<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="42">
  <CheatEntries>
    <CheatEntry>
      <ID>5082</ID>
      <Description>"CompactMode"</Description>
      <Color>800000</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{$lua}
if syntaxcheck then return end
[ENABLE]

function cycleFullCompact(sender,force)
local state = not(compactmenuitem.Caption == 'Compact View Mode')
 if force~=nil then state = not force end
  compactmenuitem.Caption = state and 'Compact View Mode' or 'Full View Mode'
   getMainForm().Splitter1.Visible = state
   getMainForm().Panel4.Visible    = state
   getMainForm().Panel5.Visible    = state
end

function addCompactMenu()
 if compactmenualreadyexists then return
end

local parent = getMainForm().Menu.Items
 compactmenuitem = createMenuItem(parent)
 parent.add(compactmenuitem)
 compactmenuitem.Caption = 'Compact View Mode'
 compactmenuitem.OnClick = cycleFullCompact
 compactmenualreadyexists = 'yes'
end

addCompactMenu()
cycleFullCompact(nil,true)


[DISABLE]

cycleFullCompact(nil,false)


</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>1337163399</ID>
      <Description>"Disable All Scripts - (Always Run Before Closing CE)"</Description>
      <Color>8000FF</Color>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{$lua}
if syntaxcheck then return end
[ENABLE]

local mainHook = ('Monster Girl Club Bifrost')
local al = getAddressList()
for i = 0, al.Count - 1 do
    if al[i].Active == true and al[i].Description ~= mainHook then al[i].Active = false
 end
end
for i = 0, al.Count - 1 do
     if al[i].Active == true  then al[i].Active = false
 end
end

if not syntaxcheck then
 synchronize(function()
   local t = createTimer()
   t.Interval,t.OnTimer = 500,function(tm)
     tm.Destroy()
     memrec.Active = false
   end
 end)
end

[DISABLE]
</AssemblerScript>
    </CheatEntry>
    <CheatEntry>
      <ID>211</ID>
      <Description>"Monster Girl Club Bifrost"</Description>
      <Options moHideChildren="1"/>
      <Color>800080</Color>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>208</ID>
          <Description>"Club"</Description>
          <Options moHideChildren="1"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>2</ID>
              <Description>"Money"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>Bifrost.exe+25EE54</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>38</ID>
              <Description>"Club Exp"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>Bifrost.exe+2755A4</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>39</ID>
              <Description>"Club Stars"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>Bifrost.exe+2755A0</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>42</ID>
          <Description>"Day"</Description>
          <VariableType>4 Bytes</VariableType>
          <Address>Bifrost.exe+25EE50</Address>
        </CheatEntry>
        <CheatEntry>
          <ID>88</ID>
          <Description>"Achievment Values"</Description>
          <Options moHideChildren="1"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>50</ID>
              <Description>"Clients Satisfied"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>Bifrost.exe+1A57AC</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>53</ID>
              <Description>"Fulfilled Escortes"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>004657BC</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>52</ID>
              <Description>"Money Earned Total"</Description>
              <VariableType>4 Bytes</VariableType>
              <Address>Bifrost.exe+2DC500</Address>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>209</ID>
          <Description>"Monster Girl"</Description>
          <Options moHideChildren="1"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>137</ID>
              <Description>"Monster Girl Fetish Editor"</Description>
              <Options moHideChildren="1"/>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

//aobscanmodule(INJECT_MonsterGirl,Bifrost.exe,8D B9 C8 04 00 00) // should be unique
define(INJECT_MonsterGirl,Bifrost.exe+C1D8)
alloc(newmem,$1000)
registersymbol(INJECT_MonsterGirl MonsterGirl)
label(return MonsterGirl)

newmem:
  mov [MonsterGirl],ecx
  lea edi,[ecx+000004C8]
  jmp return

align 8,CC
MonsterGirl:
dq 0

INJECT_MonsterGirl:
  jmp newmem
  nop
return:

[DISABLE]

INJECT_MonsterGirl:
  db 8D B9 C8 04 00 00

unregistersymbol(*)
dealloc(*)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+C1D8

Bifrost.exe+C1C3: 51                 - push ecx
Bifrost.exe+C1C4: 53                 - push ebx
Bifrost.exe+C1C5: 8B 99 F0 04 00 00  - mov ebx,[ecx+000004F0]
Bifrost.exe+C1CB: 8B C2              - mov eax,edx
Bifrost.exe+C1CD: 56                 - push esi
Bifrost.exe+C1CE: 33 F6              - xor esi,esi
Bifrost.exe+C1D0: 89 45 FC           - mov [ebp-04],eax
Bifrost.exe+C1D3: 85 DB              - test ebx,ebx
Bifrost.exe+C1D5: 7E 4E              - jle Bifrost.exe+C225
Bifrost.exe+C1D7: 57                 - push edi
// ---------- INJECTING HERE ----------
Bifrost.exe+C1D8: 8D B9 C8 04 00 00  - lea edi,[ecx+000004C8]
// ---------- DONE INJECTING  ----------
Bifrost.exe+C1DE: 66 90              - nop 2
Bifrost.exe+C1E0: 69 0F 98 00 00 00  - imul ecx,[edi],00000098
Bifrost.exe+C1E6: 8B 89 90 6B 34 00  - mov ecx,[ecx+Bifrost.exe+86B90]
Bifrost.exe+C1EC: 0F 1F 40 00        - nop dword ptr [eax+00]
Bifrost.exe+C1F0: 8A 11              - mov dl,[ecx]
Bifrost.exe+C1F2: 3A 10              - cmp dl,[eax]
Bifrost.exe+C1F4: 75 1A              - jne Bifrost.exe+C210
Bifrost.exe+C1F6: 84 D2              - test dl,dl
Bifrost.exe+C1F8: 74 12              - je Bifrost.exe+C20C
Bifrost.exe+C1FA: 8A 51 01           - mov dl,[ecx+01]
}
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>138</ID>
                  <Description>"BASE"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>MonsterGirl</Address>
                  <Offsets>
                    <Offset>0</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>139</ID>
                      <Description>"Name"</Description>
                      <VariableType>String</VariableType>
                      <Length>8</Length>
                      <Unicode>0</Unicode>
                      <CodePage>0</CodePage>
                      <ZeroTerminate>1</ZeroTerminate>
                      <Address>+1C0</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>150</ID>
                      <Description>"Amount Of Fetishs"</Description>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+4F0</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>140</ID>
                      <Description>"Fetish 1"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+4C8</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>141</ID>
                      <Description>"Fetish 2"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+4CC</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>142</ID>
                      <Description>"Fetish 3"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+4D0</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>143</ID>
                      <Description>"Fetish 4"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+4D4</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>144</ID>
                      <Description>"Fetish 5"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+4D8</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>145</ID>
                      <Description>"Fetish 6"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+4DC</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>146</ID>
                      <Description>"Fetish 7"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+4E0</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>147</ID>
                      <Description>"Fetish 8"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+4E4</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>148</ID>
                      <Description>"Fetish 9"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+4E8</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>149</ID>
                      <Description>"Fetish 10"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+4EC</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>79</ID>
              <Description>"Monster Girl Stats"</Description>
              <Options moHideChildren="1"/>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>153</ID>
                  <Description>"Action Points (70 Max)"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>0051EE58</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>154</ID>
                  <Description>"Max Action  Points (70 Max)"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>0051EE5C</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>24</ID>
                  <Description>"No Action Points Drop"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

//aobscanmodule(INJECT_NoHeartDrop,Bifrost.exe,FF 0D ?? ?? ?? ?? 8D 86 ?? ?? ?? ?? 80 38 00) // should be unique
define(INJECT_NoHeartDrop,Bifrost.exe+460D1)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  //dec [Bifrost.exe+25EE58]
  jmp return

INJECT_NoHeartDrop:
  jmp newmem
  nop
return:
registersymbol(INJECT_NoHeartDrop)

[DISABLE]

INJECT_NoHeartDrop:
  db FF 0D 58 EE 01 01

unregistersymbol(INJECT_NoHeartDrop)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+460D1

Bifrost.exe+4609A: E9 77 FF FF FF           - jmp Bifrost.exe+46016
Bifrost.exe+4609F: A1 00 95 1B 01           - mov eax,[Bifrost.exe+3F9500]
Bifrost.exe+460A4: 8B 35 84 68 12 01        - mov esi,[Bifrost.exe+366884]
Bifrost.exe+460AA: 69 CB D0 11 00 00        - imul ecx,ebx,000011D0
Bifrost.exe+460B0: C6 84 01 80 A9 05 01 01  - mov byte ptr [ecx+eax+Bifrost.exe+29A980],01
Bifrost.exe+460B8: 83 BE 28 02 00 00 00     - cmp dword ptr [esi+00000228],00
Bifrost.exe+460BF: 74 10                    - je Bifrost.exe+460D1
Bifrost.exe+460C1: 8D 89 40 98 05 01        - lea ecx,[ecx+Bifrost.exe+299840]
Bifrost.exe+460C7: BA 10 56 E4 00           - mov edx,Bifrost.exe+85610
Bifrost.exe+460CC: E8 1F 63 FC FF           - call Bifrost.exe+C3F0
// ---------- INJECTING HERE ----------
Bifrost.exe+460D1: FF 0D 58 EE 01 01        - dec [Bifrost.exe+25EE58]
// ---------- DONE INJECTING  ----------
Bifrost.exe+460D7: 8D 86 D0 00 00 00        - lea eax,[esi+000000D0]
Bifrost.exe+460DD: 80 38 00                 - cmp byte ptr [eax],00
Bifrost.exe+460E0: 74 17                    - je Bifrost.exe+460F9
Bifrost.exe+460E2: 50                       - push eax
Bifrost.exe+460E3: E8 C8 AB FC FF           - call Bifrost.exe+10CB0
Bifrost.exe+460E8: 83 F8 FF                 - cmp eax,-01
Bifrost.exe+460EB: 74 0C                    - je Bifrost.exe+460F9
Bifrost.exe+460ED: 8B D0                    - mov edx,eax
Bifrost.exe+460EF: B9 50 EE 01 01           - mov ecx,Bifrost.exe+25EE50
Bifrost.exe+460F4: E8 D7 69 FC FF           - call Bifrost.exe+CAD0
}
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>27</ID>
                  <Description>"No Stam Use"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

//aobscanmodule(INJECT_NoStamUse,Bifrost.exe,89 87 ??  ?? ?? ?? 8D 5A 01 A1 EC) // should be unique
define(INJECT_NoStamUse,Bifrost.exe+423A1)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  //mov [edi+Bifrost.exe+29A300],eax
  jmp return

INJECT_NoStamUse:
  jmp newmem
  nop
return:
registersymbol(INJECT_NoStamUse)

[DISABLE]

INJECT_NoStamUse:
  db 89 87 00 A3 05 01

unregistersymbol(INJECT_NoStamUse)
dealloc(newmem)

{
// ORIGINAL CODE - INJECT_NoStamUseION POINT: Bifrost.exe+423A1

Bifrost.exe+42387: 7E 08              - jle Bifrost.exe+42391
Bifrost.exe+42389: 48                 - dec eax
Bifrost.exe+4238A: 4A                 - dec edx
Bifrost.exe+4238B: 89 97 00 A3 05 01  - mov [edi+Bifrost.exe+29A300],edx
Bifrost.exe+42391: 48                 - dec eax
Bifrost.exe+42392: A3 38 97 1B 01     - mov [Bifrost.exe+3F9738],eax
Bifrost.exe+42397: 8D 42 FF           - lea eax,[edx-01]
Bifrost.exe+4239A: 33 D2              - xor edx,edx
Bifrost.exe+4239C: 85 C0              - test eax,eax
Bifrost.exe+4239E: 0F 48 C2           - cmovs eax,edx
// ---------- INJECT_NoStamUseING HERE ----------
Bifrost.exe+423A1: 89 87 00 A3 05 01  - mov [edi+Bifrost.exe+29A300],eax
// ---------- DONE INJECT_NoStamUseING  ----------
Bifrost.exe+423A7: 8D 5A 01           - lea ebx,[edx+01]
Bifrost.exe+423AA: A1 EC 97 1B 01     - mov eax,[Bifrost.exe+3F97EC]
Bifrost.exe+423AF: 85 C0              - test eax,eax
Bifrost.exe+423B1: 74 36              - je Bifrost.exe+423E9
Bifrost.exe+423B3: 69 F9 D0 11 00 00  - imul edi,ecx,000011D0
Bifrost.exe+423B9: 8B 97 04 A3 05 01  - mov edx,[edi+Bifrost.exe+29A304]
Bifrost.exe+423BF: 85 D2              - test edx,edx
Bifrost.exe+423C1: 7E 26              - jle Bifrost.exe+423E9
Bifrost.exe+423C3: 83 F8 1E           - cmp eax,1E
Bifrost.exe+423C6: 7E 08              - jle Bifrost.exe+423D0
}
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>29</ID>
                  <Description>"Max Stam/Men All Monsters"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

