<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="46">
  <CheatEntries>
    <CheatEntry>
      <ID>143</ID>
      <Description>"Cheats"</Description>
      <Options moHideChildren="1"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>144</ID>
          <Description>"Player"</Description>
          <Options moHideChildren="1"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>10</ID>
              <Description>"PlayerManager"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03BFF308</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>80</Offset>
                <Offset>40</Offset>
                <Offset>B8</Offset>
                <Offset>A0</Offset>
                <Offset>B0</Offset>
                <Offset>240</Offset>
              </Offsets>
              <CheatEntries>
                <CheatEntry>
                  <ID>80</ID>
                  <Description>"Stats"</Description>
                  <Options moHideChildren="1"/>
                  <ShowAsHex>1</ShowAsHex>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Double</VariableType>
                  <Address>+50</Address>
                  <Offsets>
                    <Offset>0</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>209</ID>
                      <Description>"Health"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+8</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>211</ID>
                      <Description>"CurrentPosX"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+84</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>212</ID>
                      <Description>"CurrentPosY"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+88</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>213</ID>
                      <Description>"CurrentPosZ"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+8C</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>187</ID>
                  <Description>"TP Player"</Description>
                  <Options moHideChildren="1"/>
                  <ShowAsHex>1</ShowAsHex>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Double</VariableType>
                  <Address>+128</Address>
                  <Offsets>
                    <Offset>0</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>188</ID>
                      <Description>"PendingTP"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Byte</VariableType>
                      <Address>+90</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>189</ID>
                      <Description>"PendingTPPosx"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+94</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>190</ID>
                      <Description>"PendingTPPosy"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+98</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>191</ID>
                      <Description>"PendingTPPosz"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+9C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>192</ID>
                      <Description>"PendingTPRotx"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+A0</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>193</ID>
                      <Description>"PendingTPRoty"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+A4</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>194</ID>
                      <Description>"PendingTPRotz"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+A8</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>195</ID>
                      <Description>"PendingTPRotw"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Float</VariableType>
                      <Address>+AC</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>210</ID>
                  <Description>"Godmode"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+3F8</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>47</ID>
                  <Description>"Stamina"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>+90</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>74</ID>
                  <Description>"LookingAtAngle"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>+384</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>75</ID>
                  <Description>"MaxLookDistance"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>+388</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>76</ID>
                  <Description>"Stunned"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+39D</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>77</ID>
                  <Description>"OnFire"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+39E</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>54</ID>
                  <Description>"Damaged"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+100</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>55</ID>
                  <Description>"Dead"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+130</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>56</ID>
                  <Description>"_downed"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+131</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>58</ID>
                  <Description>"TimeDetected?"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>+158</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>59</ID>
                  <Description>"CompletelyDetected"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+188</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>61</ID>
                  <Description>"DetectionMeter"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>+1A8</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>50</ID>
                  <Description>"InventoryManager"</Description>
                  <ShowAsHex>1</ShowAsHex>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Double</VariableType>
                  <Address>+B8</Address>
                  <Offsets>
                    <Offset>0</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>205</ID>
                      <Description>"Pistol/FlamethrowerAmmo (freeze at 5)"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+190</Address>
                      <Offsets>
                        <Offset>20</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>217</ID>
                      <Description>"Revolver/ShotgunAmmo (freeze at 4)"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+190</Address>
                      <Offsets>
                        <Offset>24</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>177</ID>
                      <Description>"CanShoot"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Byte</VariableType>
                      <Address>+158</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>175</ID>
                      <Description>"GunJammed"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Byte</VariableType>
                      <Address>+5D0</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>178</ID>
                      <Description>"Recoil"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Double</VariableType>
                      <Address>+150</Address>
                      <Offsets>
                        <Offset>0</Offset>
                      </Offsets>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>179</ID>
                          <Description>"No description"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Float</VariableType>
                          <Address>+38</Address>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>180</ID>
                          <Description>"No description"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Float</VariableType>
                          <Address>+3C</Address>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>181</ID>
                          <Description>"No description"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Float</VariableType>
                          <Address>+40</Address>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>183</ID>
                      <Description>"CamShake"</Description>
                      <ShowAsHex>1</ShowAsHex>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Double</VariableType>
                      <Address>+148</Address>
                      <Offsets>
                        <Offset>0</Offset>
                      </Offsets>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>184</ID>
                          <Description>"Intensity"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Float</VariableType>
                          <Address>+20</Address>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>185</ID>
                          <Description>"Duration"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Float</VariableType>
                          <Address>+28</Address>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>186</ID>
                          <Description>"UsesDuration"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Byte</VariableType>
                          <Address>+24</Address>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>51</ID>
                  <Description>"Paused"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+D0</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>52</ID>
                  <Description>"CanPause"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+E8</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>53</ID>
                  <Description>"DisablePauseDuringFinalChase"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+E9</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>57</ID>
                  <Description>"_pauseDownedTimer"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+132</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>60</ID>
                  <Description>"InsideVent"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+189</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>62</ID>
                  <Description>"LocalTimeSpentOutside"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>+1B4</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>63</ID>
                  <Description>"TimeSpentOutside"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>+1B8</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>64</ID>
                  <Description>"Finished"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+238</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>65</ID>
                  <Description>"Stuck"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+248</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>66</ID>
                  <Description>"StuckOnAKey"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+249</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>67</ID>
                  <Description>"Scent"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>+24C</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>68</ID>
                  <Description>"TimeUntilCanHeal"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>+268</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>69</ID>
                  <Description>"MaxAmountOfStucks"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>+338</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>70</ID>
                  <Description>"CurAmountOfStucks"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>+33C</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>71</ID>
                  <Description>"GottenUnstuck"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+350</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>72</ID>
                  <Description>"CantGetStuck"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+370</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>73</ID>
                  <Description>"Inside"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+381</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>81</ID>
                  <Description>"AmountOfVotes"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>+40C</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>82</ID>
                  <Description>"StoryModeValues"</Description>
                  <ShowAsHex>1</ShowAsHex>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Double</VariableType>
                  <Address>+418</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>84</ID>
                  <Description>"CompletingDay"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+420</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>83</ID>
                  <Description>"InForest"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+430</Address>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>145</ID>
          <Description>"Store"</Description>
          <Options moHideChildren="1"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>97</ID>
              <Description>"StoreManager"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03E89BA8</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>108</Offset>
                <Offset>18</Offset>
                <Offset>858</Offset>
                <Offset>80</Offset>
              </Offsets>
              <CheatEntries>
                <CheatEntry>
                  <ID>147</ID>
                  <Description>"Hygiene"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>+128</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>148</ID>
                  <Description>"Stock"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>+12C</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>149</ID>
                  <Description>"Rating"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>+130</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>150</ID>
                  <Description>"BeingChased"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+1C0</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>151</ID>
                  <Description>"DoppelsLetThrough"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>+1C4</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>152</ID>
                  <Description>"DiffusersActivated"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>+1C8</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>153</ID>
                  <Description>"SecondsLeft"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>+208</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>154</ID>
                  <Description>"AlreadyCompleted"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+440</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>155</ID>
                  <Description>"AmountOfCompletions"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>+444</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>156</ID>
                  <Description>"Quota"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>+460</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>146</ID>
                  <Description>"ActualRevenue"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>+468</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>157</ID>
                  <Description>"QuestionCooldown"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>+4A8</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>158</ID>
                  <Description>"MaxQuestionCooldown"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Float</VariableType>
                  <Address>+4AC</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>159</ID>
                  <Description>"AllowedToSpawnBrowsingNPCs"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+540</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>160</ID>
                  <Description>"ActiveCustomerCount"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>+544</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>161</ID>
                  <Description>"TodayWasSetDayObj"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+580</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>162</ID>
                  <Description>"EveryoneCompleted"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+581</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>163</ID>
                  <Description>"EndOfDayFakeout"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+582</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>164</ID>
                  <Description>"IfDieThenCompleteDay"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+583</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>165</ID>
                  <Description>"AlreadyStarted"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+590</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>166</ID>
                  <Description>"HuntHappened"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+610</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>167</ID>
                  <Description>"EligibleForHuntAchievement"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+611</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>168</ID>
                  <Description>"HuntAlreadyEndedToday"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+612</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>169</ID>
                  <Description>"AlreadyDone"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>+630</Address>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>46</ID>
      <Description>"Backup PTRs"</Description>
      <Options moHideChildren="1"/>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>89</ID>
          <Description>"Plr Ptrs"</Description>
          <Options moHideChildren="1"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>11</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C36938</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>160</Offset>
                <Offset>88</Offset>
                <Offset>20</Offset>
                <Offset>B8</Offset>
                <Offset>78</Offset>
                <Offset>58</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>12</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03D0C480</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>B0</Offset>
                <Offset>E0</Offset>
                <Offset>88</Offset>
                <Offset>98</Offset>
                <Offset>40</Offset>
                <Offset>B8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>13</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03D2AA10</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>B0</Offset>
                <Offset>E0</Offset>
                <Offset>88</Offset>
                <Offset>98</Offset>
                <Offset>10</Offset>
                <Offset>B8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>14</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03D2AA10</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>160</Offset>
                <Offset>88</Offset>
                <Offset>20</Offset>
                <Offset>340</Offset>
                <Offset>300</Offset>
                <Offset>90</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>15</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"UnityPlayer.dll"+01F6C0E0</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>3C0</Offset>
                <Offset>0</Offset>
                <Offset>18</Offset>
                <Offset>B0</Offset>
                <Offset>B8</Offset>
                <Offset>98</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>16</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"UnityPlayer.dll"+01F2BC58</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>3C0</Offset>
                <Offset>0</Offset>
                <Offset>18</Offset>
                <Offset>110</Offset>
                <Offset>100</Offset>
                <Offset>90</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>17</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"UnityPlayer.dll"+01F6C0E0</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>3C0</Offset>
                <Offset>0</Offset>
                <Offset>18</Offset>
                <Offset>148</Offset>
                <Offset>40</Offset>
                <Offset>98</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>18</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"UnityPlayer.dll"+01F6C0E0</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>3C0</Offset>
                <Offset>0</Offset>
                <Offset>18</Offset>
                <Offset>C8</Offset>
                <Offset>E8</Offset>
                <Offset>98</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>19</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"UnityPlayer.dll"+01F6C0E0</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>3C0</Offset>
                <Offset>0</Offset>
                <Offset>18</Offset>
                <Offset>38</Offset>
                <Offset>B8</Offset>
                <Offset>90</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>20</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"UnityPlayer.dll"+01F2BC58</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>3C0</Offset>
                <Offset>0</Offset>
                <Offset>18</Offset>
                <Offset>98</Offset>
                <Offset>100</Offset>
                <Offset>98</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>21</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"UnityPlayer.dll"+01F2BC58</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>3C0</Offset>
                <Offset>0</Offset>
                <Offset>18</Offset>
                <Offset>80</Offset>
                <Offset>160</Offset>
                <Offset>90</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>22</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03BFF308</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>80</Offset>
                <Offset>40</Offset>
                <Offset>B8</Offset>
                <Offset>98</Offset>
                <Offset>270</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>23</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03BF0208</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>80</Offset>
                <Offset>40</Offset>
                <Offset>B8</Offset>
                <Offset>A0</Offset>
                <Offset>278</Offset>
                <Offset>A8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>24</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C36B00</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>B0</Offset>
                <Offset>E0</Offset>
                <Offset>90</Offset>
                <Offset>10</Offset>
                <Offset>B8</Offset>
                <Offset>90</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>25</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03BFF308</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>B0</Offset>
                <Offset>E0</Offset>
                <Offset>90</Offset>
                <Offset>40</Offset>
                <Offset>B8</Offset>
                <Offset>48</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>26</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03D0C480</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>80</Offset>
                <Offset>40</Offset>
                <Offset>B8</Offset>
                <Offset>350</Offset>
                <Offset>560</Offset>
                <Offset>4A0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>27</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03BF0208</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>80</Offset>
                <Offset>40</Offset>
                <Offset>B8</Offset>
                <Offset>350</Offset>
                <Offset>560</Offset>
                <Offset>100</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>28</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03D0C480</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>80</Offset>
                <Offset>40</Offset>
                <Offset>B8</Offset>
                <Offset>350</Offset>
                <Offset>418</Offset>
                <Offset>3E0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>29</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03D2AA10</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>80</Offset>
                <Offset>10</Offset>
                <Offset>B8</Offset>
                <Offset>310</Offset>
                <Offset>210</Offset>
                <Offset>C8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>30</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03D2AA10</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>80</Offset>
                <Offset>10</Offset>
                <Offset>B8</Offset>
                <Offset>310</Offset>
                <Offset>48</Offset>
                <Offset>5A8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>31</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C36B00</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>80</Offset>
                <Offset>10</Offset>
                <Offset>B8</Offset>
                <Offset>310</Offset>
                <Offset>570</Offset>
                <Offset>90</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>32</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03BFBF68</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>80</Offset>
                <Offset>0</Offset>
                <Offset>258</Offset>
                <Offset>1F8</Offset>
                <Offset>48</Offset>
                <Offset>1D0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>33</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C38008</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>80</Offset>
                <Offset>0</Offset>
                <Offset>258</Offset>
                <Offset>1F8</Offset>
                <Offset>1C0</Offset>
                <Offset>1C8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>34</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C1C340</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>80</Offset>
                <Offset>0</Offset>
                <Offset>258</Offset>
                <Offset>1F8</Offset>
                <Offset>68</Offset>
                <Offset>38</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>35</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"UnityPlayer.dll"+01F49B18</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>50</Offset>
                <Offset>158</Offset>
                <Offset>0</Offset>
                <Offset>3A0</Offset>
                <Offset>0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>36</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03BFF308</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>18</Offset>
                <Offset>10</Offset>
                <Offset>80</Offset>
                <Offset>40</Offset>
                <Offset>B8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>37</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"UnityPlayer.dll"+01F6C0E0</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>D8</Offset>
                <Offset>3D0</Offset>
                <Offset>0</Offset>
                <Offset>68</Offset>
                <Offset>90</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>38</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03D0C480</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>D8</Offset>
                <Offset>90</Offset>
                <Offset>40</Offset>
                <Offset>B8</Offset>
                <Offset>40</Offset>
                <Offset>78</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>39</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03BFF308</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>D8</Offset>
                <Offset>90</Offset>
                <Offset>40</Offset>
                <Offset>B8</Offset>
                <Offset>90</Offset>
                <Offset>320</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>40</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03BFF308</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>D8</Offset>
                <Offset>90</Offset>
                <Offset>40</Offset>
                <Offset>B8</Offset>
                <Offset>98</Offset>
                <Offset>270</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>41</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03BFF308</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>D8</Offset>
                <Offset>90</Offset>
                <Offset>40</Offset>
                <Offset>B8</Offset>
                <Offset>B0</Offset>
                <Offset>2E0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>42</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03D2AA10</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>D8</Offset>
                <Offset>90</Offset>
                <Offset>10</Offset>
                <Offset>B8</Offset>
                <Offset>418</Offset>
                <Offset>410</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>43</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03BE2638</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>D8</Offset>
                <Offset>90</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>50</Offset>
                <Offset>98</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>44</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03BFF308</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>E8</Offset>
                <Offset>1E0</Offset>
                <Offset>D8</Offset>
                <Offset>90</Offset>
                <Offset>40</Offset>
                <Offset>B8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>45</ID>
              <Description>"pointerscan result"</Description>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03D0C480</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>E8</Offset>
                <Offset>1E0</Offset>
                <Offset>D8</Offset>
                <Offset>90</Offset>
                <Offset>40</Offset>
                <Offset>B8</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>142</ID>
          <Description>"Store Ptrs"</Description>
          <Options moHideChildren="1"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>98</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C356C0</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>238</Offset>
                <Offset>1F8</Offset>
                <Offset>1C8</Offset>
                <Offset>110</Offset>
                <Offset>1C0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>99</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C75778</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>238</Offset>
                <Offset>40</Offset>
                <Offset>F0</Offset>
                <Offset>448</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>100</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C36A58</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>238</Offset>
                <Offset>F8</Offset>
                <Offset>108</Offset>
                <Offset>2A0</Offset>
                <Offset>1C0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>101</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C06150</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>78</Offset>
                <Offset>1D0</Offset>
                <Offset>0</Offset>
                <Offset>A0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>102</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C06150</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>40</Offset>
                <Offset>78</Offset>
                <Offset>458</Offset>
                <Offset>98</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>103</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C06150</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>78</Offset>
                <Offset>D0</Offset>
                <Offset>3F8</Offset>
                <Offset>98</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>104</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C06150</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>D0</Offset>
                <Offset>2B0</Offset>
                <Offset>70</Offset>
                <Offset>80</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>107</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03BEF940</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>80</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>20</Offset>
                <Offset>278</Offset>
                <Offset>C8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>108</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C06150</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>20</Offset>
                <Offset>B8</Offset>
                <Offset>98</Offset>
                <Offset>78</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>109</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C06150</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>20</Offset>
                <Offset>100</Offset>
                <Offset>C8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>111</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C06150</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>40</Offset>
                <Offset>48</Offset>
                <Offset>128</Offset>
                <Offset>2C0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>112</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C06150</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>40</Offset>
                <Offset>48</Offset>
                <Offset>D0</Offset>
                <Offset>2B0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>113</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C06150</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>40</Offset>
                <Offset>78</Offset>
                <Offset>190</Offset>
                <Offset>98</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>114</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03E89BA8</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>1D0</Offset>
                <Offset>FF8</Offset>
                <Offset>80</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>115</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03E89BA8</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>1D0</Offset>
                <Offset>FF0</Offset>
                <Offset>80</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>116</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C25538</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>20</Offset>
                <Offset>398</Offset>
                <Offset>98</Offset>
                <Offset>50</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>117</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C25538</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>180</Offset>
                <Offset>430</Offset>
                <Offset>C8</Offset>
                <Offset>50</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>118</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C06150</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>180</Offset>
                <Offset>3E8</Offset>
                <Offset>98</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>119</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03BEF8A8</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>C0</Offset>
                <Offset>A0</Offset>
                <Offset>128</Offset>
                <Offset>2D0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>120</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03BEA418</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>C0</Offset>
                <Offset>A0</Offset>
                <Offset>128</Offset>
                <Offset>2D0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>121</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C67070</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>C0</Offset>
                <Offset>A0</Offset>
                <Offset>128</Offset>
                <Offset>390</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>122</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C3A600</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>100</Offset>
                <Offset>A0</Offset>
                <Offset>78</Offset>
                <Offset>3D0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>123</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C69938</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>100</Offset>
                <Offset>A0</Offset>
                <Offset>20</Offset>
                <Offset>450</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>124</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C17368</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>100</Offset>
                <Offset>A0</Offset>
                <Offset>20</Offset>
                <Offset>280</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>125</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03BFF610</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>100</Offset>
                <Offset>A0</Offset>
                <Offset>20</Offset>
                <Offset>280</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>126</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03D3BBA0</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>80</Offset>
                <Offset>80</Offset>
                <Offset>B8</Offset>
                <Offset>60</Offset>
                <Offset>200</Offset>
                <Offset>50</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>127</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C331F8</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>80</Offset>
                <Offset>80</Offset>
                <Offset>B8</Offset>
                <Offset>40</Offset>
                <Offset>268</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>128</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C331F8</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>80</Offset>
                <Offset>80</Offset>
                <Offset>B8</Offset>
                <Offset>40</Offset>
                <Offset>98</Offset>
                <Offset>218</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>131</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C06150</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>78</Offset>
                <Offset>1F8</Offset>
                <Offset>C8</Offset>
                <Offset>48</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>132</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C67070</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>E0</Offset>
                <Offset>A0</Offset>
                <Offset>20</Offset>
                <Offset>3A0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>133</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C67B50</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>E0</Offset>
                <Offset>A0</Offset>
                <Offset>20</Offset>
                <Offset>460</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>134</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C69938</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>E0</Offset>
                <Offset>A0</Offset>
                <Offset>D0</Offset>
                <Offset>390</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>135</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C67B50</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>E0</Offset>
                <Offset>A0</Offset>
                <Offset>D0</Offset>
                <Offset>340</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>136</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C06150</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>48</Offset>
                <Offset>D0</Offset>
                <Offset>110</Offset>
                <Offset>98</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>137</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C06150</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>48</Offset>
                <Offset>D0</Offset>
                <Offset>160</Offset>
                <Offset>C8</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>138</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C06150</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>0</Offset>
                <Offset>B8</Offset>
                <Offset>48</Offset>
                <Offset>128</Offset>
                <Offset>118</Offset>
                <Offset>98</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>139</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C308D0</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>80</Offset>
                <Offset>20</Offset>
                <Offset>B8</Offset>
                <Offset>40</Offset>
                <Offset>1F8</Offset>
                <Offset>60</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>140</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C308D0</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>80</Offset>
                <Offset>20</Offset>
                <Offset>B8</Offset>
                <Offset>1C0</Offset>
                <Offset>48</Offset>
                <Offset>60</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>141</ID>
              <Description>"pointerscan result"</Description>
              <ShowAsHex>1</ShowAsHex>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Double</VariableType>
              <Address>"GameAssembly.dll"+03C41C58</Address>
              <Offsets>
                <Offset>0</Offset>
                <Offset>80</Offset>
                <Offset>20</Offset>
                <Offset>B8</Offset>
                <Offset>1C0</Offset>
                <Offset>10</Offset>
                <Offset>A0</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>199</ID>
      <Description>"Customer Identifier (no gas/special)"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{$lua}
if syntaxcheck then return end

DC = DC or {}

DC.POLL_MS   = 1000
DC.RESCAN_MS = 30000
DC.CURDAY    = { todaysNpcs = 0xa8 }
DC.NAME_OFF  = 0x38
DC.NAME_MODE = 'inline'

local function plausible(p) return p and p &gt; 0x10000 and p &lt; 0x7fffffffffff end
DC.plausible = plausible

function DC.byte(a)
  if not a then return nil end
  local b = readBytes(a, 1, true)
  return b and b[1]
end

function DC.list(p)
  local out = {}
  if not plausible(p) then return out end
  local items = readPointer(p + 0x10)
  local size  = readInteger(p + 0x18)
  if not plausible(items) or not size or size &lt; 0 or size &gt; 4096 then return out end
  for i = 0, size - 1 do out[#out + 1] = readPointer(items + 0x20 + i * 8) end
  return out
end

function DC.class(n) return mono_findClass('', n) or mono_findClass(nil, n) end

function DC.singleton(class, off)
  if not (class and DC.domain) then return nil end
  local base = mono_class_getStaticFieldAddress(DC.domain, class)
  if not base then return nil end
  return readPointer(base + (off or 0))
end

function DC.addr(a)
  if type(a) == 'number' then return a end
  if type(a) == 'string' then return tonumber((a:gsub('^0[xX]', ''):gsub('%s', '')), 16) end
  return nil
end

DC._fcache = DC._fcache or {}

function DC.fieldsOf(cn)
  if DC._fcache[cn] then return DC._fcache[cn] end
  local c = DC.class(cn)
  if not c then return nil end
  local out, seen, cc, depth = {}, {}, c, 0
  while cc and depth &lt; 12 do
    local ok, fs = pcall(mono_class_enumFields, cc)
    if ok and fs then
      for _, f in ipairs(fs) do
        if f.name and not seen[f.name] and not f.isStatic then
          seen[f.name] = true
          out[#out + 1] = { name = f.name, offset = f.offset }
        end
      end
    end
    local ok2, p = pcall(mono_class_getParent, cc)
    cc = ok2 and p or nil
    depth = depth + 1
  end
  table.sort(out, function(a, b) return (a.offset or 0) &lt; (b.offset or 0) end)
  DC._fcache[cn] = out
  return out
end

function DC.dumpClass(cn)
  local f = DC.fieldsOf(cn)
  if not f then print('class not found: ' .. tostring(cn)); return end
  print(('='):rep(64))
  print('class ' .. cn .. '  (' .. #f .. ' fields)')
  for _, e in ipairs(f) do
    print(string.format('  %-6s %s', string.format('%X', e.offset or 0), e.name))
  end
end

function DC.dumpObj(a, cn)
  local addr = DC.addr(a)
  if not plausible(addr) then print('bad address'); return end
  cn = cn or 'Npc'
  local f = DC.fieldsOf(cn)
  if not f then print('unknown class ' .. tostring(cn)); return end
  print(('='):rep(64))
  print(string.format('%s @ %X   name=%s', cn, addr, tostring(DC.assetName(addr))))
  for _, e in ipairs(f) do
    local at  = addr + (e.offset or 0)
    local ptr = readPointer(at)
    local i, b = readInteger(at) or 0, DC.byte(at)
    local val
    if plausible(ptr) then
      local sub = DC.assetName(ptr)
      val = string.format('-&gt; %X%s', ptr, sub and ('  "' .. sub .. '"') or '')
    else
      val = tostring(i) .. ((b and b &lt;= 1) and ('  (bool ' .. tostring(b ~= 0) .. ')') or '')
    end
    print(string.format('  %-6s %-32s %s', string.format('%X', e.offset or 0), e.name, val))
  end
end

local function asciiAt(a)
  if not plausible(a) then return nil end
  local ok, s = pcall(readString, a, 48, false)
  if not ok or not s then return nil end
  if #s &lt; 2 or #s &gt; 48 then return nil end
  if s:find('[^%w%s%.%-]') then return nil end
  if not s:find('%a') then return nil end
  return s
end

function DC.validName(s)
  if not s then return false end
  if #s &lt; 4 then return false end
  if not s:find('^%u') then return false end
  if s:find('[_%.]') then return false end
  return true
end

function DC.native(obj)
  if not plausible(obj) then return nil end
  local n = readPointer(obj + 0x10)
  return plausible(n) and n or nil
end

local function nameTry(obj, off, mode)
  local nat = DC.native(obj)
  if not nat then return nil end
  if mode == 'inline' then return asciiAt(nat + off) end
  return asciiAt(readPointer(nat + off))
end

function DC.assetName(obj)
  return nameTry(obj, DC.NAME_OFF, DC.NAME_MODE)
end

function DC.label(obj, i)
  return DC.assetName(obj) or string.format('#%s @ %X', tostring(i or '?'), obj)
end

function DC.names()
  local pool = DC.todaysNpcs()
  if #pool == 0 then print('[doppel] no Npcs to calibrate against'); return end
  local best
  for _, mode in ipairs({ 'inline', 'ptr' }) do
    for off = 0, 0x100, 8 do
      local got, seen, distinct = 0, {}, 0
      for _, o in ipairs(pool) do
        local s = nameTry(o, off, mode)
        if s then
          got = got + 1
          if not seen[s] then seen[s] = true; distinct = distinct + 1 end
        end
      end
      if got == #pool then
        local score = distinct * 100 + got
        if not best or score &gt; best.score then
          best = { off = off, mode = mode, score = score, distinct = distinct }
        end
      end
    end
  end
  if best then
    DC.NAME_OFF, DC.NAME_MODE = best.off, best.mode
    print(string.format('[doppel] names: native+%X (%s), %d distinct of %d',
      best.off, best.mode, best.distinct, #pool))
  else
    print('[doppel] no name offset found; raw probe of sample 1:')
    local nat = DC.native(pool[1])
    for off = 0, 0x100, 8 do
      local a, b = asciiAt(nat + off), asciiAt(readPointer(nat + off))
      if a or b then print(string.format('  +%02X  inline=%-24s ptr=%s', off, tostring(a), tostring(b))) end
    end
  end
end

function DC.flagOffset()
  if DC._flagOff then return DC._flagOff, DC._flagName end
  for _, e in ipairs(DC.fieldsOf('Npc') or {}) do
    if e.name:lower():find('doppel', 1, true) then
      DC._flagOff, DC._flagName = e.offset, e.name
      return DC._flagOff, DC._flagName
    end
  end
end

function DC.isDoppel(npc)
  local off = DC.flagOffset()
  if not off then return nil end
  local b = DC.byte(npc + off)
  return b ~= nil and b ~= 0
end

function DC.todaysNpcs()
  local cd = DC.singleton(DC.class('CurrentDayManager'))
  if cd and cd ~= 0 then
    local lp = readPointer(cd + DC.CURDAY.todaysNpcs)
    if plausible(lp) then
      local l = DC.list(lp)
      if #l &gt; 0 then
        DC._roster, DC._listPtr = l, lp
        if not DC._vt then DC._vt = readPointer(l[1]) end
      end
    end
  end
  return DC._roster or {}, DC._listPtr
end

function DC.looksLikeNpc(a)
  if not plausible(a) then return false end
  if readPointer(a) ~= DC._vt then return false end
  if not DC.native(a) then return false end
  local off = DC.flagOffset()
  if off then
    local b = DC.byte(a + off)
    if b == nil or b &gt; 1 then return false end
  end
  return DC.validName(DC.assetName(a))
end

function DC.sweep(verbose)
  DC.todaysNpcs()
  if not plausible(DC._vt) then return nil, 'no Npc vtable cached (need a live day once)' end

  local scan = createMemScan()
  local ok = pcall(function()
    scan.firstScan(soExactValue, vtQword, rtTruncated,
      string.format('%X', DC._vt), nil, 0x0, 0x7fffffffffff,
      '*X*C*W', fsmAligned, '8', true, true, false, false)
    scan.waitTillDone()
  end)
  if not ok then scan.destroy(); return nil, 'scan failed' end

  local fl = createFoundList(scan); fl.initialize()
  local raw, found, seen = fl.Count, {}, {}
  for i = 0, fl.Count - 1 do
    local a = tonumber(fl.Address[i], 16)
    if a and not seen[a] and DC.looksLikeNpc(a) then
      seen[a] = true; found[#found + 1] = a
    end
  end
  fl.destroy(); scan.destroy()

  if verbose then
    print(string.format('[doppel] vtable %X: %d raw hits, %d passed validation',
      DC._vt, raw, #found))
  end
  DC._swept, DC._rawHits = found, raw
  return found
end

function DC.diag()
  DC.todaysNpcs()
  print(string.format('  roster entries : %d', #(DC._roster or {})))
  print(string.format('  cached vtable  : %s', DC._vt and string.format('%X', DC._vt) or 'nil'))
  local off, nm = DC.flagOffset()
  print(string.format('  flag           : %s @ +%s', tostring(nm), off and string.format('%X', off) or '?'))
  print(string.format('  name           : native+%X (%s)', DC.NAME_OFF, DC.NAME_MODE))
  if DC._roster and DC._roster[1] then
    local a = DC._roster[1]
    print(string.format('  sample %X: vt=%s native=%s name=%s passes=%s',
      a, string.format('%X', readPointer(a) or 0), tostring(DC.native(a)),
      tostring(DC.assetName(a)), tostring(DC.looksLikeNpc(a))))
  end
  DC.sweep(true)
end

