<?xml version="1.0" encoding="utf-8"?>
<CheatTable UsesMono="1" CheatEngineTableVersion="52">
  <CheatEntries>
    <CheatEntry NoCheckbox="1">
      <ID>3744</ID>
      <Description>"━━━━━━━━ Ridevery ━━━━━━━━"</Description>
      <Color>00FFFF</Color>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>3746</ID>
      <Description>"━━━━━━━━ 🖥️ COMPACT VIEW ━━━━━━━━"</Description>
      <Color>00FFFF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
// Script Created By mgr.inz.Player On CE Forums
LuaCall(function cycleFullCompact(sender,force) local state = not(compactmenuitem.Caption == 'Compact View Mode'); if force~=nil then state = not force end; compactmenuitem.Caption = state and 'Compact View Mode' or 'Full View Mode'; getMainForm().Splitter1.Visible = state; getMainForm().Panel4.Visible    = state; getMainForm().Panel5.Visible    = state; end; function addCompactMenu() if compactmenualreadyexists then return end; local parent = getMainForm().Menu.Items; compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem); compactmenuitem.Caption = 'Compact View Mode'; compactmenuitem.OnClick = cycleFullCompact; compactmenualreadyexists = 'yes'; end; addCompactMenu(); cycleFullCompact(nil,true))

[DISABLE]
LuaCall(cycleFullCompact(nil,false))
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>3760</ID>
      <Description>"━━━━━━━━ ENABLE MONO ━━━━━━━━"</Description>
      <Options moHideChildren="1"/>
      <Color>00FF00</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{
  ==============================================
   Ridevery Table by SeryogaSK
  ----------------------------------------------
   Game    : Ridevery.exe
   Version :  (Steam)
   Author  : SeryogaSK
   Website : Habibrahimov.com
  ----------------------------------------------
   Warning: Online use may trigger anti-cheat!
  ==============================================
}

[ENABLE]
{$lua}
LaunchMonoDataCollector()
[DISABLE]

</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>2</ID>
          <Description>"━━━━━━━━ 🧍 PLAYER ━━━━━━━━"</Description>
          <Options moHideChildren="1"/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{
  ==============================================
   Ridevery Table by SeryogaSK
  ----------------------------------------------
   Game    : Ridevery.exe
   Version :  (Steam)
   Author  : SeryogaSK
   Website : Habibrahimov.com
  ----------------------------------------------
   Warning: Online use may trigger anti-cheat!
  ==============================================
}

define(address,BikeLevel:Update+49)
define(bytes,48 63 40 50 83 E8 07)

[ENABLE]

assert(address,bytes)
alloc(newmem,$1000,BikeLevel:Update+49)
alloc(ply_base,8)
registersymbol(ply_base)

label(code)
label(return)

newmem:
mov [ply_base],rcx

code:
  movsxd  rax,dword ptr [rax+50]
  sub eax,07
  jmp return

address:
  jmp newmem
  nop 2
return:

[DISABLE]

address:
  db bytes
  // movsxd  rax,dword ptr [rax+50]
  // sub eax,07

unregistersymbol(*)
dealloc(*)

