<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="52">
  <CheatEntries>
    <CheatEntry NoCheckbox="1">
      <ID>3744</ID>
      <Description>"━━━━━━━━ GODBREAKERS Demo ━━━━━━━━"</Description>
      <Color>00FFFF</Color>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>3746</ID>
      <Description>"━━━━━━━━ 🖥️ COMPACT VIEW ━━━━━━━━"</Description>
      <Color>00FFFF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
// Script Created By mgr.inz.Player On CE Forums
LuaCall(function cycleFullCompact(sender,force) local state = not(compactmenuitem.Caption == 'Compact View Mode'); if force~=nil then state = not force end; compactmenuitem.Caption = state and 'Compact View Mode' or 'Full View Mode'; getMainForm().Splitter1.Visible = state; getMainForm().Panel4.Visible    = state; getMainForm().Panel5.Visible    = state; end; function addCompactMenu() if compactmenualreadyexists then return end; local parent = getMainForm().Menu.Items; compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem); compactmenuitem.Caption = 'Compact View Mode'; compactmenuitem.OnClick = cycleFullCompact; compactmenualreadyexists = 'yes'; end; addCompactMenu(); cycleFullCompact(nil,true))

[DISABLE]
LuaCall(cycleFullCompact(nil,false))
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>2</ID>
      <Description>"━━━━━━━━ 🧍 PLAYER ━━━━━━━━"</Description>
      <Options moHideChildren="1"/>
      <Color>00FF00</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{
  ==============================================
   GODBREAKERS Demo Table by SeryogaSK
  ----------------------------------------------
   Game    : Godbreakers_Steam-Win64-Shipping.exe
   Version :  (Steam)
   Author  : SeryogaSK
   Website : Habibrahimov.com
  ----------------------------------------------
   Warning: Online use may trigger anti-cheat!
  ==============================================
}

[ENABLE]

aobscanmodule(ply_health,Godbreakers_Steam-Win64-Shipping.exe,48 8B 01 F2 0F 10 4C 24 40 0F 28 D6 0F 29 44 24 60) // should be unique
alloc(newmem,$1000,ply_health)
alloc(ply_base,8)

label(code)
label(return)

newmem:
mov [ply_base],rcx
code:
  mov rax,[rcx]
  movsd xmm1,[rsp+40]
  movaps xmm2,xmm6
  movaps [rsp+60],xmm0
  jmp return

ply_health:
  jmp far newmem
  nop 3
return:
registersymbol(ply_health ply_base)

[DISABLE]

ply_health:
  db 48 8B 01 F2 0F 10 4C 24 40 0F 28 D6 0F 29 44 24 60

unregistersymbol(*)
dealloc(*)

{
// ORIGINAL CODE - INJECTION POINT: "Godbreakers_Steam-Win64-Shipping.exe"+3A55001