DC.MANAGERS = {
  'CurrentDayManager', 'EventManager', 'EndlessGenerationManager',
  'NuisanceCustomerManager', 'NPCFolder', 'HuntManager', 'StoryModeManager',
  'EndOfDayReport', 'EODReportValues', 'CurrentDayManager',
}

function DC.npcCollection(p)
  if not plausible(p) then return nil end
  local out

  local len = readInteger(p + 0x18)
  if len and len &gt; 0 and len &lt; 1024 then
    local probe, good = math.min(len, 32), 0
    for i = 0, probe - 1 do
      if DC.looksLikeNpc(readPointer(p + 0x20 + i * 8)) then good = good + 1 end
    end
    if good &gt; 0 and good &gt;= probe * 0.5 then
      out = {}
      for i = 0, len - 1 do
        local e = readPointer(p + 0x20 + i * 8)
        if DC.looksLikeNpc(e) then out[#out + 1] = e end
      end
      return out, 'array'
    end
  end

  local items, size = readPointer(p + 0x10), readInteger(p + 0x18)
  if plausible(items) and size and size &gt; 0 and size &lt; 1024 then
    local probe, good = math.min(size, 32), 0
    for i = 0, probe - 1 do
      if DC.looksLikeNpc(readPointer(items + 0x20 + i * 8)) then good = good + 1 end
    end
    if good &gt; 0 and good &gt;= probe * 0.5 then
      out = {}
      for i = 0, size - 1 do
        local e = readPointer(items + 0x20 + i * 8)
        if DC.looksLikeNpc(e) then out[#out + 1] = e end
      end
      return out, 'list'
    end
  end

  return nil
end

function DC.pools(verbose)
  local found, seenObj = {}, {}

  local function inspect(obj, label, depth)
    if not plausible(obj) or seenObj[obj] or depth &gt; 2 then return end
    seenObj[obj] = true
    for _, e in ipairs(DC.fieldsOf(label) or {}) do
      local p = readPointer(obj + (e.offset or 0))
      if plausible(p) then
        local members, kind = DC.npcCollection(p)
        if members and #members &gt; 0 then
          found[#found + 1] = { where = label .. '.' .. e.name, kind = kind, npcs = members }
        end
      end
    end
  end

  for _, cn in ipairs(DC.MANAGERS) do
    local cls = DC.class(cn)
    if cls then
      for _, so in ipairs({ 0x0, 0x8 }) do
        local inst = DC.singleton(cls, so)
        if plausible(inst) and not seenObj[inst] then
          inspect(inst, cn, 1)
        end
      end
    end
  end

  local cd = DC.singleton(DC.class('CurrentDayManager'))
  if plausible(cd) then
    for _, e in ipairs(DC.fieldsOf('CurrentDayManager') or {}) do
      local p = readPointer(cd + (e.offset or 0))
      if plausible(p) and e.name:lower():find('gen') then
        inspect(p, 'EndlessGenerationManager', 2)
      end
    end
  end

  if verbose then
    print(('='):rep(64))
    print('Npc POOLS FOUND')
    print(('-'):rep(64))
    if #found == 0 then print('  none -- managers may not be initialised yet') end
    for _, f in ipairs(found) do
      print(string.format('  %-46s %-6s %d', f.where, f.kind, #f.npcs))
    end
  end
  DC._pools = found
  return found
end

function DC.lineup()
  local pools = DC.pools()
  local seen, rows = {}, {}
  for _, f in ipairs(pools) do
    for _, n in ipairs(f.npcs) do
      local nm = DC.assetName(n)
      if DC.validName(nm) and not seen[nm] then
        seen[nm] = true
        rows[#rows + 1] = { nm = nm, d = DC.isDoppel(n), src = f.where }
      end
    end
  end
  table.sort(rows, function(a, b)
    if a.d ~= b.d then return a.d end
    return a.nm &lt; b.nm
  end)

  local off, fname = DC.flagOffset()
  print(('='):rep(64))
  print(string.format("TODAY'S LINEUP  (%d across %d pools)   [%s @ +%X]",
    #rows, #pools, tostring(fname), off or 0))
  print(('-'):rep(64))
  local d = 0
  for _, r in ipairs(rows) do
    if r.d then d = d + 1 end
    print(string.format('  %-32s %-22s %s', r.nm,
      r.d and '**  DOPPELGANGER  **' or 'human', r.src))
  end
  print(('-'):rep(64))
  print(string.format('  %d doppelganger(s) of %d', d, #rows))
  if #pools &lt;= 1 then
    print('  only one pool found -- run DC.pools(true), or DC.dumpClass("CurrentDayManager")')
  end
  return rows
end

function DC.buildCatalog(force)
  if DC._cat and not force then return DC._cat end
  local swept = DC.sweep() or {}
  local roster = DC.todaysNpcs()
  local isSched = {}
  for _, n in ipairs(roster) do isSched[n] = true end

  local byName, order = {}, {}
  local function add(a, sched)
    local nm = DC.assetName(a)
    if not DC.validName(nm) then return end
    if byName[nm] then
      if sched then byName[nm].sched = true end
      return
    end
    byName[nm] = { nm = nm, addr = a, d = DC.isDoppel(a), sched = sched }
    order[#order + 1] = nm
  end
  for _, n in ipairs(roster) do add(n, true) end
  for _, n in ipairs(swept) do add(n, isSched[n] or false) end

  table.sort(order)
  local cat = {}
  for _, nm in ipairs(order) do cat[#cat + 1] = byName[nm] end
  DC._cat = cat
  return cat
end

local function row(r)
  return string.format('  %-34s %-22s %s', r.nm,
    r.d and '**  DOPPELGANGER  **' or 'human',
    r.sched and 'scheduled' or '')
end

function DC.all()
  local cat = DC.buildCatalog(true)
  local roster = DC.todaysNpcs()
  local off, fname = DC.flagOffset()

  print(('='):rep(64))
  print(string.format("TODAY'S LINEUP  (%d)   [%s @ +%X]", #roster, tostring(fname), off or 0))
  print(('-'):rep(64))
  local d = 0
  for i, n in ipairs(roster) do
    local isD = DC.isDoppel(n)
    if isD then d = d + 1 end
    print(string.format('  %d. %-30s %s', i, DC.label(n, i),
      isD and '**  DOPPELGANGER  **' or 'human'))
  end
  print(('-'):rep(64))
  print(string.format('  %d doppelganger(s) scheduled   |   %d Npcs in catalog', d, #cat))
  print('  DC.find("norbert") to look anyone up   |   DC.catalog() for the lot')
  DC._lastSweep = os.time()
  DC._count = #roster
end

function DC.find(q)
  if type(q) ~= 'string' or #q == 0 then print('usage: DC.find("norbert")'); return end
  local cat = DC.buildCatalog()
  local ql, hits = q:lower(), 0
  print(('='):rep(64))
  for _, r in ipairs(cat) do
    if r.nm:lower():find(ql, 1, true) then hits = hits + 1; print(row(r)) end
  end
  if hits == 0 then print('  no Npc matching "' .. q .. '"') end
  print(('-'):rep(64))
end

function DC.catalog(doppelsOnly)
  local cat = DC.buildCatalog()
  print(('='):rep(64))
  print(string.format('Npc CATALOG  (%d)%s', #cat, doppelsOnly and '  -- doppelgangers only' or ''))
  print(('-'):rep(64))
  local d = 0
  for _, r in ipairs(cat) do
    if r.d then d = d + 1 end
    if not doppelsOnly or r.d then print(row(r)) end
  end
  print(('-'):rep(64))
  print(string.format('  %d doppelganger(s) of %d', d, #cat))
end

function DC.doppels() DC.catalog(true) end

function DC.key()
  local npcs = DC.todaysNpcs()
  if #npcs == 0 then print('[doppel] no active roster'); return end
  local off, fname = DC.flagOffset()
  print(('='):rep(64))
  print(string.format("TODAY'S ROSTER  (%d)   [%s @ +%X]", #npcs, tostring(fname), off or 0))
  print(('-'):rep(64))
  local d = 0
  for i, n in ipairs(npcs) do
    local isD = DC.isDoppel(n)
    if isD then d = d + 1 end
    print(string.format('  %d. %-30s %s', i, DC.label(n, i),
      isD and '**  DOPPELGANGER  **' or 'human'))
  end
  print(('-'):rep(64))
  print(string.format('  %d doppelganger(s) of %d scheduled', d, #npcs))
end

function DC.npc(i)
  if type(i) ~= 'number' then print('usage: DC.npc(1)'); return end
  local npcs = DC.todaysNpcs()
  if not npcs[i] then print('no entry ' .. i); return end
  DC.dumpObj(npcs[i], 'Npc')
end

function DC.monoReady()
  local d = mono_enumDomains()
  if not d or #d == 0 then return false end
  DC.domain = d[1]
  return DC.class('CurrentDayManager') ~= nil and DC.class('Npc') ~= nil
end

function DC.bringUpMono(timeoutMs)
  local pid = getOpenedProcessID()
  if not pid or pid == 0 then return false, 'not attached to a process' end
  if type(mono_enumDomains) ~= 'function' then return false, 'Mono Lua API unavailable' end
  local waited, step = 0, 300
  timeoutMs = timeoutMs or 15000
  while waited &lt; timeoutMs do
    pcall(LaunchMonoDataCollector)
    if DC.monoReady() then return true end
    sleep(step); waited = waited + step
    if waited % 3000 == 0 then print(string.format('[doppel] waiting on mono... %ds', waited / 1000)) end
  end
  return false, 'mono collector not injected after ' .. (timeoutMs / 1000) .. 's -- run CE as admin'
end

[ENABLE]

if DC.timer then DC.timer.destroy(); DC.timer = nil end
DC._fcache, DC._flagOff, DC._flagName = {}, nil, nil
DC._swept, DC._count, DC._lastSweep = nil, 0, 0

local ok, err = DC.bringUpMono(15000)
if not ok then print('[doppel] ' .. tostring(err)); error(tostring(err)) end
print('[doppel] mono ready')

pcall(function()
  DC.todaysNpcs()
  DC.names()
  DC.buildCatalog(true)
  DC.pools(true)
  DC.lineup()
end)

DC.timer          = createTimer(nil, false)
DC.timer.Interval = DC.POLL_MS
DC.timer.OnTimer  = function()
  local good, e = pcall(function()
    local _, lp = DC.todaysNpcs()
    if lp and lp ~= DC._prevList then DC._prevList = lp; DC.all(); return end
    if DC.RESCAN_MS &gt; 0 and (os.time() - (DC._lastSweep or 0)) * 1000 &gt;= DC.RESCAN_MS then
      local before = DC._count or 0
      DC._lastSweep = os.time()
      local s = DC.sweep() or {}
      local total = #(DC._roster or {})
      for _, n in ipairs(s) do
        local dup = false
        for _, r in ipairs(DC._roster or {}) do if r == n then dup = true; break end end
        if not dup then total = total + 1 end
      end
      if total ~= before then DC.all() end
    end
  end)
  if not good then print('[doppel] tick: ' .. tostring(e)) end
end
DC.timer.Enabled = true

[DISABLE]

if DC and DC.timer then
  DC.timer.Enabled = false
  DC.timer.destroy()
  DC.timer = nil
end
if DC then DC._prevList = nil end

