<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="52">
  <CheatEntries>
    <CheatEntry>
      <ID>19</ID>
      <Description>"Mighty No. 9"</Description>
      <Options moHideChildren="1" moActivateChildrenAsWell="1" moDeactivateChildrenAsWell="1"/>
      <Color>C08000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]

aobscanmodule(One,MN9Game.exe,8B 08 8B 54 24 04 89 0A C2 14 00 8B)

alloc(newmem,$1000)
alloc(Two,4)

registersymbol(One)
registersymbol(Two)

label(code)
label(return)

Two:
  dd 0

newmem:
  cmp dword ptr [eax+C0],64
  jne code
  mov dword ptr [Two],eax

code:
  mov ecx,[eax]
  mov edx,[esp+04]
  jmp return

One:
  jmp newmem
  nop

return:

[DISABLE]

One:
  db 8B 08 8B 54 24 04

unregistersymbol(One)
unregistersymbol(Two)

dealloc(newmem)
dealloc(Two)
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>20</ID>
          <Description>"==== General ===="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>34</ID>
              <Description>"Freeze Time"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Three,MN9Game.exe,F3 0F 5C 44 24 10 8B 44 24 14 F3 0F 11 07 5F F3 0F 11 00 5E 59)
alloc(newmem,$1000,Three)

label(codeOne)
label(codeTwo)
label(return)

newmem:
  cmp dword ptr [edi+1C],0
  jne codeTwo

codeOne:
  movss [edi],xmm0

codeTwo:
  pop edi
  jmp return

Three+0A:
  jmp newmem

return:
registersymbol(Three)

[DISABLE]

Three+0A:
  db F3 0F 11 07 5F

unregistersymbol(Three)
dealloc(newmem)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>90</ID>
              <Description>"Can't start the stage until the counter start?"</Description>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
            <CheatEntry>
              <ID>35</ID>
              <Description>"Will crash the game if left on at the end of the stage (need better injection, better cmp or add an end stage check)."</Description>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
            <CheatEntry>
              <ID>25</ID>
              <Description>"Infinite Health"</Description>
              <Color>C08000</Color>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(Four,MN9Game.exe,29 03 8B 1B 8B 4C 24 14)
alloc(newmem,$1000)

label(codeOne)
label(codeTwo)
label(return)

newmem:
  cmp dword ptr [edi+A8],0
  je codeOne
  mov eax,[ebx+4]
  mov [ebx],eax
  jmp codeTwo

codeOne:
  sub [ebx],eax

codeTwo:
  mov ebx,[ebx]
  mov ecx,[esp+14]
  jmp return

Four:
  jmp newmem
  nop 3

return:
registersymbol(Four)

[DISABLE]

Four:
  db 29 03 8B 1B 8B 4C 24 14

unregistersymbol(Four)
dealloc(newmem)
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>87</ID>
              <Description>"Can still die from things that one-shot you (need to make a untouchable script for lasers etc.)."</Description>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>23</ID>
          <Description>"==== Extras ====="</Description>
          <Options moHideChildren="1" moDeactivateChildrenAsWell="1"/>
          <Color>C080FF</Color>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>24</ID>
              <Description>"Score"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[Two]</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>86</ID>
              <Description>"Lives"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[Two]-3C</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>89</ID>
              <Description>"9 is maximum?"</Description>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
            <CheatEntry>
              <ID>37</ID>
              <Description>"Health"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[Two]-3DC</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>27</ID>
              <Description>"Combo"</Description>
              <DropDownList DescriptionOnly="1" DisplayValueAsItem="1">??:Waiting
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <Color>C08000</Color>
              <VariableType>4 Bytes</VariableType>
              <Address>[Two]+4</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>88</ID>
              <Description>"⬆Values will take a few seconds to update after you die or reload."</Description>
              <Color>C0C0C0</Color>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
  <Comments>Created by: Outrun
https://opencheattables.com</Comments>
</CheatTable>
