<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="40">
  <CheatEntries>
    <CheatEntry>
      <ID>4</ID>
      <Description>"HuniePop 2 Double Date"</Description>
      <Options moHideChildren="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{$lua}
if (LaunchMonoDataCollector()==0) then
  error('Failed to Activate Mono Features')
end
{$asm}

[ENABLE]

//aobscan(INJECT_Playerbase,83 39 00 48 8B 40 28 0F B6 40 28 85 C0 0F 85 57) // should be unique
define(INJECT_Playerbase,GameCamera:Update+46)
alloc(newmem,$1000,INJECT_Playerbase)

registersymbol(playerbase)
label(playerbase)
label(code)
label(return)

newmem:

code:
  mov [playerbase],rcx
  cmp dword ptr [rcx],00
  mov rax,[rax+28]
  jmp return

playerbase:
dq

INJECT_Playerbase:
  jmp newmem
  nop 2
return:
registersymbol(INJECT_Playerbase)

[DISABLE]

INJECT_Playerbase:
  db 83 39 00 48 8B 40 28

unregistersymbol(playerbase)
unregistersymbol(INJECT_Playerbase)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: 1FFF49D9EC6

1FFF49D9E9B: 0F 85 EA 02 00 00              - jne 1FFF49DA18B
1FFF49D9EA1: 0F B6 46 54                    - movzx eax,byte ptr [rsi+54]
1FFF49D9EA5: 85 C0                          - test eax,eax
1FFF49D9EA7: 74 09                          - je 1FFF49D9EB2
1FFF49D9EA9: C6 46 54 00                    - mov byte ptr [rsi+54],00
1FFF49D9EAD: E9 D9 02 00 00                 - jmp 1FFF49DA18B
1FFF49D9EB2: 48 8D 6D 00                    - lea rbp,[rbp+00]
1FFF49D9EB6: 49 BB 70 01 78 F2 FF 01 00 00  - mov r11,000001FFF2780170
1FFF49D9EC0: 41 FF D3                       - call r11
1FFF49D9EC3: 48 8B C8                       - mov rcx,rax
// ---------- INJECTING HERE ----------
1FFF49D9EC6: 83 39 00                       - cmp dword ptr [rcx],00
// ---------- DONE INJECTING  ----------
1FFF49D9EC9: 48 8B 40 28                    - mov rax,[rax+28]
1FFF49D9ECD: 0F B6 40 28                    - movzx eax,byte ptr [rax+28]
1FFF49D9ED1: 85 C0                          - test eax,eax
1FFF49D9ED3: 0F 85 57 00 00 00              - jne 1FFF49D9F30
1FFF49D9ED9: 48 8D 64 24 00                 - lea rsp,[rsp+00]
1FFF49D9EDE: 49 BB E0 A1 9D F4 FF 01 00 00  - mov r11,000001FFF49DA1E0
1FFF49D9EE8: 41 FF D3                       - call r11
1FFF49D9EEB: 85 C0                          - test eax,eax
1FFF49D9EED: 0F 84 3D 00 00 00              - je 1FFF49D9F30
1FFF49D9EF3: 66 66 90                       - nop 3
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>5</ID>
          <Description>"BASE"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <Color>0080FF</Color>
          <VariableType>4 Bytes</VariableType>
          <Address>playerbase</Address>
          <Offsets>
            <Offset>0</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>6</ID>
          <Description>"Debug Mode"</Description>
          <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Off
1:On
</DropDownList>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Byte</VariableType>
          <Address>playerbase</Address>
          <Offsets>
            <Offset>31</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>11</ID>
          <Description>"Fruit (Currancy)"</Description>
          <Options moHideChildren="1"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>7</ID>
              <Description>"Tallent"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>[playerbase]+28</Address>
              <Offsets>
                <Offset>20</Offset>
                <Offset>20</Offset>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>20</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>8</ID>
              <Description>"Flirtation"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>[playerbase]+28</Address>
              <Offsets>
                <Offset>24</Offset>
                <Offset>20</Offset>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>20</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>9</ID>
              <Description>"Romance"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>[playerbase]+28</Address>
              <Offsets>
                <Offset>28</Offset>
                <Offset>20</Offset>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>20</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>10</ID>
              <Description>"Sexuality"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>[playerbase]+28</Address>
              <Offsets>
                <Offset>2C</Offset>
                <Offset>20</Offset>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>20</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>16</ID>
          <Description>"Affection Level Exps"</Description>
          <Options moHideChildren="1"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>12</ID>
              <Description>"Talent"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>1FFB95DD4E8</Address>
              <Offsets>
                <Offset>20</Offset>
                <Offset>28</Offset>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>20</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>13</ID>
              <Description>"Flirtation"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>1FFB95DD4E8</Address>
              <Offsets>
                <Offset>24</Offset>
                <Offset>28</Offset>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>20</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>14</ID>
              <Description>"Romance"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>1FFB95DD4E8</Address>
              <Offsets>
                <Offset>28</Offset>
                <Offset>28</Offset>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>20</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>15</ID>
              <Description>"Sexuality"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>1FFB95DD4E8</Address>
              <Offsets>
                <Offset>2C</Offset>
                <Offset>28</Offset>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>20</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>173</ID>
          <Description>"All Girls"</Description>
          <Options moHideChildren="1"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>17</ID>
              <Description>"Girl 1"</Description>
              <Options moHideChildren="1"/>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>String</VariableType>
              <Length>128</Length>
              <Unicode>1</Unicode>
              <CodePage>0</CodePage>
              <ZeroTerminate>1</ZeroTerminate>
              <Address>[playerbase]+28</Address>
              <Offsets>
                <Offset>14</Offset>
                <Offset>20</Offset>
                <Offset>18</Offset>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>40</Offset>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>20</Offset>
              </Offsets>
              <CheatEntries>
                <CheatEntry>
                  <ID>18</ID>
                  <Description>"Player Met"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>60</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>19</ID>
                  <Description>"Relationship Points"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>64</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>20</ID>
                  <Description>"Relationship Up Count"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>68</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>21</ID>
                  <Description>"Active Baggage Index"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>6C</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>22</ID>
                  <Description>"Hairstyle Index"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>70</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>23</ID>
                  <Description>"Outfit Index"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>74</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>24</ID>
                  <Description>"Stamina Freeze"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>78</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>25</ID>
                  <Description>"Styles On Dates"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>7C</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>152</ID>
              <Description>"Girl 2"</Description>
              <Options moHideChildren="1"/>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>String</VariableType>
              <Length>128</Length>
              <Unicode>1</Unicode>
              <CodePage>0</CodePage>
              <ZeroTerminate>1</ZeroTerminate>
              <Address>[playerbase]+28</Address>
              <Offsets>
                <Offset>14</Offset>
                <Offset>20</Offset>
                <Offset>18</Offset>
                <Offset>28</Offset>
                <Offset>10</Offset>
                <Offset>40</Offset>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>20</Offset>
              </Offsets>
              <CheatEntries>
                <CheatEntry>
                  <ID>153</ID>
                  <Description>"Player Met"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>60</Offset>
                    <Offset>28</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>154</ID>
                  <Description>"Relationship Points"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>64</Offset>
                    <Offset>28</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>155</ID>
                  <Description>"Relationship Up Count"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>68</Offset>
                    <Offset>28</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>156</ID>
                  <Description>"Active Baggage Index"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>6C</Offset>
                    <Offset>28</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>157</ID>
                  <Description>"Hairstyle Index"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>70</Offset>
                    <Offset>28</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>158</ID>
                  <Description>"Outfit Index"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>74</Offset>
                    <Offset>28</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>159</ID>
                  <Description>"Stamina Freeze"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>78</Offset>
                    <Offset>28</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>160</ID>
                  <Description>"Styles On Dates"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>7C</Offset>
                    <Offset>28</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>143</ID>
              <Description>"Girl 3"</Description>
              <Options moHideChildren="1"/>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>String</VariableType>
              <Length>128</Length>
              <Unicode>1</Unicode>
              <CodePage>0</CodePage>
              <ZeroTerminate>1</ZeroTerminate>
              <Address>[playerbase]+28</Address>
              <Offsets>
                <Offset>14</Offset>
                <Offset>20</Offset>
                <Offset>18</Offset>
                <Offset>30</Offset>
                <Offset>10</Offset>
                <Offset>40</Offset>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>20</Offset>
              </Offsets>
              <CheatEntries>
                <CheatEntry>
                  <ID>144</ID>
                  <Description>"Player Met"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>60</Offset>
                    <Offset>30</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>145</ID>
                  <Description>"Relationship Points"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>64</Offset>
                    <Offset>30</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>146</ID>
                  <Description>"Relationship Up Count"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>68</Offset>
                    <Offset>30</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>147</ID>
                  <Description>"Active Baggage Index"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>6C</Offset>
                    <Offset>30</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>148</ID>
                  <Description>"Hairstyle Index"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>70</Offset>
                    <Offset>30</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>149</ID>
                  <Description>"Outfit Index"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>74</Offset>
                    <Offset>30</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>150</ID>
                  <Description>"Stamina Freeze"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>78</Offset>
                    <Offset>30</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>151</ID>
                  <Description>"Styles On Dates"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>7C</Offset>
                    <Offset>30</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>134</ID>
              <Description>"Girl 4"</Description>
              <Options moHideChildren="1"/>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>String</VariableType>
              <Length>128</Length>
              <Unicode>1</Unicode>
              <CodePage>0</CodePage>
              <ZeroTerminate>1</ZeroTerminate>
              <Address>[playerbase]+28</Address>
              <Offsets>
                <Offset>14</Offset>
                <Offset>20</Offset>
                <Offset>18</Offset>
                <Offset>38</Offset>
                <Offset>10</Offset>
                <Offset>40</Offset>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>20</Offset>
              </Offsets>
              <CheatEntries>
                <CheatEntry>
                  <ID>135</ID>
                  <Description>"Player Met"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>60</Offset>
                    <Offset>38</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>136</ID>
                  <Description>"Relationship Points"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>64</Offset>
                    <Offset>38</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>137</ID>
                  <Description>"Relationship Up Count"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>68</Offset>
                    <Offset>38</Offset>
                    <Offset>10</Offset>
                    <Offset>40</Offset>
                    <Offset>20</Offset>
                    <Offset>10</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>138</ID>
                  <Description>"Active Baggage Index"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[playerbase]+28</Address>
                  <Offsets>
                    <Offset>6C</Offset>
                    <Offset>38</Offset>
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              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>[playerbase]+28</Address>
              <Offsets>
                <Offset>B8</Offset>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>20</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>171</ID>
              <Description>"nonstopDateCount"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>[playerbase]+28</Address>
              <Offsets>
                <Offset>BC</Offset>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>20</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>172</ID>
              <Description>"sidesFlipped"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Byte</VariableType>
              <Address>[playerbase]+28</Address>
              <Offsets>
                <Offset>C0</Offset>
                <Offset>20</Offset>
                <Offset>10</Offset>
                <Offset>20</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>203</ID>
          <Description>"Puzzle"</Description>
          <Options moHideChildren="1"/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]

