<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="29">
    <CheatEntries>
    <CheatEntry>
      <ID>37736</ID>
      <Description>"Compact Mode"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
{$lua}
if syntaxcheck then return end

if not toggleCompactView then
    function toggleCompactView(sender, forceEnable)
        local isCompactMode = not (compactViewMenuItem.Caption == 'Compact View Mode')
        if forceEnable ~= nil then
            isCompactMode = not forceEnable
        end

    synchronize(function()
        compactViewMenuItem.Caption = isCompactMode and 'Compact View Mode' or 'Full View Mode'
        getMainForm().Splitter1.Visible = isCompactMode
        getMainForm().Panel4.Visible    = isCompactMode
        getMainForm().Panel5.Visible    = isCompactMode
    end)
end
end

if not createCompactViewMenu then
    function createCompactViewMenu()
        if isCompactMenuCreated then return end

    synchronize(function()
        local mainMenu = getMainForm().Menu.Items
        compactViewMenuItem = createMenuItem(mainMenu)
        mainMenu.add(compactViewMenuItem)
        compactViewMenuItem.Caption = 'Compact View Mode'
        compactViewMenuItem.OnClick = toggleCompactView
    end)

    isCompactMenuCreated = true
end
end

createCompactViewMenu()
toggleCompactView(nil, true)

[DISABLE]
{$lua}
if toggleCompactView then
    toggleCompactView(nil, false)
end

</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>80</ID>
      <Description>"Cole Scanner"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Atelier_Shallie.exe
  Version: 
  Date   : 2026-07-12
  Author : zhancc

  
}

[ENABLE]

aobscanmodule(Cole_S,Atelier_Shallie.exe,8B 04 81 C3 CC CC CC CC CC CC CC CC CC CC CC CC CC CC B8) // should be unique
alloc(newmem,$1000,Cole_S)
globalalloc(ColeS,4)
label(code)
label(return)

newmem:
push rbx
lea rbx,[rcx+rax*4]
mov [ColeS],rbx
pop rbx
code:
  mov [rcx+rax*4],#999999 // ★自動で999,999にする
  mov eax,[rcx+rax*4]
  ret 
  int 3 
  jmp return

Cole_S:
  jmp newmem
return:
registersymbol(Cole_S)

[DISABLE]

Cole_S:
  db 8B 04 81 C3 CC

unregistersymbol(Cole_S)
dealloc(newmem)
dealloc(ColeS)</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>81</ID>
          <Description>"Cole"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>ColeS</Address>
          <Offsets>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>77</ID>
      <Description>"Alchemy EXP Scanner"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Atelier_Shallie.exe
  Version: 
  Date   : 2026-07-12
  Author : zhancc

  
}

[ENABLE]

aobscanmodule(AE_Scan,Atelier_Shallie.exe,2B 14 99 8B C2) // should be unique
alloc(newmem,$1000,AE_Scan)
globalalloc(AEScan,4)
label(code)
label(return)

newmem:
push rbx
lea rbx,[rcx+rbx*4]
mov [AEScan],rbx
pop rbx
code:
  sub edx,[rcx+rbx*4]
  mov eax,edx
  jmp return

AE_Scan:
  jmp newmem
return:
registersymbol(AE_Scan)

[DISABLE]

AE_Scan:
  db 2B 14 99 8B C2

unregistersymbol(AE_Scan)
dealloc(newmem)
dealloc(AEScan)
{
// ORIGINAL CODE - INJECTION POINT: "Atelier_Shallie.exe"+35397F

"Atelier_Shallie.exe"+35395A: 8D 4B 01              -  lea ecx,[rbx+01]
"Atelier_Shallie.exe"+35395D: EB 0B                 -  jmp Atelier_Shallie.exe+35396A
"Atelier_Shallie.exe"+35395F: 8B 15 C3 9C D3 00     -  mov edx,[Atelier_Shallie.exe+108D628]
"Atelier_Shallie.exe"+353965: B9 01 00 00 00        -  mov ecx,00000001
"Atelier_Shallie.exe"+35396A: FF C2                 -  inc edx
"Atelier_Shallie.exe"+35396C: E8 9F 56 DB FF        -  call Atelier_Shallie.exe+109010
"Atelier_Shallie.exe"+353971: 8B D0                 -  mov edx,eax
"Atelier_Shallie.exe"+353973: 83 F8 FF              -  cmp eax,-01
"Atelier_Shallie.exe"+353976: 74 0A                 -  je Atelier_Shallie.exe+353982
"Atelier_Shallie.exe"+353978: 48 8D 0D 19 9D D3 00  -  lea rcx,[Atelier_Shallie.exe+108D698]
// ---------- INJECTING HERE ----------
"Atelier_Shallie.exe"+35397F: 2B 14 99              -  sub edx,[rcx+rbx*4]
"Atelier_Shallie.exe"+353982: 8B C2                 -  mov eax,edx
// ---------- DONE INJECTING  ----------
"Atelier_Shallie.exe"+353984: 48 83 C4 20           -  add rsp,20
"Atelier_Shallie.exe"+353988: 5B                    -  pop rbx
"Atelier_Shallie.exe"+353989: C3                    -  ret 
"Atelier_Shallie.exe"+35398A: CC                    -  int 3 
"Atelier_Shallie.exe"+35398B: CC                    -  int 3 
"Atelier_Shallie.exe"+35398C: CC                    -  int 3 
"Atelier_Shallie.exe"+35398D: CC                    -  int 3 
"Atelier_Shallie.exe"+35398E: CC                    -  int 3 
"Atelier_Shallie.exe"+35398F: CC                    -  int 3 
"Atelier_Shallie.exe"+353990: 48 89 5C 24 08        -  mov [rsp+08],rbx
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>78</ID>
          <Description>"Alchemy EXP"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>AEScan</Address>
          <Offsets>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>34</ID>
      <Description>"Costume Modifier"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(CC_H,Atelier_Shallie.exe,48 8B E8 41 8B 9C 8E ?? ?? ?? ??)
alloc(newmem,$1000,CC_H)
globalalloc(CCH,4)
alloc(ob_34,8)
label(code)
label(return)

ob_34:
  readmem(CC_H+03,8)

newmem:
push rax
movsxd rax, dword ptr [CC_H+07]
add rax, r14
lea rbx, [rax+rcx*4]
mov [CCH],rbx
pop rax
code:
  push rax
  movsxd rax, dword ptr [CC_H+07]
  add rax, r14
  mov ebx,[rax+rcx*4]
  pop rax
  jmp return

// 48 8B E8 の3バイト後 (41 8B 9C 8E ...) から8バイト分フック
CC_H+03:
  jmp newmem
  nop 3
return:
registersymbol(CC_H)
registersymbol(ob_34)

[DISABLE]

CC_H+03:
  readmem(ob_34,8)

unregistersymbol(CC_H)
unregistersymbol(ob_34)
dealloc(newmem)
dealloc(ob_34)
dealloc(CCH)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>35</ID>
          <Description>"Currently Selected"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">0:Clan Dress(Shallistera)
2:Lily Classical(Shallistera)
3:Cosmo Fighter(Shallistera)
6:Sophie Style(shallistera)
7:Gran-Alchemista(Shallistera)
8:Normal Clothes(Shallotte)
10:Glamoroustar(Shallotte)
11:Hero Girl(Shallotte)
12:Plachta Style(Shallotte)
15:Gothic Doll(Shallotte)
16:Magician Outfit(Wilbell)
18:Magical Ribbon(Wilbell)
19:Explorer's Coat(Jurie)
21:Wild Bikini(Jurie)
22:Murica's Clothes(Murica)
24:Nature Frill(Murica)
26:Grand Pirate Dress(Murica)
27:Scarlet Hawk(Murica)
28:Alchemist's Clothes(Escha)
30:Sky Vacation(Escha)
31:Colseit Uni(Escha)
33:Lady Villain(Escha)
34:Apple Maid(Escha)
35:Traditional Patissier(Escha)
36:Merchant's Best Clothes(Katla)
38:Passion Dress(Katla)
39:Secretary's Uniform(Linca)
41:Floral Pareo(Linca)
42:Blue Jacket(Logy)
45:Cobalt Saber(Logy)
46:Planetary Assassin(Logy)
47:Alchemist's Outfit(Ayesha)
51:Crimson Guard(Ayesha)
52:Administrator's Suit(Ayesha)
53:Material Suit(Ayesha)
</DropDownList>
          <VariableType>Byte</VariableType>
          <Address>CCH</Address>
          <Offsets>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>105</ID>
      <Description>"Party Editor"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Atelier_Shallie.exe
  Version: 
  Date   : 2026-07-12
  Author : zhancc

  
}

[ENABLE]

aobscanmodule(Party_Editor,Atelier_Shallie.exe,8B 3E 89 7C 24 38) // should be unique
alloc(newmem,$1000,Party_Editor)
globalalloc(PartyEditor,4)
label(code)
label(return)

newmem:
mov [PartyEditor],rsi
code:
  mov edi,[rsi]
  mov [rsp+38],edi
  jmp return

Party_Editor:
  jmp newmem
  nop
return:
registersymbol(Party_Editor)

[DISABLE]

Party_Editor:
  db 8B 3E 89 7C 24 38

unregistersymbol(Party_Editor)
dealloc(newmem)
dealloc(PartyEditor)
{
// ORIGINAL CODE - INJECTION POINT: "Atelier_Shallie.exe"+28ACF5

"Atelier_Shallie.exe"+28ACCE: CC                    -  int 3 
"Atelier_Shallie.exe"+28ACCF: CC                    -  int 3 
"Atelier_Shallie.exe"+28ACD0: 48 89 5C 24 08        -  mov [rsp+08],rbx
"Atelier_Shallie.exe"+28ACD5: 48 89 6C 24 18        -  mov [rsp+18],rbp
"Atelier_Shallie.exe"+28ACDA: 48 89 74 24 20        -  mov [rsp+20],rsi
"Atelier_Shallie.exe"+28ACDF: 57                    -  push rdi
"Atelier_Shallie.exe"+28ACE0: 48 83 EC 20           -  sub rsp,20
"Atelier_Shallie.exe"+28ACE4: 48 8B D9              -  mov rbx,rcx
"Atelier_Shallie.exe"+28ACE7: 48 8D 35 D2 B7 DF 00  -  lea rsi,[Atelier_Shallie.exe+10864C0]
"Atelier_Shallie.exe"+28ACEE: 48 8D 2D FB B7 DF 00  -  lea rbp,[Atelier_Shallie.exe+10864F0]
// ---------- INJECTING HERE ----------
"Atelier_Shallie.exe"+28ACF5: 8B 3E                 -  mov edi,[rsi]
"Atelier_Shallie.exe"+28ACF7: 89 7C 24 38           -  mov [rsp+38],edi
// ---------- DONE INJECTING  ----------
"Atelier_Shallie.exe"+28ACFB: 83 FF FF              -  cmp edi,-01
"Atelier_Shallie.exe"+28ACFE: 74 70                 -  je Atelier_Shallie.exe+28AD70
"Atelier_Shallie.exe"+28AD00: 48 8B 43 08           -  mov rax,[rbx+08]
"Atelier_Shallie.exe"+28AD04: 48 8D 4C 24 38        -  lea rcx,[rsp+38]
"Atelier_Shallie.exe"+28AD09: 48 3B C8              -  cmp rcx,rax
"Atelier_Shallie.exe"+28AD0C: 73 3F                 -  jae Atelier_Shallie.exe+28AD4D
"Atelier_Shallie.exe"+28AD0E: 48 8B 0B              -  mov rcx,[rbx]
"Atelier_Shallie.exe"+28AD11: 48 8D 54 24 38        -  lea rdx,[rsp+38]
"Atelier_Shallie.exe"+28AD16: 48 3B CA              -  cmp rcx,rdx
"Atelier_Shallie.exe"+28AD19: 77 32                 -  ja Atelier_Shallie.exe+28AD4D
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>106</ID>
          <Description>"Base"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>PartyEditor</Address>
          <Offsets>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>107</ID>
          <Description>"Slot 1"</Description>
          <DropDownList DisplayValueAsItem="1">0:Shallistera
1:Shallotte
2:Kortes
3:Wilbell
4:Jurie
5:Miruca
6:Keithgriff
7:Homura
8:Escha
9:Homura
10:Logy
11:Ayesha
4294967295:Empty
</DropDownList>
          <VariableType>4 Bytes</VariableType>
          <Address>PartyEditor</Address>
          <Offsets>
            <Offset>-2C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>108</ID>
          <Description>"Slot 2"</Description>
          <DropDownList DisplayValueAsItem="1">0:Shallistera
1:Shallotte
2:Kortes
3:Wilbell
4:Jurie
5:Miruca
6:Keithgriff
7:Homura
8:Escha
9:Homura
10:Logy
11:Ayesha
4294967295:Empty
</DropDownList>
          <VariableType>4 Bytes</VariableType>
          <Address>PartyEditor</Address>
          <Offsets>
            <Offset>-28</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>109</ID>
          <Description>"Slot 3"</Description>
          <DropDownList DisplayValueAsItem="1">0:Shallistera
1:Shallotte
2:Kortes
3:Wilbell
4:Jurie
5:Miruca
6:Keithgriff
7:Homura
8:Escha
9:Homura
10:Logy
11:Ayesha
4294967295:Empty
</DropDownList>
          <VariableType>4 Bytes</VariableType>
          <Address>PartyEditor</Address>
          <Offsets>
            <Offset>-24</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>110</ID>
          <Description>"Slot 4"</Description>
          <DropDownList DisplayValueAsItem="1">0:Shallistera
1:Shallotte
2:Kortes
3:Wilbell
4:Jurie
5:Miruca
6:Keithgriff
7:Homura
8:Escha
9:Homura
10:Logy
11:Ayesha
4294967295:Empty
</DropDownList>
          <VariableType>4 Bytes</VariableType>
          <Address>PartyEditor</Address>
          <Offsets>
            <Offset>-20</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>111</ID>
          <Description>"Slot 5"</Description>
          <DropDownList DisplayValueAsItem="1">0:Shallistera
1:Shallotte
2:Kortes
3:Wilbell
4:Jurie
5:Miruca
6:Keithgriff
7:Homura
8:Escha
9:Homura
10:Logy
11:Ayesha
4294967295:Empty
</DropDownList>
          <VariableType>4 Bytes</VariableType>
          <Address>PartyEditor</Address>
          <Offsets>
            <Offset>-1C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>112</ID>
          <Description>"Slot 6"</Description>
          <DropDownList DisplayValueAsItem="1">0:Shallistera
1:Shallotte
2:Kortes
3:Wilbell
4:Jurie
5:Miruca
6:Keithgriff
7:Homura
8:Escha
9:Homura
10:Logy
11:Ayesha
4294967295:Empty
</DropDownList>
          <VariableType>4 Bytes</VariableType>
          <Address>PartyEditor</Address>
          <Offsets>
            <Offset>-18</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>113</ID>
          <Description>"Slot 7"</Description>
          <DropDownList DisplayValueAsItem="1">0:Shallistera
1:Shallotte
2:Kortes
3:Wilbell
4:Jurie
5:Miruca
6:Keithgriff
7:Homura
8:Escha
9:Homura
10:Logy
11:Ayesha
4294967295:Empty
</DropDownList>
          <VariableType>4 Bytes</VariableType>
          <Address>PartyEditor</Address>
          <Offsets>
            <Offset>-14</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>114</ID>
          <Description>"Slot 8"</Description>
          <DropDownList DisplayValueAsItem="1">0:Shallistera
1:Shallotte
2:Kortes
3:Wilbell
4:Jurie
5:Miruca
6:Keithgriff
7:Homura
8:Escha
9:Homura
10:Logy
11:Ayesha
4294967295:Empty
</DropDownList>
          <VariableType>4 Bytes</VariableType>
          <Address>PartyEditor</Address>
          <Offsets>
            <Offset>-10</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>115</ID>
          <Description>"Slot 9"</Description>
          <DropDownList DisplayValueAsItem="1">0:Shallistera
1:Shallotte
2:Kortes
3:Wilbell
4:Jurie
5:Miruca
6:Keithgriff
7:Homura
8:Escha
9:Homura
10:Logy
11:Ayesha
4294967295:Empty
</DropDownList>
          <VariableType>4 Bytes</VariableType>
          <Address>PartyEditor</Address>
          <Offsets>
            <Offset>-C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>116</ID>
          <Description>"Slot 10"</Description>
          <DropDownList DisplayValueAsItem="1">0:Shallistera
1:Shallotte
2:Kortes
3:Wilbell
4:Jurie
5:Miruca
6:Keithgriff
7:Homura
8:Escha
9:Homura
10:Logy
11:Ayesha
4294967295:Empty
</DropDownList>
          <VariableType>4 Bytes</VariableType>
          <Address>PartyEditor</Address>
          <Offsets>
            <Offset>-8</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>117</ID>
          <Description>"Slot 11"</Description>
          <DropDownList DisplayValueAsItem="1">0:Shallistera
1:Shallotte
2:Kortes
3:Wilbell
4:Jurie
5:Miruca
6:Keithgriff
7:Homura
8:Escha
9:Homura
10:Logy
11:Ayesha
4294967295:Empty
</DropDownList>
          <VariableType>4 Bytes</VariableType>
          <Address>PartyEditor</Address>
          <Offsets>
            <Offset>-4</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>118</ID>
          <Description>"Slot 12"</Description>
          <DropDownList DisplayValueAsItem="1">0:Shallistera
1:Shallotte
2:Kortes
3:Wilbell
4:Jurie
5:Miruca
6:Keithgriff
7:Homura
8:Escha
9:Homura
10:Logy
11:Ayesha
4294967295:Emptyy
</DropDownList>
          <VariableType>4 Bytes</VariableType>
          <Address>PartyEditor</Address>
          <Offsets>
            <Offset>-4</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>39</ID>
      <Description>"Highlighted Character Editor"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Atelier_Shallie.exe
  Version: 
  Date   : 2026-07-12
  Author : zhancc

  
}

[ENABLE]

aobscanmodule(C_Scan,Atelier_Shallie.exe,8B 44 81 0C C3) // should be unique
alloc(newmem,$1000,C_Scan)
globalalloc(CScan,4)
label(code)
label(return)

newmem:
push rbx
lea rbx,[rcx+rax*4+0C]
mov [CScan],rbx
pop rbx
code:
  mov eax,[rcx+rax*4+0C]
  ret 
  jmp return

C_Scan:
  jmp newmem
return:
registersymbol(C_Scan)

[DISABLE]

C_Scan:
  db 8B 44 81 0C C3

unregistersymbol(C_Scan)
dealloc(newmem)
dealloc(CScan)
{
// ORIGINAL CODE - INJECTION POINT: "Atelier_Shallie.exe"+22E3A8

"Atelier_Shallie.exe"+22E399: CC                    -  int 3 
"Atelier_Shallie.exe"+22E39A: CC                    -  int 3 
"Atelier_Shallie.exe"+22E39B: CC                    -  int 3 
"Atelier_Shallie.exe"+22E39C: CC                    -  int 3 
"Atelier_Shallie.exe"+22E39D: CC                    -  int 3 
"Atelier_Shallie.exe"+22E39E: CC                    -  int 3 
"Atelier_Shallie.exe"+22E39F: CC                    -  int 3 
"Atelier_Shallie.exe"+22E3A0: 83 FA 73              -  cmp edx,73
"Atelier_Shallie.exe"+22E3A3: 77 08                 -  ja Atelier_Shallie.exe+22E3AD
"Atelier_Shallie.exe"+22E3A5: 48 63 C2              -  movsxd  rax,edx
// ---------- INJECTING HERE ----------
"Atelier_Shallie.exe"+22E3A8: 8B 44 81 0C           -  mov eax,[rcx+rax*4+0C]
"Atelier_Shallie.exe"+22E3AC: C3                    -  ret 
// ---------- DONE INJECTING  ----------
"Atelier_Shallie.exe"+22E3AD: 83 C8 FF              -  or eax,-01
"Atelier_Shallie.exe"+22E3B0: C3                    -  ret 
"Atelier_Shallie.exe"+22E3B1: CC                    -  int 3 
"Atelier_Shallie.exe"+22E3B2: CC                    -  int 3 
"Atelier_Shallie.exe"+22E3B3: CC                    -  int 3 
"Atelier_Shallie.exe"+22E3B4: CC                    -  int 3 
"Atelier_Shallie.exe"+22E3B5: CC                    -  int 3 
"Atelier_Shallie.exe"+22E3B6: CC                    -  int 3 
"Atelier_Shallie.exe"+22E3B7: CC                    -  int 3 
"Atelier_Shallie.exe"+22E3B8: CC                    -  int 3 
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>40</ID>
          <Description>"Current XP"</Description>
          <VariableType>2 Bytes</VariableType>
          <Address>CScan</Address>
          <Offsets>
            <Offset>-14C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>42</ID>
          <Description>"Current HP"</Description>
          <VariableType>2 Bytes</VariableType>
          <Address>CScan</Address>
          <Offsets>
            <Offset>-148</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>41</ID>
          <Description>"Current MP"</Description>
          <VariableType>2 Bytes</VariableType>
          <Address>CScan</Address>
          <Offsets>
            <Offset>-144</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>121</ID>
      <Description>"Growth Points Scan (Lock At 0 For Infinite)"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Atelier_Shallie.exe
  Version: 
  Date   : 2026-07-12
  Author : zhancc

  
}

[ENABLE]

aobscanmodule(Growth_Points,Atelier_Shallie.exe,0F BF 00 48 8B 89 98 01 00 00) // should be unique
alloc(newmem,$1000,Growth_Points)
globalalloc(GrowthPoints,4)
label(code)
label(return)

newmem:
mov [GrowthPoints],rax
code:
  movsx eax,word ptr [rax]
  mov rcx,[rcx+00000198]
  jmp return

Growth_Points:
  jmp newmem
  nop 5
return:
registersymbol(Growth_Points)

[DISABLE]

Growth_Points:
  db 0F BF 00 48 8B 89 98 01 00 00

unregistersymbol(Growth_Points)
dealloc(newmem)
dealloc(GrowthPoints)
{
// ORIGINAL CODE - INJECTION POINT: "Atelier_Shallie.exe"+381202

