<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="42">
  <CheatEntries>
    <CheatEntry>
      <ID>2702</ID>
      <Description>"Gedonia"</Description>
      <Options moHideChildren="1"/>
      <Color>009700</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>2703</ID>
          <Description>"Youtube"</Description>
          <Color>208FFF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
[ENABLE]
shellExecute("https://www.youtube.com/user/droelke");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2704</ID>
          <Description>"OCT Profile"</Description>
          <Color>208FFF</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
[ENABLE]
shellExecute("https://opencheattables.com/memberlist.php?mode=viewprofile&amp;u=85");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]

</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>2705</ID>
          <Description>"xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"</Description>
          <Options moManualExpandCollapse="1"/>
          <Color>0000FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>2706</ID>
              <Description>"Table Author:  XxDaRealSlimballinxX"</Description>
              <Color>FC94B0</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>2707</ID>
                  <Description>"Visit us today @ GBA Services!"</Description>
                  <Color>C080FF</Color>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
                <CheatEntry>
                  <ID>1337110746</ID>
                  <Description>"Discord  @ SlimBallin#1687"</Description>
                  <Color>008080</Color>
                  <GroupHeader>1</GroupHeader>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>1337110747</ID>
              <Description>"[X] &lt;=== For Full Tool View"</Description>
              <Options moManualExpandCollapse="1"/>
              <Color>00FF00</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
// Script Creaded By mgr.inz.Player On CE Forums
LuaCall(function cycleFullCompact(sender,force) local state = not(compactmenuitem.Caption == 'Compact View Mode'); if force~=nil then state = not force end; compactmenuitem.Caption = state and 'Compact View Mode' or 'Full View Mode'; getMainForm().Splitter1.Visible = state; getMainForm().Panel4.Visible    = state; getMainForm().Panel5.Visible    = state; end; function addCompactMenu() if compactmenualreadyexists then return end; local parent = getMainForm().Menu.Items; compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem); compactmenuitem.Caption = 'Compact View Mode'; compactmenuitem.OnClick = cycleFullCompact; compactmenualreadyexists = 'yes'; end; addCompactMenu(); cycleFullCompact(nil,true))

[DISABLE]
LuaCall(cycleFullCompact(nil,false))
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>1337110748</ID>
                  <Description>"Cheats"</Description>
                  <Options moManualExpandCollapse="1"/>
                  <Color>FF00FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>1337110749</ID>
                      <Description>"xxxxxxxxxxxxxxxxxxxxxxx"</Description>
                      <Options moManualExpandCollapse="1"/>
                      <GroupHeader>1</GroupHeader>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>92</ID>
                          <Description>"Scripts"</Description>
                          <Options moManualExpandCollapse="1"/>
                          <Color>80FF80</Color>
                          <GroupHeader>1</GroupHeader>
                          <CheatEntries>
                            <CheatEntry>
                              <ID>91</ID>
                              <Description>"Infinite Health"</Description>
                              <Color>FFFF00</Color>
                              <VariableType>Auto Assembler Script</VariableType>
                              <AssemblerScript>{ Game   : Gedonia.exe
  Version: 
  Date   : 2022-10-19
  Author : slimb

  This script does blah blah blah
}

[ENABLE]

aobscan(Add_hp,89 87 C8 04 00 00 F3) // should be unique
alloc(newmem,$10,Add_hp)

label(code)
label(return)

newmem:

code:
 mov eax,[rdi+000004CC] // Max health
  mov [rdi+000004C8],eax // Current health
  jmp return

Add_hp:
  jmp code
  nop
return:
registersymbol(Add_hp)

[DISABLE]

Add_hp:
  db 89 87 C8 04 00 00

unregistersymbol(Add_hp)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: 2B621ABB84F