print('[doppel] disarmed')
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Structures StructVersion="2">
    <Structure Name="CheatsMenu" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="16" Vartype="Pointer" Bytesize="8" OffsetHex="00000010" Description="m_CachedPtr" DisplayMethod="unsigned integer"/>
        <Element Offset="24" Vartype="Pointer" Bytesize="8" OffsetHex="00000018" Description="m_CancellationTokenSource" DisplayMethod="unsigned integer"/>
        <Element Offset="32" Vartype="Pointer" Bytesize="8" OffsetHex="00000020" Description="Prev" DisplayMethod="unsigned integer"/>
        <Element Offset="40" Vartype="Pointer" Bytesize="8" OffsetHex="00000028" Description="Next" DisplayMethod="unsigned integer"/>
        <Element Offset="48" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000030" Description="Flags" DisplayMethod="unsigned integer"/>
        <Element Offset="56" Vartype="Pointer" Bytesize="8" OffsetHex="00000038" Description="_runner" DisplayMethod="unsigned integer"/>
        <Element Offset="64" Vartype="Pointer" Bytesize="8" OffsetHex="00000040" Description="_object" DisplayMethod="unsigned integer"/>
        <Element Offset="72" Vartype="Pointer" Bytesize="8" OffsetHex="00000048" Description="_readersForType" DisplayMethod="unsigned integer"/>
        <Element Offset="80" Vartype="Pointer" Bytesize="8" OffsetHex="00000050" Description="Ptr" DisplayMethod="unsigned integer"/>
        <Element Offset="88" Vartype="Byte" Bytesize="1" OffsetHex="00000058" Description="InvokeRpc" DisplayMethod="unsigned integer"/>
        <Element Offset="96" Vartype="Pointer" Bytesize="8" OffsetHex="00000060" Description="RpcCache" DisplayMethod="unsigned integer"/>
        <Element Offset="104" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000068" Description="ObjectIndex" DisplayMethod="unsigned integer"/>
        <Element Offset="108" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000006C" Description="WordOffset" DisplayMethod="unsigned integer"/>
        <Element Offset="112" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000070" Description="WordCount" DisplayMethod="unsigned integer"/>
        <Element Offset="116" Vartype="Byte" Bytesize="1" OffsetHex="00000074" Description="DefaultReplicated" DisplayMethod="unsigned integer"/>
        <Element Offset="120" Vartype="Pointer" Bytesize="8" OffsetHex="00000078" Description="_onRenderCallbacksDetector" DisplayMethod="unsigned integer"/>
        <Element Offset="128" Vartype="Byte" Bytesize="1" OffsetHex="00000080" Description="allowCheatsEvenIfReleaseBuild" DisplayMethod="unsigned integer"/>
        <Element Offset="136" Vartype="Pointer" Bytesize="8" OffsetHex="00000088" Description="godMode" DisplayMethod="unsigned integer"/>
        <Element Offset="144" Vartype="Pointer" Bytesize="8" OffsetHex="00000090" Description="money" DisplayMethod="unsigned integer"/>
        <Element Offset="152" Vartype="Pointer" Bytesize="8" OffsetHex="00000098" Description="speed" DisplayMethod="unsigned integer"/>
        <Element Offset="160" Vartype="Pointer" Bytesize="8" OffsetHex="000000A0" Description="godModeOff" DisplayMethod="unsigned integer"/>
        <Element Offset="168" Vartype="Pointer" Bytesize="8" OffsetHex="000000A8" Description="godModeOn" DisplayMethod="unsigned integer"/>
        <Element Offset="176" Vartype="Pointer" Bytesize="8" OffsetHex="000000B0" Description="decryptOff" DisplayMethod="unsigned integer"/>
        <Element Offset="184" Vartype="Pointer" Bytesize="8" OffsetHex="000000B8" Description="decryptOn" DisplayMethod="unsigned integer"/>
        <Element Offset="192" Vartype="Byte" Bytesize="1" OffsetHex="000000C0" Description="cheatsMenuOpen" DisplayMethod="unsigned integer"/>
        <Element Offset="200" Vartype="Pointer" Bytesize="8" OffsetHex="000000C8" Description="cheatsMenu" DisplayMethod="unsigned integer"/>
        <Element Offset="208" Vartype="Pointer" Bytesize="8" OffsetHex="000000D0" Description="customerIdText" DisplayMethod="unsigned integer"/>
        <Element Offset="216" Vartype="Pointer" Bytesize="8" OffsetHex="000000D8" Description="customerIdFound" DisplayMethod="unsigned integer"/>
        <Element Offset="224" Vartype="Pointer" Bytesize="8" OffsetHex="000000E0" Description="customerIdNotFound" DisplayMethod="unsigned integer"/>
        <Element Offset="232" Vartype="Pointer" Bytesize="8" OffsetHex="000000E8" Description="playerInput" DisplayMethod="unsigned integer"/>
        <Element Offset="240" Vartype="Byte" Bytesize="1" OffsetHex="000000F0" Description="pauseButtonDown" DisplayMethod="unsigned integer"/>
        <Element Offset="248" Vartype="Pointer" Bytesize="8" OffsetHex="000000F8" Description="moneyButtons" DisplayMethod="unsigned integer"/>
        <Element Offset="256" Vartype="Pointer" Bytesize="8" OffsetHex="00000100" Description="micIconCanvas" DisplayMethod="unsigned integer"/>
        <Element Offset="264" Vartype="Byte" Bytesize="1" OffsetHex="00000108" Description="hud" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="CheatsMenu.Static" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="0" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000000" Description="OffsetOfInstanceIDInCPlusPlusObject" DisplayMethod="unsigned integer"/>
        <Element Offset="0" Vartype="Pointer" Bytesize="8" OffsetHex="00000000" Description="_readersByType" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="hp" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="0" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000000" DisplayMethod="unsigned integer"/>
        <Element Offset="8" Vartype="Float" Bytesize="4" OffsetHex="00000008" DisplayMethod="unsigned integer"/>
        <Element Offset="12" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000000C" DisplayMethod="unsigned integer"/>
        <Element Offset="16" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000010" DisplayMethod="hexadecimal"/>
        <Element Offset="20" Vartype="4 Bytes" Bytesize="4" RLECount="16" OffsetHex="00000014" DisplayMethod="unsigned integer"/>
        <Element Offset="84" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="00000054" DisplayMethod="unsigned integer"/>
        <Element Offset="96" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000060" DisplayMethod="hexadecimal"/>
        <Element Offset="104" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000068" DisplayMethod="unsigned integer"/>
        <Element Offset="112" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="00000070" DisplayMethod="unsigned integer"/>
        <Element Offset="132" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="00000084" DisplayMethod="unsigned integer"/>
        <Element Offset="144" Vartype="Double" Bytesize="8" RLECount="2" OffsetHex="00000090" DisplayMethod="unsigned integer"/>
        <Element Offset="160" Vartype="4 Bytes" Bytesize="4" RLECount="37" OffsetHex="000000A0" DisplayMethod="unsigned integer"/>
        <Element Offset="308" Vartype="4 Bytes" Bytesize="4" RLECount="947" OffsetHex="00000134" DisplayMethod="hexadecimal"/>
      </Elements>
    </Structure>
    <Structure Name="PlayerManager" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="16" Vartype="Pointer" Bytesize="8" OffsetHex="00000010" Description="m_CachedPtr" DisplayMethod="unsigned integer"/>
        <Element Offset="24" Vartype="Pointer" Bytesize="8" OffsetHex="00000018" Description="m_CancellationTokenSource" DisplayMethod="unsigned integer"/>
        <Element Offset="32" Vartype="Pointer" Bytesize="8" OffsetHex="00000020" Description="Prev" DisplayMethod="unsigned integer"/>
        <Element Offset="40" Vartype="Pointer" Bytesize="8" OffsetHex="00000028" Description="Next" DisplayMethod="unsigned integer"/>
        <Element Offset="48" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000030" Description="Flags" DisplayMethod="unsigned integer"/>
        <Element Offset="56" Vartype="Pointer" Bytesize="8" OffsetHex="00000038" Description="_runner" DisplayMethod="unsigned integer"/>
        <Element Offset="64" Vartype="Pointer" Bytesize="8" OffsetHex="00000040" Description="_object" DisplayMethod="unsigned integer"/>
        <Element Offset="72" Vartype="Pointer" Bytesize="8" OffsetHex="00000048" Description="_readersForType" DisplayMethod="unsigned integer"/>
        <Element Offset="80" Vartype="Pointer" Bytesize="8" OffsetHex="00000050" Description="Ptr" DisplayMethod="unsigned integer">
          <Structure Name="Autocreated from 214C659A238" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
            <Elements>
              <Element Offset="0" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000000" DisplayMethod="unsigned integer"/>
              <Element Offset="8" Vartype="Float" Bytesize="4" OffsetHex="00000008" DisplayMethod="unsigned integer"/>
              <Element Offset="12" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000000C" DisplayMethod="unsigned integer"/>
              <Element Offset="16" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000010" DisplayMethod="hexadecimal"/>
              <Element Offset="20" Vartype="4 Bytes" Bytesize="4" RLECount="16" OffsetHex="00000014" DisplayMethod="unsigned integer"/>
              <Element Offset="84" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="00000054" DisplayMethod="unsigned integer"/>
              <Element Offset="96" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000060" DisplayMethod="hexadecimal"/>
              <Element Offset="104" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000068" DisplayMethod="unsigned integer"/>
              <Element Offset="112" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="00000070" DisplayMethod="unsigned integer"/>
              <Element Offset="132" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="00000084" DisplayMethod="unsigned integer"/>
              <Element Offset="144" Vartype="Double" Bytesize="8" RLECount="2" OffsetHex="00000090" DisplayMethod="unsigned integer"/>
              <Element Offset="160" Vartype="4 Bytes" Bytesize="4" RLECount="37" OffsetHex="000000A0" DisplayMethod="unsigned integer"/>
              <Element Offset="308" Vartype="4 Bytes" Bytesize="4" RLECount="947" OffsetHex="00000134" DisplayMethod="hexadecimal"/>
            </Elements>
          </Structure>
        </Element>
        <Element Offset="88" Vartype="Byte" Bytesize="1" OffsetHex="00000058" Description="InvokeRpc" DisplayMethod="unsigned integer"/>
        <Element Offset="96" Vartype="Pointer" Bytesize="8" OffsetHex="00000060" Description="RpcCache" DisplayMethod="unsigned integer"/>
        <Element Offset="104" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000068" Description="ObjectIndex" DisplayMethod="unsigned integer"/>
        <Element Offset="108" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000006C" Description="WordOffset" DisplayMethod="unsigned integer"/>
        <Element Offset="112" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000070" Description="WordCount" DisplayMethod="unsigned integer"/>
        <Element Offset="116" Vartype="Byte" Bytesize="1" OffsetHex="00000074" Description="DefaultReplicated" DisplayMethod="unsigned integer"/>
        <Element Offset="120" Vartype="Pointer" Bytesize="8" OffsetHex="00000078" Description="_onRenderCallbacksDetector" DisplayMethod="unsigned integer"/>
        <Element Offset="128" Vartype="Pointer" Bytesize="8" OffsetHex="00000080" Description="playerName" DisplayMethod="unsigned integer"/>
        <Element Offset="136" Vartype="Pointer" Bytesize="8" OffsetHex="00000088" Description="nameText" DisplayMethod="unsigned integer"/>
        <Element Offset="144" Vartype="Float" Bytesize="4" OffsetHex="00000090" Description="stamina" DisplayMethod="unsigned integer"/>
        <Element Offset="148" Vartype="Float" Bytesize="4" OffsetHex="00000094" Description="maxStamina" DisplayMethod="unsigned integer"/>
        <Element Offset="152" Vartype="Pointer" Bytesize="8" OffsetHex="00000098" Description="staminaBar1" DisplayMethod="unsigned integer"/>
        <Element Offset="160" Vartype="Pointer" Bytesize="8" OffsetHex="000000A0" Description="staminaBar2" DisplayMethod="unsigned integer"/>
        <Element Offset="168" Vartype="Byte" Bytesize="1" OffsetHex="000000A8" Description="isRunning" DisplayMethod="unsigned integer"/>
        <Element Offset="169" Vartype="Byte" Bytesize="1" OffsetHex="000000A9" Description="staminaPaused" DisplayMethod="unsigned integer"/>
        <Element Offset="176" Vartype="Pointer" Bytesize="8" OffsetHex="000000B0" Description="fpsScript" DisplayMethod="unsigned integer"/>
        <Element Offset="184" Vartype="Pointer" Bytesize="8" OffsetHex="000000B8" Description="inventoryMan" DisplayMethod="unsigned integer"/>
        <Element Offset="192" Vartype="Pointer" Bytesize="8" OffsetHex="000000C0" Description="crosshair" DisplayMethod="unsigned integer"/>
        <Element Offset="200" Vartype="Pointer" Bytesize="8" OffsetHex="000000C8" Description="cameraHolderAnim" DisplayMethod="unsigned integer"/>
        <Element Offset="208" Vartype="Byte" Bytesize="1" OffsetHex="000000D0" Description="paused" DisplayMethod="unsigned integer"/>
        <Element Offset="216" Vartype="Pointer" Bytesize="8" OffsetHex="000000D8" Description="pauseMenu" DisplayMethod="unsigned integer"/>
        <Element Offset="224" Vartype="Pointer" Bytesize="8" OffsetHex="000000E0" Description="controllerMenu" DisplayMethod="unsigned integer"/>
        <Element Offset="232" Vartype="Byte" Bytesize="1" OffsetHex="000000E8" Description="canPause" DisplayMethod="unsigned integer"/>
        <Element Offset="233" Vartype="Byte" Bytesize="1" OffsetHex="000000E9" Description="disablePauseDuringFinaleChase" DisplayMethod="unsigned integer"/>
        <Element Offset="240" Vartype="Pointer" Bytesize="8" OffsetHex="000000F0" Description="dmgScreen" DisplayMethod="unsigned integer"/>
        <Element Offset="248" Vartype="Pointer" Bytesize="8" OffsetHex="000000F8" Description="lightDmgScreen" DisplayMethod="unsigned integer"/>
        <Element Offset="256" Vartype="Byte" Bytesize="1" OffsetHex="00000100" Description="damaged" DisplayMethod="unsigned integer"/>
        <Element Offset="264" Vartype="Pointer" Bytesize="8" OffsetHex="00000108" Description="deathScreen" DisplayMethod="unsigned integer"/>
        <Element Offset="272" Vartype="Pointer" Bytesize="8" OffsetHex="00000110" Description="camShake" DisplayMethod="unsigned integer"/>
        <Element Offset="280" Vartype="Pointer" Bytesize="8" OffsetHex="00000118" Description="outsideAudio" DisplayMethod="unsigned integer"/>
        <Element Offset="288" Vartype="Pointer" Bytesize="8" OffsetHex="00000120" Description="rainAudio" DisplayMethod="unsigned integer"/>
        <Element Offset="296" Vartype="Pointer" Bytesize="8" OffsetHex="00000128" Description="tpPlayer" DisplayMethod="unsigned integer"/>
        <Element Offset="304" Vartype="Byte" Bytesize="1" OffsetHex="00000130" Description="dead" DisplayMethod="unsigned integer"/>
        <Element Offset="305" Vartype="Byte" Bytesize="1" OffsetHex="00000131" Description="_downed" DisplayMethod="unsigned integer"/>
        <Element Offset="306" Vartype="Byte" Bytesize="1" OffsetHex="00000132" Description="_pauseDownedTimer" DisplayMethod="unsigned integer"/>
        <Element Offset="312" Vartype="Pointer" Bytesize="8" OffsetHex="00000138" Description="downedUI" DisplayMethod="unsigned integer"/>
        <Element Offset="320" Vartype="Pointer" Bytesize="8" OffsetHex="00000140" Description="revivingUI" DisplayMethod="unsigned integer"/>
        <Element Offset="328" Vartype="Pointer" Bytesize="8" OffsetHex="00000148" Description="downBar" DisplayMethod="unsigned integer"/>
        <Element Offset="336" Vartype="Pointer" Bytesize="8" OffsetHex="00000150" Description="downCollider" DisplayMethod="unsigned integer"/>
        <Element Offset="344" Vartype="Pointer" Bytesize="8" OffsetHex="00000158" Description="timeDetected" DisplayMethod="unsigned integer"/>
        <Element Offset="352" Vartype="Pointer" Bytesize="8" OffsetHex="00000160" Description="detectionArrows" DisplayMethod="unsigned integer"/>
        <Element Offset="360" Vartype="Pointer" Bytesize="8" OffsetHex="00000168" Description="detectionArrowSprites" DisplayMethod="unsigned integer"/>
        <Element Offset="368" Vartype="Pointer" Bytesize="8" OffsetHex="00000170" Description="detectionIndicatorsUI" DisplayMethod="unsigned integer"/>
        <Element Offset="376" Vartype="Pointer" Bytesize="8" OffsetHex="00000178" Description="detectedUI" DisplayMethod="unsigned integer"/>
        <Element Offset="384" Vartype="Pointer" Bytesize="8" OffsetHex="00000180" Description="detectedBar" DisplayMethod="unsigned integer"/>
        <Element Offset="392" Vartype="Byte" Bytesize="1" OffsetHex="00000188" Description="completelyDetected" DisplayMethod="unsigned integer"/>
        <Element Offset="393" Vartype="Byte" Bytesize="1" OffsetHex="00000189" Description="insideVent" DisplayMethod="unsigned integer"/>
        <Element Offset="400" Vartype="Pointer" Bytesize="8" OffsetHex="00000190" Description="headbobAnim" DisplayMethod="unsigned integer"/>
        <Element Offset="408" Vartype="Pointer" Bytesize="8" OffsetHex="00000198" Description="enemiesList" DisplayMethod="unsigned integer"/>
        <Element Offset="416" Vartype="Pointer" Bytesize="8" OffsetHex="000001A0" Description="audioMixer" DisplayMethod="unsigned integer"/>
        <Element Offset="424" Vartype="Float" Bytesize="4" OffsetHex="000001A8" Description="detectionMeterFloat" DisplayMethod="unsigned integer"/>
        <Element Offset="428" Vartype="Float" Bytesize="4" OffsetHex="000001AC" Description="sfxFloat" DisplayMethod="unsigned integer"/>
        <Element Offset="432" Vartype="Float" Bytesize="4" OffsetHex="000001B0" Description="musicFloat" DisplayMethod="unsigned integer"/>
        <Element Offset="436" Vartype="Float" Bytesize="4" OffsetHex="000001B4" Description="localTimeSpentOutside" DisplayMethod="unsigned integer"/>
        <Element Offset="440" Vartype="Float" Bytesize="4" OffsetHex="000001B8" Description="timeSpentOutside" DisplayMethod="unsigned integer"/>
        <Element Offset="448" Vartype="Pointer" Bytesize="8" OffsetHex="000001C0" Description="needsEggWarning" DisplayMethod="unsigned integer"/>
        <Element Offset="456" Vartype="Pointer" Bytesize="8" OffsetHex="000001C8" Description="explosiveRemote" DisplayMethod="unsigned integer"/>
        <Element Offset="464" Vartype="Pointer" Bytesize="8" OffsetHex="000001D0" Description="explosiveRemotePress" DisplayMethod="unsigned integer"/>
        <Element Offset="472" Vartype="Byte" Bytesize="1" OffsetHex="000001D8" Description="dontAllowLockCursor" DisplayMethod="unsigned integer"/>
        <Element Offset="480" Vartype="Pointer" Bytesize="8" OffsetHex="000001E0" Description="thirdPersonMan" DisplayMethod="unsigned integer"/>
        <Element Offset="488" Vartype="Pointer" Bytesize="8" OffsetHex="000001E8" Description="interactMan" DisplayMethod="unsigned integer"/>
        <Element Offset="496" Vartype="Pointer" Bytesize="8" OffsetHex="000001F0" Description="charController" DisplayMethod="unsigned integer"/>
        <Element Offset="504" Vartype="Pointer" Bytesize="8" OffsetHex="000001F8" Description="hitBlood" DisplayMethod="unsigned integer"/>
        <Element Offset="512" Vartype="Pointer" Bytesize="8" OffsetHex="00000200" Description="deathBlood" DisplayMethod="unsigned integer"/>
        <Element Offset="520" Vartype="Pointer" Bytesize="8" OffsetHex="00000208" Description="limbs" DisplayMethod="unsigned integer"/>
        <Element Offset="528" Vartype="Pointer" Bytesize="8" OffsetHex="00000210" Description="cameraHolder" DisplayMethod="unsigned integer"/>
        <Element Offset="536" Vartype="Pointer" Bytesize="8" OffsetHex="00000218" Description="spectatingCamera" DisplayMethod="unsigned integer"/>
        <Element Offset="544" Vartype="Pointer" Bytesize="8" OffsetHex="00000220" Description="canvas" DisplayMethod="unsigned integer"/>
        <Element Offset="552" Vartype="Pointer" Bytesize="8" OffsetHex="00000228" Description="howToPlayScreen" DisplayMethod="unsigned integer"/>
        <Element Offset="560" Vartype="Pointer" Bytesize="8" OffsetHex="00000230" Description="curNpcScript" DisplayMethod="unsigned integer"/>
        <Element Offset="568" Vartype="Byte" Bytesize="1" OffsetHex="00000238" Description="finished" DisplayMethod="unsigned integer"/>
        <Element Offset="576" Vartype="Pointer" Bytesize="8" OffsetHex="00000240" Description="stuckUI" DisplayMethod="unsigned integer"/>
        <Element Offset="584" Vartype="Byte" Bytesize="1" OffsetHex="00000248" Description="stuck" DisplayMethod="unsigned integer"/>
        <Element Offset="585" Vartype="Byte" Bytesize="1" OffsetHex="00000249" Description="stuckOnAKey" DisplayMethod="unsigned integer"/>
        <Element Offset="588" Vartype="Float" Bytesize="4" OffsetHex="0000024C" Description="scent" DisplayMethod="unsigned integer"/>
        <Element Offset="592" Vartype="Byte" Bytesize="1" OffsetHex="00000250" Description="lookingAtShelf" DisplayMethod="unsigned integer"/>
        <Element Offset="593" Vartype="Byte" Bytesize="1" OffsetHex="00000251" Description="lookingAtComputer" DisplayMethod="unsigned integer"/>
        <Element Offset="600" Vartype="Pointer" Bytesize="8" OffsetHex="00000258" Description="huntLight" DisplayMethod="unsigned integer"/>
        <Element Offset="608" Vartype="Pointer" Bytesize="8" OffsetHex="00000260" Description="weepingAngels" DisplayMethod="unsigned integer"/>
        <Element Offset="616" Vartype="Float" Bytesize="4" OffsetHex="00000268" Description="timeUntilCanHeal" DisplayMethod="unsigned integer"/>
        <Element Offset="624" Vartype="Pointer" Bytesize="8" OffsetHex="00000270" Description="huntParticles" DisplayMethod="unsigned integer"/>
        <Element Offset="632" Vartype="Pointer" Bytesize="8" OffsetHex="00000278" Description="playerInput" DisplayMethod="unsigned integer"/>
        <Element Offset="640" Vartype="Pointer" Bytesize="8" OffsetHex="00000280" Description="bloodRain" DisplayMethod="unsigned integer"/>
        <Element Offset="648" Vartype="Pointer" Bytesize="8" OffsetHex="00000288" Description="blink" DisplayMethod="unsigned integer"/>
        <Element Offset="656" Vartype="Pointer" Bytesize="8" OffsetHex="00000290" Description="blinkNoAudio" DisplayMethod="unsigned integer"/>
        <Element Offset="664" Vartype="Pointer" Bytesize="8" OffsetHex="00000298" Description="blinkPistolShot" DisplayMethod="unsigned integer"/>
        <Element Offset="672" Vartype="Pointer" Bytesize="8" OffsetHex="000002A0" Description="night13ForestAmbience" DisplayMethod="unsigned integer"/>
        <Element Offset="680" Vartype="Pointer" Bytesize="8" OffsetHex="000002A8" Description="halfBlink" DisplayMethod="unsigned integer"/>
        <Element Offset="688" Vartype="Pointer" Bytesize="8" OffsetHex="000002B0" Description="smallBlink" DisplayMethod="unsigned integer"/>
        <Element Offset="696" Vartype="Pointer" Bytesize="8" OffsetHex="000002B8" Description="jumpscareGoal" DisplayMethod="unsigned integer"/>
        <Element Offset="704" Vartype="Pointer" Bytesize="8" OffsetHex="000002C0" Description="jumpscareGoal2" DisplayMethod="unsigned integer"/>
        <Element Offset="712" Vartype="Pointer" Bytesize="8" OffsetHex="000002C8" Description="standardFootsteps" DisplayMethod="unsigned integer"/>
        <Element Offset="720" Vartype="Pointer" Bytesize="8" OffsetHex="000002D0" Description="forestFootsteps" DisplayMethod="unsigned integer"/>
        <Element Offset="728" Vartype="Pointer" Bytesize="8" OffsetHex="000002D8" Description="curFootstepsArray" DisplayMethod="unsigned integer"/>
        <Element Offset="736" Vartype="Pointer" Bytesize="8" OffsetHex="000002E0" Description="finaleSequenceSpectatingCamera" DisplayMethod="unsigned integer"/>
        <Element Offset="744" Vartype="Pointer" Bytesize="8" OffsetHex="000002E8" Description="deathValuesObj" DisplayMethod="unsigned integer"/>
        <Element Offset="752" Vartype="Pointer" Bytesize="8" OffsetHex="000002F0" Description="bloodRainUIOverlay" DisplayMethod="unsigned integer"/>
        <Element Offset="760" Vartype="Pointer" Bytesize="8" OffsetHex="000002F8" Description="_shelfRestockButtonCallouts" DisplayMethod="unsigned integer"/>
        <Element Offset="768" Vartype="Pointer" Bytesize="8" OffsetHex="00000300" Description="kickPlayerMenuButton" DisplayMethod="unsigned integer"/>
        <Element Offset="776" Vartype="Pointer" Bytesize="8" OffsetHex="00000308" Description="_setupCoroutine" DisplayMethod="unsigned integer"/>
        <Element Offset="784" Vartype="Pointer" Bytesize="8" OffsetHex="00000310" Description="freeingFromStuckIndicator" DisplayMethod="unsigned integer"/>
        <Element Offset="792" Vartype="Pointer" Bytesize="8" OffsetHex="00000318" Description="aOn" DisplayMethod="unsigned integer"/>
        <Element Offset="800" Vartype="Pointer" Bytesize="8" OffsetHex="00000320" Description="aOff" DisplayMethod="unsigned integer"/>
        <Element Offset="808" Vartype="Pointer" Bytesize="8" OffsetHex="00000328" Description="dOn" DisplayMethod="unsigned integer"/>
        <Element Offset="816" Vartype="Pointer" Bytesize="8" OffsetHex="00000330" Description="dOff" DisplayMethod="unsigned integer"/>
        <Element Offset="824" Vartype="Float" Bytesize="4" OffsetHex="00000338" Description="maxAmountOfStucks" DisplayMethod="unsigned integer"/>
        <Element Offset="828" Vartype="Float" Bytesize="4" OffsetHex="0000033C" Description="curAmountOfStucks" DisplayMethod="unsigned integer"/>
        <Element Offset="832" Vartype="Pointer" Bytesize="8" OffsetHex="00000340" Description="stuckBar1" DisplayMethod="unsigned integer"/>
        <Element Offset="840" Vartype="Pointer" Bytesize="8" OffsetHex="00000348" Description="stuckBar2" DisplayMethod="unsigned integer"/>
        <Element Offset="848" Vartype="Byte" Bytesize="1" OffsetHex="00000350" Description="gottenUnstuck" DisplayMethod="unsigned integer"/>
        <Element Offset="856" Vartype="Pointer" Bytesize="8" OffsetHex="00000358" Description="leftStick" DisplayMethod="unsigned integer"/>
        <Element Offset="864" Vartype="Pointer" Bytesize="8" OffsetHex="00000360" Description="wiggleText" DisplayMethod="unsigned integer"/>
        <Element Offset="872" Vartype="Pointer" Bytesize="8" OffsetHex="00000368" Description="spamText" DisplayMethod="unsigned integer"/>
        <Element Offset="880" Vartype="Byte" Bytesize="1" OffsetHex="00000370" Description="cantGetStuck" DisplayMethod="unsigned integer"/>
        <Element Offset="888" Vartype="Pointer" Bytesize="8" OffsetHex="00000378" Description="customizablesMenu" DisplayMethod="unsigned integer"/>
        <Element Offset="896" Vartype="Byte" Bytesize="1" OffsetHex="00000380" Description="customizablesMenuOpen" DisplayMethod="unsigned integer"/>
        <Element Offset="897" Vartype="Byte" Bytesize="1" OffsetHex="00000381" Description="inside" DisplayMethod="unsigned integer"/>
        <Element Offset="900" Vartype="Float" Bytesize="4" OffsetHex="00000384" Description="lookingAtAngle" DisplayMethod="unsigned integer"/>
        <Element Offset="904" Vartype="Float" Bytesize="4" OffsetHex="00000388" Description="maxLookDistance" DisplayMethod="unsigned integer"/>
        <Element Offset="908" Vartype="Pointer" Bytesize="8" OffsetHex="0000038C" Description="angelRaycastMask" DisplayMethod="unsigned integer"/>
        <Element Offset="912" Vartype="Pointer" Bytesize="8" OffsetHex="00000390" Description="angelLookStates" DisplayMethod="unsigned integer"/>
        <Element Offset="920" Vartype="Byte" Bytesize="1" OffsetHex="00000398" Description="justStoppedPauseTimer" DisplayMethod="unsigned integer"/>
        <Element Offset="921" Vartype="Byte" Bytesize="1" OffsetHex="00000399" Description="justStunned" DisplayMethod="unsigned integer"/>
        <Element Offset="922" Vartype="Byte" Bytesize="1" OffsetHex="0000039A" Description="justUnstunned" DisplayMethod="unsigned integer"/>
        <Element Offset="923" Vartype="Byte" Bytesize="1" OffsetHex="0000039B" Description="justFire" DisplayMethod="unsigned integer"/>
        <Element Offset="924" Vartype="Byte" Bytesize="1" OffsetHex="0000039C" Description="justOffFire" DisplayMethod="unsigned integer"/>
        <Element Offset="925" Vartype="Byte" Bytesize="1" OffsetHex="0000039D" Description="stunned" DisplayMethod="unsigned integer"/>
        <Element Offset="926" Vartype="Byte" Bytesize="1" OffsetHex="0000039E" Description="onFire" DisplayMethod="unsigned integer"/>
        <Element Offset="928" Vartype="Pointer" Bytesize="8" OffsetHex="000003A0" Description="stunnedUI" DisplayMethod="unsigned integer"/>
        <Element Offset="936" Vartype="Pointer" Bytesize="8" OffsetHex="000003A8" Description="fireUI" DisplayMethod="unsigned integer"/>
        <Element Offset="944" Vartype="Float" Bytesize="4" OffsetHex="000003B0" Description="timeBeforeFireTick" DisplayMethod="unsigned integer"/>
        <Element Offset="948" Vartype="Pointer" Bytesize="8" OffsetHex="000003B4" Description="statusEffectMask" DisplayMethod="unsigned integer"/>
        <Element Offset="952" Vartype="Float" Bytesize="4" OffsetHex="000003B8" Description="timeOnFire" DisplayMethod="unsigned integer"/>
        <Element Offset="956" Vartype="Float" Bytesize="4" OffsetHex="000003BC" Description="maxHealth" DisplayMethod="unsigned integer"/>
        <Element Offset="960" Vartype="Float" Bytesize="4" OffsetHex="000003C0" Description="_health" DisplayMethod="unsigned integer"/>
        <Element Offset="964" Vartype="Float" Bytesize="4" OffsetHex="000003C4" Description="healthIndicatorAdjustment" DisplayMethod="unsigned integer"/>
        <Element Offset="968" Vartype="Pointer" Bytesize="8" OffsetHex="000003C8" Description="healthBar" DisplayMethod="unsigned integer"/>
        <Element Offset="976" Vartype="Pointer" Bytesize="8" OffsetHex="000003D0" Description="healthBarIndicator" DisplayMethod="unsigned integer"/>
        <Element Offset="984" Vartype="Pointer" Bytesize="8" OffsetHex="000003D8" Description="healthText" DisplayMethod="unsigned integer"/>
        <Element Offset="992" Vartype="Pointer" Bytesize="8" OffsetHex="000003E0" Description="healUI" DisplayMethod="unsigned integer"/>
        <Element Offset="1000" Vartype="Pointer" Bytesize="8" OffsetHex="000003E8" Description="forestBehindSFX" DisplayMethod="unsigned integer"/>
        <Element Offset="1008" Vartype="Pointer" Bytesize="8" OffsetHex="000003F0" Description="deathText" DisplayMethod="unsigned integer"/>
        <Element Offset="1016" Vartype="Byte" Bytesize="1" OffsetHex="000003F8" Description="inTakeDamageCooldown" DisplayMethod="unsigned integer"/>
        <Element Offset="1024" Vartype="Pointer" Bytesize="8" OffsetHex="00000400" Description="beingHelpedUI" DisplayMethod="unsigned integer"/>
        <Element Offset="1032" Vartype="Byte" Bytesize="1" OffsetHex="00000408" Description="startedFinalCutscene" DisplayMethod="unsigned integer"/>
        <Element Offset="1033" Vartype="Byte" Bytesize="1" OffsetHex="00000409" Description="alreadyVoted" DisplayMethod="unsigned integer"/>
        <Element Offset="1036" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000040C" Description="amountOfVotes" DisplayMethod="unsigned integer"/>
        <Element Offset="1040" Vartype="Pointer" Bytesize="8" OffsetHex="00000410" Description="amountToVoteText" DisplayMethod="unsigned integer"/>
        <Element Offset="1048" Vartype="Pointer" Bytesize="8" OffsetHex="00000418" Description="storyModeValues" DisplayMethod="unsigned integer"/>
        <Element Offset="1056" Vartype="Byte" Bytesize="1" OffsetHex="00000420" Description="completingDay" DisplayMethod="unsigned integer"/>
        <Element Offset="1064" Vartype="Pointer" Bytesize="8" OffsetHex="00000428" Description="quitGameConfirmation" DisplayMethod="unsigned integer"/>
        <Element Offset="1072" Vartype="Byte" Bytesize="1" OffsetHex="00000430" Description="inForest" DisplayMethod="unsigned integer"/>
        <Element Offset="1080" Vartype="Pointer" Bytesize="8" OffsetHex="00000438" Description="curChangeEnvLightingCoroutine" DisplayMethod="unsigned integer"/>
        <Element Offset="1088" Vartype="Pointer" Bytesize="8" OffsetHex="00000440" Description="_deathCameraCoroutine" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="unnamed structure" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="0" Vartype="Pointer" Bytesize="8" OffsetHex="00000000" DisplayMethod="unsigned integer"/>
        <Element Offset="8" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000008" DisplayMethod="unsigned integer"/>
        <Element Offset="16" Vartype="Pointer" Bytesize="8" OffsetHex="00000010" DisplayMethod="unsigned integer"/>
        <Element Offset="24" Vartype="4 Bytes" Bytesize="4" RLECount="8" OffsetHex="00000018" DisplayMethod="unsigned integer"/>
        <Element Offset="56" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000038" DisplayMethod="unsigned integer"/>
        <Element Offset="72" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000048" DisplayMethod="unsigned integer"/>
        <Element Offset="80" Vartype="Pointer" Bytesize="8" OffsetHex="00000050" DisplayMethod="unsigned integer"/>
        <Element Offset="88" Vartype="4 Bytes" Bytesize="4" RLECount="12" OffsetHex="00000058" DisplayMethod="unsigned integer"/>
        <Element Offset="136" Vartype="Pointer" Bytesize="8" RLECount="16" OffsetHex="00000088" DisplayMethod="unsigned integer"/>
        <Element Offset="264" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000108" DisplayMethod="unsigned integer"/>
        <Element Offset="272" Vartype="Pointer" Bytesize="8" OffsetHex="00000110" DisplayMethod="unsigned integer"/>
        <Element Offset="280" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000118" DisplayMethod="unsigned integer"/>
        <Element Offset="296" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000128" DisplayMethod="hexadecimal"/>
        <Element Offset="300" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000012C" DisplayMethod="unsigned integer"/>
        <Element Offset="304" Vartype="Pointer" Bytesize="8" RLECount="5" OffsetHex="00000130" DisplayMethod="unsigned integer"/>
        <Element Offset="344" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000158" DisplayMethod="unsigned integer"/>
        <Element Offset="352" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000160" DisplayMethod="unsigned integer"/>
        <Element Offset="368" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000170" DisplayMethod="hexadecimal"/>
        <Element Offset="372" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000174" DisplayMethod="unsigned integer"/>
        <Element Offset="376" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000178" DisplayMethod="unsigned integer"/>
        <Element Offset="392" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000188" DisplayMethod="unsigned integer"/>
        <Element Offset="400" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000190" DisplayMethod="unsigned integer"/>
        <Element Offset="416" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000001A0" DisplayMethod="unsigned integer"/>
        <Element Offset="424" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="000001A8" DisplayMethod="unsigned integer"/>
        <Element Offset="448" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000001C0" DisplayMethod="unsigned integer"/>
        <Element Offset="456" Vartype="Pointer" Bytesize="8" OffsetHex="000001C8" DisplayMethod="unsigned integer"/>
        <Element Offset="464" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000001D0" DisplayMethod="unsigned integer"/>
        <Element Offset="472" Vartype="Pointer" Bytesize="8" OffsetHex="000001D8" DisplayMethod="unsigned integer"/>
        <Element Offset="480" Vartype="Double" Bytesize="8" OffsetHex="000001E0" DisplayMethod="unsigned integer"/>