//aobscan(INJECT_GameSession,83 39 00 48 8B 40 28 48 89 85 E8) // should be unique
define(INJECT_GameSession,UiPuzzleGrid:Update+44)
alloc(newmem,$1000,INJECT_GameSession)

registersymbol(session)
label(session)
label(code)
label(return)

newmem:

code:
  mov [session],rcx
  cmp dword ptr [rcx],00
  mov rax,[rax+28]
  jmp return

session:
dq

INJECT_GameSession:
  jmp newmem
  nop 2
return:
registersymbol(INJECT_GameSession)

[DISABLE]

INJECT_GameSession:
  db 83 39 00 48 8B 40 28

unregistersymbol(session)
unregistersymbol(INJECT_GameSession)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: UiPuzzleGrid:Update+44

UiPuzzleGrid:Update+13: 48 89 7D D8                    - mov [rbp-28],rdi
UiPuzzleGrid:Update+17: 4C 89 65 E0                    - mov [rbp-20],r12
UiPuzzleGrid:Update+1b: 4C 89 6D E8                    - mov [rbp-18],r13
UiPuzzleGrid:Update+1f: 4C 89 75 F0                    - mov [rbp-10],r14
UiPuzzleGrid:Update+23: 4C 89 7D F8                    - mov [rbp-08],r15
UiPuzzleGrid:Update+27: 48 8B F1                       - mov rsi,rcx
UiPuzzleGrid:Update+2a: C7 85 28 FF FF FF 00 00 00 00  - mov [rbp-000000D8],00000000
UiPuzzleGrid:Update+34: 48 B8 90 7E FE 09 FF 01 00 00  - mov rax,000001FF09FE7E90
UiPuzzleGrid:Update+3e: 48 8B 00                       - mov rax,[rax]
UiPuzzleGrid:Update+41: 48 8B C8                       - mov rcx,rax
// ---------- INJECTING HERE ----------
UiPuzzleGrid:Update+44: 83 39 00                       - cmp dword ptr [rcx],00
// ---------- DONE INJECTING  ----------
UiPuzzleGrid:Update+47: 48 8B 40 28                    - mov rax,[rax+28]
UiPuzzleGrid:Update+4b: 48 89 85 E8 FE FF FF           - mov [rbp-00000118],rax
UiPuzzleGrid:Update+52: 48 B9 00 B6 04 E4 FF 01 00 00  - mov rcx,000001FFE404B600
UiPuzzleGrid:Update+5c: BA 01 00 00 00                 - mov edx,00000001
UiPuzzleGrid:Update+61: 48 8D 64 24 00                 - lea rsp,[rsp+00]
UiPuzzleGrid:Update+66: 49 BB A0 48 78 0A FF 01 00 00  - mov r11,System:Object:__icall_wrapper_ves_icall_array_new_specific
UiPuzzleGrid:Update+70: 41 FF D3                       - call r11
UiPuzzleGrid:Update+73: 48 8B C8                       - mov rcx,rax
UiPuzzleGrid:Update+76: 48 8B 85 E8 FE FF FF           - mov rax,[rbp-00000118]
UiPuzzleGrid:Update+7d: 48 8B D1                       - mov rdx,rcx
}
</AssemblerScript>
          <CheatEntries>
            <CheatEntry>
              <ID>204</ID>
              <Description>"BASE"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>session</Address>
              <Offsets>
                <Offset>0</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>205</ID>
              <Description>"Left Girl"</Description>
              <Options moHideChildren="1"/>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>String</VariableType>
              <Length>128</Length>
              <Unicode>1</Unicode>
              <CodePage>0</CodePage>
              <ZeroTerminate>1</ZeroTerminate>
              <Address>[session]+70</Address>
              <Offsets>
                <Offset>14</Offset>
                <Offset>20</Offset>
                <Offset>18</Offset>
                <Offset>10</Offset>
                <Offset>28</Offset>
                <Offset>20</Offset>
              </Offsets>
              <CheatEntries>
                <CheatEntry>
                  <ID>223</ID>
                  <Description>"Girl Stats"</Description>
                  <Options moHideChildren="1"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>206</ID>
                      <Description>"Player Met"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Byte</VariableType>
                      <Address>[session]+70</Address>
                      <Offsets>
                        <Offset>60</Offset>
                        <Offset>10</Offset>
                        <Offset>28</Offset>
                        <Offset>20</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>207</ID>
                      <Description>"Relationship Points"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[session]+70</Address>
                      <Offsets>
                        <Offset>64</Offset>
                        <Offset>10</Offset>
                        <Offset>28</Offset>
                        <Offset>20</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>208</ID>
                      <Description>"Relationship Up Count"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[session]+70</Address>
                      <Offsets>
                        <Offset>68</Offset>
                        <Offset>10</Offset>
                        <Offset>28</Offset>
                        <Offset>20</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>209</ID>
                      <Description>"Active Baggage Index"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[session]+70</Address>
                      <Offsets>
                        <Offset>6C</Offset>
                        <Offset>10</Offset>
                        <Offset>28</Offset>
                        <Offset>20</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>210</ID>
                      <Description>"Hair Style Index"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[session]+70</Address>
                      <Offsets>
                        <Offset>70</Offset>
                        <Offset>10</Offset>
                        <Offset>28</Offset>
                        <Offset>20</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>211</ID>
                      <Description>"Outfit Index"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[session]+70</Address>
                      <Offsets>
                        <Offset>74</Offset>
                        <Offset>10</Offset>
                        <Offset>28</Offset>
                        <Offset>20</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>212</ID>
                      <Description>"Stamina Freeze"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[session]+70</Address>
                      <Offsets>
                        <Offset>78</Offset>
                        <Offset>10</Offset>
                        <Offset>28</Offset>
                        <Offset>20</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>213</ID>
                      <Description>"Styles On Dates"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Byte</VariableType>
                      <Address>[session]+70</Address>
                      <Offsets>
                        <Offset>7C</Offset>
                        <Offset>10</Offset>
                        <Offset>28</Offset>
                        <Offset>20</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>214</ID>
                  <Description>"Alt Girl"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>[session]+70</Address>
                  <Offsets>
                    <Offset>58</Offset>
                    <Offset>28</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>215</ID>
                  <Description>"Stamina"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[session]+70</Address>
                  <Offsets>
                    <Offset>5C</Offset>
                    <Offset>28</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>216</ID>
                  <Description>"Exhausted"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>[session]+70</Address>
                  <Offsets>
                    <Offset>60</Offset>
                    <Offset>28</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>217</ID>
                  <Description>"Upset"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>[session]+70</Address>
                  <Offsets>
                    <Offset>61</Offset>
                    <Offset>28</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>218</ID>
                  <Description>"Passion"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[session]+70</Address>
                  <Offsets>
                    <Offset>64</Offset>
                    <Offset>28</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>219</ID>
                  <Description>"Sentiment"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[session]+70</Address>
                  <Offsets>
                    <Offset>68</Offset>
                    <Offset>28</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>220</ID>
                  <Description>"Flat Stamina Cost"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[session]+70</Address>
                  <Offsets>
                    <Offset>6C</Offset>
                    <Offset>28</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>221</ID>