{
// ORIGINAL CODE - INJECTION POINT: BikeLevel:Update+49

BikeLevel:Update+23: 83 E8 14     - sub eax,14
BikeLevel:Update+26: F3 0F 2A C0  - cvtsi2ss xmm0,eax
BikeLevel:Update+2a: F3 0F 5A C0  - cvtss2sd xmm0,xmm0
BikeLevel:Update+2e: 48 8B 46 20  - mov rax,[rsi+20]
BikeLevel:Update+32: 48 63 40 5C  - movsxd  rax,dword ptr [rax+5C]
BikeLevel:Update+36: 83 E8 14     - sub eax,14
BikeLevel:Update+39: F3 0F 2A C8  - cvtsi2ss xmm1,eax
BikeLevel:Update+3d: F3 0F 5A C9  - cvtss2sd xmm1,xmm1
BikeLevel:Update+41: F2 0F 5E C1  - divsd xmm0,xmm1
BikeLevel:Update+45: 48 8B 46 20  - mov rax,[rsi+20]
// ---------- INJECTING HERE ----------
BikeLevel:Update+49: 48 63 40 50  - movsxd  rax,dword ptr [rax+50]
// ---------- DONE INJECTING  ----------
BikeLevel:Update+4d: 83 E8 07     - sub eax,07
BikeLevel:Update+50: F3 0F 2A C8  - cvtsi2ss xmm1,eax
BikeLevel:Update+54: F3 0F 5A C9  - cvtss2sd xmm1,xmm1
BikeLevel:Update+58: 48 8B 46 20  - mov rax,[rsi+20]
BikeLevel:Update+5c: 48 63 40 60  - movsxd  rax,dword ptr [rax+60]
BikeLevel:Update+60: 83 E8 07     - sub eax,07
BikeLevel:Update+63: F3 0F 2A D0  - cvtsi2ss xmm2,eax
BikeLevel:Update+67: F3 0F 5A D2  - cvtss2sd xmm2,xmm2
BikeLevel:Update+6b: F2 0F 5E CA  - divsd xmm1,xmm2
BikeLevel:Update+6f: F2 0F 5A E9  - cvtsd2ss xmm5,xmm1
}
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>25</ID>
              <Description>"--------------------------------------------- PLAYER ----------------------------------------------"</Description>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>23</ID>
                  <Description>"Health"</Description>
                  <VariableType>Float</VariableType>
                  <Address>[ply_base]+20</Address>
                  <Offsets>
                    <Offset>28</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>22</ID>
                      <Description>"MaxHealth"</Description>
                      <VariableType>Float</VariableType>
                      <Address>[ply_base]+20</Address>
                      <Offsets>
                        <Offset>2C</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>21</ID>
                  <Description>"Hunger"</Description>
                  <VariableType>Float</VariableType>
                  <Address>[ply_base]+20</Address>
                  <Offsets>
                    <Offset>30</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>20</ID>
                      <Description>"MaxHunger"</Description>
                      <VariableType>Float</VariableType>
                      <Address>[ply_base]+20</Address>
                      <Offsets>
                        <Offset>34</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>18</ID>
                  <Description>"XP"</Description>
                  <VariableType>Float</VariableType>
                  <Address>[ply_base]+20</Address>
                  <Offsets>
                    <Offset>3C</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>17</ID>
                      <Description>"MaxXP"</Description>
                      <VariableType>Float</VariableType>
                      <Address>[ply_base]+20</Address>
                      <Offsets>
                        <Offset>40</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>26</ID>
              <Description>"--------------------------------------------- MISC ----------------------------------------------"</Description>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>5</ID>
                  <Description>"CraftingRecipes"</Description>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[ply_base]+20</Address>
                  <Offsets>
                    <Offset>70</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>6</ID>
                  <Description>"Coins"</Description>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[ply_base]+20</Address>
                  <Offsets>
                    <Offset>6C</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>16</ID>
                  <Description>"Record"</Description>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[ply_base]+20</Address>
                  <Offsets>
                    <Offset>44</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>19</ID>
                  <Description>"Level"</Description>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[ply_base]+20</Address>
                  <Offsets>
                    <Offset>38</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>24</ID>
              <Description>"--------------------------------------------- BIKE ----------------------------------------------"</Description>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>15</ID>
                  <Description>"BikeXP"</Description>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[ply_base]+20</Address>
                  <Offsets>