//aobscanmodule(INJECT_Stam,Bifrost.exe,66 0F 6E 07 0F 5B C0 0F) // should be unique
define(INJECT_Stam,Bifrost.exe+6594B)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  mov [edi],#9999999
  mov [edi+4],#9999999
  mov [edi+8],#9999999
  mov [edi+C],#9999999
  movd xmm0,[edi]
  cvtdq2ps xmm0,xmm0
  jmp return

INJECT_Stam:
  jmp newmem
  nop 2
return:
registersymbol(INJECT_Stam)

[DISABLE]

INJECT_Stam:
  db 66 0F 6E 07 0F 5B C0

unregistersymbol(INJECT_Stam)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+6594B

Bifrost.exe+65924: 6A 00                    - push 00
Bifrost.exe+65926: 51                       - push ecx
Bifrost.exe+65927: C7 04 24 00 00 A0 42     - mov [esp],42A00000
Bifrost.exe+6592E: 68 FF 00 00 00           - push 000000FF
Bifrost.exe+65933: 68 80 00 00 00           - push 00000080
Bifrost.exe+65938: F3 0F 2C D0              - cvttss2si edx,xmm0
Bifrost.exe+6593C: 68 FF 00 00 00           - push 000000FF
Bifrost.exe+65941: 68 80 00 00 00           - push 00000080
Bifrost.exe+65946: 83 EC 0C                 - sub esp,0C
Bifrost.exe+65949: 8B F4                    - mov esi,esp
// ---------- INJECTING HERE ----------
Bifrost.exe+6594B: 66 0F 6E 07              - movd xmm0,[edi]
// ---------- DONE INJECTING  ----------
Bifrost.exe+6594F: 0F 5B C0                 - cvtdq2ps xmm0,xmm0
Bifrost.exe+65952: 0F 14 D1                 - unpcklps xmm2,xmm1
Bifrost.exe+65955: F3 0F 10 0D 88 77 E5 00  - movss xmm1,[Bifrost.exe+97788]
Bifrost.exe+6595D: F3 0F 2C C8              - cvttss2si ecx,xmm0
Bifrost.exe+65961: 66 0F D6 16              - movq [esi],xmm2
Bifrost.exe+65965: F3 0F 10 15 78 77 E5 00  - movss xmm2,[Bifrost.exe+97778]
Bifrost.exe+6596D: 89 46 08                 - mov [esi+08],eax
Bifrost.exe+65970: E8 DB 11 FC FF           - call Bifrost.exe+26B50
Bifrost.exe+65975: F3 0F 10 43 04           - movss xmm0,[ebx+04]
Bifrost.exe+6597A: 83 C4 28                 - add esp,28
}
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>30</ID>
                  <Description>"No PRD Dec"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

//aobscanmodule(INJECT_NoPrideDec,Bifrost.exe,FF 88 28 A3 05 01 69) // should be unique
define(INJECT_NoPrideDec,Bifrost.exe+42443)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  //dec [eax+Bifrost.exe+29A328]
  jmp return

INJECT_NoPrideDec:
  jmp newmem
  nop
return:
registersymbol(INJECT_NoPrideDec)

[DISABLE]

INJECT_NoPrideDec:
  db FF 88 28 A3 05 01

unregistersymbol(INJECT_NoPrideDec)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+42443

Bifrost.exe+42418: A3 C4 8D 1B 01     - mov [Bifrost.exe+3F8DC4],eax
Bifrost.exe+4241D: 69 C1 D0 11 00 00  - imul eax,ecx,000011D0
Bifrost.exe+42423: FF 88 20 A3 05 01  - dec [eax+Bifrost.exe+29A320]
Bifrost.exe+42429: A1 68 95 1B 01     - mov eax,[Bifrost.exe+3F9568]
Bifrost.exe+4242E: 85 C0              - test eax,eax
Bifrost.exe+42430: 74 17              - je Bifrost.exe+42449
Bifrost.exe+42432: 48                 - dec eax
Bifrost.exe+42433: BB 01 00 00 00     - mov ebx,00000001
Bifrost.exe+42438: A3 68 95 1B 01     - mov [Bifrost.exe+3F9568],eax
Bifrost.exe+4243D: 69 C1 D0 11 00 00  - imul eax,ecx,000011D0
// ---------- INJECTING HERE ----------
Bifrost.exe+42443: FF 88 28 A3 05 01  - dec [eax+Bifrost.exe+29A328]
// ---------- DONE INJECTING  ----------
Bifrost.exe+42449: 69 D1 D0 11 00 00  - imul edx,ecx,000011D0
Bifrost.exe+4244F: 8B BA 08 A3 05 01  - mov edi,[edx+Bifrost.exe+29A308]
Bifrost.exe+42455: 8B 82 00 A3 05 01  - mov eax,[edx+Bifrost.exe+29A300]
Bifrost.exe+4245B: 3B C7              - cmp eax,edi
Bifrost.exe+4245D: 7E 08              - jle Bifrost.exe+42467
Bifrost.exe+4245F: 89 BA 00 A3 05 01  - mov [edx+Bifrost.exe+29A300],edi
Bifrost.exe+42465: 8B C7              - mov eax,edi
Bifrost.exe+42467: 8B BA 0C A3 05 01  - mov edi,[edx+Bifrost.exe+29A30C]
Bifrost.exe+4246D: 89 7C 24 10        - mov [esp+10],edi
Bifrost.exe+42471: 8B BA 04 A3 05 01  - mov edi,[edx+Bifrost.exe+29A304]
}
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>31</ID>
                  <Description>"No UNE Dec"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

//aobscanmodule(INJECT_NoUneDec,Bifrost.exe,FF 88 20 A3 05 01 A1) // should be unique
define(INJECT_NoUneDec,Bifrost.exe+42423)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  //dec [eax+Bifrost.exe+29A320]
  jmp return

INJECT_NoUneDec:
  jmp newmem
  nop
return:
registersymbol(INJECT_NoUneDec)

[DISABLE]

INJECT_NoUneDec:
  db FF 88 20 A3 05 01

unregistersymbol(INJECT_NoUneDec)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+42423

Bifrost.exe+423F8: A3 9C 8E 1B 01     - mov [Bifrost.exe+3F8E9C],eax
Bifrost.exe+423FD: 69 C1 D0 11 00 00  - imul eax,ecx,000011D0
Bifrost.exe+42403: FF 80 18 A3 05 01  - inc [eax+Bifrost.exe+29A318]
Bifrost.exe+42409: A1 C4 8D 1B 01     - mov eax,[Bifrost.exe+3F8DC4]
Bifrost.exe+4240E: 85 C0              - test eax,eax
Bifrost.exe+42410: 74 17              - je Bifrost.exe+42429
Bifrost.exe+42412: 48                 - dec eax
Bifrost.exe+42413: BB 01 00 00 00     - mov ebx,00000001
Bifrost.exe+42418: A3 C4 8D 1B 01     - mov [Bifrost.exe+3F8DC4],eax
Bifrost.exe+4241D: 69 C1 D0 11 00 00  - imul eax,ecx,000011D0
// ---------- INJECTING HERE ----------
Bifrost.exe+42423: FF 88 20 A3 05 01  - dec [eax+Bifrost.exe+29A320]
// ---------- DONE INJECTING  ----------
Bifrost.exe+42429: A1 68 95 1B 01     - mov eax,[Bifrost.exe+3F9568]
Bifrost.exe+4242E: 85 C0              - test eax,eax
Bifrost.exe+42430: 74 17              - je Bifrost.exe+42449
Bifrost.exe+42432: 48                 - dec eax
Bifrost.exe+42433: BB 01 00 00 00     - mov ebx,00000001
Bifrost.exe+42438: A3 68 95 1B 01     - mov [Bifrost.exe+3F9568],eax
Bifrost.exe+4243D: 69 C1 D0 11 00 00  - imul eax,ecx,000011D0
INJECT_NoPrideDec: E9 B8 DB 5F 00     - jmp 01400000
Bifrost.exe+42448: 90                 - nop 
Bifrost.exe+42449: 69 D1 D0 11 00 00  - imul edx,ecx,000011D0
}
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>32</ID>
                  <Description>"Mod Always Over 100"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

//aobscanmodule(INJECT_Mod,Bifrost.exe,FF 80 18 A3 05 01 A1) // should be unique
define(INJECT_Mod,Bifrost.exe+42403)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  mov [Bifrost.exe+29A318],#100
  inc [eax+Bifrost.exe+29A318]
  jmp return

INJECT_Mod:
  jmp newmem
  nop
return:
registersymbol(INJECT_Mod)

[DISABLE]

INJECT_Mod:
  db FF 80 18 A3 05 01

unregistersymbol(INJECT_Mod)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+42403

Bifrost.exe+423DD: 0F 48 C2           - cmovs eax,edx
Bifrost.exe+423E0: 89 87 04 A3 05 01  - mov [edi+Bifrost.exe+29A304],eax
Bifrost.exe+423E6: 8D 5A 01           - lea ebx,[edx+01]
Bifrost.exe+423E9: A1 9C 8E 1B 01     - mov eax,[Bifrost.exe+3F8E9C]
Bifrost.exe+423EE: 85 C0              - test eax,eax
Bifrost.exe+423F0: 74 17              - je Bifrost.exe+42409
Bifrost.exe+423F2: 48                 - dec eax
Bifrost.exe+423F3: BB 01 00 00 00     - mov ebx,00000001
Bifrost.exe+423F8: A3 9C 8E 1B 01     - mov [Bifrost.exe+3F8E9C],eax
Bifrost.exe+423FD: 69 C1 D0 11 00 00  - imul eax,ecx,000011D0
// ---------- INJECTING HERE ----------
Bifrost.exe+42403: FF 80 18 A3 05 01  - inc [eax+Bifrost.exe+29A318]
// ---------- DONE INJECTING  ----------
Bifrost.exe+42409: A1 C4 8D 1B 01     - mov eax,[Bifrost.exe+3F8DC4]
Bifrost.exe+4240E: 85 C0              - test eax,eax
Bifrost.exe+42410: 74 17              - je Bifrost.exe+42429
Bifrost.exe+42412: 48                 - dec eax
Bifrost.exe+42413: BB 01 00 00 00     - mov ebx,00000001
Bifrost.exe+42418: A3 C4 8D 1B 01     - mov [Bifrost.exe+3F8DC4],eax
Bifrost.exe+4241D: 69 C1 D0 11 00 00  - imul eax,ecx,000011D0
INJECT_NoUneDec: E9 D8 DB 61 00     - jmp 01420000
Bifrost.exe+42428: 90                 - nop 
Bifrost.exe+42429: A1 68 95 1B 01     - mov eax,[Bifrost.exe+3F9568]
}
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>37</ID>
                  <Description>"Max OBD/PSY/TEC/AFF"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

//aobscanmodule(INJECT_MaxStats,Bifrost.exe,66 0F 6E 04 B5 C8 A8 05 01) // should be unique
define(INJECT_MaxStats,Bifrost.exe+29B6E)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  mov [esi*4+Bifrost.exe+29A8C8],#900000
  movd xmm0,[esi*4+Bifrost.exe+29A8C8]
  jmp return

INJECT_MaxStats:
  jmp newmem
  nop 4
return:
registersymbol(INJECT_MaxStats)

[DISABLE]

INJECT_MaxStats:
  db 66 0F 6E 04 B5 C8 A8 05 01

unregistersymbol(INJECT_MaxStats)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+29B6E