                  <Description>"Force Move Cost"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[session]+70</Address>
                  <Offsets>
                    <Offset>70</Offset>
                    <Offset>28</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>222</ID>
                  <Description>"Exhausted Count"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[session]+70</Address>
                  <Offsets>
                    <Offset>74</Offset>
                    <Offset>28</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>224</ID>
              <Description>"Right Girl"</Description>
              <Options moHideChildren="1"/>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>String</VariableType>
              <Length>128</Length>
              <Unicode>1</Unicode>
              <CodePage>0</CodePage>
              <ZeroTerminate>1</ZeroTerminate>
              <Address>[session]+70</Address>
              <Offsets>
                <Offset>14</Offset>
                <Offset>20</Offset>
                <Offset>18</Offset>
                <Offset>10</Offset>
                <Offset>30</Offset>
                <Offset>20</Offset>
              </Offsets>
              <CheatEntries>
                <CheatEntry>
                  <ID>233</ID>
                  <Description>"Stats"</Description>
                  <Options moHideChildren="1"/>
                  <GroupHeader>1</GroupHeader>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>232</ID>
                      <Description>"Player Met"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Byte</VariableType>
                      <Address>[session]+70</Address>
                      <Offsets>
                        <Offset>60</Offset>
                        <Offset>10</Offset>
                        <Offset>30</Offset>
                        <Offset>20</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>231</ID>
                      <Description>"Relationship Points"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[session]+70</Address>
                      <Offsets>
                        <Offset>64</Offset>
                        <Offset>10</Offset>
                        <Offset>30</Offset>
                        <Offset>20</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>230</ID>
                      <Description>"Relationship Up Count"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[session]+70</Address>
                      <Offsets>
                        <Offset>68</Offset>
                        <Offset>10</Offset>
                        <Offset>30</Offset>
                        <Offset>20</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>229</ID>
                      <Description>"Active Baggage Index"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[session]+70</Address>
                      <Offsets>
                        <Offset>6C</Offset>
                        <Offset>10</Offset>
                        <Offset>30</Offset>
                        <Offset>20</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>228</ID>
                      <Description>"Hairstyle Index"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[session]+70</Address>
                      <Offsets>
                        <Offset>70</Offset>
                        <Offset>10</Offset>
                        <Offset>30</Offset>
                        <Offset>20</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>227</ID>
                      <Description>"Outfit Index"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[session]+70</Address>
                      <Offsets>
                        <Offset>74</Offset>
                        <Offset>10</Offset>
                        <Offset>30</Offset>
                        <Offset>20</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>226</ID>
                      <Description>"Stamina Freeze"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>[session]+70</Address>
                      <Offsets>
                        <Offset>78</Offset>
                        <Offset>10</Offset>
                        <Offset>30</Offset>
                        <Offset>20</Offset>
                      </Offsets>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>225</ID>
                      <Description>"Styles On Dates"</Description>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>Byte</VariableType>
                      <Address>[session]+70</Address>
                      <Offsets>
                        <Offset>7C</Offset>
                        <Offset>10</Offset>
                        <Offset>30</Offset>
                        <Offset>20</Offset>
                      </Offsets>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
                <CheatEntry>
                  <ID>234</ID>
                  <Description>"Alt Girl"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>[session]+70</Address>
                  <Offsets>
                    <Offset>58</Offset>
                    <Offset>30</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>235</ID>
                  <Description>"Stamina"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[session]+70</Address>
                  <Offsets>
                    <Offset>5C</Offset>
                    <Offset>30</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>236</ID>
                  <Description>"Exhausted"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>[session]+70</Address>
                  <Offsets>
                    <Offset>60</Offset>
                    <Offset>30</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>237</ID>
                  <Description>"Upset"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>Byte</VariableType>
                  <Address>[session]+70</Address>
                  <Offsets>
                    <Offset>61</Offset>
                    <Offset>30</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>238</ID>
                  <Description>"Passion"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[session]+70</Address>
                  <Offsets>
                    <Offset>64</Offset>
                    <Offset>30</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>239</ID>
                  <Description>"Sentiment"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[session]+70</Address>
                  <Offsets>
                    <Offset>68</Offset>
                    <Offset>30</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>240</ID>
                  <Description>"Flat Stamina Cost"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[session]+70</Address>
                  <Offsets>
                    <Offset>6C</Offset>
                    <Offset>30</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>241</ID>
                  <Description>"Force Move Cost"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[session]+70</Address>
                  <Offsets>
                    <Offset>70</Offset>
                    <Offset>30</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>242</ID>
                  <Description>"Exhausted Count"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>[session]+70</Address>
                  <Offsets>
                    <Offset>74</Offset>
                    <Offset>30</Offset>
                    <Offset>20</Offset>
                  </Offsets>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>248</ID>
              <Description>"Affection"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>[session]+70</Address>
              <Offsets>
                <Offset>5C</Offset>
                <Offset>20</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>249</ID>
              <Description>"AffectionGoal"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>[session]+70</Address>
              <Offsets>
                <Offset>60</Offset>
                <Offset>20</Offset>
              </Offsets>
            </CheatEntry>
            <CheatEntry>
              <ID>250</ID>
              <Description>"Moves Remaining"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>[session]+70</Address>
              <Offsets>
                <Offset>64</Offset>
                <Offset>20</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>262</ID>
          <Description>"Quick Scripts"</Description>
          <Options moHideChildren="1"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>255</ID>
              <Description>"Max Stam"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