"Godbreakers_Steam-Win64-Shipping.exe"+3A54FCF: 48 8B 8E D0 02 00 00     - mov rcx,[rsi+000002D0]
"Godbreakers_Steam-Win64-Shipping.exe"+3A54FD6: 48 8B 9C 24 A0 00 00 00  - mov rbx,[rsp+000000A0]
"Godbreakers_Steam-Win64-Shipping.exe"+3A54FDE: 48 85 C9                 - test rcx,rcx
"Godbreakers_Steam-Win64-Shipping.exe"+3A54FE1: 75 07                    - jne "Godbreakers_Steam-Win64-Shipping.exe"+3A54FEA
"Godbreakers_Steam-Win64-Shipping.exe"+3A54FE3: 48 8B 8E B0 06 00 00     - mov rcx,[rsi+000006B0]
"Godbreakers_Steam-Win64-Shipping.exe"+3A54FEA: 48 8B B4 24 A8 00 00 00  - mov rsi,[rsp+000000A8]
"Godbreakers_Steam-Win64-Shipping.exe"+3A54FF2: 48 85 C9                 - test rcx,rcx
"Godbreakers_Steam-Win64-Shipping.exe"+3A54FF5: 74 27                    - je "Godbreakers_Steam-Win64-Shipping.exe"+3A5501E
"Godbreakers_Steam-Win64-Shipping.exe"+3A54FF7: 0F 10 44 24 30           - movups xmm0,[rsp+30]
"Godbreakers_Steam-Win64-Shipping.exe"+3A54FFC: 48 8D 54 24 60           - lea rdx,[rsp+60]
// ---------- INJECTING HERE ----------
"Godbreakers_Steam-Win64-Shipping.exe"+3A55001: 48 8B 01                 - mov rax,[rcx]
// ---------- DONE INJECTING  ----------
"Godbreakers_Steam-Win64-Shipping.exe"+3A55004: F2 0F 10 4C 24 40        - movsd xmm1,[rsp+40]
"Godbreakers_Steam-Win64-Shipping.exe"+3A5500A: 0F 28 D6                 - movaps xmm2,xmm6
"Godbreakers_Steam-Win64-Shipping.exe"+3A5500D: 0F 29 44 24 60           - movaps [rsp+60],xmm0
"Godbreakers_Steam-Win64-Shipping.exe"+3A55012: F2 0F 11 4C 24 70        - movsd [rsp+70],xmm1
"Godbreakers_Steam-Win64-Shipping.exe"+3A55018: FF 90 10 08 00 00        - call qword ptr [rax+00000810]
"Godbreakers_Steam-Win64-Shipping.exe"+3A5501E: 0F 28 B4 24 80 00 00 00  - movaps xmm6,[rsp+00000080]
"Godbreakers_Steam-Win64-Shipping.exe"+3A55026: 48 81 C4 98 00 00 00     - add rsp,00000098
"Godbreakers_Steam-Win64-Shipping.exe"+3A5502D: C3                       - ret 
"Godbreakers_Steam-Win64-Shipping.exe"+3A5502E: CC                       - int 3 
"Godbreakers_Steam-Win64-Shipping.exe"+3A5502F: CC                       - int 3 
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>5</ID>
          <Description>"Damage Value"</Description>
          <Options moRecursiveSetValue="1" moAlwaysHideChildren="1"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>3C</Offset>
            <Offset>0</Offset>
            <Offset>1090</Offset>
            <Offset>6E8</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>4</ID>
              <Description>"Damage Base"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>38</Offset>
                <Offset>0</Offset>
                <Offset>1090</Offset>
                <Offset>6E8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>6</ID>
          <Description>"Health Base"</Description>
          <Options moRecursiveSetValue="1" moAlwaysHideChildren="1"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>68</Offset>
            <Offset>0</Offset>
            <Offset>1090</Offset>
            <Offset>6E8</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>7</ID>
              <Description>"Health Value"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>6C</Offset>
                <Offset>0</Offset>
                <Offset>1090</Offset>
                <Offset>6E8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>8</ID>
          <Description>"Max. Health Base"</Description>
          <Options moRecursiveSetValue="1" moAlwaysHideChildren="1"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>78</Offset>
            <Offset>0</Offset>
            <Offset>1090</Offset>
            <Offset>6E8</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>11</ID>
              <Description>"Max. Health Value"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>7C</Offset>
                <Offset>0</Offset>
                <Offset>1090</Offset>
                <Offset>6E8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>10</ID>
          <Description>"Shield Base"</Description>
          <Options moRecursiveSetValue="1" moAlwaysHideChildren="1"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>108</Offset>
            <Offset>0</Offset>
            <Offset>1090</Offset>
            <Offset>6E8</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>9</ID>
              <Description>"Shield Value"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>10C</Offset>
                <Offset>0</Offset>
                <Offset>1090</Offset>
                <Offset>6E8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>12</ID>
          <Description>"Stamina Base"</Description>
          <Options moRecursiveSetValue="1" moAlwaysHideChildren="1"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>168</Offset>
            <Offset>0</Offset>
            <Offset>1090</Offset>
            <Offset>6E8</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>15</ID>
              <Description>"Stamina Value"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>16C</Offset>
                <Offset>0</Offset>
                <Offset>1090</Offset>
                <Offset>6E8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>14</ID>
          <Description>"Speed Base"</Description>
          <Options moRecursiveSetValue="1" moAlwaysHideChildren="1"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>198</Offset>
            <Offset>0</Offset>
            <Offset>1090</Offset>
            <Offset>6E8</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>17</ID>
              <Description>"Speed Value"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>19C</Offset>
                <Offset>0</Offset>
                <Offset>1090</Offset>
                <Offset>6E8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>18</ID>
          <Description>"Jump Base"</Description>
