesize="4" OffsetHex="000007B4" Description="menuOpenedTimesStatistics" DisplayMethod="unsigned integer"/>
        <Element Offset="1976" Vartype="4 Bytes" Bytesize="4" OffsetHex="000007B8" Description="menuOpenedTimesUpdateHistory" DisplayMethod="unsigned integer"/>
        <Element Offset="1980" Vartype="Float" Bytesize="4" OffsetHex="000007BC" Description="timeSpentZoomingCamera" DisplayMethod="unsigned integer"/>
        <Element Offset="1984" Vartype="Float" Bytesize="4" OffsetHex="000007C0" Description="timeSpentInAmberStore" DisplayMethod="unsigned integer"/>
        <Element Offset="1988" Vartype="4 Bytes" Bytesize="4" OffsetHex="000007C4" Description="timesClickedChunkyFirefly" DisplayMethod="unsigned integer"/>
        <Element Offset="1992" Vartype="4 Bytes" Bytesize="4" OffsetHex="000007C8" Description="timesClickedStormFirefly" DisplayMethod="unsigned integer"/>
        <Element Offset="1996" Vartype="4 Bytes" Bytesize="4" OffsetHex="000007CC" Description="timesLanguageChanged" DisplayMethod="unsigned integer"/>
        <Element Offset="2000" Vartype="4 Bytes" Bytesize="4" OffsetHex="000007D0" Description="timesPersonalHeroChanged" DisplayMethod="unsigned integer"/>
        <Element Offset="2004" Vartype="4 Bytes" Bytesize="4" OffsetHex="000007D4" Description="timesSwitchedToThisSeason" DisplayMethod="unsigned integer"/>
        <Element Offset="2008" Vartype="4 Bytes" Bytesize="4" OffsetHex="000007D8" Description="timesTabChanged" DisplayMethod="unsigned integer"/>
        <Element Offset="2012" Vartype="4 Bytes" Bytesize="4" OffsetHex="000007DC" Description="notFinishedWeeklyChallengeLevels" DisplayMethod="unsigned integer"/>
        <Element Offset="2016" Vartype="4 Bytes" Bytesize="4" OffsetHex="000007E0" Description="dataUpdateCheckLocal" DisplayMethod="unsigned integer"/>
        <Element Offset="2024" Vartype="Pointer" Bytesize="8" OffsetHex="000007E8" Description="dataUpdateDone" DisplayMethod="unsigned integer"/>
        <Element Offset="2032" Vartype="Double" Bytesize="8" OffsetHex="000007F0" Description="dupGold" DisplayMethod="unsigned integer"/>
        <Element Offset="2040" Vartype="Double" Bytesize="8" OffsetHex="000007F8" Description="dupElixir" DisplayMethod="unsigned integer"/>
        <Element Offset="2048" Vartype="Double" Bytesize="8" OffsetHex="00000800" Description="dupElixirUnclaimed" DisplayMethod="unsigned integer"/>
        <Element Offset="2056" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000808" Description="dupKey" DisplayMethod="unsigned integer"/>
        <Element Offset="2060" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000080C" Description="dupEgg" DisplayMethod="unsigned integer"/>
        <Element Offset="2064" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000810" Description="dupScrollsRare" DisplayMethod="unsigned integer"/>
        <Element Offset="2068" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000814" Description="dupScrollsEpic" DisplayMethod="unsigned integer"/>
        <Element Offset="2072" Vartype="Float" Bytesize="4" OffsetHex="00000818" Description="dupLumber" DisplayMethod="unsigned integer"/>
        <Element Offset="2076" Vartype="Float" Bytesize="4" OffsetHex="0000081C" Description="dupOre" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
  </Structures>
  <Comments>161999 free epic
</Comments>
  <LuaScript>-- Cheat Table Decorator
function decorateSSKTable()
  local mainForm = getMainForm()

  -- Main Form Styling
  mainForm.Caption = 'Tap Ninja (Steam) - Enhanced Table [by SeryogaSK] {Habibrahimov.com}'
  mainForm.Color = 0x2B2B2B  -- Dark background
  mainForm.Font.Color = 0xE6E6E6 -- Light text
  getAutoAttachList().add("Tap Ninja.exe")
end

-- Execute when table loads
decorateSSKTable()


</LuaScript>
</CheatTable>