Bifrost.exe+29B47: F3 0F 10 15 80 77 E5 00     - movss xmm2,[Bifrost.exe+97780]
Bifrost.exe+29B4F: 8B 80 34 A3 05 01           - mov eax,[eax+Bifrost.exe+29A334]
Bifrost.exe+29B55: 83 C0 0A                    - add eax,0A
Bifrost.exe+29B58: 8D 04 80                    - lea eax,[eax+eax*4]
Bifrost.exe+29B5B: 03 C0                       - add eax,eax
Bifrost.exe+29B5D: 66 0F 6E C0                 - movd xmm0,eax
Bifrost.exe+29B61: 8B C4                       - mov eax,esp
Bifrost.exe+29B63: 0F 5B C0                    - cvtdq2ps xmm0,xmm0
Bifrost.exe+29B66: 66 0F D6 18                 - movq [eax],xmm3
Bifrost.exe+29B6A: F3 0F 59 C8                 - mulss xmm1,xmm0
// ---------- INJECTING HERE ----------
Bifrost.exe+29B6E: 66 0F 6E 04 B5 C8 A8 05 01  - movd xmm0,[esi*4+Bifrost.exe+29A8C8]
// ---------- DONE INJECTING  ----------
Bifrost.exe+29B77: 8B B5 24 FE FF FF           - mov esi,[ebp-000001DC]
Bifrost.exe+29B7D: F3 0F 5E 0D 08 79 E5 00     - divss xmm1,[Bifrost.exe+97908]
Bifrost.exe+29B85: 89 70 08                    - mov [eax+08],esi
Bifrost.exe+29B88: 0F 5B C0                    - cvtdq2ps xmm0,xmm0
Bifrost.exe+29B8B: F3 0F 2C D1                 - cvttss2si edx,xmm1
Bifrost.exe+29B8F: F3 0F 2C C8                 - cvttss2si ecx,xmm0
Bifrost.exe+29B93: 0F 28 CA                    - movaps xmm1,xmm2
Bifrost.exe+29B96: E8 B5 CF FF FF              - call Bifrost.exe+26B50
Bifrost.exe+29B9B: 83 C4 28                    - add esp,28
Bifrost.exe+29B9E: 80 BF 6C 95 1B 01 00        - cmp byte ptr [edi+Bifrost.exe+3F956C],00
}
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>56</ID>
                  <Description>"10 Stars all Stats"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

//aobscanmodule(INJECT_MaxStars,Bifrost.exe,3B 0C B5 50 A9 55 00) // should be unique
define(INJECT_MaxStars,Bifrost.exe+29AFC)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  mov [esi*4+Bifrost.exe+29A950],#10
  cmp ecx,[esi*4+Bifrost.exe+29A950]
  jmp return

INJECT_MaxStars:
  jmp newmem
  nop 2
return:
registersymbol(INJECT_MaxStars)

[DISABLE]

INJECT_MaxStars:
  db 3B 0C B5 50 A9 55 00

unregistersymbol(INJECT_MaxStars)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+29AFC

Bifrost.exe+29AD4: 69 35 38 95 6B 00 74 04 00 00  - imul esi,[Bifrost.exe+3F9538],00000474
Bifrost.exe+29ADE: 8B 45 08                       - mov eax,[ebp+08]
Bifrost.exe+29AE1: 83 C0 35                       - add eax,35
Bifrost.exe+29AE4: 66 0F 6E D3                    - movd xmm2,ebx
Bifrost.exe+29AE8: 6A 01                          - push 01
Bifrost.exe+29AEA: 0F 5B D2                       - cvtdq2ps xmm2,xmm2
Bifrost.exe+29AED: 03 F7                          - add esi,edi
Bifrost.exe+29AEF: 66 0F 6E D8                    - movd xmm3,eax
Bifrost.exe+29AF3: 33 C0                          - xor eax,eax
Bifrost.exe+29AF5: 8B 0C B5 78 A8 55 00           - mov ecx,[esi*4+Bifrost.exe+29A878]
// ---------- INJECTING HERE ----------
Bifrost.exe+29AFC: 3B 0C B5 50 A9 55 00           - cmp ecx,[esi*4+Bifrost.exe+29A950]
// ---------- DONE INJECTING  ----------
Bifrost.exe+29B03: 0F 5B DB                       - cvtdq2ps xmm3,xmm3
Bifrost.exe+29B06: 0F 9D C0                       - setge al
Bifrost.exe+29B09: 50                             - push eax
Bifrost.exe+29B0A: 8B 85 48 FE FF FF              - mov eax,[ebp-000001B8]
Bifrost.exe+29B10: 03 C1                          - add eax,ecx
Bifrost.exe+29B12: 51                             - push ecx
Bifrost.exe+29B13: C7 04 24 00 00 C8 42           - mov [esp],42C80000
Bifrost.exe+29B1A: 68 FF 00 00 00                 - push 000000FF
Bifrost.exe+29B1F: 66 0F 6E 0C 85 2C C3 35 00     - movd xmm1,[eax*4+Bifrost.exe+9C32C]
Bifrost.exe+29B28: 69 05 38 95 6B 00 D0 11 00 00  - imul eax,[Bifrost.exe+3F9538],000011D0
}
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>74</ID>
              <Description>"Monsters Lifetime Stats"</Description>
              <Options moHideChildren="1"/>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>67</ID>
                  <Description>"Prostitution 999999"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

//aobscanmodule(INJECT_MaxProstitution,Bifrost.exe,FF B0 F4 A8 55 00) // should be unique
define(INJECT_MaxProstitution,Bifrost.exe+2B8DD)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  mov [eax+Bifrost.exe+29A8F4],#999999
  push [eax+Bifrost.exe+29A8F4]
  jmp return

INJECT_MaxProstitution:
  jmp newmem
  nop
return:
registersymbol(INJECT_MaxProstitution)

[DISABLE]

INJECT_MaxProstitution:
  db FF B0 F4 A8 55 00

unregistersymbol(INJECT_MaxProstitution)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+2B8DD

Bifrost.exe+2B89E: 81 C1 68 E9 72 00              - add ecx,Bifrost.exe+46E968
Bifrost.exe+2B8A4: C7 41 0C 00 00 40 3F           - mov [ecx+0C],3F400000
Bifrost.exe+2B8AB: C7 41 10 00 00 40 3F           - mov [ecx+10],3F400000
Bifrost.exe+2B8B2: E8 19 BF FD FF                 - call Bifrost.exe+77D0
Bifrost.exe+2B8B7: 69 0D FC 9F 6B 00 A4 06 00 00  - imul ecx,[Bifrost.exe+3F9FFC],000006A4
Bifrost.exe+2B8C1: 68 5E 01 00 00                 - push 0000015E
Bifrost.exe+2B8C6: 81 C1 68 E9 72 00              - add ecx,Bifrost.exe+46E968
Bifrost.exe+2B8CC: E8 FF BE FD FF                 - call Bifrost.exe+77D0
Bifrost.exe+2B8D1: FF 05 FC 9F 6B 00              - inc [Bifrost.exe+3F9FFC]
Bifrost.exe+2B8D7: 69 C6 D0 11 00 00              - imul eax,esi,000011D0
// ---------- INJECTING HERE ----------
Bifrost.exe+2B8DD: FF B0 F4 A8 55 00              - push [eax+Bifrost.exe+29A8F4]
// ---------- DONE INJECTING  ----------
Bifrost.exe+2B8E3: 8D 84 24 94 00 00 00           - lea eax,[esp+00000094]
Bifrost.exe+2B8EA: 68 1C 0D 35 00                 - push Bifrost.exe+90D1C
Bifrost.exe+2B8EF: 50                             - push eax
Bifrost.exe+2B8F0: E8 0B 6E FD FF                 - call Bifrost.exe+2700
Bifrost.exe+2B8F5: 69 0D F8 9F 6B 00 A4 06 00 00  - imul ecx,[Bifrost.exe+3F9FF8],000006A4
Bifrost.exe+2B8FF: 8D 44 24 1C                    - lea eax,[esp+1C]
Bifrost.exe+2B903: 83 C4 08                       - add esp,08
Bifrost.exe+2B906: 6A 00                          - push 00
Bifrost.exe+2B908: 6A 0A                          - push 0A
Bifrost.exe+2B90A: 50                             - push eax
}
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>66</ID>
                  <Description>"Squeezed Dry 999999"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

aobscanmodule(INJECT_SqueezedDry,Bifrost.exe,FF B0 4C A3 55 00) // should be unique
alloc(newmem,$1000)
registersymbol(INJECT_SqueezedDry)
label(return)

newmem:
  mov [eax+Bifrost.exe+29A34C],#999999
  push [eax+Bifrost.exe+29A34C]
  jmp return

INJECT_SqueezedDry:
  jmp newmem
  nop
return:


[DISABLE]

INJECT_SqueezedDry:
  db FF B0 4C A3 55 00

unregistersymbol(INJECT_SqueezedDry)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+2BA09

Bifrost.exe+2B9C6: E8 05 BE FD FF                 - call Bifrost.exe+77D0
Bifrost.exe+2B9CB: 69 0D F8 9F 6B 00 A4 06 00 00  - imul ecx,[Bifrost.exe+3F9FF8],000006A4
Bifrost.exe+2B9D5: 68 5E 01 00 00                 - push 0000015E
Bifrost.exe+2B9DA: 81 C1 B8 C9 80 00              - add ecx,Bifrost.exe+54C9B8
Bifrost.exe+2B9E0: E8 EB BD FD FF                 - call Bifrost.exe+77D0
Bifrost.exe+2B9E5: 69 05 38 95 6B 00 D0 11 00 00  - imul eax,[Bifrost.exe+3F9538],000011D0
Bifrost.exe+2B9EF: F3 0F 58 35 78 78 35 00        - addss xmm6,[Bifrost.exe+97878]
Bifrost.exe+2B9F7: FF 05 F8 9F 6B 00              - inc [Bifrost.exe+3F9FF8]
Bifrost.exe+2B9FD: F3 0F 11 74 24 1C              - movss [esp+1C],xmm6
Bifrost.exe+2BA03: F3 0F 11 74 24 14              - movss [esp+14],xmm6
// ---------- INJECTING HERE ----------
Bifrost.exe+2BA09: FF B0 4C A3 55 00              - push [eax+Bifrost.exe+29A34C]
// ---------- DONE INJECTING  ----------
Bifrost.exe+2BA0F: 8D 84 24 94 00 00 00           - lea eax,[esp+00000094]
Bifrost.exe+2BA16: 68 1C 0D 35 00                 - push Bifrost.exe+90D1C
Bifrost.exe+2BA1B: 50                             - push eax
Bifrost.exe+2BA1C: E8 DF 6C FD FF                 - call Bifrost.exe+2700
Bifrost.exe+2BA21: 69 0D FC 9F 6B 00 A4 06 00 00  - imul ecx,[Bifrost.exe+3F9FFC],000006A4
Bifrost.exe+2BA2B: 8D 44 24 1C                    - lea eax,[esp+1C]
Bifrost.exe+2BA2F: 83 C4 08                       - add esp,08
Bifrost.exe+2BA32: 6A 00                          - push 00
Bifrost.exe+2BA34: 6A 0A                          - push 0A
Bifrost.exe+2BA36: 50                             - push eax
}
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>70</ID>
                  <Description>"Anal Training 999"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

aobscanmodule(INJECT_AnalTraining,Bifrost.exe,0F BF 80 7C A9 55 00) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  mov word ptr [eax+Bifrost.exe+29A97C],#999
  movsx eax,word ptr [eax+Bifrost.exe+29A97C]
  jmp return

INJECT_AnalTraining:
  jmp newmem
  nop 2
return:
registersymbol(INJECT_AnalTraining)

[DISABLE]

INJECT_AnalTraining:
  db 0F BF 80 7C A9 55 00

unregistersymbol(INJECT_AnalTraining)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+2BBE1

