If you read through this topic's posts, I had mentioned how to selectively apply patches here: post. It's also a command-line interface that provides details on what each option does.
Granblue Fantasy Versus: Rising Free Edition
Free Edition Only
Moderator: Table Moderator
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merunism123
- Curious

- Posts: 2
- Joined: Sat Mar 21, 2026 7:45 pm
Re: Granblue Fantasy Versus: Rising Free Edition
CPU vs CPU Issue
Is there a way to make it possible to apply the control schemes to both CPUs instead of just the 1st CPU (Player 1). Manual, Smart and Super Ultimate impact how the 1st CPU acts. I did test runs with the same characters on all 3 control schemes and it caused a guarantee win for 1 side every time. I ran 3 matches on each of control scheme. I host a bunch of games that have good CPU vs CPU for SaltyBet-styled tournaments in my server and would like to add this game to the rotation but this is the only thing holding it back. So if it's possible to make both the 1st CPU and 2nd CPU have control schemes instead of applying to the 1st CPU, that'd be great.
Re: CPU vs CPU Issue
Thanks for testing it as I never would have. I've updated my table to layout those related values in the pointers section. Here's the new features you'll want to take a look at:
Pointers/Values
Battle Data
Match
Characters
Character
CPU Controlled (Just for reference.)
CPU Level (Just for reference. I've also made a script for modifying this more effectively.)
System
Players
Player
CPU (Rely on my script for this as this can soft lock you in character select.)
Control Scheme: Smart
Control Scheme: Super Ultimate
Scripts
Combat (Client-Sided)
CPU Level Overwrite
With my table's current features, customizing CPU control and difficulty, as well as Boss mode if you want, should make your CPU vs CPU matches more interesting.
For anyone interested on whether they can modify these online, I have no idea. I would imagine most, if not all, are not possible or are implemented too late in the process to send anything over to the player. You can attempt it, but whether you'll desync and see a completely different outcome from your opponent is something you'll need to figure out.
Re: Granblue Fantasy Versus: Rising Free Edition
Hi, I tried to drag and drop the executable(GBVSR-Win64-Shipping.exe) onto the batch script(Apply all Patches) but I'm having issues as evidenced on the attachment. Anything I missed?
- Attachments
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- Screenshot 2026-03-26 223835.png (92.87 KiB) Viewed 946 times
Re: Granblue Fantasy Versus: Rising Free Edition
Was the executable already patched? What version of the game are you on? Is it the Free Edition? I need information.
Re: Granblue Fantasy Versus: Rising Free Edition
The executable has been patched, on ver2.51. On the Free Edition, I'm sure I downloaded your latest patcher also
Re: Granblue Fantasy Versus: Rising Free Edition
I tested it myself and the exact warnings/issues you're getting are when you've already patched it once and are attempting to patch it a second time. It's finding random areas for some, re-patching others, and failing to find areas to patch since they've already been modified. You'll want to restore it with a backup created by the tool, however if you've ran it through and accepted the changes more than once, the backup is likely messed up. In the event that the backup created by tool is insufficient, you'll want to get the original, unmodified executable either from a manual backup or by verifying your files in Steam.
Also, while you may or may not have done this, the latest version's patches are a separate download, in the initial post, which you'll want to overwrite with the one that is provided along with the patcher.
Re: Granblue Fantasy Versus: Rising Free Edition
The ban bypass no longer works after the 2.51 update. Bummer.
Re: Granblue Fantasy Versus: Rising Free Edition
Unfortunate, hope it gets fixed soon, I keep getting the '010e-0067-00000067' error myself.
UPDATE: Had to replace overwrite patches.ghm* file and it worked!