//aobscan(INJECT_Stam1,49 63 7C 24 5C) // should be unique
define(INJECT_Stam1,UiPuzzleStaminaHint:Refresh+6b)
alloc(newmem1,$1000,INJECT_Stam1)

label(code1)
label(return1)

newmem1:

code1:
  mov dword ptr [r12+5C],#6
  movsxd  rdi,dword ptr [r12+5C]
  jmp return1

INJECT_Stam1:
  jmp newmem1
return1:
registersymbol(INJECT_Stam1)

[DISABLE]

INJECT_Stam1:
  db 49 63 7C 24 5C

unregistersymbol(INJECT_Stam1)
dealloc(newmem1)

{
// ORIGINAL CODE - INJECTION POINT: UiPuzzleStaminaHint:Refresh+6b

UiPuzzleStaminaHint:Refresh+47: 48 8B 88 70 01 00 00           - mov rcx,[rax+00000170]
UiPuzzleStaminaHint:Refresh+4e: 0F B6 46 70                    - movzx eax,byte ptr [rsi+70]
UiPuzzleStaminaHint:Refresh+52: 4C 8B E9                       - mov r13,rcx
UiPuzzleStaminaHint:Refresh+55: 83 39 00                       - cmp dword ptr [rcx],00
UiPuzzleStaminaHint:Refresh+58: 85 C0                          - test eax,eax
UiPuzzleStaminaHint:Refresh+5a: 74 06                          - je UiPuzzleStaminaHint:Refresh+62
UiPuzzleStaminaHint:Refresh+5c: 4D 8B 65 30                    - mov r12,[r13+30]
UiPuzzleStaminaHint:Refresh+60: EB 04                          - jmp UiPuzzleStaminaHint:Refresh+66
UiPuzzleStaminaHint:Refresh+62: 4D 8B 65 28                    - mov r12,[r13+28]
UiPuzzleStaminaHint:Refresh+66: 41 83 3C 24 00                 - cmp dword ptr [r12],00
// ---------- INJECTING HERE ----------
UiPuzzleStaminaHint:Refresh+6b: 49 63 7C 24 5C                 - movsxd  rdi,dword ptr [r12+5C]
// ---------- DONE INJECTING  ----------
UiPuzzleStaminaHint:Refresh+70: 45 33 FF                       - xor r15d,r15d
UiPuzzleStaminaHint:Refresh+73: 48 B8 90 7E 88 7D E9 01 00 00  - mov rax,000001E97D887E90
UiPuzzleStaminaHint:Refresh+7d: 48 8B 00                       - mov rax,[rax]
UiPuzzleStaminaHint:Refresh+80: 48 8B C8                       - mov rcx,rax
UiPuzzleStaminaHint:Refresh+83: 83 39 00                       - cmp dword ptr [rcx],00
UiPuzzleStaminaHint:Refresh+86: 48 8B 40 28                    - mov rax,[rax+28]
UiPuzzleStaminaHint:Refresh+8a: 48 89 85 88 FE FF FF           - mov [rbp-00000178],rax
UiPuzzleStaminaHint:Refresh+91: 48 B9 78 5B F8 75 EB 01 00 00  - mov rcx,000001EB75F85B78
UiPuzzleStaminaHint:Refresh+9b: BA 01 00 00 00                 - mov edx,00000001
UiPuzzleStaminaHint:Refresh+a0: 48 8D 64 24 00                 - lea rsp,[rsp+00]
}
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>258</ID>
              <Description>"Max Passion/Sentiment"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

//aobscan(INJECT_PassSent,48 63 51 64 48 8B C8 4C 8B C6 45 33 C9 83 38 00 48 8D 64) // should be unique
define(INJECT_PassSent,UiCellphoneAppStatus:RollAllMeters+131)
alloc(newmem,$1000,INJECT_PassSent)

label(code)
label(return)

newmem:

code:
  mov [rcx+64],#100
  mov [rcx+68],#100
  mov rdx,dword ptr [rcx+64]
  mov rcx,rax
  jmp return

