<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="52">
  <CheatEntries>
    <CheatEntry>
      <ID>0</ID>
      <Description>"View Mode [Off/On]"</Description>
      <Color>404080</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
LuaCall(function cycleFullCompact(sender,force) local state = not(compactmenuitem.Caption == 'View Mode'); if force~=nil then state = not force end; compactmenuitem.Caption = state and 'Prince of Persia: The Lost Crown' or 'Prince of Persia: The Lost Crown'; getMainForm().Splitter1.Visible = state; getMainForm().Panel4.Visible    = state; getMainForm().Panel5.Visible    = state; end; function addCompactMenu() if compactmenualreadyexists then return end; local parent = getMainForm().Menu.Items; compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem); compactmenuitem.Caption = 'View Mode'; compactmenuitem.OnClick = cycleFullCompact; compactmenualreadyexists = 'yes'; end; addCompactMenu(); cycleFullCompact(nil,true))
[DISABLE]
LuaCall(cycleFullCompact(nil,false))
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>32</ID>
          <Description>"Prince of Persia: The Lost Crown"</Description>
          <Options moDeactivateChildrenAsWell="1"/>
          <Color>6B6B6B</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
{$lua}
OpenProcess("TheLostCrown.exe")
{$asm}
[DISABLE]
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>363</ID>
              <Description>"Player.Data_Bow"</Description>
              <Color>008000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(Player.Data_Bow,GameAssembly.dll,29 68 14 48 8B 47 40)
registersymbol(Player.Data_Bow)
Player.Data_Bow:
  db 90 90 90
[DISABLE]
unregistersymbol(Player.Data_Bow)
Player.Data_Bow:
  db 29 68 14 48 8B 47 40
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>281</ID>
              <Description>"Player.Data_Focus"</Description>
              <Options moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
              <Color>008000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(Player.Data_Focus,GameAssembly.dll,48 8B 4B 50 48 85 C9 0F 84 ** ** ** ** F3 0F 10 89 E0 00 00 00 0F 57 C0 0F 2F C8 76 ** B8 01 00 00 00 EB ** 83 B9 CC 00 00 00 00 7E ** 48 8B 43 48 48 85 C0 74 ** 0F B6 40 6E 85 C2 74 **)
alloc(PD_F,8)
alloc(newmem,$1000,Player.Data_Focus)
label(return)
registersymbol(Player.Data_Focus PD_F)
newmem:
  mov [PD_F],rcx
  movss xmm1,[rcx+e0]
  jmp return
Player.Data_Focus+d:
  jmp newmem
  nop 3
return:
[DISABLE]
dealloc(*)
unregistersymbol(*)
Player.Data_Focus+d:
  db F3 0F 10 89 E0 00 00 00
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>292</ID>
                  <Description>"Concentrate/Intensify"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>289</ID>
                      <Description>"m_focusAbilityConsumedLevels"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[PD_F]+FC</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>287</ID>
                      <Description>"m_focusArmorHitCount"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[PD_F]+F4</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>283</ID>
                      <Description>"m_gaugeLevelMax"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF8000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[PD_F]+DC</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>282</ID>
                      <Description>"m_gaugeLevel_Internal"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF8080</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[PD_F]+CC</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>285</ID>
                      <Description>"m_gaugeRatio"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[PD_F]+E4</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>284</ID>
                      <Description>"m_gaugeValue"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>800080</Color>
                      <VariableType>Float</VariableType>
                      <Address>[PD_F]+E0</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>299</ID>
                      <Description>"m_momentumDuration"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[PD_F]+10</Address>
                      <Offsets>
                        <Offset>158</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>288</ID>
                      <Description>"m_superShotAimingDurationRatio"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[PD_F]+F8</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>286</ID>
                      <Description>"m_timeSinceLastIncrease"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>4080FF</Color>
                      <VariableType>Float</VariableType>
                      <Address>[PD_F]+EC</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>154</ID>
              <Description>"Player.Data_Item"</Description>
              <Options moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
              <Color>008000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(Player.Data_Item,GameAssembly.dll,01 58 14 48 8B 47 40 48 85 C0 0F 84 ** ** ** ** 48 8B 48 10)
alloc(PD_I,8)
alloc(newmem,$1000,Player.Data_Item)
label(return)
registersymbol(Player.Data_Item PD_I)
newmem:
  mov [PD_I],rax
  add [rax+14],ebx
  mov rax,[rdi+40]
  jmp return
Player.Data_Item:
  jmp newmem
  nop 2
return:
[DISABLE]
dealloc(*)
unregistersymbol(*)
Player.Data_Item:
  db 01 58 14 48 8B 47 40
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>291</ID>
                  <Description>"Accumulated/Attained"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>155</ID>
                      <Description>"m_TimeCrystals"</Description>
                      <ShowAsSigned>1</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[PD_I]+14</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>372</ID>
              <Description>"Player.Data_Locomotion"</Description>
              <Options moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
              <Color>008000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(Player.Data_Locomotion,GameAssembly.dll,C6 80 01 02 00 00 01 48 8B 81 90 00 00 00)
alloc(PD_L,8)
alloc(newmem,$1000,Player.Data_Locomotion)
label(return)
registersymbol(Player.Data_Locomotion PD_L)
newmem:
  mov [PD_L],rax
  mov byte ptr [rax+201],1
  jmp return
Player.Data_Locomotion:
  jmp newmem
  nop 2
return:
[DISABLE]
dealloc(*)
unregistersymbol(*)
Player.Data_Locomotion:
  db C6 80 01 02 00 00 01
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>373</ID>
                  <Description>"Briskness/Vivacity"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>371</ID>