Bifrost.exe+2BBA2: E8 29 BC FD FF                 - call Bifrost.exe+77D0
Bifrost.exe+2BBA7: F3 0F 58 35 78 78 35 00        - addss xmm6,[Bifrost.exe+97878]
Bifrost.exe+2BBAF: FF 05 F8 9F 6B 00              - inc [Bifrost.exe+3F9FF8]
Bifrost.exe+2BBB5: 80 3D 27 94 47 00 00           - cmp byte ptr [Bifrost.exe+1B9427],00
Bifrost.exe+2BBBC: 0F 28 C6                       - movaps xmm0,xmm6
Bifrost.exe+2BBBF: F3 0F 11 74 24 1C              - movss [esp+1C],xmm6
Bifrost.exe+2BBC5: F3 0F 11 74 24 14              - movss [esp+14],xmm6
Bifrost.exe+2BBCB: F3 0F 11 44 24 0C              - movss [esp+0C],xmm0
Bifrost.exe+2BBD1: 0F 85 7F 03 00 00              - jne Bifrost.exe+2BF56
Bifrost.exe+2BBD7: 69 05 38 95 6B 00 D0 11 00 00  - imul eax,[Bifrost.exe+3F9538],000011D0
// ---------- INJECTING HERE ----------
Bifrost.exe+2BBE1: 0F BF 80 7C A9 55 00           - movsx eax,word ptr [eax+Bifrost.exe+29A97C]
// ---------- DONE INJECTING  ----------
Bifrost.exe+2BBE8: 50                             - push eax
Bifrost.exe+2BBE9: 8D 84 24 94 00 00 00           - lea eax,[esp+00000094]
Bifrost.exe+2BBF0: 68 1C 0D 35 00                 - push Bifrost.exe+90D1C
Bifrost.exe+2BBF5: 50                             - push eax
Bifrost.exe+2BBF6: E8 05 6B FD FF                 - call Bifrost.exe+2700
Bifrost.exe+2BBFB: 69 0D FC 9F 6B 00 A4 06 00 00  - imul ecx,[Bifrost.exe+3F9FFC],000006A4
Bifrost.exe+2BC05: 8D 44 24 1C                    - lea eax,[esp+1C]
Bifrost.exe+2BC09: 83 C4 08                       - add esp,08
Bifrost.exe+2BC0C: 6A 00                          - push 00
Bifrost.exe+2BC0E: 6A 0A                          - push 0A
}
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>69</ID>
                  <Description>"Urine Training 999"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

aobscanmodule(INJECT_UrineTraining,Bifrost.exe,0F BF 80 7E A9 55 00) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  mov word ptr [eax+Bifrost.exe+29A97E],#999
  movsx eax,word ptr [eax+Bifrost.exe+29A97E]
  jmp return

INJECT_UrineTraining:
  jmp newmem
  nop 2
return:
registersymbol(INJECT_UrineTraining)

[DISABLE]

INJECT_UrineTraining:
  db 0F BF 80 7E A9 55 00

unregistersymbol(INJECT_UrineTraining)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+2BD9C

Bifrost.exe+2BD59: E8 72 BA FD FF                 - call Bifrost.exe+77D0
Bifrost.exe+2BD5E: 69 0D F8 9F 6B 00 A4 06 00 00  - imul ecx,[Bifrost.exe+3F9FF8],000006A4
Bifrost.exe+2BD68: 68 5E 01 00 00                 - push 0000015E
Bifrost.exe+2BD6D: 81 C1 B8 C9 80 00              - add ecx,Bifrost.exe+54C9B8
Bifrost.exe+2BD73: E8 58 BA FD FF                 - call Bifrost.exe+77D0
Bifrost.exe+2BD78: F3 0F 58 35 78 78 35 00        - addss xmm6,[Bifrost.exe+97878]
Bifrost.exe+2BD80: FF 05 F8 9F 6B 00              - inc [Bifrost.exe+3F9FF8]
Bifrost.exe+2BD86: F3 0F 11 74 24 1C              - movss [esp+1C],xmm6
Bifrost.exe+2BD8C: 69 05 38 95 6B 00 D0 11 00 00  - imul eax,[Bifrost.exe+3F9538],000011D0
Bifrost.exe+2BD96: F3 0F 11 74 24 14              - movss [esp+14],xmm6
// ---------- INJECTING HERE ----------
Bifrost.exe+2BD9C: 0F BF 80 7E A9 55 00           - movsx eax,word ptr [eax+Bifrost.exe+29A97E]
// ---------- DONE INJECTING  ----------
Bifrost.exe+2BDA3: 50                             - push eax
Bifrost.exe+2BDA4: 8D 84 24 94 00 00 00           - lea eax,[esp+00000094]
Bifrost.exe+2BDAB: 68 1C 0D 35 00                 - push Bifrost.exe+90D1C
Bifrost.exe+2BDB0: 50                             - push eax
Bifrost.exe+2BDB1: E8 4A 69 FD FF                 - call Bifrost.exe+2700
Bifrost.exe+2BDB6: 69 0D FC 9F 6B 00 A4 06 00 00  - imul ecx,[Bifrost.exe+3F9FFC],000006A4
Bifrost.exe+2BDC0: 8D 44 24 1C                    - lea eax,[esp+1C]
Bifrost.exe+2BDC4: 83 C4 08                       - add esp,08
Bifrost.exe+2BDC7: 6A 00                          - push 00
Bifrost.exe+2BDC9: 6A 0A                          - push 0A
}
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>71</ID>
                  <Description>"Money Earned 9999999"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

aobscanmodule(INJECT_MoneyEarned,Bifrost.exe,FF B0 F8 A8 55 00) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  mov [eax+Bifrost.exe+29A8F8],#9999999
  push [eax+Bifrost.exe+29A8F8]
  jmp return

INJECT_MoneyEarned:
  jmp newmem
  nop
return:
registersymbol(INJECT_MoneyEarned)

[DISABLE]

INJECT_MoneyEarned:
  db FF B0 F8 A8 55 00

unregistersymbol(INJECT_MoneyEarned)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+2BF60

Bifrost.exe+2BF23: 68 5E 01 00 00                 - push 0000015E
Bifrost.exe+2BF28: 81 C1 B8 C9 80 00              - add ecx,Bifrost.exe+54C9B8
Bifrost.exe+2BF2E: E8 9D B8 FD FF                 - call Bifrost.exe+77D0
Bifrost.exe+2BF33: FF 05 F8 9F 6B 00              - inc [Bifrost.exe+3F9FF8]
Bifrost.exe+2BF39: F3 0F 58 35 78 78 35 00        - addss xmm6,[Bifrost.exe+97878]
Bifrost.exe+2BF41: 0F 28 C6                       - movaps xmm0,xmm6
Bifrost.exe+2BF44: F3 0F 11 74 24 1C              - movss [esp+1C],xmm6
Bifrost.exe+2BF4A: F3 0F 11 74 24 14              - movss [esp+14],xmm6
Bifrost.exe+2BF50: F3 0F 11 44 24 0C              - movss [esp+0C],xmm0
Bifrost.exe+2BF56: 69 05 38 95 6B 00 D0 11 00 00  - imul eax,[Bifrost.exe+3F9538],000011D0
// ---------- INJECTING HERE ----------
Bifrost.exe+2BF60: FF B0 F8 A8 55 00              - push [eax+Bifrost.exe+29A8F8]
// ---------- DONE INJECTING  ----------
Bifrost.exe+2BF66: 8D 84 24 94 00 00 00           - lea eax,[esp+00000094]
Bifrost.exe+2BF6D: 68 1C 0D 35 00                 - push Bifrost.exe+90D1C
Bifrost.exe+2BF72: 50                             - push eax
Bifrost.exe+2BF73: E8 88 67 FD FF                 - call Bifrost.exe+2700
Bifrost.exe+2BF78: 69 0D FC 9F 6B 00 A4 06 00 00  - imul ecx,[Bifrost.exe+3F9FFC],000006A4
Bifrost.exe+2BF82: 8D 44 24 1C                    - lea eax,[esp+1C]
Bifrost.exe+2BF86: 83 C4 08                       - add esp,08
Bifrost.exe+2BF89: 6A 00                          - push 00
Bifrost.exe+2BF8B: 6A 0A                          - push 0A
Bifrost.exe+2BF8D: 50                             - push eax
}
</AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>73</ID>
                  <Description>"Exchange Points 999"</Description>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]

aobscanmodule(INJECT_ExchangePoints,Bifrost.exe,0F BF 80 EA 9D 55 00 50) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  mov word ptr [eax+Bifrost.exe+299DEA],#999
  movsx eax,word ptr [eax+Bifrost.exe+299DEA]
  jmp return

INJECT_ExchangePoints:
  jmp newmem
  nop 2
return:
registersymbol(INJECT_ExchangePoints)

[DISABLE]

INJECT_ExchangePoints:
  db 0F BF 80 EA 9D 55 00

unregistersymbol(INJECT_ExchangePoints)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+2C11F

Bifrost.exe+2C0DB: 69 0D F8 9F 6B 00 A4 06 00 00  - imul ecx,[Bifrost.exe+3F9FF8],000006A4
Bifrost.exe+2C0E5: 68 5E 01 00 00                 - push 0000015E
Bifrost.exe+2C0EA: 81 C1 B8 C9 80 00              - add ecx,Bifrost.exe+54C9B8
Bifrost.exe+2C0F0: E8 DB B6 FD FF                 - call Bifrost.exe+77D0
Bifrost.exe+2C0F5: F3 0F 10 44 24 0C              - movss xmm0,[esp+0C]
Bifrost.exe+2C0FB: F3 0F 58 05 78 78 35 00        - addss xmm0,[Bifrost.exe+97878]
Bifrost.exe+2C103: FF 05 F8 9F 6B 00              - inc [Bifrost.exe+3F9FF8]
Bifrost.exe+2C109: F3 0F 11 44 24 0C              - movss [esp+0C],xmm0
Bifrost.exe+2C10F: 69 05 38 95 6B 00 D0 11 00 00  - imul eax,[Bifrost.exe+3F9538],000011D0
Bifrost.exe+2C119: F3 0F 11 44 24 14              - movss [esp+14],xmm0
// ---------- INJECTING HERE ----------
Bifrost.exe+2C11F: 0F BF 80 EA 9D 55 00           - movsx eax,word ptr [eax+Bifrost.exe+299DEA]
// ---------- DONE INJECTING  ----------
Bifrost.exe+2C126: 50                             - push eax
Bifrost.exe+2C127: 8D 84 24 94 00 00 00           - lea eax,[esp+00000094]
Bifrost.exe+2C12E: 68 1C 0D 35 00                 - push Bifrost.exe+90D1C
Bifrost.exe+2C133: 50                             - push eax
Bifrost.exe+2C134: E8 C7 65 FD FF                 - call Bifrost.exe+2700
Bifrost.exe+2C139: 69 0D FC 9F 6B 00 A4 06 00 00  - imul ecx,[Bifrost.exe+3F9FFC],000006A4
Bifrost.exe+2C143: 8D 44 24 1C                    - lea eax,[esp+1C]
Bifrost.exe+2C147: 83 C4 08                       - add esp,08
Bifrost.exe+2C14A: 6A 00                          - push 00
Bifrost.exe+2C14C: 6A 0A                          - push 0A
}
</AssemblerScript>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>155</ID>
              <Description>"Current Monster Girls Amount"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>0051EE60</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>156</ID>
              <Description>"Max Monster Girls Amount"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>0051EE64</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>76</ID>
              <Description>"No Rest (Menu)"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(INJECT_NoRestMenu,Bifrost.exe,8B 8B 74 06 00 00 0F 5B) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  mov [ebx+00000674],#0
  mov ecx,[ebx+00000674]
  jmp return

INJECT_NoRestMenu:
  jmp newmem
  nop
return:
registersymbol(INJECT_NoRestMenu)

[DISABLE]

INJECT_NoRestMenu:
  db 8B 8B 74 06 00 00

unregistersymbol(INJECT_NoRestMenu)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+4A7A3