        <Element Offset="488" Vartype="Pointer" Bytesize="8" RLECount="65" OffsetHex="000001E8" DisplayMethod="unsigned integer"/>
        <Element Offset="1008" Vartype="4 Bytes" Bytesize="4" OffsetHex="000003F0" DisplayMethod="hexadecimal"/>
        <Element Offset="1012" Vartype="4 Bytes" Bytesize="4" OffsetHex="000003F4" DisplayMethod="unsigned integer"/>
        <Element Offset="1016" Vartype="Pointer" Bytesize="8" RLECount="31" OffsetHex="000003F8" DisplayMethod="unsigned integer"/>
        <Element Offset="1264" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000004F0" DisplayMethod="unsigned integer"/>
        <Element Offset="1272" Vartype="Pointer" Bytesize="8" RLECount="6" OffsetHex="000004F8" DisplayMethod="unsigned integer"/>
        <Element Offset="1320" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000528" DisplayMethod="unsigned integer"/>
        <Element Offset="1328" Vartype="Pointer" Bytesize="8" OffsetHex="00000530" DisplayMethod="unsigned integer"/>
        <Element Offset="1336" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000538" DisplayMethod="unsigned integer"/>
        <Element Offset="1340" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000053C" DisplayMethod="hexadecimal"/>
        <Element Offset="1344" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000540" DisplayMethod="unsigned integer"/>
        <Element Offset="1352" Vartype="Pointer" Bytesize="8" OffsetHex="00000548" DisplayMethod="unsigned integer"/>
        <Element Offset="1360" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000550" DisplayMethod="unsigned integer"/>
        <Element Offset="1368" Vartype="Pointer" Bytesize="8" RLECount="4" OffsetHex="00000558" DisplayMethod="unsigned integer"/>
        <Element Offset="1400" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000578" DisplayMethod="unsigned integer"/>
        <Element Offset="1416" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="00000588" DisplayMethod="unsigned integer"/>
        <Element Offset="1440" Vartype="4 Bytes" Bytesize="4" OffsetHex="000005A0" DisplayMethod="hexadecimal"/>
        <Element Offset="1444" Vartype="4 Bytes" Bytesize="4" OffsetHex="000005A4" DisplayMethod="unsigned integer"/>
        <Element Offset="1448" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="000005A8" DisplayMethod="unsigned integer"/>
        <Element Offset="1472" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000005C0" DisplayMethod="unsigned integer"/>
        <Element Offset="1480" Vartype="Pointer" Bytesize="8" OffsetHex="000005C8" DisplayMethod="unsigned integer"/>
        <Element Offset="1488" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000005D0" DisplayMethod="unsigned integer"/>
        <Element Offset="1496" Vartype="Pointer" Bytesize="8" RLECount="4" OffsetHex="000005D8" DisplayMethod="unsigned integer"/>
        <Element Offset="1528" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000005F8" DisplayMethod="unsigned integer"/>
        <Element Offset="1536" Vartype="Pointer" Bytesize="8" RLECount="5" OffsetHex="00000600" DisplayMethod="unsigned integer"/>
        <Element Offset="1576" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000628" DisplayMethod="unsigned integer"/>
        <Element Offset="1584" Vartype="Pointer" Bytesize="8" RLECount="4" OffsetHex="00000630" DisplayMethod="unsigned integer"/>
        <Element Offset="1616" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000650" DisplayMethod="unsigned integer"/>
        <Element Offset="1632" Vartype="Pointer" Bytesize="8" RLECount="5" OffsetHex="00000660" DisplayMethod="unsigned integer"/>
        <Element Offset="1672" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000688" DisplayMethod="unsigned integer"/>
        <Element Offset="1680" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000690" DisplayMethod="unsigned integer"/>
        <Element Offset="1696" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="000006A0" DisplayMethod="unsigned integer"/>
        <Element Offset="1716" Vartype="4 Bytes" Bytesize="4" OffsetHex="000006B4" DisplayMethod="hexadecimal"/>
        <Element Offset="1720" Vartype="4 Bytes" Bytesize="4" RLECount="10" OffsetHex="000006B8" DisplayMethod="unsigned integer"/>
        <Element Offset="1760" Vartype="Pointer" Bytesize="8" OffsetHex="000006E0" DisplayMethod="unsigned integer"/>
        <Element Offset="1768" Vartype="Float" Bytesize="4" OffsetHex="000006E8" DisplayMethod="unsigned integer"/>
        <Element Offset="1772" Vartype="4 Bytes" Bytesize="4" OffsetHex="000006EC" DisplayMethod="unsigned integer"/>
        <Element Offset="1776" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="000006F0" DisplayMethod="unsigned integer"/>
        <Element Offset="1800" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000708" DisplayMethod="unsigned integer"/>
        <Element Offset="1816" Vartype="Pointer" Bytesize="8" OffsetHex="00000718" DisplayMethod="unsigned integer"/>
        <Element Offset="1824" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000720" DisplayMethod="unsigned integer"/>
        <Element Offset="1832" Vartype="Pointer" Bytesize="8" RLECount="8" OffsetHex="00000728" DisplayMethod="unsigned integer"/>
        <Element Offset="1896" Vartype="Float" Bytesize="4" OffsetHex="00000768" DisplayMethod="unsigned integer"/>
        <Element Offset="1900" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000076C" DisplayMethod="unsigned integer"/>
        <Element Offset="1904" Vartype="Pointer" Bytesize="8" OffsetHex="00000770" DisplayMethod="unsigned integer"/>
        <Element Offset="1912" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000778" DisplayMethod="unsigned integer"/>
        <Element Offset="1920" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000780" DisplayMethod="unsigned integer"/>
        <Element Offset="1936" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000790" DisplayMethod="unsigned integer"/>
        <Element Offset="1944" Vartype="Pointer" Bytesize="8" OffsetHex="00000798" DisplayMethod="unsigned integer"/>
        <Element Offset="1952" Vartype="4 Bytes" Bytesize="4" RLECount="24" OffsetHex="000007A0" DisplayMethod="unsigned integer"/>
        <Element Offset="2048" Vartype="Pointer" Bytesize="8" OffsetHex="00000800" DisplayMethod="unsigned integer"/>
        <Element Offset="2056" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000808" DisplayMethod="unsigned integer"/>
        <Element Offset="2064" Vartype="Pointer" Bytesize="8" OffsetHex="00000810" DisplayMethod="unsigned integer"/>
        <Element Offset="2072" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000818" DisplayMethod="unsigned integer"/>
        <Element Offset="2084" Vartype="Double" Bytesize="8" OffsetHex="00000824" DisplayMethod="unsigned integer"/>
        <Element Offset="2092" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="0000082C" DisplayMethod="unsigned integer"/>
        <Element Offset="2104" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000838" DisplayMethod="hexadecimal"/>
        <Element Offset="2108" Vartype="4 Bytes" Bytesize="4" RLECount="23" OffsetHex="0000083C" DisplayMethod="unsigned integer"/>
        <Element Offset="2200" Vartype="Pointer" Bytesize="8" OffsetHex="00000898" DisplayMethod="unsigned integer"/>
        <Element Offset="2208" Vartype="4 Bytes" Bytesize="4" RLECount="10" OffsetHex="000008A0" DisplayMethod="unsigned integer"/>
        <Element Offset="2248" Vartype="Pointer" Bytesize="8" OffsetHex="000008C8" DisplayMethod="unsigned integer"/>
        <Element Offset="2256" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000008D0" DisplayMethod="unsigned integer"/>
        <Element Offset="2264" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="000008D8" DisplayMethod="unsigned integer"/>
        <Element Offset="2280" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="000008E8" DisplayMethod="unsigned integer"/>
        <Element Offset="2304" Vartype="Pointer" Bytesize="8" OffsetHex="00000900" DisplayMethod="unsigned integer"/>
        <Element Offset="2312" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000908" DisplayMethod="unsigned integer"/>
        <Element Offset="2328" Vartype="Pointer" Bytesize="8" OffsetHex="00000918" DisplayMethod="unsigned integer"/>
        <Element Offset="2336" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000920" DisplayMethod="unsigned integer"/>
        <Element Offset="2352" Vartype="Pointer" Bytesize="8" OffsetHex="00000930" DisplayMethod="unsigned integer"/>
        <Element Offset="2360" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000938" DisplayMethod="unsigned integer"/>
        <Element Offset="2368" Vartype="Pointer" Bytesize="8" OffsetHex="00000940" DisplayMethod="unsigned integer"/>
        <Element Offset="2376" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000948" DisplayMethod="unsigned integer"/>
        <Element Offset="2380" Vartype="Float" Bytesize="4" RLECount="5" OffsetHex="0000094C" DisplayMethod="unsigned integer"/>
        <Element Offset="2400" Vartype="4 Bytes" Bytesize="4" RLECount="8" OffsetHex="00000960" DisplayMethod="unsigned integer"/>
        <Element Offset="2432" Vartype="Double" Bytesize="8" OffsetHex="00000980" DisplayMethod="unsigned integer"/>
        <Element Offset="2440" Vartype="Float" Bytesize="4" RLECount="15" OffsetHex="00000988" DisplayMethod="unsigned integer"/>
        <Element Offset="2500" Vartype="4 Bytes" Bytesize="4" RLECount="11" OffsetHex="000009C4" DisplayMethod="unsigned integer"/>
        <Element Offset="2544" Vartype="Float" Bytesize="4" OffsetHex="000009F0" DisplayMethod="unsigned integer"/>
        <Element Offset="2548" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000009F4" DisplayMethod="unsigned integer"/>
        <Element Offset="2556" Vartype="4 Bytes" Bytesize="4" OffsetHex="000009FC" DisplayMethod="hexadecimal"/>
        <Element Offset="2560" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000A00" DisplayMethod="unsigned integer"/>
        <Element Offset="2576" Vartype="Double" Bytesize="8" RLECount="2" OffsetHex="00000A10" DisplayMethod="unsigned integer"/>
        <Element Offset="2592" Vartype="Pointer" Bytesize="8" OffsetHex="00000A20" DisplayMethod="unsigned integer"/>
        <Element Offset="2600" Vartype="4 Bytes" Bytesize="4" RLECount="8" OffsetHex="00000A28" DisplayMethod="unsigned integer"/>
        <Element Offset="2632" Vartype="Pointer" Bytesize="8" OffsetHex="00000A48" DisplayMethod="unsigned integer"/>
        <Element Offset="2640" Vartype="4 Bytes" Bytesize="4" RLECount="12" OffsetHex="00000A50" DisplayMethod="unsigned integer"/>
        <Element Offset="2688" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000A80" DisplayMethod="unsigned integer"/>
        <Element Offset="2696" Vartype="4 Bytes" Bytesize="4" RLECount="7" OffsetHex="00000A88" DisplayMethod="unsigned integer"/>
        <Element Offset="2724" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000AA4" DisplayMethod="hexadecimal"/>
        <Element Offset="2728" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000AA8" DisplayMethod="unsigned integer"/>
        <Element Offset="2736" Vartype="Pointer" Bytesize="8" OffsetHex="00000AB0" DisplayMethod="unsigned integer"/>
        <Element Offset="2744" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000AB8" DisplayMethod="unsigned integer"/>
        <Element Offset="2768" Vartype="Pointer" Bytesize="8" OffsetHex="00000AD0" DisplayMethod="unsigned integer"/>
        <Element Offset="2776" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000AD8" DisplayMethod="unsigned integer"/>
        <Element Offset="2788" Vartype="Double" Bytesize="8" OffsetHex="00000AE4" DisplayMethod="unsigned integer"/>
        <Element Offset="2796" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000AEC" DisplayMethod="unsigned integer"/>
        <Element Offset="2808" Vartype="Float" Bytesize="4" OffsetHex="00000AF8" DisplayMethod="unsigned integer"/>
        <Element Offset="2812" Vartype="4 Bytes" Bytesize="4" RLECount="7" OffsetHex="00000AFC" DisplayMethod="unsigned integer"/>
        <Element Offset="2840" Vartype="Float" Bytesize="4" OffsetHex="00000B18" DisplayMethod="unsigned integer"/>
        <Element Offset="2844" Vartype="4 Bytes" Bytesize="4" RLECount="9" OffsetHex="00000B1C" DisplayMethod="unsigned integer"/>
        <Element Offset="2880" Vartype="Pointer" Bytesize="8" OffsetHex="00000B40" DisplayMethod="unsigned integer"/>
        <Element Offset="2888" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000B48" DisplayMethod="hexadecimal"/>
        <Element Offset="2900" Vartype="4 Bytes" Bytesize="4" RLECount="7" OffsetHex="00000B54" DisplayMethod="unsigned integer"/>
        <Element Offset="2928" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000B70" DisplayMethod="hexadecimal"/>
        <Element Offset="2940" Vartype="4 Bytes" Bytesize="4" RLECount="10" OffsetHex="00000B7C" DisplayMethod="unsigned integer"/>
        <Element Offset="2980" Vartype="Double" Bytesize="8" OffsetHex="00000BA4" DisplayMethod="unsigned integer"/>
        <Element Offset="2988" Vartype="4 Bytes" Bytesize="4" RLECount="19" OffsetHex="00000BAC" DisplayMethod="unsigned integer"/>
        <Element Offset="3064" Vartype="Pointer" Bytesize="8" OffsetHex="00000BF8" DisplayMethod="unsigned integer"/>
        <Element Offset="3072" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000C00" DisplayMethod="unsigned integer"/>
        <Element Offset="3076" Vartype="Double" Bytesize="8" OffsetHex="00000C04" DisplayMethod="unsigned integer"/>
        <Element Offset="3084" Vartype="Float" Bytesize="4" OffsetHex="00000C0C" DisplayMethod="unsigned integer"/>
        <Element Offset="3088" Vartype="4 Bytes" Bytesize="4" RLECount="18" OffsetHex="00000C10" DisplayMethod="unsigned integer"/>
        <Element Offset="3160" Vartype="Pointer" Bytesize="8" OffsetHex="00000C58" DisplayMethod="unsigned integer"/>
        <Element Offset="3168" Vartype="4 Bytes" Bytesize="4" RLECount="14" OffsetHex="00000C60" DisplayMethod="unsigned integer"/>
        <Element Offset="3224" Vartype="Pointer" Bytesize="8" OffsetHex="00000C98" DisplayMethod="unsigned integer"/>
        <Element Offset="3232" Vartype="4 Bytes" Bytesize="4" RLECount="30" OffsetHex="00000CA0" DisplayMethod="unsigned integer"/>
        <Element Offset="3352" Vartype="Pointer" Bytesize="8" OffsetHex="00000D18" DisplayMethod="unsigned integer"/>
        <Element Offset="3360" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000D20" DisplayMethod="unsigned integer"/>
        <Element Offset="3384" Vartype="Pointer" Bytesize="8" OffsetHex="00000D38" DisplayMethod="unsigned integer"/>
        <Element Offset="3392" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000D40" DisplayMethod="unsigned integer"/>
        <Element Offset="3416" Vartype="Pointer" Bytesize="8" OffsetHex="00000D58" DisplayMethod="unsigned integer"/>
        <Element Offset="3424" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000D60" DisplayMethod="unsigned integer"/>
        <Element Offset="3448" Vartype="Pointer" Bytesize="8" OffsetHex="00000D78" DisplayMethod="unsigned integer"/>
        <Element Offset="3456" Vartype="4 Bytes" Bytesize="4" RLECount="12" OffsetHex="00000D80" DisplayMethod="unsigned integer"/>
        <Element Offset="3504" Vartype="Pointer" Bytesize="8" OffsetHex="00000DB0" DisplayMethod="unsigned integer"/>
        <Element Offset="3512" Vartype="4 Bytes" Bytesize="4" RLECount="12" OffsetHex="00000DB8" DisplayMethod="unsigned integer"/>
        <Element Offset="3560" Vartype="Pointer" Bytesize="8" OffsetHex="00000DE8" DisplayMethod="unsigned integer"/>
        <Element Offset="3568" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000DF0" DisplayMethod="unsigned integer"/>
        <Element Offset="3576" Vartype="Pointer" Bytesize="8" OffsetHex="00000DF8" DisplayMethod="unsigned integer"/>
        <Element Offset="3584" Vartype="4 Bytes" Bytesize="4" RLECount="8" OffsetHex="00000E00" DisplayMethod="unsigned integer"/>
        <Element Offset="3616" Vartype="Pointer" Bytesize="8" OffsetHex="00000E20" DisplayMethod="unsigned integer"/>
        <Element Offset="3624" Vartype="4 Bytes" Bytesize="4" RLECount="8" OffsetHex="00000E28" DisplayMethod="unsigned integer"/>
        <Element Offset="3656" Vartype="Pointer" Bytesize="8" OffsetHex="00000E48" DisplayMethod="unsigned integer"/>
        <Element Offset="3664" Vartype="4 Bytes" Bytesize="4" RLECount="34" OffsetHex="00000E50" DisplayMethod="unsigned integer"/>
        <Element Offset="3800" Vartype="Pointer" Bytesize="8" OffsetHex="00000ED8" DisplayMethod="unsigned integer"/>
        <Element Offset="3808" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000EE0" DisplayMethod="unsigned integer"/>
        <Element Offset="3816" Vartype="Pointer" Bytesize="8" OffsetHex="00000EE8" DisplayMethod="unsigned integer"/>
        <Element Offset="3824" Vartype="4 Bytes" Bytesize="4" RLECount="16" OffsetHex="00000EF0" DisplayMethod="unsigned integer"/>
        <Element Offset="3888" Vartype="Pointer" Bytesize="8" OffsetHex="00000F30" DisplayMethod="unsigned integer"/>
        <Element Offset="3896" Vartype="Float" Bytesize="4" OffsetHex="00000F38" DisplayMethod="unsigned integer"/>
        <Element Offset="3900" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000F3C" DisplayMethod="unsigned integer"/>
        <Element Offset="3904" Vartype="Pointer" Bytesize="8" OffsetHex="00000F40" DisplayMethod="unsigned integer"/>
        <Element Offset="3912" Vartype="4 Bytes" Bytesize="4" RLECount="32" OffsetHex="00000F48" DisplayMethod="unsigned integer"/>
        <Element Offset="4040" Vartype="Pointer" Bytesize="8" OffsetHex="00000FC8" DisplayMethod="unsigned integer"/>
        <Element Offset="4048" Vartype="4 Bytes" Bytesize="4" RLECount="12" OffsetHex="00000FD0" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="InventoryManager" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="16" Vartype="Pointer" Bytesize="8" OffsetHex="00000010" Description="m_CachedPtr" DisplayMethod="unsigned integer"/>
        <Element Offset="24" Vartype="Pointer" Bytesize="8" OffsetHex="00000018" Description="m_CancellationTokenSource" DisplayMethod="unsigned integer"/>
        <Element Offset="32" Vartype="Pointer" Bytesize="8" OffsetHex="00000020" Description="Prev" DisplayMethod="unsigned integer"/>
        <Element Offset="40" Vartype="Pointer" Bytesize="8" OffsetHex="00000028" Description="Next" DisplayMethod="unsigned integer"/>
        <Element Offset="48" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000030" Description="Flags" DisplayMethod="unsigned integer"/>
        <Element Offset="56" Vartype="Pointer" Bytesize="8" OffsetHex="00000038" Description="_runner" DisplayMethod="unsigned integer"/>
        <Element Offset="64" Vartype="Pointer" Bytesize="8" OffsetHex="00000040" Description="_object" DisplayMethod="unsigned integer"/>
        <Element Offset="72" Vartype="Pointer" Bytesize="8" OffsetHex="00000048" Description="_readersForType" DisplayMethod="unsigned integer"/>
        <Element Offset="80" Vartype="Pointer" Bytesize="8" OffsetHex="00000050" Description="Ptr" DisplayMethod="unsigned integer"/>
        <Element Offset="88" Vartype="Byte" Bytesize="1" OffsetHex="00000058" Description="InvokeRpc" DisplayMethod="unsigned integer"/>
        <Element Offset="96" Vartype="Pointer" Bytesize="8" OffsetHex="00000060" Description="RpcCache" DisplayMethod="unsigned integer"/>
        <Element Offset="104" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000068" Description="ObjectIndex" DisplayMethod="unsigned integer"/>
        <Element Offset="108" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000006C" Description="WordOffset" DisplayMethod="unsigned integer"/>
        <Element Offset="112" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000070" Description="WordCount" DisplayMethod="unsigned integer"/>
        <Element Offset="116" Vartype="Byte" Bytesize="1" OffsetHex="00000074" Description="DefaultReplicated" DisplayMethod="unsigned integer"/>
        <Element Offset="120" Vartype="Pointer" Bytesize="8" OffsetHex="00000078" Description="_onRenderCallbacksDetector" DisplayMethod="unsigned integer"/>
        <Element Offset="128" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000080" Description="curInventorySlot" DisplayMethod="unsigned integer"/>
        <Element Offset="132" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000084" Description="maxInventorySlots" DisplayMethod="unsigned integer"/>
        <Element Offset="136" Vartype="Pointer" Bytesize="8" OffsetHex="00000088" Description="inventoryIds" DisplayMethod="unsigned integer"/>
        <Element Offset="144" Vartype="Pointer" Bytesize="8" OffsetHex="00000090" Description="inventoryAmounts" DisplayMethod="unsigned integer">
          <Structure Name="Int32[]" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
            <Elements>
              <Element Offset="24" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000018" Description="Count" DisplayMethod="unsigned integer"/>
              <Element Offset="32" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000020" Description="[0]Int32" DisplayMethod="signed integer"/>
              <Element Offset="36" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000024" Description="[1]Int32" DisplayMethod="signed integer"/>
              <Element Offset="40" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000028" Description="[2]Int32" DisplayMethod="signed integer"/>
              <Element Offset="44" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000002C" Description="[3]Int32" DisplayMethod="signed integer"/>
              <Element Offset="48" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000030" Description="[4]Int32" DisplayMethod="signed integer"/>
              <Element Offset="52" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000034" Description="[5]Int32" DisplayMethod="signed integer"/>
              <Element Offset="56" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000038" Description="[6]Int32" DisplayMethod="signed integer"/>
              <Element Offset="60" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000003C" Description="[7]Int32" DisplayMethod="signed integer"/>
              <Element Offset="64" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000040" Description="[8]Int32" DisplayMethod="signed integer"/>
              <Element Offset="68" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000044" Description="[9]Int32" DisplayMethod="signed integer"/>
            </Elements>
          </Structure>
        </Element>
        <Element Offset="152" Vartype="Pointer" Bytesize="8" OffsetHex="00000098" Description="inventoryAmountTexts" DisplayMethod="unsigned integer"/>
        <Element Offset="160" Vartype="Pointer" Bytesize="8" OffsetHex="000000A0" Description="inventoryAmountTextFades" DisplayMethod="unsigned integer"/>
        <Element Offset="168" Vartype="Pointer" Bytesize="8" OffsetHex="000000A8" Description="holdingObjs" DisplayMethod="unsigned integer"/>
        <Element Offset="176" Vartype="Pointer" Bytesize="8" OffsetHex="000000B0" Description="itemCanvases" DisplayMethod="unsigned integer"/>
        <Element Offset="184" Vartype="Pointer" Bytesize="8" OffsetHex="000000B8" Description="holdingAnims" DisplayMethod="unsigned integer"/>
        <Element Offset="192" Vartype="Pointer" Bytesize="8" OffsetHex="000000C0" Description="dropAnchors" DisplayMethod="unsigned integer"/>
        <Element Offset="200" Vartype="Pointer" Bytesize="8" OffsetHex="000000C8" Description="maxStack" DisplayMethod="unsigned integer"/>
        <Element Offset="208" Vartype="Pointer" Bytesize="8" OffsetHex="000000D0" Description="objSprites" DisplayMethod="unsigned integer"/>
        <Element Offset="216" Vartype="Pointer" Bytesize="8" OffsetHex="000000D8" Description="inventorySprites" DisplayMethod="unsigned integer"/>
        <Element Offset="224" Vartype="Pointer" Bytesize="8" OffsetHex="000000E0" Description="inventorySprites_" DisplayMethod="unsigned integer"/>
        <Element Offset="232" Vartype="Pointer" Bytesize="8" OffsetHex="000000E8" Description="inventorySlots" DisplayMethod="unsigned integer"/>
        <Element Offset="240" Vartype="Pointer" Bytesize="8" OffsetHex="000000F0" Description="emptySprite" DisplayMethod="unsigned integer"/>
        <Element Offset="248" Vartype="Pointer" Bytesize="8" OffsetHex="000000F8" Description="pistolAnim" DisplayMethod="unsigned integer"/>
        <Element Offset="256" Vartype="Pointer" Bytesize="8" OffsetHex="00000100" Description="shotgunAnim" DisplayMethod="unsigned integer"/>
        <Element Offset="264" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000108" Description="holdingIndex" DisplayMethod="unsigned integer"/>
        <Element Offset="272" Vartype="Pointer" Bytesize="8" OffsetHex="00000110" Description="throwAnchor" DisplayMethod="unsigned integer"/>
        <Element Offset="280" Vartype="Pointer" Bytesize="8" OffsetHex="00000118" Description="playerCol" DisplayMethod="unsigned integer"/>
        <Element Offset="288" Vartype="Pointer" Bytesize="8" OffsetHex="00000120" Description="justThrownCol" DisplayMethod="unsigned integer"/>
        <Element Offset="296" Vartype="Pointer" Bytesize="8" OffsetHex="00000128" Description="throwObstacle" DisplayMethod="unsigned integer"/>
        <Element Offset="304" Vartype="Pointer" Bytesize="8" OffsetHex="00000130" Description="characterController" DisplayMethod="unsigned integer"/>
        <Element Offset="312" Vartype="Pointer" Bytesize="8" OffsetHex="00000138" Description="collidersToCheck" DisplayMethod="unsigned integer"/>
        <Element Offset="320" Vartype="Pointer" Bytesize="8" OffsetHex="00000140" Description="playerCam" DisplayMethod="unsigned integer"/>
        <Element Offset="328" Vartype="Pointer" Bytesize="8" OffsetHex="00000148" Description="camShake" DisplayMethod="unsigned integer"/>
        <Element Offset="336" Vartype="Pointer" Bytesize="8" OffsetHex="00000150" Description="recoil" DisplayMethod="unsigned integer"/>
        <Element Offset="344" Vartype="Byte" Bytesize="1" OffsetHex="00000158" Description="canShoot" DisplayMethod="unsigned integer"/>
        <Element Offset="345" Vartype="Byte" Bytesize="1" OffsetHex="00000159" Description="canControlItem" DisplayMethod="unsigned integer"/>
        <Element Offset="352" Vartype="Pointer" Bytesize="8" OffsetHex="00000160" Description="playerMan" DisplayMethod="unsigned integer"/>
        <Element Offset="360" Vartype="Pointer" Bytesize="8" OffsetHex="00000168" Description="flashlightLight" DisplayMethod="unsigned integer"/>
        <Element Offset="368" Vartype="Pointer" Bytesize="8" OffsetHex="00000170" Description="shootable" DisplayMethod="unsigned integer"/>
        <Element Offset="372" Vartype="Pointer" Bytesize="8" OffsetHex="00000174" Description="cleanable" DisplayMethod="unsigned integer"/>
        <Element Offset="376" Vartype="Pointer" Bytesize="8" OffsetHex="00000178" Description="hitParticle" DisplayMethod="unsigned integer"/>
        <Element Offset="384" Vartype="Pointer" Bytesize="8" OffsetHex="00000180" Description="mopAnim" DisplayMethod="unsigned integer"/>
        <Element Offset="392" Vartype="Byte" Bytesize="1" OffsetHex="00000188" Description="hasTrash" DisplayMethod="unsigned integer"/>
        <Element Offset="400" Vartype="Pointer" Bytesize="8" OffsetHex="00000190" Description="itemStorages" DisplayMethod="unsigned integer">
          <Structure Name="Int32[]" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
            <Elements>
              <Element Offset="24" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000018" Description="Count" DisplayMethod="unsigned integer"/>
              <Element Offset="32" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000020" Description="[0]Int32" DisplayMethod="signed integer"/>
              <Element Offset="36" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000024" Description="[1]Int32" DisplayMethod="signed integer"/>
              <Element Offset="40" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000028" Description="[2]Int32" DisplayMethod="signed integer"/>
              <Element Offset="44" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000002C" Description="[3]Int32" DisplayMethod="signed integer"/>
              <Element Offset="48" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000030" Description="[4]Int32" DisplayMethod="signed integer"/>
              <Element Offset="52" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000034" Description="[5]Int32" DisplayMethod="signed integer"/>
              <Element Offset="56" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000038" Description="[6]Int32" DisplayMethod="signed integer"/>
              <Element Offset="60" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000003C" Description="[7]Int32" DisplayMethod="signed integer"/>
              <Element Offset="64" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000040" Description="[8]Int32" DisplayMethod="signed integer"/>
              <Element Offset="68" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000044" Description="[9]Int32" DisplayMethod="signed integer"/>
            </Elements>
          </Structure>
        </Element>
        <Element Offset="408" Vartype="Pointer" Bytesize="8" OffsetHex="00000198" Description="itemStorages2" DisplayMethod="unsigned integer"/>
        <Element Offset="416" Vartype="Pointer" Bytesize="8" OffsetHex="000001A0" Description="returnObj" DisplayMethod="unsigned integer"/>
        <Element Offset="424" Vartype="Pointer" Bytesize="8" OffsetHex="000001A8" Description="trash" DisplayMethod="unsigned integer"/>
        <Element Offset="432" Vartype="Pointer" Bytesize="8" OffsetHex="000001B0" Description="remoteTraps" DisplayMethod="unsigned integer"/>
        <Element Offset="440" Vartype="Pointer" Bytesize="8" OffsetHex="000001B8" Description="trashBagAnim" DisplayMethod="unsigned integer"/>
        <Element Offset="448" Vartype="Pointer" Bytesize="8" OffsetHex="000001C0" Description="killMarker" DisplayMethod="unsigned integer"/>
        <Element Offset="456" Vartype="Pointer" Bytesize="8" OffsetHex="000001C8" Description="hitMarker" DisplayMethod="unsigned integer"/>
        <Element Offset="464" Vartype="Pointer" Bytesize="8" OffsetHex="000001D0" Description="mopReturned" DisplayMethod="unsigned integer"/>
        <Element Offset="472" Vartype="Pointer" Bytesize="8" OffsetHex="000001D8" Description="pistolDryShot" DisplayMethod="unsigned integer"/>
        <Element Offset="480" Vartype="Float" Bytesize="4" OffsetHex="000001E0" Description="taskCompletion" DisplayMethod="unsigned integer"/>
        <Element Offset="484" Vartype="Float" Bytesize="4" OffsetHex="000001E4" Description="taskCompletionMax" DisplayMethod="unsigned integer"/>
        <Element Offset="488" Vartype="Pointer" Bytesize="8" OffsetHex="000001E8" Description="completingTaskFillAmount" DisplayMethod="unsigned integer"/>
        <Element Offset="496" Vartype="Pointer" Bytesize="8" OffsetHex="000001F0" Description="completingBoardFillAmount" DisplayMethod="unsigned integer"/>
        <Element Offset="504" Vartype="Pointer" Bytesize="8" OffsetHex="000001F8" Description="completingExplosiveFillAmount" DisplayMethod="unsigned integer"/>
        <Element Offset="512" Vartype="Pointer" Bytesize="8" OffsetHex="00000200" Description="completingHeal" DisplayMethod="unsigned integer"/>
        <Element Offset="520" Vartype="Pointer" Bytesize="8" OffsetHex="00000208" Description="bearTrapTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="528" Vartype="Pointer" Bytesize="8" OffsetHex="00000210" Description="bearTrapTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="536" Vartype="Pointer" Bytesize="8" OffsetHex="00000218" Description="landmineTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="544" Vartype="Pointer" Bytesize="8" OffsetHex="00000220" Description="landmineTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="552" Vartype="Pointer" Bytesize="8" OffsetHex="00000228" Description="stunMineTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="560" Vartype="Pointer" Bytesize="8" OffsetHex="00000230" Description="stunMineTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="568" Vartype="Pointer" Bytesize="8" OffsetHex="00000238" Description="explosiveTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="576" Vartype="Pointer" Bytesize="8" OffsetHex="00000240" Description="explosiveTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="584" Vartype="Pointer" Bytesize="8" OffsetHex="00000248" Description="posterTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="592" Vartype="Pointer" Bytesize="8" OffsetHex="00000250" Description="pottedPlantTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="600" Vartype="Pointer" Bytesize="8" OffsetHex="00000258" Description="pottedPlantTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="608" Vartype="Pointer" Bytesize="8" OffsetHex="00000260" Description="waterCoolerTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="616" Vartype="Pointer" Bytesize="8" OffsetHex="00000268" Description="waterCoolerTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="624" Vartype="Pointer" Bytesize="8" OffsetHex="00000270" Description="basketRackTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="632" Vartype="Pointer" Bytesize="8" OffsetHex="00000278" Description="basketRackTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="640" Vartype="Pointer" Bytesize="8" OffsetHex="00000280" Description="atmTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="648" Vartype="Pointer" Bytesize="8" OffsetHex="00000288" Description="atmTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="656" Vartype="Pointer" Bytesize="8" OffsetHex="00000290" Description="mailboxTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="664" Vartype="Pointer" Bytesize="8" OffsetHex="00000298" Description="mailboxTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="672" Vartype="Pointer" Bytesize="8" OffsetHex="000002A0" Description="trashCanTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="680" Vartype="Pointer" Bytesize="8" OffsetHex="000002A8" Description="trashCanTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="688" Vartype="Pointer" Bytesize="8" OffsetHex="000002B0" Description="bannerTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="696" Vartype="Pointer" Bytesize="8" OffsetHex="000002B8" Description="bannerTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="704" Vartype="Pointer" Bytesize="8" OffsetHex="000002C0" Description="floorMatTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="712" Vartype="Pointer" Bytesize="8" OffsetHex="000002C8" Description="floorMatTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="720" Vartype="Pointer" Bytesize="8" OffsetHex="000002D0" Description="sunglassesRackTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="728" Vartype="Pointer" Bytesize="8" OffsetHex="000002D8" Description="sunglassesRackTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="736" Vartype="Pointer" Bytesize="8" OffsetHex="000002E0" Description="booksTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="744" Vartype="Pointer" Bytesize="8" OffsetHex="000002E8" Description="booksTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="752" Vartype="Pointer" Bytesize="8" OffsetHex="000002F0" Description="bobbleHeadTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="760" Vartype="Pointer" Bytesize="8" OffsetHex="000002F8" Description="bobbleHeadTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="768" Vartype="Pointer" Bytesize="8" OffsetHex="00000300" Description="burgerTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="776" Vartype="Pointer" Bytesize="8" OffsetHex="00000308" Description="burgerTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="784" Vartype="Pointer" Bytesize="8" OffsetHex="00000310" Description="plant1Template" DisplayMethod="unsigned integer"/>