"Atelier_Shallie.exe"+3811D7: 41 B0 01                 -  mov r8l,01
"Atelier_Shallie.exe"+3811DA: 48 8B 54 C1 48           -  mov rdx,[rcx+rax*8+48]
"Atelier_Shallie.exe"+3811DF: 48 8B 49 20              -  mov rcx,[rcx+20]
"Atelier_Shallie.exe"+3811E3: 48 8B 5A 20              -  mov rbx,[rdx+20]
"Atelier_Shallie.exe"+3811E7: 8B 53 40                 -  mov edx,[rbx+40]
"Atelier_Shallie.exe"+3811EA: E8 B1 50 EF FF           -  call Atelier_Shallie.exe+2762A0
"Atelier_Shallie.exe"+3811EF: 8B 8F D0 00 00 00        -  mov ecx,[rdi+000000D0]
"Atelier_Shallie.exe"+3811F5: E8 46 B7 D1 FF           -  call Atelier_Shallie.exe+9C940
"Atelier_Shallie.exe"+3811FA: 48 8B 4F 38              -  mov rcx,[rdi+38]
"Atelier_Shallie.exe"+3811FE: 0F BF 50 02              -  movsx edx,word ptr [rax+02]
// ---------- INJECTING HERE ----------
"Atelier_Shallie.exe"+381202: 0F BF 00                 -  movsx eax,word ptr [rax]
"Atelier_Shallie.exe"+381205: 48 8B 89 98 01 00 00     -  mov rcx,[rcx+00000198]
// ---------- DONE INJECTING  ----------
"Atelier_Shallie.exe"+38120C: 2B D0                    -  sub edx,eax
"Atelier_Shallie.exe"+38120E: E8 FD 8D E7 FF           -  call Atelier_Shallie.exe+1FA010
"Atelier_Shallie.exe"+381213: 48 63 87 CC 00 00 00     -  movsxd  rax,dword ptr [rdi+000000CC]
"Atelier_Shallie.exe"+38121A: 48 8B 4C C7 48           -  mov rcx,[rdi+rax*8+48]
"Atelier_Shallie.exe"+38121F: 8B 41 28                 -  mov eax,[rcx+28]
"Atelier_Shallie.exe"+381222: 85 C0                    -  test eax,eax
"Atelier_Shallie.exe"+381224: 74 5D                    -  je Atelier_Shallie.exe+381283
"Atelier_Shallie.exe"+381226: FF C8                    -  dec eax
"Atelier_Shallie.exe"+381228: 83 F8 01                 -  cmp eax,01
"Atelier_Shallie.exe"+38122B: 0F 87 D0 00 00 00        -  ja Atelier_Shallie.exe+381301
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>122</ID>
          <Description>"Points Used"</Description>
          <VariableType>Byte</VariableType>
          <Address>GrowthPoints</Address>
          <Offsets>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>21</ID>
      <Description>"Highlighted Item Editor"</Description>
      <Options moHideChildren="1"/>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
// 日本語版向けのAOBスキャンパターン
aobscanmodule(Highlighted_Item,Atelier_Shallie.exe,85 C0 74 43 0F 10 07 0F 11 43 0C)
alloc(newmem,$1000,Highlighted_Item)
globalalloc(HighlightedItem,8) // 64bitポインタ用に8バイト確保
label(code)
label(return)

newmem:
mov [HighlightedItem],rdi
code:
  movups xmm0,[rdi]
  movups [rbx+0C],xmm0
  jmp return

// 85 C0 74 43 の4バイト分のオフセットの後にインジェクション
Highlighted_Item+04:
  jmp newmem
  nop 2
return:
registersymbol(Highlighted_Item)