INJECT_PassSent:
  jmp newmem
  nop 2
return:
registersymbol(INJECT_PassSent)

///////////////////////////////////////////////////////////////////////////////

//aobscan(INJECT_PassSent2,48 63 51 64 48 8B C8 48) // should be unique
define(INJECT_PassSent2,UiCellphoneAppStatus:RollAllMeters+171)
alloc(newmem2,$1000,INJECT_PassSent2)

label(code2)
label(return2)

newmem2:

code2:
  mov [rcx+64],#100
  mov [rcx+68],#100
  mov  rdx,dword ptr [rcx+64]
  mov rcx,rax
  jmp return2

INJECT_PassSent2:
  jmp newmem2
  nop 2
return2:
registersymbol(INJECT_PassSent2)

[DISABLE]

INJECT_PassSent:
  db 48 63 51 64 48 8B C8

unregistersymbol(INJECT_PassSent)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: UiCellphoneAppStatus:RollAllMeters+131

UiCellphoneAppStatus:RollAllMeters+101: 48 8D 64 24 00                 - lea rsp,[rsp+00]
UiCellphoneAppStatus:RollAllMeters+106: 49 BB 90 B5 70 9F EB 01 00 00  - mov r11,MeterRollerBehavior:RollTo
UiCellphoneAppStatus:RollAllMeters+110: 41 FF D3                       - call r11
UiCellphoneAppStatus:RollAllMeters+113: 48 8B 87 B8 00 00 00           - mov rax,[rdi+000000B8]
UiCellphoneAppStatus:RollAllMeters+11a: 48 8B 8F 08 01 00 00           - mov rcx,[rdi+00000108]
UiCellphoneAppStatus:RollAllMeters+121: 48 8B D1                       - mov rdx,rcx
UiCellphoneAppStatus:RollAllMeters+124: 83 3A 00                       - cmp dword ptr [rdx],00
UiCellphoneAppStatus:RollAllMeters+127: 48 8B 49 28                    - mov rcx,[rcx+28]
UiCellphoneAppStatus:RollAllMeters+12b: 48 8B D1                       - mov rdx,rcx
UiCellphoneAppStatus:RollAllMeters+12e: 83 3A 00                       - cmp dword ptr [rdx],00
// ---------- INJECTING HERE ----------
UiCellphoneAppStatus:RollAllMeters+131: 48 63 51 64                    - movsxd  rdx,dword ptr [rcx+64]
// ---------- DONE INJECTING  ----------
UiCellphoneAppStatus:RollAllMeters+135: 48 8B C8                       - mov rcx,rax
UiCellphoneAppStatus:RollAllMeters+138: 4C 8B C6                       - mov r8,rsi
UiCellphoneAppStatus:RollAllMeters+13b: 45 33 C9                       - xor r9d,r9d
UiCellphoneAppStatus:RollAllMeters+13e: 83 38 00                       - cmp dword ptr [rax],00
UiCellphoneAppStatus:RollAllMeters+141: 48 8D 64 24 00                 - lea rsp,[rsp+00]
UiCellphoneAppStatus:RollAllMeters+146: 49 BB 90 B5 70 9F EB 01 00 00  - mov r11,MeterRollerBehavior:RollTo
UiCellphoneAppStatus:RollAllMeters+150: 41 FF D3                       - call r11
UiCellphoneAppStatus:RollAllMeters+153: 48 8B 87 C0 00 00 00           - mov rax,[rdi+000000C0]
UiCellphoneAppStatus:RollAllMeters+15a: 48 8B 8F 08 01 00 00           - mov rcx,[rdi+00000108]
UiCellphoneAppStatus:RollAllMeters+161: 48 8B D1                       - mov rdx,rcx
}

////////////////////////////////////////////////////////////////////////////////

INJECT_PassSent2:
  db 48 63 51 64 48 8B C8

unregistersymbol(INJECT_PassSent2)
dealloc(newmem2)

{
// ORIGINAL CODE - INJECTION POINT: UiCellphoneAppStatus:RollAllMeters+171

UiCellphoneAppStatus:RollAllMeters+141: 48 8D 64 24 00                 - lea rsp,[rsp+00]
UiCellphoneAppStatus:RollAllMeters+146: 49 BB 90 B5 70 9F EB 01 00 00  - mov r11,MeterRollerBehavior:RollTo
UiCellphoneAppStatus:RollAllMeters+150: 41 FF D3                       - call r11
UiCellphoneAppStatus:RollAllMeters+153: 48 8B 87 C0 00 00 00           - mov rax,[rdi+000000C0]
UiCellphoneAppStatus:RollAllMeters+15a: 48 8B 8F 08 01 00 00           - mov rcx,[rdi+00000108]
UiCellphoneAppStatus:RollAllMeters+161: 48 8B D1                       - mov rdx,rcx
UiCellphoneAppStatus:RollAllMeters+164: 83 3A 00                       - cmp dword ptr [rdx],00
UiCellphoneAppStatus:RollAllMeters+167: 48 8B 49 30                    - mov rcx,[rcx+30]
UiCellphoneAppStatus:RollAllMeters+16b: 48 8B D1                       - mov rdx,rcx
UiCellphoneAppStatus:RollAllMeters+16e: 83 3A 00                       - cmp dword ptr [rdx],00
// ---------- INJECTING HERE ----------
UiCellphoneAppStatus:RollAllMeters+171: 48 63 51 64                    - movsxd  rdx,dword ptr [rcx+64]
// ---------- DONE INJECTING  ----------
UiCellphoneAppStatus:RollAllMeters+175: 48 8B C8                       - mov rcx,rax
UiCellphoneAppStatus:RollAllMeters+178: 48 63 51 64                    - movsxd  rdx,dword ptr [rcx+64]
UiCellphoneAppStatus:RollAllMeters+17c: 48 8B C8                       - mov rcx,rax
UiCellphoneAppStatus:RollAllMeters+17f: 38 00                          - cmp [rax],al
UiCellphoneAppStatus:RollAllMeters+181: 48 8D 64 24 00                 - lea rsp,[rsp+00]
UiCellphoneAppStatus:RollAllMeters+186: 49 BB 90 B5 70 9F EB 01 00 00  - mov r11,MeterRollerBehavior:RollTo
UiCellphoneAppStatus:RollAllMeters+190: 41 FF D3                       - call r11
UiCellphoneAppStatus:RollAllMeters+193: 48 8B 87 C8 00 00 00           - mov rax,[rdi+000000C8]
UiCellphoneAppStatus:RollAllMeters+19a: 48 8B 8F 08 01 00 00           - mov rcx,[rdi+00000108]
UiCellphoneAppStatus:RollAllMeters+1a1: 48 8B D1                       - mov rdx,rcx
}
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>259</ID>
              <Description>"Max Affection"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