                    <Offset>48</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>14</ID>
                  <Description>"TopSpeed"</Description>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[ply_base]+20</Address>
                  <Offsets>
                    <Offset>4C</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>10</ID>
                      <Description>"MaxTopSpeed"</Description>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[ply_base]+20</Address>
                      <Offsets>
                        <Offset>5C</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>11</ID>
                  <Description>"Braking"</Description>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[ply_base]+20</Address>
                  <Offsets>
                    <Offset>58</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>7</ID>
                      <Description>"MaxBraking"</Description>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[ply_base]+20</Address>
                      <Offsets>
                        <Offset>68</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>12</ID>
                  <Description>"Density"</Description>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[ply_base]+20</Address>
                  <Offsets>
                    <Offset>54</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>8</ID>
                      <Description>"MaxDensity"</Description>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[ply_base]+20</Address>
                      <Offsets>
                        <Offset>64</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>13</ID>
                  <Description>"Acceleration"</Description>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[ply_base]+20</Address>
                  <Offsets>
                    <Offset>50</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>9</ID>
                      <Description>"MaxAcceleration"</Description>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[ply_base]+20</Address>
                      <Offsets>
                        <Offset>60</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>3757</ID>
      <Description>"━━━━━━━━ 🔧 DEBUG ━━━━━━━━━"</Description>
      <Options moHideChildren="1"/>
      <Color>800080</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>3758</ID>
          <Description>"└─ Player Base"</Description>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>800080</Color>
          <VariableType>8 Bytes</VariableType>
          <Address>ply_base</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry NoCheckbox="1">
      <ID>3750</ID>
      <Description>"━━━━━━━━ 📡 Links ━━━━━━━━"</Description>
      <Color>FFFF00</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry NoScriptTag="1">
          <ID>3751</ID>
          <Description>"├─ YouTube"</Description>
          <Color>FFFF00</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
[ENABLE]
shellExecute("https://www.youtube.com/@SeryogaSK");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]
</AssemblerScript>
        </CheatEntry>
        <CheatEntry NoScriptTag="1">
          <ID>3752</ID>
          <Description>"├─ OCT PROFILE"</Description>
          <Color>FFFF00</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
[ENABLE]
shellExecute("https://opencheattables.com/memberlist.php?mode=viewprofile&amp;u=6096");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]
</AssemblerScript>
        </CheatEntry>
        <CheatEntry NoScriptTag="1">
          <ID>3753</ID>
          <Description>"└─ Website"</Description>
          <Color>FFFF00</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
[ENABLE]
shellExecute("https://habibrahimov.com");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]
</AssemblerScript>
        </CheatEntry>
        <CheatEntry NoCheckbox="1">
          <ID>3755</ID>
          <Description>"━━━━━━━━ 📜 Last Update ━━━━━━━━"</Description>
          <Color>00FFFF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry NoCheckbox="1">
              <ID>3756</ID>
              <Description>"└─ 10.06.2026"</Description>
              <Color>00FFFF</Color>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Structures StructVersion="2">
    <Structure Name="GameplayData" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="16" Vartype="Pointer" Bytesize="8" OffsetHex="00000010" Description="m_CachedPtr" DisplayMethod="unsigned integer"/>
        <Element Offset="24" Vartype="Pointer" Bytesize="8" OffsetHex="00000018" Description="Prices" DisplayMethod="unsigned integer"/>
        <Element Offset="32" Vartype="Pointer" Bytesize="8" OffsetHex="00000020" Description="WeaponLevel" DisplayMethod="unsigned integer"/>
        <Element Offset="40" Vartype="Float" Bytesize="4" OffsetHex="00000028" Description="Health" DisplayMethod="unsigned integer"/>