[DISABLE]
Highlighted_Item+04:
  db 0F 10 07 0F 11 43 0C

unregistersymbol(Highlighted_Item)
dealloc(newmem)
dealloc(HighlightedItem)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>23</ID>
          <Description>"ID"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">0:Star Fruit
1:Ore Pumpkin
2:Sand Pumpkin
3:Water
4:Rich Milk
5:Shelbani Wheat
6:Palma
7:Taun
8:Verdant Taun
9:Mutated Taun
10:Trio Taun
11:Lentil
12:Big Lentil
13:Umbrella Tree Strawberry
14:Beehive
15:Silver Beehive
16:Golden Beehive
17:Red Clay
18:Blue Clay
19:Green Clay
20:Marine Clay
21:Animal Meat
22:Fresh Meat
23:Marbled Meat
24:Wild Pelt
25:Superior Pelt
26:Shining Pelt
27:Animal Bone
28:Beast Bone
29:Dragon Bone
30:Trash
31:Junk
32:Scrap Metal
33:Bent Screw
34:Rusty Cog
35:Dark Iron Gear
36:Small Relic
37:Double Foot Component
38:Mixed Oil
39:Rabbit Fur
40:Rabbit Horn
41:Sand Runner Feather
42:Sand Runner Tailfeather
43:Slag Fragment
44:Slag Cable
45:Slag Antenna
46:Slag Heart
47:Slag Memory
48:Slag Scissors
49:Slag Blade
50:Slag Core
51:Slag Coin
52:Slag Amber
53:Mantis Blade
54:Boar Tusk
55:Steel Fur
56:Unknown Egg
57:Colseit Apple
58:Poison Apple
59:Golden Apple
60:Anti-Bug Grass
61:Dusk Sea Sand
62:White Sand Powder
63:Sand Crystal
64:Marble Rock Salt
65:Stone Coral
66:Giant Triangular Fang
67:Giant Fossil
68:Hundred Color Shell
69:Whale Whisker
70:White Crest Fish
71:Butterfly Fish
72:Balloon Fish
73:Smech
74:Fish Lord
75:Nectar Springwater
76:Dry Wood Chips
77:Cactus Palm
78:Ultramarine Root
79:Gravistone
80:Dark Iron Ore
81:Holinica Ore
82:Leichester Meteorite Iron
83:Mountain Bird Feather
84:Wind Rider Feather
85:Evergreen Leaf
86:Glass Shards
87:Tsuchishinobi
88:Old Treasure Chest
89:Reaper's Kiss
90:Contaminated Water
91:Stink Bean
92:Angel Hair
93:Firefly Grass
94:Smoke Mushroom
95:Dark Shoot
96:Mossy Driftwood
97:Lotus
98:Star Core
99:Acient Tree Splinter
100:Giant Scale
101:Permeating Toxic
102:White Lump
103:Ancient Stone
104:Plogiston
105:Aqua Light
106:Wind Core
107:Glass Core
108:Zemnite
109:Crystal Fragment
110:Melting Glass Shard
111:Blazing Ore
112:Silver Groundwater
113:Endangered Herb
114:Time Flower
115:Diamond Ore
116:Enormous Tail
117:King's Wing
118:Dragon Core
119:Pendelook
120:Forgetful Grass
121:Dunkelheit
122:Ancient Map
123:Sand Dragon Scale
124:Tidal Spear
125:Paper Scraps
126:Elaborate Screw
127:Old Stone
128:Ancient Gold Thread
129:Ancient Water
130:Medical Foundation
131:Bad Water
132:Cloth Scraps
150:Craft
151:Bomb
152:Ice Bomb
153:Lightning Bomb
154:Uni
155:Lava Cube
156:Dimension Bomb
157:Electrical Discharge Tube
158:Globe
159:Glass Rose
160:Meteor
161:Phantom Ring
162:Talisman of Ancient Beasts
163:Shepard's Flute
164:Weight Stone
165:Barrell
166:Pumpkin Doll
167:Living Trash Can
168:White Spirit Orb
169:Flying Board
170:Polyphony Poison
171:Book of Knowledge
172:Refuel Pads
173:Healing Salve
174:Herbal Soup
175:Apple Tart
176:Refresh Medicine
177:Buzzter Nuts
178:Stellard Medicine
179:Shelbani Bread
180:Healing Aroma
181:Stellapearl
182:Medicine Bread
183:Smoked Meat
184:Golden Extract Soup
185:Media Book
186:Fruit Ration
187:Slag Soup
188:Ritual Powder
189:SP Medicine
190:Awakening Medicine
191:Dragon Cup
192:Slag Essence
193:Traveler's Ration
194:Goddess Shield
195:Healthy Ration
196:Time Watch
197:Millionaire's Full Course
198:Angel Powder
199:MEdicine of the Four Beasts
200:Dragon's Secret
201:Elixir
202:Fruit Tart
203:Plant Fertilizer
204:Demon Warding Charm
205:Dowsing Rod
206:Mysterious Monocle
207:Travel Gate
208:Handmade Bait
209:Shelbani Flour
210:Dried Herbs
211:Plant Oil
212:Abrasive
213:Handspun Rabbit Yarn
214:Supplement - Red
215:Supplement - Blue
216:Supplement - Green
217:Supplement - Yellow
218:Supplement - White
219:Supplement - Black
220:Supplement - Rainbow
221:Broken Item
222:Handmade Jam
223:Honey
224:Plant Syrup
225:Leather
226:Zettel
227:Palma Board
228:Powdered Glass
229:Glass Tube
230:Crystal Ball
231:Medical Solution
232:Stellard Fabric
233:Fire Lord's Charcoal
234:Iron Clay
235:Burning Gas
236:Black Powder
237:Frosty Crystal
238:Water Crystal
239:Electric Orb
240:Distilled Water
241:Super Pure Water
242:Unbreakable Glass
243:Mysterious Cloth
244:Gravicrystal
245:Precious Stone
246:Twin Color Corundum
247:Polarized Gem
248:Comet Crest Stone
249:Holinic
250:Dark Iron
251:Algemein Plywood
252:Ziegel Nugget
253:Cole Medapaid
254:Dark Steel Plate
255:Holinic Steel Plate
256:Arome Materia
257:Sun Flower
258:Floater Unit
259:Ingot
260:Holinicait
261:Shuvea Metal
262:Alto Metal
263:Meteonite
264:Halmolium
265:Cloth
266:Mofcott
267:Silkis Feather
268:Alto Cloth
269:Scale Cloth
270:Velvetis
271:Lumber
272:Palma Wood
273:Mixed Wood
274:Alto Wood
275:Mystix
276:Yggdras
277:Stone Coin
278:Heart of Fire
279:Planet Sphere
280:Chronicle Shield
281:Escape Jewel
282:Thunder Outfit
283:Divine Soul
296:Ship Clan's Bell
297:Resonance Chime
298:White Winged Bell
299:Sea Alchemist's Bell
300:Worn Out Broom
301:Convenient Broom
302:Stylish Broom
303:Magia Sumonitora
304:Alchemist's Broom
305:Sea Clan's Charm
306:Elemental Charm
307:Lunic Charm
308:Dragon Scale Charm
309:Magician's Ring
310:Sword Manipulation Ring
311:Demonkin Ring
312:Orbis Spiritis
313:Crystal Twin Swords
314:Silver Twin Swords
315:Bloody Claws
316:Air Foecutters
317:Flame Bunker
318:Armored Bunker
319:Ancient Heat Bunker
320:Chronicle Bunker
321:Solis Gem
322:Ignis Gem
323:Zodiac Gem
324:Diabolos Gem
325:Hayate
326:Demon Ore Sword
327:Mythical Beast Sword
328:Meteorite Sword
329:Sky Alchemy Staff
330:Golden Wing Staff
331:Golden Blue Staff
332:Lifetree Staff
333:Management Board
334:Plan Board
335:Operation Plan Board
337:Cotton Shirt
338:Thick Shirt
339:High Collar Shirt
340:Herbal Shirt
341:Leather Shirt
342:Fur Shirt
343:Combat Shirt
344:Riveted Shirt
345:Silver Threaded Shirt
346:Divine Shirt
347:Chain Armor
348:Bone Plate
349:Holinic Full Metal
350:Scale Plate
351:Splint Mail
352:Meteorite Armor
353:Magic Plate
354:Dragoon Mail
355:Windbreaker
356:Leather Coat
357:Agile Coat
358:Gold Embroidered Coat
359:Dragoon Coat
360:Divine Coat
361:Leather Gloves
362:Leather Boots
363:Aroma Pouch
364:Angel Ribbon
365:Feather Ornament
366:Blue Crystal Ring
367:Gauntlet
368:Metal Boots
369:Spirit Belt
370:Gunade Ring
371:Glass Tiara
372:Brother Call
373:Gold Coin of Fortune
374:Dragon Shield
375:Treasure Grimoire
376:Ancient Power Belt
377:One Angle Mascara
378:Meteor Gloves
379:Meteor Boots
380:Mirage Talisman
381:Union Membership Card
382:Eyedrops of Truth
383:Mini Sound Machine
384:Nameless Note
385:Wonder Drug of Tranquility
386:Noble Suit
387:Formal Dinner Suit
388:Mountain of Snacks
389:Shovel
390:Pickaxe
391:Dad's Fishing Rod
392:Food Rabbit Toy
393:G Mini Slag Statue
394:Mysterious Ancient Relic
395:Barrel Matryoshka
396:Mysterious Tribal Mask
397:Legendary Wig
398:Keith's Herbal Tobacco
400:Ancient Alcemy Book
401:Shallie's Memo
402:Cooking for Beginners
403:Craftwork for Beginners
404:The Man Charmed by Fire
405:Local History of Stellard
406:Introduction to Leather
407:Supplement Revolution!
408:The Fearsome Power of Nature
409:Knowledge of a Housewife
410:Shiny Zappy
411:Skillful Woodworking
412:Cutting-Edge Fashion
413:Object Floation Techniques
414:Fire Spirit - Words of the Soul
415:A Weak Boy's Endeavors
416:Dusk Nutrition - First Edition
417:Central Style Smithing Guide
418:Next Generation Craftwork
419:Walking in Dusk - Continuation
420:Book of Dragon Divination
421:Tempered Materials
422:The Remnants
423:Techniques of Engineer Becketts
424:Stylish Central
425:Medicine for the Health-Conscious
426:Starlight of the Heavens
427:The Way of the World
428:The Legendary Traveler
429:Forgotten Arts
430:Legendary Forging Book
431:Mythical Materials
432:Searching for Lost Items
433:Dad's Reference Book
434:Bait Production Memo
435:How to Make Tarts
436:How to Make Tarts - Revision
437:Water Extraction Methods
438:Secret Book of the Clan
439:Wibell's Special Book
440:Ancient Formulas
441:Murca's Reference Book
442:Keithgriff's Memo
443:Encyclopedia of Illnesses
444:Ultimate Stellard Cuisine
445:Confection Fair Recipes
446:From the Wilderness
447:The Harry Chronicles
448:Lugion Village Tradition
449:Hero's Book
500:Black Wing Veil
501:Crysta-Fang
502:Proto Phantom
503:Flower Tree Staff
504:Fragrant Staff
505:Floral Staff
506:Fairy Queen Staff
</DropDownList>
          <LastState Value="151" RealAddress="14109E516"/>
          <VariableType>2 Bytes</VariableType>
          <Address>HighlightedItem</Address>
          <Offsets>
            <Offset>2</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>22</ID>
          <Description>"Base"</Description>
          <LastState Value="181" RealAddress="14109E514"/>
          <VariableType>Byte</VariableType>
          <Address>HighlightedItem</Address>
          <Offsets>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>28</ID>
          <Description>"Search Equipment Capacity"</Description>
          <DropDownList DisplayValueAsItem="1">0380:One (Top Left)
0408:One (Middle)
03C0:Two
0490:Two (|)
63E0:Three
03E0:Three
0458:Three(L)
031C:Three (-)
03E4:Four (L)
035C:Four (+)
04BC:Five (U)
</DropDownList>
          <LastState Value="03E4" RealAddress="14109E52F"/>
          <ShowAsHex>1</ShowAsHex>
          <VariableType>2 Bytes</VariableType>
          <Address>HighlightedItem</Address>
          <Offsets>
            <Offset>1B</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>31</ID>
          <Description>"Effect Strength"</Description>
          <LastState Value="120" RealAddress="14109E518"/>
          <VariableType>Float</VariableType>
          <Address>HighlightedItem</Address>
          <Offsets>
            <Offset>4</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>32</ID>
          <Description>"Stack Quantity"</Description>
          <LastState Value="999" RealAddress="14109E536"/>
          <VariableType>2 Bytes</VariableType>
          <Address>HighlightedItem</Address>
          <Offsets>
            <Offset>22</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>25</ID>
          <Description>"Property 1"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">65535:Empty
0:High Price
1:High Price +
2:High Price ++
3:High Class Item
4:Rare Item
5:Premium Price
6:Equipment Compression
7:Equipment Compression+
8:Highest Comp Ratio
9:Equipment Expansion
10:Equipment Expansion+
11:Highest Expansion Ratio
12:Equipment Enhance
13:Equipment Enhance+
14:High Cost Enhance
15:Effect Power Increase
16:Effect Power Increase+
17:Effect Power Increase++
18:Well Made
19:Pro Finish
20:Super Quality
21:Destructive Power Up
22:Destructive Power Up+
23:Destructive Power Up++
24:Big Destructive Power
25:Intense Destruct Power
26:Ultimate Destruct Power
27:Fixed Power Enhance
28:Fixed Power Enhance+
29:Fixed Power Enhance++
30:Painful Numbers
31:Damage Up Numbers
32:Huge Damage Numbers
33:Healing Power Up
34:Healing Power Up+
35:Healing Power Up++
36:Big Healing Power
37:Intense Healing Power
38:Ultimate Healing Power
39:Fixed Healing Enhance
40:Fixed Healing Enhance+
41:Fixed Healing Enhance++
42:Enhance Medicine
43:Greatly Enhance Medicine
44:Fixed Healing Enhance
45:Critical
46:Critical+
47:Critical++
48:Congenial Finish
49:Highly Critical
50:Deadly Strike
51:Effect Stability
52:Effect Stability+
53:Constant Effect
54:Recycle
55:Recycle+
56:Recycle++
57:Low Energy Mode
58:Reuse Resources
59:Perpetual Motion
60:Automatic Activation 20%
61:Automatic Activation 30%
62:Automatic Activation 50%
63:Use Count +1
64:Use Count +2
65:Large
66:Use Count -1
67:Use Count -2
68:Small
69:Transfer PP +3
70:Transfer PP +5
71:Transfer PP +7
72:PP Frame Expansion
73:PP Efficiency Enhance
74:PP Frame Maximization
75:HP +10
76:HP +15
77:HP +25
78:HP Enhance
79:HP Big Increase
80:HP Huge Enhance
81:MP +10
82:MP +15
83:MP +25
84:MP Enhance
85:MP Big Increase
86:MP Huge Enhance
87:Parameters +5%
88:Parameters +7%
89:Parameters +10%
90:Enhances the Body
91:Draws Out Power
92:Evolves the Body
93:Attack Power +5
94:Attack Power +10
95:Attack Power +15
96:Attack Enhance
97:Attack Boost
98:Attack Huge Enhance
99:Defense +5
100:Defense +10
101:Defense +15
102:Defense Enhance
103:Defense Boost
104:Defense Huge Enhance
105:Speed +5
106:Speed +10
107:Speed +15
108:Speed Enhance
109:Speed Boost
110:Speed Huge Enhance
111:Attack &amp; Defense Enhance
112:Attack &amp; Speed Enhance
113:Defense &amp; Speed Enhance
114:Stat Enhance
115:Attack &amp; Defense Boost
116:Attack &amp; Speed Boost
117:Defense &amp; Speed Boost
118:All Stat Boost
119:Consumption -10%
120:Consumption -15%
121:Consumption -20%
122:Reduce MP Consump
123:Condense MP Consump
124:Halve MP Consump
125:Skill Power +5%
126:Skill Power +7%
127:Skill Power +10%
128:Skill Power Enhance
129:Skill Boost
130:Skill Huge Enhance
131:Eco Skill
132:Skill Cost Compression
133:Skill Savings
134:Cause Poison
135:Cause Weakness
136:Cause Blindness
137:Cause Slow
138:All Stats +5
139:All Stats +7
140:All Stats +10
141:All Stats Enhance
142:All Stats +17
143:All Stats Power Up
144:Damage Absorb
145:Damage Absorb+
146:Damage Absorb++
147:HP Absorb
148:Vitality Absorb
149:Soul Absorb
150:Add Fire Damage
151:Add Water Damage
152:Add Earth Damage
153:Add Wind Damage
154:Power of Red &amp; Blue
155:Power of Green &amp; Gold
156:Blessings of Spirits
157:Spirit Attack
158:Slag Slayer
159:Beast Slayer
160:Spirit Slayer
161:Dragon Slayer
162:Poisonfire Attack
163:Stagnant Water Attack
164:Binding Earth Attack
165:Nightwind Attack
166:Time Spirit Attack
167:Cause Turn Delay
168:Fire Resist
169:Fire Resist+
170:Water Resist
171:Water Resist+
172:Wind Resist
173:Wind Resist+
174:Earth Resist
175:Earth Resist+
176:Shield of Red &amp; Blue
177:Shield of Green &amp; Gold
178:Bulwark of Red &amp; Blue
179:Bulwark of Green &amp; Gold
180:Property Enhance
181:Property Enhance+
182:Cost Bonus
183:Sharp Thorns
184:Carries Heat
185:Carries Cold
186:Carries Electricity
187:Steel Thorns
188:Scorching Earth
189:Dimensional Gap
190:Controls Time
191:Super Rotation
192:Freezing Wind
193:Twinkling Stars
194:Beast King's Blade
195:Tone of Exhaustion
196:Weight of Stones
197:Barrel Attack
198:Pumpkin Curse
199:Purges Enhancements
200:Ability Enhancement
201:Effective Against Pain
202:Heals Wounds
203:Stimulates the Senses
204:Apple Power
205:Great Mood
206:Source of Life
207:Good Medicine
208:Stabilizing
209:Soothing Aroma
210:Traditional Flavor
211:Medicinal Properties
212:Soothing Flavor
213:Golden Flavor
214:Secret of Life
215:Fluffy Texture
216:Unidentifiable Flavor
217:Cleansing Aura
218:Heals All
219:Opens the Mind's Eye
220:Vitality of Dragons
221:Slag Injection
222:Tireless
223:Goddess' Blessing
224:Dispels Disease
225:Crosses Time
226:Ultimate Craftsmanship
227:Approaches the Gods
228:Elemental Resistance
229:Power of Dragons
230:Hidden Power of Elixirs
231:Fruit Taste
232:Area Bonus
233:Area Bonus+
234:Effect Up vs Multiple
235:Small Number Bonus
236:Small Number Bonus+
237:Effect Up vs Single
238:Use Up Enhance
239:Use Up Enhance+
240:Final Attack
241:Quick Use
242:Quick Use+
243:Sonic Throw
244:Count Compression
245:Count Compression+
246:Forced Exhaustion
247:Count Bonus
248:Count Bonus+
249:Count Boost
250:Time Effect
251:Time Effect+
252:Item Clone
253:Traditional Soul
254:Fire Spirit Soul
255:Water Spirit Soul
256:Wind Spirit Soul
257:Earth Spirit Soul
258:Light God Soul
259:Dark God Soul
260:Lord of Day Soul
261:Lord of Night Soul
262:Holy Soul
263:Demon Soul
264:Sunlight Soul
265:Moonlight Soul
266:Star Soul
267:Sky Soul
268:Valorous Soul
269:Champion Soul
270:Vampiric Soul
271:Force Soul
272:Awakened Soul
273:Dynamic Soul
274:Heroic Soul
275:Benevolent Soul
276:Enduring Soul
277:Tranquil Soul
278:Auto Use
279:Perfect Body
280:Tough Body
281:Overwhelming Power
282:Expert Technique
283:Multi Bonus
284:Single Bonus
285:Single &amp; Multiple Enhance
286:Last Strike
287:Mach Throw
288:One Time End
289:Count Super Enhance
290:Auto Material
291:Avidya Attack
292:Chaos Attack
293:Transforming Attack
294:Persisting Attack
295:Barrage Attack
296:Jumbo Blessing
297:Legend Destruct Power
298:Legend Healing Power
299:Evolving Body
300:Property Super Enhance
301:HP &amp; MP Enhance
302:HP &amp; MP Big Increase
303:HP &amp; MP Huge Enhance
304:Enduring Soul
305:Tranquil Soul
306:Power of Ancients
307:Hunter's Senses
308:Sharp Senses
309:Absolute Senses
310:Lightens Movements
311:Show Illusions
312:Danger Avoidance
313:Ward Ailments
314:Weaken Ailments
315:Relieve Ailments
316:Barrier of Four Heavens
317:Barrier of Four Gods
318:Enhance Vitality
319:Spirit Flower Medicine
320:Detoxifying
321:Cleanses Disease
322:Cleanses Ailments
323:Easing Sensation
324:Mental Calming Effect
325:Dragon's Blood
326:Stimulating
327:Golden Protection
328:Binding
329:Prism Light
330:Power word
331:Shield Word
332:Fast Word
333:Life Word
334:Mental word
335:Soul Binding Curse
336:Life Destroying Curse
337:Purging Curse
338:Wait Time Enhance
339:Wait Time Enhance+
340:Charge Item
341:Power Throw
342:Power Throw+
343:Strong Throw
344:Heals Deep Wounds
345:Eases Pain
346:Water of Miracles
347:Origin of Elixirs
348:Slag Waves
349:Healing of Angels
350:Sweet Heal
351:Delicious Healing
352:Preventative Effect
353:Increase Sharpness
354:Increase Destruct Power
355:Increase Attack Abilities
356:Super Skills
357:Annihilation Attack
358:Slows Movement
359:Steals Attack Power
360:Steals Defense
361:Steals Speed
362:Four Heavens Attack
363:Four Gods' Attack
364:Curse of Powerlessness
365:Curse of Defenselessness
366:Curse of Slowness
367:Consumes Soul
368:Blessing of Strength
369:Blessing of Protection
370:Blessing of Skanda
371:Soul Dwelling
372:Follow Up Enhance
373:Follow Up Enhance+
374:Follow Up Enhance++
375:Pitiless Attack
376:Full On Attack
377:Merciless Attack
378:Extra Attack
379:Extra Attack+
380:Extra Attack++
381:Sub Attack
382:Double Attack
383:Multi Attack
384:No Attribute Enhance
385:Burst Addition
386:Burst Addition+
387:Burst Addition++
388:Burst Plus
389:Burst Up
390:Twin Burst
391:Synthesis Skill Increase
392:Synthesis Chain Increase
393:Elemental Attribute-F
394:Elemental Attribute-W
395:Elemental Attribute-Wd
396:Elemental Attribute-E
397:Property Level Increase
398:Property Skill Activation
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        <CheatEntry>
          <ID>50</ID>
          <Description>"Property 2"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">65535:Empty
0:High Price
1:High Price +
2:High Price ++
3:High Class Item
4:Rare Item
5:Premium Price
6:Equipment Compression
7:Equipment Compression+
8:Highest Comp Ratio
9:Equipment Expansion
10:Equipment Expansion+
11:Highest Expansion Ratio
12:Equipment Enhance
13:Equipment Enhance+
14:High Cost Enhance
15:Effect Power Increase
16:Effect Power Increase+
17:Effect Power Increase++
18:Well Made
19:Pro Finish
20:Super Quality
21:Destructive Power Up
22:Destructive Power Up+
23:Destructive Power Up++
24:Big Destructive Power
25:Intense Destruct Power
26:Ultimate Destruct Power
27:Fixed Power Enhance
28:Fixed Power Enhance+
29:Fixed Power Enhance++
30:Painful Numbers
31:Damage Up Numbers
32:Huge Damage Numbers
33:Healing Power Up
34:Healing Power Up+
35:Healing Power Up++
36:Big Healing Power
37:Intense Healing Power
38:Ultimate Healing Power
39:Fixed Healing Enhance
40:Fixed Healing Enhance+
41:Fixed Healing Enhance++
42:Enhance Medicine
43:Greatly Enhance Medicine
44:Fixed Healing Enhance
45:Critical
46:Critical+
47:Critical++
48:Congenial Finish
49:Highly Critical
50:Deadly Strike
51:Effect Stability
52:Effect Stability+
53:Constant Effect
54:Recycle
55:Recycle+
56:Recycle++
57:Low Energy Mode
58:Reuse Resources
59:Perpetual Motion
60:Automatic Activation 20%
61:Automatic Activation 30%
62:Automatic Activation 50%
63:Use Count +1
64:Use Count +2
65:Large
66:Use Count -1
67:Use Count -2
68:Small
69:Transfer PP +3
70:Transfer PP +5
71:Transfer PP +7
72:PP Frame Expansion
73:PP Efficiency Enhance
74:PP Frame Maximization
75:HP +10
76:HP +15
77:HP +25
78:HP Enhance
79:HP Big Increase
80:HP Huge Enhance
81:MP +10
82:MP +15
83:MP +25
84:MP Enhance
85:MP Big Increase
86:MP Huge Enhance
87:Parameters +5%
88:Parameters +7%
89:Parameters +10%
90:Enhances the Body
91:Draws Out Power
92:Evolves the Body
93:Attack Power +5
94:Attack Power +10
95:Attack Power +15
96:Attack Enhance
97:Attack Boost
98:Attack Huge Enhance
99:Defense +5
100:Defense +10
101:Defense +15
102:Defense Enhance
103:Defense Boost
104:Defense Huge Enhance
105:Speed +5
106:Speed +10
107:Speed +15
108:Speed Enhance
109:Speed Boost
110:Speed Huge Enhance
111:Attack &amp; Defense Enhance
112:Attack &amp; Speed Enhance
113:Defense &amp; Speed Enhance
114:Stat Enhance
115:Attack &amp; Defense Boost
116:Attack &amp; Speed Boost
117:Defense &amp; Speed Boost
118:All Stat Boost
119:Consumption -10%
120:Consumption -15%
121:Consumption -20%
122:Reduce MP Consump
123:Condense MP Consump
124:Halve MP Consump
125:Skill Power +5%
126:Skill Power +7%
127:Skill Power +10%
128:Skill Power Enhance
129:Skill Boost
130:Skill Huge Enhance
131:Eco Skill
132:Skill Cost Compression
133:Skill Savings
134:Cause Poison
135:Cause Weakness
136:Cause Blindness
137:Cause Slow
138:All Stats +5
139:All Stats +7
140:All Stats +10
141:All Stats Enhance
142:All Stats +17
143:All Stats Power Up
144:Damage Absorb
145:Damage Absorb+
146:Damage Absorb++
147:HP Absorb
148:Vitality Absorb
149:Soul Absorb
150:Add Fire Damage
151:Add Water Damage
152:Add Earth Damage
153:Add Wind Damage
154:Power of Red &amp; Blue
155:Power of Green &amp; Gold
156:Blessings of Spirits
157:Spirit Attack
158:Slag Slayer
159:Beast Slayer
160:Spirit Slayer
161:Dragon Slayer
162:Poisonfire Attack
163:Stagnant Water Attack
164:Binding Earth Attack
165:Nightwind Attack
166:Time Spirit Attack
167:Cause Turn Delay
168:Fire Resist
169:Fire Resist+
170:Water Resist
171:Water Resist+
172:Wind Resist
173:Wind Resist+
174:Earth Resist
175:Earth Resist+
176:Shield of Red &amp; Blue
177:Shield of Green &amp; Gold
178:Bulwark of Red &amp; Blue
179:Bulwark of Green &amp; Gold
180:Property Enhance
181:Property Enhance+
182:Cost Bonus
183:Sharp Thorns
184:Carries Heat
185:Carries Cold
186:Carries Electricity
187:Steel Thorns
188:Scorching Earth
189:Dimensional Gap
190:Controls Time
191:Super Rotation
192:Freezing Wind
193:Twinkling Stars
194:Beast King's Blade
195:Tone of Exhaustion
196:Weight of Stones
197:Barrel Attack
198:Pumpkin Curse
199:Purges Enhancements
200:Ability Enhancement
201:Effective Against Pain
202:Heals Wounds
203:Stimulates the Senses
204:Apple Power
205:Great Mood
206:Source of Life
207:Good Medicine