                      <Description>"CanDoubleJump"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF8000</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_L]+202</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>370</ID>
                      <Description>"CanAirDash"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_L]+201</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>48</ID>
              <Description>"Player.Data_System"</Description>
              <Options moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
              <Color>008000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(Player.Data_System,GameAssembly.dll,48 8B F9 8B 71 28 75 ** 48 8D 0D ** ** ** ** E8 ** ** ** ** C6 05 ** ** ** ** 01)
alloc(PD_S,8)
alloc(newmem,$1000,Player.Data_System)
label(return)
registersymbol(Player.Data_System PD_S)
newmem:
  mov [PD_S],rcx
  mov esi,[rcx+28]
  jne GameAssembly.dll+9c7121
  jmp return
Player.Data_System+3:
  jmp newmem
return:
[DISABLE]
dealloc(*)
unregistersymbol(*)
Player.Data_System+3:
  db 8B 71 28 75 13
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>134</ID>
                  <Description>"Assorted/Various"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>135</ID>
                      <Description>"m_IsCursedAlteration"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>404080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+130</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>136</ID>
                      <Description>"m_IsCursedEvilEyeStone"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>404080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+182</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>137</ID>
                      <Description>"m_IsFrozen"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>404080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+10</Address>
                      <Offsets>
                        <Offset>A0</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>138</ID>
                      <Description>"m_IsHardCounterSensitive"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>404080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+13C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>90</ID>
                      <Description>"m_IsInIframesFromParrySuccess"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>404080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+180</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>75</ID>
                      <Description>"m_IsLockRegen"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>404080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+124</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>97</ID>
                      <Description>"m_IsNearDeath"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>404080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+1B0</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>59</ID>
                      <Description>"m_IsOmegaImmune"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>404080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+57</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>98</ID>
                      <Description>"m_IsPlayerBeingRevived"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>404080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+1B1</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>100</ID>
                      <Description>"m_IsPossessed"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>404080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+10</Address>
                      <Offsets>
                        <Offset>10</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>117</ID>
                      <Description>"m_IsShocked"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>404080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+10</Address>
                      <Offsets>
                        <Offset>90</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>60</ID>
                      <Description>"m_PersistentImmunity"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>404080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+58</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>118</ID>
                      <Description>"m_ShockedTimer"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[PD_S]+10</Address>
                      <Offsets>
                        <Offset>94</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>130</ID>
                  <Description>"Census/Sum"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>74</ID>
                      <Description>"m_InAirHitCount"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[PD_S]+120</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>168</ID>
                      <Description>"m_PlayerInAirHitCount"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF8000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[PD_S]+148</Address>
                      <Offsets>
                        <Offset>A8</Offset>
                        <Offset>350</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>49</ID>
                      <Description>"m_UseHitCount"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">1:No
0:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF8080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+18</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>133</ID>
                  <Description>"Exemption/Impunity"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>69</ID>
                      <Description>"m_CanByPassGPEImmunityToSoftReset"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>4080FF</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+94</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>61</ID>
                      <Description>"m_ChallengeisImmune"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>4080FF</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+59</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>67</ID>
                      <Description>"m_ChallengeIsInvincible"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>4080FF</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+92</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>93</ID>
                      <Description>"m_CursedEvilEyeClampMaxHp"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[PD_S]+184</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>71</ID>
                      <Description>"m_HasAutoComputedHurtboxOverride"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF8080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+96</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>56</ID>