Bifrost.exe+4A777: 2B C1                          - sub eax,ecx
Bifrost.exe+4A779: 2B 0D 00 63 53 00              - sub ecx,[Bifrost.exe+276300]
Bifrost.exe+4A77F: C1 E1 0A                       - shl ecx,0A
Bifrost.exe+4A782: 8D 04 40                       - lea eax,[eax+eax*2]
Bifrost.exe+4A785: 8D 04 46                       - lea eax,[esi+eax*2]
Bifrost.exe+4A788: 03 0C C5 80 B8 37 00           - add ecx,[eax*8+Bifrost.exe+BB880]
Bifrost.exe+4A78F: 66 0F 6E 04 C5 84 B8 37 00     - movd xmm0,[eax*8+Bifrost.exe+BB884]
Bifrost.exe+4A798: 8B 44 24 54                    - mov eax,[esp+54]
Bifrost.exe+4A79C: 0F 5B C0                       - cvtdq2ps xmm0,xmm0
Bifrost.exe+4A79F: 66 0F 6E C9                    - movd xmm1,ecx
// ---------- INJECTING HERE ----------
Bifrost.exe+4A7A3: 8B 8B 74 06 00 00              - mov ecx,[ebx+00000674]
// ---------- DONE INJECTING  ----------
Bifrost.exe+4A7A9: 0F 5B C9                       - cvtdq2ps xmm1,xmm1
Bifrost.exe+4A7AC: 0F 14 C8                       - unpcklps xmm1,xmm0
Bifrost.exe+4A7AF: 66 0F D6 4F D8                 - movq [edi-28],xmm1
Bifrost.exe+4A7B4: 89 47 E0                       - mov [edi-20],eax
Bifrost.exe+4A7B7: C7 47 68 00 00 00 00           - mov [edi+68],00000000
Bifrost.exe+4A7BE: C7 47 6C FF 00 00 00           - mov [edi+6C],000000FF
Bifrost.exe+4A7C5: 85 C9                          - test ecx,ecx
Bifrost.exe+4A7C7: 74 7B                          - je Bifrost.exe+4A844
Bifrost.exe+4A7C9: 69 05 A8 CA 37 00 00 A0 00 00  - imul eax,[Bifrost.exe+BCAA8],0000A000
Bifrost.exe+4A7D3: C7 47 B4 00 00 00 00           - mov [edi-4C],00000000
}
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>75</ID>
              <Description>"Monster Pic Covered In Cum"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

//aobscanmodule(INJECT_CumPic,Bifrost.exe,83 BE B0 10 00 00 00) // should be unique
define(INJECT_CumPic,Bifrost.exe+26663)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  mov dword ptr [esi+000010B0],00
  cmp dword ptr [esi+000010B0],01
  jmp return

INJECT_CumPic:
  jmp newmem
  nop 2
return:
registersymbol(INJECT_CumPic)

[DISABLE]

INJECT_CumPic:
  db 83 BE B0 10 00 00 00

unregistersymbol(INJECT_CumPic)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+26663

Bifrost.exe+26643: 84 C0                 - test al,al
Bifrost.exe+26645: 75 F9                 - jne Bifrost.exe+26640
Bifrost.exe+26647: 2B CA                 - sub ecx,edx
Bifrost.exe+26649: 68 E8 5C 35 00        - push Bifrost.exe+95CE8
Bifrost.exe+2664E: 8D 04 39              - lea eax,[ecx+edi]
Bifrost.exe+26651: 50                    - push eax
Bifrost.exe+26652: E8 A9 C0 FD FF        - call Bifrost.exe+2700
Bifrost.exe+26657: 83 C4 08              - add esp,08
Bifrost.exe+2665A: 80 3D 27 94 47 00 00  - cmp byte ptr [Bifrost.exe+1B9427],00
Bifrost.exe+26661: 75 0E                 - jne Bifrost.exe+26671
// ---------- INJECTING HERE ----------
Bifrost.exe+26663: 83 BE B0 10 00 00 00  - cmp dword ptr [esi+000010B0],00
// ---------- DONE INJECTING  ----------
Bifrost.exe+2666A: BA EC 5C 35 00        - mov edx,Bifrost.exe+95CEC
Bifrost.exe+2666F: 75 05                 - jne Bifrost.exe+26676
Bifrost.exe+26671: BA 20 3B 34 00        - mov edx,Bifrost.exe+83B20
Bifrost.exe+26676: 8B CF                 - mov ecx,edi
Bifrost.exe+26678: 8D 71 01              - lea esi,[ecx+01]
Bifrost.exe+2667B: 0F 1F 44 00 00        - nop dword ptr [eax+eax+00]
Bifrost.exe+26680: 8A 01                 - mov al,[ecx]
Bifrost.exe+26682: 41                    - inc ecx
Bifrost.exe+26683: 84 C0                 - test al,al
Bifrost.exe+26685: 75 F9                 - jne Bifrost.exe+26680
}
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>210</ID>
              <Description>"No Rest (Prostitution Phase)"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]
/////////////////////////////////////////////////////////////
//                     Script 1                           //
///////////////////////////////////////////////////////////

//aobscanmodule(INJECT_NoRest,Bifrost.exe,89 01 75 18 83 B9 04 FA FF FF 00) // should be unique
define(INJECT_NoRest,Bifrost.exe+39F69)
alloc(newmem,$1000)
registersymbol(INJECT_NoRest)
label(return)

newmem:
  mov [ecx],#0
  jne Bifrost.exe+39F85
  cmp dword ptr [ecx-000005FC],00
  jmp return

INJECT_NoRest:
  jmp newmem
  nop 6
return:

/////////////////////////////////////////////////////////////
//                     Script 2                           //
///////////////////////////////////////////////////////////

//aobscanmodule(INJECT_NoRest2,Bifrost.exe,C7 80 D0 35 7B 00 00 00 00 00 A1) // should be unique
define(INJECT_NoRest2,Bifrost.exe+3531B)
alloc(newmem2,$1000)
registersymbol(INJECT_NoRest2)
label(return2)

newmem2:

  mov [eax+Bifrost.exe+4F35D0],00000001
  jmp return2

INJECT_NoRest2:
  jmp newmem2
  nop 5
return2:



[DISABLE]

/////////////////////////////////////////////////////////////
//                     Script 1                           //
///////////////////////////////////////////////////////////
INJECT_NoRest:
  db 89 01 75 18 83 B9 04 FA FF FF 00

unregistersymbol(*)
dealloc(*)

/////////////////////////////////////////////////////////////
//                     Script 2                           //
///////////////////////////////////////////////////////////

INJECT_NoRest2:
  db C7 80 D0 35 7B 00 00 00 00 00

unregistersymbol(INJECT_NoRest2)
dealloc(newmem2)





/////////////////////////////////////////////////////////////
//                     Script 1                           //
///////////////////////////////////////////////////////////
{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+39F69

Bifrost.exe+39F4B: 89 0D 2C 69 62 00     - mov [Bifrost.exe+36692C],ecx
Bifrost.exe+39F51: 85 DB                 - test ebx,ebx
Bifrost.exe+39F53: 7E 41                 - jle Bifrost.exe+39F96
Bifrost.exe+39F55: BA D0 35 7B 00        - mov edx,Bifrost.exe+4F35D0
Bifrost.exe+39F5A: B9 FC A8 55 00        - mov ecx,Bifrost.exe+29A8FC
Bifrost.exe+39F5F: 90                    - nop 
Bifrost.exe+39F60: 8B 01                 - mov eax,[ecx]
Bifrost.exe+39F62: 85 C0                 - test eax,eax
Bifrost.exe+39F64: 74 1F                 - je Bifrost.exe+39F85
Bifrost.exe+39F66: 83 C0 FF              - add eax,-01
// ---------- INJECTING HERE ----------
Bifrost.exe+39F69: 89 01                 - mov [ecx],eax
// ---------- DONE INJECTING  ----------
Bifrost.exe+39F6B: 75 18                 - jne Bifrost.exe+39F85
Bifrost.exe+39F6D: 83 B9 04 FA FF FF 00  - cmp dword ptr [ecx-000005FC],00
Bifrost.exe+39F74: 7E 0F                 - jle Bifrost.exe+39F85
Bifrost.exe+39F76: 83 B9 08 FA FF FF 00  - cmp dword ptr [ecx-000005F8],00
Bifrost.exe+39F7D: 7E 06                 - jle Bifrost.exe+39F85
Bifrost.exe+39F7F: C7 02 01 00 00 00     - mov [edx],00000001
Bifrost.exe+39F85: 81 C1 D0 11 00 00     - add ecx,000011D0
Bifrost.exe+39F8B: 81 C2 04 22 00 00     - add edx,00002204
Bifrost.exe+39F91: 83 EB 01              - sub ebx,01
Bifrost.exe+39F94: 75 CA                 - jne Bifrost.exe+39F60
}



/////////////////////////////////////////////////////////////
//                     Script 2                           //
///////////////////////////////////////////////////////////

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+3531B

Bifrost.exe+352CD: C7 05 58 05 78 00 00 00 00 00  - mov [Bifrost.exe+4C0558],00000000
Bifrost.exe+352D7: C7 05 A0 4F 6C 00 00 00 00 00  - mov [Bifrost.exe+404FA0],00000000
Bifrost.exe+352E1: C7 05 A4 4F 6C 00 00 00 00 00  - mov [Bifrost.exe+404FA4],00000000
Bifrost.exe+352EB: C7 05 E4 2A 5E 00 90 6E 2F 00  - mov [Bifrost.exe+322AE4],Bifrost.exe+36E90
Bifrost.exe+352F5: E9 F4 01 00 00                 - jmp Bifrost.exe+354EE
Bifrost.exe+352FA: 8B 3D 38 95 6B 00              - mov edi,[Bifrost.exe+3F9538]
Bifrost.exe+35300: BA A0 91 6B 00                 - mov edx,Bifrost.exe+3F91A0
Bifrost.exe+35305: 8B 1D 94 91 6B 00              - mov ebx,[Bifrost.exe+3F9194]
Bifrost.exe+3530B: 69 C7 04 22 00 00              - imul eax,edi,00002204
Bifrost.exe+35311: C7 80 10 35 7B 00 00 00 00 00  - mov [eax+Bifrost.exe+4F3510],00000000
// ---------- INJECTING HERE ----------
Bifrost.exe+3531B: C7 80 D0 35 7B 00 00 00 00 00  - mov [eax+Bifrost.exe+4F35D0],00000000
// ---------- DONE INJECTING  ----------
Bifrost.exe+35325: A1 EC 6A 62 00                 - mov eax,[Bifrost.exe+366AEC]
Bifrost.exe+3532A: 01 83 8C 08 00 00              - add [ebx+0000088C],eax
Bifrost.exe+35330: C7 05 1C C8 72 00 00 00 00 00  - mov [Bifrost.exe+46C81C],00000000
Bifrost.exe+3533A: C7 05 20 C8 72 00 00 00 00 00  - mov [Bifrost.exe+46C820],00000000
Bifrost.exe+35344: C7 05 68 C7 72 00 00 00 00 00  - mov [Bifrost.exe+46C768],00000000
Bifrost.exe+3534E: C7 05 28 C8 72 00 00 00 00 00  - mov [Bifrost.exe+46C828],00000000
Bifrost.exe+35358: C7 05 4C 05 78 00 00 00 00 00  - mov [Bifrost.exe+4C054C],00000000
Bifrost.exe+35362: C7 05 50 05 78 00 00 00 00 00  - mov [Bifrost.exe+4C0550],00000000
Bifrost.exe+3536C: C7 05 98 04 78 00 00 00 00 00  - mov [Bifrost.exe+4C0498],00000000
Bifrost.exe+35376: C7 05 58 05 78 00 00 00 00 00  - mov [Bifrost.exe+4C0558],00000000
}
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>159</ID>
          <Description>"Item Editor"</Description>
          <Options moHideChildren="1"/>
          <GroupHeader>1</GroupHeader>
          <CheatEntries>
            <CheatEntry>
              <ID>169</ID>
              <Description>"999 All Items"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

aobscanmodule(INJECT_MaxItems,Bifrost.exe,FF 34 FD 10 53 53 00) // should be unique
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  mov [edi*8+Bifrost.exe+275310],#999
  push [edi*8+Bifrost.exe+275310]
  jmp return

INJECT_MaxItems:
  jmp newmem
  nop 2
return:
registersymbol(INJECT_MaxItems)

[DISABLE]

INJECT_MaxItems:
  db FF 34 FD 10 53 53 00

unregistersymbol(INJECT_MaxItems)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+418C5