208:Stabilizing
209:Soothing Aroma
210:Traditional Flavor
211:Medicinal Properties
212:Soothing Flavor
213:Golden Flavor
214:Secret of Life
215:Fluffy Texture
216:Unidentifiable Flavor
217:Cleansing Aura
218:Heals All
219:Opens the Mind's Eye
220:Vitality of Dragons
221:Slag Injection
222:Tireless
223:Goddess' Blessing
224:Dispels Disease
225:Crosses Time
226:Ultimate Craftsmanship
227:Approaches the Gods
228:Elemental Resistance
229:Power of Dragons
230:Hidden Power of Elixirs
231:Fruit Taste
232:Area Bonus
233:Area Bonus+
234:Effect Up vs Multiple
235:Small Number Bonus
236:Small Number Bonus+
237:Effect Up vs Single
238:Use Up Enhance
239:Use Up Enhance+
240:Final Attack
241:Quick Use
242:Quick Use+
243:Sonic Throw
244:Count Compression
245:Count Compression+
246:Forced Exhaustion
247:Count Bonus
248:Count Bonus+
249:Count Boost
250:Time Effect
251:Time Effect+
252:Item Clone
253:Traditional Soul
254:Fire Spirit Soul
255:Water Spirit Soul
256:Wind Spirit Soul
257:Earth Spirit Soul
258:Light God Soul
259:Dark God Soul
260:Lord of Day Soul
261:Lord of Night Soul
262:Holy Soul
263:Demon Soul
264:Sunlight Soul
265:Moonlight Soul
266:Star Soul
267:Sky Soul
268:Valorous Soul
269:Champion Soul
270:Vampiric Soul
271:Force Soul
272:Awakened Soul
273:Dynamic Soul
274:Heroic Soul
275:Benevolent Soul
276:Enduring Soul
277:Tranquil Soul
278:Auto Use
279:Perfect Body
280:Tough Body
281:Overwhelming Power
282:Expert Technique
283:Multi Bonus
284:Single Bonus
285:Single &amp; Multiple Enhance
286:Last Strike
287:Mach Throw
288:One Time End
289:Count Super Enhance
290:Auto Material
291:Avidya Attack
292:Chaos Attack
293:Transforming Attack
294:Persisting Attack
295:Barrage Attack
296:Jumbo Blessing
297:Legend Destruct Power
298:Legend Healing Power
299:Evolving Body
300:Property Super Enhance
301:HP &amp; MP Enhance
302:HP &amp; MP Big Increase
303:HP &amp; MP Huge Enhance
304:Enduring Soul
305:Tranquil Soul
306:Power of Ancients
307:Hunter's Senses
308:Sharp Senses
309:Absolute Senses
310:Lightens Movements
311:Show Illusions
312:Danger Avoidance
313:Ward Ailments
314:Weaken Ailments
315:Relieve Ailments
316:Barrier of Four Heavens
317:Barrier of Four Gods
318:Enhance Vitality
319:Spirit Flower Medicine
320:Detoxifying
321:Cleanses Disease
322:Cleanses Ailments
323:Easing Sensation
324:Mental Calming Effect
325:Dragon's Blood
326:Stimulating
327:Golden Protection
328:Binding
329:Prism Light
330:Power word
331:Shield Word
332:Fast Word
333:Life Word
334:Mental word
335:Soul Binding Curse
336:Life Destroying Curse
337:Purging Curse
338:Wait Time Enhance
339:Wait Time Enhance+
340:Charge Item
341:Power Throw
342:Power Throw+
343:Strong Throw
344:Heals Deep Wounds
345:Eases Pain
346:Water of Miracles
347:Origin of Elixirs
348:Slag Waves
349:Healing of Angels
350:Sweet Heal
351:Delicious Healing
352:Preventative Effect
353:Increase Sharpness
354:Increase Destruct Power
355:Increase Attack Abilities
356:Super Skills
357:Annihilation Attack
358:Slows Movement
359:Steals Attack Power
360:Steals Defense
361:Steals Speed
362:Four Heavens Attack
363:Four Gods' Attack
364:Curse of Powerlessness
365:Curse of Defenselessness
366:Curse of Slowness
367:Consumes Soul
368:Blessing of Strength
369:Blessing of Protection
370:Blessing of Skanda
371:Soul Dwelling
372:Follow Up Enhance
373:Follow Up Enhance+
374:Follow Up Enhance++
375:Pitiless Attack
376:Full On Attack
377:Merciless Attack
378:Extra Attack
379:Extra Attack+
380:Extra Attack++
381:Sub Attack
382:Double Attack
383:Multi Attack
384:No Attribute Enhance
385:Burst Addition
386:Burst Addition+
387:Burst Addition++
388:Burst Plus
389:Burst Up
390:Twin Burst
391:Synthesis Skill Increase
392:Synthesis Chain Increase
393:Elemental Attribute-F
394:Elemental Attribute-W
395:Elemental Attribute-Wd
396:Elemental Attribute-E
397:Property Level Increase
398:Property Skill Activation
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        <CheatEntry>
          <ID>26</ID>
          <Description>"Property 3"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">65535:Empty
0:High Price
1:High Price +
2:High Price ++
3:High Class Item
4:Rare Item
5:Premium Price
6:Equipment Compression
7:Equipment Compression+
8:Highest Comp Ratio
9:Equipment Expansion
10:Equipment Expansion+
11:Highest Expansion Ratio
12:Equipment Enhance
13:Equipment Enhance+
14:High Cost Enhance
15:Effect Power Increase
16:Effect Power Increase+
17:Effect Power Increase++
18:Well Made
19:Pro Finish
20:Super Quality
21:Destructive Power Up
22:Destructive Power Up+
23:Destructive Power Up++
24:Big Destructive Power
25:Intense Destruct Power
26:Ultimate Destruct Power
27:Fixed Power Enhance
28:Fixed Power Enhance+
29:Fixed Power Enhance++
30:Painful Numbers
31:Damage Up Numbers
32:Huge Damage Numbers
33:Healing Power Up
34:Healing Power Up+
35:Healing Power Up++
36:Big Healing Power
37:Intense Healing Power
38:Ultimate Healing Power
39:Fixed Healing Enhance
40:Fixed Healing Enhance+
41:Fixed Healing Enhance++
42:Enhance Medicine
43:Greatly Enhance Medicine
44:Fixed Healing Enhance
45:Critical
46:Critical+
47:Critical++
48:Congenial Finish
49:Highly Critical
50:Deadly Strike
51:Effect Stability
52:Effect Stability+
53:Constant Effect
54:Recycle
55:Recycle+
56:Recycle++
57:Low Energy Mode
58:Reuse Resources
59:Perpetual Motion
60:Automatic Activation 20%
61:Automatic Activation 30%
62:Automatic Activation 50%
63:Use Count +1
64:Use Count +2
65:Large
66:Use Count -1
67:Use Count -2
68:Small
69:Transfer PP +3
70:Transfer PP +5
71:Transfer PP +7
72:PP Frame Expansion
73:PP Efficiency Enhance
74:PP Frame Maximization
75:HP +10
76:HP +15
77:HP +25
78:HP Enhance
79:HP Big Increase
80:HP Huge Enhance
81:MP +10
82:MP +15
83:MP +25
84:MP Enhance
85:MP Big Increase
86:MP Huge Enhance
87:Parameters +5%
88:Parameters +7%
89:Parameters +10%
90:Enhances the Body
91:Draws Out Power
92:Evolves the Body
93:Attack Power +5
94:Attack Power +10
95:Attack Power +15
96:Attack Enhance
97:Attack Boost
98:Attack Huge Enhance
99:Defense +5
100:Defense +10
101:Defense +15
102:Defense Enhance
103:Defense Boost
104:Defense Huge Enhance
105:Speed +5
106:Speed +10
107:Speed +15
108:Speed Enhance
109:Speed Boost
110:Speed Huge Enhance
111:Attack &amp; Defense Enhance
112:Attack &amp; Speed Enhance
113:Defense &amp; Speed Enhance
114:Stat Enhance
115:Attack &amp; Defense Boost
116:Attack &amp; Speed Boost
117:Defense &amp; Speed Boost
118:All Stat Boost
119:Consumption -10%
120:Consumption -15%
121:Consumption -20%
122:Reduce MP Consump
123:Condense MP Consump
124:Halve MP Consump
125:Skill Power +5%
126:Skill Power +7%
127:Skill Power +10%
128:Skill Power Enhance
129:Skill Boost
130:Skill Huge Enhance
131:Eco Skill
132:Skill Cost Compression
133:Skill Savings
134:Cause Poison
135:Cause Weakness
136:Cause Blindness
137:Cause Slow
138:All Stats +5
139:All Stats +7
140:All Stats +10
141:All Stats Enhance
142:All Stats +17
143:All Stats Power Up
144:Damage Absorb
145:Damage Absorb+
146:Damage Absorb++
147:HP Absorb
148:Vitality Absorb
149:Soul Absorb
150:Add Fire Damage
151:Add Water Damage
152:Add Earth Damage
153:Add Wind Damage
154:Power of Red &amp; Blue
155:Power of Green &amp; Gold
156:Blessings of Spirits
157:Spirit Attack
158:Slag Slayer
159:Beast Slayer
160:Spirit Slayer
161:Dragon Slayer
162:Poisonfire Attack
163:Stagnant Water Attack
164:Binding Earth Attack
165:Nightwind Attack
166:Time Spirit Attack
167:Cause Turn Delay
168:Fire Resist
169:Fire Resist+
170:Water Resist
171:Water Resist+
172:Wind Resist
173:Wind Resist+
174:Earth Resist
175:Earth Resist+
176:Shield of Red &amp; Blue
177:Shield of Green &amp; Gold
178:Bulwark of Red &amp; Blue
179:Bulwark of Green &amp; Gold
180:Property Enhance
181:Property Enhance+
182:Cost Bonus
183:Sharp Thorns
184:Carries Heat
185:Carries Cold
186:Carries Electricity
187:Steel Thorns
188:Scorching Earth
189:Dimensional Gap
190:Controls Time
191:Super Rotation
192:Freezing Wind
193:Twinkling Stars
194:Beast King's Blade
195:Tone of Exhaustion
196:Weight of Stones
197:Barrel Attack
198:Pumpkin Curse
199:Purges Enhancements
200:Ability Enhancement
201:Effective Against Pain
202:Heals Wounds
203:Stimulates the Senses
204:Apple Power
205:Great Mood
206:Source of Life
207:Good Medicine
208:Stabilizing
209:Soothing Aroma
210:Traditional Flavor
211:Medicinal Properties
212:Soothing Flavor
213:Golden Flavor
214:Secret of Life
215:Fluffy Texture
216:Unidentifiable Flavor
217:Cleansing Aura
218:Heals All
219:Opens the Mind's Eye
220:Vitality of Dragons
221:Slag Injection
222:Tireless
223:Goddess' Blessing
224:Dispels Disease
225:Crosses Time
226:Ultimate Craftsmanship
227:Approaches the Gods
228:Elemental Resistance
229:Power of Dragons
230:Hidden Power of Elixirs
231:Fruit Taste
232:Area Bonus
233:Area Bonus+
234:Effect Up vs Multiple
235:Small Number Bonus
236:Small Number Bonus+
237:Effect Up vs Single
238:Use Up Enhance
239:Use Up Enhance+
240:Final Attack
241:Quick Use
242:Quick Use+
243:Sonic Throw
244:Count Compression
245:Count Compression+
246:Forced Exhaustion
247:Count Bonus
248:Count Bonus+
249:Count Boost
250:Time Effect
251:Time Effect+
252:Item Clone
253:Traditional Soul
254:Fire Spirit Soul
255:Water Spirit Soul
256:Wind Spirit Soul
257:Earth Spirit Soul
258:Light God Soul
259:Dark God Soul
260:Lord of Day Soul
261:Lord of Night Soul
262:Holy Soul
263:Demon Soul
264:Sunlight Soul
265:Moonlight Soul
266:Star Soul
267:Sky Soul
268:Valorous Soul
269:Champion Soul
270:Vampiric Soul
271:Force Soul
272:Awakened Soul
273:Dynamic Soul
274:Heroic Soul
275:Benevolent Soul
276:Enduring Soul
277:Tranquil Soul
278:Auto Use
279:Perfect Body
280:Tough Body
281:Overwhelming Power
282:Expert Technique
283:Multi Bonus
284:Single Bonus
285:Single &amp; Multiple Enhance
286:Last Strike
287:Mach Throw
288:One Time End
289:Count Super Enhance
290:Auto Material
291:Avidya Attack
292:Chaos Attack
293:Transforming Attack
294:Persisting Attack
295:Barrage Attack
296:Jumbo Blessing
297:Legend Destruct Power
298:Legend Healing Power
299:Evolving Body
300:Property Super Enhance
301:HP &amp; MP Enhance
302:HP &amp; MP Big Increase
303:HP &amp; MP Huge Enhance
304:Enduring Soul
305:Tranquil Soul
306:Power of Ancients
307:Hunter's Senses
308:Sharp Senses
309:Absolute Senses
310:Lightens Movements
311:Show Illusions
312:Danger Avoidance
313:Ward Ailments
314:Weaken Ailments
315:Relieve Ailments
316:Barrier of Four Heavens
317:Barrier of Four Gods
318:Enhance Vitality
319:Spirit Flower Medicine
320:Detoxifying
321:Cleanses Disease
322:Cleanses Ailments
323:Easing Sensation
324:Mental Calming Effect
325:Dragon's Blood
326:Stimulating
327:Golden Protection
328:Binding
329:Prism Light
330:Power word
331:Shield Word
332:Fast Word
333:Life Word
334:Mental word
335:Soul Binding Curse
336:Life Destroying Curse
337:Purging Curse
338:Wait Time Enhance
339:Wait Time Enhance+
340:Charge Item
341:Power Throw
342:Power Throw+
343:Strong Throw
344:Heals Deep Wounds
345:Eases Pain
346:Water of Miracles
347:Origin of Elixirs
348:Slag Waves
349:Healing of Angels
350:Sweet Heal
351:Delicious Healing
352:Preventative Effect
353:Increase Sharpness
354:Increase Destruct Power
355:Increase Attack Abilities
356:Super Skills
357:Annihilation Attack
358:Slows Movement
359:Steals Attack Power
360:Steals Defense
361:Steals Speed
362:Four Heavens Attack
363:Four Gods' Attack
364:Curse of Powerlessness
365:Curse of Defenselessness
366:Curse of Slowness
367:Consumes Soul
368:Blessing of Strength
369:Blessing of Protection
370:Blessing of Skanda
371:Soul Dwelling
372:Follow Up Enhance
373:Follow Up Enhance+
374:Follow Up Enhance++
375:Pitiless Attack
376:Full On Attack
377:Merciless Attack
378:Extra Attack
379:Extra Attack+
380:Extra Attack++
381:Sub Attack
382:Double Attack
383:Multi Attack
384:No Attribute Enhance
385:Burst Addition
386:Burst Addition+
387:Burst Addition++
388:Burst Plus
389:Burst Up
390:Twin Burst
391:Synthesis Skill Increase
392:Synthesis Chain Increase
393:Elemental Attribute-F
394:Elemental Attribute-W
395:Elemental Attribute-Wd
396:Elemental Attribute-E
397:Property Level Increase
398:Property Skill Activation
</DropDownList>
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        <CheatEntry>
          <ID>27</ID>
          <Description>"Effect 1"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">65535:Empty
0:Physical DMG-S
1:Physical DMG-M
2:Physical DMG-L
3:Absorbs Stamina
4:Absorbs Soul
5:Absorbs All
6:Fire DMG-S
7:Fire DMG-M
8:Fire DMG-L
9:Water DMG-S
10:Water DMG-M
11:Water DMG-L
12:Wind DMG-S
13:Wind DMG-M
14:Wind DMG-L
15:Wind DMG-S
16:Earth DMG-M
17:Earth DMG-L
18:Rain of Fire
19:Rain of Hellfire
20:Rain of Magma
21:Physical DMG-XL
22:Fire DMG-XL
23:Wind DMG-XL
24:Water DMG-XL
25:Earth DMG-XL
26:Destruction Light
27:Flames of Hell
28:Heavy Water
29:Thunder of Judgment
30:Force of Mountains
31:Falling Stars
32:Summon Beast King
33:Commands the Herd
34:Commands the Horde
35:Pumpkin Guard
36:Blitzkrieg Special
37:Painful Attack
38:Intense Attack
39:Blackout Attack
40:Barrel Impact
41:Barrel Dynamite
42:Bursts
43:Explodes
44:Thorn Attack
45:Lodging Thorns
46:Shredding Thorns
47:Piercing Thorns
48:Successive Charge
49:Complete Freeze
50:Intense Shock
51:Burns
52:Severe Burns
53:Fixed DMG
54:Penetrating DMG
55:Ignores Defense
56:Proportional DMG
57:Unstable DMG
58:Stray Bullets
59:Shooting Stars
60:Reduces All Stats
61:Triple Handicap
62:Quick Throw
63:Steals Attack Power
64:Steals Defense
65:Steals Speed
66:Break Addition-S
67:Break Addition-M
68:Break Addition-L
69:Break Addition-XL
70:Hinders Movement-S
71:Hinders Movement-M
72:Hinders Movement-L
73:Fire Resist Down
74:Fire Resist Down-M
75:Fire Resist Down-L
76:Water Resist Down
77:Water Resist Down-M
78:Water Resist Down-L
79:Wind Resist Down
80:Wind Resist Down-M
81:Wind Resist Down-L
82:Earth Resist Down
83:Earth Resist Down-M
84:Earth Resist Down-L
85:All Stats Down-S
86:All Stats Down-M
87:All Stats Down-L
88:Attack Power Down-S
89:Attack Power Down-M
90:Attack Power Down-L
91:Defense Down-S
92:Defense Down-M
93:Defense Down-L
94:Speed Down-S
95:Speed Down-M
96:Speed Down-L
97:Weak Blindness
98:Blindness
99:Strong Blindness
100:Weak Poison
101:Poison
102:Strong Poison
103:Level Down-S
104:Level Down-M
105:Level Down-L
106:Weakens Legs-S
107:Weakens Legs-M
108:Weakens Legs-L
109:Reduces Stats-S
110:Reduces Stats-M
111:Reduces Stats-L
112:Causes Ailments
113:Reduces Critical
114:Draws Attention
115:Condition DMG-S
116:Condition DMG-M
117:Condition DMG-L
118:Opens Wounds-S
119:Opens Wounds-M
120:Continuous DMG-S
121:Continuous DMG-M
122:Continuous DMG-L
123:DMG Absorb-S
124:DMG Absorb-M
125:DMG Absorb-L
126:Reduces Evasion-S
127:Reduces Evasion-M
128:Weak to Ailments
129:Weak to DMG
130:Attack Power Drain-S
131:Attack Power Drain-M
132:Defense Drain-S
133:Defense Drain-M
134:Speed Drain-S
135:Speed Drain-M
136:All Stats Drain-S
137:All Stats Drain-M
138:Hit Vitals
139:Resonant DMG
140:4 Elemental DMG
141:Word of Healing
142:Power of Healing
143:Heal Incantation
144:Dragon Power
145:Great Dragon Power
146:Four Beasts' Power
147:Undead Power
148:HP Recovery-XS
149:HP Recovery-S
150:HP Recovery-M
151:HP Recovery-L
152:HP Recovery-XL
153:HP Recovery-XXL
154:Recovery Bonus-XS
155:Recovery Bonus-S
156:Recovery Bonus-M
157:Recovery Bonus-L
158:MP Recovery-XS
159:MP Recovery-S
160:MP Recovery-M
161:MP Recovery-L
162:MP Recovery-XL
163:MP Recovery-XXL
164:Recover KO-XS
165:Recover KO-S
166:Recover KO-M
167:Recover KO-L
168:Recover KO-XL
169:Continuous Healing-S
170:Continuous Healing-M
171:Continuous Healing-L
172:Eat and Recover-XS
173:Eat and Recover-S
174:Eat and Recover-M
175:Eat and Recover-L
176:Eat and Recover-XL
177:Eat and Recover-XXL
178:Automatic Revive-S
179:Automatic Revive-M
180:Automatic Revive-L
181:Avoid KO
182:Lighten Ailments-S
183:Lighten Ailments-M
184:Lighten Ailments-L
185:Recover KO
186:Cure Poison
187:Cure Blindness
188:Cure Weakness
189:Cure Slow
190:Cure All
197:Refreshing
198:Clears the Mind
199:Awakening
200:Cures Vertigo
201:Pep Up
202:Great mood
203:Goddess' Protect-S
204:Goddess' Protect-M
205:Goddess' Protect-L
206:HP &amp; MP Recovery-XS
207:HP &amp; MP Recovery-S
208:HP &amp; MP Recovery-M
209:HP &amp; MP Recovery-L
210:HP &amp; MP Recovery-XL
211:Bad Taste
212:Delicious
213:Fattening
214:100% Fattening
215:Instant Fattening
216:Quick Digestion
217:Sits in Stomach
218:Very Filling
219:Forbidden power
220:HP Regen-XS
221:HP Regen-S
222:HP Regen-M
223:HP Regen-L
224:HP Regen-XL
225:HP Regen-XXL
226:Shortens Wait-S
227:Shortens Wait-L
228:Doping
229:HP to MP Convert
230:Divine Protect-S
231:Divine Protect-M
232:Divine Protect-L
233:Temp Stamina Up-S
234:Temp Stamina Up-M
235:Temp Stamina Up-L
236:Nutritious
237:Very Nutritious
238:MP Consume-XS
239:MP Consume-S
240:MP Consume-M
241:MP Consume-L
242:MP Consume-XL
243:HP Consume-XS
244:HP Consume-S
245:HP Consume-M
246:HP Consume-L
247:HP Consume-XL
248:Attack Power Up-S
249:Attack Power Up-M
250:Attack Power Up-L
251:Speed Up-S
252:Speed Up-M
253:Speed Up-L
254:Defense Up-S
255:Defense Up-M
256:Defense Up-L
257:All Stats Up-S
258:All Stats Up-M
259:All Stats Up-L
260:Evasion Up-S
261:Evasion Up-M
262:Evasion Up-L
263:Accuracy Up-S
264:Accuracy Up-M
265:Accuracy Up-L
266:Quicken Action
267:Cold
268:Warm
269:Blessing of Warriors
270:Blessing of Heroes
271:Blessing of Gods
272:DMG Reduction-S
273:DMG Reduction-M
274:DMG Reduction-L
275:Action Time Cut-S
276:Action Time Cut-M
277:Action Time Cut-L
278:Crit Increase-S
279:Crit Increase-M
280:Crit Increase-L
281:Crit PWR Increase-S
282:Crit PWR Increase-M
283:Crit PWR Increase-L
284:Sharp Thorns
285:Carries Heat
286:Carries Cold
287:Carries Electricity
288:Steel Horns
289:Scorching Earth
290:Dimensional Gap
291:Controls Time
292:Super Rotation
293:Freezing Wind
294:Twinkling Stars
295:Beast King's Blade
296:Tone of Exhaustion
297:Weight of Stones
298:Barrel Attack
299:Pumpkin Curse
300:Purges Enhancements
301:Ability Enhancement
302:Effective on Pain
303:Heals Wounds
304:Stimulates the Senses
305:Apple Power
306:Great Mood
307:Source of Life
308:Good Medicine
309:Stabilizing
310:Soothing Aroma
311:Traditional Flavor
312:Medicinal Properties
313:Soothing Flavor
314:Golden Flavor
315:Secret of Life
316:Fluffy Texture
317:Unidentifiable Flavor
318:Cleansing Aura
319:Heals All
320:Open the Mind's Eye
321:Vitality of Dragons
322:Slag Injection
323:Tireless
324:Goddess' Blessing
325:Dispels Disease
326:Crosses Time
327:Great Craftsmanship
328:Approaches the Gods
329:Elemental Resistance
330:Power of Dragons
331:Hidden PWR of Elixirs
332:Fruit Taste
333:Becomes Good Ing.?
334:Becomes Amazing Ing.?
335:Increases Resources
336:Discover Good Relic?
337:Discover Great Relic?
338:Discover Good Ing.?
339:Discover Great Ing.?
340:Survey Eff. UP
341:Survey Eff. UP-L
342:Return to Base
343:Movement Speed Up
344:Movement Speed Max
345:Can Catch Fish
346:DMG Absorb-S
347:DMG Absorb-M
348:DMG Absorb-L
349:DMG Absorb-XL
350:Enhance Break-S
351:Enhance Break-M
352:Enhance Break-L
353:Enhance Break-XL
354:Enhance Burst-S
355:Enhance Burst-M
356:Enhance Burst-L
357:Enhance Burst-XL
358:Burst Bonus-S
359:Burst Bonus-M
360:Burst Bonus-L
361:Burst Bonus-XL
362:Break Resist-S
363:Break Resist-M
364:Break Resist-L
365:Assist Recovery-S
366:Assist Recovery-M
367:Assist Recovery-L
368:Enhance Rear Regen-S
369:Enhance Rear Regen-M
370:Enhance Rear Regen-L
371:Less Action Time-S
372:Less Action Time-M
373:Less Action Chance-S
374:Less Action Chance-M
375:Enhance Item-S
376:Enhance Item-M
377:Enhance Item-L
378:Shorten Item-S
379:Shorten Item-M
380:Shorten Item-L
381:Maximum HP +10
382:Maximum HP +15
383:Maximum HP +20
384:Maximum HP +25
385:Maximum HP +30
386:Maximum MP +10
387:Maximum MP +15
388:Maximum MP +20
389:Maximum MP +25
390:Maximum MP +30
391:Attack Power +5
392:Attack Power +10
393:Attack Power +15
394:Attack Power +20
395:Attack Power +25
396:Defense +5
397:Defense +10
398:Defense +15
399:Defense +20
400:Defense +25
401:Speed +5
402:Speed +10
403:Speed +15
404:Speed +20
405:Speed +25
406:Resonating Bell
407:Harmonizing Bell
408:Wisdom of Experts
409:Wisdom of Sages
410:Hard Leather
411:Easy to Use Strength
412:Demon Beast Leather
413:Increases Dexterity
414:Magician Blessing
415:Angel Blessing
416:Ancient God's Blessing
417:Quick ATK Knowledge
418:Quick ATK Mystery
419:Prayer of Harmony
420:Attack Specialization
421:Defense Specialize
422:Speed Specialization
423:Awakens the Body
424:Awakens Body &amp; Mind
425:Soul Charge
426:Soul Enhancement
427:Soul Evolution
428:Tempers the Body
429:Tempers the Being
430:Tempers the Heart
431:Tempers the Mind
432:Tempers the Spirit
433:Strength
434:Herculean Strength
435:Protection
436:Divine Protection
437:Speed
438:Godspeed
439:Soothing Fragrance
440:Draws Attention
441:Hard to Notice
442:Heavy Strikes
443:Hard Hits
444:Super Heavy Followup
445:Strong on Impacts
446:Resists Impacts
447:Overcomes Impacts
448:Stun Recovery
449:Fast Stun Recovery
450:Fast Assist Recovery
451:Seal of Relief
452:Seal of Great Repose
453:Seal of Meditation
454:Seal of Concentration
455:Hot Fighting Spirit
456:Tranquil Spirit
457:Explosive Power
458:Up Explosive Power
459:More Explosive Power
460:Fighting Spirit-S
461:Fighting Spirit-M
462:Fighting Spirit-L
463:Time into Strength
464:Life into Strength
465:Spirit into Strength
466:Band of Circulation
467:Hits Vitals
468:Mitigates Ailments
469:Weakens Conditions
470:Challenger's Spirit
471:Enhance Skill-S
472:Enhance Skill-M
473:Enhance Skill-L
474:Enhance Skill-XL
475:Brings Success
476:Strong Predicament
477:Cooperation Knowledge
478:Cooperation Mastery
479:Enhance Substitution
480:Movement of Acrobats
481:Nullify Poison
482:Nullify Weakness
483:Nullify Blindness
484:Nullify One Hit KO
485:Nullify All
486:Awakening of Wings
487:Awakening of Souls
488:Awakening of Samsara
489:Ultimate Mastery
490:Resist Gravity
491:Super Resist Gravity
492:Crystal Protection
493:Protection of Mirages
494:Endow Fire Resist
495:Endow Water Resist
496:Endow Wind Resist
497:Endow Earth Resist
498:Master of Bargains
499:Master of Misers
500:Master of Studies
501:Power of Blessings
502:Blessing of Feathers
503:Power of Growth
504:Enhance Crit-S
505:Enhance Crit-M
506:Enhance Crit-L
507:Enhance Crit-XL
508:Fast Action
509:Quick Action
510:Tireless Legs
511:Demon Beast Vitality
512:Phoenix's Vitality
513:Scholar's Mentality
514:Sage's Mentality
515:HP Regen-S
516:HP Regen-M
517:HP Regen-L
518:HP Regen-XL
519:Critical-S
520:Critical-M
521:Critical-L
522:Critical-XL
523:Evade Attack-S
524:Evade Attack-M
525:Evade Attack-L
526:Evade Attack-XL