//aobscan(INJECT_affection,41 FF D3 41 89 46 5C) // should be unique
define(INJECT_affection,PuzzleStatus:AddResourceValue+80)
alloc(newmem,$1000,INJECT_affection)

label(code)
label(return)

newmem:
  call r11
  cmp [r14+5C],0
  je code
  mov eax,[r14+60]

code:
  mov [r14+5C],eax
  jmp return

INJECT_affection:
  jmp newmem
  nop 2
return:
registersymbol(INJECT_affection)

[DISABLE]

INJECT_affection:
  db 41 FF D3 41 89 46 5C

unregistersymbol(INJECT_affection)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: PuzzleStatus:AddResourceValue+80

PuzzleStatus:AddResourceValue+5c: 48 03 C1                       - add rax,rcx
PuzzleStatus:AddResourceValue+5f: 48 8B 00                       - mov rax,[rax]
PuzzleStatus:AddResourceValue+62: FF E0                          - jmp rax
PuzzleStatus:AddResourceValue+64: 49 63 4E 5C                    - movsxd  rcx,dword ptr [r14+5C]
PuzzleStatus:AddResourceValue+68: 03 CF                          - add ecx,edi
PuzzleStatus:AddResourceValue+6a: 4D 63 46 60                    - movsxd  r8,dword ptr [r14+60]
PuzzleStatus:AddResourceValue+6e: 33 D2                          - xor edx,edx
PuzzleStatus:AddResourceValue+70: 48 8D 64 24 00                 - lea rsp,[rsp+00]
PuzzleStatus:AddResourceValue+75: 90                             - nop 
PuzzleStatus:AddResourceValue+76: 49 BB A0 A6 4D CE 92 02 00 00  - mov r11,UnityEngine:Mathf:Clamp
// ---------- INJECTING HERE ----------
PuzzleStatus:AddResourceValue+80: 41 FF D3                       - call r11
// ---------- DONE INJECTING  ----------
PuzzleStatus:AddResourceValue+83: 41 89 46 5C                    - mov [r14+5C],eax
PuzzleStatus:AddResourceValue+87: E9 DA 00 00 00                 - jmp PuzzleStatus:AddResourceValue+166
PuzzleStatus:AddResourceValue+8c: 49 63 56 64                    - movsxd  rdx,dword ptr [r14+64]
PuzzleStatus:AddResourceValue+90: 03 D7                          - add edx,edi
PuzzleStatus:AddResourceValue+92: 49 8B CE                       - mov rcx,r14
PuzzleStatus:AddResourceValue+95: 90                             - nop 
PuzzleStatus:AddResourceValue+96: 49 BB 10 7C 56 F1 90 02 00 00  - mov r11,PuzzleStatus:set_movesRemaining
PuzzleStatus:AddResourceValue+a0: 41 FF D3                       - call r11
PuzzleStatus:AddResourceValue+a3: E9 BE 00 00 00                 - jmp PuzzleStatus:AddResourceValue+166
PuzzleStatus:AddResourceValue+a8: 41 83 7D 00 00                 - cmp dword ptr [r13+00],00
}
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>260</ID>
              <Description>"Max Moves"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

//aobscan(INJECT_moves,89 47 64 48 8B 7D F8) // should be unique
define(INJECT_moves,PuzzleStatus:set_movesRemaining+53)
alloc(newmem,$1000,INJECT_moves)

label(code)
label(return)

newmem:

code:
  mov [rdi+64],#30
  mov rdi,[rbp-08]
  jmp return

INJECT_moves:
  jmp newmem
  nop 2
return:
registersymbol(INJECT_moves)

[DISABLE]

INJECT_moves:
  db 89 47 64 48 8B 7D F8

unregistersymbol(INJECT_moves)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: PuzzleStatus:set_movesRemaining+53

PuzzleStatus:set_movesRemaining+24: 48 89 45 E8                    - mov [rbp-18],rax
PuzzleStatus:set_movesRemaining+28: 48 8B CF                       - mov rcx,rdi
PuzzleStatus:set_movesRemaining+2b: 66 66 90                       - nop 3
PuzzleStatus:set_movesRemaining+2e: 49 BB 10 84 F6 F0 90 02 00 00  - mov r11,PuzzleStatus:get_maxMovesRemaining
PuzzleStatus:set_movesRemaining+38: 41 FF D3                       - call r11
PuzzleStatus:set_movesRemaining+3b: 4C 8B C0                       - mov r8,rax
PuzzleStatus:set_movesRemaining+3e: 48 8B 55 E8                    - mov rdx,[rbp-18]
PuzzleStatus:set_movesRemaining+42: 48 63 4D F0                    - movsxd  rcx,dword ptr [rbp-10]
PuzzleStatus:set_movesRemaining+46: 49 BB A0 A6 4D CE 92 02 00 00  - mov r11,UnityEngine:Mathf:Clamp
PuzzleStatus:set_movesRemaining+50: 41 FF D3                       - call r11
// ---------- INJECTING HERE ----------
PuzzleStatus:set_movesRemaining+53: 89 47 64                       - mov [rdi+64],eax
// ---------- DONE INJECTING  ----------
PuzzleStatus:set_movesRemaining+56: 48 8B 7D F8                    - mov rdi,[rbp-08]
PuzzleStatus:set_movesRemaining+5a: 48 8D 65 00                    - lea rsp,[rbp+00]
PuzzleStatus:set_movesRemaining+5e: 5D                             - pop rbp
PuzzleStatus:set_movesRemaining+5f: C3                             - ret 
290F1567C70: 01 04 02                       - add [rdx+rax],eax
290F1567C73: 05 04 03 01 50                 - add eax,50010304
290F1567C78: 00 00                          - add [rax],al
290F1567C7A: 00 00                          - add [rax],al
290F1567C7C: 00 00                          - add [rax],al
290F1567C7E: 00 00                          - add [rax],al
}
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>261</ID>
              <Description>"Fruit 999 (Buy Something)"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

//aobscan(INJECT_cash,89 08 49 8B 87 80 00 00 00) // should be unique
define(INJECT_cash,PlayerFile:AddFruitCount+6b)
alloc(newmem,$1000,INJECT_cash)

label(code)
label(return)

newmem:

code:
  mov [rax],#999
  mov rax,[r15+00000080]
  jmp return

INJECT_cash:
  jmp newmem
  nop 4
return:
registersymbol(INJECT_cash)

[DISABLE]

INJECT_cash:
  db 89 08 49 8B 87 80 00 00 00

unregistersymbol(INJECT_cash)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: PlayerFile:AddFruitCount+6b