2B621ABB81E: F3 0F 5A C0              - cvtss2sd xmm0,xmm0
2B621ABB822: F3 0F 10 4D AC           - movss xmm1,[rbp-54]
2B621ABB827: F3 0F 5A C9              - cvtss2sd xmm1,xmm1
2B621ABB82B: F2 0F 59 C1              - mulsd xmm0,xmm1
2B621ABB82F: F2 0F 2C C0              - cvttsd2si eax,xmm0
2B621ABB833: 89 87 D4 04 00 00        - mov [rdi+000004D4],eax
2B621ABB839: 0F B6 85 C0 F3 FF FF     - movzx eax,byte ptr [rbp-00000C40]
2B621ABB840: 85 C0                    - test eax,eax
2B621ABB842: 0F 84 37 00 00 00        - je 2B621ABB87F
2B621ABB848: 48 63 87 CC 04 00 00     - movsxd  rax,dword ptr [rdi+000004CC]
// ---------- INJECTING HERE ----------
2B621ABB84F: 89 87 C8 04 00 00        - mov [rdi+000004C8],eax
// ---------- DONE INJECTING  ----------
2B621ABB855: F3 0F 10 87 DC 04 00 00  - movss xmm0,[rdi+000004DC]
2B621ABB85D: F3 0F 5A C0              - cvtss2sd xmm0,xmm0
2B621ABB861: F2 0F 5A E8              - cvtsd2ss xmm5,xmm0
2B621ABB865: F3 0F 11 AF D8 04 00 00  - movss [rdi+000004D8],xmm5
2B621ABB86D: 48 63 87 D4 04 00 00     - movsxd  rax,dword ptr [rdi+000004D4]
2B621ABB874: 89 87 D0 04 00 00        - mov [rdi+000004D0],eax
2B621ABB87A: E9 05 01 00 00           - jmp 2B621ABB984
2B621ABB87F: 48 63 8F CC 04 00 00     - movsxd  rcx,dword ptr [rdi+000004CC]
2B621ABB886: 48 63 87 C8 04 00 00     - movsxd  rax,dword ptr [rdi+000004C8]
2B621ABB88D: 3B C8                    - cmp ecx,eax
}
</AssemblerScript>
                            </CheatEntry>
                            <CheatEntry>
                              <ID>93</ID>
                              <Description>"Infinite stamina"</Description>
                              <Color>FFFF00</Color>
                              <VariableType>Auto Assembler Script</VariableType>
                              <AssemblerScript>{ Game   : Gedonia.exe
  Version: 
  Date   : 2022-10-19
  Author : slimb

  This script does blah blah blah
}

[ENABLE]

aobscan(Add_stam,F3 0F 11 AF D8 04 00 00 48 B8) // should be unique
alloc(newmem,$10,Add_stam)

label(code)
label(return)

newmem:

code:
  movss xmm5,[rdi+000004DC]//max stamina
  movss [rdi+000004D8],xmm5 //current stamina
  jmp return

Add_stam:
  jmp code
  nop 3
return:
registersymbol(Add_stam)

[DISABLE]

Add_stam:
  db F3 0F 11 AF D8 04 00 00

unregistersymbol(Add_stam)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: 2B410C6D27F

