<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="52">
  <CheatEntries>
    <CheatEntry>
      <ID>0</ID>
      <Description>"View Mode [Off/On]"</Description>
      <Color>404080</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
LuaCall(function cycleFullCompact(sender,force) local state = not(compactmenuitem.Caption == 'View Mode'); if force~=nil then state = not force end; compactmenuitem.Caption = state and 'Gears of War 2 : Hollow' or 'Gears of War 2 : Hollow'; getMainForm().Splitter1.Visible = state; getMainForm().Panel4.Visible    = state; getMainForm().Panel5.Visible    = state; end; function addCompactMenu() if compactmenualreadyexists then return end; local parent = getMainForm().Menu.Items; compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem); compactmenuitem.Caption = 'View Mode'; compactmenuitem.OnClick = cycleFullCompact; compactmenualreadyexists = 'yes'; end; addCompactMenu(); cycleFullCompact(nil,true))
[DISABLE]
LuaCall(cycleFullCompact(nil,false))
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>32</ID>
          <Description>"Gears of War 2 : Hollow"</Description>
          <Options moDeactivateChildrenAsWell="1"/>
          <Color>6B6B6B</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
{$lua}
OpenProcess("GoW2Hollow.exe")
{$asm}
[DISABLE]
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>26504</ID>
              <Description>"GearPawn_COG"</Description>
              <Options moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
              <Color>008000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(GearPawn_COG,$process,8B 8E 8C 03 00 00 3B)
alloc(GP_COG,4)
alloc(newmem,$1000)
label(return)
registersymbol(GearPawn_COG GP_COG)
newmem:
  mov [GP_COG],esi
  mov ecx,[esi+38c]
  jmp return
GearPawn_COG:
  jmp newmem
  nop
return:
[DISABLE]
dealloc(*)
unregistersymbol(*)
GearPawn_COG:
  db 8B 8E 8C 03 00 00
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>26537</ID>
                  <Description>"Ammunition/Pouch"</Description>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>26526</ID>
                      <Description>"AmmoUsedCount"</Description>
                      <Color>FF0000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[GP_COG]+38C</Address>
                      <Offsets>
                        <Offset>4A4</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26527</ID>
                      <Description>"CriticalAmmoCount"</Description>
                      <Color>FF8000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[GP_COG]+38C</Address>
                      <Offsets>
                        <Offset>4A8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26529</ID>
                      <Description>"InitialMagazines"</Description>
                      <Color>FF8000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[GP_COG]+38C</Address>
                      <Offsets>
                        <Offset>4B0</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26528</ID>
                      <Description>"SpareAmmoCount"</Description>
                      <Color>FF0000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[GP_COG]+38C</Address>
                      <Offsets>
                        <Offset>4AC</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26524</ID>
                      <Description>"WeaponMagSize"</Description>
                      <Color>FF8000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[GP_COG]+38C</Address>
                      <Offsets>
                        <Offset>418</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26525</ID>
                      <Description>"WeaponMaxSpareAmmo"</Description>
                      <Color>FF8000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[GP_COG]+38C</Address>
                      <Offsets>
                        <Offset>41C</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>26535</ID>
                  <Description>"Coerce/Inflict"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>26520</ID>
                      <Description>"DamageMod_LongRange"</Description>
                      <Color>FF0000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[GP_COG]+38C</Address>
                      <Offsets>
                        <Offset>2EC</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26519</ID>
                      <Description>"DamageMod_MediumRange"</Description>
                      <Color>FF8000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[GP_COG]+38C</Address>
                      <Offsets>
                        <Offset>2E8</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26517</ID>
                      <Description>"DamageMod_MeleeRange"</Description>
                      <Color>800080</Color>
                      <VariableType>Float</VariableType>
                      <Address>[GP_COG]+38C</Address>
                      <Offsets>
                        <Offset>2E0</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26518</ID>
                      <Description>"DamageMod_ShortRange"</Description>
                      <Color>FF8080</Color>
                      <VariableType>Float</VariableType>
                      <Address>[GP_COG]+38C</Address>
                      <Offsets>
                        <Offset>2E4</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26516</ID>
                      <Description>"Range_Long"</Description>
                      <Color>FF0000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[GP_COG]+38C</Address>
                      <Offsets>
                        <Offset>2D4</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26515</ID>
                      <Description>"Range_Medium"</Description>
                      <Color>FF8000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[GP_COG]+38C</Address>
                      <Offsets>
                        <Offset>2D0</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26512</ID>
                      <Description>"Range_Melee"</Description>
                      <Color>800080</Color>
                      <VariableType>Float</VariableType>
                      <Address>[GP_COG]+38C</Address>
                      <Offsets>
                        <Offset>2C4</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26514</ID>
                      <Description>"Range_Short"</Description>
                      <Color>FF8080</Color>
                      <VariableType>Float</VariableType>
                      <Address>[GP_COG]+38C</Address>
                      <Offsets>
                        <Offset>2CC</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>26532</ID>
                  <Description>"Immersion/Locomotion"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>26508</ID>
                      <Description>"MovementSpeed"</Description>
                      <Color>FF0000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[GP_COG]+8C</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>26536</ID>
                  <Description>"Mayhem/Rupture"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>26522</ID>
                      <Description>"WeaponDamage"</Description>
                      <Color>FF0000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[GP_COG]+38C</Address>
                      <Offsets>
                        <Offset>410</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26523</ID>
                      <Description>"WeaponDamageAI"</Description>
                      <Color>FF8000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[GP_COG]+38C</Address>
                      <Offsets>
                        <Offset>414</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>26533</ID>
                  <Description>"Vitality/Wellness"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>26510</ID>
                      <Description>"Health"</Description>
                      <Color>FF0000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[GP_COG]+2B4</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26511</ID>
                      <Description>"HealthMax"</Description>
                      <Color>FF8000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[GP_COG]+2B8</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
