[REQUEST] Dead As Disco

A Request for cheats for Dead As Disco

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BirdbrainN7
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[REQUEST] Dead As Disco

Post by BirdbrainN7 »

Hello!

I have been looking high and low for cheats for the game Dead As Disco on Steam, while there ARE Trainers out there with useful cheats, none of them have what I specifically need.

Specifically I would like a table that has some form of increasing the score multiplier or score itself to easily 5-star stages.

Sadly the only table I found that claimed to have a score multiplier cheat turned out to be fake, hence why I'm requesting instead.

Hope someone can help! <3


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SeryogaSK
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Re: [REQUEST] Dead As Disco

Post by SeryogaSK »

should have function that you will :)

► Show Spoiler
PagodaSteam-Win64-Shipping.CT
v0.1 Test
(35.41 KiB) Downloaded 180 times

If my Cheat Engine Tables helped you and you'd like to support my work, you can buy me a coffee on Ko-fi: 👉 Seryoga's Modding Hub



BirdbrainN7
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Posts: 3
Joined: Tue Jun 16, 2026 6:09 pm
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Re: [REQUEST] Dead As Disco

Post by BirdbrainN7 »

Thanks! I'll give it a try. How exactly do I use it to increase the scores and stuff? I'm relatively new to using cheat tables instead of trainers.


BirdbrainN7
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Re: [REQUEST] Dead As Disco

Post by BirdbrainN7 »

Update: I've tried it and it doesn't appear to be working for me. I'm not sure if I'm using it wrong or if the most recent update has broken it.

I'm on CE version 7.7, the game is on the most recent update (17th of june)

I did notice when I opened the cheats they all had values like "4.590513639E-41" and "-1.886767221E27" on most of the script things at the end. And I could only open these cheats if the table was open before the game.

If I opened the game first, then opened the table and attached it to the exe it wouldn't allow me to open the "PLAYER" section of the table at all.


uxmanzs
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Re: [REQUEST] Dead As Disco

Post by uxmanzs »

i have updated the cheat table created by SeryogaSK, now it works on latest build

Code: Select all

<?xml version='1.0' encoding='utf-8'?>
<CheatTable CheatEngineTableVersion="52">
  <CheatEntries>
    <CheatEntry NoCheckbox="1">
      <ID>78</ID>
      <Description>"━━━━━━━━ Dead As Disco ━━━━━━━━"</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>84</ID>
      <Description>"━━━━━━━━ 🖥️ COMPACT VIEW ━━━━━━━━"</Description>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
// Script Created By mgr.inz.Player On CE Forums
LuaCall(function cycleFullCompact(sender,force) local state = not(compactmenuitem.Caption == 'Compact View Mode'); if force~=nil then state = not force end; compactmenuitem.Caption = state and 'Compact View Mode' or 'Full View Mode'; getMainForm().Splitter1.Visible = state; getMainForm().Panel4.Visible    = state; getMainForm().Panel5.Visible    = state; end; function addCompactMenu() if compactmenualreadyexists then return end; local parent = getMainForm().Menu.Items; compactmenuitem = createMenuItem(parent); parent.add(compactmenuitem); compactmenuitem.Caption = 'Compact View Mode'; compactmenuitem.OnClick = cycleFullCompact; compactmenualreadyexists = 'yes'; end; addCompactMenu(); cycleFullCompact(nil,true))

[DISABLE]
LuaCall(cycleFullCompact(nil,false))
</AssemblerScript>
    </CheatEntry>
    <CheatEntry NoCheckbox="1">
      <ID>79</ID>
      <Description>""</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry>
      <ID>1</ID>
      <Description>"━━━━━━━━ 🧍 PLAYER ━━━━━━━━"</Description>
      <Options moHideChildren="1" />
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{
  ==============================================
         Dead as Disco Table by SeryogaSK
  ----------------------------------------------
	Process				: PagodaSteam-Win64-Shipping.exe
	Game Title 			: Dead as Disco
	Game Version		: 0.1.86.0027263-39.4.55 (offsets re-based for CL-31929 build)
	Author				: SeryogaSK uxmanz
  ----------------------------------------------
   Warning: Online use may trigger anti-cheat!
  ==============================================
}
[ENABLE]
aobscanmodule(ply_health,PagodaSteam-Win64-Shipping.exe,49 8B 06 4C 8D 4C 24 40 4D 8B 46 78 48 8B D6) // should be unique
alloc(newmem,$1000,ply_health)
alloc(ply_base,8)
registersymbol(ply_base)
label(code)
label(return)
newmem:
  mov [ply_base],r14
code:
  mov rax,[r14]
  lea r9,[rsp+40]
  mov r8,[r14+78]
  mov rdx,rsi
  jmp return
ply_health:
  jmp far newmem
  nop
return:
registersymbol(ply_health)
[DISABLE]
ply_health:
  db 49 8B 06 4C 8D 4C 24 40 4D 8B 46 78 48 8B D6