2B410C6D243: F2 0F 10 85 B8 FE FF FF        - movsd xmm0,[rbp-00000148]
2B410C6D24B: F2 0F 5A E8                    - cvtsd2ss xmm5,xmm0
2B410C6D24F: F3 0F 11 AD C0 FE FF FF        - movss [rbp-00000140],xmm5
2B410C6D257: F3 0F 10 85 C0 FE FF FF        - movss xmm0,[rbp-00000140]
2B410C6D25F: F3 0F 5A C0                    - cvtss2sd xmm0,xmm0
2B410C6D263: F2 0F 5A E8                    - cvtsd2ss xmm5,xmm0
2B410C6D267: F3 0F 11 AD C0 FE FF FF        - movss [rbp-00000140],xmm5
2B410C6D26F: F3 0F 10 85 C0 FE FF FF        - movss xmm0,[rbp-00000140]
2B410C6D277: F3 0F 5A C0                    - cvtss2sd xmm0,xmm0
2B410C6D27B: F2 0F 5A E8                    - cvtsd2ss xmm5,xmm0
// ---------- INJECTING HERE ----------
2B410C6D27F: F3 0F 11 AF D8 04 00 00        - movss [rdi+000004D8],xmm5
// ---------- DONE INJECTING  ----------
2B410C6D287: 48 B8 D0 EA F2 17 B6 02 00 00  - mov rax,000002B617F2EAD0
2B410C6D291: 48 8B 00                       - mov rax,[rax]
2B410C6D294: 48 8B 80 90 00 00 00           - mov rax,[rax+00000090]
2B410C6D29B: F3 0F 10 86 D8 04 00 00        - movss xmm0,[rsi+000004D8]
2B410C6D2A3: F3 0F 5A C0                    - cvtss2sd xmm0,xmm0
2B410C6D2A7: F2 0F 5A C0                    - cvtsd2ss xmm0,xmm0
2B410C6D2AB: F3 0F 5A C0                    - cvtss2sd xmm0,xmm0
2B410C6D2AF: F3 0F 10 8E DC 04 00 00        - movss xmm1,[rsi+000004DC]
2B410C6D2B7: F3 0F 5A C9                    - cvtss2sd xmm1,xmm1
2B410C6D2BB: F2 0F 5A C9                    - cvtsd2ss xmm1,xmm1
}
</AssemblerScript>
                            </CheatEntry>
                            <CheatEntry>
                              <ID>94</ID>
                              <Description>"No Fall Time"</Description>
                              <Color>FFFF00</Color>
                              <VariableType>Auto Assembler Script</VariableType>
                              <AssemblerScript>{ Game   : Gedonia.exe
  Version: 
  Date   : 2022-10-19
  Author : slimb

  This script does blah blah blah
}

[ENABLE]

aobscan(add_jump,F3 0F 11 AE AC 03 00 00 0F) // should be unique
alloc(newmem,$10,add_jump)

label(code)
label(return)

newmem:

code:
xorps xmm5,xmm5
  movss [rsi+000003AC],xmm5
   movss [rsi+000003B8],xmm5
  jmp return

add_jump:
  jmp code
  nop 3
return:
registersymbol(add_jump)

[DISABLE]

add_jump:
  db F3 0F 11 AE AC 03 00 00

unregistersymbol(add_jump)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: 2B411C66283

2B411C66254: 44 3B E8                       - cmp r13d,eax
2B411C66257: 0F 8C 03 FF FF FF              - jl 2B411C66160
2B411C6625D: 48 8B 86 90 01 00 00           - mov rax,[rsi+00000190]
2B411C66264: 48 8B C8                       - mov rcx,rax
2B411C66267: 83 38 00                       - cmp dword ptr [rax],00
2B411C6626A: 48 8D 6D 00                    - lea rbp,[rbp+00]
2B411C6626E: 49 BB 62 2A 28 FF B7 02 00 00  - mov r11,000002B7FF282A62
2B411C66278: 41 FF D3                       - call r11
2B411C6627B: 66 0F 57 C0                    - xorpd xmm0,xmm0
2B411C6627F: F2 0F 5A E8                    - cvtsd2ss xmm5,xmm0
// ---------- INJECTING HERE ----------
2B411C66283: F3 0F 11 AE AC 03 00 00        - movss [rsi+000003AC],xmm5
// ---------- DONE INJECTING  ----------
2B411C6628B: 0F B6 86 74 04 00 00           - movzx eax,byte ptr [rsi+00000474]
2B411C66292: 85 C0                          - test eax,eax
2B411C66294: 74 2D                          - je 2B411C662C3
2B411C66296: 48 8B CE                       - mov rcx,rsi
2B411C66299: 48 8D 64 24 00                 - lea rsp,[rsp+00]
2B411C6629E: 49 BB A1 8F A1 03 B6 02 00 00  - mov r11,000002B603A18FA1
2B411C662A8: 41 FF D3                       - call r11
2B411C662AB: 48 8B C8                       - mov rcx,rax
2B411C662AE: BA 09 00 00 00                 - mov edx,00000009
2B411C662B3: 45 33 C0                       - xor r8d,r8d
}
</AssemblerScript>
                            </CheatEntry>
                          </CheatEntries>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>5</ID>
                          <Description>"Find my Player v1"</Description>
                          <Options moManualExpandCollapse="1"/>
                          <Color>00FFFF</Color>
                          <VariableType>Auto Assembler Script</VariableType>
                          <AssemblerScript>{ 
  Game Executable   : Gedonia.exe
  Executable Version: 2019.4.20.53696
  Module Version    : 
  Script Date       : 2022-10-19
  Author 			: slimb
}

