Search found 60 matches
- Fri Dec 08, 2023 11:07 pm
- Forum: Cheat Tables
- Topic: Diggles: The Myth of Fenris
- Replies: 0
- Views: 747
Diggles: The Myth of Fenris
- Thu Dec 07, 2023 12:54 am
- Forum: Cheat Tables
- Topic: Going Medieval
- Replies: 1
- Views: 1481
Re: Going Medieval
- Mon Dec 04, 2023 12:37 am
- Forum: Cheat Tables
- Topic: Going Medieval
- Replies: 1
- Views: 1481
Going Medieval
- Sun Nov 26, 2023 9:52 pm
- Forum: Cheat Tables
- Topic: Rimworld
- Replies: 10
- Views: 4178
Re: Rimworld
- Mon Nov 20, 2023 4:12 pm
- Forum: Cheat Tables
- Topic: Rimworld
- Replies: 10
- Views: 4178
Re: Rimworld
- Sun Nov 19, 2023 11:53 pm
- Forum: Cheat Tables
- Topic: Rimworld
- Replies: 10
- Views: 4178
- Sun Nov 19, 2023 10:11 pm
- Forum: Cheat Tables
- Topic: Rimworld
- Replies: 10
- Views: 4178
Re: Rimworld
【 CHANGE LOG 】
⋯ 2023-11-20 ⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯
❖ Added: Instant movement
❖ Fixed: The game crashed if 'Player pawns' scripts were activated just after the game
start and before the first selection of player controlled pawn.
- Sun Nov 19, 2023 9:10 am
- Forum: Cheat Tables
- Topic: Rimworld
- Replies: 10
- Views: 4178
Re: Rimworld
【 CHANGE LOG 】
⋯ 2023-11-19 ⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯
v2
❖ Added: No deterioration
❖ Added: No rot
❖ Fixed: New things are always legendary: script corrupted the save when guest arrives
- Sat Nov 18, 2023 6:22 pm
- Forum: Cheat Tables
- Topic: Rimworld
- Replies: 10
- Views: 4178
Rimworld
- Sat Nov 18, 2023 3:46 am
- Forum: General Discussions
- Topic: Reason for Lua scripting vs. more "traditional" approaches.
- Replies: 2
- Views: 441
Re: Reason for Lua scripting vs. more "traditional" approaches.
When it comes to complex automations, such as traversing dynamic data structures, coding in ASM becomes longer than coding in Lua.
Also, sometimes you need to add a graphic overlay to the game. I would not dare to code this on ASM.