Cheat Engine table scripts:
□Compact mode □Get skill pt □Get credit (Usage: Open stats) □inf. medic kit (recovery pack) from quick menu when use (min = 12) □Set min ammo# / recovery item# / material# when "trade from" robot / cargo □Personal ammo: No reload (# of ammo still decrease) □Easy Pickpocket (~90%) □Enable O2 / HP / EN scripts □Lock O2 □Lock HP □EN / ship weapon □Re-enable when change ship / or not working □inf. personal/ship EN weapon energy □inf. ship repair kit via hotkey when use (min = 14) □Carry item weight multiplier □Manufacturing/ Research Lab: submit one item to fill stock# to 10 □Starfield (A411F509 V1.7.23.0) / https://opencheattables.com / CE 7.5+
No HP / Ship hull / Shield / Fuel: All of these values are 'indirect.' This means that any value you obtain through the game stats window is not the actual address. Instead, using infinite items in the personal quick menu, or quickly repairing the ship's hull (i.e., pressing the RS button on the gamepad) may provide some assistance.
No inf. ammo in my table. Instead, you can trade between robot / or ship cargo to increase its stock. Most ammos are zero-weight.
Regarding credits: You may have noticed that the credit amount differs from what is displayed in the game status window. This can occur after one or more crew members have joined your party, where the table amount is less than the actual amount. It's possible that the crew members have their own funds, leading to an inaccurate total.
For ship weapons: Please notice, it's one turret per record in scripts. If you want to lock energy, remember to lock all of the records.
Old releases
Spoiler
Latest release: