<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="52">
  <CheatEntries>
    <CheatEntry>
      <ID>0</ID>
      <Description>"View Mode [Full/Normal]"</Description>
      <Color>404080</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
LuaCall(function cycleFullCompact(sender,force) local state = not(compactmenuitem.Caption == 'View Mode'); if force~=nil then state = not force end; compactmenuitem.Caption = state and 'Gears of War: Reloaded' or 'Gears of War: Reloaded'; getMainForm().Splitter1.Visible = state; getMainForm().Panel4.Visible    = state; getMainForm().Panel5.Visible    = state; end; function addCompactMenu() if compactmenualreadyexists then return end; local parent = getMainForm().Menu.Items; compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem); compactmenuitem.Caption = 'View Mode'; compactmenuitem.OnClick = cycleFullCompact; compactmenualreadyexists = 'yes'; end; addCompactMenu(); cycleFullCompact(nil,true))
[DISABLE]
LuaCall(cycleFullCompact(nil,false))
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>33</ID>
          <Description>"Gears of War: Reloaded"</Description>
          <Options moDeactivateChildrenAsWell="1"/>
          <Color>6B6B6B</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
{$lua}
OpenProcess("GOWDE-Steam.exe")
{$asm}
[DISABLE]
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>26624</ID>
              <Description>"Pawn_COG"</Description>
              <Options moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
              <Color>008000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(Pawn_COG,$process,C5 FA 10 81 0C 03 00 00 C5 FA 58 89 38 01 00 00)
alloc(P_COG,8)
alloc(newmem,$10000)
label(return)
registersymbol(Pawn_COG P_COG)
newmem:
  mov [P_COG],rcx
  vmovss xmm0,[rcx+30c]
  vaddss xmm1,xmm0,[rcx+138]
  jmp return
Pawn_COG:
  jmp far newmem
  nop 2
return:
[DISABLE]
dealloc(*)
unregistersymbol(*)
Pawn_COG:
  db C5 FA 10 81 0C 03 00 00 C5 FA 58 89 38 01 00 00
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>26628</ID>
                  <Description>"Ammunition/Pouch"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>26516</ID>
                      <Description>"AmmoUsedCount"</Description>
                      <Color>FF0000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[P_COG]+43C</Address>
                      <Offsets>
                        <Offset>604</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26518</ID>
                      <Description>"SpareAmmoCount"</Description>
                      <Color>FF8000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[P_COG]+43C</Address>
                      <Offsets>
                        <Offset>60C</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>26629</ID>
                  <Description>"Coerce/Inflict"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>26513</ID>
                      <Description>"DamageMod_LongRange"</Description>
                      <Color>FF0000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[P_COG]+43C</Address>
                      <Offsets>
                        <Offset>378</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26512</ID>
                      <Description>"DamageMod_MediumRange"</Description>
                      <Color>FF0000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[P_COG]+43C</Address>
                      <Offsets>
                        <Offset>374</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26510</ID>
                      <Description>"DamageMod_MeleeRange"</Description>
                      <Color>FF0000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[P_COG]+43C</Address>
                      <Offsets>
                        <Offset>36C</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26511</ID>
                      <Description>"DamageMod_ShortRange"</Description>
                      <Color>FF0000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[P_COG]+43C</Address>
                      <Offsets>
                        <Offset>370</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26509</ID>
                      <Description>"Range_Long"</Description>
                      <Color>FF8000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[P_COG]+43C</Address>
                      <Offsets>
                        <Offset>360</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26508</ID>
                      <Description>"Range_Medium"</Description>
                      <Color>FF8000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[P_COG]+43C</Address>
                      <Offsets>
                        <Offset>35C</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26506</ID>
                      <Description>"Range_Melee"</Description>
                      <Color>FF8000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[P_COG]+43C</Address>
                      <Offsets>
                        <Offset>354</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26507</ID>
                      <Description>"Range_Short"</Description>
                      <Color>FF8000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[P_COG]+43C</Address>
                      <Offsets>
                        <Offset>358</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>26532</ID>
                  <Description>"Immersion/Locomotion"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>26631</ID>
                      <Description>"MovementSpeed"</Description>
                      <Color>FF8080</Color>
                      <VariableType>Float</VariableType>
                      <Address>[P_COG]+6A4</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>26627</ID>
                  <Description>"Mayhem/Rupture"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>26519</ID>
                      <Description>"MeleeDamage"</Description>
                      <Color>FF0000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[P_COG]+43C</Address>
                      <Offsets>
                        <Offset>86C</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26521</ID>
                      <Description>"WeaponDamage"</Description>
                      <Color>FF8000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[P_COG]+D00</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>26625</ID>
                  <Description>"Vitality/Wellness"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>26505</ID>
                      <Description>"Health"</Description>
                      <Color>FF0000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[P_COG]+330</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26522</ID>
                      <Description>"HealthRechargePercentPerSecond"</Description>
                      <Color>FF8000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[P_COG]+6F4</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>36</ID>
              <Description>"Vehicle_Junker"</Description>
              <Options moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
              <Color>008000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(Vehicle_Junker,$process,44 3B 81 F4 06 00 00 7D 65 48 8B 91 EC 06 00 00)
alloc(V_J,8)
alloc(newmem,$10000)
label(return)
registersymbol(Vehicle_Junker V_J)
newmem:
  mov [V_J],rcx
  cmp r8d,[rcx+6f4]
  jnl $process+20cfd5
  mov rdx,[rcx+6ec]
  jmp return
Vehicle_Junker:
  jmp far newmem
  nop 2
return:
[DISABLE]
dealloc(*)
unregistersymbol(*)
Vehicle_Junker:
  db 44 3B 81 F4 06 00 00 7D 65 48 8B 91 EC 06 00 00
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>26660</ID>
                  <Description>"Brightness/Dimness"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>26658</ID>
                      <Description>"UVBright"</Description>
                      <ShowAsSigned>1</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[V_J]+9C8</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>26657</ID>
                      <Description>"UVDim"</Description>
                      <ShowAsSigned>1</ShowAsSigned>
                      <Color>FF8000</Color>
                      <VariableType>Float</VariableType>
                      <Address>[V_J]+9C4</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>26659</ID>
                  <Description>"Endurance/Shield"</Description>
                  <Options moDeactivateChildrenAsWell="1"/>
                  <Color>0000FF</Color>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>26639</ID>
                      <Description>"Health"</Description>
                      <ShowAsSigned>1</ShowAsSigned>
                      <Color>FF0000</Color>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[V_J]+330</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