                      <Description>"m_HasInvincibilityAlteration"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF8080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+54</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>70</ID>
                      <Description>"m_IgnoreAutoComputedHurtboxLerpSpeed"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF8080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+95</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>99</ID>
                      <Description>"m_IsHitCountChallengeModifierActive"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF8080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+1B2</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>58</ID>
                      <Description>"m_IsImmune"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>800080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+56</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>63</ID>
                      <Description>"m_IsImmuneToGPE"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>800080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+5B</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>57</ID>
                      <Description>"m_IsInvincible"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:No
1:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>800080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+55</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>132</ID>
                  <Description>"Flushness/Vigorousness"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>110</ID>
                      <Description>"m_AttackSpeedMultiplier"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[PD_S]+10</Address>
                      <Offsets>
                        <Offset>64</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>111</ID>
                      <Description>"m_ChargeSpeedMultiplier"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[PD_S]+10</Address>
                      <Offsets>
                        <Offset>68</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>104</ID>
                      <Description>"m_MaxHorizontalSpeedModifier"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>800080</Color>
                      <VariableType>Float</VariableType>
                      <Address>[PD_S]+10</Address>
                      <Offsets>
                        <Offset>4C</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>113</ID>
                      <Description>"m_SprintAnimationSpeedMultiplier"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF8000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[PD_S]+10</Address>
                      <Offsets>
                        <Offset>70</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>112</ID>
                      <Description>"m_SprintSpeedMultiplier"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF8000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[PD_S]+10</Address>
                      <Offsets>
                        <Offset>6C</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>120</ID>
                  <Description>"Harm/Injury"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>101</ID>
                      <Description>"m_DamageGivenMultiplier"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[PD_S]+10</Address>
                      <Offsets>
                        <Offset>40</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>102</ID>
                      <Description>"m_DamageReceivedMultiplier"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF8000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[PD_S]+10</Address>
                      <Offsets>
                        <Offset>44</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>129</ID>
                  <Description>"Mending/Recovery"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>85</ID>
                      <Description>"m_HealingPotionBonusEffect"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[PD_S]+154</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>164</ID>
                      <Description>"m_HealthMultiplier"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF8000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[PD_S]+24</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>156</ID>
                      <Description>"m_HealthRegenStartDelay"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[PD_S]+138</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>84</ID>
                      <Description>"m_HealthUpgradeBonus"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF8000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[PD_S]+150</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>82</ID>
                      <Description>"m_IgnoreDisableHurtboxCharacterDissolve"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">1:No
0:Yes
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_S]+13E</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>162</ID>
                      <Description>"m_InternalBonusHpDLC1"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF8000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[PD_S]+16C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>87</ID>
                      <Description>"m_InternalLifeStoneCurrentBonusHp"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[PD_S]+15C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>86</ID>
                      <Description>"m_LifeStoneBonusHpMax"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF8000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[PD_S]+158</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>161</ID>
                      <Description>"m_LifeTotemChunkNb"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[PD_S]+168</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>131</ID>
                  <Description>"Strength/Vitality"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>53</ID>
                      <Description>"m_CurrentHP"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[PD_S]+28</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>52</ID>
                      <Description>"m_HealthMultiplier"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>4080FF</Color>
                      <VariableType>Float</VariableType>
                      <Address>[PD_S]+24</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>50</ID>
                      <Description>"m_MaxHP"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF8000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[PD_S]+1C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>51</ID>