527:Accuracy Increase-S
528:Accuracy Increase-M
529:Accuracy Increase-L
530:Accuracy Increase-XL
531:Avoid KO-XS
532:Avoid KO-S
533:Avoid KO-M
534:Avoid KO-L
535:Avoid KO-XL
536:Chance Reduction-XS
537:Chance Reduction-S
538:Chance Reduction-M
539:Chance Reduction-L
540:Chance Reduction-XL
541:DMG Cut-XS
542:DMG Cut-S
543:DMG Cut-M
544:DMG Cut-L
545:DMG Cut-XL
546:Critical Throw
547:Fire Spirit Soul
548:Water Spirit Soul
549:Wind Spirit Soul
550:Earth Spirit Soul
551:Light God Soul
552:Dark God Soul
553:Lord of Day Soul
554:Lord of Night Soul
555:Holy Soul
556:Demon Soul
557:Sunlight Soul
558:Moonlight Soul
559:Star Soul
560:Sky Soul
561:Valorous Soul
562:Champion Soul
563:Vampiric Soul
564:Force Soul
565:Awakened Soul
566:Dynamic Soul
567:Heroic Soul
568:Benevolent Soul
569:Deadly Blow
570:Spirit Attack
571:Comet Attack
572:Poisonfire Attack
573:Stagnant Water Attack
574:Binding Earth Attack
575:Nightwind Attack
576:Time Spirit Attack
577:Barrage Attack
578:Avidya Attack
579:Chaos Attack
580:Transforming Attack
581:Persisting Attack
582:Obliterate Monsters
583:Consecutive Action
584:Instant Action
585:Slag Waves
586:Increase Sharpness
587:Increase Destruction
588:Increase ATK Ability
589:Ailment Attack
590:Annihilation Attack
591:Slows Movement
592:Four Gods' Attack
593:Gauge Decrease-L
594:Gauge Decrease-S
595:Ultimate Life Energy
596:Ultimate Mental Energy
597:Ultimate Power
598:Ultimate Movement
599:Ultimate MP Drain
600:Ultimate Dexterity
601:Ultimate Regen
602:Ultimate Critical Hit
603:Ultimate Energy
604:Ultimate Attack
605:Ultimate Fire Resistance
606:Ultimate Wind Resistance
607:Ultimate Power Up
608:Ultimate Assist
609:Ultimate Skill
610:Ultimate Growth
611:Ultimate Revive
612:Ultimate Comeback
613:Ultimate Explosion
614:Blow Away
615:Ultimate Defense
616:Ultimate Accuracy
617:Ultimate Assist Speed
618:Ultimate Resistance
619:Ultimate Action
620:Ultimate Toughness
621:Ultimate Fastness
622:Ultimate Reduction
623:Power of Spirits
624:Ultimate Water Resistance
625:Ultimate Earth Resistance
626:Ultimate Dodge
627:Ultimate Burst
628:Ultimate Break
629:Ultimate Evolution
630:Power of Glass
631:Ultimate Resist Power
632:Power of Greenery
633:Power of Comets 2
634:Thorn Attack
635:Green Thorn Attack
636:Gold Thorn Attack
637:Master's Used Article
657:Tone of Strength
658:Tone of Protection
659:Tone of Battle
660:Terrible Tone
661:Gathering Signal
662:Dispersing Signal
663:Apple Healing
664:Apple Blessing
665:Apple Miracle
666:Fire Resist Up-M
667:Fire Resist Up-L
668:Water Resist Up-M
669:Water Resist Up-L
670:Wind Resist Up-M
671:Fire Spirit Blessing
672:Water Spirit Blessing
673:Wind Spirit Blessing
674:Earth Spirit Blessing
675:Powerlessness
676:Defenselessness
677:Curse of Slowness
678:Consumes Soul
679:Blessing of Strength
680:Protection Blessing
681:Blessing of Skanda
682:Soul Dwelling
683:Beast Slayer
684:Spirit Slayer
685:Dragon Slayer
686:Fire Engulfing Fist
687:Water Piercing Fist
688:Wind Rending Fist
689:Tempered Fists
690:Spirit Barrage
</DropDownList>
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          <VariableType>2 Bytes</VariableType>
          <Address>HighlightedItem</Address>
          <Offsets>
            <Offset>E</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>119</ID>
          <Description>"Effect 2"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">65535:Empty
0:Physical DMG-S
1:Physical DMG-M
2:Physical DMG-L
3:Absorbs Stamina
4:Absorbs Soul
5:Absorbs All
6:Fire DMG-S
7:Fire DMG-M
8:Fire DMG-L
9:Water DMG-S
10:Water DMG-M
11:Water DMG-L
12:Wind DMG-S
13:Wind DMG-M
14:Wind DMG-L
15:Wind DMG-S
16:Earth DMG-M
17:Earth DMG-L
18:Rain of Fire
19:Rain of Hellfire
20:Rain of Magma
21:Physical DMG-XL
22:Fire DMG-XL
23:Wind DMG-XL
24:Water DMG-XL
25:Earth DMG-XL
26:Destruction Light
27:Flames of Hell
28:Heavy Water
29:Thunder of Judgment
30:Force of Mountains
31:Falling Stars
32:Summon Beast King
33:Commands the Herd
34:Commands the Horde
35:Pumpkin Guard
36:Blitzkrieg Special
37:Painful Attack
38:Intense Attack
39:Blackout Attack
40:Barrel Impact
41:Barrel Dynamite
42:Bursts
43:Explodes
44:Thorn Attack
45:Lodging Thorns
46:Shredding Thorns
47:Piercing Thorns
48:Successive Charge
49:Complete Freeze
50:Intense Shock
51:Burns
52:Severe Burns
53:Fixed DMG
54:Penetrating DMG
55:Ignores Defense
56:Proportional DMG
57:Unstable DMG
58:Stray Bullets
59:Shooting Stars
60:Reduces All Stats
61:Triple Handicap
62:Quick Throw
63:Steals Attack Power
64:Steals Defense
65:Steals Speed
66:Break Addition-S
67:Break Addition-M
68:Break Addition-L
69:Break Addition-XL
70:Hinders Movement-S
71:Hinders Movement-M
72:Hinders Movement-L
73:Fire Resist Down
74:Fire Resist Down-M
75:Fire Resist Down-L
76:Water Resist Down
77:Water Resist Down-M
78:Water Resist Down-L
79:Wind Resist Down
80:Wind Resist Down-M
81:Wind Resist Down-L
82:Earth Resist Down
83:Earth Resist Down-M
84:Earth Resist Down-L
85:All Stats Down-S
86:All Stats Down-M
87:All Stats Down-L
88:Attack Power Down-S
89:Attack Power Down-M
90:Attack Power Down-L
91:Defense Down-S
92:Defense Down-M
93:Defense Down-L
94:Speed Down-S
95:Speed Down-M
96:Speed Down-L
97:Weak Blindness
98:Blindness
99:Strong Blindness
100:Weak Poison
101:Poison
102:Strong Poison
103:Level Down-S
104:Level Down-M
105:Level Down-L
106:Weakens Legs-S
107:Weakens Legs-M
108:Weakens Legs-L
109:Reduces Stats-S
110:Reduces Stats-M
111:Reduces Stats-L
112:Causes Ailments
113:Reduces Critical
114:Draws Attention
115:Condition DMG-S
116:Condition DMG-M
117:Condition DMG-L
118:Opens Wounds-S
119:Opens Wounds-M
120:Continuous DMG-S
121:Continuous DMG-M
122:Continuous DMG-L
123:DMG Absorb-S
124:DMG Absorb-M
125:DMG Absorb-L
126:Reduces Evasion-S
127:Reduces Evasion-M
128:Weak to Ailments
129:Weak to DMG
130:Attack Power Drain-S
131:Attack Power Drain-M
132:Defense Drain-S
133:Defense Drain-M
134:Speed Drain-S
135:Speed Drain-M
136:All Stats Drain-S
137:All Stats Drain-M
138:Hit Vitals
139:Resonant DMG
140:4 Elemental DMG
141:Word of Healing
142:Power of Healing
143:Heal Incantation
144:Dragon Power
145:Great Dragon Power
146:Four Beasts' Power
147:Undead Power
148:HP Recovery-XS
149:HP Recovery-S
150:HP Recovery-M
151:HP Recovery-L
152:HP Recovery-XL
153:HP Recovery-XXL
154:Recovery Bonus-XS
155:Recovery Bonus-S
156:Recovery Bonus-M
157:Recovery Bonus-L
158:MP Recovery-XS
159:MP Recovery-S
160:MP Recovery-M
161:MP Recovery-L
162:MP Recovery-XL
163:MP Recovery-XXL
164:Recover KO-XS
165:Recover KO-S
166:Recover KO-M
167:Recover KO-L
168:Recover KO-XL
169:Continuous Healing-S
170:Continuous Healing-M
171:Continuous Healing-L
172:Eat and Recover-XS
173:Eat and Recover-S
174:Eat and Recover-M
175:Eat and Recover-L
176:Eat and Recover-XL
177:Eat and Recover-XXL
178:Automatic Revive-S
179:Automatic Revive-M
180:Automatic Revive-L
181:Avoid KO
182:Lighten Ailments-S
183:Lighten Ailments-M
184:Lighten Ailments-L
185:Recover KO
186:Cure Poison
187:Cure Blindness
188:Cure Weakness
189:Cure Slow
190:Cure All
197:Refreshing
198:Clears the Mind
199:Awakening
200:Cures Vertigo
201:Pep Up
202:Great mood
203:Goddess' Protect-S
204:Goddess' Protect-M
205:Goddess' Protect-L
206:HP &amp; MP Recovery-XS
207:HP &amp; MP Recovery-S
208:HP &amp; MP Recovery-M
209:HP &amp; MP Recovery-L
210:HP &amp; MP Recovery-XL
211:Bad Taste
212:Delicious
213:Fattening
214:100% Fattening
215:Instant Fattening
216:Quick Digestion
217:Sits in Stomach
218:Very Filling
219:Forbidden power
220:HP Regen-XS
221:HP Regen-S
222:HP Regen-M
223:HP Regen-L
224:HP Regen-XL
225:HP Regen-XXL
226:Shortens Wait-S
227:Shortens Wait-L
228:Doping
229:HP to MP Convert
230:Divine Protect-S
231:Divine Protect-M
232:Divine Protect-L
233:Temp Stamina Up-S
234:Temp Stamina Up-M
235:Temp Stamina Up-L
236:Nutritious
237:Very Nutritious
238:MP Consume-XS
239:MP Consume-S
240:MP Consume-M
241:MP Consume-L
242:MP Consume-XL
243:HP Consume-XS
244:HP Consume-S
245:HP Consume-M
246:HP Consume-L
247:HP Consume-XL
248:Attack Power Up-S
249:Attack Power Up-M
250:Attack Power Up-L
251:Speed Up-S
252:Speed Up-M
253:Speed Up-L
254:Defense Up-S
255:Defense Up-M
256:Defense Up-L
257:All Stats Up-S
258:All Stats Up-M
259:All Stats Up-L
260:Evasion Up-S
261:Evasion Up-M
262:Evasion Up-L
263:Accuracy Up-S
264:Accuracy Up-M
265:Accuracy Up-L
266:Quicken Action
267:Cold
268:Warm
269:Blessing of Warriors
270:Blessing of Heroes
271:Blessing of Gods
272:DMG Reduction-S
273:DMG Reduction-M
274:DMG Reduction-L
275:Action Time Cut-S
276:Action Time Cut-M
277:Action Time Cut-L
278:Crit Increase-S
279:Crit Increase-M
280:Crit Increase-L
281:Crit PWR Increase-S
282:Crit PWR Increase-M
283:Crit PWR Increase-L
284:Sharp Thorns
285:Carries Heat
286:Carries Cold
287:Carries Electricity
288:Steel Horns
289:Scorching Earth
290:Dimensional Gap
291:Controls Time
292:Super Rotation
293:Freezing Wind
294:Twinkling Stars
295:Beast King's Blade
296:Tone of Exhaustion
297:Weight of Stones
298:Barrel Attack
299:Pumpkin Curse
300:Purges Enhancements
301:Ability Enhancement
302:Effective on Pain
303:Heals Wounds
304:Stimulates the Senses
305:Apple Power
306:Great Mood
307:Source of Life
308:Good Medicine
309:Stabilizing
310:Soothing Aroma
311:Traditional Flavor
312:Medicinal Properties
313:Soothing Flavor
314:Golden Flavor
315:Secret of Life
316:Fluffy Texture
317:Unidentifiable Flavor
318:Cleansing Aura
319:Heals All
320:Open the Mind's Eye
321:Vitality of Dragons
322:Slag Injection
323:Tireless
324:Goddess' Blessing
325:Dispels Disease
326:Crosses Time
327:Great Craftsmanship
328:Approaches the Gods
329:Elemental Resistance
330:Power of Dragons
331:Hidden PWR of Elixirs
332:Fruit Taste
333:Becomes Good Ing.?
334:Becomes Amazing Ing.?
335:Increases Resources
336:Discover Good Relic?
337:Discover Great Relic?
338:Discover Good Ing.?
339:Discover Great Ing.?
340:Survey Eff. UP
341:Survey Eff. UP-L
342:Return to Base
343:Movement Speed Up
344:Movement Speed Max
345:Can Catch Fish
346:DMG Absorb-S
347:DMG Absorb-M
348:DMG Absorb-L
349:DMG Absorb-XL
350:Enhance Break-S
351:Enhance Break-M
352:Enhance Break-L
353:Enhance Break-XL
354:Enhance Burst-S
355:Enhance Burst-M
356:Enhance Burst-L
357:Enhance Burst-XL
358:Burst Bonus-S
359:Burst Bonus-M
360:Burst Bonus-L
361:Burst Bonus-XL
362:Break Resist-S
363:Break Resist-M
364:Break Resist-L
365:Assist Recovery-S
366:Assist Recovery-M
367:Assist Recovery-L
368:Enhance Rear Regen-S
369:Enhance Rear Regen-M
370:Enhance Rear Regen-L
371:Less Action Time-S
372:Less Action Time-M
373:Less Action Chance-S
374:Less Action Chance-M
375:Enhance Item-S
376:Enhance Item-M
377:Enhance Item-L
378:Shorten Item-S
379:Shorten Item-M
380:Shorten Item-L
381:Maximum HP +10
382:Maximum HP +15
383:Maximum HP +20
384:Maximum HP +25
385:Maximum HP +30
386:Maximum MP +10
387:Maximum MP +15
388:Maximum MP +20
389:Maximum MP +25
390:Maximum MP +30
391:Attack Power +5
392:Attack Power +10
393:Attack Power +15
394:Attack Power +20
395:Attack Power +25
396:Defense +5
397:Defense +10
398:Defense +15
399:Defense +20
400:Defense +25
401:Speed +5
402:Speed +10
403:Speed +15
404:Speed +20
405:Speed +25
406:Resonating Bell
407:Harmonizing Bell
408:Wisdom of Experts
409:Wisdom of Sages
410:Hard Leather
411:Easy to Use Strength
412:Demon Beast Leather
413:Increases Dexterity
414:Magician Blessing
415:Angel Blessing
416:Ancient God's Blessing
417:Quick ATK Knowledge
418:Quick ATK Mystery
419:Prayer of Harmony
420:Attack Specialization
421:Defense Specialize
422:Speed Specialization
423:Awakens the Body
424:Awakens Body &amp; Mind
425:Soul Charge
426:Soul Enhancement
427:Soul Evolution
428:Tempers the Body
429:Tempers the Being
430:Tempers the Heart
431:Tempers the Mind
432:Tempers the Spirit
433:Strength
434:Herculean Strength
435:Protection
436:Divine Protection
437:Speed
438:Godspeed
439:Soothing Fragrance
440:Draws Attention
441:Hard to Notice
442:Heavy Strikes
443:Hard Hits
444:Super Heavy Followup
445:Strong on Impacts
446:Resists Impacts
447:Overcomes Impacts
448:Stun Recovery
449:Fast Stun Recovery
450:Fast Assist Recovery
451:Seal of Relief
452:Seal of Great Repose
453:Seal of Meditation
454:Seal of Concentration
455:Hot Fighting Spirit
456:Tranquil Spirit
457:Explosive Power
458:Up Explosive Power
459:More Explosive Power
460:Fighting Spirit-S
461:Fighting Spirit-M
462:Fighting Spirit-L
463:Time into Strength
464:Life into Strength
465:Spirit into Strength
466:Band of Circulation
467:Hits Vitals
468:Mitigates Ailments
469:Weakens Conditions
470:Challenger's Spirit
471:Enhance Skill-S
472:Enhance Skill-M
473:Enhance Skill-L
474:Enhance Skill-XL
475:Brings Success
476:Strong Predicament
477:Cooperation Knowledge
478:Cooperation Mastery
479:Enhance Substitution
480:Movement of Acrobats
481:Nullify Poison
482:Nullify Weakness
483:Nullify Blindness
484:Nullify One Hit KO
485:Nullify All
486:Awakening of Wings
487:Awakening of Souls
488:Awakening of Samsara
489:Ultimate Mastery
490:Resist Gravity
491:Super Resist Gravity
492:Crystal Protection
493:Protection of Mirages
494:Endow Fire Resist
495:Endow Water Resist
496:Endow Wind Resist
497:Endow Earth Resist
498:Master of Bargains
499:Master of Misers
500:Master of Studies
501:Power of Blessings
502:Blessing of Feathers
503:Power of Growth
504:Enhance Crit-S
505:Enhance Crit-M
506:Enhance Crit-L
507:Enhance Crit-XL
508:Fast Action
509:Quick Action
510:Tireless Legs
511:Demon Beast Vitality
512:Phoenix's Vitality
513:Scholar's Mentality
514:Sage's Mentality
515:HP Regen-S
516:HP Regen-M
517:HP Regen-L
518:HP Regen-XL
519:Critical-S
520:Critical-M
521:Critical-L
522:Critical-XL
523:Evade Attack-S
524:Evade Attack-M
525:Evade Attack-L
526:Evade Attack-XL
527:Accuracy Increase-S
528:Accuracy Increase-M
529:Accuracy Increase-L
530:Accuracy Increase-XL
531:Avoid KO-XS
532:Avoid KO-S
533:Avoid KO-M
534:Avoid KO-L
535:Avoid KO-XL
536:Chance Reduction-XS
537:Chance Reduction-S
538:Chance Reduction-M
539:Chance Reduction-L
540:Chance Reduction-XL
541:DMG Cut-XS
542:DMG Cut-S
543:DMG Cut-M
544:DMG Cut-L
545:DMG Cut-XL
546:Critical Throw
547:Fire Spirit Soul
548:Water Spirit Soul
549:Wind Spirit Soul
550:Earth Spirit Soul
551:Light God Soul
552:Dark God Soul
553:Lord of Day Soul
554:Lord of Night Soul
555:Holy Soul
556:Demon Soul
557:Sunlight Soul
558:Moonlight Soul
559:Star Soul
560:Sky Soul
561:Valorous Soul
562:Champion Soul
563:Vampiric Soul
564:Force Soul
565:Awakened Soul
566:Dynamic Soul
567:Heroic Soul
568:Benevolent Soul
569:Deadly Blow
570:Spirit Attack
571:Comet Attack
572:Poisonfire Attack
573:Stagnant Water Attack
574:Binding Earth Attack
575:Nightwind Attack
576:Time Spirit Attack
577:Barrage Attack
578:Avidya Attack
579:Chaos Attack
580:Transforming Attack
581:Persisting Attack
582:Obliterate Monsters
583:Consecutive Action
584:Instant Action
585:Slag Waves
586:Increase Sharpness
587:Increase Destruction
588:Increase ATK Ability
589:Ailment Attack
590:Annihilation Attack
591:Slows Movement
592:Four Gods' Attack
593:Gauge Decrease-L
594:Gauge Decrease-S
595:Ultimate Life Energy
596:Ultimate Mental Energy
597:Ultimate Power
598:Ultimate Movement
599:Ultimate MP Drain
600:Ultimate Dexterity
601:Ultimate Regen
602:Ultimate Critical Hit
603:Ultimate Energy
604:Ultimate Attack
605:Ultimate Fire Resistance
606:Ultimate Wind Resistance
607:Ultimate Power Up
608:Ultimate Assist
609:Ultimate Skill
610:Ultimate Growth
611:Ultimate Revive
612:Ultimate Comeback
613:Ultimate Explosion
614:Blow Away
615:Ultimate Defense
616:Ultimate Accuracy
617:Ultimate Assist Speed
618:Ultimate Resistance
619:Ultimate Action
620:Ultimate Toughness
621:Ultimate Fastness
622:Ultimate Reduction
623:Power of Spirits
624:Ultimate Water Resistance
625:Ultimate Earth Resistance
626:Ultimate Dodge
627:Ultimate Burst
628:Ultimate Break
629:Ultimate Evolution
630:Power of Glass
631:Ultimate Resist Power
632:Power of Greenery
633:Power of Comets 2
634:Thorn Attack
635:Green Thorn Attack
636:Gold Thorn Attack
637:Master's Used Article
657:Tone of Strength
658:Tone of Protection
659:Tone of Battle
660:Terrible Tone
661:Gathering Signal
662:Dispersing Signal
663:Apple Healing
664:Apple Blessing
665:Apple Miracle
666:Fire Resist Up-M
667:Fire Resist Up-L
668:Water Resist Up-M
669:Water Resist Up-L
670:Wind Resist Up-M
671:Fire Spirit Blessing
672:Water Spirit Blessing
673:Wind Spirit Blessing
674:Earth Spirit Blessing
675:Powerlessness
676:Defenselessness
677:Curse of Slowness
678:Consumes Soul
679:Blessing of Strength
680:Protection Blessing
681:Blessing of Skanda
682:Soul Dwelling
683:Beast Slayer
684:Spirit Slayer
685:Dragon Slayer
686:Fire Engulfing Fist
687:Water Piercing Fist
688:Wind Rending Fist
689:Tempered Fists
690:Spirit Barrage
</DropDownList>
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        <CheatEntry>
          <ID>29</ID>
          <Description>"Effect 3"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">65535:Empty
0:Physical DMG-S
1:Physical DMG-M
2:Physical DMG-L
3:Absorbs Stamina
4:Absorbs Soul
5:Absorbs All
6:Fire DMG-S
7:Fire DMG-M
8:Fire DMG-L
9:Water DMG-S
10:Water DMG-M
11:Water DMG-L
12:Wind DMG-S
13:Wind DMG-M
14:Wind DMG-L
15:Wind DMG-S
16:Earth DMG-M
17:Earth DMG-L
18:Rain of Fire
19:Rain of Hellfire
20:Rain of Magma
21:Physical DMG-XL
22:Fire DMG-XL
23:Wind DMG-XL
24:Water DMG-XL
25:Earth DMG-XL
26:Destruction Light
27:Flames of Hell
28:Heavy Water
29:Thunder of Judgment
30:Force of Mountains
31:Falling Stars
32:Summon Beast King
33:Commands the Herd
34:Commands the Horde
35:Pumpkin Guard
36:Blitzkrieg Special
37:Painful Attack
38:Intense Attack
39:Blackout Attack
40:Barrel Impact
41:Barrel Dynamite
42:Bursts
43:Explodes
44:Thorn Attack
45:Lodging Thorns
46:Shredding Thorns
47:Piercing Thorns
48:Successive Charge
49:Complete Freeze
50:Intense Shock
51:Burns
52:Severe Burns
53:Fixed DMG
54:Penetrating DMG
55:Ignores Defense
56:Proportional DMG
57:Unstable DMG
58:Stray Bullets
59:Shooting Stars
60:Reduces All Stats
61:Triple Handicap
62:Quick Throw
63:Steals Attack Power
64:Steals Defense
65:Steals Speed
66:Break Addition-S
67:Break Addition-M
68:Break Addition-L
69:Break Addition-XL
70:Hinders Movement-S
71:Hinders Movement-M
72:Hinders Movement-L
73:Fire Resist Down
74:Fire Resist Down-M
75:Fire Resist Down-L
76:Water Resist Down
77:Water Resist Down-M
78:Water Resist Down-L
79:Wind Resist Down
80:Wind Resist Down-M
81:Wind Resist Down-L
82:Earth Resist Down
83:Earth Resist Down-M
84:Earth Resist Down-L
85:All Stats Down-S
86:All Stats Down-M
87:All Stats Down-L
88:Attack Power Down-S
89:Attack Power Down-M
90:Attack Power Down-L
91:Defense Down-S
92:Defense Down-M
93:Defense Down-L
94:Speed Down-S
95:Speed Down-M
96:Speed Down-L
97:Weak Blindness
98:Blindness
99:Strong Blindness
100:Weak Poison
101:Poison
102:Strong Poison
103:Level Down-S
104:Level Down-M
105:Level Down-L
106:Weakens Legs-S
107:Weakens Legs-M
108:Weakens Legs-L
109:Reduces Stats-S
110:Reduces Stats-M
111:Reduces Stats-L
112:Causes Ailments
113:Reduces Critical
114:Draws Attention
115:Condition DMG-S
116:Condition DMG-M
117:Condition DMG-L
118:Opens Wounds-S
119:Opens Wounds-M
120:Continuous DMG-S
121:Continuous DMG-M
122:Continuous DMG-L
123:DMG Absorb-S
124:DMG Absorb-M
125:DMG Absorb-L
126:Reduces Evasion-S
127:Reduces Evasion-M
128:Weak to Ailments
129:Weak to DMG
130:Attack Power Drain-S
131:Attack Power Drain-M
132:Defense Drain-S
133:Defense Drain-M
134:Speed Drain-S
135:Speed Drain-M
136:All Stats Drain-S
137:All Stats Drain-M
138:Hit Vitals
139:Resonant DMG
140:4 Elemental DMG
141:Word of Healing
142:Power of Healing
143:Heal Incantation
144:Dragon Power
145:Great Dragon Power
146:Four Beasts' Power
147:Undead Power
148:HP Recovery-XS
149:HP Recovery-S
150:HP Recovery-M
151:HP Recovery-L
152:HP Recovery-XL
153:HP Recovery-XXL
154:Recovery Bonus-XS
155:Recovery Bonus-S
156:Recovery Bonus-M
157:Recovery Bonus-L
158:MP Recovery-XS
159:MP Recovery-S
160:MP Recovery-M
161:MP Recovery-L
162:MP Recovery-XL
163:MP Recovery-XXL
164:Recover KO-XS
165:Recover KO-S
166:Recover KO-M
167:Recover KO-L
168:Recover KO-XL
169:Continuous Healing-S
170:Continuous Healing-M
171:Continuous Healing-L
172:Eat and Recover-XS
173:Eat and Recover-S
174:Eat and Recover-M
175:Eat and Recover-L
176:Eat and Recover-XL
177:Eat and Recover-XXL
178:Automatic Revive-S
179:Automatic Revive-M
180:Automatic Revive-L
181:Avoid KO
182:Lighten Ailments-S
183:Lighten Ailments-M
184:Lighten Ailments-L
185:Recover KO
186:Cure Poison
187:Cure Blindness
188:Cure Weakness
189:Cure Slow
190:Cure All
197:Refreshing
198:Clears the Mind
199:Awakening
200:Cures Vertigo
201:Pep Up
202:Great mood
203:Goddess' Protect-S
204:Goddess' Protect-M
205:Goddess' Protect-L
206:HP &amp; MP Recovery-XS
207:HP &amp; MP Recovery-S
208:HP &amp; MP Recovery-M
209:HP &amp; MP Recovery-L
210:HP &amp; MP Recovery-XL
211:Bad Taste
212:Delicious
213:Fattening
214:100% Fattening
215:Instant Fattening
216:Quick Digestion
217:Sits in Stomach
218:Very Filling
219:Forbidden power
220:HP Regen-XS
221:HP Regen-S
222:HP Regen-M
223:HP Regen-L
224:HP Regen-XL
225:HP Regen-XXL
226:Shortens Wait-S
227:Shortens Wait-L
228:Doping
229:HP to MP Convert
230:Divine Protect-S
231:Divine Protect-M
232:Divine Protect-L
233:Temp Stamina Up-S
234:Temp Stamina Up-M
235:Temp Stamina Up-L
236:Nutritious
237:Very Nutritious
238:MP Consume-XS
239:MP Consume-S
240:MP Consume-M
241:MP Consume-L
242:MP Consume-XL
243:HP Consume-XS
244:HP Consume-S
245:HP Consume-M
246:HP Consume-L
247:HP Consume-XL
248:Attack Power Up-S
249:Attack Power Up-M
250:Attack Power Up-L
251:Speed Up-S
252:Speed Up-M
253:Speed Up-L
254:Defense Up-S
255:Defense Up-M
256:Defense Up-L
257:All Stats Up-S
258:All Stats Up-M
259:All Stats Up-L
260:Evasion Up-S
261:Evasion Up-M
262:Evasion Up-L
263:Accuracy Up-S
264:Accuracy Up-M
265:Accuracy Up-L
266:Quicken Action
267:Cold
268:Warm
269:Blessing of Warriors
270:Blessing of Heroes
271:Blessing of Gods
272:DMG Reduction-S
273:DMG Reduction-M
274:DMG Reduction-L
275:Action Time Cut-S
276:Action Time Cut-M
277:Action Time Cut-L
278:Crit Increase-S
279:Crit Increase-M
280:Crit Increase-L
281:Crit PWR Increase-S
282:Crit PWR Increase-M
283:Crit PWR Increase-L
284:Sharp Thorns
285:Carries Heat
286:Carries Cold
287:Carries Electricity
288:Steel Horns
289:Scorching Earth
290:Dimensional Gap
291:Controls Time
292:Super Rotation
293:Freezing Wind
294:Twinkling Stars
295:Beast King's Blade
296:Tone of Exhaustion
297:Weight of Stones
298:Barrel Attack
299:Pumpkin Curse
300:Purges Enhancements
301:Ability Enhancement
302:Effective on Pain
303:Heals Wounds
304:Stimulates the Senses
305:Apple Power
306:Great Mood
307:Source of Life