[ENABLE]

aobscan(aob_Player_srpt,F3 0F 10 8E 34 04 00 00)
registersymbol(aob_Player_srpt)
alloc(newmem_Player_srpt,$100,aob_Player_srpt)
label(return_Player_srpt)

alloc(bkp_Player_srpt,8,aob_Player_srpt)
registersymbol(bkp_Player_srpt)

bkp_Player_srpt:
  readmem(aob_Player_srpt,8)

  registersymbol(Player_srpt_Pointer)
newmem_Player_srpt:
  mov [Player_srpt_Pointer],rsi

cave_Player_srpt:
  readmem(aob_Player_srpt,8)
  {
  movss xmm1,[rsi+00000434]
  }
  jmp return_Player_srpt
  
Player_srpt_Pointer:
  dq 0

aob_Player_srpt:
  jmp newmem_Player_srpt
  nop 3
return_Player_srpt:

[DISABLE]

aob_Player_srpt:
  readmem(bkp_Player_srpt,8)

unregistersymbol(aob_Player_srpt)
unregistersymbol(bkp_Player_srpt)
unregistersymbol(Player_srpt_Pointer)
dealloc(newmem_Player_srpt)
dealloc(bkp_Player_srpt)

{
// ORIGINAL CODE - INJECTION POINT: 2B410C7230F

2B410C722B0: 48 8B C8                       - mov rcx,rax
2B410C722B3: 83 38 00                       - cmp dword ptr [rax],00
2B410C722B6: 49 BB 10 09 AE 03 B6 02 00 00  - mov r11,000002B603AE0910
2B410C722C0: 41 FF D3                       - call r11
2B410C722C3: 85 C0                          - test eax,eax
2B410C722C5: 0F 85 98 85 00 00              - jne 2B410C7A863
2B410C722CB: 48 B8 D0 EA F2 17 B6 02 00 00  - mov rax,000002B617F2EAD0
2B410C722D5: 48 8B 00                       - mov rax,[rax]
2B410C722D8: 48 8B 80 F8 05 00 00           - mov rax,[rax+000005F8]
2B410C722DF: 48 8B C8                       - mov rcx,rax
2B410C722E2: 83 38 00                       - cmp dword ptr [rax],00
2B410C722E5: 90                             - nop 
2B410C722E6: 49 BB 40 B5 C7 10 B4 02 00 00  - mov r11,000002B410C7B540
2B410C722F0: 41 FF D3                       - call r11
2B410C722F3: 85 C0                          - test eax,eax
2B410C722F5: 0F 85 68 85 00 00              - jne 2B410C7A863
2B410C722FB: 66 66 90                       - nop 3
2B410C722FE: 49 BB 10 5C B1 03 B6 02 00 00  - mov r11,000002B603B15C10
2B410C72308: 41 FF D3                       - call r11
2B410C7230B: F3 0F 5A C0                    - cvtss2sd xmm0,xmm0
// ---------- INJECTING HERE ----------
2B410C7230F: F3 0F 10 8E 34 04 00 00        - movss xmm1,[rsi+00000434]
// ---------- DONE INJECTING  ----------
2B410C72317: F3 0F 5A C9                    - cvtss2sd xmm1,xmm1
2B410C7231B: 66 0F 2F C8                    - comisd xmm1,xmm0
2B410C7231F: 0F 8A 46 00 00 00              - jp 2B410C7236B
2B410C72325: 0F 83 40 00 00 00              - jae 2B410C7236B
2B410C7232B: 66 66 90                       - nop 3
2B410C7232E: 49 BB 10 5C B1 03 B6 02 00 00  - mov r11,000002B603B15C10
2B410C72338: 41 FF D3                       - call r11
2B410C7233B: F3 0F 5A C0                    - cvtss2sd xmm0,xmm0
2B410C7233F: F3 0F 10 0D 69 8F 00 00        - movss xmm1,[2B410C7B2B0]
2B410C72347: F3 0F 5A C9                    - cvtss2sd xmm1,xmm1
2B410C7234B: F2 0F 58 C1                    - addsd xmm0,xmm1
2B410C7234F: F2 0F 5A E8                    - cvtsd2ss xmm5,xmm0
2B410C72353: F3 0F 11 AE 34 04 00 00        - movss [rsi+00000434],xmm5
2B410C7235B: 48 8B CE                       - mov rcx,rsi
2B410C7235E: 49 BB 90 B5 C7 10 B4 02 00 00  - mov r11,000002B410C7B590
2B410C72368: 41 FF D3                       - call r11
2B410C7236B: 48 8B 46 40                    - mov rax,[rsi+40]
2B410C7236F: 48 8B C8                       - mov rcx,rax
2B410C72372: 83 38 00                       - cmp dword ptr [rax],00
2B410C72375: 90                             - nop 
}
</AssemblerScript>
                          <CheatEntries>
                            <CheatEntry>
                              <ID>6</ID>
                              <Description>"Symbol pttr"</Description>
                              <Options moManualExpandCollapse="1"/>
                              <ShowAsHex>1</ShowAsHex>
                              <ShowAsSigned>0</ShowAsSigned>
                              <Color>000000</Color>
                              <VariableType>8 Bytes</VariableType>
                              <Address>Player_srpt_Pointer</Address>
                              <CheatEntries>
                                <CheatEntry>
                                  <ID>7</ID>
                                  <Description>"AOB= F3 0F10 8E 3* * * *"</Description>
                                  <ShowAsHex>1</ShowAsHex>
                                  <ShowAsSigned>0</ShowAsSigned>
                                  <Color>FF00FF</Color>
                                  <VariableType>Array of byte</VariableType>
                                  <ByteLength>0</ByteLength>
                                  <Address>F3 0F10 8E 34040000  </Address>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>85</ID>
                                  <Description>"Player vars"</Description>
                                  <Options moManualExpandCollapse="1"/>
                                  <Color>4080FF</Color>
                                  <GroupHeader>1</GroupHeader>
                                  <CheatEntries>
                                    <CheatEntry>
                                      <ID>8</ID>
                                      <Description>"isDead"</Description>
                                      <VariableType>Byte</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>18</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>9</ID>
                                      <Description>"isMale"</Description>
                                      <VariableType>Byte</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>2E8</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>10</ID>
                                      <Description>"isSwimming"</Description>
                                      <VariableType>Byte</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>319</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>11</ID>
                                      <Description>"isMounted"</Description>
                                      <VariableType>Byte</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>31A</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>14</ID>
