zh-TW: 劍星 (修改器)
A simple table for Stellar Blade.
Note: SH / BE multiplier will affect on generation, and when them get decreased. i.e.:
multiplier = 3, when generate 1 SH will become 3; when decrease 1 Sh will become 1/3 = 0.33333
Cheat Engine / Cheat Table scripts
□Toggle Compact View □Toggle Scripts □Damage multiplier □min. HP □SH Gen multiplier □Fast enemy shield broke? : No, Yes □Fast de-balance □BE Gen multiplier □BU Gen multiplier □Tachy mode multiplier □Get Gold / set item amount □Sync. gold/item amt. to real data when purchase / get □inf. drone ammo □Also fix display ammo amount □inf. smart mines in hand □Enable item amount modification? : No, Yes □Get SP □SP □SP EXP (modify this to get SP) □HP □SH □BE □BU □Tachy mode □Get last stat data (circular update)
Old releases
Spoiler
Note:
Spoiler
inf. ammo related scripts is for current version of game only. it may not work in future version.
If you modify the achievement counter, both Steam and PSN achievements will unlock (note: for PSN, you need to restart the game for the achievement to be sent). However, please be aware: the modified value must be less than the requirement for unlocking the achievement. For example, if an achievement requires 100 kills, you should modify it to no more than 99. Or if the requirement is to catch 20 types of fish, set it to 19 at most. After the achievement unlocks, the actual number of fish types caught might still be below 20, but it no longer affects whether the achievement is considered complete. Modifying Steam’s internal achievement counter outside of the game has no effect.
The memory addresses for achievements, HP, SP, and similar data may change when switching maps or after the character dies. If you see abnormal or suspicious values, it’s not recommended to modify them. Instead, it’s best to let the achievement counter update naturally within that area.
In versions prior to 1.1.2, it seemed possible to possess more than 3 BE cores (if you enabled amount script), which caused the BE level to never upgrade. This issue appears to have been fixed in version 1.1.2. Additionally, in the v11 table, a function specific to version 1.1.2 was added that retrieves only the BE cores and forces the count to 3, allowing the BE level to increase. This function will likely no longer work in the next version. The BE achievement "Enhanced Beta Energy to its max" is still attainable, as it appears the cores can be reacquired in New Game+.
Please do not set a high damage multiplier to enemies in Story Mode. Doing so may cause enemies to die instantly, which can severely disrupt game progression and lead to problematic save data that may prevent further gameplay.
Latest Release
Notice: There may have drone ammo amount problems in previous tables. v5 table should fixed the problem. First you need to restart game and re-apply table with at least "Get Gold" & "Sync. to real data when purchase" enabled. 2nd, fire different types of ammo 1 time to see if ammo amount works. "inf. drone ammo" should be enabled after drone can fire bullets.