PlayerFile:AddFruitCount+3b: 41 B8 E7 03 00 00              - mov r8d,000003E7
PlayerFile:AddFruitCount+41: 48 8D 64 24 00                 - lea rsp,[rsp+00]
PlayerFile:AddFruitCount+46: 49 BB 10 6A C2 40 EF 01 00 00  - mov r11,UnityEngine:Mathf:Clamp
PlayerFile:AddFruitCount+50: 41 FF D3                       - call r11
PlayerFile:AddFruitCount+53: 48 8B C8                       - mov rcx,rax
PlayerFile:AddFruitCount+56: 48 8B 45 E0                    - mov rax,[rbp-20]
PlayerFile:AddFruitCount+5a: 48 63 D7                       - movsxd  rdx,edi
PlayerFile:AddFruitCount+5d: 39 50 18                       - cmp [rax+18],edx
PlayerFile:AddFruitCount+60: 0F 86 3A 00 00 00              - jbe PlayerFile:AddFruitCount+a0
PlayerFile:AddFruitCount+66: 48 8D 44 90 20                 - lea rax,[rax+rdx*4+20]
// ---------- INJECTING HERE ----------
PlayerFile:AddFruitCount+6b: 89 08                          - mov [rax],ecx
// ---------- DONE INJECTING  ----------
PlayerFile:AddFruitCount+6d: 49 8B 87 80 00 00 00           - mov rax,[r15+00000080]
PlayerFile:AddFruitCount+74: 48 85 C0                       - test rax,rax
PlayerFile:AddFruitCount+77: 0F 84 15 00 00 00              - je PlayerFile:AddFruitCount+92
PlayerFile:AddFruitCount+7d: 49 8B 87 80 00 00 00           - mov rax,[r15+00000080]
PlayerFile:AddFruitCount+84: 48 8B C8                       - mov rcx,rax
PlayerFile:AddFruitCount+87: 48 89 45 E0                    - mov [rbp-20],rax
PlayerFile:AddFruitCount+8b: FF 50 18                       - call qword ptr [rax+18]
PlayerFile:AddFruitCount+8e: 48 8B 45 E0                    - mov rax,[rbp-20]
PlayerFile:AddFruitCount+92: 48 8B 7D F0                    - mov rdi,[rbp-10]
PlayerFile:AddFruitCount+96: 4C 8B 7D F8                    - mov r15,[rbp-08]
}
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>263</ID>
              <Description>"Unlock All Outfits (Temp While Checked)"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

//aobscan(INJECT_Outfits,74 0A B8 01 00 00 00 E9 B3 00 00 00 48 8B 47 18 48 63 80 68) // should be unique
define(INJECT_Outfits,PlayerFileGirl:IsOutfitUnlocked+35)
alloc(newmem,$1000,INJECT_Outfits)

label(code)
label(return)

newmem:

code:
//je PlayerFileGirl:IsOutfitUnlocked+41
  mov eax,00000001
  jmp return

INJECT_Outfits:
  jmp newmem
  nop 2
return:
registersymbol(INJECT_Outfits)

[DISABLE]

INJECT_Outfits:
  db 74 0A B8 01 00 00 00

unregistersymbol(INJECT_Outfits)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: PlayerFileGirl:IsOutfitUnlocked+35

PlayerFileGirl:IsOutfitUnlocked+10: 48 8B F9                       - mov rdi,rcx
PlayerFileGirl:IsOutfitUnlocked+13: 48 8B F2                       - mov rsi,rdx
PlayerFileGirl:IsOutfitUnlocked+16: 48 8B 47 48                    - mov rax,[rdi+48]
PlayerFileGirl:IsOutfitUnlocked+1a: 48 8B C8                       - mov rcx,rax
PlayerFileGirl:IsOutfitUnlocked+1d: 48 8B D6                       - mov rdx,rsi
PlayerFileGirl:IsOutfitUnlocked+20: 83 38 00                       - cmp dword ptr [rax],00
PlayerFileGirl:IsOutfitUnlocked+23: 66 66 90                       - nop 3
PlayerFileGirl:IsOutfitUnlocked+26: 49 BB A0 55 9B 97 1C 02 00 00  - mov r11,System.Collections.Generic:List`1:Contains
PlayerFileGirl:IsOutfitUnlocked+30: 41 FF D3                       - call r11
PlayerFileGirl:IsOutfitUnlocked+33: 85 C0                          - test eax,eax
// ---------- INJECTING HERE ----------
PlayerFileGirl:IsOutfitUnlocked+35: 74 0A                          - je PlayerFileGirl:IsOutfitUnlocked+41
// ---------- DONE INJECTING  ----------
PlayerFileGirl:IsOutfitUnlocked+37: B8 01 00 00 00                 - mov eax,00000001
PlayerFileGirl:IsOutfitUnlocked+3c: E9 B3 00 00 00                 - jmp PlayerFileGirl:IsOutfitUnlocked+f4
PlayerFileGirl:IsOutfitUnlocked+41: 48 8B 47 18                    - mov rax,[rdi+18]
PlayerFileGirl:IsOutfitUnlocked+45: 48 63 80 68 01 00 00           - movsxd  rax,dword ptr [rax+00000168]
PlayerFileGirl:IsOutfitUnlocked+4c: 3B F0                          - cmp esi,eax
PlayerFileGirl:IsOutfitUnlocked+4e: 0F 84 83 00 00 00              - je PlayerFileGirl:IsOutfitUnlocked+d7
PlayerFileGirl:IsOutfitUnlocked+54: 48 B8 90 7E 74 67 1A 02 00 00  - mov rax,0000021A67747E90
PlayerFileGirl:IsOutfitUnlocked+5e: 48 8B 00                       - mov rax,[rax]
PlayerFileGirl:IsOutfitUnlocked+61: 48 8B C8                       - mov rcx,rax
PlayerFileGirl:IsOutfitUnlocked+64: 83 39 00                       - cmp dword ptr [rcx],00
}
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>264</ID>
              <Description>"Unlock All Hairstyles (Temp While Checked)"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

//aobscan(INJECT_Hair,74 0A B8 01 00 00 00 E9 B3) // should be unique
define(INJECT_Hair,PlayerFileGirl:IsHairstyleUnlocked+35)
alloc(newmem,$1000,INJECT_Hair)

label(code)
label(return)

newmem:

code:
//je PlayerFileGirl:IsHairstyleUnlocked+41
  mov eax,00000001
  jmp return

INJECT_Hair:
  jmp newmem
  nop 2
return:
registersymbol(INJECT_Hair)

[DISABLE]

INJECT_Hair:
  db 74 0A B8 01 00 00 00

unregistersymbol(INJECT_Hair)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: PlayerFileGirl:IsHairstyleUnlocked+35