308:Good Medicine
309:Stabilizing
310:Soothing Aroma
311:Traditional Flavor
312:Medicinal Properties
313:Soothing Flavor
314:Golden Flavor
315:Secret of Life
316:Fluffy Texture
317:Unidentifiable Flavor
318:Cleansing Aura
319:Heals All
320:Open the Mind's Eye
321:Vitality of Dragons
322:Slag Injection
323:Tireless
324:Goddess' Blessing
325:Dispels Disease
326:Crosses Time
327:Great Craftsmanship
328:Approaches the Gods
329:Elemental Resistance
330:Power of Dragons
331:Hidden PWR of Elixirs
332:Fruit Taste
333:Becomes Good Ing.?
334:Becomes Amazing Ing.?
335:Increases Resources
336:Discover Good Relic?
337:Discover Great Relic?
338:Discover Good Ing.?
339:Discover Great Ing.?
340:Survey Eff. UP
341:Survey Eff. UP-L
342:Return to Base
343:Movement Speed Up
344:Movement Speed Max
345:Can Catch Fish
346:DMG Absorb-S
347:DMG Absorb-M
348:DMG Absorb-L
349:DMG Absorb-XL
350:Enhance Break-S
351:Enhance Break-M
352:Enhance Break-L
353:Enhance Break-XL
354:Enhance Burst-S
355:Enhance Burst-M
356:Enhance Burst-L
357:Enhance Burst-XL
358:Burst Bonus-S
359:Burst Bonus-M
360:Burst Bonus-L
361:Burst Bonus-XL
362:Break Resist-S
363:Break Resist-M
364:Break Resist-L
365:Assist Recovery-S
366:Assist Recovery-M
367:Assist Recovery-L
368:Enhance Rear Regen-S
369:Enhance Rear Regen-M
370:Enhance Rear Regen-L
371:Less Action Time-S
372:Less Action Time-M
373:Less Action Chance-S
374:Less Action Chance-M
375:Enhance Item-S
376:Enhance Item-M
377:Enhance Item-L
378:Shorten Item-S
379:Shorten Item-M
380:Shorten Item-L
381:Maximum HP +10
382:Maximum HP +15
383:Maximum HP +20
384:Maximum HP +25
385:Maximum HP +30
386:Maximum MP +10
387:Maximum MP +15
388:Maximum MP +20
389:Maximum MP +25
390:Maximum MP +30
391:Attack Power +5
392:Attack Power +10
393:Attack Power +15
394:Attack Power +20
395:Attack Power +25
396:Defense +5
397:Defense +10
398:Defense +15
399:Defense +20
400:Defense +25
401:Speed +5
402:Speed +10
403:Speed +15
404:Speed +20
405:Speed +25
406:Resonating Bell
407:Harmonizing Bell
408:Wisdom of Experts
409:Wisdom of Sages
410:Hard Leather
411:Easy to Use Strength
412:Demon Beast Leather
413:Increases Dexterity
414:Magician Blessing
415:Angel Blessing
416:Ancient God's Blessing
417:Quick ATK Knowledge
418:Quick ATK Mystery
419:Prayer of Harmony
420:Attack Specialization
421:Defense Specialize
422:Speed Specialization
423:Awakens the Body
424:Awakens Body &amp; Mind
425:Soul Charge
426:Soul Enhancement
427:Soul Evolution
428:Tempers the Body
429:Tempers the Being
430:Tempers the Heart
431:Tempers the Mind
432:Tempers the Spirit
433:Strength
434:Herculean Strength
435:Protection
436:Divine Protection
437:Speed
438:Godspeed
439:Soothing Fragrance
440:Draws Attention
441:Hard to Notice
442:Heavy Strikes
443:Hard Hits
444:Super Heavy Followup
445:Strong on Impacts
446:Resists Impacts
447:Overcomes Impacts
448:Stun Recovery
449:Fast Stun Recovery
450:Fast Assist Recovery
451:Seal of Relief
452:Seal of Great Repose
453:Seal of Meditation
454:Seal of Concentration
455:Hot Fighting Spirit
456:Tranquil Spirit
457:Explosive Power
458:Up Explosive Power
459:More Explosive Power
460:Fighting Spirit-S
461:Fighting Spirit-M
462:Fighting Spirit-L
463:Time into Strength
464:Life into Strength
465:Spirit into Strength
466:Band of Circulation
467:Hits Vitals
468:Mitigates Ailments
469:Weakens Conditions
470:Challenger's Spirit
471:Enhance Skill-S
472:Enhance Skill-M
473:Enhance Skill-L
474:Enhance Skill-XL
475:Brings Success
476:Strong Predicament
477:Cooperation Knowledge
478:Cooperation Mastery
479:Enhance Substitution
480:Movement of Acrobats
481:Nullify Poison
482:Nullify Weakness
483:Nullify Blindness
484:Nullify One Hit KO
485:Nullify All
486:Awakening of Wings
487:Awakening of Souls
488:Awakening of Samsara
489:Ultimate Mastery
490:Resist Gravity
491:Super Resist Gravity
492:Crystal Protection
493:Protection of Mirages
494:Endow Fire Resist
495:Endow Water Resist
496:Endow Wind Resist
497:Endow Earth Resist
498:Master of Bargains
499:Master of Misers
500:Master of Studies
501:Power of Blessings
502:Blessing of Feathers
503:Power of Growth
504:Enhance Crit-S
505:Enhance Crit-M
506:Enhance Crit-L
507:Enhance Crit-XL
508:Fast Action
509:Quick Action
510:Tireless Legs
511:Demon Beast Vitality
512:Phoenix's Vitality
513:Scholar's Mentality
514:Sage's Mentality
515:HP Regen-S
516:HP Regen-M
517:HP Regen-L
518:HP Regen-XL
519:Critical-S
520:Critical-M
521:Critical-L
522:Critical-XL
523:Evade Attack-S
524:Evade Attack-M
525:Evade Attack-L
526:Evade Attack-XL
527:Accuracy Increase-S
528:Accuracy Increase-M
529:Accuracy Increase-L
530:Accuracy Increase-XL
531:Avoid KO-XS
532:Avoid KO-S
533:Avoid KO-M
534:Avoid KO-L
535:Avoid KO-XL
536:Chance Reduction-XS
537:Chance Reduction-S
538:Chance Reduction-M
539:Chance Reduction-L
540:Chance Reduction-XL
541:DMG Cut-XS
542:DMG Cut-S
543:DMG Cut-M
544:DMG Cut-L
545:DMG Cut-XL
546:Critical Throw
547:Fire Spirit Soul
548:Water Spirit Soul
549:Wind Spirit Soul
550:Earth Spirit Soul
551:Light God Soul
552:Dark God Soul
553:Lord of Day Soul
554:Lord of Night Soul
555:Holy Soul
556:Demon Soul
557:Sunlight Soul
558:Moonlight Soul
559:Star Soul
560:Sky Soul
561:Valorous Soul
562:Champion Soul
563:Vampiric Soul
564:Force Soul
565:Awakened Soul
566:Dynamic Soul
567:Heroic Soul
568:Benevolent Soul
569:Deadly Blow
570:Spirit Attack
571:Comet Attack
572:Poisonfire Attack
573:Stagnant Water Attack
574:Binding Earth Attack
575:Nightwind Attack
576:Time Spirit Attack
577:Barrage Attack
578:Avidya Attack
579:Chaos Attack
580:Transforming Attack
581:Persisting Attack
582:Obliterate Monsters
583:Consecutive Action
584:Instant Action
585:Slag Waves
586:Increase Sharpness
587:Increase Destruction
588:Increase ATK Ability
589:Ailment Attack
590:Annihilation Attack
591:Slows Movement
592:Four Gods' Attack
593:Gauge Decrease-L
594:Gauge Decrease-S
595:Ultimate Life Energy
596:Ultimate Mental Energy
597:Ultimate Power
598:Ultimate Movement
599:Ultimate MP Drain
600:Ultimate Dexterity
601:Ultimate Regen
602:Ultimate Critical Hit
603:Ultimate Energy
604:Ultimate Attack
605:Ultimate Fire Resistance
606:Ultimate Wind Resistance
607:Ultimate Power Up
608:Ultimate Assist
609:Ultimate Skill
610:Ultimate Growth
611:Ultimate Revive
612:Ultimate Comeback
613:Ultimate Explosion
614:Blow Away
615:Ultimate Defense
616:Ultimate Accuracy
617:Ultimate Assist Speed
618:Ultimate Resistance
619:Ultimate Action
620:Ultimate Toughness
621:Ultimate Fastness
622:Ultimate Reduction
623:Power of Spirits
624:Ultimate Water Resistance
625:Ultimate Earth Resistance
626:Ultimate Dodge
627:Ultimate Burst
628:Ultimate Break
629:Ultimate Evolution
630:Power of Glass
631:Ultimate Resist Power
632:Power of Greenery
633:Power of Comets 2
634:Thorn Attack
635:Green Thorn Attack
636:Gold Thorn Attack
637:Master's Used Article
657:Tone of Strength
658:Tone of Protection
659:Tone of Battle
660:Terrible Tone
661:Gathering Signal
662:Dispersing Signal
663:Apple Healing
664:Apple Blessing
665:Apple Miracle
666:Fire Resist Up-M
667:Fire Resist Up-L
668:Water Resist Up-M
669:Water Resist Up-L
670:Wind Resist Up-M
671:Fire Spirit Blessing
672:Water Spirit Blessing
673:Wind Spirit Blessing
674:Earth Spirit Blessing
675:Powerlessness
676:Defenselessness
677:Curse of Slowness
678:Consumes Soul
679:Blessing of Strength
680:Protection Blessing
681:Blessing of Skanda
682:Soul Dwelling
683:Beast Slayer
684:Spirit Slayer
685:Dragon Slayer
686:Fire Engulfing Fist
687:Water Piercing Fist
688:Wind Rending Fist
689:Tempered Fists
690:Spirit Barrage
</DropDownList>
          <LastState Value="65535" RealAddress="14109E526"/>
          <VariableType>2 Bytes</VariableType>
          <Address>HighlightedItem</Address>
          <Offsets>
            <Offset>12</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>30</ID>
          <Description>"Effect 4"</Description>
          <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">65535:Empty
0:Physical DMG-S
1:Physical DMG-M
2:Physical DMG-L
3:Absorbs Stamina
4:Absorbs Soul
5:Absorbs All
6:Fire DMG-S
7:Fire DMG-M
8:Fire DMG-L
9:Water DMG-S
10:Water DMG-M
11:Water DMG-L
12:Wind DMG-S
13:Wind DMG-M
14:Wind DMG-L
15:Wind DMG-S
16:Earth DMG-M
17:Earth DMG-L
18:Rain of Fire
19:Rain of Hellfire
20:Rain of Magma
21:Physical DMG-XL
22:Fire DMG-XL
23:Wind DMG-XL
24:Water DMG-XL
25:Earth DMG-XL
26:Destruction Light
27:Flames of Hell
28:Heavy Water
29:Thunder of Judgment
30:Force of Mountains
31:Falling Stars
32:Summon Beast King
33:Commands the Herd
34:Commands the Horde
35:Pumpkin Guard
36:Blitzkrieg Special
37:Painful Attack
38:Intense Attack
39:Blackout Attack
40:Barrel Impact
41:Barrel Dynamite
42:Bursts
43:Explodes
44:Thorn Attack
45:Lodging Thorns
46:Shredding Thorns
47:Piercing Thorns
48:Successive Charge
49:Complete Freeze
50:Intense Shock
51:Burns
52:Severe Burns
53:Fixed DMG
54:Penetrating DMG
55:Ignores Defense
56:Proportional DMG
57:Unstable DMG
58:Stray Bullets
59:Shooting Stars
60:Reduces All Stats
61:Triple Handicap
62:Quick Throw
63:Steals Attack Power
64:Steals Defense
65:Steals Speed
66:Break Addition-S
67:Break Addition-M
68:Break Addition-L
69:Break Addition-XL
70:Hinders Movement-S
71:Hinders Movement-M
72:Hinders Movement-L
73:Fire Resist Down
74:Fire Resist Down-M
75:Fire Resist Down-L
76:Water Resist Down
77:Water Resist Down-M
78:Water Resist Down-L
79:Wind Resist Down
80:Wind Resist Down-M
81:Wind Resist Down-L
82:Earth Resist Down
83:Earth Resist Down-M
84:Earth Resist Down-L
85:All Stats Down-S
86:All Stats Down-M
87:All Stats Down-L
88:Attack Power Down-S
89:Attack Power Down-M
90:Attack Power Down-L
91:Defense Down-S
92:Defense Down-M
93:Defense Down-L
94:Speed Down-S
95:Speed Down-M
96:Speed Down-L
97:Weak Blindness
98:Blindness
99:Strong Blindness
100:Weak Poison
101:Poison
102:Strong Poison
103:Level Down-S
104:Level Down-M
105:Level Down-L
106:Weakens Legs-S
107:Weakens Legs-M
108:Weakens Legs-L
109:Reduces Stats-S
110:Reduces Stats-M
111:Reduces Stats-L
112:Causes Ailments
113:Reduces Critical
114:Draws Attention
115:Condition DMG-S
116:Condition DMG-M
117:Condition DMG-L
118:Opens Wounds-S
119:Opens Wounds-M
120:Continuous DMG-S
121:Continuous DMG-M
122:Continuous DMG-L
123:DMG Absorb-S
124:DMG Absorb-M
125:DMG Absorb-L
126:Reduces Evasion-S
127:Reduces Evasion-M
128:Weak to Ailments
129:Weak to DMG
130:Attack Power Drain-S
131:Attack Power Drain-M
132:Defense Drain-S
133:Defense Drain-M
134:Speed Drain-S
135:Speed Drain-M
136:All Stats Drain-S
137:All Stats Drain-M
138:Hit Vitals
139:Resonant DMG
140:4 Elemental DMG
141:Word of Healing
142:Power of Healing
143:Heal Incantation
144:Dragon Power
145:Great Dragon Power
146:Four Beasts' Power
147:Undead Power
148:HP Recovery-XS
149:HP Recovery-S
150:HP Recovery-M
151:HP Recovery-L
152:HP Recovery-XL
153:HP Recovery-XXL
154:Recovery Bonus-XS
155:Recovery Bonus-S
156:Recovery Bonus-M
157:Recovery Bonus-L
158:MP Recovery-XS
159:MP Recovery-S
160:MP Recovery-M
161:MP Recovery-L
162:MP Recovery-XL
163:MP Recovery-XXL
164:Recover KO-XS
165:Recover KO-S
166:Recover KO-M
167:Recover KO-L
168:Recover KO-XL
169:Continuous Healing-S
170:Continuous Healing-M
171:Continuous Healing-L
172:Eat and Recover-XS
173:Eat and Recover-S
174:Eat and Recover-M
175:Eat and Recover-L
176:Eat and Recover-XL
177:Eat and Recover-XXL
178:Automatic Revive-S
179:Automatic Revive-M
180:Automatic Revive-L
181:Avoid KO
182:Lighten Ailments-S
183:Lighten Ailments-M
184:Lighten Ailments-L
185:Recover KO
186:Cure Poison
187:Cure Blindness
188:Cure Weakness
189:Cure Slow
190:Cure All
197:Refreshing
198:Clears the Mind
199:Awakening
200:Cures Vertigo
201:Pep Up
202:Great mood
203:Goddess' Protect-S
204:Goddess' Protect-M
205:Goddess' Protect-L
206:HP &amp; MP Recovery-XS
207:HP &amp; MP Recovery-S
208:HP &amp; MP Recovery-M
209:HP &amp; MP Recovery-L
210:HP &amp; MP Recovery-XL
211:Bad Taste
212:Delicious
213:Fattening
214:100% Fattening
215:Instant Fattening
216:Quick Digestion
217:Sits in Stomach
218:Very Filling
219:Forbidden power
220:HP Regen-XS
221:HP Regen-S
222:HP Regen-M
223:HP Regen-L
224:HP Regen-XL
225:HP Regen-XXL
226:Shortens Wait-S
227:Shortens Wait-L
228:Doping
229:HP to MP Convert
230:Divine Protect-S
231:Divine Protect-M
232:Divine Protect-L
233:Temp Stamina Up-S
234:Temp Stamina Up-M
235:Temp Stamina Up-L
236:Nutritious
237:Very Nutritious
238:MP Consume-XS
239:MP Consume-S
240:MP Consume-M
241:MP Consume-L
242:MP Consume-XL
243:HP Consume-XS
244:HP Consume-S
245:HP Consume-M
246:HP Consume-L
247:HP Consume-XL
248:Attack Power Up-S
249:Attack Power Up-M
250:Attack Power Up-L
251:Speed Up-S
252:Speed Up-M
253:Speed Up-L
254:Defense Up-S
255:Defense Up-M
256:Defense Up-L
257:All Stats Up-S
258:All Stats Up-M
259:All Stats Up-L
260:Evasion Up-S
261:Evasion Up-M
262:Evasion Up-L
263:Accuracy Up-S
264:Accuracy Up-M
265:Accuracy Up-L
266:Quicken Action
267:Cold
268:Warm
269:Blessing of Warriors
270:Blessing of Heroes
271:Blessing of Gods
272:DMG Reduction-S
273:DMG Reduction-M
274:DMG Reduction-L
275:Action Time Cut-S
276:Action Time Cut-M
277:Action Time Cut-L
278:Crit Increase-S
279:Crit Increase-M
280:Crit Increase-L
281:Crit PWR Increase-S
282:Crit PWR Increase-M
283:Crit PWR Increase-L
284:Sharp Thorns
285:Carries Heat
286:Carries Cold
287:Carries Electricity
288:Steel Horns
289:Scorching Earth
290:Dimensional Gap
291:Controls Time
292:Super Rotation
293:Freezing Wind
294:Twinkling Stars
295:Beast King's Blade
296:Tone of Exhaustion
297:Weight of Stones
298:Barrel Attack
299:Pumpkin Curse
300:Purges Enhancements
301:Ability Enhancement
302:Effective on Pain
303:Heals Wounds
304:Stimulates the Senses
305:Apple Power
306:Great Mood
307:Source of Life
308:Good Medicine
309:Stabilizing
310:Soothing Aroma
311:Traditional Flavor
312:Medicinal Properties
313:Soothing Flavor
314:Golden Flavor
315:Secret of Life
316:Fluffy Texture
317:Unidentifiable Flavor
318:Cleansing Aura
319:Heals All
320:Open the Mind's Eye
321:Vitality of Dragons
322:Slag Injection
323:Tireless
324:Goddess' Blessing
325:Dispels Disease
326:Crosses Time
327:Great Craftsmanship
328:Approaches the Gods
329:Elemental Resistance
330:Power of Dragons
331:Hidden PWR of Elixirs
332:Fruit Taste
333:Becomes Good Ing.?
334:Becomes Amazing Ing.?
335:Increases Resources
336:Discover Good Relic?
337:Discover Great Relic?
338:Discover Good Ing.?
339:Discover Great Ing.?
340:Survey Eff. UP
341:Survey Eff. UP-L
342:Return to Base
343:Movement Speed Up
344:Movement Speed Max
345:Can Catch Fish
346:DMG Absorb-S
347:DMG Absorb-M
348:DMG Absorb-L
349:DMG Absorb-XL
350:Enhance Break-S
351:Enhance Break-M
352:Enhance Break-L
353:Enhance Break-XL
354:Enhance Burst-S
355:Enhance Burst-M
356:Enhance Burst-L
357:Enhance Burst-XL
358:Burst Bonus-S
359:Burst Bonus-M
360:Burst Bonus-L
361:Burst Bonus-XL
362:Break Resist-S
363:Break Resist-M
364:Break Resist-L
365:Assist Recovery-S
366:Assist Recovery-M
367:Assist Recovery-L
368:Enhance Rear Regen-S
369:Enhance Rear Regen-M
370:Enhance Rear Regen-L
371:Less Action Time-S
372:Less Action Time-M
373:Less Action Chance-S
374:Less Action Chance-M
375:Enhance Item-S
376:Enhance Item-M
377:Enhance Item-L
378:Shorten Item-S
379:Shorten Item-M
380:Shorten Item-L
381:Maximum HP +10
382:Maximum HP +15
383:Maximum HP +20
384:Maximum HP +25
385:Maximum HP +30
386:Maximum MP +10
387:Maximum MP +15
388:Maximum MP +20
389:Maximum MP +25
390:Maximum MP +30
391:Attack Power +5
392:Attack Power +10
393:Attack Power +15
394:Attack Power +20
395:Attack Power +25
396:Defense +5
397:Defense +10
398:Defense +15
399:Defense +20
400:Defense +25
401:Speed +5
402:Speed +10
403:Speed +15
404:Speed +20
405:Speed +25
406:Resonating Bell
407:Harmonizing Bell
408:Wisdom of Experts
409:Wisdom of Sages
410:Hard Leather
411:Easy to Use Strength
412:Demon Beast Leather
413:Increases Dexterity
414:Magician Blessing
415:Angel Blessing
416:Ancient God's Blessing
417:Quick ATK Knowledge
418:Quick ATK Mystery
419:Prayer of Harmony
420:Attack Specialization
421:Defense Specialize
422:Speed Specialization
423:Awakens the Body
424:Awakens Body &amp; Mind
425:Soul Charge
426:Soul Enhancement
427:Soul Evolution
428:Tempers the Body
429:Tempers the Being
430:Tempers the Heart
431:Tempers the Mind
432:Tempers the Spirit
433:Strength
434:Herculean Strength
435:Protection
436:Divine Protection
437:Speed
438:Godspeed
439:Soothing Fragrance
440:Draws Attention
441:Hard to Notice
442:Heavy Strikes
443:Hard Hits
444:Super Heavy Followup
445:Strong on Impacts
446:Resists Impacts
447:Overcomes Impacts
448:Stun Recovery
449:Fast Stun Recovery
450:Fast Assist Recovery
451:Seal of Relief
452:Seal of Great Repose
453:Seal of Meditation
454:Seal of Concentration
455:Hot Fighting Spirit
456:Tranquil Spirit
457:Explosive Power
458:Up Explosive Power
459:More Explosive Power
460:Fighting Spirit-S
461:Fighting Spirit-M
462:Fighting Spirit-L
463:Time into Strength
464:Life into Strength
465:Spirit into Strength
466:Band of Circulation
467:Hits Vitals
468:Mitigates Ailments
469:Weakens Conditions
470:Challenger's Spirit
471:Enhance Skill-S
472:Enhance Skill-M
473:Enhance Skill-L
474:Enhance Skill-XL
475:Brings Success
476:Strong Predicament
477:Cooperation Knowledge
478:Cooperation Mastery
479:Enhance Substitution
480:Movement of Acrobats
481:Nullify Poison
482:Nullify Weakness
483:Nullify Blindness
484:Nullify One Hit KO
485:Nullify All
486:Awakening of Wings
487:Awakening of Souls
488:Awakening of Samsara
489:Ultimate Mastery
490:Resist Gravity
491:Super Resist Gravity
492:Crystal Protection
493:Protection of Mirages
494:Endow Fire Resist
495:Endow Water Resist
496:Endow Wind Resist
497:Endow Earth Resist
498:Master of Bargains
499:Master of Misers
500:Master of Studies
501:Power of Blessings
502:Blessing of Feathers
503:Power of Growth
504:Enhance Crit-S
505:Enhance Crit-M
506:Enhance Crit-L
507:Enhance Crit-XL
508:Fast Action
509:Quick Action
510:Tireless Legs
511:Demon Beast Vitality
512:Phoenix's Vitality
513:Scholar's Mentality
514:Sage's Mentality
515:HP Regen-S
516:HP Regen-M
517:HP Regen-L
518:HP Regen-XL
519:Critical-S
520:Critical-M
521:Critical-L
522:Critical-XL
523:Evade Attack-S
524:Evade Attack-M
525:Evade Attack-L
526:Evade Attack-XL
527:Accuracy Increase-S
528:Accuracy Increase-M
529:Accuracy Increase-L
530:Accuracy Increase-XL
531:Avoid KO-XS
532:Avoid KO-S
533:Avoid KO-M
534:Avoid KO-L
535:Avoid KO-XL
536:Chance Reduction-XS
537:Chance Reduction-S
538:Chance Reduction-M
539:Chance Reduction-L
540:Chance Reduction-XL
541:DMG Cut-XS
542:DMG Cut-S
543:DMG Cut-M
544:DMG Cut-L
545:DMG Cut-XL
546:Critical Throw
547:Fire Spirit Soul
548:Water Spirit Soul
549:Wind Spirit Soul
550:Earth Spirit Soul
551:Light God Soul
552:Dark God Soul
553:Lord of Day Soul
554:Lord of Night Soul
555:Holy Soul
556:Demon Soul
557:Sunlight Soul
558:Moonlight Soul
559:Star Soul
560:Sky Soul
561:Valorous Soul
562:Champion Soul
563:Vampiric Soul
564:Force Soul
565:Awakened Soul
566:Dynamic Soul
567:Heroic Soul
568:Benevolent Soul
569:Deadly Blow
570:Spirit Attack
571:Comet Attack
572:Poisonfire Attack
573:Stagnant Water Attack
574:Binding Earth Attack
575:Nightwind Attack
576:Time Spirit Attack
577:Barrage Attack
578:Avidya Attack
579:Chaos Attack
580:Transforming Attack
581:Persisting Attack
582:Obliterate Monsters
583:Consecutive Action
584:Instant Action
585:Slag Waves
586:Increase Sharpness
587:Increase Destruction
588:Increase ATK Ability
589:Ailment Attack
590:Annihilation Attack
591:Slows Movement
592:Four Gods' Attack
593:Gauge Decrease-L
594:Gauge Decrease-S
595:Ultimate Life Energy
596:Ultimate Mental Energy
597:Ultimate Power
598:Ultimate Movement
599:Ultimate MP Drain
600:Ultimate Dexterity
601:Ultimate Regen
602:Ultimate Critical Hit
603:Ultimate Energy
604:Ultimate Attack
605:Ultimate Fire Resistance
606:Ultimate Wind Resistance
607:Ultimate Power Up
608:Ultimate Assist
609:Ultimate Skill
610:Ultimate Growth
611:Ultimate Revive
612:Ultimate Comeback
613:Ultimate Explosion
614:Blow Away
615:Ultimate Defense
616:Ultimate Accuracy
617:Ultimate Assist Speed
618:Ultimate Resistance
619:Ultimate Action
620:Ultimate Toughness
621:Ultimate Fastness
622:Ultimate Reduction
623:Power of Spirits
624:Ultimate Water Resistance
625:Ultimate Earth Resistance
626:Ultimate Dodge
627:Ultimate Burst
628:Ultimate Break
629:Ultimate Evolution
630:Power of Glass
631:Ultimate Resist Power
632:Power of Greenery
633:Power of Comets 2
634:Thorn Attack
635:Green Thorn Attack
636:Gold Thorn Attack
637:Master's Used Article
657:Tone of Strength
658:Tone of Protection
659:Tone of Battle
660:Terrible Tone
661:Gathering Signal
662:Dispersing Signal
663:Apple Healing
664:Apple Blessing
665:Apple Miracle
666:Fire Resist Up-M
667:Fire Resist Up-L
668:Water Resist Up-M
669:Water Resist Up-L
670:Wind Resist Up-M
671:Fire Spirit Blessing
672:Water Spirit Blessing
673:Wind Spirit Blessing
674:Earth Spirit Blessing
675:Powerlessness
676:Defenselessness
677:Curse of Slowness
678:Consumes Soul
679:Blessing of Strength
680:Protection Blessing
681:Blessing of Skanda
682:Soul Dwelling
683:Beast Slayer
684:Spirit Slayer
685:Dragon Slayer
686:Fire Engulfing Fist
687:Water Piercing Fist
688:Wind Rending Fist
689:Tempered Fists
690:Spirit Barrage
</DropDownList>
          <LastState Value="65535" RealAddress="14109E528"/>
          <VariableType>2 Bytes</VariableType>
          <Address>HighlightedItem</Address>
          <Offsets>
            <Offset>14</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>36</ID>
          <Description>"Current Quantity"</Description>
          <LastState Value="3" RealAddress="14109E530"/>
          <VariableType>2 Bytes</VariableType>
          <Address>HighlightedItem</Address>
          <Offsets>
            <Offset>1C</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>37</ID>
          <Description>"Max Quanttiy"</Description>
          <LastState Value="3" RealAddress="14109E532"/>
          <VariableType>2 Bytes</VariableType>
          <Address>HighlightedItem</Address>
          <Offsets>
            <Offset>1E</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>86</ID>
          <Description>"Shop Quantity"</Description>
          <LastState Value="0" RealAddress="14109E538"/>
          <VariableType>2 Bytes</VariableType>
          <Address>HighlightedItem</Address>
          <Offsets>
            <Offset>24</Offset>
          </Offsets>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>124</ID>
      <Description>"Max Item Quantity"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Atelier_Shallie.exe
  Version: 
  Date   : 2026-07-12
  Author : zhancc

