Farthest Frontier v0.7.5f-v0.8.0

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Kvist
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Farthest Frontier v0.7.5f-v0.8.0

Post by Kvist »

A first draft at Farthest Frontier. It can't do much yet, but more goodies are already on the way. The game has a fair amount of abstraction and modularization going on, and code is being reused all over the place. Figuring out how stuff works is progressing slower than anticipated.

Since the game is essentially still freshly released into EA, expect things to break with updates to the game. To ensure some stability, the table starts with a single script that when enabled, checks the game's version before making the cheats visible.
If the check fails erroneously, you can still manually make them visible by right-clicking the "Check Version" record and unchecking "Group config -> Hide children when deactivated".
If the check does in fact detect a version mismatch, you may still try to enable the cheats but shouldn't expect any of them to activate. I hope to be able to update the table within a few days after an update to the game is released. All versions of the table will be attached to this post so you can always find the latest version right at the very top.

After attaching to the game and loading the table, you can toggle all of the cheats at any time you want, even from the main menu before starting a new game or loading a save.

Changelog

Code: Select all

0.3.2 - 2022-11-19
- Updated cheats for game version v0.8.0

0.3.1 - 2022-09-04
- Updated cheats for game version v0.7.6


0.3.0 - 2022-09-04
- Added "Unlimited Resources" cheat - Prevents decreasing of resource stacks in storage building and input resource stacks
  in production buildings
- Added "Unlimited Harvesting" cheat - Option to Unlimited Resources. Harvesting means harvesting of stone, wood, etc.,
  not harvesting of crops from fields. Extends the effect of Unlimited Resources to stacks of resources in
  the game world and to stone
- Added "Instant Work" cheat - Workers chop trees and de-/construct buildings immediately

0.2.0 - 2022-09-04
- Improved version check speed
- Scripts rewritten without Mono symbols, eliminating the need for CE's Mono features altogether (for now)
- Renamed "Perfect" to "Full" in the original god mode scripts
- Simplified original god mode scripts
- Added "Universal Immunity" to the villager god mode
  - Contagion Immunity - villagers will not get infected by any contagion
  - Disease Immunity - villagers will not contract any disease
- Added "No Food Consumption" cheat to villager extras
- Added "Perfect Cropfields" cheats
  - Daily Cleanup -  weeds and rocks will be removed daily
  - Perfect Fertility - fertility is always at maximum, build fields anywhere

0.1.0 - 2022-09-03
- Initial table setup
- Added basic villager god mode

Unfortunately, I haven't been able to get anywhere far into the actual game as I was mostly busy digging around in the code, so there's a ton of stuff I have not unlocked, not seen, not built, and not encountered yet. If anybody has a late game save file they're willing to share, with preferably as much going on as possible, I'd be very thankful to anyone willing to help me out. Save files are located under "%HOMEPATH%\Documents\My Games\Farthest Frontier\Save" (copy-paste without quotes into your Explorer's address bar)

This is not my first CE table, but the first one I'm releasing publicly, so if you have any questions, ideas or suggestions for improvement regarding the table's structure & usability as well as the cheats themselves, be sure to share your thoughts with me.

Attachments
Farthest Frontier-v0.8.0-0.3.2.CT
(17 KiB) Downloaded 848 times
Farthest Frontier-v0.7.6-0.3.1.CT
(37.89 KiB) Downloaded 438 times
Farthest Frontier-v0.7.5f-0.3.0.CT
(37.93 KiB) Downloaded 445 times
Last edited by Kvist on Sat Nov 19, 2022 1:28 pm, edited 3 times in total.

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Kvist
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Re: [STEAM] Farthest Frontier v0.7.5f

Post by Kvist »

Update v0.7.5f-0.2.0

  • Improved version check speed
  • Scripts rewritten without Mono symbols, eliminating the need for CE's Mono features altogether (for now)
  • Renamed "Perfect" to "Full" in the original god mode scripts
  • Simplified original god mode scripts
  • Added "Universal Immunity" to the villager god mode
    • Contagion Immunity - villagers will not get infected by any contagion
    • Disease Immunity - villagers will not contract any disease
  • Added "No Food Consumption" cheat to villager extras
  • Added "Perfect Cropfields" cheats
    • Daily Cleanup - weeds and rocks will be removed daily
    • Perfect Fertility - fertility is always at maximum, build fields anywhere

Kvist
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Re: [STEAM] Farthest Frontier v0.7.5f

Post by Kvist »

(Surprise) Update v0.7.5f-0.3.0

This is a small but significant update, as it brings the extremely useful "Unlimited Resources" cheat. Doing this one was a real challenge, but working on it made me learn a ton about the game. Because the content of this update is so important, I decided to release it despite not very much being added.

The other highlight is the "Instant Work" cheat. When I did this, it was initially planned to be the instant construction cheat, but it turns out that it does much more than that. All of your villagers build buildings (and cropfields) immediately and, as a nice side-effect, are absolute hulks now, chopping down trees with a single strike. This possibly affects other stuff as well.

- Added "Unlimited Resources" cheat - Prevents decreasing of resource stacks in storage building and input resource stacks
in production buildings
- Added "Unlimited Harvesting" cheat - Option to Unlimited Resources. Harvesting means harvesting of stone, wood, etc.,
not harvesting of crops from fields. Extends the effect of Unlimited Resources to stacks of resources in
the game world and to stone
- Added "Instant Work" cheat - Workers chop trees and de-/construct buildings immediately


dpfrze003
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Joined: Sat Sep 10, 2022 5:37 pm
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Re: [STEAM] Farthest Frontier v0.7.5f

Post by dpfrze003 »

Thank you very much for this table. I've yet to test it out, I just started playing Farthest Frontier due to the positive reviews on Steam. This is a fantastic game, yet I'm still totally lost on how the system works. But I can't really say anything since my total playtime has been less than an hour. 😅

There are definitely more people that have hundreds or thousands of hours into this game, but of course, I'll keep playing it since I also enjoy the game's mechanics.

Keep up the great work with this table, I'll keep checking around for updates every now and then, or pretty much when something doesn't work anymore. :lol:


Kvist
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Re: [STEAM] Farthest Frontier v0.7.5f-v0.7.6

Post by Kvist »

Update v0.7.6-0.3.1

Small update for the new game version, all cheats working again. I've been pretty busy digging into IL2CPP lately in order to unlock the game's internal cheat manager, so unfortunately no new cheats contained in this release, but I have some small additions ready for another release.


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