Bifrost.exe+41884: 8B CB                          - mov ecx,ebx
Bifrost.exe+41886: F3 0F 58 05 8C 78 35 00        - addss xmm0,[Bifrost.exe+9788C]
Bifrost.exe+4188E: F3 0F 11 44 24 44              - movss [esp+44],xmm0
Bifrost.exe+41894: F3 0F 10 05 E0 19 6C 00        - movss xmm0,[Bifrost.exe+4019E0]
Bifrost.exe+4189C: F3 0F 58 05 98 78 35 00        - addss xmm0,[Bifrost.exe+97898]
Bifrost.exe+418A4: F3 0F 11 44 24 48              - movss [esp+48],xmm0
Bifrost.exe+418AA: F3 0F 10 05 E4 19 6C 00        - movss xmm0,[Bifrost.exe+4019E4]
Bifrost.exe+418B2: F3 0F 58 05 80 77 35 00        - addss xmm0,[Bifrost.exe+97780]
Bifrost.exe+418BA: F3 0F 11 44 24 4C              - movss [esp+4C],xmm0
Bifrost.exe+418C0: E8 4B 62 FC FF                 - call Bifrost.exe+7B10
// ---------- INJECTING HERE ----------
Bifrost.exe+418C5: FF 34 FD 10 53 53 00           - push [edi*8+Bifrost.exe+275310]
// ---------- DONE INJECTING  ----------
Bifrost.exe+418CC: 8D 84 24 44 01 00 00           - lea eax,[esp+00000144]
Bifrost.exe+418D3: 89 73 54                       - mov [ebx+54],esi
Bifrost.exe+418D6: C7 83 CC 00 00 00 01 00 00 00  - mov [ebx+000000CC],00000001
Bifrost.exe+418E0: 68 70 66 35 00                 - push Bifrost.exe+96670
Bifrost.exe+418E5: 50                             - push eax
Bifrost.exe+418E6: C7 83 BC 00 00 00 FF 00 00 00  - mov [ebx+000000BC],000000FF
Bifrost.exe+418F0: C7 83 C0 00 00 00 FF 00 00 00  - mov [ebx+000000C0],000000FF
Bifrost.exe+418FA: E8 01 0E FC FF                 - call Bifrost.exe+2700
Bifrost.exe+418FF: 8B 54 24 34                    - mov edx,[esp+34]
Bifrost.exe+41903: 8D 8B DC 00 00 00              - lea ecx,[ebx+000000DC]
}
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>177</ID>
              <Description>"Item 1 Name"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Energy Drink
1:Mental Refresher
2:Aphrodisiac
3:Diuretic
4:Pheromone Booster
5:STD-Be-Gone
6:Banned Badge
7:Turtle Extract
8:Dirty Magazine
9:Egg Vibe
10:Energy Drink EX
11:Mental Ref EX
12:Fruit Basket
13:Pearl Ring
14:Flower Basket
15:Encyclopedia Set
16:OBD Seed
17:LWD Seed
18:Tec Seed
19:Action Bracelet
20:Minotaurs Milk
21:Harpy Eggs
22:Dagon Eggs
23:Lamia Eggs
24:Arachne Eggs
25:Albino Harpy Eggs
26:Kraken Eggs
27:Queen Naga Eggs
28:Salamander Eggs
29:Mermaid Eggs
30:Fairy Dust
31:Ovulation Booster
32:Medical Mushroom
33:Wilting Mushroom
34:Edible Mushroom
35:Gourmet Mushroom
36:Aphrodisiac Mushroom
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>0053530C</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>158</ID>
              <Description>"Item 1 Amount"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>00535310</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>160</ID>
              <Description>"Item 2 Name"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Energy Drink
1:Mental Refresher
2:Aphrodisiac
3:Diuretic
4:Pheromone Booster
5:STD-Be-Gone
6:Banned Badge
7:Turtle Extract
8:Dirty Magazine
9:Egg Vibe
10:Energy Drink EX
11:Mental Ref EX
12:Fruit Basket
13:Pearl Ring
14:Flower Basket
15:Encyclopedia Set
16:OBD Seed
17:LWD Seed
18:Tec Seed
19:Action Bracelet
20:Minotaurs Milk
21:Harpy Eggs
22:Dagon Eggs
23:Lamia Eggs
24:Arachne Eggs
25:Albino Harpy Eggs
26:Kraken Eggs
27:Queen Naga Eggs
28:Salamander Eggs
29:Mermaid Eggs
30:Fairy Dust
31:Ovulation Booster
32:Medical Mushroom
33:Wilting Mushroom
34:Edible Mushroom
35:Gourmet Mushroom
36:Aphrodisiac Mushroom
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>Bifrost.exe+275314</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>161</ID>
              <Description>"Item 2 Amount"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>Bifrost.exe+275318</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>162</ID>
              <Description>"Item 3 Name"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Energy Drink
1:Mental Refresher
2:Aphrodisiac
3:Diuretic
4:Pheromone Booster
5:STD-Be-Gone
6:Banned Badge
7:Turtle Extract
8:Dirty Magazine
9:Egg Vibe
10:Energy Drink EX
11:Mental Ref EX
12:Fruit Basket
13:Pearl Ring
14:Flower Basket
15:Encyclopedia Set
16:OBD Seed
17:LWD Seed
18:Tec Seed
19:Action Bracelet
20:Minotaurs Milk
21:Harpy Eggs
22:Dagon Eggs
23:Lamia Eggs
24:Arachne Eggs
25:Albino Harpy Eggs
26:Kraken Eggs
27:Queen Naga Eggs
28:Salamander Eggs
29:Mermaid Eggs
30:Fairy Dust
31:Ovulation Booster
32:Medical Mushroom
33:Wilting Mushroom
34:Edible Mushroom
35:Gourmet Mushroom
36:Aphrodisiac Mushroom
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>Bifrost.exe+27531C</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>163</ID>
              <Description>"Item 3 Amount"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>Bifrost.exe+275320</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>164</ID>
              <Description>"Item 4 Name"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Energy Drink
1:Mental Refresher
2:Aphrodisiac
3:Diuretic
4:Pheromone Booster
5:STD-Be-Gone
6:Banned Badge
7:Turtle Extract
8:Dirty Magazine
9:Egg Vibe
10:Energy Drink EX
11:Mental Ref EX
12:Fruit Basket
13:Pearl Ring
14:Flower Basket
15:Encyclopedia Set
16:OBD Seed
17:LWD Seed
18:Tec Seed
19:Action Bracelet
20:Minotaurs Milk
21:Harpy Eggs
22:Dagon Eggs
23:Lamia Eggs
24:Arachne Eggs
25:Albino Harpy Eggs
26:Kraken Eggs
27:Queen Naga Eggs
28:Salamander Eggs
29:Mermaid Eggs
30:Fairy Dust
31:Ovulation Booster
32:Medical Mushroom
33:Wilting Mushroom
34:Edible Mushroom
35:Gourmet Mushroom
36:Aphrodisiac Mushroom
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>Bifrost.exe+275324</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>165</ID>
              <Description>"Item 4 Amount"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>Bifrost.exe+275328</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>166</ID>
              <Description>"Item 5 Name"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Energy Drink
1:Mental Refresher
2:Aphrodisiac
3:Diuretic
4:Pheromone Booster
5:STD-Be-Gone
6:Banned Badge
7:Turtle Extract
8:Dirty Magazine
9:Egg Vibe
10:Energy Drink EX
11:Mental Ref EX
12:Fruit Basket
13:Pearl Ring
14:Flower Basket
15:Encyclopedia Set
16:OBD Seed
17:LWD Seed
18:Tec Seed
19:Action Bracelet
20:Minotaurs Milk
21:Harpy Eggs
22:Dagon Eggs
23:Lamia Eggs
24:Arachne Eggs
25:Albino Harpy Eggs
26:Kraken Eggs
27:Queen Naga Eggs
28:Salamander Eggs
29:Mermaid Eggs
30:Fairy Dust
31:Ovulation Booster
32:Medical Mushroom
33:Wilting Mushroom
34:Edible Mushroom
35:Gourmet Mushroom
36:Aphrodisiac Mushroom
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>Bifrost.exe+27532C</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>167</ID>
              <Description>"Item 5 Amount"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>Bifrost.exe+275330</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>168</ID>
              <Description>"Item 6 Name"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Energy Drink
1:Mental Refresher
2:Aphrodisiac
3:Diuretic
4:Pheromone Booster
5:STD-Be-Gone
6:Banned Badge
7:Turtle Extract
8:Dirty Magazine
9:Egg Vibe
10:Energy Drink EX
11:Mental Ref EX
12:Fruit Basket
13:Pearl Ring
14:Flower Basket
15:Encyclopedia Set
16:OBD Seed
17:LWD Seed
18:Tec Seed
19:Action Bracelet
20:Minotaurs Milk
21:Harpy Eggs
22:Dagon Eggs
23:Lamia Eggs
24:Arachne Eggs
25:Albino Harpy Eggs
26:Kraken Eggs
27:Queen Naga Eggs
28:Salamander Eggs
29:Mermaid Eggs
30:Fairy Dust
31:Ovulation Booster
32:Medical Mushroom
33:Wilting Mushroom
34:Edible Mushroom
35:Gourmet Mushroom
36:Aphrodisiac Mushroom
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>Bifrost.exe+275334</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>170</ID>
              <Description>"Item 6 Amount"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>Bifrost.exe+275338</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>171</ID>
              <Description>"Item 7 Name"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Energy Drink
1:Mental Refresher
2:Aphrodisiac
3:Diuretic
4:Pheromone Booster
5:STD-Be-Gone
6:Banned Badge
7:Turtle Extract
8:Dirty Magazine
9:Egg Vibe
10:Energy Drink EX
11:Mental Ref EX
12:Fruit Basket
13:Pearl Ring
14:Flower Basket
15:Encyclopedia Set
16:OBD Seed
17:LWD Seed
18:Tec Seed
19:Action Bracelet
20:Minotaurs Milk
21:Harpy Eggs
22:Dagon Eggs
23:Lamia Eggs
24:Arachne Eggs
25:Albino Harpy Eggs
26:Kraken Eggs
27:Queen Naga Eggs
28:Salamander Eggs
29:Mermaid Eggs
30:Fairy Dust
31:Ovulation Booster
32:Medical Mushroom
33:Wilting Mushroom
34:Edible Mushroom
35:Gourmet Mushroom
36:Aphrodisiac Mushroom
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>Bifrost.exe+27533C</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>172</ID>
              <Description>"Item 7 Amount"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>Bifrost.exe+275340</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>173</ID>
              <Description>"Item 8 Name"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Energy Drink
1:Mental Refresher
2:Aphrodisiac
3:Diuretic
4:Pheromone Booster
5:STD-Be-Gone
6:Banned Badge
7:Turtle Extract
8:Dirty Magazine
9:Egg Vibe
10:Energy Drink EX
11:Mental Ref EX
12:Fruit Basket
13:Pearl Ring
14:Flower Basket
15:Encyclopedia Set
16:OBD Seed
17:LWD Seed
18:Tec Seed
19:Action Bracelet
20:Minotaurs Milk
21:Harpy Eggs
22:Dagon Eggs
23:Lamia Eggs
24:Arachne Eggs
25:Albino Harpy Eggs
26:Kraken Eggs
27:Queen Naga Eggs
28:Salamander Eggs
29:Mermaid Eggs
30:Fairy Dust
31:Ovulation Booster
32:Medical Mushroom
33:Wilting Mushroom
34:Edible Mushroom
35:Gourmet Mushroom
36:Aphrodisiac Mushroom
</DropDownList>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>Bifrost.exe+275344</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>174</ID>
              <Description>"Item 8 Amount"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>4 Bytes</VariableType>
              <Address>Bifrost.exe+275348</Address>
            </CheatEntry>
            <CheatEntry>
              <ID>175</ID>
              <Description>"Item 9 Name"</Description>
              <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Energy Drink
1:Mental Refresher
2:Aphrodisiac
3:Diuretic
4:Pheromone Booster
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1:Mental Refresher
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4:Pheromone Booster
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4:Pheromone Booster
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              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

//aobscanmodule(INJECT_ClientsStuff,Bifrost.exe,00 FF B6 88 08 00 00) // should be unique
define(INJECT_ClientsStuff,Bifrost.exe+2E88F)
alloc(newmem,$1000)
registersymbol(INJECT_ClientsStuff ClientsStuff)
label(return ClientsStuff)

newmem:
  mov [ClientsStuff],esi
  push [esi+00000888]
  jmp return

align 8,CC
ClientsStuff:
dq 0

INJECT_ClientsStuff:
  jmp newmem
  nop
return:


[DISABLE]

INJECT_ClientsStuff:
  db FF B6 88 08 00 00

unregistersymbol(*)
dealloc(*)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+2E88F