        <Element Offset="792" Vartype="Pointer" Bytesize="8" OffsetHex="00000318" Description="plant1TemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="800" Vartype="Pointer" Bytesize="8" OffsetHex="00000320" Description="plant2Template" DisplayMethod="unsigned integer"/>
        <Element Offset="808" Vartype="Pointer" Bytesize="8" OffsetHex="00000328" Description="plant2TemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="816" Vartype="Pointer" Bytesize="8" OffsetHex="00000330" Description="plant3Template" DisplayMethod="unsigned integer"/>
        <Element Offset="824" Vartype="Pointer" Bytesize="8" OffsetHex="00000338" Description="plant3TemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="832" Vartype="Pointer" Bytesize="8" OffsetHex="00000340" Description="plant4Template" DisplayMethod="unsigned integer"/>
        <Element Offset="840" Vartype="Pointer" Bytesize="8" OffsetHex="00000348" Description="plant4TemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="848" Vartype="Pointer" Bytesize="8" OffsetHex="00000350" Description="robotTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="856" Vartype="Pointer" Bytesize="8" OffsetHex="00000358" Description="robotTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="864" Vartype="Pointer" Bytesize="8" OffsetHex="00000360" Description="boomboxTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="872" Vartype="Pointer" Bytesize="8" OffsetHex="00000368" Description="boomboxTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="880" Vartype="Pointer" Bytesize="8" OffsetHex="00000370" Description="gumballTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="888" Vartype="Pointer" Bytesize="8" OffsetHex="00000378" Description="gumballTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="896" Vartype="Pointer" Bytesize="8" OffsetHex="00000380" Description="clockTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="904" Vartype="Pointer" Bytesize="8" OffsetHex="00000388" Description="clockTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="912" Vartype="Pointer" Bytesize="8" OffsetHex="00000390" Description="ivyTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="920" Vartype="Pointer" Bytesize="8" OffsetHex="00000398" Description="ivyTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="928" Vartype="Pointer" Bytesize="8" OffsetHex="000003A0" Description="stringLightsTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="936" Vartype="Pointer" Bytesize="8" OffsetHex="000003A8" Description="stringLightsTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="944" Vartype="Pointer" Bytesize="8" OffsetHex="000003B0" Description="painting1Template" DisplayMethod="unsigned integer"/>
        <Element Offset="952" Vartype="Pointer" Bytesize="8" OffsetHex="000003B8" Description="painting1TemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="960" Vartype="Pointer" Bytesize="8" OffsetHex="000003C0" Description="painting2Template" DisplayMethod="unsigned integer"/>
        <Element Offset="968" Vartype="Pointer" Bytesize="8" OffsetHex="000003C8" Description="painting2TemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="976" Vartype="Pointer" Bytesize="8" OffsetHex="000003D0" Description="painting3Template" DisplayMethod="unsigned integer"/>
        <Element Offset="984" Vartype="Pointer" Bytesize="8" OffsetHex="000003D8" Description="painting3TemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="992" Vartype="Pointer" Bytesize="8" OffsetHex="000003E0" Description="deerTemplate" DisplayMethod="unsigned integer"/>
        <Element Offset="1000" Vartype="Pointer" Bytesize="8" OffsetHex="000003E8" Description="deerTemplateRed" DisplayMethod="unsigned integer"/>
        <Element Offset="1008" Vartype="Pointer" Bytesize="8" OffsetHex="000003F0" Description="trapObstacles" DisplayMethod="unsigned integer"/>
        <Element Offset="1016" Vartype="Pointer" Bytesize="8" OffsetHex="000003F8" Description="placedLandmine" DisplayMethod="unsigned integer"/>
        <Element Offset="1024" Vartype="Pointer" Bytesize="8" OffsetHex="00000400" Description="placedStunMine" DisplayMethod="unsigned integer"/>
        <Element Offset="1032" Vartype="Pointer" Bytesize="8" OffsetHex="00000408" Description="placedbearTrap" DisplayMethod="unsigned integer"/>
        <Element Offset="1040" Vartype="Pointer" Bytesize="8" OffsetHex="00000410" Description="placedExplosive" DisplayMethod="unsigned integer"/>
        <Element Offset="1048" Vartype="Pointer" Bytesize="8" OffsetHex="00000418" Description="placedPoster" DisplayMethod="unsigned integer"/>
        <Element Offset="1056" Vartype="Pointer" Bytesize="8" OffsetHex="00000420" Description="placedPottedPlant" DisplayMethod="unsigned integer"/>
        <Element Offset="1064" Vartype="Pointer" Bytesize="8" OffsetHex="00000428" Description="placedWaterCooler" DisplayMethod="unsigned integer"/>
        <Element Offset="1072" Vartype="Pointer" Bytesize="8" OffsetHex="00000430" Description="placedBasketRack" DisplayMethod="unsigned integer"/>
        <Element Offset="1080" Vartype="Pointer" Bytesize="8" OffsetHex="00000438" Description="placedATM" DisplayMethod="unsigned integer"/>
        <Element Offset="1088" Vartype="Pointer" Bytesize="8" OffsetHex="00000440" Description="placedMailbox" DisplayMethod="unsigned integer"/>
        <Element Offset="1096" Vartype="Pointer" Bytesize="8" OffsetHex="00000448" Description="placedTrashcan" DisplayMethod="unsigned integer"/>
        <Element Offset="1104" Vartype="Pointer" Bytesize="8" OffsetHex="00000450" Description="placedBanner" DisplayMethod="unsigned integer"/>
        <Element Offset="1112" Vartype="Pointer" Bytesize="8" OffsetHex="00000458" Description="placedFloorMat" DisplayMethod="unsigned integer"/>
        <Element Offset="1120" Vartype="Pointer" Bytesize="8" OffsetHex="00000460" Description="placedSunglassesRack" DisplayMethod="unsigned integer"/>
        <Element Offset="1128" Vartype="Pointer" Bytesize="8" OffsetHex="00000468" Description="placedBooks" DisplayMethod="unsigned integer"/>
        <Element Offset="1136" Vartype="Pointer" Bytesize="8" OffsetHex="00000470" Description="placedBobbleHead" DisplayMethod="unsigned integer"/>
        <Element Offset="1144" Vartype="Pointer" Bytesize="8" OffsetHex="00000478" Description="placedBurger" DisplayMethod="unsigned integer"/>
        <Element Offset="1152" Vartype="Pointer" Bytesize="8" OffsetHex="00000480" Description="placedPlant1" DisplayMethod="unsigned integer"/>
        <Element Offset="1160" Vartype="Pointer" Bytesize="8" OffsetHex="00000488" Description="placedPlant2" DisplayMethod="unsigned integer"/>
        <Element Offset="1168" Vartype="Pointer" Bytesize="8" OffsetHex="00000490" Description="placedPlant3" DisplayMethod="unsigned integer"/>
        <Element Offset="1176" Vartype="Pointer" Bytesize="8" OffsetHex="00000498" Description="placedPlant4" DisplayMethod="unsigned integer"/>
        <Element Offset="1184" Vartype="Pointer" Bytesize="8" OffsetHex="000004A0" Description="placedRobot" DisplayMethod="unsigned integer"/>
        <Element Offset="1192" Vartype="Pointer" Bytesize="8" OffsetHex="000004A8" Description="placedBoombox" DisplayMethod="unsigned integer"/>
        <Element Offset="1200" Vartype="Pointer" Bytesize="8" OffsetHex="000004B0" Description="placedGumball" DisplayMethod="unsigned integer"/>
        <Element Offset="1208" Vartype="Pointer" Bytesize="8" OffsetHex="000004B8" Description="placedClock" DisplayMethod="unsigned integer"/>
        <Element Offset="1216" Vartype="Pointer" Bytesize="8" OffsetHex="000004C0" Description="placedIvy" DisplayMethod="unsigned integer"/>
        <Element Offset="1224" Vartype="Pointer" Bytesize="8" OffsetHex="000004C8" Description="placedStringLights" DisplayMethod="unsigned integer"/>
        <Element Offset="1232" Vartype="Pointer" Bytesize="8" OffsetHex="000004D0" Description="placedPainting1" DisplayMethod="unsigned integer"/>
        <Element Offset="1240" Vartype="Pointer" Bytesize="8" OffsetHex="000004D8" Description="placedPainting2" DisplayMethod="unsigned integer"/>
        <Element Offset="1248" Vartype="Pointer" Bytesize="8" OffsetHex="000004E0" Description="placedPainting3" DisplayMethod="unsigned integer"/>
        <Element Offset="1256" Vartype="Pointer" Bytesize="8" OffsetHex="000004E8" Description="placedDeer" DisplayMethod="unsigned integer"/>
        <Element Offset="1264" Vartype="Byte" Bytesize="1" OffsetHex="000004F0" Description="letGoOfInteract" DisplayMethod="unsigned integer"/>
        <Element Offset="1265" Vartype="Byte" Bytesize="1" OffsetHex="000004F1" Description="letGoOfClick" DisplayMethod="unsigned integer"/>
        <Element Offset="1272" Vartype="Pointer" Bytesize="8" OffsetHex="000004F8" Description="explosiveHeldAnim" DisplayMethod="unsigned integer"/>
        <Element Offset="1280" Vartype="Pointer" Bytesize="8" OffsetHex="00000500" Description="landmineHeldAnim" DisplayMethod="unsigned integer"/>
        <Element Offset="1288" Vartype="Pointer" Bytesize="8" OffsetHex="00000508" Description="stunMineHeldAnim" DisplayMethod="unsigned integer"/>
        <Element Offset="1296" Vartype="Pointer" Bytesize="8" OffsetHex="00000510" Description="bearTrapHeldAnim" DisplayMethod="unsigned integer"/>
        <Element Offset="1304" Vartype="Pointer" Bytesize="8" OffsetHex="00000518" Description="plankHeldAnim" DisplayMethod="unsigned integer"/>
        <Element Offset="1312" Vartype="Pointer" Bytesize="8" OffsetHex="00000520" Description="interactMan" DisplayMethod="unsigned integer"/>
        <Element Offset="1320" Vartype="Pointer" Bytesize="8" OffsetHex="00000528" Description="curBarricade" DisplayMethod="unsigned integer"/>
        <Element Offset="1328" Vartype="Pointer" Bytesize="8" OffsetHex="00000530" Description="promptObj" DisplayMethod="unsigned integer"/>
        <Element Offset="1336" Vartype="Pointer" Bytesize="8" OffsetHex="00000538" Description="blocksPlacementLayerMask" DisplayMethod="unsigned integer"/>
        <Element Offset="1340" Vartype="Pointer" Bytesize="8" OffsetHex="0000053C" Description="smallItemPlacementLayerMask" DisplayMethod="unsigned integer"/>
        <Element Offset="1344" Vartype="Pointer" Bytesize="8" OffsetHex="00000540" Description="posterPlacementLayerMask" DisplayMethod="unsigned integer"/>
        <Element Offset="1348" Vartype="Byte" Bytesize="1" OffsetHex="00000544" Description="alreadyPlacing" DisplayMethod="unsigned integer"/>
        <Element Offset="1352" Vartype="Pointer" Bytesize="8" OffsetHex="00000548" Description="alertedTheCreatureWarning" DisplayMethod="unsigned integer"/>
        <Element Offset="1360" Vartype="Byte" Bytesize="1" OffsetHex="00000550" Description="justStartPlacingTrap" DisplayMethod="unsigned integer"/>
        <Element Offset="1368" Vartype="Pointer" Bytesize="8" OffsetHex="00000558" Description="explosiveRemote" DisplayMethod="unsigned integer"/>
        <Element Offset="1376" Vartype="Pointer" Bytesize="8" OffsetHex="00000560" Description="thirdPersonMan" DisplayMethod="unsigned integer"/>
        <Element Offset="1384" Vartype="Pointer" Bytesize="8" OffsetHex="00000568" Description="playerShootPoint" DisplayMethod="unsigned integer"/>
        <Element Offset="1392" Vartype="Pointer" Bytesize="8" OffsetHex="00000570" Description="flamethrowerShootPoint" DisplayMethod="unsigned integer"/>
        <Element Offset="1400" Vartype="Pointer" Bytesize="8" OffsetHex="00000578" Description="charController" DisplayMethod="unsigned integer"/>
        <Element Offset="1408" Vartype="Byte" Bytesize="1" OffsetHex="00000580" Description="downed" DisplayMethod="unsigned integer"/>
        <Element Offset="1409" Vartype="Byte" Bytesize="1" OffsetHex="00000581" Description="hasThrownIntoPulverizerBefore" DisplayMethod="unsigned integer"/>
        <Element Offset="1410" Vartype="Byte" Bytesize="1" OffsetHex="00000582" Description="tasking" DisplayMethod="unsigned integer"/>
        <Element Offset="1416" Vartype="Pointer" Bytesize="8" OffsetHex="00000588" Description="emotiscopeSearching" DisplayMethod="unsigned integer"/>
        <Element Offset="1424" Vartype="Pointer" Bytesize="8" OffsetHex="00000590" Description="emotiscopeScanning" DisplayMethod="unsigned integer"/>
        <Element Offset="1432" Vartype="Pointer" Bytesize="8" OffsetHex="00000598" Description="emotiscopeFound" DisplayMethod="unsigned integer"/>
        <Element Offset="1440" Vartype="Pointer" Bytesize="8" OffsetHex="000005A0" Description="emotiscopeLayer" DisplayMethod="unsigned integer"/>
        <Element Offset="1448" Vartype="Pointer" Bytesize="8" OffsetHex="000005A8" Description="emotiscopeEmotionText" DisplayMethod="unsigned integer"/>
        <Element Offset="1456" Vartype="Pointer" Bytesize="8" OffsetHex="000005B0" Description="scanningDataSfx" DisplayMethod="unsigned integer"/>
        <Element Offset="1464" Vartype="Pointer" Bytesize="8" OffsetHex="000005B8" Description="scanBar" DisplayMethod="unsigned integer"/>
        <Element Offset="1472" Vartype="Float" Bytesize="4" OffsetHex="000005C0" Description="curScan" DisplayMethod="unsigned integer"/>
        <Element Offset="1480" Vartype="Pointer" Bytesize="8" OffsetHex="000005C8" Description="flashlightToggle" DisplayMethod="unsigned integer"/>
        <Element Offset="1488" Vartype="Byte" Bytesize="1" OffsetHex="000005D0" Description="gunJammed" DisplayMethod="unsigned integer"/>
        <Element Offset="1496" Vartype="Pointer" Bytesize="8" OffsetHex="000005D8" Description="gunVines" DisplayMethod="unsigned integer"/>
        <Element Offset="1504" Vartype="Pointer" Bytesize="8" OffsetHex="000005E0" Description="gasPumpTrigger" DisplayMethod="unsigned integer"/>
        <Element Offset="1512" Vartype="Pointer" Bytesize="8" OffsetHex="000005E8" Description="duckAnim" DisplayMethod="unsigned integer"/>
        <Element Offset="1520" Vartype="Pointer" Bytesize="8" OffsetHex="000005F0" Description="gasPumpOrigin" DisplayMethod="unsigned integer"/>
        <Element Offset="1528" Vartype="Float" Bytesize="4" OffsetHex="000005F8" Description="gasPumpCurDistance" DisplayMethod="unsigned integer"/>
        <Element Offset="1536" Vartype="Pointer" Bytesize="8" OffsetHex="00000600" Description="gasPumpGasParticles" DisplayMethod="unsigned integer"/>
        <Element Offset="1544" Vartype="Pointer" Bytesize="8" OffsetHex="00000608" Description="gasPumpSmokeParticles" DisplayMethod="unsigned integer"/>
        <Element Offset="1552" Vartype="Pointer" Bytesize="8" OffsetHex="00000610" Description="gasPumpShootSfx" DisplayMethod="unsigned integer"/>
        <Element Offset="1560" Vartype="Pointer" Bytesize="8" OffsetHex="00000618" Description="gasPumpEmptySfx" DisplayMethod="unsigned integer"/>
        <Element Offset="1568" Vartype="Pointer" Bytesize="8" OffsetHex="00000620" Description="thirdPersonGasPump" DisplayMethod="unsigned integer"/>
        <Element Offset="1576" Vartype="Pointer" Bytesize="8" OffsetHex="00000628" Description="petrolTankLayer" DisplayMethod="unsigned integer"/>
        <Element Offset="1580" Vartype="Byte" Bytesize="1" OffsetHex="0000062C" Description="inventoryPaused" DisplayMethod="unsigned integer"/>
        <Element Offset="1584" Vartype="Pointer" Bytesize="8" OffsetHex="00000630" Description="inventoryUIHolder" DisplayMethod="unsigned integer"/>
        <Element Offset="1592" Vartype="Pointer" Bytesize="8" OffsetHex="00000638" Description="healthUIHolder" DisplayMethod="unsigned integer"/>
        <Element Offset="1600" Vartype="Pointer" Bytesize="8" OffsetHex="00000640" Description="shotgunAmmoText" DisplayMethod="unsigned integer"/>
        <Element Offset="1608" Vartype="Pointer" Bytesize="8" OffsetHex="00000648" Description="flamethrowerAmmoText" DisplayMethod="unsigned integer"/>
        <Element Offset="1616" Vartype="Pointer" Bytesize="8" OffsetHex="00000650" Description="hoseAmmoText" DisplayMethod="unsigned integer"/>
        <Element Offset="1624" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000658" Description="flamethrowerAmmo" DisplayMethod="unsigned integer"/>
        <Element Offset="1632" Vartype="Pointer" Bytesize="8" OffsetHex="00000660" Description="flamethrowerThrown" DisplayMethod="unsigned integer"/>
        <Element Offset="1640" Vartype="Pointer" Bytesize="8" OffsetHex="00000668" Description="smgStashedAmmoText" DisplayMethod="unsigned integer"/>
        <Element Offset="1648" Vartype="Pointer" Bytesize="8" OffsetHex="00000670" Description="smgMagAmmoText" DisplayMethod="unsigned integer"/>
        <Element Offset="1656" Vartype="Pointer" Bytesize="8" OffsetHex="00000678" Description="smgAnim" DisplayMethod="unsigned integer"/>
        <Element Offset="1664" Vartype="Pointer" Bytesize="8" OffsetHex="00000680" Description="reloadSmgBar" DisplayMethod="unsigned integer"/>
        <Element Offset="1672" Vartype="Byte" Bytesize="1" OffsetHex="00000688" Description="hasGun" DisplayMethod="unsigned integer"/>
        <Element Offset="1680" Vartype="Pointer" Bytesize="8" OffsetHex="00000690" Description="flamethrowerFireLoop" DisplayMethod="unsigned integer"/>
        <Element Offset="1688" Vartype="Pointer" Bytesize="8" OffsetHex="00000698" Description="playerInput" DisplayMethod="unsigned integer"/>
        <Element Offset="1696" Vartype="Byte" Bytesize="1" OffsetHex="000006A0" Description="_templatesAssigned" DisplayMethod="unsigned integer"/>
        <Element Offset="1697" Vartype="Byte" Bytesize="1" OffsetHex="000006A1" Description="pendingPickup" DisplayMethod="unsigned integer"/>
        <Element Offset="1700" Vartype="4 Bytes" Bytesize="4" OffsetHex="000006A4" Description="pendingPickupIndex" DisplayMethod="unsigned integer"/>
        <Element Offset="1704" Vartype="4 Bytes" Bytesize="4" OffsetHex="000006A8" Description="pendingPickupAmount" DisplayMethod="unsigned integer"/>
        <Element Offset="1708" Vartype="4 Bytes" Bytesize="4" OffsetHex="000006AC" Description="pendingPickupAmount2" DisplayMethod="unsigned integer"/>
        <Element Offset="1712" Vartype="4 Bytes" Bytesize="4" OffsetHex="000006B0" Description="pendingHoldingIndex" DisplayMethod="unsigned integer"/>
        <Element Offset="1716" Vartype="Byte" Bytesize="1" OffsetHex="000006B4" Description="pendingSendHoldingIndex" DisplayMethod="unsigned integer"/>
        <Element Offset="1717" Vartype="Byte" Bytesize="1" OffsetHex="000006B5" Description="justStartedGasPump" DisplayMethod="unsigned integer"/>
        <Element Offset="1718" Vartype="Byte" Bytesize="1" OffsetHex="000006B6" Description="justStoppedGasPump" DisplayMethod="unsigned integer"/>
        <Element Offset="1720" Vartype="4 Bytes" Bytesize="4" OffsetHex="000006B8" Description="rotationIndex" DisplayMethod="unsigned integer"/>
        <Element Offset="1724" Vartype="4 Bytes" Bytesize="4" OffsetHex="000006BC" Description="currentInventoryIndex" DisplayMethod="unsigned integer"/>
        <Element Offset="1728" Vartype="Float" Bytesize="4" OffsetHex="000006C0" Description="barricadeHoldStartTimer" DisplayMethod="unsigned integer"/>
        <Element Offset="1732" Vartype="Byte" Bytesize="1" OffsetHex="000006C4" Description="barricadeHoldStarted" DisplayMethod="unsigned integer"/>
        <Element Offset="1736" Vartype="Float" Bytesize="4" OffsetHex="000006C8" Description="curTimeForcedGhostCam" DisplayMethod="unsigned integer"/>
        <Element Offset="1740" Vartype="Float" Bytesize="4" OffsetHex="000006CC" Description="timeForcedGhostCam" DisplayMethod="unsigned integer"/>
        <Element Offset="1744" Vartype="Pointer" Bytesize="8" OffsetHex="000006D0" Description="objEnabledFromGhostCamera" DisplayMethod="unsigned integer"/>
        <Element Offset="1752" Vartype="Byte" Bytesize="1" OffsetHex="000006D8" Description="justHold" DisplayMethod="unsigned integer"/>
        <Element Offset="1753" Vartype="Byte" Bytesize="1" OffsetHex="000006D9" Description="justStopHold" DisplayMethod="unsigned integer"/>
        <Element Offset="1760" Vartype="Pointer" Bytesize="8" OffsetHex="000006E0" Description="ghostAnim" DisplayMethod="unsigned integer"/>
        <Element Offset="1768" Vartype="Float" Bytesize="4" OffsetHex="000006E8" Description="filledBucketDamageCooldown" DisplayMethod="unsigned integer"/>
        <Element Offset="1776" Vartype="Pointer" Bytesize="8" OffsetHex="000006F0" Description="speedBoostParticles" DisplayMethod="unsigned integer"/>
        <Element Offset="1784" Vartype="Pointer" Bytesize="8" OffsetHex="000006F8" Description="hoseSfx" DisplayMethod="unsigned integer"/>
        <Element Offset="1792" Vartype="Pointer" Bytesize="8" OffsetHex="00000700" Description="hoseSpray" DisplayMethod="unsigned integer"/>
        <Element Offset="1800" Vartype="Float" Bytesize="4" OffsetHex="00000708" Description="timeBeforeHoseAgain" DisplayMethod="unsigned integer"/>
        <Element Offset="1804" Vartype="Byte" Bytesize="1" OffsetHex="0000070C" Description="canAttack" DisplayMethod="unsigned integer"/>
        <Element Offset="1805" Vartype="Byte" Bytesize="1" OffsetHex="0000070D" Description="justStopLookingAtDi" DisplayMethod="unsigned integer"/>
        <Element Offset="1808" Vartype="Pointer" Bytesize="8" OffsetHex="00000710" Description="lastDi" DisplayMethod="unsigned integer"/>
        <Element Offset="1816" Vartype="Pointer" Bytesize="8" OffsetHex="00000718" Description="pistolBulletIcons" DisplayMethod="unsigned integer"/>
        <Element Offset="1824" Vartype="Byte" Bytesize="1" OffsetHex="00000720" Description="reloading" DisplayMethod="unsigned integer"/>
        <Element Offset="1832" Vartype="Pointer" Bytesize="8" OffsetHex="00000728" Description="reloadBar" DisplayMethod="unsigned integer"/>
        <Element Offset="1840" Vartype="Pointer" Bytesize="8" OffsetHex="00000730" Description="reloadRoutine" DisplayMethod="unsigned integer">
          <Structure Name="Coroutine" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
            <Elements>
              <Element Offset="16" Vartype="Pointer" Bytesize="8" OffsetHex="00000010" Description="m_Ptr" DisplayMethod="unsigned integer">
                <Structure Name="GUISettings" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
                  <Elements>
                    <Element Offset="0" Vartype="4 Bytes" Bytesize="4" RLECount="10" OffsetHex="00000000" DisplayMethod="unsigned integer"/>
                    <Element Offset="40" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="00000028" DisplayMethod="unsigned integer"/>
                    <Element Offset="64" Vartype="4 Bytes" Bytesize="4" RLECount="8" OffsetHex="00000040" DisplayMethod="unsigned integer"/>
                    <Element Offset="96" Vartype="Pointer" Bytesize="8" OffsetHex="00000060" DisplayMethod="unsigned integer"/>
                    <Element Offset="104" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000068" DisplayMethod="unsigned integer"/>
                    <Element Offset="112" Vartype="Pointer" Bytesize="8" OffsetHex="00000070" DisplayMethod="unsigned integer"/>
                    <Element Offset="120" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000078" DisplayMethod="unsigned integer"/>
                    <Element Offset="136" Vartype="Double" Bytesize="8" OffsetHex="00000088" DisplayMethod="unsigned integer"/>
                    <Element Offset="144" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000090" DisplayMethod="unsigned integer"/>
                    <Element Offset="148" Vartype="Float" Bytesize="4" RLECount="5" OffsetHex="00000094" DisplayMethod="unsigned integer"/>
                    <Element Offset="168" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000000A8" DisplayMethod="unsigned integer"/>
                    <Element Offset="176" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="000000B0" DisplayMethod="unsigned integer"/>
                    <Element Offset="184" Vartype="Pointer" Bytesize="8" OffsetHex="000000B8" DisplayMethod="unsigned integer"/>
                    <Element Offset="192" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000000C0" DisplayMethod="unsigned integer"/>
                    <Element Offset="200" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="000000C8" DisplayMethod="unsigned integer"/>
                    <Element Offset="216" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000000D8" DisplayMethod="unsigned integer"/>
                    <Element Offset="224" Vartype="Pointer" Bytesize="8" OffsetHex="000000E0" DisplayMethod="unsigned integer"/>
                    <Element Offset="232" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000000E8" DisplayMethod="unsigned integer"/>
                    <Element Offset="240" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="000000F0" DisplayMethod="hexadecimal"/>
                    <Element Offset="252" Vartype="String" Bytesize="5" OffsetHex="000000FC" DisplayMethod="unsigned integer"/>
                    <Element Offset="257" Vartype="Byte" Bytesize="1" RLECount="3" OffsetHex="00000101" DisplayMethod="unsigned integer"/>
                    <Element Offset="260" Vartype="4 Bytes" Bytesize="4" RLECount="8" OffsetHex="00000104" DisplayMethod="unsigned integer"/>
                    <Element Offset="292" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000124" DisplayMethod="unsigned integer"/>
                    <Element Offset="300" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="0000012C" DisplayMethod="unsigned integer"/>
                    <Element Offset="312" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000138" DisplayMethod="unsigned integer"/>
                    <Element Offset="328" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000148" DisplayMethod="unsigned integer"/>
                    <Element Offset="344" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000158" DisplayMethod="hexadecimal"/>
                    <Element Offset="348" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000015C" DisplayMethod="unsigned integer"/>
                    <Element Offset="352" Vartype="Pointer" Bytesize="8" OffsetHex="00000160" DisplayMethod="unsigned integer"/>
                    <Element Offset="360" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000168" DisplayMethod="unsigned integer"/>
                    <Element Offset="376" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="00000178" DisplayMethod="unsigned integer"/>
                    <Element Offset="400" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000190" DisplayMethod="unsigned integer"/>
                    <Element Offset="416" Vartype="Pointer" Bytesize="8" OffsetHex="000001A0" DisplayMethod="unsigned integer"/>
                    <Element Offset="424" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000001A8" DisplayMethod="unsigned integer"/>
                    <Element Offset="432" Vartype="Pointer" Bytesize="8" RLECount="6" OffsetHex="000001B0" DisplayMethod="unsigned integer"/>
                    <Element Offset="480" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="000001E0" DisplayMethod="unsigned integer"/>
                    <Element Offset="496" Vartype="Pointer" Bytesize="8" OffsetHex="000001F0" DisplayMethod="unsigned integer"/>
                    <Element Offset="504" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="000001F8" DisplayMethod="unsigned integer"/>
                    <Element Offset="512" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000200" DisplayMethod="unsigned integer"/>
                    <Element Offset="516" Vartype="Double" Bytesize="8" OffsetHex="00000204" DisplayMethod="unsigned integer"/>
                    <Element Offset="524" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="0000020C" DisplayMethod="unsigned integer"/>
                    <Element Offset="536" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000218" DisplayMethod="unsigned integer"/>
                    <Element Offset="552" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="00000228" DisplayMethod="unsigned integer"/>
                    <Element Offset="576" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000240" DisplayMethod="unsigned integer"/>
                    <Element Offset="592" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000250" DisplayMethod="unsigned integer"/>
                    <Element Offset="608" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000260" DisplayMethod="unsigned integer"/>
                    <Element Offset="624" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000270" DisplayMethod="hexadecimal"/>
                    <Element Offset="628" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000274" DisplayMethod="unsigned integer"/>
                    <Element Offset="640" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000280" DisplayMethod="unsigned integer"/>
                    <Element Offset="656" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000290" DisplayMethod="unsigned integer"/>
                    <Element Offset="664" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000298" DisplayMethod="unsigned integer"/>
                    <Element Offset="680" Vartype="4 Bytes" Bytesize="4" RLECount="9" OffsetHex="000002A8" DisplayMethod="unsigned integer"/>
                    <Element Offset="716" Vartype="4 Bytes" Bytesize="4" OffsetHex="000002CC" DisplayMethod="hexadecimal"/>
                    <Element Offset="720" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="000002D0" DisplayMethod="unsigned integer"/>
                    <Element Offset="736" Vartype="String" Bytesize="26" OffsetHex="000002E0" DisplayMethod="unsigned integer"/>
                    <Element Offset="762" Vartype="Byte" Bytesize="1" RLECount="2" OffsetHex="000002FA" DisplayMethod="unsigned integer"/>
                    <Element Offset="764" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000002FC" DisplayMethod="hexadecimal"/>
                    <Element Offset="772" Vartype="4 Bytes" Bytesize="4" RLECount="25" OffsetHex="00000304" DisplayMethod="unsigned integer"/>
                    <Element Offset="872" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000368" DisplayMethod="unsigned integer"/>
                    <Element Offset="888" Vartype="4 Bytes" Bytesize="4" RLECount="15" OffsetHex="00000378" DisplayMethod="unsigned integer"/>
                    <Element Offset="948" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="000003B4" DisplayMethod="unsigned integer"/>
                    <Element Offset="956" Vartype="4 Bytes" Bytesize="4" OffsetHex="000003BC" DisplayMethod="unsigned integer"/>
                    <Element Offset="960" Vartype="Pointer" Bytesize="8" OffsetHex="000003C0" DisplayMethod="unsigned integer"/>
                    <Element Offset="968" Vartype="4 Bytes" Bytesize="4" OffsetHex="000003C8" DisplayMethod="unsigned integer"/>
                    <Element Offset="972" Vartype="4 Bytes" Bytesize="4" OffsetHex="000003CC" DisplayMethod="hexadecimal"/>
                    <Element Offset="976" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000003D0" DisplayMethod="unsigned integer"/>
                    <Element Offset="984" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000003D8" DisplayMethod="hexadecimal"/>
                    <Element Offset="992" Vartype="Double" Bytesize="8" OffsetHex="000003E0" DisplayMethod="unsigned integer"/>
                    <Element Offset="1000" Vartype="Float" Bytesize="4" OffsetHex="000003E8" DisplayMethod="unsigned integer"/>
                    <Element Offset="1004" Vartype="4 Bytes" Bytesize="4" OffsetHex="000003EC" DisplayMethod="unsigned integer"/>
                    <Element Offset="1008" Vartype="Pointer" Bytesize="8" OffsetHex="000003F0" DisplayMethod="unsigned integer"/>
                    <Element Offset="1016" Vartype="4 Bytes" Bytesize="4" RLECount="8" OffsetHex="000003F8" DisplayMethod="unsigned integer"/>
                    <Element Offset="1048" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000418" DisplayMethod="unsigned integer"/>
                    <Element Offset="1064" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000428" DisplayMethod="unsigned integer"/>
                    <Element Offset="1072" Vartype="Pointer" Bytesize="8" OffsetHex="00000430" DisplayMethod="unsigned integer"/>
                    <Element Offset="1080" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000438" DisplayMethod="unsigned integer"/>
                    <Element Offset="1084" Vartype="Double" Bytesize="8" OffsetHex="0000043C" DisplayMethod="unsigned integer"/>
                    <Element Offset="1092" Vartype="Float" Bytesize="4" RLECount="6" OffsetHex="00000444" DisplayMethod="unsigned integer"/>
                    <Element Offset="1116" Vartype="4 Bytes" Bytesize="4" RLECount="25" OffsetHex="0000045C" DisplayMethod="unsigned integer"/>
                    <Element Offset="1216" Vartype="4 Bytes" Bytesize="4" OffsetHex="000004C0" DisplayMethod="hexadecimal"/>
                    <Element Offset="1220" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="000004C4" DisplayMethod="unsigned integer"/>
                    <Element Offset="1232" Vartype="4 Bytes" Bytesize="4" OffsetHex="000004D0" DisplayMethod="hexadecimal"/>
                    <Element Offset="1236" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="000004D4" DisplayMethod="unsigned integer"/>
                    <Element Offset="1256" Vartype="Pointer" Bytesize="8" OffsetHex="000004E8" DisplayMethod="unsigned integer"/>
                    <Element Offset="1264" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000004F0" DisplayMethod="unsigned integer"/>
                    <Element Offset="1272" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="000004F8" DisplayMethod="unsigned integer"/>
                    <Element Offset="1288" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000508" DisplayMethod="unsigned integer"/>
                    <Element Offset="1296" Vartype="Pointer" Bytesize="8" OffsetHex="00000510" DisplayMethod="unsigned integer"/>
                    <Element Offset="1304" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000518" DisplayMethod="unsigned integer"/>
                    <Element Offset="1316" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000524" DisplayMethod="hexadecimal"/>
                    <Element Offset="1320" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000528" DisplayMethod="unsigned integer"/>
                    <Element Offset="1344" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000540" DisplayMethod="hexadecimal"/>
                    <Element Offset="1348" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="00000544" DisplayMethod="unsigned integer"/>
                    <Element Offset="1368" Vartype="Pointer" Bytesize="8" OffsetHex="00000558" DisplayMethod="unsigned integer"/>
                    <Element Offset="1376" Vartype="4 Bytes" Bytesize="4" RLECount="13" OffsetHex="00000560" DisplayMethod="unsigned integer"/>
                    <Element Offset="1428" Vartype="Double" Bytesize="8" OffsetHex="00000594" DisplayMethod="unsigned integer"/>
                    <Element Offset="1436" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="0000059C" DisplayMethod="unsigned integer"/>
                    <Element Offset="1444" Vartype="Double" Bytesize="8" RLECount="2" OffsetHex="000005A4" DisplayMethod="unsigned integer"/>
                    <Element Offset="1460" Vartype="4 Bytes" Bytesize="4" OffsetHex="000005B4" DisplayMethod="hexadecimal"/>
                    <Element Offset="1464" Vartype="Pointer" Bytesize="8" OffsetHex="000005B8" DisplayMethod="unsigned integer"/>
                    <Element Offset="1472" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000005C0" DisplayMethod="unsigned integer"/>
                    <Element Offset="1480" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="000005C8" DisplayMethod="unsigned integer"/>