        <Element Offset="44" Vartype="Float" Bytesize="4" OffsetHex="0000002C" Description="MaxHealth" DisplayMethod="unsigned integer"/>
        <Element Offset="48" Vartype="Float" Bytesize="4" OffsetHex="00000030" Description="Hunger" DisplayMethod="unsigned integer"/>
        <Element Offset="52" Vartype="Float" Bytesize="4" OffsetHex="00000034" Description="MaxHunger" DisplayMethod="unsigned integer"/>
        <Element Offset="56" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000038" Description="Level" DisplayMethod="unsigned integer"/>
        <Element Offset="60" Vartype="Float" Bytesize="4" OffsetHex="0000003C" Description="XP" DisplayMethod="unsigned integer"/>
        <Element Offset="64" Vartype="Float" Bytesize="4" OffsetHex="00000040" Description="MaxXP" DisplayMethod="unsigned integer"/>
        <Element Offset="68" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000044" Description="Record" DisplayMethod="unsigned integer"/>
        <Element Offset="72" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000048" Description="BikeXP" DisplayMethod="unsigned integer"/>
        <Element Offset="76" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000004C" Description="TopSpeed" DisplayMethod="unsigned integer"/>
        <Element Offset="80" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000050" Description="Acceleration" DisplayMethod="unsigned integer"/>
        <Element Offset="84" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000054" Description="Density" DisplayMethod="unsigned integer"/>
        <Element Offset="88" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000058" Description="Braking" DisplayMethod="unsigned integer"/>
        <Element Offset="92" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000005C" Description="MaxTopSpeed" DisplayMethod="unsigned integer"/>
        <Element Offset="96" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000060" Description="MaxAcceleration" DisplayMethod="unsigned integer"/>
        <Element Offset="100" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000064" Description="MaxDensity" DisplayMethod="unsigned integer"/>
        <Element Offset="104" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000068" Description="MaxBraking" DisplayMethod="unsigned integer"/>
        <Element Offset="108" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000006C" Description="Coins" DisplayMethod="unsigned integer"/>
        <Element Offset="112" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000070" Description="CraftingRecipes" DisplayMethod="unsigned integer"/>
        <Element Offset="116" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000074" Description="Platform" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="AttributeUsageAttribute" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="16" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000010" Description="_attributeTarget" DisplayMethod="unsigned integer"/>
        <Element Offset="20" Vartype="Byte" Bytesize="1" OffsetHex="00000014" Description="_allowMultiple" DisplayMethod="unsigned integer"/>
        <Element Offset="21" Vartype="Byte" Bytesize="1" OffsetHex="00000015" Description="_inherited" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="BikeLevel" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="16" Vartype="Pointer" Bytesize="8" OffsetHex="00000010" Description="m_CachedPtr" DisplayMethod="unsigned integer"/>
        <Element Offset="24" Vartype="Pointer" Bytesize="8" OffsetHex="00000018" Description="_fill" DisplayMethod="unsigned integer">
          <Structure Name="Image" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
            <Elements>
              <Element Offset="16" Vartype="Pointer" Bytesize="8" OffsetHex="00000010" Description="m_CachedPtr" DisplayMethod="unsigned integer"/>
              <Element Offset="24" Vartype="Pointer" Bytesize="8" OffsetHex="00000018" Description="m_Material" DisplayMethod="unsigned integer"/>
              <Element Offset="32" Vartype="Pointer" Bytesize="8" OffsetHex="00000020" Description="m_RectTransform" DisplayMethod="unsigned integer"/>
              <Element Offset="40" Vartype="Pointer" Bytesize="8" OffsetHex="00000028" Description="m_CanvasRenderer" DisplayMethod="unsigned integer"/>
              <Element Offset="48" Vartype="Pointer" Bytesize="8" OffsetHex="00000030" Description="m_Canvas" DisplayMethod="unsigned integer"/>
              <Element Offset="56" Vartype="Pointer" Bytesize="8" OffsetHex="00000038" Description="m_OnDirtyLayoutCallback" DisplayMethod="unsigned integer"/>
              <Element Offset="64" Vartype="Pointer" Bytesize="8" OffsetHex="00000040" Description="m_OnDirtyVertsCallback" DisplayMethod="unsigned integer"/>
