<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="52">
  <CheatEntries>
    <CheatEntry>
      <ID>1337205819</ID>
      <Description>"Spider-Man: Edge of Time"</Description>
      <Options moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <Color>6B6B6B</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
{$lua}
OpenProcess("EdgeOfTimeRecomp.exe")
{$asm}
[DISABLE]
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>1337205848</ID>
          <Description>"PlayerData_Health   [Miguel O'Hara]   Spider-Man 2099"</Description>
          <Options moDeactivateChildrenAsWell="1"/>
          <Color>0000FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>1337205860</ID>
              <Description>"PlayerData_Health   [Locked]"</Description>
              <Color>FF0000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(PlayerData_HealthUserX,reeot_GameLogic.DLL,45 89 07 48 C7 46 50 00 00 3C 88 C7 04 08 00 00 00 00)
registersymbol(PlayerData_HealthUserX)
PlayerData_HealthUserX:
  db 90 90 90
[DISABLE]
unregistersymbol(PlayerData_HealthUserX)
PlayerData_HealthUserX:
  db 45 89 07 48 C7 46 50 00 00 3C 88 C7 04 08 00 00 00 00
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>1337205843</ID>
              <Description>"PlayerData_Health   [Pointer]"</Description>
              <Options moDeactivateChildrenAsWell="1"/>
              <Color>FF0000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(PlayerData_HealthUserX,reeot_GameLogic.DLL,45 89 07 48 C7 46 50 00 00 3C 88 C7 04 08 00 00 00 00)
alloc(PD_HUX,8)
alloc(newmem,$10000)
label(return)
registersymbol(PlayerData_HealthUserX PD_HUX)
newmem:
  mov [PD_HUX],r15
  mov [r15],r8d
  mov qword ptr [rsi+50],ffffffff883C0000
  mov [rax+rcx],0
  jmp return
PlayerData_HealthUserX:
  jmp far newmem
  nop 4
return:
[DISABLE]
dealloc(*)
unregistersymbol(*)
PlayerData_HealthUserX:
  db 45 89 07 48 C7 46 50 00 00 3C 88 C7 04 08 00 00 00 00
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>1337205844</ID>
                  <Description>"Health"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FF8000</Color>
                  <VariableType>Custom</VariableType>
                  <CustomType>4 Byte Big Endian</CustomType>
                  <Address>PD_HUX</Address>
                  <Offsets>
                    <Offset>0</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>1337205849</ID>
          <Description>"PlayerData_Health   [Peter Parker]   Amazing Spider-Man"</Description>
          <Options moDeactivateChildrenAsWell="1"/>
          <Color>0000FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>1337205846</ID>
              <Description>"PlayerData_Health   [Pointer]"</Description>
              <Options moDeactivateChildrenAsWell="1"/>
              <Color>FF0000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
aobscanmodule(PlayerData_HealthUserY,reeot_GameLogic.DLL,8B 04 0A 0F C8 48 89 46 38 48 C7 46 40 00 00 3D 88)
alloc(PD_HUY,8)
alloc(newmem,$10000)
registersymbol(PlayerData_HealthUserY PD_HUY)
label(return)
newmem:
  mov [PD_HUY],rcx
  mov eax,[rdx+rcx]
  bswap eax
  mov [rsi+38],rax
  mov qword ptr [rsi+40],ffffffff883d0000
  jmp return
PlayerData_HealthUserY:
  jmp far newmem
  nop 3
return:
[DISABLE]
dealloc(*)
unregistersymbol(*)
PlayerData_HealthUserY:
  db 8B 04 0A 0F C8 48 89 46 38 48 C7 46 40 00 00 3D 88
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>1337205847</ID>
                  <Description>"Health"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <Color>FF8000</Color>
                  <VariableType>Custom</VariableType>
                  <CustomType>4 Byte Big Endian</CustomType>
                  <Address>PD_HUY</Address>
                  <Offsets>
                    <Offset>1000</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>1337205833</ID>
          <Description>"PlayerData_Use"</Description>
          <Options moDeactivateChildrenAsWell="1"/>
          <Color>0000FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>1337205845</ID>
              <Description>"Golden Spiders"</Description>
              <Color>FF0000</Color>
              <VariableType>Custom</VariableType>
              <CustomType>4 Byte Big Endian</CustomType>
              <Address>1883CA1B0</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1337205826</ID>
              <Description>"Portal Energy"</Description>
              <Color>FF8000</Color>
              <VariableType>Custom</VariableType>
              <CustomType>4 Byte Big Endian</CustomType>
              <Address>1983CA1AC</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>1337205828</ID>
              <Description>"Stamina"</Description>
              <Color>FF8080</Color>
              <VariableType>Custom</VariableType>
              <CustomType>4 Byte Big Endian</CustomType>
              <Address>1883CF490</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>