                                      <Description>"autoRun"</Description>
                                      <VariableType>Byte</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>330</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>15</ID>
                                      <Description>"OnTopOfWater"</Description>
                                      <VariableType>Byte</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>331</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>22</ID>
                                      <Description>"isPowerJumping"</Description>
                                      <VariableType>Byte</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>3C8</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>23</ID>
                                      <Description>"doubleJumped"</Description>
                                      <VariableType>Byte</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>3C9</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>24</ID>
                                      <Description>"spendsStamina"</Description>
                                      <VariableType>Byte</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>430</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>25</ID>
                                      <Description>"spendsArrows"</Description>
                                      <VariableType>Byte</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>431</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>26</ID>
                                      <Description>"activeParrying"</Description>
                                      <VariableType>Byte</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>448</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>27</ID>
                                      <Description>"inBattle"</Description>
                                      <VariableType>Byte</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>460</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>32</ID>
                                      <Description>"noStaminaReq"</Description>
                                      <VariableType>Byte</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>485</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>36</ID>
                                      <Description>"isCasting"</Description>
                                      <VariableType>Byte</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>4C0</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>75</ID>
                                      <Description>"isStunned"</Description>
                                      <VariableType>Byte</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>568</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>79</ID>
                                      <Description>"isHovering"</Description>
                                      <VariableType>Byte</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>57C</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>80</ID>
                                      <Description>"isFlying"</Description>
                                      <VariableType>Byte</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>57D</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>81</ID>
                                      <Description>"isAbsorbingMagic"</Description>
                                      <VariableType>Byte</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>57E</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>82</ID>
                                      <Description>"inStealth"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>580</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                  </CheatEntries>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>86</ID>
                                  <Description>"Player Vitals"</Description>
                                  <Options moManualExpandCollapse="1"/>
                                  <Color>4080FF</Color>
                                  <GroupHeader>1</GroupHeader>
                                  <CheatEntries>
                                    <CheatEntry>
                                      <ID>50</ID>
                                      <Description>"level"</Description>
                                      <Color>00FFFF</Color>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>4FC</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>37</ID>
                                      <Description>"health"</Description>
                                      <Color>00FFFF</Color>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>4C8</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>41</ID>
                                      <Description>"stamina"</Description>
                                      <Color>00FFFF</Color>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>4D8</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>65</ID>
                                      <Description>"skillPointsFree"</Description>
                                      <Color>00FFFF</Color>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>540</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>73</ID>
                                      <Description>"experience"</Description>
                                      <Color>00FFFF</Color>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>560</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>74</ID>
                                      <Description>"gold"</Description>
                                      <Color>00FFFF</Color>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>564</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>76</ID>
                                      <Description>"incomingDamageModifier"</Description>
                                      <Color>00FF00</Color>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>570</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>77</ID>
                                      <Description>"invincibility"</Description>
                                      <Color>00FF00</Color>