  
}

[ENABLE]

aobscanmodule(Item_Quantity,Atelier_Shallie.exe,41 0F BF 41 22) // should be unique
alloc(newmem,$1000,"Atelier_Shallie.exe"+1D7C96)

label(code)
label(return)

newmem:

code:
  mov [r9+22],#999
  jmp return

Item_Quantity:
  jmp newmem
return:
registersymbol(Item_Quantity)

[DISABLE]

Item_Quantity:
  db 41 0F BF 41 22

unregistersymbol(Item_Quantity)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Atelier_Shallie.exe"+1D7C96

"Atelier_Shallie.exe"+1D7C7C: CC                    -  int 3 
"Atelier_Shallie.exe"+1D7C7D: CC                    -  int 3 
"Atelier_Shallie.exe"+1D7C7E: CC                    -  int 3 
"Atelier_Shallie.exe"+1D7C7F: CC                    -  int 3 
"Atelier_Shallie.exe"+1D7C80: 0F B6 44 24 28        -  movzx eax,byte ptr [rsp+28]
"Atelier_Shallie.exe"+1D7C85: 88 41 10              -  mov [rcx+10],al
"Atelier_Shallie.exe"+1D7C88: 89 11                 -  mov [rcx],edx
"Atelier_Shallie.exe"+1D7C8A: 44 89 41 04           -  mov [rcx+04],r8d
"Atelier_Shallie.exe"+1D7C8E: 4C 89 49 08           -  mov [rcx+08],r9
"Atelier_Shallie.exe"+1D7C92: C6 41 11 01           -  mov byte ptr [rcx+11],01
// ---------- INJECTING HERE ----------
"Atelier_Shallie.exe"+1D7C96: 41 0F BF 41 22        -  movsx eax,word ptr [r9+22]
// ---------- DONE INJECTING  ----------
"Atelier_Shallie.exe"+1D7C9B: 89 41 14              -  mov [rcx+14],eax
"Atelier_Shallie.exe"+1D7C9E: 48 8B C1              -  mov rax,rcx
"Atelier_Shallie.exe"+1D7CA1: C3                    -  ret 
"Atelier_Shallie.exe"+1D7CA2: CC                    -  int 3 
"Atelier_Shallie.exe"+1D7CA3: CC                    -  int 3 
"Atelier_Shallie.exe"+1D7CA4: CC                    -  int 3 
"Atelier_Shallie.exe"+1D7CA5: CC                    -  int 3 
"Atelier_Shallie.exe"+1D7CA6: CC                    -  int 3 
"Atelier_Shallie.exe"+1D7CA7: CC                    -  int 3 
"Atelier_Shallie.exe"+1D7CA8: CC                    -  int 3 
}
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>125</ID>
      <Description>"Max Highlighted Item Quality"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Atelier_Shallie.exe
  Version: 
  Date   : 2026-07-12
  Author : zhancc

  Sets quality of highlighted/selected item to 999
}

[ENABLE]

aobscanmodule(Highlighted_Quality,Atelier_Shallie.exe,8B 47 20 89 43 2C 0F B7 43 0E C6 83) // should be unique
alloc(newmem,$1000,Highlighted_Quality)
label(code)
label(return)

newmem:
  // Write 999.0 (Float: 4479c000) to offset 4 (Effect Strength/Quality)
  mov [rdi+4],(float)999.0
code:
  mov eax,[rdi+20]
  mov [rbx+2C],eax
  jmp return

Highlighted_Quality:
  jmp newmem
  nop
return:
registersymbol(Highlighted_Quality)

[DISABLE]

Highlighted_Quality:
  db 8B 47 20 89 43 2C

unregistersymbol(Highlighted_Quality)
dealloc(newmem)
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>200</ID>
      <Description>"Game Speed Multiplier (Check to Enable)"</Description>
      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
{$lua}
if syntaxcheck then return end
local ok = AutoAssemble([[globalalloc(shallie_speed_val, 4)]])
if ok then
  writeFloat("shallie_speed_val", 2.0)
end

if shallie_speed_timer then shallie_speed_timer.Enabled = false end
shallie_speed_timer = createTimer(getMainForm(), false)
shallie_speed_timer.Interval = 100
shallie_speed_timer.OnTimer = function()
  local val = readFloat("shallie_speed_val")
  if val and val &gt; 0 and val &lt;= 20 then
    speedhack_setSpeed(val)
  end
end
shallie_speed_timer.Enabled = true
{$asm}

[DISABLE]
{$lua}
if syntaxcheck then return end
speedhack_setSpeed(1.0)
if shallie_speed_timer then
  shallie_speed_timer.Enabled = false
  shallie_speed_timer = nil
end
AutoAssemble([[
unregistersymbol(shallie_speed_val)
dealloc(shallie_speed_val)
]])
{$asm}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>201</ID>
          <Description>"[Select Speed here]"</Description>
          <DropDownList DisplayValueAsItem="0">0.5:x0.5
1.0:x1.0 (Normal)
1.5:x1.5
2.0:x2.0
3.0:x3.0
4.0:x4.0
5.0:x5.0
</DropDownList>
          <VariableType>Float</VariableType>
          <Address>shallie_speed_val</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>49</ID>
      <Description>"Infinite Shop Stock"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Atelier_Shallie.exe
  Version: 
  Date   : 2026-07-12
  Author : zhancc

  
}

[ENABLE]

aobscanmodule(sQuant,Atelier_Shallie.exe,44 29 04 08 C3) // should be unique
alloc(newmem,$1000,"Atelier_Shallie.exe"+34A776)

label(code)
label(return)

newmem:

code:
  mov [rax+rcx],#99
  ret 
  jmp return

sQuant:
  jmp newmem
return:
registersymbol(sQuant)

[DISABLE]

sQuant:
  db 44 29 04 08 C3

unregistersymbol(sQuant)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Atelier_Shallie.exe"+34A776

"Atelier_Shallie.exe"+34A750: 83 F9 06              -  cmp ecx,06
"Atelier_Shallie.exe"+34A753: 77 25                 -  ja Atelier_Shallie.exe+34A77A
"Atelier_Shallie.exe"+34A755: 83 FA 31              -  cmp edx,31
"Atelier_Shallie.exe"+34A758: 77 20                 -  ja Atelier_Shallie.exe+34A77A
"Atelier_Shallie.exe"+34A75A: 48 63 C1              -  movsxd  rax,ecx
"Atelier_Shallie.exe"+34A75D: 4C 69 C8 F0 03 00 00  -  imul r9,rax,000003F0
"Atelier_Shallie.exe"+34A764: 48 63 C2              -  movsxd  rax,edx
"Atelier_Shallie.exe"+34A767: 48 8D 0C 80           -  lea rcx,[rax+rax*4]
"Atelier_Shallie.exe"+34A76B: 49 8D 04 89           -  lea rax,[r9+rcx*4]
"Atelier_Shallie.exe"+34A76F: 48 8D 0D 5E 6A D3 00  -  lea rcx,[Atelier_Shallie.exe+10811D4]
// ---------- INJECTING HERE ----------
"Atelier_Shallie.exe"+34A776: 44 29 04 08           -  sub [rax+rcx],r8d
"Atelier_Shallie.exe"+34A77A: C3                    -  ret 
// ---------- DONE INJECTING  ----------
"Atelier_Shallie.exe"+34A77B: CC                    -  int 3 
"Atelier_Shallie.exe"+34A77C: CC                    -  int 3 
"Atelier_Shallie.exe"+34A77D: CC                    -  int 3 
"Atelier_Shallie.exe"+34A77E: CC                    -  int 3 
"Atelier_Shallie.exe"+34A77F: CC                    -  int 3 
"Atelier_Shallie.exe"+34A780: CC                    -  int 3 
"Atelier_Shallie.exe"+34A781: CC                    -  int 3 
"Atelier_Shallie.exe"+34A782: CC                    -  int 3 
"Atelier_Shallie.exe"+34A783: CC                    -  int 3 
"Atelier_Shallie.exe"+34A784: CC                    -  int 3 
}
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>99</ID>
      <Description>"Items Sell For A Lot"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Atelier_Shallie.exe
  Version: 
  Date   : 2026-07-12
  Author : zhancc

  
}

[ENABLE]

aobscanmodule(ShopMoney,Atelier_Shallie.exe,89 5E 40 48 8B 46 08) // should be unique
alloc(newmem,$1000,"Atelier_Shallie.exe"+259E56)

label(code)
label(return)

newmem:

code:
  mov [rsi+40],#999999
  mov rax,[rsi+08]
  jmp return

ShopMoney:
  jmp newmem
  nop 2
return:
registersymbol(ShopMoney)

[DISABLE]

ShopMoney:
  db 89 5E 40 48 8B 46 08

unregistersymbol(ShopMoney)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Atelier_Shallie.exe"+259E56

"Atelier_Shallie.exe"+259E3A: 83 C0 64                    -  add eax,64
"Atelier_Shallie.exe"+259E3D: 8B 4E 40                    -  mov ecx,[rsi+40]
"Atelier_Shallie.exe"+259E40: 0F AF C8                    -  imul ecx,eax
"Atelier_Shallie.exe"+259E43: B8 1F 85 EB 51              -  mov eax,51EB851F
"Atelier_Shallie.exe"+259E48: F7 E9                       -  imul ecx
"Atelier_Shallie.exe"+259E4A: 8B DA                       -  mov ebx,edx
"Atelier_Shallie.exe"+259E4C: C1 FB 05                    -  sar ebx,05
"Atelier_Shallie.exe"+259E4F: 8B C3                       -  mov eax,ebx
"Atelier_Shallie.exe"+259E51: C1 E8 1F                    -  shr eax,1F
"Atelier_Shallie.exe"+259E54: 03 D8                       -  add ebx,eax
// ---------- INJECTING HERE ----------
"Atelier_Shallie.exe"+259E56: 89 5E 40                    -  mov [rsi+40],ebx
"Atelier_Shallie.exe"+259E59: 48 8B 46 08                 -  mov rax,[rsi+08]
// ---------- DONE INJECTING  ----------
"Atelier_Shallie.exe"+259E5D: 48 8B 48 28                 -  mov rcx,[rax+28]
"Atelier_Shallie.exe"+259E61: E8 7A AF FF FF              -  call Atelier_Shallie.exe+254DE0
"Atelier_Shallie.exe"+259E66: 48 8B C8                    -  mov rcx,rax
"Atelier_Shallie.exe"+259E69: 8B D3                       -  mov edx,ebx
"Atelier_Shallie.exe"+259E6B: E8 00 30 00 00              -  call Atelier_Shallie.exe+25CE70
"Atelier_Shallie.exe"+259E70: 90                          -  nop 
"Atelier_Shallie.exe"+259E71: 48 8B 54 24 28              -  mov rdx,[rsp+28]
"Atelier_Shallie.exe"+259E76: 48 85 D2                    -  test rdx,rdx
"Atelier_Shallie.exe"+259E79: 74 0E                       -  je Atelier_Shallie.exe+259E89
"Atelier_Shallie.exe"+259E7B: 48 8B 0D EE 36 B9 00        -  mov rcx,[Atelier_Shallie.exe+DED570]
}
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>94</ID>
      <Description>"Easy Synthesis Level Up"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Atelier_Shallie.exe
  Version: 
  Date   : 2026-07-12
  Author : zhancc

  
}

[ENABLE]

aobscanmodule(Syn_L,Atelier_Shallie.exe,0F 11 41 80 0F 10 4A 90 0F 11 49 90 0F 10 42 A0) // should be unique
alloc(newmem,$1000,Syn_L)
globalalloc(SynL,4)
label(code)
label(return)

newmem:

code:
  mov [rcx-80],(float)999
  movups xmm1,[rdx-70]
  jmp return

Syn_L:
  jmp newmem
  nop 3
return:
registersymbol(Syn_L)

[DISABLE]

Syn_L:
  db 0F 11 41 80 0F 10 4A 90 0F 11 49 90 0F 10 42 A0

unregistersymbol(Syn_L)
dealloc(newmem)
dealloc(SynL)</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>92</ID>
      <Description>"Infinite PP (Synthesis)"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Atelier_Shallie.exe
  Version: 
  Date   : 2026-07-12
  Author : zhancc

  
}

[ENABLE]

aobscanmodule(PP_Use,Atelier_Shallie.exe,29 8B 78 13 00 00) // should be unique
alloc(newmem,$1000,PP_Use)
label(code)
label(return)

newmem:

code:
  mov [rbx+00001378],#99
  jmp return

PP_Use:
  jmp newmem
  nop
return:
registersymbol(PP_Use)

[DISABLE]

PP_Use:
  db 29 8B 78 13 00 00

unregistersymbol(PP_Use)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Atelier_Shallie.exe"+2233CF

"Atelier_Shallie.exe"+22339D: E8 CE A6 11 00        -  call Atelier_Shallie.exe+33DA70
"Atelier_Shallie.exe"+2233A2: 48 8D 54 24 38        -  lea rdx,[rsp+38]
"Atelier_Shallie.exe"+2233A7: 48 8D 8B B0 13 00 00  -  lea rcx,[rbx+000013B0]
"Atelier_Shallie.exe"+2233AE: E8 CD 6A FC FF        -  call Atelier_Shallie.exe+1E9E80
"Atelier_Shallie.exe"+2233B3: 48 8B CB              -  mov rcx,rbx
"Atelier_Shallie.exe"+2233B6: E8 75 01 00 00        -  call Atelier_Shallie.exe+223530
"Atelier_Shallie.exe"+2233BB: 48 8B 83 98 13 00 00  -  mov rax,[rbx+00001398]
"Atelier_Shallie.exe"+2233C2: 48 63 4C 24 38        -  movsxd  rcx,dword ptr [rsp+38]
"Atelier_Shallie.exe"+2233C7: 48 03 C9              -  add rcx,rcx
"Atelier_Shallie.exe"+2233CA: 0F B7 4C C8 0A        -  movzx ecx,word ptr [rax+rcx*8+0A]
// ---------- INJECTING HERE ----------
"Atelier_Shallie.exe"+2233CF: 29 8B 78 13 00 00     -  sub [rbx+00001378],ecx
// ---------- DONE INJECTING  ----------
"Atelier_Shallie.exe"+2233D5: 8B 83 78 13 00 00     -  mov eax,[rbx+00001378]
"Atelier_Shallie.exe"+2233DB: 3B 43 28              -  cmp eax,[rbx+28]
"Atelier_Shallie.exe"+2233DE: 7E 06                 -  jle Atelier_Shallie.exe+2233E6
"Atelier_Shallie.exe"+2233E0: 89 83 7C 13 00 00     -  mov [rbx+0000137C],eax
"Atelier_Shallie.exe"+2233E6: 48 8B 43 08           -  mov rax,[rbx+08]
"Atelier_Shallie.exe"+2233EA: 48 8B 48 40           -  mov rcx,[rax+40]
"Atelier_Shallie.exe"+2233EE: E8 0D 32 10 00        -  call Atelier_Shallie.exe+326600
"Atelier_Shallie.exe"+2233F3: 8B 93 78 13 00 00     -  mov edx,[rbx+00001378]
"Atelier_Shallie.exe"+2233F9: 48 8B C8              -  mov rcx,rax
"Atelier_Shallie.exe"+2233FC: E8 6F A7 11 00        -  call Atelier_Shallie.exe+33DB70
}
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>75</ID>
      <Description>"Quick Field Events"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Atelier_Shallie.exe
  Version: 
  Date   : 2026-07-12
  Author : zhancc

  
}

[ENABLE]

aobscanmodule(Field_Event,Atelier_Shallie.exe,01 79 20 8B 41 20) // should be unique
alloc(newmem,$1000,"Atelier_Shallie.exe"+165496)

label(code)
label(return)

newmem:

code:
  mov [rcx+20],(float)4
  mov eax,[rcx+20]
  jmp return

Field_Event:
  jmp newmem
  nop
return:
registersymbol(Field_Event)

[DISABLE]

Field_Event:
  db 01 79 20 8B 41 20

unregistersymbol(Field_Event)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "Atelier_Shallie.exe"+165496

"Atelier_Shallie.exe"+165475: 57                          -  push rdi
"Atelier_Shallie.exe"+165476: 48 83 EC 40                 -  sub rsp,40
"Atelier_Shallie.exe"+16547A: 80 79 04 00                 -  cmp byte ptr [rcx+04],00
"Atelier_Shallie.exe"+16547E: 8B FA                       -  mov edi,edx
"Atelier_Shallie.exe"+165480: 0F 29 74 24 30              -  movaps [rsp+30],xmm6
"Atelier_Shallie.exe"+165485: 48 8B D9                    -  mov rbx,rcx
"Atelier_Shallie.exe"+165488: 0F 28 F2                    -  movaps xmm6,xmm2
"Atelier_Shallie.exe"+16548B: 75 09                       -  jne Atelier_Shallie.exe+165496
"Atelier_Shallie.exe"+16548D: 45 84 C9                    -  test r9l,r9l
"Atelier_Shallie.exe"+165490: 0F 84 8B 00 00 00           -  je Atelier_Shallie.exe+165521
// ---------- INJECTING HERE ----------
"Atelier_Shallie.exe"+165496: 01 79 20                    -  add [rcx+20],edi
"Atelier_Shallie.exe"+165499: 8B 41 20                    -  mov eax,[rcx+20]
// ---------- DONE INJECTING  ----------
"Atelier_Shallie.exe"+16549C: 3D 2C 01 00 00              -  cmp eax,0000012C
"Atelier_Shallie.exe"+1654A1: 7E 09                       -  jle Atelier_Shallie.exe+1654AC
"Atelier_Shallie.exe"+1654A3: C7 41 20 2C 01 00 00        -  mov [rcx+20],0000012C
"Atelier_Shallie.exe"+1654AA: EB 0B                       -  jmp Atelier_Shallie.exe+1654B7
"Atelier_Shallie.exe"+1654AC: 85 C0                       -  test eax,eax
"Atelier_Shallie.exe"+1654AE: 79 07                       -  jns Atelier_Shallie.exe+1654B7
"Atelier_Shallie.exe"+1654B0: C7 41 20 00 00 00 00        -  mov [rcx+20],00000000
"Atelier_Shallie.exe"+1654B7: 8B 49 20                    -  mov ecx,[rcx+20]
"Atelier_Shallie.exe"+1654BA: E8 91 AC 1E 00              -  call Atelier_Shallie.exe+350150
"Atelier_Shallie.exe"+1654BF: F3 0F 10 53 64              -  movss xmm2,[rbx+64]
}
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>88</ID>
      <Description>"Life Tasks Scripts"</Description>
      <Options moHideChildren="1"/>
      <LastState Value="" RealAddress="00000000"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>90</ID>
          <Description>"Activate This First"</Description>
          <LastState/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{ Game   : Atelier_Shallie.exe
  Version: 
  Date   : 2026-07-12
  Author : zhancc