              <Element Offset="72" Vartype="Pointer" Bytesize="8" OffsetHex="00000048" Description="m_OnDirtyMaterialCallback" DisplayMethod="unsigned integer"/>
              <Element Offset="80" Vartype="Pointer" Bytesize="8" OffsetHex="00000050" Description="m_CachedMesh" DisplayMethod="unsigned integer"/>
              <Element Offset="88" Vartype="Pointer" Bytesize="8" OffsetHex="00000058" Description="m_CachedUvs" DisplayMethod="unsigned integer"/>
              <Element Offset="96" Vartype="Pointer" Bytesize="8" OffsetHex="00000060" Description="m_ColorTweenRunner" DisplayMethod="unsigned integer"/>
              <Element Offset="104" Vartype="Pointer" Bytesize="8" OffsetHex="00000068" Description="m_Color" DisplayMethod="unsigned integer"/>
              <Element Offset="120" Vartype="Byte" Bytesize="1" OffsetHex="00000078" Description="m_SkipLayoutUpdate" DisplayMethod="unsigned integer"/>
              <Element Offset="121" Vartype="Byte" Bytesize="1" OffsetHex="00000079" Description="m_SkipMaterialUpdate" DisplayMethod="unsigned integer"/>
              <Element Offset="122" Vartype="Byte" Bytesize="1" OffsetHex="0000007A" Description="m_RaycastTarget" DisplayMethod="unsigned integer"/>
              <Element Offset="123" Vartype="Byte" Bytesize="1" OffsetHex="0000007B" Description="m_RaycastTargetCache" DisplayMethod="unsigned integer"/>
              <Element Offset="124" Vartype="Pointer" Bytesize="8" OffsetHex="0000007C" Description="m_RaycastPadding" DisplayMethod="unsigned integer"/>
              <Element Offset="140" Vartype="Byte" Bytesize="1" OffsetHex="0000008C" Description="m_VertsDirty" DisplayMethod="unsigned integer"/>
              <Element Offset="141" Vartype="Byte" Bytesize="1" OffsetHex="0000008D" Description="m_MaterialDirty" DisplayMethod="unsigned integer"/>
              <Element Offset="142" Vartype="Byte" Bytesize="1" OffsetHex="0000008E" Description="useLegacyMeshGeneration" DisplayMethod="unsigned integer"/>
              <Element Offset="144" Vartype="Pointer" Bytesize="8" OffsetHex="00000090" Description="m_MaskMaterial" DisplayMethod="unsigned integer"/>
              <Element Offset="152" Vartype="Pointer" Bytesize="8" OffsetHex="00000098" Description="m_ParentMask" DisplayMethod="unsigned integer"/>
              <Element Offset="160" Vartype="Pointer" Bytesize="8" OffsetHex="000000A0" Description="m_OnCullStateChanged" DisplayMethod="unsigned integer"/>
              <Element Offset="168" Vartype="Pointer" Bytesize="8" OffsetHex="000000A8" Description="m_Corners" DisplayMethod="unsigned integer"/>
              <Element Offset="176" Vartype="Byte" Bytesize="1" OffsetHex="000000B0" Description="m_ShouldRecalculateStencil" DisplayMethod="unsigned integer"/>
              <Element Offset="177" Vartype="Byte" Bytesize="1" OffsetHex="000000B1" Description="m_Maskable" DisplayMethod="unsigned integer"/>
              <Element Offset="178" Vartype="Byte" Bytesize="1" OffsetHex="000000B2" Description="m_IsMaskingGraphic" DisplayMethod="unsigned integer"/>
              <Element Offset="179" Vartype="Byte" Bytesize="1" OffsetHex="000000B3" Description="m_IncludeForMasking" DisplayMethod="unsigned integer"/>
              <Element Offset="180" Vartype="Byte" Bytesize="1" OffsetHex="000000B4" Description="m_ShouldRecalculate" DisplayMethod="unsigned integer"/>
              <Element Offset="184" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000B8" Description="m_StencilValue" DisplayMethod="unsigned integer"/>
              <Element Offset="192" Vartype="Pointer" Bytesize="8" OffsetHex="000000C0" Description="m_Sprite" DisplayMethod="unsigned integer"/>
              <Element Offset="200" Vartype="Pointer" Bytesize="8" OffsetHex="000000C8" Description="m_OverrideSprite" DisplayMethod="unsigned integer"/>
              <Element Offset="208" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000D0" Description="m_Type" DisplayMethod="unsigned integer"/>
              <Element Offset="212" Vartype="Byte" Bytesize="1" OffsetHex="000000D4" Description="m_PreserveAspect" DisplayMethod="unsigned integer"/>
              <Element Offset="213" Vartype="Byte" Bytesize="1" OffsetHex="000000D5" Description="m_FillCenter" DisplayMethod="unsigned integer"/>
              <Element Offset="216" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000D8" Description="m_FillMethod" DisplayMethod="unsigned integer"/>
              <Element Offset="220" Vartype="Float" Bytesize="4" OffsetHex="000000DC" Description="m_FillAmount" DisplayMethod="unsigned integer"/>
              <Element Offset="224" Vartype="Byte" Bytesize="1" OffsetHex="000000E0" Description="m_FillClockwise" DisplayMethod="unsigned integer"/>
              <Element Offset="228" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000E4" Description="m_FillOrigin" DisplayMethod="unsigned integer"/>