                    <Element Offset="1496" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000005D8" DisplayMethod="unsigned integer"/>
                    <Element Offset="1504" Vartype="Pointer" Bytesize="8" OffsetHex="000005E0" DisplayMethod="unsigned integer"/>
                    <Element Offset="1512" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="000005E8" DisplayMethod="unsigned integer"/>
                    <Element Offset="1524" Vartype="4 Bytes" Bytesize="4" OffsetHex="000005F4" DisplayMethod="hexadecimal"/>
                    <Element Offset="1528" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="000005F8" DisplayMethod="unsigned integer"/>
                    <Element Offset="1552" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000610" DisplayMethod="hexadecimal"/>
                    <Element Offset="1556" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="00000614" DisplayMethod="unsigned integer"/>
                    <Element Offset="1576" Vartype="Pointer" Bytesize="8" OffsetHex="00000628" DisplayMethod="unsigned integer"/>
                    <Element Offset="1584" Vartype="4 Bytes" Bytesize="4" RLECount="13" OffsetHex="00000630" DisplayMethod="unsigned integer"/>
                    <Element Offset="1636" Vartype="Double" Bytesize="8" OffsetHex="00000664" DisplayMethod="unsigned integer"/>
                    <Element Offset="1644" Vartype="Float" Bytesize="4" OffsetHex="0000066C" DisplayMethod="unsigned integer"/>
                    <Element Offset="1648" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000670" DisplayMethod="unsigned integer"/>
                    <Element Offset="1652" Vartype="Double" Bytesize="8" OffsetHex="00000674" DisplayMethod="unsigned integer"/>
                    <Element Offset="1660" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="0000067C" DisplayMethod="unsigned integer"/>
                    <Element Offset="1668" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000684" DisplayMethod="unsigned integer"/>
                    <Element Offset="1672" Vartype="Pointer" Bytesize="8" OffsetHex="00000688" DisplayMethod="unsigned integer"/>
                    <Element Offset="1680" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000690" DisplayMethod="unsigned integer"/>
                    <Element Offset="1688" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000698" DisplayMethod="unsigned integer"/>
                    <Element Offset="1704" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000006A8" DisplayMethod="unsigned integer"/>
                    <Element Offset="1712" Vartype="Pointer" Bytesize="8" OffsetHex="000006B0" DisplayMethod="unsigned integer"/>
                    <Element Offset="1720" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="000006B8" DisplayMethod="unsigned integer"/>
                    <Element Offset="1732" Vartype="4 Bytes" Bytesize="4" OffsetHex="000006C4" DisplayMethod="hexadecimal"/>
                    <Element Offset="1736" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="000006C8" DisplayMethod="unsigned integer"/>
                    <Element Offset="1760" Vartype="4 Bytes" Bytesize="4" OffsetHex="000006E0" DisplayMethod="hexadecimal"/>
                    <Element Offset="1764" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="000006E4" DisplayMethod="unsigned integer"/>
                    <Element Offset="1784" Vartype="Pointer" Bytesize="8" OffsetHex="000006F8" DisplayMethod="unsigned integer"/>
                    <Element Offset="1792" Vartype="4 Bytes" Bytesize="4" RLECount="13" OffsetHex="00000700" DisplayMethod="unsigned integer"/>
                    <Element Offset="1844" Vartype="Double" Bytesize="8" OffsetHex="00000734" DisplayMethod="unsigned integer"/>
                    <Element Offset="1852" Vartype="Float" Bytesize="4" OffsetHex="0000073C" DisplayMethod="unsigned integer"/>
                    <Element Offset="1856" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000740" DisplayMethod="unsigned integer"/>
                    <Element Offset="1860" Vartype="Double" Bytesize="8" OffsetHex="00000744" DisplayMethod="unsigned integer"/>
                    <Element Offset="1868" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="0000074C" DisplayMethod="unsigned integer"/>
                    <Element Offset="1876" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000754" DisplayMethod="unsigned integer"/>
                    <Element Offset="1880" Vartype="Pointer" Bytesize="8" OffsetHex="00000758" DisplayMethod="unsigned integer"/>
                    <Element Offset="1888" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000760" DisplayMethod="unsigned integer"/>
                    <Element Offset="1896" Vartype="Pointer" Bytesize="8" RLECount="4" OffsetHex="00000768" DisplayMethod="unsigned integer"/>
                    <Element Offset="1928" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000788" DisplayMethod="unsigned integer"/>
                    <Element Offset="1952" Vartype="Pointer" Bytesize="8" OffsetHex="000007A0" DisplayMethod="unsigned integer"/>
                    <Element Offset="1960" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000007A8" DisplayMethod="unsigned integer"/>
                    <Element Offset="1968" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="000007B0" DisplayMethod="unsigned integer"/>
                    <Element Offset="1984" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000007C0" DisplayMethod="unsigned integer"/>
                    <Element Offset="1992" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="000007C8" DisplayMethod="unsigned integer"/>
                    <Element Offset="2008" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="000007D8" DisplayMethod="unsigned integer"/>
                    <Element Offset="2024" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="000007E8" DisplayMethod="unsigned integer"/>
                    <Element Offset="2040" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="000007F8" DisplayMethod="unsigned integer"/>
                    <Element Offset="2056" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000808" DisplayMethod="unsigned integer"/>
                    <Element Offset="2072" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000818" DisplayMethod="unsigned integer"/>
                    <Element Offset="2080" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000820" DisplayMethod="unsigned integer"/>
                    <Element Offset="2096" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000830" DisplayMethod="unsigned integer"/>
                    <Element Offset="2104" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000838" DisplayMethod="hexadecimal"/>
                    <Element Offset="2108" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="0000083C" DisplayMethod="unsigned integer"/>
                    <Element Offset="2120" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000848" DisplayMethod="hexadecimal"/>
                    <Element Offset="2124" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000084C" DisplayMethod="unsigned integer"/>
                    <Element Offset="2128" Vartype="Pointer" Bytesize="8" OffsetHex="00000850" DisplayMethod="unsigned integer"/>
                    <Element Offset="2136" Vartype="4 Bytes" Bytesize="4" RLECount="12" OffsetHex="00000858" DisplayMethod="unsigned integer"/>
                    <Element Offset="2184" Vartype="Pointer" Bytesize="8" RLECount="6" OffsetHex="00000888" DisplayMethod="unsigned integer"/>
                    <Element Offset="2232" Vartype="4 Bytes" Bytesize="4" OffsetHex="000008B8" DisplayMethod="hexadecimal"/>
                    <Element Offset="2236" Vartype="4 Bytes" Bytesize="4" OffsetHex="000008BC" DisplayMethod="unsigned integer"/>
                    <Element Offset="2240" Vartype="Pointer" Bytesize="8" OffsetHex="000008C0" DisplayMethod="unsigned integer"/>
                    <Element Offset="2248" Vartype="4 Bytes" Bytesize="4" RLECount="10" OffsetHex="000008C8" DisplayMethod="unsigned integer"/>
                    <Element Offset="2288" Vartype="Pointer" Bytesize="8" OffsetHex="000008F0" DisplayMethod="unsigned integer"/>
                    <Element Offset="2296" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000008F8" DisplayMethod="unsigned integer"/>
                    <Element Offset="2304" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000900" DisplayMethod="unsigned integer"/>
                    <Element Offset="2320" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000910" DisplayMethod="unsigned integer"/>
                    <Element Offset="2328" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000918" DisplayMethod="hexadecimal"/>
                    <Element Offset="2332" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="0000091C" DisplayMethod="unsigned integer"/>
                    <Element Offset="2344" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000928" DisplayMethod="unsigned integer"/>
                    <Element Offset="2360" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000938" DisplayMethod="unsigned integer"/>
                    <Element Offset="2376" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000948" DisplayMethod="unsigned integer"/>
                    <Element Offset="2392" Vartype="4 Bytes" Bytesize="4" RLECount="12" OffsetHex="00000958" DisplayMethod="unsigned integer"/>
                    <Element Offset="2440" Vartype="Pointer" Bytesize="8" RLECount="6" OffsetHex="00000988" DisplayMethod="unsigned integer"/>
                    <Element Offset="2488" Vartype="4 Bytes" Bytesize="4" OffsetHex="000009B8" DisplayMethod="hexadecimal"/>
                    <Element Offset="2492" Vartype="4 Bytes" Bytesize="4" OffsetHex="000009BC" DisplayMethod="unsigned integer"/>
                    <Element Offset="2496" Vartype="Pointer" Bytesize="8" OffsetHex="000009C0" DisplayMethod="unsigned integer"/>
                    <Element Offset="2504" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="000009C8" DisplayMethod="unsigned integer"/>
                    <Element Offset="2516" Vartype="Double" Bytesize="8" OffsetHex="000009D4" DisplayMethod="unsigned integer"/>
                    <Element Offset="2524" Vartype="Float" Bytesize="4" OffsetHex="000009DC" DisplayMethod="unsigned integer"/>
                    <Element Offset="2528" Vartype="4 Bytes" Bytesize="4" OffsetHex="000009E0" DisplayMethod="unsigned integer"/>
                    <Element Offset="2532" Vartype="Double" Bytesize="8" OffsetHex="000009E4" DisplayMethod="unsigned integer"/>
                    <Element Offset="2540" Vartype="Float" Bytesize="4" OffsetHex="000009EC" DisplayMethod="unsigned integer"/>
                    <Element Offset="2544" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000009F0" DisplayMethod="unsigned integer"/>
                    <Element Offset="2552" Vartype="Pointer" Bytesize="8" RLECount="4" OffsetHex="000009F8" DisplayMethod="unsigned integer"/>
                    <Element Offset="2584" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000A18" DisplayMethod="unsigned integer"/>
                    <Element Offset="2592" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000A20" DisplayMethod="unsigned integer"/>
                    <Element Offset="2608" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000A30" DisplayMethod="unsigned integer"/>
                    <Element Offset="2616" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000A38" DisplayMethod="hexadecimal"/>
                    <Element Offset="2620" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000A3C" DisplayMethod="unsigned integer"/>
                    <Element Offset="2624" Vartype="Pointer" Bytesize="8" OffsetHex="00000A40" DisplayMethod="unsigned integer"/>
                    <Element Offset="2632" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000A48" DisplayMethod="unsigned integer"/>
                    <Element Offset="2644" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000A54" DisplayMethod="hexadecimal"/>
                    <Element Offset="2648" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000A58" DisplayMethod="unsigned integer"/>
                    <Element Offset="2652" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000A5C" DisplayMethod="hexadecimal"/>
                    <Element Offset="2656" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000A60" DisplayMethod="unsigned integer"/>
                    <Element Offset="2660" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000A64" DisplayMethod="hexadecimal"/>
                    <Element Offset="2664" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000A68" DisplayMethod="unsigned integer"/>
                    <Element Offset="2668" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000A6C" DisplayMethod="hexadecimal"/>
                    <Element Offset="2672" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000A70" DisplayMethod="unsigned integer"/>
                    <Element Offset="2680" Vartype="Pointer" Bytesize="8" OffsetHex="00000A78" DisplayMethod="unsigned integer"/>
                    <Element Offset="2688" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000A80" DisplayMethod="unsigned integer"/>
                    <Element Offset="2696" Vartype="Pointer" Bytesize="8" RLECount="4" OffsetHex="00000A88" DisplayMethod="unsigned integer"/>
                    <Element Offset="2728" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000AA8" DisplayMethod="hexadecimal"/>
                    <Element Offset="2732" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000AAC" DisplayMethod="unsigned integer"/>
                    <Element Offset="2736" Vartype="Pointer" Bytesize="8" OffsetHex="00000AB0" DisplayMethod="unsigned integer"/>
                    <Element Offset="2744" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000AB8" DisplayMethod="unsigned integer"/>
                    <Element Offset="2760" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000AC8" DisplayMethod="hexadecimal"/>
                    <Element Offset="2764" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000ACC" DisplayMethod="unsigned integer"/>
                    <Element Offset="2768" Vartype="Pointer" Bytesize="8" OffsetHex="00000AD0" DisplayMethod="unsigned integer"/>
                    <Element Offset="2776" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000AD8" DisplayMethod="unsigned integer"/>
                    <Element Offset="2784" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000AE0" DisplayMethod="unsigned integer"/>
                    <Element Offset="2800" Vartype="4 Bytes" Bytesize="4" RLECount="8" OffsetHex="00000AF0" DisplayMethod="unsigned integer"/>
                    <Element Offset="2832" Vartype="Pointer" Bytesize="8" OffsetHex="00000B10" DisplayMethod="unsigned integer"/>
                    <Element Offset="2840" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000B18" DisplayMethod="unsigned integer"/>
                    <Element Offset="2852" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000B24" DisplayMethod="hexadecimal"/>
                    <Element Offset="2856" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000B28" DisplayMethod="unsigned integer"/>
                    <Element Offset="2860" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000B2C" DisplayMethod="hexadecimal"/>
                    <Element Offset="2864" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000B30" DisplayMethod="unsigned integer"/>
                    <Element Offset="2868" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000B34" DisplayMethod="hexadecimal"/>
                    <Element Offset="2872" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000B38" DisplayMethod="unsigned integer"/>
                    <Element Offset="2876" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000B3C" DisplayMethod="hexadecimal"/>
                    <Element Offset="2880" Vartype="Pointer" Bytesize="8" OffsetHex="00000B40" DisplayMethod="unsigned integer"/>
                    <Element Offset="2888" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="00000B48" DisplayMethod="unsigned integer"/>
                    <Element Offset="2908" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000B5C" DisplayMethod="hexadecimal"/>
                    <Element Offset="2912" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000B60" DisplayMethod="unsigned integer"/>
                    <Element Offset="2920" Vartype="Pointer" Bytesize="8" OffsetHex="00000B68" DisplayMethod="unsigned integer"/>
                    <Element Offset="2928" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000B70" DisplayMethod="unsigned integer"/>
                    <Element Offset="2936" Vartype="Pointer" Bytesize="8" RLECount="4" OffsetHex="00000B78" DisplayMethod="unsigned integer"/>
                    <Element Offset="2968" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000B98" DisplayMethod="unsigned integer"/>
                    <Element Offset="2992" Vartype="Pointer" Bytesize="8" OffsetHex="00000BB0" DisplayMethod="unsigned integer"/>
                    <Element Offset="3000" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000BB8" DisplayMethod="unsigned integer"/>
                    <Element Offset="3008" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000BC0" DisplayMethod="unsigned integer"/>
                    <Element Offset="3024" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000BD0" DisplayMethod="unsigned integer"/>
                    <Element Offset="3032" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="00000BD8" DisplayMethod="unsigned integer"/>
                    <Element Offset="3056" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000BF0" DisplayMethod="unsigned integer"/>
                    <Element Offset="3072" Vartype="Pointer" Bytesize="8" OffsetHex="00000C00" DisplayMethod="unsigned integer"/>
                    <Element Offset="3080" Vartype="4 Bytes" Bytesize="4" RLECount="10" OffsetHex="00000C08" DisplayMethod="unsigned integer"/>
                    <Element Offset="3120" Vartype="Pointer" Bytesize="8" OffsetHex="00000C30" DisplayMethod="unsigned integer"/>
                    <Element Offset="3128" Vartype="4 Bytes" Bytesize="4" RLECount="8" OffsetHex="00000C38" DisplayMethod="unsigned integer"/>
                    <Element Offset="3160" Vartype="Pointer" Bytesize="8" OffsetHex="00000C58" DisplayMethod="unsigned integer"/>
                    <Element Offset="3168" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000C60" DisplayMethod="unsigned integer"/>
                    <Element Offset="3176" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000C68" DisplayMethod="unsigned integer"/>
                    <Element Offset="3192" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000C78" DisplayMethod="unsigned integer"/>
                    <Element Offset="3200" Vartype="Pointer" Bytesize="8" OffsetHex="00000C80" DisplayMethod="unsigned integer"/>
                    <Element Offset="3208" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000C88" DisplayMethod="unsigned integer"/>
                    <Element Offset="3216" Vartype="Pointer" Bytesize="8" OffsetHex="00000C90" DisplayMethod="unsigned integer"/>
                    <Element Offset="3224" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000C98" DisplayMethod="unsigned integer"/>
                    <Element Offset="3240" Vartype="String" Bytesize="50" OffsetHex="00000CA8" DisplayMethod="unsigned integer"/>
                    <Element Offset="3290" Vartype="Byte" Bytesize="1" RLECount="2" OffsetHex="00000CDA" DisplayMethod="unsigned integer"/>
                    <Element Offset="3292" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000CDC" DisplayMethod="unsigned integer"/>
                    <Element Offset="3304" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000CE8" DisplayMethod="unsigned integer"/>
                    <Element Offset="3320" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000CF8" DisplayMethod="unsigned integer"/>
                    <Element Offset="3328" Vartype="Pointer" Bytesize="8" OffsetHex="00000D00" DisplayMethod="unsigned integer"/>
                    <Element Offset="3336" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000D08" DisplayMethod="unsigned integer"/>
                    <Element Offset="3352" Vartype="String" Bytesize="52" OffsetHex="00000D18" DisplayMethod="unsigned integer"/>
                    <Element Offset="3404" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="00000D4C" DisplayMethod="unsigned integer"/>
                    <Element Offset="3424" Vartype="Pointer" Bytesize="8" OffsetHex="00000D60" DisplayMethod="unsigned integer"/>
                    <Element Offset="3432" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000D68" DisplayMethod="unsigned integer"/>
                    <Element Offset="3440" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000D70" DisplayMethod="unsigned integer"/>
                    <Element Offset="3456" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000D80" DisplayMethod="hexadecimal"/>
                    <Element Offset="3460" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="00000D84" DisplayMethod="unsigned integer"/>
                    <Element Offset="3480" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000D98" DisplayMethod="unsigned integer"/>
                    <Element Offset="3496" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000DA8" DisplayMethod="unsigned integer"/>
                    <Element Offset="3504" Vartype="Pointer" Bytesize="8" OffsetHex="00000DB0" DisplayMethod="unsigned integer"/>
                    <Element Offset="3512" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000DB8" DisplayMethod="hexadecimal"/>
                    <Element Offset="3516" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000DBC" DisplayMethod="unsigned integer"/>
                    <Element Offset="3520" Vartype="Pointer" Bytesize="8" OffsetHex="00000DC0" DisplayMethod="unsigned integer"/>
                    <Element Offset="3528" Vartype="4 Bytes" Bytesize="4" RLECount="28" OffsetHex="00000DC8" DisplayMethod="unsigned integer"/>
                    <Element Offset="3640" Vartype="Double" Bytesize="8" OffsetHex="00000E38" DisplayMethod="unsigned integer"/>
                    <Element Offset="3648" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000E40" DisplayMethod="unsigned integer"/>
                    <Element Offset="3656" Vartype="Double" Bytesize="8" OffsetHex="00000E48" DisplayMethod="unsigned integer"/>
                    <Element Offset="3664" Vartype="4 Bytes" Bytesize="4" RLECount="14" OffsetHex="00000E50" DisplayMethod="unsigned integer"/>
                    <Element Offset="3720" Vartype="Pointer" Bytesize="8" OffsetHex="00000E88" DisplayMethod="unsigned integer"/>
                    <Element Offset="3728" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000E90" DisplayMethod="unsigned integer"/>
                    <Element Offset="3736" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000E98" DisplayMethod="unsigned integer"/>
                    <Element Offset="3752" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000EA8" DisplayMethod="unsigned integer"/>
                    <Element Offset="3760" Vartype="Pointer" Bytesize="8" OffsetHex="00000EB0" DisplayMethod="unsigned integer"/>
                    <Element Offset="3768" Vartype="4 Bytes" Bytesize="4" RLECount="12" OffsetHex="00000EB8" DisplayMethod="unsigned integer"/>
                    <Element Offset="3816" Vartype="Double" Bytesize="8" OffsetHex="00000EE8" DisplayMethod="unsigned integer"/>
                    <Element Offset="3824" Vartype="4 Bytes" Bytesize="4" RLECount="10" OffsetHex="00000EF0" DisplayMethod="unsigned integer"/>
                    <Element Offset="3864" Vartype="Double" Bytesize="8" OffsetHex="00000F18" DisplayMethod="unsigned integer"/>
                    <Element Offset="3872" Vartype="Float" Bytesize="4" RLECount="4" OffsetHex="00000F20" DisplayMethod="unsigned integer"/>
                    <Element Offset="3888" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000F30" DisplayMethod="unsigned integer"/>
                    <Element Offset="3912" Vartype="Double" Bytesize="8" OffsetHex="00000F48" DisplayMethod="unsigned integer"/>
                    <Element Offset="3920" Vartype="Float" Bytesize="4" RLECount="4" OffsetHex="00000F50" DisplayMethod="unsigned integer"/>
                    <Element Offset="3936" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000F60" DisplayMethod="unsigned integer"/>
                    <Element Offset="3960" Vartype="Double" Bytesize="8" OffsetHex="00000F78" DisplayMethod="unsigned integer"/>
                    <Element Offset="3968" Vartype="Float" Bytesize="4" RLECount="4" OffsetHex="00000F80" DisplayMethod="unsigned integer"/>
                    <Element Offset="3984" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000F90" DisplayMethod="unsigned integer"/>
                    <Element Offset="4008" Vartype="Double" Bytesize="8" OffsetHex="00000FA8" DisplayMethod="unsigned integer"/>
                    <Element Offset="4016" Vartype="Float" Bytesize="4" RLECount="4" OffsetHex="00000FB0" DisplayMethod="unsigned integer"/>
                    <Element Offset="4032" Vartype="4 Bytes" Bytesize="4" RLECount="14" OffsetHex="00000FC0" DisplayMethod="unsigned integer"/>
                    <Element Offset="4088" Vartype="Double" Bytesize="8" OffsetHex="00000FF8" DisplayMethod="unsigned integer"/>
                  </Elements>
                </Structure>
              </Element>
            </Elements>
          </Structure>
        </Element>
        <Element Offset="1848" Vartype="Pointer" Bytesize="8" OffsetHex="00000738" Description="shotgunBulletIcons" DisplayMethod="unsigned integer"/>
        <Element Offset="1856" Vartype="Pointer" Bytesize="8" OffsetHex="00000740" Description="reloadShotgunBar" DisplayMethod="unsigned integer"/>
        <Element Offset="1864" Vartype="Pointer" Bytesize="8" OffsetHex="00000748" Description="reloadRevolverBar" DisplayMethod="unsigned integer"/>
        <Element Offset="1872" Vartype="Pointer" Bytesize="8" OffsetHex="00000750" Description="revolverBulletIcons" DisplayMethod="unsigned integer"/>
        <Element Offset="1880" Vartype="Pointer" Bytesize="8" OffsetHex="00000758" Description="revolverAnim" DisplayMethod="unsigned integer"/>
        <Element Offset="1888" Vartype="Pointer" Bytesize="8" OffsetHex="00000760" Description="flamethrowerFlame" DisplayMethod="unsigned integer"/>
        <Element Offset="1896" Vartype="Float" Bytesize="4" OffsetHex="00000768" Description="timeUntilLoseFlamethrowerAmmo" DisplayMethod="unsigned integer"/>
        <Element Offset="1900" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000076C" Description="curEnemyShotIndex" DisplayMethod="unsigned integer"/>
        <Element Offset="1904" Vartype="Pointer" Bytesize="8" OffsetHex="00000770" Description="meleeHitParticles" DisplayMethod="unsigned integer"/>
        <Element Offset="1912" Vartype="Byte" Bytesize="1" OffsetHex="00000778" Description="justSwitchedInventorySlots" DisplayMethod="unsigned integer"/>
        <Element Offset="1920" Vartype="Pointer" Bytesize="8" OffsetHex="00000780" Description="_playerId" DisplayMethod="unsigned integer"/>
        <Element Offset="1928" Vartype="Pointer" Bytesize="8" OffsetHex="00000788" Description="objectIdsThatDontRemainBetweenShifts" DisplayMethod="unsigned integer">
          <Structure Name="Int32[]" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
            <Elements>
              <Element Offset="24" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000018" Description="Count" DisplayMethod="unsigned integer"/>
              <Element Offset="32" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000020" Description="[0]Int32" DisplayMethod="signed integer"/>
              <Element Offset="36" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000024" Description="[1]Int32" DisplayMethod="signed integer"/>
              <Element Offset="40" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000028" Description="[2]Int32" DisplayMethod="signed integer"/>
              <Element Offset="44" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000002C" Description="[3]Int32" DisplayMethod="signed integer"/>
              <Element Offset="48" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000030" Description="[4]Int32" DisplayMethod="signed integer"/>
              <Element Offset="52" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000034" Description="[5]Int32" DisplayMethod="signed integer"/>
              <Element Offset="56" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000038" Description="[6]Int32" DisplayMethod="signed integer"/>
              <Element Offset="60" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000003C" Description="[7]Int32" DisplayMethod="signed integer"/>
              <Element Offset="64" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000040" Description="[8]Int32" DisplayMethod="signed integer"/>
              <Element Offset="68" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000044" Description="[9]Int32" DisplayMethod="signed integer"/>
            </Elements>
          </Structure>
        </Element>
        <Element Offset="1936" Vartype="Byte" Bytesize="1" OffsetHex="00000790" Description="isTransitioning" DisplayMethod="unsigned integer"/>
        <Element Offset="1944" Vartype="Pointer" Bytesize="8" OffsetHex="00000798" Description="cache_playerId" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="unnamed structure" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="0" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000000" DisplayMethod="unsigned integer"/>
        <Element Offset="16" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000010" DisplayMethod="unsigned integer"/>
        <Element Offset="32" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000020" DisplayMethod="hexadecimal"/>
        <Element Offset="48" Vartype="Pointer" Bytesize="8" OffsetHex="00000030" DisplayMethod="unsigned integer"/>
        <Element Offset="56" Vartype="Float" Bytesize="4" OffsetHex="00000038" DisplayMethod="unsigned integer"/>
        <Element Offset="60" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000003C" DisplayMethod="unsigned integer"/>
        <Element Offset="64" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000040" DisplayMethod="hexadecimal"/>
        <Element Offset="80" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000050" DisplayMethod="unsigned integer"/>
        <Element Offset="96" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000060" DisplayMethod="unsigned integer"/>
        <Element Offset="112" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000070" DisplayMethod="hexadecimal"/>
        <Element Offset="128" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000080" DisplayMethod="unsigned integer"/>
        <Element Offset="144" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000090" DisplayMethod="hexadecimal"/>
        <Element Offset="160" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="000000A0" DisplayMethod="unsigned integer"/>
        <Element Offset="176" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="000000B0" DisplayMethod="unsigned integer"/>
        <Element Offset="192" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="000000C0" DisplayMethod="hexadecimal"/>
        <Element Offset="208" Vartype="Pointer" Bytesize="8" OffsetHex="000000D0" DisplayMethod="unsigned integer"/>
        <Element Offset="216" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000000D8" DisplayMethod="unsigned integer"/>
        <Element Offset="224" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="000000E0" DisplayMethod="hexadecimal"/>
        <Element Offset="240" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="000000F0" DisplayMethod="unsigned integer"/>
        <Element Offset="256" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000100" DisplayMethod="unsigned integer"/>
        <Element Offset="272" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000110" DisplayMethod="hexadecimal"/>
        <Element Offset="288" Vartype="Pointer" Bytesize="8" OffsetHex="00000120" DisplayMethod="unsigned integer"/>
        <Element Offset="296" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000128" DisplayMethod="unsigned integer"/>
        <Element Offset="300" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="0000012C" DisplayMethod="hexadecimal"/>
        <Element Offset="320" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000140" DisplayMethod="unsigned integer"/>
        <Element Offset="336" Vartype="Pointer" Bytesize="8" OffsetHex="00000150" DisplayMethod="unsigned integer"/>
        <Element Offset="344" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000158" DisplayMethod="unsigned integer"/>
        <Element Offset="352" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000160" DisplayMethod="hexadecimal"/>
        <Element Offset="368" Vartype="Pointer" Bytesize="8" OffsetHex="00000170" DisplayMethod="unsigned integer"/>
        <Element Offset="376" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000178" DisplayMethod="unsigned integer"/>
        <Element Offset="384" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000180" DisplayMethod="hexadecimal"/>
        <Element Offset="400" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000190" DisplayMethod="unsigned integer"/>
        <Element Offset="416" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="000001A0" DisplayMethod="unsigned integer"/>
        <Element Offset="432" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="000001B0" DisplayMethod="hexadecimal"/>
        <Element Offset="448" Vartype="Pointer" Bytesize="8" OffsetHex="000001C0" DisplayMethod="unsigned integer"/>
        <Element Offset="456" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000001C8" DisplayMethod="unsigned integer"/>
        <Element Offset="464" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="000001D0" DisplayMethod="hexadecimal"/>
        <Element Offset="480" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="000001E0" DisplayMethod="unsigned integer"/>
        <Element Offset="496" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="000001F0" DisplayMethod="unsigned integer"/>
        <Element Offset="512" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000200" DisplayMethod="hexadecimal"/>
        <Element Offset="528" Vartype="Pointer" Bytesize="8" OffsetHex="00000210" DisplayMethod="unsigned integer"/>
        <Element Offset="536" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000218" DisplayMethod="unsigned integer"/>
        <Element Offset="544" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000220" DisplayMethod="hexadecimal"/>
        <Element Offset="560" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000230" DisplayMethod="unsigned integer"/>
        <Element Offset="576" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000240" DisplayMethod="unsigned integer"/>
        <Element Offset="592" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000250" DisplayMethod="hexadecimal"/>
        <Element Offset="608" Vartype="Pointer" Bytesize="8" OffsetHex="00000260" DisplayMethod="unsigned integer"/>
        <Element Offset="616" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000268" DisplayMethod="unsigned integer"/>
        <Element Offset="624" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000270" DisplayMethod="hexadecimal"/>
