[Request] [Steam] Akai Katana Shin

A forum for requesting cheat tables, trainers, or tools


Moderator: Table Moderator

PronKill
Curious
Curious
Posts: 6
Joined: Sun Sep 14, 2025 9:53 am
Answers: 0
x 4

Re: [Request] [Steam] Akai Katana Shin

Post by PronKill »

NannoAmatayakul9 wrote: Mon Jun 22, 2026 7:32 pm

Thank you so much @PronKill I try to use your cheat table and it works both modes again thank you I appreciate your effort
btw I have last request can you do a infinite summon gauge in both modes is it okay please if not I understand.

@SeryogaSK Thank you so much.

I've rewritten some things. Notably invulnerability no longer disables bomb damage, but also I've found out it disabled the ability to collect coins, which made the game progressively tank the perfomance as more and more were flying around the player. Now it doesn't break anything. Also the infinite bombs/summon gauge scripts now lock the value at max, so if you have zero of one or the other, you don't have to manually add it.

Attachments
AKAI_KATANA_SHIN.CT
+ Infinite summon gauge
+ some fixes...
(48.42 KiB) Downloaded 3 times

Tags:

User avatar
NannoAmatayakul9
Novice Hacker
Novice Hacker
Posts: 25
Joined: Tue Feb 25, 2025 3:10 am
Answers: 0
Location: The Void
x 4

Re: [Request] [Steam] Akai Katana Shin

Post by NannoAmatayakul9 »

@PronKill I test your CT ye remade and it works perfectly no more lags and bugs thank you so much
I appreciate your effort.


Post Reply