unregistersymbol(*)
dealloc(*)
{
// ORIGINAL CODE - INJECTION POINT: "PagodaSteam-Win64-Shipping.exe"+5AB247B
"PagodaSteam-Win64-Shipping.exe"+5AB244E: 49 8D 41 0C                 - lea rax,[r9+0C]
"PagodaSteam-Win64-Shipping.exe"+5AB2452: 41 C7 41 08 00 00 00 00     - mov [r9+08],00000000
"PagodaSteam-Win64-Shipping.exe"+5AB245A: 83 38 00                    - cmp dword ptr [rax],00
"PagodaSteam-Win64-Shipping.exe"+5AB245D: 74 1C                       - je "PagodaSteam-Win64-Shipping.exe"+5AB247B
"PagodaSteam-Win64-Shipping.exe"+5AB245F: BA 08 00 00 00              - mov edx,00000008
"PagodaSteam-Win64-Shipping.exe"+5AB2464: 48 89 44 24 28              - mov [rsp+28],rax
"PagodaSteam-Win64-Shipping.exe"+5AB2469: 8B CA                       - mov ecx,edx
"PagodaSteam-Win64-Shipping.exe"+5AB246B: C7 44 24 20 00 00 00 00     - mov [rsp+20],00000000
"PagodaSteam-Win64-Shipping.exe"+5AB2473: 45 33 C0                    - xor r8d,r8d
"PagodaSteam-Win64-Shipping.exe"+5AB2476: E8 A5 0A 74 FB              - call PagodaSteam-Win64-Shipping.AudioDecoderBase::seek+3490
// ---------- INJECTING HERE ----------
"PagodaSteam-Win64-Shipping.exe"+5AB247B: 49 8B 06                    - mov rax,[r14]
// ---------- DONE INJECTING  ----------
"PagodaSteam-Win64-Shipping.exe"+5AB247E: 4C 8D 4C 24 40              - lea r9,[rsp+40]
"PagodaSteam-Win64-Shipping.exe"+5AB2483: 4D 8B 46 78                 - mov r8,[r14+78]
"PagodaSteam-Win64-Shipping.exe"+5AB2487: 48 8B D6                    - mov rdx,rsi
"PagodaSteam-Win64-Shipping.exe"+5AB248A: C7 44 24 30 FF FF FF FF     - mov [rsp+30],FFFFFFFF
"PagodaSteam-Win64-Shipping.exe"+5AB2492: 49 8B CE                    - mov rcx,r14
"PagodaSteam-Win64-Shipping.exe"+5AB2495: 48 C7 44 24 28 00 00 00 00  - mov qword ptr [rsp+28],00000000
"PagodaSteam-Win64-Shipping.exe"+5AB249E: 4C 8B 90 E0 02 00 00        - mov r10,[rax+000002E0]
"PagodaSteam-Win64-Shipping.exe"+5AB24A5: 49 8B 80 F8 00 00 00        - mov rax,[r8+000000F8]
"PagodaSteam-Win64-Shipping.exe"+5AB24AC: 4C 8D 44 24 58              - lea r8,[rsp+58]
"PagodaSteam-Win64-Shipping.exe"+5AB24B1: 48 89 44 24 20              - mov [rsp+20],rax
}
</AssemblerScript>
      <CheatEntries>
        <CheatEntry>
          <ID>3</ID>
          <Description>"Health"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>25C</Offset>
            <Offset>738</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>51</ID>
              <Description>"Health"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>258</Offset>
                <Offset>738</Offset>
                <Offset>318</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>4</ID>
          <Description>"Max. Health"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>26C</Offset>
            <Offset>738</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>52</ID>
              <Description>"Max. Health"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>268</Offset>
                <Offset>738</Offset>
                <Offset>318</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>5</ID>
          <Description>"Armor"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>27C</Offset>
            <Offset>738</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>6</ID>
          <Description>"Max. Armor"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>28C</Offset>
            <Offset>738</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>50</ID>
              <Description>"Max. Armor"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>288</Offset>
                <Offset>738</Offset>
                <Offset>318</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>7</ID>
          <Description>"IncomingDamageMult"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>29C</Offset>
            <Offset>738</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>49</ID>
              <Description>"IncomingDamageMult"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>298</Offset>
                <Offset>738</Offset>
                <Offset>318</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>8</ID>
          <Description>"IncomingDamageAdd"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>2AC</Offset>
            <Offset>738</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>48</ID>
              <Description>"IncomingDamageAdd"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>2A8</Offset>
                <Offset>738</Offset>
                <Offset>318</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>9</ID>
          <Description>"OutgoingDamageMult"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>2BC</Offset>
            <Offset>738</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>46</ID>
              <Description>"OutgoingDamageMult"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>2B8</Offset>
                <Offset>738</Offset>
                <Offset>318</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>10</ID>
          <Description>"OutgoingDamageAdd"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>2CC</Offset>
            <Offset>738</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>47</ID>
              <Description>"OutgoingDamageAdd"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>2C8</Offset>
                <Offset>738</Offset>
                <Offset>318</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>11</ID>
          <Description>"DamageReductionInHearts"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>2DC</Offset>
            <Offset>738</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>12</ID>
          <Description>"MaxDamageInHearts"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>2EC</Offset>
            <Offset>738</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>13</ID>
          <Description>"StunThresholdHealth"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>2FC</Offset>
            <Offset>738</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>14</ID>
          <Description>"AttackCountRecoveryTimeInBeats"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>30C</Offset>
            <Offset>738</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>15</ID>