          <Options moRecursiveSetValue="1"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>1B8</Offset>
            <Offset>0</Offset>
            <Offset>1090</Offset>
            <Offset>6E8</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>19</ID>
              <Description>"Jump Value"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>1BC</Offset>
                <Offset>0</Offset>
                <Offset>1090</Offset>
                <Offset>6E8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>24</ID>
              <Description>"JumpMaxCount"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>470</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>16</ID>
          <Description>"Attack Power Base"</Description>
          <Options moRecursiveSetValue="1" moAlwaysHideChildren="1"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>1D8</Offset>
            <Offset>0</Offset>
            <Offset>1090</Offset>
            <Offset>6E8</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>13</ID>
              <Description>"Attack Power Value"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>1DC</Offset>
                <Offset>0</Offset>
                <Offset>1090</Offset>
                <Offset>6E8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>20</ID>
          <Description>"CritRate"</Description>
          <Options moRecursiveSetValue="1" moAlwaysHideChildren="1"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>1E8</Offset>
            <Offset>0</Offset>
            <Offset>1090</Offset>
            <Offset>6E8</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>21</ID>
              <Description>"critrate"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>1EC</Offset>
                <Offset>0</Offset>
                <Offset>1090</Offset>
                <Offset>6E8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>22</ID>
          <Description>"Crit Damage Multiplier"</Description>
          <Options moRecursiveSetValue="1" moAlwaysHideChildren="1"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>1F8</Offset>
            <Offset>0</Offset>
            <Offset>1090</Offset>
            <Offset>6E8</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>23</ID>
              <Description>"CritDamageMultiplier"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>1FC</Offset>
                <Offset>0</Offset>
                <Offset>1090</Offset>
                <Offset>6E8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>25</ID>
          <Description>"BackAttackDamageMultiplier"</Description>
          <Options moRecursiveSetValue="1" moAlwaysHideChildren="1"/>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>208</Offset>
            <Offset>0</Offset>
            <Offset>1090</Offset>
            <Offset>6E8</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>26</ID>
              <Description>"value"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>20C</Offset>
                <Offset>0</Offset>
                <Offset>1090</Offset>
                <Offset>6E8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>38</ID>
          <Description>"Fragment Dust Currency"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>8F0</Offset>
            <Offset>140</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>3757</ID>
      <Description>"━━━━━━━━ 🔧 DEBUG ━━━━━━━━━"</Description>
      <Options moHideChildren="1"/>
      <Color>800080</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>3758</ID>
          <Description>"└─ Player Base"</Description>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>800080</Color>
          <VariableType>8 Bytes</VariableType>
          <Address>ply_base</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry NoCheckbox="1">
      <ID>3750</ID>
      <Description>"━━━━━━━━ 📡 Links ━━━━━━━━"</Description>
      <Color>FFFF00</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry NoScriptTag="1">
          <ID>3751</ID>
          <Description>"├─ YouTube"</Description>
          <Color>FFFF00</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
[ENABLE]
shellExecute("https://www.youtube.com/@SeryogaSK");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]
</AssemblerScript>
        </CheatEntry>
        <CheatEntry NoScriptTag="1">
          <ID>3752</ID>
          <Description>"├─ OCT PROFILE"</Description>
          <Color>FFFF00</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
[ENABLE]
shellExecute("https://opencheattables.com/memberlist.php?mode=viewprofile&amp;u=6096");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]
</AssemblerScript>
        </CheatEntry>
        <CheatEntry NoScriptTag="1">
          <ID>3753</ID>
          <Description>"└─ Website"</Description>
          <Color>FFFF00</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
[ENABLE]
shellExecute("https://habibrahimov.com");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]
</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry NoCheckbox="1">
      <ID>3755</ID>
      <Description>"━━━━━━━━ 📜 Last Update ━━━━━━━━"</Description>
      <Color>00FFFF</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry NoCheckbox="1">
          <ID>3756</ID>
          <Description>"└─ 10.06.2026"</Description>
          <Color>00FFFF</Color>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <LuaScript>-- Cheat Table Decorator
function decorateSSKTable()
  local mainForm = getMainForm()

  -- Main Form Styling
  mainForm.Caption = 'Godbreakers [DEMO] (Steam) - Enhanced Table [by SeryogaSK] {Habibrahimov.com}'
  mainForm.Color = 0x2B2B2B  -- Dark background
  mainForm.Font.Color = 0xE6E6E6 -- Light text
  getAutoAttachList().add("Godbreakers_Steam-Win64-Shipping.exe")
end

-- Execute when table loads
decorateSSKTable()

</LuaScript>
</CheatTable>