                      <Description>"m_MinHP"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF8080</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[PD_S]+20</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>328</ID>
                      <Description>"m_defaultComboTimeOutDuration"</Description>
                      <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>0000FF</Color>
                      <VariableType>Float</VariableType>
                      <Address>[PD_S]+148</Address>
                      <Offsets>
                        <Offset>18</Offset>
                        <Offset>260</Offset>
                      </Offsets>
                      <CheatEntries>
                        <CheatEntry>
                          <ID>329</ID>
                          <Description>"m_maxLoadoutAmount"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>4 Bytes</VariableType>
                          <Address>[PD_S]+148</Address>
                          <Offsets>
                            <Offset>28</Offset>
                            <Offset>268</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>330</ID>
                          <Description>"m_HaomaUpgradeMaxCount"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>4 Bytes</VariableType>
                          <Address>[PD_S]+148</Address>
                          <Offsets>
                            <Offset>24</Offset>
                            <Offset>270</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>331</ID>
                          <Description>"m_HaomaFragmentAdditionalMaxHP"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>4 Bytes</VariableType>
                          <Address>[PD_S]+148</Address>
                          <Offsets>
                            <Offset>20</Offset>
                            <Offset>270</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>332</ID>
                          <Description>"m_HaomaFragmentCountToIncreaseLife"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>4 Bytes</VariableType>
                          <Address>[PD_S]+148</Address>
                          <Offsets>
                            <Offset>1C</Offset>
                            <Offset>270</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>333</ID>
                          <Description>"m_HealingPotionEffectUpgradeAdditionalHealedHP"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>4 Bytes</VariableType>
                          <Address>[PD_S]+148</Address>
                          <Offsets>
                            <Offset>30</Offset>
                            <Offset>270</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>334</ID>
                          <Description>"m_PotionCountUpgradeAdditionalCapacity"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>4 Bytes</VariableType>
                          <Address>[PD_S]+148</Address>
                          <Offsets>
                            <Offset>40</Offset>
                            <Offset>270</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>335</ID>
                          <Description>"m_healthUpgradeMaxCountDLC1"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>4 Bytes</VariableType>
                          <Address>[PD_S]+148</Address>
                          <Offsets>
                            <Offset>A8</Offset>
                            <Offset>270</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>336</ID>
                          <Description>"m_minimumProjectileSpeed"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Float</VariableType>
                          <Address>[PD_S]+148</Address>
                          <Offsets>
                            <Offset>1C</Offset>
                            <Offset>2D0</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>337</ID>
                          <Description>"m_currentTeleportCooldown"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Float</VariableType>
                          <Address>[PD_S]+148</Address>
                          <Offsets>
                            <Offset>C0</Offset>
                            <Offset>308</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>338</ID>
                          <Description>"m_currentWarpCooldown"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Float</VariableType>
                          <Address>[PD_S]+148</Address>
                          <Offsets>
                            <Offset>CC</Offset>
                            <Offset>308</Offset>
                          </Offsets>
                        </CheatEntry>
                        <CheatEntry>
                          <ID>339</ID>
                          <Description>"m_challengeInfiniteArrow"</Description>
                          <ShowAsSigned>0</ShowAsSigned>
                          <VariableType>Byte</VariableType>
                          <Address>[PD_S]+148</Address>
                          <Offsets>
                            <Offset>170</Offset>
                            <Offset>330</Offset>
                          </Offsets>
                        </CheatEntry>
                      </CheatEntries>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>378</ID>
              <Description>"Player.Data_Timer"</Description>
              <Options moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
              <Color>008000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(Player.Data_Timer,GameAssembly.dll,F3 0F 10 4D 34 0F 57 C0 0F 2F C8 76 ** E8 ** ** ** **)
alloc(PD_T,8)
alloc(newmem,$1000,Player.Data_Timer)
label(return)
registersymbol(Player.Data_Timer PD_T)
newmem:
  mov [PD_T],rbp
  movss xmm1,[rbp+34]
  jmp return
Player.Data_Timer:
  jmp newmem
return:
[DISABLE]
dealloc(*)
unregistersymbol(*)
Player.Data_Timer:
  db F3 0F 10 4D 34
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>379</ID>
                  <Description>"Challenge/Hourglass"</Description>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>380</ID>
                      <Description>"m_DisplayCount"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Hide
1:Show
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF8080</Color>
                      <VariableType>Byte</VariableType>
                      <Address>[PD_T]+48</Address>
                      <Offsets>
                        <Offset>18</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>376</ID>
                      <Description>"m_RemainingTime"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[PD_T]+34</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