              <Element Offset="232" Vartype="Float" Bytesize="4" OffsetHex="000000E8" Description="m_AlphaHitTestMinimumThreshold" DisplayMethod="unsigned integer"/>
              <Element Offset="236" Vartype="Byte" Bytesize="1" OffsetHex="000000EC" Description="m_Tracked" DisplayMethod="unsigned integer"/>
              <Element Offset="237" Vartype="Byte" Bytesize="1" OffsetHex="000000ED" Description="m_UseSpriteMesh" DisplayMethod="unsigned integer"/>
              <Element Offset="240" Vartype="Float" Bytesize="4" OffsetHex="000000F0" Description="m_PixelsPerUnitMultiplier" DisplayMethod="unsigned integer"/>
              <Element Offset="244" Vartype="Float" Bytesize="4" OffsetHex="000000F4" Description="m_CachedReferencePixelsPerUnit" DisplayMethod="unsigned integer"/>
            </Elements>
          </Structure>
        </Element>
        <Element Offset="32" Vartype="Pointer" Bytesize="8" OffsetHex="00000020" Description="_data" DisplayMethod="unsigned integer">
          <Structure Name="GameplayData" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
            <Elements>
              <Element Offset="16" Vartype="Pointer" Bytesize="8" OffsetHex="00000010" Description="m_CachedPtr" DisplayMethod="unsigned integer">
                <Structure Name="System.IntPtr" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
                  <Elements>
                    <Element Offset="16" Vartype="Pointer" Bytesize="8" OffsetHex="00000010" Description="m_value" DisplayMethod="unsigned integer"/>
                  </Elements>
                </Structure>
              </Element>
              <Element Offset="24" Vartype="Pointer" Bytesize="8" OffsetHex="00000018" Description="Prices" DisplayMethod="unsigned integer">
                <Structure Name="Int32[]" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
                  <Elements>
                    <Element Offset="24" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000018" Description="Count" DisplayMethod="unsigned integer"/>
                    <Element Offset="32" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000020" Description="[0]Int32" DisplayMethod="signed integer"/>
                    <Element Offset="36" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000024" Description="[1]Int32" DisplayMethod="signed integer"/>
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                    <Element Offset="44" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000002C" Description="[3]Int32" DisplayMethod="signed integer"/>
                    <Element Offset="48" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000030" Description="[4]Int32" DisplayMethod="signed integer"/>
                    <Element Offset="52" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000034" Description="[5]Int32" DisplayMethod="signed integer"/>
                    <Element Offset="56" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000038" Description="[6]Int32" DisplayMethod="signed integer"/>
                    <Element Offset="60" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000003C" Description="[7]Int32" DisplayMethod="signed integer"/>
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                    <Element Offset="68" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000044" Description="[9]Int32" DisplayMethod="signed integer"/>
                  </Elements>
                </Structure>
              </Element>
              <Element Offset="32" Vartype="Pointer" Bytesize="8" OffsetHex="00000020" Description="WeaponLevel" DisplayMethod="unsigned integer">
                <Structure Name="Int32[]" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
                  <Elements>
                    <Element Offset="24" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000018" Description="Count" DisplayMethod="unsigned integer"/>
                    <Element Offset="32" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000020" Description="[0]Int32" DisplayMethod="signed integer"/>
                    <Element Offset="36" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000024" Description="[1]Int32" DisplayMethod="signed integer"/>
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                    <Element Offset="44" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000002C" Description="[3]Int32" DisplayMethod="signed integer"/>
                    <Element Offset="48" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000030" Description="[4]Int32" DisplayMethod="signed integer"/>
                    <Element Offset="52" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000034" Description="[5]Int32" DisplayMethod="signed integer"/>
                    <Element Offset="56" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000038" Description="[6]Int32" DisplayMethod="signed integer"/>