                                      <VariableType>Byte</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>574</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>39</ID>
                                      <Description>"mana"</Description>
                                      <Color>00FF00</Color>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>4D0</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>38</ID>
                                      <Description>"maxHealth"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>4CC</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>40</ID>
                                      <Description>"maxMana"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>4D4</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>42</ID>
                                      <Description>"maxStamina"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>4DC</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>51</ID>
                                      <Description>"strengthBasic"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>500</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>52</ID>
                                      <Description>"intellectBasic"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>504</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>53</ID>
                                      <Description>"agilityBasic"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>508</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>54</ID>
                                      <Description>"charismaBasic"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>50C</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>55</ID>
                                      <Description>"rangedAccuracy"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>518</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>56</ID>
                                      <Description>"knockPowerBonus"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>51C</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>57</ID>
                                      <Description>"arcaneMagicKoef"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>520</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>58</ID>
                                      <Description>"elementalMagicKoef"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>524</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>59</ID>
                                      <Description>"natureMagicKoef"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>528</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>60</ID>
                                      <Description>"darkMagicKoef"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>52C</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>61</ID>
                                      <Description>"holyMagicKoef"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>530</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>62</ID>
                                      <Description>"meleeDamageKoefficent"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>534</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>44</ID>
                                      <Description>"knockResistance"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>4E4</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>48</ID>
                                      <Description>"physicalDamageAbsorb"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>4F4</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>49</ID>
                                      <Description>"magicalDamageAbsorb"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>4F8</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>43</ID>
                                      <Description>"absorbAmount"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>4E0</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>28</ID>
                                      <Description>"lastRegen"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>464</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>29</ID>
                                      <Description>"lastStamRegen"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>468</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>45</ID>
                                      <Description>"lastFatalStrike"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>4E8</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>47</ID>
                                      <Description>"lastKnockDown"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>4F0</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>46</ID>
                                      <Description>"lastBlockStart"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>4EC</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>72</ID>
                                      <Description>"tierBonus"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>55C</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                  </CheatEntries>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>87</ID>
                                  <Description>"Player Movement"</Description>
                                  <Options moManualExpandCollapse="1"/>
                                  <Color>4080FF</Color>
                                  <GroupHeader>1</GroupHeader>
                                  <CheatEntries>
                                    <CheatEntry>
                                      <ID>12</ID>
                                      <Description>"slideFriction"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>31C</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>13</ID>
                                      <Description>"sprintSpeed"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>320</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>16</ID>
                                      <Description>"flyingSpeed"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>334</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>17</ID>