Bifrost.exe+2E852: 75 EC                          - jne Bifrost.exe+2E840
Bifrost.exe+2E854: A1 A8 CA 37 00                 - mov eax,[Bifrost.exe+BCAA8]
Bifrost.exe+2E859: C7 05 BC BE 6B 00 2C 00 00 00  - mov [Bifrost.exe+3FBEBC],0000002C
Bifrost.exe+2E863: C7 05 C0 BE 6B 00 22 00 00 00  - mov [Bifrost.exe+3FBEC0],00000022
Bifrost.exe+2E86D: C7 05 D4 BE 6B 00 00 00 00 00  - mov [Bifrost.exe+3FBED4],00000000
Bifrost.exe+2E877: C7 05 D8 BE 6B 00 28 B8 71 00  - mov [Bifrost.exe+3FBED8],Bifrost.exe+45B828
Bifrost.exe+2E881: 83 E8 00                       - sub eax,00
Bifrost.exe+2E884: 74 4A                          - je Bifrost.exe+2E8D0
Bifrost.exe+2E886: 83 E8 01                       - sub eax,01
Bifrost.exe+2E889: 0F 85 AD 00 00 00              - jne Bifrost.exe+2E93C
// ---------- INJECTING HERE ----------
Bifrost.exe+2E88F: FF B6 88 08 00 00              - push [esi+00000888]
// ---------- DONE INJECTING  ----------
Bifrost.exe+2E895: 8D 85 8C FB FF FF              - lea eax,[ebp-00000474]
Bifrost.exe+2E89B: 68 E8 60 35 00                 - push Bifrost.exe+960E8
Bifrost.exe+2E8A0: 50                             - push eax
Bifrost.exe+2E8A1: E8 5A 3E FD FF                 - call Bifrost.exe+2700
Bifrost.exe+2E8A6: 83 C4 0C                       - add esp,0C
Bifrost.exe+2E8A9: 33 C9                          - xor ecx,ecx
Bifrost.exe+2E8AB: 0F 1F 44 00 00                 - nop dword ptr [eax+eax+00]
Bifrost.exe+2E8B0: 8A 84 0D 8C FB FF FF           - mov al,[ebp+ecx-00000474]
Bifrost.exe+2E8B7: 8D 49 01                       - lea ecx,[ecx+01]
Bifrost.exe+2E8BA: 88 81 FB CE 6B 00              - mov [ecx+Bifrost.exe+3FCEFB],al
}
</AssemblerScript>
              <CheatEntries>
                <CheatEntry>
                  <ID>102</ID>
                  <Description>"BASE"</Description>
                  <ShowAsSigned>0</ShowAsSigned>
                  <VariableType>4 Bytes</VariableType>
                  <Address>ClientsStuff</Address>
                  <Offsets>
                    <Offset>0</Offset>
                  </Offsets>
                  <CheatEntries>
                    <CheatEntry>
                      <ID>99</ID>
                      <Description>"Client Passions"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <ShowAsSigned>0</ShowAsSigned>
                      <VariableType>4 Bytes</VariableType>
                      <Address>0053A090</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>103</ID>
                      <Description>"String"</Description>
                      <VariableType>String</VariableType>
                      <Length>12</Length>
                      <Unicode>0</Unicode>
                      <CodePage>0</CodePage>
                      <ZeroTerminate>1</ZeroTerminate>
                      <Address>+140</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>104</ID>
                      <Description>"String"</Description>
                      <VariableType>String</VariableType>
                      <Length>16</Length>
                      <Unicode>0</Unicode>
                      <CodePage>0</CodePage>
                      <ZeroTerminate>1</ZeroTerminate>
                      <Address>+1C0</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>106</ID>
                      <Description>"Level"</Description>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+248</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>105</ID>
                      <Description>"Max Energy"</Description>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+240</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>107</ID>
                      <Description>"Funds"</Description>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+888</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>108</ID>
                      <Description>"Energy"</Description>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+88C</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>110</ID>
                      <Description>"Technique"</Description>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+894</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>113</ID>
                      <Description>"Amount Of Fetish's"</Description>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+8A0</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>114</ID>
                      <Description>"Fetish 1"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+8A4</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>115</ID>
                      <Description>"Fetish 2"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+8A8</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>116</ID>
                      <Description>"Fetish 3"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+8AC</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>117</ID>
                      <Description>"Fetish 4"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+8B0</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>118</ID>
                      <Description>"Fetish 5"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+8B4</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>119</ID>
                      <Description>"Fetish 6"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+8B8</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>120</ID>
                      <Description>"Fetish 7"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+8BC</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>121</ID>
                      <Description>"Fetish 8"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+8C0</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>122</ID>
                      <Description>"Fetish 9"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+8C4</Address>
                    </CheatEntry>
                    <CheatEntry>
                      <ID>123</ID>
                      <Description>"Fetish 10"</Description>
                      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">0:Beast
1:Soft Body
2:Insect
3:One Eye
4:Aquatic
5:Reptile
6:Divine
7:Undead
8:Long Ears
9:Avian
10:Youkai
11:Sprites
12:Oni
13:Spoiled
14:Prone To Loneliness
15:Unfazed
16:Dexterous
17:Clumsy
18:Passionate
19:Lively
20:Gloomy
21:Kind
22:Hysterical
23:Lazy
24:Negative
25:Optimistic
26:Shy
27:Rebellious
28:High Class
29:Sadist
30:Masochist
31:Very Shy
32:Big Sister Type
33:Honest
34:Little Sister Type
35:Serious
36:Sensitive
37:Dull Senses
38:Tentacle
39:Big Breasts
40:Small Breasts
41:Ignorant
42:Rare
43:Emotionless
44:Immunity
45:Undead
46:Short
47:Tiny
48:Greed
49:Queen
50:Denial of Pleasure
51:Fallen Angel
52:Gyaru
53:Masochist
54:Aphrodisiac Resistance
55:Virgin Eater
56:Wetter
57:????
58:Fairy Secretions
59:Inquisitive
60:???
61:Fortune Summoner
62:Lactating
63:Poster Girl
64:[]
65:Charm
66:Egg Layer
67:Deep Envy
68:Shriveling Singing Voice
69:Melody of the Sea
70:?????
71:Fungus
72:Plant
73:Chill
74:Absorber
75:Dreamer
76:Draconic
77:Vain
78:Never Tired
79:Fairy Wings
80:Wild Fantasist
81:Tsundere
82:Anal Preference
83:Happy Campers
</DropDownList>
                      <VariableType>4 Bytes</VariableType>
                      <Address>+8C8</Address>
                    </CheatEntry>
                  </CheatEntries>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>41</ID>
              <Description>"Clients Energy Always 0"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

//aobscanmodule(INJECT_Clients,Bifrost.exe,8B 09 C7 04 24 00 00 B4 42) // should be unique
define(INJECT_Clients,Bifrost.exe+18CF2)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  mov [ecx],#0
  mov ecx,[ecx]
  mov [esp],42B40000
  jmp return

INJECT_Clients:
  jmp newmem
  nop 4
return:
registersymbol(INJECT_Clients)

[DISABLE]

INJECT_Clients:
  db 8B 09 C7 04 24 00 00 B4 42

unregistersymbol(INJECT_Clients)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+18CF2

Bifrost.exe+18CD2: 8B 4E 68              - mov ecx,[esi+68]
Bifrost.exe+18CD5: 85 C9                 - test ecx,ecx
Bifrost.exe+18CD7: 74 4C                 - je Bifrost.exe+18D25
Bifrost.exe+18CD9: FF 76 6C              - push [esi+6C]
Bifrost.exe+18CDC: 0F B6 46 70           - movzx eax,byte ptr [esi+70]
Bifrost.exe+18CE0: F3 0F 7E 46 30        - movq xmm0,[esi+30]
Bifrost.exe+18CE5: F3 0F 10 56 50        - movss xmm2,[esi+50]
Bifrost.exe+18CEA: F3 0F 10 4E 4C        - movss xmm1,[esi+4C]
Bifrost.exe+18CEF: 6A 00                 - push 00
Bifrost.exe+18CF1: 51                    - push ecx
// ---------- INJECTING HERE ----------
Bifrost.exe+18CF2: 8B 09                 - mov ecx,[ecx]
// ---------- DONE INJECTING  ----------
Bifrost.exe+18CF4: C7 04 24 00 00 B4 42  - mov [esp],42B40000
Bifrost.exe+18CFB: 50                    - push eax
Bifrost.exe+18CFC: 0F B6 46 73           - movzx eax,byte ptr [esi+73]
Bifrost.exe+18D00: 50                    - push eax
Bifrost.exe+18D01: 0F B6 46 72           - movzx eax,byte ptr [esi+72]
Bifrost.exe+18D05: 50                    - push eax
Bifrost.exe+18D06: 0F B6 46 71           - movzx eax,byte ptr [esi+71]
Bifrost.exe+18D0A: 50                    - push eax
Bifrost.exe+18D0B: 8B 46 38              - mov eax,[esi+38]
Bifrost.exe+18D0E: 83 EC 0C              - sub esp,0C
}
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>49</ID>
              <Description>"Max Client Satisfaction"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

//aobscanmodule(INJECT_ClientSat,Bifrost.exe,FF B3 FC B6 12 01) // should be unique
define(INJECT_ClientSat,Bifrost.exe+3D13E)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  mov [ebx+Bifrost.exe+36B6FC],#90000
  push [ebx+Bifrost.exe+36B6FC]
  jmp return

INJECT_ClientSat:
  jmp newmem
  nop
return:
registersymbol(INJECT_ClientSat)

[DISABLE]

INJECT_ClientSat:
  db FF B3 FC B6 12 01

unregistersymbol(INJECT_ClientSat)
dealloc(newmem)

{
// ORIGINAL CODE - INJECT_ClientSatION POINT: Bifrost.exe+3D13E

Bifrost.exe+3D108: C7 44 24 04 9A 99 19 3F  - mov [esp+04],3F19999A
Bifrost.exe+3D110: F3 0F 11 04 24           - movss [esp],xmm0
Bifrost.exe+3D115: 68 8C 68 E5 00           - push Bifrost.exe+9688C
Bifrost.exe+3D11A: F3 0F 10 15 38 E4 1B 01  - movss xmm2,[Bifrost.exe+3FE438]
Bifrost.exe+3D122: 8D 41 FB                 - lea eax,[ecx-05]
Bifrost.exe+3D125: F3 0F 58 15 C8 78 E5 00  - addss xmm2,[Bifrost.exe+978C8]
Bifrost.exe+3D12D: 66 0F 6E D8              - movd xmm3,eax
Bifrost.exe+3D131: B9 D8 B6 21 01           - mov ecx,Bifrost.exe+45B6D8
Bifrost.exe+3D136: 0F 5B DB                 - cvtdq2ps xmm3,xmm3
Bifrost.exe+3D139: E8 52 19 FE FF           - call Bifrost.exe+1EA90
// ---------- INJECT_ClientSatING HERE ----------
Bifrost.exe+3D13E: FF B3 FC B6 12 01        - push [ebx+Bifrost.exe+36B6FC]
// ---------- DONE INJECT_ClientSatING  ----------
Bifrost.exe+3D144: 8D 84 24 BC 01 00 00     - lea eax,[esp+000001BC]
Bifrost.exe+3D14B: 68 9C 68 E5 00           - push Bifrost.exe+9689C
Bifrost.exe+3D150: 50                       - push eax
Bifrost.exe+3D151: E8 AA 55 FC FF           - call Bifrost.exe+2700
Bifrost.exe+3D156: 8B 74 24 40              - mov esi,[esp+40]
Bifrost.exe+3D15A: 8D 84 24 C4 01 00 00     - lea eax,[esp+000001C4]
Bifrost.exe+3D161: F3 0F 10 05 40 E4 1B 01  - movss xmm0,[Bifrost.exe+3FE440]
Bifrost.exe+3D169: 83 C4 0C                 - add esp,0C
Bifrost.exe+3D16C: F3 0F 58 05 80 77 E5 00  - addss xmm0,[Bifrost.exe+97780]
Bifrost.exe+3D174: F3 0F 10 15 38 E4 1B 01  - movss xmm2,[Bifrost.exe+3FE438]
}
</AssemblerScript>
            </CheatEntry>
            <CheatEntry>
              <ID>85</ID>
              <Description>"Clients Always Match Desire/Fetish"</Description>
              <VariableType>Auto Assembler Script</VariableType>
              <AssemblerScript>[ENABLE]