                    <Element Offset="60" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000003C" Description="[7]Int32" DisplayMethod="signed integer"/>
                    <Element Offset="64" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000040" Description="[8]Int32" DisplayMethod="signed integer"/>
                    <Element Offset="68" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000044" Description="[9]Int32" DisplayMethod="signed integer"/>
                  </Elements>
                </Structure>
              </Element>
              <Element Offset="40" Vartype="Float" Bytesize="4" OffsetHex="00000028" Description="Health" DisplayMethod="unsigned integer"/>
              <Element Offset="44" Vartype="Float" Bytesize="4" OffsetHex="0000002C" Description="MaxHealth" DisplayMethod="unsigned integer"/>
              <Element Offset="48" Vartype="Float" Bytesize="4" OffsetHex="00000030" Description="Hunger" DisplayMethod="unsigned integer"/>
              <Element Offset="52" Vartype="Float" Bytesize="4" OffsetHex="00000034" Description="MaxHunger" DisplayMethod="unsigned integer"/>
              <Element Offset="56" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000038" Description="Level" DisplayMethod="unsigned integer"/>
              <Element Offset="60" Vartype="Float" Bytesize="4" OffsetHex="0000003C" Description="XP" DisplayMethod="unsigned integer"/>
              <Element Offset="64" Vartype="Float" Bytesize="4" OffsetHex="00000040" Description="MaxXP" DisplayMethod="unsigned integer"/>
              <Element Offset="68" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000044" Description="Record" DisplayMethod="unsigned integer"/>
              <Element Offset="72" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000048" Description="BikeXP" DisplayMethod="unsigned integer"/>
              <Element Offset="76" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000004C" Description="TopSpeed" DisplayMethod="unsigned integer"/>
              <Element Offset="80" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000050" Description="Acceleration" DisplayMethod="unsigned integer"/>
              <Element Offset="84" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000054" Description="Density" DisplayMethod="unsigned integer"/>
              <Element Offset="88" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000058" Description="Braking" DisplayMethod="unsigned integer"/>
              <Element Offset="92" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000005C" Description="MaxTopSpeed" DisplayMethod="unsigned integer"/>
              <Element Offset="96" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000060" Description="MaxAcceleration" DisplayMethod="unsigned integer"/>
              <Element Offset="100" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000064" Description="MaxDensity" DisplayMethod="unsigned integer"/>
              <Element Offset="104" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000068" Description="MaxBraking" DisplayMethod="unsigned integer"/>
              <Element Offset="108" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000006C" Description="Coins" DisplayMethod="unsigned integer"/>
              <Element Offset="112" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000070" Description="CraftingRecipes" DisplayMethod="unsigned integer"/>
              <Element Offset="116" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000074" Description="Platform" DisplayMethod="unsigned integer"/>
            </Elements>
          </Structure>
        </Element>
        <Element Offset="40" Vartype="Pointer" Bytesize="8" OffsetHex="00000028" Description="_endPanel" DisplayMethod="unsigned integer">
          <Structure Name="GameObject" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
            <Elements>
              <Element Offset="16" Vartype="Pointer" Bytesize="8" OffsetHex="00000010" Description="m_CachedPtr" DisplayMethod="unsigned integer"/>
            </Elements>
          </Structure>
        </Element>
        <Element Offset="48" Vartype="Byte" Bytesize="1" OffsetHex="00000030" Description="_isEnd" DisplayMethod="unsigned integer"/>
        <Element Offset="49" Vartype="Byte" Bytesize="1" OffsetHex="00000031" Description="_isActive" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
  </Structures>
  <LuaScript>-- Cheat Table Decorator
function decorateSSKTable()
  local mainForm = getMainForm()

  -- Main Form Styling
  mainForm.Caption = 'Ridevery (Steam) - Enhanced Table [by SeryogaSK] {Habibrahimov.com}'
  mainForm.Color = 0x2B2B2B  -- Dark background
  mainForm.Font.Color = 0xE6E6E6 -- Light text
  getAutoAttachList().add("Ridevery.exe")
end

-- Execute when table loads
decorateSSKTable()

</LuaScript>
</CheatTable>