                                      <Description>"velocity"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>364</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>18</ID>
                                      <Description>"jumpForce"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>3A4</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>19</ID>
                                      <Description>"fallTime"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>3AC</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>20</ID>
                                      <Description>"fallDownSpeedMultiplier"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>3B8</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>21</ID>
                                      <Description>"jumpForceStrength"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>3B4</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                  </CheatEntries>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>90</ID>
                                  <Description>"Melee Combo Options"</Description>
                                  <Options moManualExpandCollapse="1"/>
                                  <Color>4080FF</Color>
                                  <GroupHeader>1</GroupHeader>
                                  <CheatEntries>
                                    <CheatEntry>
                                      <ID>31</ID>
                                      <Description>"currentCombo"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>478</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>30</ID>
                                      <Description>"maxCombo"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>47C</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>78</ID>
                                      <Description>"meleeRangeAdd"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>578</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>83</ID>
                                      <Description>"internalBloodAttacksHeal"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>588</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>84</ID>
                                      <Description>"maxInternalbloodAttacksHeal"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>58C</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                  </CheatEntries>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>88</ID>
                                  <Description>"Player Efficiencys"</Description>
                                  <Options moManualExpandCollapse="1"/>
                                  <Color>4080FF</Color>
                                  <GroupHeader>1</GroupHeader>
                                  <CheatEntries>
                                    <CheatEntry>
                                      <ID>63</ID>
                                      <Description>"magicEfficiencyKoef"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>538</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>64</ID>
                                      <Description>"rangedEfficiencyKoef"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>53C</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>68</ID>
                                      <Description>"poisonEfficiency"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>54C</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>70</ID>
                                      <Description>"chanceToEvadeDamage"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>554</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>67</ID>
                                      <Description>"fencingLevel"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>548</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>66</ID>
                                      <Description>"defensiveStanceLevel"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>544</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>69</ID>
                                      <Description>"manaCostBonus"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>550</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>71</ID>
                                      <Description>"chanceToResistMagic"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>558</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                  </CheatEntries>
                                </CheatEntry>
                                <CheatEntry>
                                  <ID>89</ID>
                                  <Description>"Arrow Options"</Description>
                                  <Options moManualExpandCollapse="1"/>
                                  <Color>FFFF00</Color>
                                  <GroupHeader>1</GroupHeader>
                                  <CheatEntries>
                                    <CheatEntry>
                                      <ID>33</ID>
                                      <Description>"amountOfArrows"</Description>
                                      <VariableType>4 Bytes</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>490</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>35</ID>
                                      <Description>"currentArrowAccuracy"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>498</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                    <CheatEntry>
                                      <ID>34</ID>
                                      <Description>"arrowexplosionRadius"</Description>
                                      <VariableType>Float</VariableType>
                                      <Address>Player_srpt_Pointer</Address>
                                      <Offsets>
                                        <Offset>494</Offset>
                                      </Offsets>
                                    </CheatEntry>
                                  </CheatEntries>
                                </CheatEntry>
                              </CheatEntries>
                            </CheatEntry>
                          </CheatEntries>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