        <Element Offset="640" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000280" DisplayMethod="unsigned integer"/>
        <Element Offset="656" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000290" DisplayMethod="unsigned integer"/>
        <Element Offset="672" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="000002A0" DisplayMethod="hexadecimal"/>
        <Element Offset="688" Vartype="Pointer" Bytesize="8" RLECount="4" OffsetHex="000002B0" DisplayMethod="unsigned integer"/>
        <Element Offset="720" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="000002D0" DisplayMethod="unsigned integer"/>
        <Element Offset="736" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="000002E0" DisplayMethod="unsigned integer"/>
        <Element Offset="752" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="000002F0" DisplayMethod="hexadecimal"/>
        <Element Offset="768" Vartype="Pointer" Bytesize="8" RLECount="34" OffsetHex="00000300" DisplayMethod="unsigned integer"/>
        <Element Offset="1040" Vartype="Float" Bytesize="4" RLECount="8" OffsetHex="00000410" DisplayMethod="unsigned integer"/>
        <Element Offset="1072" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000430" DisplayMethod="unsigned integer"/>
        <Element Offset="1088" Vartype="Byte" Bytesize="1" RLECount="4" OffsetHex="00000440" DisplayMethod="unsigned integer"/>
        <Element Offset="1092" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000444" DisplayMethod="unsigned integer"/>
        <Element Offset="1096" Vartype="Byte" Bytesize="1" RLECount="4" OffsetHex="00000448" DisplayMethod="unsigned integer"/>
        <Element Offset="1100" Vartype="Double" Bytesize="8" OffsetHex="0000044C" DisplayMethod="unsigned integer"/>
        <Element Offset="1108" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="00000454" DisplayMethod="unsigned integer"/>
        <Element Offset="1120" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000460" DisplayMethod="hexadecimal"/>
        <Element Offset="1132" Vartype="Double" Bytesize="8" OffsetHex="0000046C" DisplayMethod="unsigned integer"/>
        <Element Offset="1140" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000474" DisplayMethod="unsigned integer"/>
        <Element Offset="1152" Vartype="Double" Bytesize="8" OffsetHex="00000480" DisplayMethod="unsigned integer"/>
        <Element Offset="1160" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000488" DisplayMethod="unsigned integer"/>
        <Element Offset="1172" Vartype="Double" Bytesize="8" OffsetHex="00000494" DisplayMethod="unsigned integer"/>
        <Element Offset="1180" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000049C" DisplayMethod="unsigned integer"/>
        <Element Offset="1184" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="000004A0" DisplayMethod="unsigned integer"/>
        <Element Offset="1196" Vartype="4 Bytes" Bytesize="4" OffsetHex="000004AC" DisplayMethod="unsigned integer"/>
        <Element Offset="1200" Vartype="Byte" Bytesize="1" RLECount="4" OffsetHex="000004B0" DisplayMethod="unsigned integer"/>
        <Element Offset="1204" Vartype="4 Bytes" Bytesize="4" RLECount="73" OffsetHex="000004B4" DisplayMethod="unsigned integer"/>
        <Element Offset="1496" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="000005D8" DisplayMethod="unsigned integer"/>
        <Element Offset="1512" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="000005E8" DisplayMethod="unsigned integer"/>
        <Element Offset="1528" Vartype="Pointer" Bytesize="8" RLECount="4" OffsetHex="000005F8" DisplayMethod="unsigned integer"/>
        <Element Offset="1560" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000618" DisplayMethod="unsigned integer"/>
        <Element Offset="1568" Vartype="Pointer" Bytesize="8" OffsetHex="00000620" DisplayMethod="unsigned integer"/>
        <Element Offset="1576" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000628" DisplayMethod="unsigned integer"/>
        <Element Offset="1584" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000630" DisplayMethod="unsigned integer"/>
        <Element Offset="1600" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000640" DisplayMethod="unsigned integer"/>
        <Element Offset="1608" Vartype="Pointer" Bytesize="8" OffsetHex="00000648" DisplayMethod="unsigned integer"/>
        <Element Offset="1616" Vartype="4 Bytes" Bytesize="4" RLECount="8" OffsetHex="00000650" DisplayMethod="unsigned integer"/>
        <Element Offset="1648" Vartype="Pointer" Bytesize="8" OffsetHex="00000670" DisplayMethod="unsigned integer"/>
        <Element Offset="1656" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000678" DisplayMethod="unsigned integer"/>
        <Element Offset="1664" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000680" DisplayMethod="unsigned integer"/>
        <Element Offset="1680" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000690" DisplayMethod="unsigned integer"/>
        <Element Offset="1684" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000694" DisplayMethod="hexadecimal"/>
        <Element Offset="1688" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="00000698" DisplayMethod="unsigned integer"/>
        <Element Offset="1712" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="000006B0" DisplayMethod="unsigned integer"/>
        <Element Offset="1724" Vartype="4 Bytes" Bytesize="4" OffsetHex="000006BC" DisplayMethod="hexadecimal"/>
        <Element Offset="1728" Vartype="4 Bytes" Bytesize="4" RLECount="194" OffsetHex="000006C0" DisplayMethod="unsigned integer"/>
        <Element Offset="2504" Vartype="Pointer" Bytesize="8" OffsetHex="000009C8" DisplayMethod="unsigned integer"/>
        <Element Offset="2512" Vartype="Byte" Bytesize="1" RLECount="4" OffsetHex="000009D0" DisplayMethod="unsigned integer"/>
        <Element Offset="2516" Vartype="4 Bytes" Bytesize="4" RLECount="77" OffsetHex="000009D4" DisplayMethod="unsigned integer"/>
        <Element Offset="2824" Vartype="Pointer" Bytesize="8" OffsetHex="00000B08" DisplayMethod="unsigned integer"/>
        <Element Offset="2832" Vartype="4 Bytes" Bytesize="4" RLECount="118" OffsetHex="00000B10" DisplayMethod="unsigned integer"/>
        <Element Offset="3304" Vartype="Double" Bytesize="8" OffsetHex="00000CE8" DisplayMethod="unsigned integer"/>
        <Element Offset="3312" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="00000CF0" DisplayMethod="unsigned integer"/>
        <Element Offset="3324" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000CFC" DisplayMethod="unsigned integer"/>
        <Element Offset="3328" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="00000D00" DisplayMethod="unsigned integer"/>
        <Element Offset="3352" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000D18" DisplayMethod="unsigned integer"/>
        <Element Offset="3360" Vartype="Float" Bytesize="4" RLECount="9" OffsetHex="00000D20" DisplayMethod="unsigned integer"/>
        <Element Offset="3396" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000D44" DisplayMethod="unsigned integer"/>
        <Element Offset="3420" Vartype="Float" Bytesize="4" RLECount="9" OffsetHex="00000D5C" DisplayMethod="unsigned integer"/>
        <Element Offset="3456" Vartype="4 Bytes" Bytesize="4" RLECount="7" OffsetHex="00000D80" DisplayMethod="unsigned integer"/>
        <Element Offset="3484" Vartype="Double" Bytesize="8" OffsetHex="00000D9C" DisplayMethod="unsigned integer"/>
        <Element Offset="3492" Vartype="Float" Bytesize="4" OffsetHex="00000DA4" DisplayMethod="unsigned integer"/>
        <Element Offset="3496" Vartype="Byte" Bytesize="1" RLECount="4" OffsetHex="00000DA8" DisplayMethod="unsigned integer"/>
        <Element Offset="3500" Vartype="Float" Bytesize="4" RLECount="6" OffsetHex="00000DAC" DisplayMethod="unsigned integer"/>
        <Element Offset="3524" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="00000DC4" DisplayMethod="unsigned integer"/>
        <Element Offset="3544" Vartype="Double" Bytesize="8" OffsetHex="00000DD8" DisplayMethod="unsigned integer"/>
        <Element Offset="3552" Vartype="Float" Bytesize="4" RLECount="8" OffsetHex="00000DE0" DisplayMethod="unsigned integer"/>
        <Element Offset="3584" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="00000E00" DisplayMethod="unsigned integer"/>
        <Element Offset="3604" Vartype="Double" Bytesize="8" OffsetHex="00000E14" DisplayMethod="unsigned integer"/>
        <Element Offset="3612" Vartype="Float" Bytesize="4" RLECount="8" OffsetHex="00000E1C" DisplayMethod="unsigned integer"/>
        <Element Offset="3644" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="00000E3C" DisplayMethod="unsigned integer"/>
        <Element Offset="3664" Vartype="Double" Bytesize="8" OffsetHex="00000E50" DisplayMethod="unsigned integer"/>
        <Element Offset="3672" Vartype="Float" Bytesize="4" RLECount="7" OffsetHex="00000E58" DisplayMethod="unsigned integer"/>
        <Element Offset="3700" Vartype="Byte" Bytesize="1" RLECount="4" OffsetHex="00000E74" DisplayMethod="unsigned integer"/>
        <Element Offset="3704" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="00000E78" DisplayMethod="unsigned integer"/>
        <Element Offset="3724" Vartype="Double" Bytesize="8" OffsetHex="00000E8C" DisplayMethod="unsigned integer"/>
        <Element Offset="3732" Vartype="Float" Bytesize="4" OffsetHex="00000E94" DisplayMethod="unsigned integer"/>
        <Element Offset="3736" Vartype="Byte" Bytesize="1" RLECount="4" OffsetHex="00000E98" DisplayMethod="unsigned integer"/>
        <Element Offset="3740" Vartype="Float" Bytesize="4" RLECount="5" OffsetHex="00000E9C" DisplayMethod="unsigned integer"/>
        <Element Offset="3760" Vartype="String" Bytesize="4" OffsetHex="00000EB0" DisplayMethod="unsigned integer"/>
        <Element Offset="3764" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000EB4" DisplayMethod="unsigned integer"/>
        <Element Offset="3788" Vartype="Float" Bytesize="4" RLECount="9" OffsetHex="00000ECC" DisplayMethod="unsigned integer"/>
        <Element Offset="3824" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000EF0" DisplayMethod="unsigned integer"/>
        <Element Offset="3848" Vartype="Float" Bytesize="4" RLECount="9" OffsetHex="00000F08" DisplayMethod="unsigned integer"/>
        <Element Offset="3884" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000F2C" DisplayMethod="unsigned integer"/>
        <Element Offset="3908" Vartype="Float" Bytesize="4" RLECount="9" OffsetHex="00000F44" DisplayMethod="unsigned integer"/>
        <Element Offset="3944" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="00000F68" DisplayMethod="unsigned integer"/>
        <Element Offset="3964" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000F7C" DisplayMethod="hexadecimal"/>
        <Element Offset="3968" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000F80" DisplayMethod="unsigned integer"/>
        <Element Offset="3992" Vartype="Pointer" Bytesize="8" OffsetHex="00000F98" DisplayMethod="unsigned integer"/>
        <Element Offset="4000" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000FA0" DisplayMethod="unsigned integer"/>
        <Element Offset="4024" Vartype="Pointer" Bytesize="8" OffsetHex="00000FB8" DisplayMethod="unsigned integer"/>
        <Element Offset="4032" Vartype="4 Bytes" Bytesize="4" RLECount="14" OffsetHex="00000FC0" DisplayMethod="unsigned integer"/>
        <Element Offset="4088" Vartype="Pointer" Bytesize="8" OffsetHex="00000FF8" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="Mesh" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="0" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000000" DisplayMethod="unsigned integer"/>
        <Element Offset="16" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000010" DisplayMethod="unsigned integer"/>
        <Element Offset="40" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="00000028" DisplayMethod="unsigned integer"/>
        <Element Offset="64" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000040" DisplayMethod="unsigned integer"/>
        <Element Offset="88" Vartype="Pointer" Bytesize="8" OffsetHex="00000058" DisplayMethod="unsigned integer"/>
        <Element Offset="96" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000060" DisplayMethod="unsigned integer"/>
        <Element Offset="104" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000068" DisplayMethod="unsigned integer"/>
        <Element Offset="108" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="0000006C" DisplayMethod="unsigned integer"/>
        <Element Offset="116" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="00000074" DisplayMethod="unsigned integer"/>
        <Element Offset="136" Vartype="Pointer" Bytesize="8" OffsetHex="00000088" DisplayMethod="unsigned integer"/>
        <Element Offset="144" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000090" DisplayMethod="unsigned integer"/>
        <Element Offset="168" Vartype="Pointer" Bytesize="8" OffsetHex="000000A8" DisplayMethod="unsigned integer"/>
        <Element Offset="176" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="000000B0" DisplayMethod="unsigned integer"/>
        <Element Offset="192" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="000000C0" DisplayMethod="unsigned integer"/>
        <Element Offset="216" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000000D8" DisplayMethod="unsigned integer"/>
        <Element Offset="224" Vartype="Pointer" Bytesize="8" OffsetHex="000000E0" DisplayMethod="unsigned integer"/>
        <Element Offset="232" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000E8" DisplayMethod="unsigned integer"/>
        <Element Offset="236" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000EC" DisplayMethod="hexadecimal"/>
        <Element Offset="240" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="000000F0" DisplayMethod="unsigned integer"/>
        <Element Offset="256" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000100" DisplayMethod="unsigned integer"/>
        <Element Offset="268" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000010C" DisplayMethod="hexadecimal"/>
        <Element Offset="272" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000110" DisplayMethod="unsigned integer"/>
        <Element Offset="280" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000118" DisplayMethod="unsigned integer"/>
        <Element Offset="296" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000128" DisplayMethod="unsigned integer"/>
        <Element Offset="304" Vartype="Pointer" Bytesize="8" OffsetHex="00000130" DisplayMethod="unsigned integer"/>
        <Element Offset="312" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000138" DisplayMethod="unsigned integer"/>
        <Element Offset="320" Vartype="Float" Bytesize="4" OffsetHex="00000140" DisplayMethod="unsigned integer"/>
        <Element Offset="324" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000144" DisplayMethod="unsigned integer"/>
        <Element Offset="336" Vartype="Byte" Bytesize="1" RLECount="4" OffsetHex="00000150" DisplayMethod="unsigned integer"/>
        <Element Offset="340" Vartype="4 Bytes" Bytesize="4" RLECount="7" OffsetHex="00000154" DisplayMethod="unsigned integer"/>
        <Element Offset="368" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="00000170" DisplayMethod="unsigned integer"/>
        <Element Offset="392" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000188" DisplayMethod="unsigned integer"/>
        <Element Offset="408" Vartype="Pointer" Bytesize="8" RLECount="6" OffsetHex="00000198" DisplayMethod="unsigned integer"/>
        <Element Offset="456" Vartype="Byte" Bytesize="1" RLECount="4" OffsetHex="000001C8" DisplayMethod="unsigned integer"/>
        <Element Offset="460" Vartype="4 Bytes" Bytesize="4" OffsetHex="000001CC" DisplayMethod="hexadecimal"/>
        <Element Offset="464" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="000001D0" DisplayMethod="unsigned integer"/>
        <Element Offset="488" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="000001E8" DisplayMethod="unsigned integer"/>
        <Element Offset="504" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="000001F8" DisplayMethod="unsigned integer"/>
        <Element Offset="520" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000208" DisplayMethod="unsigned integer"/>
        <Element Offset="536" Vartype="Pointer" Bytesize="8" OffsetHex="00000218" DisplayMethod="unsigned integer"/>
        <Element Offset="544" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000220" DisplayMethod="unsigned integer"/>
        <Element Offset="552" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000228" DisplayMethod="unsigned integer"/>
        <Element Offset="560" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000230" DisplayMethod="unsigned integer"/>
        <Element Offset="568" Vartype="Float" Bytesize="4" RLECount="11" OffsetHex="00000238" DisplayMethod="unsigned integer"/>
        <Element Offset="612" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000264" DisplayMethod="unsigned integer"/>
        <Element Offset="620" Vartype="Double" Bytesize="8" OffsetHex="0000026C" DisplayMethod="unsigned integer"/>
        <Element Offset="628" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000274" DisplayMethod="unsigned integer"/>
        <Element Offset="632" Vartype="Double" Bytesize="8" OffsetHex="00000278" DisplayMethod="unsigned integer"/>
        <Element Offset="640" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000280" DisplayMethod="unsigned integer"/>
        <Element Offset="644" Vartype="Double" Bytesize="8" OffsetHex="00000284" DisplayMethod="unsigned integer"/>
        <Element Offset="652" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000028C" DisplayMethod="unsigned integer"/>
        <Element Offset="656" Vartype="Double" Bytesize="8" OffsetHex="00000290" DisplayMethod="unsigned integer"/>
        <Element Offset="664" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000298" DisplayMethod="unsigned integer"/>
        <Element Offset="676" Vartype="Float" Bytesize="4" OffsetHex="000002A4" DisplayMethod="unsigned integer"/>
        <Element Offset="680" Vartype="Double" Bytesize="8" OffsetHex="000002A8" DisplayMethod="unsigned integer"/>
        <Element Offset="688" Vartype="4 Bytes" Bytesize="4" OffsetHex="000002B0" DisplayMethod="unsigned integer"/>
        <Element Offset="692" Vartype="Float" Bytesize="4" OffsetHex="000002B4" DisplayMethod="unsigned integer"/>
        <Element Offset="696" Vartype="4 Bytes" Bytesize="4" OffsetHex="000002B8" DisplayMethod="unsigned integer"/>
        <Element Offset="700" Vartype="Byte" Bytesize="1" RLECount="4" OffsetHex="000002BC" DisplayMethod="unsigned integer"/>
        <Element Offset="704" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="000002C0" DisplayMethod="unsigned integer"/>
        <Element Offset="712" Vartype="Pointer" Bytesize="8" OffsetHex="000002C8" DisplayMethod="unsigned integer"/>
        <Element Offset="720" Vartype="Float" Bytesize="4" OffsetHex="000002D0" DisplayMethod="unsigned integer"/>
        <Element Offset="724" Vartype="4 Bytes" Bytesize="4" OffsetHex="000002D4" DisplayMethod="unsigned integer"/>
        <Element Offset="728" Vartype="Byte" Bytesize="1" RLECount="4" OffsetHex="000002D8" DisplayMethod="unsigned integer"/>
        <Element Offset="732" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000002DC" DisplayMethod="unsigned integer"/>
        <Element Offset="740" Vartype="Float" Bytesize="4" OffsetHex="000002E4" DisplayMethod="unsigned integer"/>
        <Element Offset="744" Vartype="4 Bytes" Bytesize="4" OffsetHex="000002E8" DisplayMethod="unsigned integer"/>
        <Element Offset="748" Vartype="Byte" Bytesize="1" RLECount="4" OffsetHex="000002EC" DisplayMethod="unsigned integer"/>
        <Element Offset="752" Vartype="Pointer" Bytesize="8" OffsetHex="000002F0" DisplayMethod="unsigned integer"/>
        <Element Offset="760" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000002F8" DisplayMethod="unsigned integer"/>
        <Element Offset="768" Vartype="Float" Bytesize="4" OffsetHex="00000300" DisplayMethod="unsigned integer"/>
        <Element Offset="772" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000304" DisplayMethod="unsigned integer"/>
        <Element Offset="776" Vartype="Double" Bytesize="8" OffsetHex="00000308" DisplayMethod="unsigned integer"/>
        <Element Offset="784" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000310" DisplayMethod="unsigned integer"/>
        <Element Offset="800" Vartype="Double" Bytesize="8" OffsetHex="00000320" DisplayMethod="unsigned integer"/>
        <Element Offset="808" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000328" DisplayMethod="unsigned integer"/>
        <Element Offset="820" Vartype="Byte" Bytesize="1" RLECount="4" OffsetHex="00000334" DisplayMethod="unsigned integer"/>
        <Element Offset="824" Vartype="Float" Bytesize="4" RLECount="4" OffsetHex="00000338" DisplayMethod="unsigned integer"/>
        <Element Offset="840" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000348" DisplayMethod="unsigned integer"/>
        <Element Offset="844" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="0000034C" DisplayMethod="unsigned integer"/>
        <Element Offset="856" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000358" DisplayMethod="unsigned integer"/>
        <Element Offset="860" Vartype="Float" Bytesize="4" OffsetHex="0000035C" DisplayMethod="unsigned integer"/>
        <Element Offset="864" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000360" DisplayMethod="unsigned integer"/>
        <Element Offset="872" Vartype="Float" Bytesize="4" RLECount="4" OffsetHex="00000368" DisplayMethod="unsigned integer"/>
        <Element Offset="888" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000378" DisplayMethod="unsigned integer"/>
        <Element Offset="892" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="0000037C" DisplayMethod="unsigned integer"/>
        <Element Offset="900" Vartype="4 Bytes" Bytesize="4" RLECount="11" OffsetHex="00000384" DisplayMethod="unsigned integer"/>
        <Element Offset="944" Vartype="Pointer" Bytesize="8" OffsetHex="000003B0" DisplayMethod="unsigned integer"/>
        <Element Offset="952" Vartype="4 Bytes" Bytesize="4" RLECount="7" OffsetHex="000003B8" DisplayMethod="unsigned integer"/>
        <Element Offset="980" Vartype="Double" Bytesize="8" OffsetHex="000003D4" DisplayMethod="unsigned integer"/>
        <Element Offset="988" Vartype="4 Bytes" Bytesize="4" RLECount="13" OffsetHex="000003DC" DisplayMethod="unsigned integer"/>
        <Element Offset="1040" Vartype="Float" Bytesize="4" OffsetHex="00000410" DisplayMethod="unsigned integer"/>
        <Element Offset="1044" Vartype="Byte" Bytesize="1" RLECount="4" OffsetHex="00000414" DisplayMethod="unsigned integer"/>
        <Element Offset="1048" Vartype="Float" Bytesize="4" RLECount="4" OffsetHex="00000418" DisplayMethod="unsigned integer"/>
        <Element Offset="1064" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000428" DisplayMethod="unsigned integer"/>
        <Element Offset="1080" Vartype="Byte" Bytesize="1" RLECount="4" OffsetHex="00000438" DisplayMethod="unsigned integer"/>
        <Element Offset="1084" Vartype="4 Bytes" Bytesize="4" RLECount="7" OffsetHex="0000043C" DisplayMethod="unsigned integer"/>
        <Element Offset="1112" Vartype="Double" Bytesize="8" OffsetHex="00000458" DisplayMethod="unsigned integer"/>
        <Element Offset="1120" Vartype="4 Bytes" Bytesize="4" RLECount="8" OffsetHex="00000460" DisplayMethod="unsigned integer"/>
        <Element Offset="1152" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000480" DisplayMethod="unsigned integer"/>
        <Element Offset="1160" Vartype="4 Bytes" Bytesize="4" RLECount="22" OffsetHex="00000488" DisplayMethod="unsigned integer"/>
        <Element Offset="1248" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="000004E0" DisplayMethod="unsigned integer"/>
        <Element Offset="1260" Vartype="4 Bytes" Bytesize="4" OffsetHex="000004EC" DisplayMethod="unsigned integer"/>
        <Element Offset="1264" Vartype="4 Bytes" Bytesize="4" OffsetHex="000004F0" DisplayMethod="hexadecimal"/>
        <Element Offset="1268" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="000004F4" DisplayMethod="unsigned integer"/>
        <Element Offset="1280" Vartype="Float" Bytesize="4" OffsetHex="00000500" DisplayMethod="unsigned integer"/>
        <Element Offset="1284" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000504" DisplayMethod="unsigned integer"/>
        <Element Offset="1296" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000510" DisplayMethod="unsigned integer"/>
        <Element Offset="1304" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000518" DisplayMethod="unsigned integer"/>
        <Element Offset="1308" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000051C" DisplayMethod="hexadecimal"/>
        <Element Offset="1312" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000520" DisplayMethod="unsigned integer"/>
        <Element Offset="1320" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000528" DisplayMethod="unsigned integer"/>
        <Element Offset="1328" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000530" DisplayMethod="unsigned integer"/>
        <Element Offset="1336" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000538" DisplayMethod="unsigned integer"/>
        <Element Offset="1344" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000540" DisplayMethod="unsigned integer"/>
        <Element Offset="1352" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000548" DisplayMethod="unsigned integer"/>
        <Element Offset="1360" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000550" DisplayMethod="unsigned integer"/>
        <Element Offset="1368" Vartype="Double" Bytesize="8" OffsetHex="00000558" DisplayMethod="unsigned integer"/>
        <Element Offset="1376" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000560" DisplayMethod="unsigned integer"/>
        <Element Offset="1384" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000568" DisplayMethod="unsigned integer"/>
        <Element Offset="1388" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="0000056C" DisplayMethod="unsigned integer"/>
        <Element Offset="1400" Vartype="Double" Bytesize="8" OffsetHex="00000578" DisplayMethod="unsigned integer"/>
        <Element Offset="1408" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000580" DisplayMethod="unsigned integer"/>
        <Element Offset="1416" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000588" DisplayMethod="unsigned integer"/>
        <Element Offset="1440" Vartype="Byte" Bytesize="1" RLECount="4" OffsetHex="000005A0" DisplayMethod="unsigned integer"/>
        <Element Offset="1444" Vartype="4 Bytes" Bytesize="4" RLECount="19" OffsetHex="000005A4" DisplayMethod="unsigned integer"/>
        <Element Offset="1520" Vartype="4 Bytes" Bytesize="4" OffsetHex="000005F0" DisplayMethod="hexadecimal"/>
        <Element Offset="1524" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="000005F4" DisplayMethod="unsigned integer"/>
        <Element Offset="1536" Vartype="Double" Bytesize="8" OffsetHex="00000600" DisplayMethod="unsigned integer"/>
        <Element Offset="1544" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000608" DisplayMethod="unsigned integer"/>
        <Element Offset="1552" Vartype="Pointer" Bytesize="8" OffsetHex="00000610" DisplayMethod="unsigned integer"/>
        <Element Offset="1560" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000618" DisplayMethod="unsigned integer"/>
        <Element Offset="1564" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000061C" DisplayMethod="hexadecimal"/>
        <Element Offset="1568" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000620" DisplayMethod="unsigned integer"/>
        <Element Offset="1576" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000628" DisplayMethod="unsigned integer"/>
        <Element Offset="1580" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="0000062C" DisplayMethod="unsigned integer"/>
        <Element Offset="1592" Vartype="Double" Bytesize="8" OffsetHex="00000638" DisplayMethod="unsigned integer"/>
        <Element Offset="1600" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000640" DisplayMethod="unsigned integer"/>
        <Element Offset="1608" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000648" DisplayMethod="unsigned integer"/>
        <Element Offset="1612" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000064C" DisplayMethod="hexadecimal"/>
        <Element Offset="1616" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000650" DisplayMethod="unsigned integer"/>
        <Element Offset="1624" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000658" DisplayMethod="unsigned integer"/>
        <Element Offset="1628" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000065C" DisplayMethod="hexadecimal"/>
        <Element Offset="1632" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000660" DisplayMethod="unsigned integer"/>
        <Element Offset="1640" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000668" DisplayMethod="unsigned integer"/>
        <Element Offset="1644" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000066C" DisplayMethod="hexadecimal"/>
        <Element Offset="1648" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000670" DisplayMethod="unsigned integer"/>
        <Element Offset="1672" Vartype="Double" Bytesize="8" OffsetHex="00000688" DisplayMethod="unsigned integer"/>
        <Element Offset="1680" Vartype="4 Bytes" Bytesize="4" RLECount="18" OffsetHex="00000690" DisplayMethod="unsigned integer"/>
        <Element Offset="1752" Vartype="Pointer" Bytesize="8" OffsetHex="000006D8" DisplayMethod="unsigned integer"/>
        <Element Offset="1760" Vartype="String" Bytesize="4" OffsetHex="000006E0" DisplayMethod="unsigned integer"/>
        <Element Offset="1764" Vartype="4 Bytes" Bytesize="4" OffsetHex="000006E4" DisplayMethod="unsigned integer"/>
        <Element Offset="1768" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="000006E8" DisplayMethod="unsigned integer"/>
        <Element Offset="1776" Vartype="4 Bytes" Bytesize="4" OffsetHex="000006F0" DisplayMethod="unsigned integer"/>
        <Element Offset="1780" Vartype="Float" Bytesize="4" RLECount="4" OffsetHex="000006F4" DisplayMethod="unsigned integer"/>
        <Element Offset="1796" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000704" DisplayMethod="unsigned integer"/>
        <Element Offset="1804" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="0000070C" DisplayMethod="unsigned integer"/>
        <Element Offset="1812" Vartype="Double" Bytesize="8" OffsetHex="00000714" DisplayMethod="unsigned integer"/>
        <Element Offset="1820" Vartype="Float" Bytesize="4" RLECount="5" OffsetHex="0000071C" DisplayMethod="unsigned integer"/>
        <Element Offset="1840" Vartype="4 Bytes" Bytesize="4" RLECount="22" OffsetHex="00000730" DisplayMethod="unsigned integer"/>
        <Element Offset="1928" Vartype="Pointer" Bytesize="8" OffsetHex="00000788" DisplayMethod="unsigned integer"/>
        <Element Offset="1936" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000790" DisplayMethod="unsigned integer"/>
        <Element Offset="1944" Vartype="Pointer" Bytesize="8" OffsetHex="00000798" DisplayMethod="unsigned integer"/>
        <Element Offset="1952" Vartype="4 Bytes" Bytesize="4" RLECount="10" OffsetHex="000007A0" DisplayMethod="unsigned integer"/>
        <Element Offset="1992" Vartype="Pointer" Bytesize="8" OffsetHex="000007C8" DisplayMethod="unsigned integer"/>
        <Element Offset="2000" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="000007D0" DisplayMethod="unsigned integer"/>
        <Element Offset="2024" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="000007E8" DisplayMethod="unsigned integer"/>
        <Element Offset="2040" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000007F8" DisplayMethod="unsigned integer"/>
        <Element Offset="2048" Vartype="Pointer" Bytesize="8" OffsetHex="00000800" DisplayMethod="unsigned integer"/>
        <Element Offset="2056" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000808" DisplayMethod="unsigned integer"/>
        <Element Offset="2064" Vartype="Pointer" Bytesize="8" OffsetHex="00000810" DisplayMethod="unsigned integer"/>
        <Element Offset="2072" Vartype="4 Bytes" Bytesize="4" RLECount="10" OffsetHex="00000818" DisplayMethod="unsigned integer"/>
        <Element Offset="2112" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000840" DisplayMethod="hexadecimal"/>
        <Element Offset="2116" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000844" DisplayMethod="unsigned integer"/>
        <Element Offset="2120" Vartype="Pointer" Bytesize="8" OffsetHex="00000848" DisplayMethod="unsigned integer"/>
        <Element Offset="2128" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000850" DisplayMethod="unsigned integer"/>
        <Element Offset="2152" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="00000868" DisplayMethod="unsigned integer"/>
        <Element Offset="2176" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000880" DisplayMethod="unsigned integer"/>
        <Element Offset="2192" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000890" DisplayMethod="unsigned integer"/>
        <Element Offset="2200" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000898" DisplayMethod="unsigned integer"/>
        <Element Offset="2208" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="000008A0" DisplayMethod="unsigned integer"/>
        <Element Offset="2216" Vartype="Double" Bytesize="8" OffsetHex="000008A8" DisplayMethod="unsigned integer"/>
        <Element Offset="2224" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="000008B0" DisplayMethod="unsigned integer"/>
        <Element Offset="2236" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="000008BC" DisplayMethod="unsigned integer"/>
        <Element Offset="2248" Vartype="Double" Bytesize="8" OffsetHex="000008C8" DisplayMethod="unsigned integer"/>
        <Element Offset="2256" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="000008D0" DisplayMethod="unsigned integer"/>
        <Element Offset="2264" Vartype="Pointer" Bytesize="8" OffsetHex="000008D8" DisplayMethod="unsigned integer"/>
        <Element Offset="2272" Vartype="Float" Bytesize="4" RLECount="6" OffsetHex="000008E0" DisplayMethod="unsigned integer"/>
        <Element Offset="2296" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000008F8" DisplayMethod="unsigned integer"/>
        <Element Offset="2304" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="00000900" DisplayMethod="unsigned integer"/>
        <Element Offset="2328" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000918" DisplayMethod="unsigned integer"/>
        <Element Offset="2332" Vartype="Double" Bytesize="8" OffsetHex="0000091C" DisplayMethod="unsigned integer"/>
        <Element Offset="2340" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000924" DisplayMethod="unsigned integer"/>
        <Element Offset="2344" Vartype="Pointer" Bytesize="8" OffsetHex="00000928" DisplayMethod="unsigned integer"/>
        <Element Offset="2352" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000930" DisplayMethod="unsigned integer"/>
        <Element Offset="2360" Vartype="Pointer" Bytesize="8" OffsetHex="00000938" DisplayMethod="unsigned integer"/>
        <Element Offset="2368" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000940" DisplayMethod="hexadecimal"/>