PlayerFileGirl:IsHairstyleUnlocked+10: 48 8B F9                       - mov rdi,rcx
PlayerFileGirl:IsHairstyleUnlocked+13: 48 8B F2                       - mov rsi,rdx
PlayerFileGirl:IsHairstyleUnlocked+16: 48 8B 47 40                    - mov rax,[rdi+40]
PlayerFileGirl:IsHairstyleUnlocked+1a: 48 8B C8                       - mov rcx,rax
PlayerFileGirl:IsHairstyleUnlocked+1d: 48 8B D6                       - mov rdx,rsi
PlayerFileGirl:IsHairstyleUnlocked+20: 83 38 00                       - cmp dword ptr [rax],00
PlayerFileGirl:IsHairstyleUnlocked+23: 66 66 90                       - nop 3
PlayerFileGirl:IsHairstyleUnlocked+26: 49 BB A0 55 9B 97 1C 02 00 00  - mov r11,System.Collections.Generic:List`1:Contains
PlayerFileGirl:IsHairstyleUnlocked+30: 41 FF D3                       - call r11
PlayerFileGirl:IsHairstyleUnlocked+33: 85 C0                          - test eax,eax
// ---------- INJECTING HERE ----------
PlayerFileGirl:IsHairstyleUnlocked+35: 74 0A                          - je PlayerFileGirl:IsHairstyleUnlocked+41
// ---------- DONE INJECTING  ----------
PlayerFileGirl:IsHairstyleUnlocked+37: B8 01 00 00 00                 - mov eax,00000001
PlayerFileGirl:IsHairstyleUnlocked+3c: E9 B3 00 00 00                 - jmp PlayerFileGirl:IsHairstyleUnlocked+f4
PlayerFileGirl:IsHairstyleUnlocked+41: 48 8B 47 18                    - mov rax,[rdi+18]
PlayerFileGirl:IsHairstyleUnlocked+45: 48 63 80 64 01 00 00           - movsxd  rax,dword ptr [rax+00000164]
PlayerFileGirl:IsHairstyleUnlocked+4c: 3B F0                          - cmp esi,eax
PlayerFileGirl:IsHairstyleUnlocked+4e: 0F 84 83 00 00 00              - je PlayerFileGirl:IsHairstyleUnlocked+d7
PlayerFileGirl:IsHairstyleUnlocked+54: 48 B8 90 7E 74 67 1A 02 00 00  - mov rax,0000021A67747E90
PlayerFileGirl:IsHairstyleUnlocked+5e: 48 8B 00                       - mov rax,[rax]
PlayerFileGirl:IsHairstyleUnlocked+61: 48 8B C8                       - mov rcx,rax
PlayerFileGirl:IsHairstyleUnlocked+64: 83 39 00                       - cmp dword ptr [rcx],00
}
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>265</ID>
              <Description>"Photo Unlock (nymphs only)"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

//aobscan(INJECT_PhotoUnlock,0F 8C DA 01 00 00 48 B8) // should be unique
define(INJECT_PhotoUnlock,UiPhotoSlot:Init+38d)
alloc(newmem,$1000,INJECT_PhotoUnlock)

label(code)
label(return)

newmem:

code:
//  jl UiPhotoSlot:Init+56d
  jmp return

INJECT_PhotoUnlock:
  jmp newmem
  nop
return:
registersymbol(INJECT_PhotoUnlock)

[DISABLE]

INJECT_PhotoUnlock:
  db 0F 8C DA 01 00 00

unregistersymbol(INJECT_PhotoUnlock)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: UiPhotoSlot:Init+38d

UiPhotoSlot:Init+35b: 66 66 90                       - nop 3
UiPhotoSlot:Init+35e: 49 BB AA FF 87 E0 7B 02 00 00  - mov r11,0000027BE087FFAA
UiPhotoSlot:Init+368: 41 FF D3                       - call r11
UiPhotoSlot:Init+36b: 48 8B C8                       - mov rcx,rax
UiPhotoSlot:Init+36e: 83 38 00                       - cmp dword ptr [rax],00
UiPhotoSlot:Init+371: 48 8D 64 24 00                 - lea rsp,[rsp+00]
UiPhotoSlot:Init+376: 49 BB 47 88 C0 7F 7C 02 00 00  - mov r11,0000027C7FC08847
UiPhotoSlot:Init+380: 41 FF D3                       - call r11
UiPhotoSlot:Init+383: 48 63 80 9C 00 00 00           - movsxd  rax,dword ptr [rax+0000009C]
UiPhotoSlot:Init+38a: 83 F8 0C                       - cmp eax,0C
// ---------- INJECTING HERE ----------
UiPhotoSlot:Init+38d: 0F 8C DA 01 00 00              - jl UiPhotoSlot:Init+56d
// ---------- DONE INJECTING  ----------
UiPhotoSlot:Init+393: 48 B8 90 7E CD 38 7A 02 00 00  - mov rax,0000027A38CD7E90
UiPhotoSlot:Init+39d: 48 8B 00                       - mov rax,[rax]
UiPhotoSlot:Init+3a0: 48 8B C8                       - mov rcx,rax
UiPhotoSlot:Init+3a3: 83 39 00                       - cmp dword ptr [rcx],00
UiPhotoSlot:Init+3a6: 48 8B 40 58                    - mov rax,[rax+58]
UiPhotoSlot:Init+3aa: 48 8B 80 98 00 00 00           - mov rax,[rax+00000098]
UiPhotoSlot:Init+3b1: 48 89 85 20 FF FF FF           - mov [rbp-000000E0],rax
UiPhotoSlot:Init+3b8: 48 63 4F 44                    - movsxd  rcx,dword ptr [rdi+44]
UiPhotoSlot:Init+3bc: 48 B8 90 7E CD 38 7A 02 00 00  - mov rax,0000027A38CD7E90
UiPhotoSlot:Init+3c6: 48 8B 00                       - mov rax,[rax]
}
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <CheatCodes>
    <CodeEntry>
      <Description>Change of call r11</Description>
      <AddressString>14D5D827778</AddressString>
      <Before>
        <Byte>C7</Byte>
        <Byte>4D</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>FF</Byte>
        <Byte>D3</Byte>
      </Actual>
      <After>
        <Byte>89</Byte>
        <Byte>47</Byte>
        <Byte>5C</Byte>
        <Byte>48</Byte>
        <Byte>B8</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call r11</Description>
      <AddressString>1EAE2A9FF78</AddressString>
      <Before>
        <Byte>4C</Byte>
        <Byte>EB</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>FF</Byte>
        <Byte>D3</Byte>
      </Actual>
      <After>
        <Byte>89</Byte>
        <Byte>47</Byte>
        <Byte>5C</Byte>
        <Byte>48</Byte>
        <Byte>B8</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call r11</Description>
      <AddressString>2BB60C3FEB8</AddressString>
      <Before>
        <Byte>60</Byte>
        <Byte>BB</Byte>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>41</Byte>
        <Byte>FF</Byte>
        <Byte>D3</Byte>
      </Actual>
      <After>
        <Byte>49</Byte>
        <Byte>8B</Byte>
        <Byte>F5</Byte>
        <Byte>B9</Byte>
        <Byte>01</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of call r11</Description>
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