  
}

[ENABLE]

aobscanmodule(LT_Inc,Atelier_Shallie.exe,89 14 88 C3 CC CC CC CC CC) // should be unique
alloc(newmem,$1000,LT_Inc)

label(code)
label(return)

newmem:

code:
  nop
  ret 
  int 3 
  jmp return

LT_Inc:
  jmp newmem
return:
registersymbol(LT_Inc)

[DISABLE]

LT_Inc:
  db 89 14 88 C3 CC

unregistersymbol(LT_Inc)
dealloc(newmem)</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>83</ID>
          <Description>"Life Tasks Scan"</Description>
          <LastState/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{ Game   : Atelier_Shallie.exe
  Version: 
  Date   : 2026-07-12
  Author : zhancc

  
}

[ENABLE]

aobscanmodule(Tasks_Scan,Atelier_Shallie.exe,8B 04 88 C3 CC CC CC CC CC) // should be unique
alloc(newmem,$1000,Tasks_Scan)
globalalloc(TasksScan,4)
label(code)
label(return)

newmem:
push rbx
lea rbx,[rax+rcx*4]
mov [TasksScan],rbx
pop rbx
code:
  mov eax,[rax+rcx*4]
  ret 
  int 3 
  jmp return

Tasks_Scan:
  jmp newmem
return:
registersymbol(Tasks_Scan)

[DISABLE]

Tasks_Scan:
  db 8B 04 88 C3 CC

unregistersymbol(Tasks_Scan)
dealloc(newmem)
dealloc(TasksScan)</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>84</ID>
              <Description>"Progress"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>TasksScan</Address>
              <Offsets>
                <Offset>0</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>76</ID>
      <Description>"Combat Scripts"</Description>
      <Options moHideChildren="1"/>
      <LastState Value="" RealAddress="00000000"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>53</ID>
          <Description>"Infinite Mana"</Description>
          <LastState/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{ Game   : Atelier_Shallie.exe
  Version: 
  Date   : 2026-07-12
  Author : zhancc

  
}

[ENABLE]

aobscanmodule(ManaU,Atelier_Shallie.exe,29 91 14 04 00 00 8B 81 14 04 00 00) // should be unique
alloc(newmem,$1000,ManaU)
alloc(ob_53,6)
label(code)
label(return)

ob_53:
  readmem(ManaU,6)

newmem:

code:
  // Infinite Mana: skip subtraction
  jmp return

ManaU:
  jmp newmem
  nop
return:
registersymbol(ManaU)
registersymbol(ob_53)

[DISABLE]

ManaU:
  readmem(ob_53,6)

unregistersymbol(ManaU)
unregistersymbol(ob_53)
dealloc(newmem)
dealloc(ob_53)</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>44</ID>
          <Description>"Combat Scan"</Description>
          <Options moHideChildren="1"/>
          <LastState/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{ Game   : Atelier_Shallie.exe
  Version: 
  Date   : 2026-07-12
  Author : zhancc

  
}

[ENABLE]

aobscanmodule(E_Health,Atelier_Shallie.exe,8B B4 81 88 00 00 00 8D 42 FA 83 F8 02) // should be unique
alloc(newmem,$1000,E_Health)
globalalloc(EHealth,4)
label(code)
label(return)

newmem:
push rbx
lea rbx,[rcx+rax*4+00000088]
mov [EHealth],rbx
pop rbx
code:
  mov esi,[rcx+rax*4+00000088]
  jmp return

E_Health:
  jmp newmem
  nop 2
return:
registersymbol(E_Health)

[DISABLE]

E_Health:
  db 8B B4 81 88 00 00 00

unregistersymbol(E_Health)
dealloc(newmem)
dealloc(EHealth)</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>45</ID>
              <Description>"Enemy Health 1"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>EHealth</Address>
              <Offsets>
                <Offset>95C</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>55</ID>
              <Description>"Enemy Health 2"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>EHealth</Address>
              <Offsets>
                <Offset>1EFC</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>57</ID>
              <Description>"Enemy Health 3"</Description>
              <VariableType>2 Bytes</VariableType>
              <Address>EHealth</Address>
              <Offsets>
                <Offset>349C</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>60</ID>
          <Description>"Quick Burst"</Description>
          <LastState/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{ Game   : Atelier_Shallie.exe
  Version: 
  Date   : 2026-07-12
  Author : zhancc

  
}

[ENABLE]

aobscanmodule(Burst_Base,Atelier_Shallie.exe,80 79 40 00 75 20 01 51 28 8B 41 28) // should be unique
alloc(newmem,$1000,Burst_Base)
alloc(ob_60,6)
label(code)
label(return)

ob_60:
  readmem(Burst_Base+6,6)

newmem:

code:
  mov [rcx+28],#1500 // Max burst
  mov eax,[rcx+28]
  jmp return

Burst_Base+6:
  jmp newmem
  nop
return:
registersymbol(Burst_Base)
registersymbol(ob_60)

[DISABLE]

Burst_Base+6:
  readmem(ob_60,6)

unregistersymbol(Burst_Base)
unregistersymbol(ob_60)
dealloc(newmem)
dealloc(ob_60)</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>64</ID>
          <Description>"Infinite Burst Duration"</Description>
          <LastState/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{ Game   : Atelier_Shallie.exe
  Version: 
  Date   : 2026-07-12
  Author : zhancc

  
}

[ENABLE]

aobscanmodule(INJECT_Base,Atelier_Shallie.exe,B8 D3 4D 62 10 85 D2 41 0F 48 D0 69 D2 18 FC FF FF) // should be unique
alloc(newmem,$1000,INJECT_Base)
alloc(ob_64,6)
label(code)
label(return)

ob_64:
  readmem(INJECT_Base+1D,6)

newmem:

code:
  // Freeze duration: skip subtraction
  mov eax,[rcx+28]
  jmp return

INJECT_Base+1D:
  jmp newmem
  nop
return:
registersymbol(INJECT_Base)
registersymbol(ob_64)

[DISABLE]

INJECT_Base+1D:
  readmem(ob_64,6)

unregistersymbol(INJECT_Base)
unregistersymbol(ob_64)
dealloc(newmem)
dealloc(ob_64)</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>85</ID>
      <Description>"Finish All Tasks (Read Table Extras)"</Description>
      <LastState/>
      <Color>0000FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Atelier_Shallie.exe
  Version: 
  Date   : 2026-07-12
  Author : zhancc


}

[ENABLE]

aobscanmodule(LT_Inc_F,Atelier_Shallie.exe,89 14 88 C3 CC CC CC CC CC) // should be unique
alloc(newmem,$1000,LT_Inc_F)
alloc(ob_85,5)
label(code)
label(return)

ob_85:
  readmem(LT_Inc_F,5)

newmem:

code:
  add [rax+rcx*4],#99999
  ret 
  int 3 
  jmp return

LT_Inc_F:
  jmp newmem
return:
registersymbol(LT_Inc_F)
registersymbol(ob_85)

[DISABLE]

LT_Inc_F:
  readmem(ob_85,5)

unregistersymbol(LT_Inc_F)
unregistersymbol(ob_85)
dealloc(newmem)
dealloc(ob_85)</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
  <CheatCodes>
    <CodeEntry>
      <Description>Item Code :movups xmm0,[rdi]</Description>
      <AddressString>Atelier_Shallie.exe+1D9101</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>85</Byte>
        <Byte>C0</Byte>
        <Byte>74</Byte>
        <Byte>43</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>07</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>43</Byte>
        <Byte>0C</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Costume Code :mov ebx,[r14+rcx*4+0105F2D8]</Description>
      <AddressString>Atelier_Shallie.exe+7DAF0</AddressString>
      <Before>
        <Byte>F8</Byte>
        <Byte>FF</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>E8</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>8B</Byte>
        <Byte>9C</Byte>
        <Byte>8E</Byte>
        <Byte>D8</Byte>
        <Byte>F2</Byte>
        <Byte>05</Byte>
        <Byte>01</Byte>
      </Actual>
      <After>
        <Byte>83</Byte>
        <Byte>FB</Byte>
        <Byte>FF</Byte>
        <Byte>75</Byte>
        <Byte>05</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Character Scan Code :mov eax,[rcx+rax*4+0C]</Description>
      <AddressString>Atelier_Shallie.exe+22E3A8</AddressString>
      <Before>
        <Byte>77</Byte>
        <Byte>08</Byte>
        <Byte>48</Byte>
        <Byte>63</Byte>
        <Byte>C2</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>44</Byte>
        <Byte>81</Byte>
        <Byte>0C</Byte>
      </Actual>
      <After>
        <Byte>C3</Byte>
        <Byte>83</Byte>
        <Byte>C8</Byte>
        <Byte>FF</Byte>
        <Byte>C3</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Enemy HP Code :mov esi,[rcx+rax*4+00000088]</Description>
      <AddressString>Atelier_Shallie.exe+2BF420</AddressString>
      <Before>
        <Byte>63</Byte>
        <Byte>C2</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>F9</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>B4</Byte>
        <Byte>81</Byte>
        <Byte>88</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>8D</Byte>
        <Byte>42</Byte>
        <Byte>FA</Byte>
        <Byte>83</Byte>
        <Byte>F8</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Shop Stock Code :sub [rax+rcx],r8d</Description>
      <AddressString>Atelier_Shallie.exe+34A776</AddressString>
      <Before>
        <Byte>0D</Byte>
        <Byte>5E</Byte>
        <Byte>6A</Byte>
        <Byte>D3</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>44</Byte>
        <Byte>29</Byte>
        <Byte>04</Byte>
        <Byte>08</Byte>
      </Actual>
      <After>
        <Byte>C3</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>MP Use Code :sub [rcx+00000090],edx</Description>
      <AddressString>Atelier_Shallie.exe+2BFACA</AddressString>
      <Before>
        <Byte>57</Byte>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>EC</Byte>
        <Byte>30</Byte>
      </Before>
      <Actual>
        <Byte>29</Byte>
        <Byte>91</Byte>
        <Byte>90</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>8B</Byte>
        <Byte>DA</Byte>
        <Byte>83</Byte>
        <Byte>B9</Byte>
        <Byte>90</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Burst Code Code :add [rcx+28],edx</Description>
      <AddressString>Atelier_Shallie.exe+2D6526</AddressString>
      <Before>
        <Byte>79</Byte>
        <Byte>40</Byte>
        <Byte>00</Byte>
        <Byte>75</Byte>
        <Byte>20</Byte>
      </Before>
      <Actual>
        <Byte>01</Byte>
        <Byte>51</Byte>
        <Byte>28</Byte>
      </Actual>
      <After>
        <Byte>8B</Byte>
        <Byte>41</Byte>
        <Byte>28</Byte>
        <Byte>3D</Byte>
        <Byte>DC</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Burst Consume Code :mov [rdi+30],ecx</Description>
      <AddressString>Atelier_Shallie.exe+2D5D90</AddressString>
      <Before>
        <Byte>39</Byte>
        <Byte>4F</Byte>
        <Byte>30</Byte>
        <Byte>7D</Byte>
        <Byte>03</Byte>
      </Before>
      <Actual>
        <Byte>89</Byte>
        <Byte>4F</Byte>
        <Byte>30</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>28</Byte>
        <Byte>C1</Byte>
        <Byte>4C</Byte>
        <Byte>8D</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :add [rcx+28],edx</Description>
      <AddressString>Atelier_Shallie.exe+2D657C</AddressString>
      <Before>
        <Byte>C1</Byte>
        <Byte>E8</Byte>
        <Byte>1F</Byte>
        <Byte>03</Byte>
        <Byte>D0</Byte>
      </Before>
      <Actual>
        <Byte>01</Byte>
        <Byte>51</Byte>
        <Byte>28</Byte>
      </Actual>
      <After>
        <Byte>8B</Byte>
        <Byte>41</Byte>
        <Byte>28</Byte>
        <Byte>3D</Byte>
        <Byte>DC</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Field Event Code :add [rcx+20],edi</Description>
      <AddressString>Atelier_Shallie.exe+165496</AddressString>
      <Before>
        <Byte>84</Byte>
        <Byte>8B</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>01</Byte>
        <Byte>79</Byte>
        <Byte>20</Byte>
      </Actual>
      <After>
        <Byte>8B</Byte>
        <Byte>41</Byte>
        <Byte>20</Byte>
        <Byte>3D</Byte>
        <Byte>2C</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :sub edx,[rcx+rbx*4]</Description>
      <AddressString>Atelier_Shallie.exe+35397F</AddressString>
      <Before>
        <Byte>0D</Byte>
        <Byte>19</Byte>
        <Byte>9D</Byte>
        <Byte>D3</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>2B</Byte>
        <Byte>14</Byte>
        <Byte>99</Byte>
      </Actual>
      <After>
        <Byte>8B</Byte>
        <Byte>C2</Byte>
        <Byte>48</Byte>
        <Byte>83</Byte>
        <Byte>C4</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov eax,[rcx+rax*4]</Description>
      <AddressString>Atelier_Shallie.exe+353CCE</AddressString>
      <Before>
        <Byte>0D</Byte>
        <Byte>EA</Byte>
        <Byte>27</Byte>
        <Byte>D3</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>04</Byte>
        <Byte>81</Byte>
      </Actual>
      <After>
        <Byte>C3</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Life Tasks Code :mov eax,[rax+rcx*4]</Description>
      <AddressString>Atelier_Shallie.exe+3579BE</AddressString>
      <Before>
        <Byte>05</Byte>
        <Byte>4E</Byte>
        <Byte>17</Byte>
        <Byte>D6</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>04</Byte>
        <Byte>88</Byte>
      </Actual>
      <After>
        <Byte>C3</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov [rax+rcx*4],edx</Description>
      <AddressString>Atelier_Shallie.exe+3579DE</AddressString>
      <Before>
        <Byte>05</Byte>
        <Byte>2E</Byte>
        <Byte>17</Byte>
        <Byte>D6</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>89</Byte>
        <Byte>14</Byte>
        <Byte>88</Byte>
      </Actual>
      <After>
        <Byte>C3</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
        <Byte>CC</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>PP Use Code :sub [rbx+00001378],ecx</Description>
      <AddressString>Atelier_Shallie.exe+2233CF</AddressString>
      <Before>
        <Byte>0F</Byte>
        <Byte>B7</Byte>
        <Byte>4C</Byte>
        <Byte>C8</Byte>
        <Byte>0A</Byte>
      </Before>
      <Actual>
        <Byte>29</Byte>
        <Byte>8B</Byte>
        <Byte>78</Byte>
        <Byte>13</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>8B</Byte>
        <Byte>83</Byte>
        <Byte>78</Byte>
        <Byte>13</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movups [rcx-80],xmm0</Description>
      <AddressString>Atelier_Shallie.exe+210FC1</AddressString>
      <Before>
        <Byte>92</Byte>
        <Byte>80</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>41</Byte>
        <Byte>80</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>4A</Byte>
        <Byte>90</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movups [rcx+10],xmm1</Description>
      <AddressString>Atelier_Shallie.exe+20C59A</AddressString>
      <Before>
        <Byte>01</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>48</Byte>
        <Byte>10</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>49</Byte>
        <Byte>10</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>40</Byte>
        <Byte>20</Byte>
        <Byte>0F</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov [rsi+40],00000000</Description>
      <AddressString>Atelier_Shallie.exe+259DF9</AddressString>
      <Before>
        <Byte>E8</Byte>
        <Byte>17</Byte>
        <Byte>79</Byte>
        <Byte>F8</Byte>
        <Byte>FF</Byte>
      </Before>
      <Actual>
        <Byte>C7</Byte>
        <Byte>46</Byte>
        <Byte>40</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>7C</Byte>
        <Byte>24</Byte>
        <Byte>28</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :add [rsi+40],eax</Description>
      <AddressString>Atelier_Shallie.exe+259E1E</AddressString>
      <Before>
        <Byte>F9</Byte>
        <Byte>FF</Byte>
        <Byte>0F</Byte>
        <Byte>AF</Byte>
        <Byte>C3</Byte>
      </Before>
      <Actual>
        <Byte>01</Byte>
        <Byte>46</Byte>
        <Byte>40</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8D</Byte>
        <Byte>7F</Byte>
        <Byte>18</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov [rsi+40],ebx</Description>
      <AddressString>Atelier_Shallie.exe+259E56</AddressString>
      <Before>
        <Byte>C1</Byte>
        <Byte>E8</Byte>
        <Byte>1F</Byte>
        <Byte>03</Byte>
        <Byte>D8</Byte>
      </Before>
      <Actual>
        <Byte>89</Byte>
        <Byte>5E</Byte>
        <Byte>40</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>46</Byte>
        <Byte>08</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov edi,[rsi]</Description>
      <AddressString>Atelier_Shallie.exe+28ACF5</AddressString>
      <Before>
        <Byte>2D</Byte>
        <Byte>FB</Byte>
        <Byte>B7</Byte>
        <Byte>DF</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>3E</Byte>
      </Actual>
      <After>
        <Byte>89</Byte>
        <Byte>7C</Byte>
        <Byte>24</Byte>
        <Byte>38</Byte>
        <Byte>83</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movsx eax,word ptr [rax]</Description>
      <AddressString>Atelier_Shallie.exe+381202</AddressString>
      <Before>
        <Byte>38</Byte>
        <Byte>0F</Byte>
        <Byte>BF</Byte>
        <Byte>50</Byte>
        <Byte>02</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>BF</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>48</Byte>
        <Byte>8B</Byte>
        <Byte>89</Byte>
        <Byte>98</Byte>
        <Byte>01</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movsx ecx,word ptr [rax+rdi+02]</Description>
      <AddressString>Atelier_Shallie.exe+1D4E79</AddressString>
      <Before>
        <Byte>46</Byte>
        <Byte>18</Byte>
        <Byte>41</Byte>
        <Byte>8B</Byte>
        <Byte>D7</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>BF</Byte>
        <Byte>4C</Byte>
        <Byte>38</Byte>
        <Byte>02</Byte>
      </Actual>
      <After>
        <Byte>E8</Byte>
        <Byte>4D</Byte>
        <Byte>72</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movsx eax,word ptr [rbx+rdx+02]</Description>
      <AddressString>Atelier_Shallie.exe+1D4DB5</AddressString>
      <Before>
        <Byte>DF</Byte>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>56</Byte>
        <Byte>18</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>BF</Byte>
        <Byte>44</Byte>
        <Byte>13</Byte>
        <Byte>02</Byte>
      </Actual>
      <After>
        <Byte>3B</Byte>
        <Byte>C5</Byte>
        <Byte>75</Byte>
        <Byte>2C</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :cmp word ptr [rcx],00</Description>
      <AddressString>Atelier_Shallie.exe+1D4327</AddressString>
      <Before>
        <Byte>83</Byte>
        <Byte>C1</Byte>
        <Byte>02</Byte>
        <Byte>8B</Byte>
        <Byte>D0</Byte>
      </Before>
      <Actual>
        <Byte>66</Byte>
        <Byte>83</Byte>
        <Byte>39</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>7C</Byte>
        <Byte>0E</Byte>
        <Byte>FF</Byte>
        <Byte>C0</Byte>
        <Byte>48</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :mov eax,[rdi+20]</Description>
      <AddressString>Atelier_Shallie.exe+1D9110</AddressString>
      <Before>
        <Byte>10</Byte>
        <Byte>0F</Byte>
        <Byte>11</Byte>
        <Byte>4B</Byte>
        <Byte>1C</Byte>
      </Before>
      <Actual>
        <Byte>8B</Byte>
        <Byte>47</Byte>
        <Byte>20</Byte>
      </Actual>
      <After>
        <Byte>89</Byte>
        <Byte>43</Byte>
        <Byte>2C</Byte>
        <Byte>0F</Byte>
        <Byte>B7</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Code :movsx eax,word ptr [r9+22]</Description>
      <AddressString>Atelier_Shallie.exe+1D7C96</AddressString>
      <Before>
        <Byte>08</Byte>
        <Byte>C6</Byte>
        <Byte>41</Byte>
        <Byte>11</Byte>
        <Byte>01</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>0F</Byte>
        <Byte>BF</Byte>
        <Byte>41</Byte>
        <Byte>22</Byte>
      </Actual>
      <After>
        <Byte>89</Byte>
        <Byte>41</Byte>
        <Byte>14</Byte>
        <Byte>48</Byte>
        <Byte>8B</Byte>
      </After>
    </CodeEntry>
  </CheatCodes>
  <UserdefinedSymbols>
    <SymbolEntry>
      <Name>IE</Name>
      <Address>02D70000</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ItemEditor</Name>
      <Address>02D70010</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>HighlightedItem</Name>
      <Address>3CB90010</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>HI</Name>
      <Address>3CB80000</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>CCH</Name>
      <Address>3BB50030</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>CScan</Name>
      <Address>3C8A0010</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>EHealth</Name>
      <Address>3CB90020</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>AEScan</Name>
      <Address>3BB50010</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>ColeS</Name>
      <Address>3BB50000</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>TasksScan</Name>
      <Address>3BCD0000</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>SynL</Name>
      <Address>3BCD0020</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>PartyEditor</Name>
      <Address>1BAB0010</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>GrowthPoints</Name>
      <Address>3CB90000</Address>
    </SymbolEntry>
    <SymbolEntry>
      <Name>RequestScan</Name>
      <Address>3CB90030</Address>
    </SymbolEntry>
  </UserdefinedSymbols>
  <Comments>This quite literally finishes every single task in the game, use this at your own discretion. To properly use: turn script on, progress on a life tasks, return to atelier and save. turn off script, reload save)
</Comments>
</CheatTable>