          <Description>"StaggerBuffer"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>31C</Offset>
            <Offset>738</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>16</ID>
          <Description>"MaxStaggerBuffer"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>32C</Offset>
            <Offset>738</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>17</ID>
          <Description>"Healing"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>344</Offset>
            <Offset>738</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>18</ID>
          <Description>"Damage"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>354</Offset>
            <Offset>738</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>54</ID>
          <Description>"Damage"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>350</Offset>
            <Offset>738</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>19</ID>
          <Description>"Base Damage"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>84</Offset>
            <Offset>740</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>53</ID>
              <Description>"Base Damage"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>80</Offset>
                <Offset>740</Offset>
                <Offset>318</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>20</ID>
          <Description>"Base Heal"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>94</Offset>
            <Offset>740</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>55</ID>
              <Description>"Base Heal"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>90</Offset>
                <Offset>740</Offset>
                <Offset>318</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>21</ID>
          <Description>"MovementSpeedMult"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>64</Offset>
            <Offset>748</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>22</ID>
          <Description>"InteractDistance"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>BB0</Offset>
            <Offset>318</Offset>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>24</ID>
          <Description>"StoryDifficulty"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Byte</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>210</Offset>
            <Offset>3D0</Offset>
            <Offset>2D0</Offset>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>25</ID>
          <Description>"InfiniteDiscoDifficulty"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Byte</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>211</Offset>
            <Offset>3D0</Offset>
            <Offset>2D0</Offset>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>26</ID>
          <Description>"Credits"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>214</Offset>
            <Offset>3D0</Offset>
            <Offset>2D0</Offset>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>27</ID>
          <Description>"Stars"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>218</Offset>
            <Offset>3D0</Offset>
            <Offset>2D0</Offset>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>28</ID>
          <Description>"MaxComboCount"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>4 Bytes</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>188</Offset>
            <Offset>3A0</Offset>
            <Offset>2D0</Offset>
            <Offset>30</Offset>
          </Offsets>
        </CheatEntry>
        <CheatEntry>
          <ID>29</ID>
          <Description>"ComboCount"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>1E4</Offset>
            <Offset>3C8</Offset>
            <Offset>2D0</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>65</ID>
              <Description>"ComboCount"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>1E0</Offset>
                <Offset>3C8</Offset>
                <Offset>2D0</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>34</ID>
          <Description>"MusicSyncMeter"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>1F4</Offset>
            <Offset>3C8</Offset>
            <Offset>2D0</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>66</ID>
              <Description>"MusicSyncMeter"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>1F0</Offset>
                <Offset>3C8</Offset>
                <Offset>2D0</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>35</ID>
          <Description>"MaxMusicSyncMeter"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>204</Offset>
            <Offset>3C8</Offset>
            <Offset>2D0</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>67</ID>
              <Description>"MaxMusicSyncMeter"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>200</Offset>
                <Offset>3C8</Offset>
                <Offset>2D0</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>36</ID>
          <Description>"MusicSyncMeterGainMult"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>214</Offset>
            <Offset>3C8</Offset>
            <Offset>2D0</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>68</ID>
              <Description>"MusicSyncMeterGainMult"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>210</Offset>
                <Offset>3C8</Offset>
                <Offset>2D0</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>37</ID>
          <Description>"FeverRushMeterDrainRateMult"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>224</Offset>
            <Offset>3C8</Offset>
            <Offset>2D0</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>69</ID>
              <Description>"FeverRushMeterDrainRateMult"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>220</Offset>
                <Offset>3C8</Offset>
                <Offset>2D0</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>38</ID>
          <Description>"ExecutionToken"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>234</Offset>
            <Offset>3C8</Offset>
            <Offset>2D0</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>70</ID>
              <Description>"ExecutionToken"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>230</Offset>
                <Offset>3C8</Offset>