//aobscanmodule(INJECT_MaxDesireFetish,Bifrost.exe,75 1F 8B 44 24 10) // should be unique
define(INJECT_MaxDesireFetish,Bifrost.exe+3861C)
alloc(newmem,$1000)

label(code)
label(return)

newmem:

code:
  //jne Bifrost.exe+3863D
  mov eax,[esp+10]
  jmp return

INJECT_MaxDesireFetish:
  jmp newmem
  nop
return:
registersymbol(INJECT_MaxDesireFetish)

[DISABLE]

INJECT_MaxDesireFetish:
  db 75 1F 8B 44 24 10

unregistersymbol(INJECT_MaxDesireFetish)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Bifrost.exe+3861C

Bifrost.exe+385F7: 39 53 28              - cmp [ebx+28],edx
Bifrost.exe+385FA: 8B 5C 24 14           - mov ebx,[esp+14]
Bifrost.exe+385FE: 7E 64                 - jle Bifrost.exe+38664
Bifrost.exe+38600: 8B 74 24 3C           - mov esi,[esp+3C]
Bifrost.exe+38604: BF 8C 0A 73 00        - mov edi,Bifrost.exe+470A8C
Bifrost.exe+38609: 0F 1F 80 00 00 00 00  - nop dword ptr [eax+00000000]
Bifrost.exe+38610: 8B 5C 24 20           - mov ebx,[esp+20]
Bifrost.exe+38614: 8B 06                 - mov eax,[esi]
Bifrost.exe+38616: 3B 03                 - cmp eax,[ebx]
Bifrost.exe+38618: 8B 5C 24 14           - mov ebx,[esp+14]
// ---------- INJECTING HERE ----------
Bifrost.exe+3861C: 75 1F                 - jne Bifrost.exe+3863D
// ---------- DONE INJECTING  ----------
Bifrost.exe+3861E: 8B 44 24 10           - mov eax,[esp+10]
Bifrost.exe+38622: 89 1C CD 58 68 62 00  - mov [ecx*8+Bifrost.exe+366858],ebx
Bifrost.exe+38629: 89 14 CD 5C 68 62 00  - mov [ecx*8+Bifrost.exe+36685C],edx
Bifrost.exe+38630: 41                    - inc ecx
Bifrost.exe+38631: C7 07 01 00 00 00     - mov [edi],00000001
Bifrost.exe+38637: C7 00 01 00 00 00     - mov [eax],00000001
Bifrost.exe+3863D: 8B 44 24 3C           - mov eax,[esp+3C]
Bifrost.exe+38641: 42                    - inc edx
Bifrost.exe+38642: 83 C6 04              - add esi,04
Bifrost.exe+38645: 81 C7 A4 06 00 00     - add edi,000006A4
}
</AssemblerScript>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <CheatCodes>
    <CodeEntry>
      <Description>Change of jne Bifrost.exe+3DAD1</Description>
      <AddressString>Bifrost.exe+3D909</AddressString>
      <Before>
        <Byte>00</Byte>
        <Byte>0B</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>85</Byte>
        <Byte>C2</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>33</Byte>
        <Byte>FF</Byte>
        <Byte>3B</Byte>
        <Byte>BB</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jnl Bifrost.exe+3D966</Description>
      <AddressString>Bifrost.exe+3D917</AddressString>
      <Before>
        <Byte>BB</Byte>
        <Byte>00</Byte>
        <Byte>05</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>7D</Byte>
        <Byte>4D</Byte>
      </Actual>
      <After>
        <Byte>8B</Byte>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>1F</Byte>
        <Byte>44</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jne Bifrost.exe+3D947</Description>
      <AddressString>Bifrost.exe+3D92B</AddressString>
      <Before>
        <Byte>C6</Byte>
        <Byte>8A</Byte>
        <Byte>10</Byte>
        <Byte>3A</Byte>
        <Byte>11</Byte>
      </Before>
      <Actual>
        <Byte>75</Byte>
        <Byte>1A</Byte>
      </Actual>
      <After>
        <Byte>84</Byte>
        <Byte>D2</Byte>
        <Byte>74</Byte>
        <Byte>12</Byte>
        <Byte>8A</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of je Bifrost.exe+3D943</Description>
      <AddressString>Bifrost.exe+3D92F</AddressString>
      <Before>
        <Byte>11</Byte>
        <Byte>75</Byte>
        <Byte>1A</Byte>
        <Byte>84</Byte>
        <Byte>D2</Byte>
      </Before>
      <Actual>
        <Byte>74</Byte>
        <Byte>12</Byte>
      </Actual>
      <After>
        <Byte>8A</Byte>
        <Byte>50</Byte>
        <Byte>01</Byte>
        <Byte>3A</Byte>
        <Byte>51</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jne Bifrost.exe+3D947</Description>
      <AddressString>Bifrost.exe+3D937</AddressString>
      <Before>
        <Byte>50</Byte>
        <Byte>01</Byte>
        <Byte>3A</Byte>
        <Byte>51</Byte>
        <Byte>01</Byte>
      </Before>
      <Actual>
        <Byte>75</Byte>
        <Byte>0E</Byte>
      </Actual>
      <After>
        <Byte>83</Byte>
        <Byte>C0</Byte>
        <Byte>02</Byte>
        <Byte>83</Byte>
        <Byte>C1</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jne Bifrost.exe+3D927</Description>
      <AddressString>Bifrost.exe+3D941</AddressString>
      <Before>
        <Byte>83</Byte>
        <Byte>C1</Byte>
        <Byte>02</Byte>
        <Byte>84</Byte>
        <Byte>D2</Byte>
      </Before>
      <Actual>
        <Byte>75</Byte>
        <Byte>E4</Byte>
      </Actual>
      <After>
        <Byte>33</Byte>
        <Byte>C0</Byte>
        <Byte>EB</Byte>
        <Byte>05</Byte>
        <Byte>1B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of je Bifrost.exe+3D95C</Description>
      <AddressString>Bifrost.exe+3D94E</AddressString>
      <Before>
        <Byte>83</Byte>
        <Byte>C8</Byte>
        <Byte>01</Byte>
        <Byte>85</Byte>
        <Byte>C0</Byte>
      </Before>
      <Actual>
        <Byte>74</Byte>
        <Byte>0C</Byte>
      </Actual>
      <After>
        <Byte>47</Byte>
        <Byte>83</Byte>
        <Byte>EE</Byte>
        <Byte>80</Byte>
        <Byte>3B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jl Bifrost.exe+3D920</Description>
      <AddressString>Bifrost.exe+3D95A</AddressString>
      <Before>
        <Byte>BB</Byte>
        <Byte>00</Byte>
        <Byte>05</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>7C</Byte>
        <Byte>C4</Byte>
      </Actual>
      <After>
        <Byte>8B</Byte>
        <Byte>74</Byte>
        <Byte>24</Byte>
        <Byte>68</Byte>
        <Byte>3B</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of je Bifrost.exe+3D971</Description>
      <AddressString>Bifrost.exe+3D966</AddressString>
      <Before>
        <Byte>BB</Byte>
        <Byte>00</Byte>
        <Byte>05</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>74</Byte>
        <Byte>09</Byte>
      </Actual>
      <After>
        <Byte>83</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
        <Byte>0F</Byte>
        <Byte>85</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jne Bifrost.exe+3DAD1</Description>
      <AddressString>Bifrost.exe+3D96B</AddressString>
      <Before>
        <Byte>74</Byte>
        <Byte>09</Byte>
        <Byte>83</Byte>
        <Byte>FF</Byte>
        <Byte>FF</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>85</Byte>
        <Byte>60</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>BA</Byte>
        <Byte>D4</Byte>
        <Byte>39</Byte>
        <Byte>35</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of je Bifrost.exe+3D9E5</Description>
      <AddressString>Bifrost.exe+3D984</AddressString>
      <Before>
        <Byte>FC</Byte>
        <Byte>FF</Byte>
        <Byte>83</Byte>
        <Byte>F8</Byte>
        <Byte>FF</Byte>
      </Before>
      <Actual>
        <Byte>74</Byte>
        <Byte>5F</Byte>
      </Actual>
      <After>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>06</Byte>
        <Byte>83</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jng Bifrost.exe+3DAD1</Description>
      <AddressString>Bifrost.exe+3D8FC</AddressString>
      <Before>
        <Byte>04</Byte>
        <Byte>05</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>8E</Byte>
        <Byte>CF</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>83</Byte>
        <Byte>BB</Byte>
        <Byte>00</Byte>
        <Byte>0B</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of cmp dword ptr [ebx+00000504],00</Description>
      <AddressString>Bifrost.exe+3D8F5</AddressString>
      <Before>
        <Byte>E9</Byte>
        <Byte>E9</Byte>
        <Byte>02</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>83</Byte>
        <Byte>BB</Byte>
        <Byte>04</Byte>
        <Byte>05</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>0F</Byte>
        <Byte>8E</Byte>
        <Byte>CF</Byte>
        <Byte>01</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jg Bifrost.exe+3D8F5</Description>
      <AddressString>Bifrost.exe+3D894</AddressString>
      <Before>
        <Byte>08</Byte>
        <Byte>05</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>7F</Byte>
        <Byte>5F</Byte>
      </Actual>
      <After>
        <Byte>F3</Byte>
        <Byte>0F</Byte>
        <Byte>10</Byte>
        <Byte>06</Byte>
        <Byte>83</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jl Bifrost.exe+3D724</Description>
      <AddressString>Bifrost.exe+3D738</AddressString>
      <Before>
        <Byte>3D</Byte>
        <Byte>DC</Byte>
        <Byte>6A</Byte>
        <Byte>62</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>7C</Byte>
        <Byte>EA</Byte>
      </Actual>
      <After>
        <Byte>83</Byte>
        <Byte>7C</Byte>
        <Byte>24</Byte>
        <Byte>54</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jng Bifrost.exe+3DCD6</Description>
      <AddressString>Bifrost.exe+3D73F</AddressString>
      <Before>
        <Byte>83</Byte>
        <Byte>7C</Byte>
        <Byte>24</Byte>
        <Byte>54</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>8E</Byte>
        <Byte>91</Byte>
        <Byte>05</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>BE</Byte>
        <Byte>30</Byte>
        <Byte>35</Byte>
        <Byte>7B</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jle Bifrost.exe+3D73A</Description>
      <AddressString>Bifrost.exe+3D71D</AddressString>
      <Before>
        <Byte>3D</Byte>
        <Byte>DC</Byte>
        <Byte>6A</Byte>
        <Byte>62</Byte>
        <Byte>00</Byte>
      </Before>
      <Actual>
        <Byte>7E</Byte>
        <Byte>1B</Byte>
      </Actual>
      <After>
        <Byte>BE</Byte>
        <Byte>A0</Byte>
        <Byte>48</Byte>
        <Byte>78</Byte>
        <Byte>00</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jng Bifrost.exe+3DCBB</Description>
      <AddressString>Bifrost.exe+3DC1A</AddressString>
      <Before>
        <Byte>44</Byte>
        <Byte>24</Byte>
        <Byte>3C</Byte>
        <Byte>85</Byte>
        <Byte>C0</Byte>
      </Before>
      <Actual>
        <Byte>0F</Byte>
        <Byte>8E</Byte>
        <Byte>9B</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
        <Byte>00</Byte>
      </Actual>
      <After>
        <Byte>8B</Byte>
        <Byte>C3</Byte>
        <Byte>89</Byte>
        <Byte>5C</Byte>
        <Byte>24</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jnp Bifrost.exe+2675F</Description>
      <AddressString>Bifrost.exe+2670E</AddressString>
      <Before>
        <Byte>C8</Byte>
        <Byte>9F</Byte>
        <Byte>F6</Byte>
        <Byte>C4</Byte>
        <Byte>44</Byte>
      </Before>
      <Actual>
        <Byte>7B</Byte>
        <Byte>4F</Byte>
      </Actual>
      <After>
        <Byte>8B</Byte>
        <Byte>D6</Byte>
        <Byte>8D</Byte>
        <Byte>4A</Byte>
        <Byte>01</Byte>
      </After>
    </CodeEntry>
    <CodeEntry>
      <Description>Change of jne Bifrost.exe+3863D</Description>
      <AddressString>Bifrost.exe+3861C</AddressString>
      <Before>
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