        <Element Offset="2372" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="00000944" DisplayMethod="unsigned integer"/>
        <Element Offset="2392" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="00000958" DisplayMethod="unsigned integer"/>
        <Element Offset="2416" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000970" DisplayMethod="unsigned integer"/>
        <Element Offset="2424" Vartype="Pointer" Bytesize="8" OffsetHex="00000978" DisplayMethod="unsigned integer"/>
        <Element Offset="2432" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000980" DisplayMethod="unsigned integer"/>
        <Element Offset="2440" Vartype="Pointer" Bytesize="8" OffsetHex="00000988" DisplayMethod="unsigned integer"/>
        <Element Offset="2448" Vartype="4 Bytes" Bytesize="4" RLECount="58" OffsetHex="00000990" DisplayMethod="unsigned integer"/>
        <Element Offset="2680" Vartype="Pointer" Bytesize="8" OffsetHex="00000A78" DisplayMethod="unsigned integer"/>
        <Element Offset="2688" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000A80" DisplayMethod="unsigned integer"/>
        <Element Offset="2696" Vartype="Pointer" Bytesize="8" OffsetHex="00000A88" DisplayMethod="unsigned integer"/>
        <Element Offset="2704" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000A90" DisplayMethod="unsigned integer"/>
        <Element Offset="2720" Vartype="Float" Bytesize="4" OffsetHex="00000AA0" DisplayMethod="unsigned integer"/>
        <Element Offset="2724" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000AA4" DisplayMethod="unsigned integer"/>
        <Element Offset="2728" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000AA8" DisplayMethod="unsigned integer"/>
        <Element Offset="2744" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000AB8" DisplayMethod="unsigned integer"/>
        <Element Offset="2752" Vartype="Pointer" Bytesize="8" OffsetHex="00000AC0" DisplayMethod="unsigned integer"/>
        <Element Offset="2760" Vartype="Float" Bytesize="4" OffsetHex="00000AC8" DisplayMethod="unsigned integer"/>
        <Element Offset="2764" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000ACC" DisplayMethod="unsigned integer"/>
        <Element Offset="2768" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000AD0" DisplayMethod="unsigned integer"/>
        <Element Offset="2784" Vartype="Float" Bytesize="4" OffsetHex="00000AE0" DisplayMethod="unsigned integer"/>
        <Element Offset="2788" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000AE4" DisplayMethod="unsigned integer"/>
        <Element Offset="2792" Vartype="Pointer" Bytesize="8" OffsetHex="00000AE8" DisplayMethod="unsigned integer"/>
        <Element Offset="2800" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000AF0" DisplayMethod="unsigned integer"/>
        <Element Offset="2808" Vartype="Pointer" Bytesize="8" OffsetHex="00000AF8" DisplayMethod="unsigned integer"/>
        <Element Offset="2816" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000B00" DisplayMethod="unsigned integer"/>
        <Element Offset="2824" Vartype="Pointer" Bytesize="8" OffsetHex="00000B08" DisplayMethod="unsigned integer"/>
        <Element Offset="2832" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000B10" DisplayMethod="unsigned integer"/>
        <Element Offset="2848" Vartype="Float" Bytesize="4" OffsetHex="00000B20" DisplayMethod="unsigned integer"/>
        <Element Offset="2852" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000B24" DisplayMethod="unsigned integer"/>
        <Element Offset="2856" Vartype="Pointer" Bytesize="8" OffsetHex="00000B28" DisplayMethod="unsigned integer"/>
        <Element Offset="2864" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000B30" DisplayMethod="unsigned integer"/>
        <Element Offset="2872" Vartype="Byte" Bytesize="1" RLECount="4" OffsetHex="00000B38" DisplayMethod="unsigned integer"/>
        <Element Offset="2876" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000B3C" DisplayMethod="unsigned integer"/>
        <Element Offset="2880" Vartype="Pointer" Bytesize="8" OffsetHex="00000B40" DisplayMethod="unsigned integer"/>
        <Element Offset="2888" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000B48" DisplayMethod="unsigned integer"/>
        <Element Offset="2912" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000B60" DisplayMethod="unsigned integer"/>
        <Element Offset="2928" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000B70" DisplayMethod="unsigned integer"/>
        <Element Offset="2944" Vartype="Pointer" Bytesize="8" OffsetHex="00000B80" DisplayMethod="unsigned integer"/>
        <Element Offset="2952" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000B88" DisplayMethod="unsigned integer"/>
        <Element Offset="2956" Vartype="Double" Bytesize="8" OffsetHex="00000B8C" DisplayMethod="unsigned integer"/>
        <Element Offset="2964" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000B94" DisplayMethod="unsigned integer"/>
        <Element Offset="2972" Vartype="Double" Bytesize="8" OffsetHex="00000B9C" DisplayMethod="unsigned integer"/>
        <Element Offset="2980" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000BA4" DisplayMethod="unsigned integer"/>
        <Element Offset="2984" Vartype="Pointer" Bytesize="8" OffsetHex="00000BA8" DisplayMethod="unsigned integer"/>
        <Element Offset="2992" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000BB0" DisplayMethod="unsigned integer"/>
        <Element Offset="3016" Vartype="Double" Bytesize="8" OffsetHex="00000BC8" DisplayMethod="unsigned integer"/>
        <Element Offset="3024" Vartype="Float" Bytesize="4" RLECount="4" OffsetHex="00000BD0" DisplayMethod="unsigned integer"/>
        <Element Offset="3040" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000BE0" DisplayMethod="unsigned integer"/>
        <Element Offset="3048" Vartype="Pointer" Bytesize="8" OffsetHex="00000BE8" DisplayMethod="unsigned integer"/>
        <Element Offset="3056" Vartype="Float" Bytesize="4" OffsetHex="00000BF0" DisplayMethod="unsigned integer"/>
        <Element Offset="3060" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000BF4" DisplayMethod="unsigned integer"/>
        <Element Offset="3064" Vartype="Double" Bytesize="8" OffsetHex="00000BF8" DisplayMethod="unsigned integer"/>
        <Element Offset="3072" Vartype="Float" Bytesize="4" OffsetHex="00000C00" DisplayMethod="unsigned integer"/>
        <Element Offset="3076" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000C04" DisplayMethod="unsigned integer"/>
        <Element Offset="3084" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000C0C" DisplayMethod="hexadecimal"/>
        <Element Offset="3088" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000C10" DisplayMethod="unsigned integer"/>
        <Element Offset="3096" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000C18" DisplayMethod="unsigned integer"/>
        <Element Offset="3112" Vartype="Pointer" Bytesize="8" OffsetHex="00000C28" DisplayMethod="unsigned integer"/>
        <Element Offset="3120" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000C30" DisplayMethod="unsigned integer"/>
        <Element Offset="3128" Vartype="Pointer" Bytesize="8" OffsetHex="00000C38" DisplayMethod="unsigned integer"/>
        <Element Offset="3136" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000C40" DisplayMethod="unsigned integer"/>
        <Element Offset="3148" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000C4C" DisplayMethod="hexadecimal"/>
        <Element Offset="3152" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000C50" DisplayMethod="unsigned integer"/>
        <Element Offset="3160" Vartype="Double" Bytesize="8" OffsetHex="00000C58" DisplayMethod="unsigned integer"/>
        <Element Offset="3168" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="00000C60" DisplayMethod="unsigned integer"/>
        <Element Offset="3180" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000C6C" DisplayMethod="unsigned integer"/>
        <Element Offset="3184" Vartype="Pointer" Bytesize="8" OffsetHex="00000C70" DisplayMethod="unsigned integer"/>
        <Element Offset="3192" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000C78" DisplayMethod="unsigned integer"/>
        <Element Offset="3208" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000C88" DisplayMethod="unsigned integer"/>
        <Element Offset="3224" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000C98" DisplayMethod="unsigned integer"/>
        <Element Offset="3240" Vartype="Pointer" Bytesize="8" OffsetHex="00000CA8" DisplayMethod="unsigned integer"/>
        <Element Offset="3248" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000CB0" DisplayMethod="unsigned integer"/>
        <Element Offset="3256" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000CB8" DisplayMethod="unsigned integer"/>
        <Element Offset="3260" Vartype="Double" Bytesize="8" OffsetHex="00000CBC" DisplayMethod="unsigned integer"/>
        <Element Offset="3268" Vartype="Float" Bytesize="4" OffsetHex="00000CC4" DisplayMethod="unsigned integer"/>
        <Element Offset="3272" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000CC8" DisplayMethod="unsigned integer"/>
        <Element Offset="3276" Vartype="Double" Bytesize="8" OffsetHex="00000CCC" DisplayMethod="unsigned integer"/>
        <Element Offset="3284" Vartype="Float" Bytesize="4" OffsetHex="00000CD4" DisplayMethod="unsigned integer"/>
        <Element Offset="3288" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000CD8" DisplayMethod="unsigned integer"/>
        <Element Offset="3296" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000CE0" DisplayMethod="unsigned integer"/>
        <Element Offset="3304" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000CE8" DisplayMethod="unsigned integer"/>
        <Element Offset="3308" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000CEC" DisplayMethod="hexadecimal"/>
        <Element Offset="3312" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000CF0" DisplayMethod="unsigned integer"/>
        <Element Offset="3320" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000CF8" DisplayMethod="unsigned integer"/>
        <Element Offset="3324" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000CFC" DisplayMethod="hexadecimal"/>
        <Element Offset="3332" Vartype="Double" Bytesize="8" OffsetHex="00000D04" DisplayMethod="unsigned integer"/>
        <Element Offset="3340" Vartype="Float" Bytesize="4" OffsetHex="00000D0C" DisplayMethod="unsigned integer"/>
        <Element Offset="3344" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000D10" DisplayMethod="unsigned integer"/>
        <Element Offset="3352" Vartype="Pointer" Bytesize="8" OffsetHex="00000D18" DisplayMethod="unsigned integer"/>
        <Element Offset="3360" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000D20" DisplayMethod="unsigned integer"/>
        <Element Offset="3372" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000D2C" DisplayMethod="hexadecimal"/>
        <Element Offset="3376" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000D30" DisplayMethod="unsigned integer"/>
        <Element Offset="3384" Vartype="Pointer" Bytesize="8" RLECount="4" OffsetHex="00000D38" DisplayMethod="unsigned integer"/>
        <Element Offset="3416" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000D58" DisplayMethod="unsigned integer"/>
        <Element Offset="3424" Vartype="Pointer" Bytesize="8" OffsetHex="00000D60" DisplayMethod="unsigned integer"/>
        <Element Offset="3432" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000D68" DisplayMethod="unsigned integer"/>
        <Element Offset="3448" Vartype="Pointer" Bytesize="8" OffsetHex="00000D78" DisplayMethod="unsigned integer"/>
        <Element Offset="3456" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000D80" DisplayMethod="unsigned integer"/>
        <Element Offset="3464" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000D88" DisplayMethod="unsigned integer"/>
        <Element Offset="3468" Vartype="Double" Bytesize="8" OffsetHex="00000D8C" DisplayMethod="unsigned integer"/>
        <Element Offset="3476" Vartype="Float" Bytesize="4" OffsetHex="00000D94" DisplayMethod="unsigned integer"/>
        <Element Offset="3480" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000D98" DisplayMethod="unsigned integer"/>
        <Element Offset="3488" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000DA0" DisplayMethod="unsigned integer"/>
        <Element Offset="3496" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000DA8" DisplayMethod="unsigned integer"/>
        <Element Offset="3500" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000DAC" DisplayMethod="hexadecimal"/>
        <Element Offset="3504" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000DB0" DisplayMethod="unsigned integer"/>
        <Element Offset="3512" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000DB8" DisplayMethod="unsigned integer"/>
        <Element Offset="3528" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000DC8" DisplayMethod="unsigned integer"/>
        <Element Offset="3544" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000DD8" DisplayMethod="unsigned integer"/>
        <Element Offset="3552" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000DE0" DisplayMethod="unsigned integer"/>
        <Element Offset="3568" Vartype="4 Bytes" Bytesize="4" RLECount="11" OffsetHex="00000DF0" DisplayMethod="unsigned integer"/>
        <Element Offset="3612" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000E1C" DisplayMethod="hexadecimal"/>
        <Element Offset="3616" Vartype="4 Bytes" Bytesize="4" RLECount="16" OffsetHex="00000E20" DisplayMethod="unsigned integer"/>
        <Element Offset="3680" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000E60" DisplayMethod="unsigned integer"/>
        <Element Offset="3696" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000E70" DisplayMethod="unsigned integer"/>
        <Element Offset="3708" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000E7C" DisplayMethod="hexadecimal"/>
        <Element Offset="3712" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000E80" DisplayMethod="unsigned integer"/>
        <Element Offset="3720" Vartype="Pointer" Bytesize="8" OffsetHex="00000E88" DisplayMethod="unsigned integer"/>
        <Element Offset="3728" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000E90" DisplayMethod="unsigned integer"/>
        <Element Offset="3736" Vartype="Pointer" Bytesize="8" OffsetHex="00000E98" DisplayMethod="unsigned integer"/>
        <Element Offset="3744" Vartype="4 Bytes" Bytesize="4" RLECount="10" OffsetHex="00000EA0" DisplayMethod="unsigned integer"/>
        <Element Offset="3784" Vartype="Pointer" Bytesize="8" OffsetHex="00000EC8" DisplayMethod="unsigned integer"/>
        <Element Offset="3792" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000ED0" DisplayMethod="unsigned integer"/>
        <Element Offset="3816" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000EE8" DisplayMethod="unsigned integer"/>
        <Element Offset="3832" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000EF8" DisplayMethod="unsigned integer"/>
        <Element Offset="3840" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000F00" DisplayMethod="unsigned integer"/>
        <Element Offset="3856" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000F10" DisplayMethod="unsigned integer"/>
        <Element Offset="3864" Vartype="Pointer" Bytesize="8" OffsetHex="00000F18" DisplayMethod="unsigned integer"/>
        <Element Offset="3872" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000F20" DisplayMethod="unsigned integer"/>
        <Element Offset="3876" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000F24" DisplayMethod="hexadecimal"/>
        <Element Offset="3880" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000F28" DisplayMethod="unsigned integer"/>
        <Element Offset="3884" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000F2C" DisplayMethod="hexadecimal"/>
        <Element Offset="3888" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000F30" DisplayMethod="unsigned integer"/>
        <Element Offset="3900" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000F3C" DisplayMethod="hexadecimal"/>
        <Element Offset="3904" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000F40" DisplayMethod="unsigned integer"/>
        <Element Offset="3912" Vartype="Pointer" Bytesize="8" OffsetHex="00000F48" DisplayMethod="unsigned integer"/>
        <Element Offset="3920" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000F50" DisplayMethod="unsigned integer"/>
        <Element Offset="3936" Vartype="Pointer" Bytesize="8" RLECount="4" OffsetHex="00000F60" DisplayMethod="unsigned integer"/>
        <Element Offset="3968" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000F80" DisplayMethod="unsigned integer"/>
        <Element Offset="3976" Vartype="Double" Bytesize="8" OffsetHex="00000F88" DisplayMethod="unsigned integer"/>
        <Element Offset="3984" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000F90" DisplayMethod="unsigned integer"/>
        <Element Offset="3996" Vartype="Double" Bytesize="8" OffsetHex="00000F9C" DisplayMethod="unsigned integer"/>
        <Element Offset="4004" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="00000FA4" DisplayMethod="unsigned integer"/>
        <Element Offset="4016" Vartype="4 Bytes" Bytesize="4" RLECount="9" OffsetHex="00000FB0" DisplayMethod="unsigned integer"/>
        <Element Offset="4052" Vartype="Double" Bytesize="8" OffsetHex="00000FD4" DisplayMethod="unsigned integer"/>
        <Element Offset="4060" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000FDC" DisplayMethod="unsigned integer"/>
        <Element Offset="4068" Vartype="Double" Bytesize="8" OffsetHex="00000FE4" DisplayMethod="unsigned integer"/>
        <Element Offset="4076" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000FEC" DisplayMethod="hexadecimal"/>
        <Element Offset="4080" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000FF0" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
    <Structure Name="Int32" AutoFill="0" AutoCreate="1" DefaultHex="0" AutoDestroy="0" DoNotSaveLocal="0" RLECompression="1" AutoCreateStructsize="4096">
      <Elements>
        <Element Offset="0" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000000" DisplayMethod="unsigned integer"/>
        <Element Offset="8" Vartype="Float" Bytesize="4" OffsetHex="00000008" DisplayMethod="unsigned integer"/>
        <Element Offset="12" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="0000000C" DisplayMethod="unsigned integer"/>
        <Element Offset="24" Vartype="Double" Bytesize="8" OffsetHex="00000018" DisplayMethod="unsigned integer"/>
        <Element Offset="32" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000020" DisplayMethod="unsigned integer"/>
        <Element Offset="40" Vartype="Double" Bytesize="8" OffsetHex="00000028" DisplayMethod="unsigned integer"/>
        <Element Offset="48" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000030" DisplayMethod="unsigned integer"/>
        <Element Offset="56" Vartype="Double" Bytesize="8" OffsetHex="00000038" DisplayMethod="unsigned integer"/>
        <Element Offset="64" Vartype="4 Bytes" Bytesize="4" RLECount="15" OffsetHex="00000040" DisplayMethod="unsigned integer"/>
        <Element Offset="124" Vartype="Double" Bytesize="8" OffsetHex="0000007C" DisplayMethod="unsigned integer"/>
        <Element Offset="132" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000084" DisplayMethod="unsigned integer"/>
        <Element Offset="136" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="00000088" DisplayMethod="unsigned integer"/>
        <Element Offset="160" Vartype="Float" Bytesize="4" OffsetHex="000000A0" DisplayMethod="unsigned integer"/>
        <Element Offset="164" Vartype="Double" Bytesize="8" OffsetHex="000000A4" DisplayMethod="unsigned integer"/>
        <Element Offset="172" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000000AC" DisplayMethod="unsigned integer"/>
        <Element Offset="180" Vartype="Double" Bytesize="8" OffsetHex="000000B4" DisplayMethod="unsigned integer"/>
        <Element Offset="188" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000BC" DisplayMethod="unsigned integer"/>
        <Element Offset="192" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="000000C0" DisplayMethod="unsigned integer"/>
        <Element Offset="216" Vartype="Float" Bytesize="4" OffsetHex="000000D8" DisplayMethod="unsigned integer"/>
        <Element Offset="220" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="000000DC" DisplayMethod="unsigned integer"/>
        <Element Offset="228" Vartype="Double" Bytesize="8" OffsetHex="000000E4" DisplayMethod="unsigned integer"/>
        <Element Offset="236" Vartype="4 Bytes" Bytesize="4" OffsetHex="000000EC" DisplayMethod="unsigned integer"/>
        <Element Offset="240" Vartype="Pointer" Bytesize="8" OffsetHex="000000F0" DisplayMethod="unsigned integer"/>
        <Element Offset="248" Vartype="Float" Bytesize="4" OffsetHex="000000F8" DisplayMethod="unsigned integer"/>
        <Element Offset="252" Vartype="Double" Bytesize="8" OffsetHex="000000FC" DisplayMethod="unsigned integer"/>
        <Element Offset="260" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000104" DisplayMethod="unsigned integer"/>
        <Element Offset="268" Vartype="Double" Bytesize="8" OffsetHex="0000010C" DisplayMethod="unsigned integer"/>
        <Element Offset="276" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000114" DisplayMethod="unsigned integer"/>
        <Element Offset="280" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000118" DisplayMethod="hexadecimal"/>
        <Element Offset="292" Vartype="Double" Bytesize="8" OffsetHex="00000124" DisplayMethod="unsigned integer"/>
        <Element Offset="300" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="0000012C" DisplayMethod="unsigned integer"/>
        <Element Offset="324" Vartype="Double" Bytesize="8" OffsetHex="00000144" DisplayMethod="unsigned integer"/>
        <Element Offset="332" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="0000014C" DisplayMethod="unsigned integer"/>
        <Element Offset="344" Vartype="Pointer" Bytesize="8" RLECount="2" OffsetHex="00000158" DisplayMethod="unsigned integer"/>
        <Element Offset="360" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000168" DisplayMethod="unsigned integer"/>
        <Element Offset="376" Vartype="Pointer" Bytesize="8" OffsetHex="00000178" DisplayMethod="unsigned integer"/>
        <Element Offset="384" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000180" DisplayMethod="unsigned integer"/>
        <Element Offset="388" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000184" DisplayMethod="hexadecimal"/>
        <Element Offset="392" Vartype="Pointer" Bytesize="8" OffsetHex="00000188" DisplayMethod="unsigned integer"/>
        <Element Offset="400" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000190" DisplayMethod="unsigned integer"/>
        <Element Offset="408" Vartype="Pointer" Bytesize="8" OffsetHex="00000198" DisplayMethod="unsigned integer"/>
        <Element Offset="416" Vartype="4 Bytes" Bytesize="4" RLECount="12" OffsetHex="000001A0" DisplayMethod="unsigned integer"/>
        <Element Offset="464" Vartype="Double" Bytesize="8" OffsetHex="000001D0" DisplayMethod="unsigned integer"/>
        <Element Offset="472" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="000001D8" DisplayMethod="unsigned integer"/>
        <Element Offset="484" Vartype="4 Bytes" Bytesize="4" RLECount="8" OffsetHex="000001E4" DisplayMethod="unsigned integer"/>
        <Element Offset="516" Vartype="Double" Bytesize="8" OffsetHex="00000204" DisplayMethod="unsigned integer"/>
        <Element Offset="524" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="0000020C" DisplayMethod="unsigned integer"/>
        <Element Offset="536" Vartype="Pointer" Bytesize="8" RLECount="4" OffsetHex="00000218" DisplayMethod="unsigned integer"/>
        <Element Offset="568" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000238" DisplayMethod="unsigned integer"/>
        <Element Offset="592" Vartype="Pointer" Bytesize="8" OffsetHex="00000250" DisplayMethod="unsigned integer"/>
        <Element Offset="600" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000258" DisplayMethod="unsigned integer"/>
        <Element Offset="608" Vartype="Pointer" Bytesize="8" RLECount="3" OffsetHex="00000260" DisplayMethod="unsigned integer"/>
        <Element Offset="632" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000278" DisplayMethod="unsigned integer"/>
        <Element Offset="648" Vartype="Pointer" Bytesize="8" RLECount="6" OffsetHex="00000288" DisplayMethod="unsigned integer"/>
        <Element Offset="696" Vartype="4 Bytes" Bytesize="4" RLECount="29" OffsetHex="000002B8" DisplayMethod="unsigned integer"/>
        <Element Offset="812" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000032C" DisplayMethod="hexadecimal"/>
        <Element Offset="816" Vartype="4 Bytes" Bytesize="4" RLECount="11" OffsetHex="00000330" DisplayMethod="unsigned integer"/>
        <Element Offset="860" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000035C" DisplayMethod="hexadecimal"/>
        <Element Offset="864" Vartype="4 Bytes" Bytesize="4" RLECount="47" OffsetHex="00000360" DisplayMethod="unsigned integer"/>
        <Element Offset="1052" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000041C" DisplayMethod="hexadecimal"/>
        <Element Offset="1056" Vartype="4 Bytes" Bytesize="4" RLECount="279" OffsetHex="00000420" DisplayMethod="unsigned integer"/>
        <Element Offset="2172" Vartype="4 Bytes" Bytesize="4" OffsetHex="0000087C" DisplayMethod="hexadecimal"/>
        <Element Offset="2176" Vartype="4 Bytes" Bytesize="4" RLECount="132" OffsetHex="00000880" DisplayMethod="unsigned integer"/>
        <Element Offset="2704" Vartype="Pointer" Bytesize="8" OffsetHex="00000A90" DisplayMethod="unsigned integer"/>
        <Element Offset="2712" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000A98" DisplayMethod="unsigned integer"/>
        <Element Offset="2728" Vartype="Float" Bytesize="4" OffsetHex="00000AA8" DisplayMethod="unsigned integer"/>
        <Element Offset="2732" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000AAC" DisplayMethod="unsigned integer"/>
        <Element Offset="2740" Vartype="Double" Bytesize="8" OffsetHex="00000AB4" DisplayMethod="unsigned integer"/>
        <Element Offset="2748" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000ABC" DisplayMethod="unsigned integer"/>
        <Element Offset="2760" Vartype="Pointer" Bytesize="8" RLECount="14" OffsetHex="00000AC8" DisplayMethod="unsigned integer"/>
        <Element Offset="2872" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000B38" DisplayMethod="unsigned integer"/>
        <Element Offset="2884" Vartype="Float" Bytesize="4" RLECount="4" OffsetHex="00000B44" DisplayMethod="unsigned integer"/>
        <Element Offset="2900" Vartype="Double" Bytesize="8" OffsetHex="00000B54" DisplayMethod="unsigned integer"/>
        <Element Offset="2908" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000B5C" DisplayMethod="unsigned integer"/>
        <Element Offset="2916" Vartype="4 Bytes" Bytesize="4" RLECount="23" OffsetHex="00000B64" DisplayMethod="unsigned integer"/>
        <Element Offset="3008" Vartype="Pointer" Bytesize="8" OffsetHex="00000BC0" DisplayMethod="unsigned integer"/>
        <Element Offset="3016" Vartype="Byte" Bytesize="1" RLECount="4" OffsetHex="00000BC8" DisplayMethod="unsigned integer"/>
        <Element Offset="3020" Vartype="4 Bytes" Bytesize="4" RLECount="26" OffsetHex="00000BCC" DisplayMethod="unsigned integer"/>
        <Element Offset="3124" Vartype="Double" Bytesize="8" OffsetHex="00000C34" DisplayMethod="unsigned integer"/>
        <Element Offset="3132" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000C3C" DisplayMethod="unsigned integer"/>
        <Element Offset="3144" Vartype="Float" Bytesize="4" OffsetHex="00000C48" DisplayMethod="unsigned integer"/>
        <Element Offset="3148" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000C4C" DisplayMethod="unsigned integer"/>
        <Element Offset="3160" Vartype="Double" Bytesize="8" OffsetHex="00000C58" DisplayMethod="unsigned integer"/>
        <Element Offset="3168" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000C60" DisplayMethod="unsigned integer"/>
        <Element Offset="3176" Vartype="Double" Bytesize="8" OffsetHex="00000C68" DisplayMethod="unsigned integer"/>
        <Element Offset="3184" Vartype="Pointer" Bytesize="8" OffsetHex="00000C70" DisplayMethod="unsigned integer"/>
        <Element Offset="3192" Vartype="Double" Bytesize="8" OffsetHex="00000C78" DisplayMethod="unsigned integer"/>
        <Element Offset="3200" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000C80" DisplayMethod="unsigned integer"/>
        <Element Offset="3204" Vartype="Double" Bytesize="8" OffsetHex="00000C84" DisplayMethod="unsigned integer"/>
        <Element Offset="3212" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000C8C" DisplayMethod="unsigned integer"/>
        <Element Offset="3224" Vartype="Double" Bytesize="8" OffsetHex="00000C98" DisplayMethod="unsigned integer"/>
        <Element Offset="3232" Vartype="Float" Bytesize="4" OffsetHex="00000CA0" DisplayMethod="unsigned integer"/>
        <Element Offset="3236" Vartype="String" Bytesize="4" OffsetHex="00000CA4" DisplayMethod="unsigned integer"/>
        <Element Offset="3240" Vartype="Float" Bytesize="4" RLECount="24" OffsetHex="00000CA8" DisplayMethod="unsigned integer"/>
        <Element Offset="3336" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000D08" DisplayMethod="hexadecimal"/>
        <Element Offset="3344" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000D10" DisplayMethod="unsigned integer"/>
        <Element Offset="3352" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000D18" DisplayMethod="hexadecimal"/>
        <Element Offset="3364" Vartype="4 Bytes" Bytesize="4" RLECount="4" OffsetHex="00000D24" DisplayMethod="unsigned integer"/>
        <Element Offset="3380" Vartype="Double" Bytesize="8" OffsetHex="00000D34" DisplayMethod="unsigned integer"/>
        <Element Offset="3388" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000D3C" DisplayMethod="unsigned integer"/>
        <Element Offset="3400" Vartype="Double" Bytesize="8" RLECount="3" OffsetHex="00000D48" DisplayMethod="unsigned integer"/>
        <Element Offset="3424" Vartype="4 Bytes" Bytesize="4" RLECount="41" OffsetHex="00000D60" DisplayMethod="unsigned integer"/>
        <Element Offset="3588" Vartype="Double" Bytesize="8" OffsetHex="00000E04" DisplayMethod="unsigned integer"/>
        <Element Offset="3596" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000E0C" DisplayMethod="unsigned integer"/>
        <Element Offset="3608" Vartype="Double" Bytesize="8" RLECount="3" OffsetHex="00000E18" DisplayMethod="unsigned integer"/>
        <Element Offset="3632" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000E30" DisplayMethod="unsigned integer"/>
        <Element Offset="3640" Vartype="Double" Bytesize="8" OffsetHex="00000E38" DisplayMethod="unsigned integer"/>
        <Element Offset="3648" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000E40" DisplayMethod="unsigned integer"/>
        <Element Offset="3656" Vartype="Double" Bytesize="8" OffsetHex="00000E48" DisplayMethod="unsigned integer"/>
        <Element Offset="3664" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000E50" DisplayMethod="unsigned integer"/>
        <Element Offset="3672" Vartype="Double" Bytesize="8" OffsetHex="00000E58" DisplayMethod="unsigned integer"/>
        <Element Offset="3680" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000E60" DisplayMethod="unsigned integer"/>
        <Element Offset="3688" Vartype="Float" Bytesize="4" OffsetHex="00000E68" DisplayMethod="unsigned integer"/>
        <Element Offset="3692" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000E6C" DisplayMethod="unsigned integer"/>
        <Element Offset="3700" Vartype="Double" Bytesize="8" OffsetHex="00000E74" DisplayMethod="unsigned integer"/>
        <Element Offset="3708" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000E7C" DisplayMethod="unsigned integer"/>
        <Element Offset="3716" Vartype="Double" Bytesize="8" OffsetHex="00000E84" DisplayMethod="unsigned integer"/>
        <Element Offset="3724" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="00000E8C" DisplayMethod="unsigned integer"/>
        <Element Offset="3744" Vartype="Pointer" Bytesize="8" RLECount="11" OffsetHex="00000EA0" DisplayMethod="unsigned integer"/>
        <Element Offset="3832" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000EF8" DisplayMethod="unsigned integer"/>
        <Element Offset="3840" Vartype="Pointer" Bytesize="8" OffsetHex="00000F00" DisplayMethod="unsigned integer"/>
        <Element Offset="3848" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000F08" DisplayMethod="unsigned integer"/>
        <Element Offset="3856" Vartype="Pointer" Bytesize="8" OffsetHex="00000F10" DisplayMethod="unsigned integer"/>
        <Element Offset="3864" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000F18" DisplayMethod="unsigned integer"/>
        <Element Offset="3872" Vartype="Pointer" Bytesize="8" OffsetHex="00000F20" DisplayMethod="unsigned integer"/>
        <Element Offset="3880" Vartype="Double" Bytesize="8" OffsetHex="00000F28" DisplayMethod="unsigned integer"/>
        <Element Offset="3888" Vartype="Float" Bytesize="4" RLECount="2" OffsetHex="00000F30" DisplayMethod="unsigned integer"/>
        <Element Offset="3896" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000F38" DisplayMethod="unsigned integer"/>
        <Element Offset="3920" Vartype="Double" Bytesize="8" OffsetHex="00000F50" DisplayMethod="unsigned integer"/>
        <Element Offset="3928" Vartype="Float" Bytesize="4" RLECount="3" OffsetHex="00000F58" DisplayMethod="unsigned integer"/>
        <Element Offset="3940" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000F64" DisplayMethod="unsigned integer"/>
        <Element Offset="3944" Vartype="Float" Bytesize="4" RLECount="6" OffsetHex="00000F68" DisplayMethod="unsigned integer"/>
        <Element Offset="3968" Vartype="Double" Bytesize="8" RLECount="3" OffsetHex="00000F80" DisplayMethod="unsigned integer"/>
        <Element Offset="3992" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000F98" DisplayMethod="hexadecimal"/>
        <Element Offset="3996" Vartype="4 Bytes" Bytesize="4" OffsetHex="00000F9C" DisplayMethod="unsigned integer"/>
        <Element Offset="4000" Vartype="4 Bytes" Bytesize="4" RLECount="6" OffsetHex="00000FA0" DisplayMethod="hexadecimal"/>
        <Element Offset="4024" Vartype="Pointer" Bytesize="8" OffsetHex="00000FB8" DisplayMethod="unsigned integer"/>
        <Element Offset="4032" Vartype="4 Bytes" Bytesize="4" RLECount="5" OffsetHex="00000FC0" DisplayMethod="unsigned integer"/>
        <Element Offset="4052" Vartype="4 Bytes" Bytesize="4" RLECount="3" OffsetHex="00000FD4" DisplayMethod="hexadecimal"/>
        <Element Offset="4064" Vartype="Double" Bytesize="8" OffsetHex="00000FE0" DisplayMethod="unsigned integer"/>
        <Element Offset="4072" Vartype="Pointer" Bytesize="8" OffsetHex="00000FE8" DisplayMethod="unsigned integer"/>
        <Element Offset="4080" Vartype="4 Bytes" Bytesize="4" RLECount="2" OffsetHex="00000FF0" DisplayMethod="unsigned integer"/>
        <Element Offset="4088" Vartype="Pointer" Bytesize="8" OffsetHex="00000FF8" DisplayMethod="unsigned integer"/>
      </Elements>
    </Structure>
  </Structures>
</CheatTable>