                <Offset>2D0</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>39</ID>
          <Description>"MaxExecutionToken"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>244</Offset>
            <Offset>3C8</Offset>
            <Offset>2D0</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>71</ID>
              <Description>"MaxExecutionToken"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>240</Offset>
                <Offset>3C8</Offset>
                <Offset>2D0</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>40</ID>
          <Description>"CurrentExecutionTokenGainCounter"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>254</Offset>
            <Offset>3C8</Offset>
            <Offset>2D0</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>72</ID>
              <Description>"CurrentExecutionTokenGainCounter"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>250</Offset>
                <Offset>3C8</Offset>
                <Offset>2D0</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>41</ID>
          <Description>"TargetExecutionTokenGainCounter"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>264</Offset>
            <Offset>3C8</Offset>
            <Offset>2D0</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>73</ID>
              <Description>"TargetExecutionTokenGainCounter"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>260</Offset>
                <Offset>3C8</Offset>
                <Offset>2D0</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>42</ID>
          <Description>"TotalCombatScore"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>274</Offset>
            <Offset>3C8</Offset>
            <Offset>2D0</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>74</ID>
              <Description>"TotalCombatScore"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>270</Offset>
                <Offset>3C8</Offset>
                <Offset>2D0</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>43</ID>
          <Description>"CombatScoreGainMult"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>284</Offset>
            <Offset>3C8</Offset>
            <Offset>2D0</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>75</ID>
              <Description>"CombatScoreGainMult"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>280</Offset>
                <Offset>3C8</Offset>
                <Offset>2D0</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>44</ID>
          <Description>"AttackTargetingRange"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>294</Offset>
            <Offset>3C8</Offset>
            <Offset>2D0</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>76</ID>
              <Description>"AttackTargetingRange"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>290</Offset>
                <Offset>3C8</Offset>
                <Offset>2D0</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
        <CheatEntry>
          <ID>45</ID>
          <Description>"CombatIntensity"</Description>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>Float</VariableType>
          <Address>ply_base</Address>
          <Offsets>
            <Offset>2A4</Offset>
            <Offset>3C8</Offset>
            <Offset>2D0</Offset>
            <Offset>30</Offset>
          </Offsets>
          <CheatEntries>
            <CheatEntry>
              <ID>77</ID>
              <Description>"CombatIntensity"</Description>
              <ShowAsSigned>0</ShowAsSigned>
              <VariableType>Float</VariableType>
              <Address>ply_base</Address>
              <Offsets>
                <Offset>2A0</Offset>
                <Offset>3C8</Offset>
                <Offset>2D0</Offset>
                <Offset>30</Offset>
              </Offsets>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry>
      <ID>83</ID>
      <Description>"━━━━━━━━ 🔧 DEBUG ━━━━━━━━━"</Description>
      <Options moHideChildren="1" />
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>2</ID>
          <Description>"Player Base"</Description>
          <ShowAsHex>1</ShowAsHex>
          <ShowAsSigned>0</ShowAsSigned>
          <VariableType>8 Bytes</VariableType>
          <Address>ply_base</Address>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry NoCheckbox="1">
      <ID>88</ID>
      <Description>""</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry NoCheckbox="1">
      <ID>82</ID>
      <Description>"━━━━━━━━ 📡 Links ━━━━━━━━"</Description>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry>
          <ID>87</ID>
          <Description>"├─ YouTube"</Description>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
[ENABLE]
shellExecute("https://www.youtube.com/@SeryogaSK");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]
</AssemblerScript>
        </CheatEntry>
        <CheatEntry>
          <ID>86</ID>
          <Description>"└─ OCT PROFILE"</Description>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>{$lua}
[ENABLE]
shellExecute("https://opencheattables.com/memberlist.php?mode=viewprofile&amp;u=6096");
createThread(function();sleep(100);memrec.Active=false;end);
[DISABLE]
</AssemblerScript>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
    <CheatEntry NoCheckbox="1">
      <ID>89</ID>
      <Description>""</Description>
      <GroupHeader>1</GroupHeader>
    </CheatEntry>
    <CheatEntry NoCheckbox="1">
      <ID>81</ID>
      <Description>"━━━━━━━━ 📜 Last Update ━━━━━━━━"</Description>
      <GroupHeader>1</GroupHeader>
      <CheatEntries>
        <CheatEntry NoCheckbox="1">
          <ID>80</ID>
          <Description>"└─ 07.09.2026 (re-based)"</Description>
          <GroupHeader>1</GroupHeader>
        </CheatEntry>
      </CheatEntries>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols />
  <LuaScript>-- Cheat Table Decorator
function decorateSSKTable()
  local mainForm = getMainForm()

  -- Main Form Styling
  mainForm.Caption = 'Dead as Disco (Steam) - Enhanced Table [by SeryogaSK] {Habibrahimov.com}'
  getAutoAttachList().add("PagodaSteam-Win64-Shipping.exe")
end

-- Execute when table loads
decorateSSKTable()



</LuaScript>
</CheatTable>

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