DRAGON QUEST VII Reimagined

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DRAGON QUEST VII Reimagined

Post by bbfox »


ja-JP: ドラゴンクエストVII Reimagined
zh-TW: 勇者鬥惡龍 VII Reimagined

Cheat engine / Cheat table scripts list:

    □Toggle Compact View
    □Chars / Gold (Unreal Engine)
    □Get item list
        □Auto set amount?
        □Generate list: set criteria
        □+First 30 amount (no filters)
    □Move faster
    □Battle: HP control
        □Monster 1HP?
        □Full HP?
        □Full MP?
    □Battle: damage multiplier
    □Battle: EXP multiplier

P.S. Some rows in UE character data

Row name日本語Engish正體中文
Tikaraちから (力)STR力量
Minomamoriみのまもり (身の守り)DEF防禦力
Subayasaすばやさ (素早さ)AGI / SPD速度
Kiyousaきようさ (器用さ)DEX靈巧
Miryokuみりょく (魅力)CHA魅力
KougekiMaryokuこうげき魔力INT攻擊魔力
KaifukuMaryokuかいふく魔力MND回復魔力

Old releases

Spoiler
DQ7R-Win64-Shipping.CT
v3 (2026/04/09): added Seed+ data for chars
(1.17 MiB) Downloaded 150 times
DQ7R-Win64-Shipping.CT
v2 (2026/04/07): fixed scripts
(1.24 MiB) Downloaded 17 times
DQ7R-Win64-Shipping.CT
v1 (2026/04/06): init ver.
(768.62 KiB) Downloaded 13 times
Attachments
DQ7R-Win64-Shipping.CT
v4 (2026/07/10): added delivered medal amt info
(1.17 MiB) Downloaded 4 times
Last edited by bbfox on Fri Jul 10, 2026 9:17 am, edited 1 time in total.

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AtmaDarkwolf
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Re: DRAGON QUEST VII Reimagined

Post by AtmaDarkwolf »

how would one edit or add mini medals, or at least 'trick' the system into letting u grab the rewards without them?


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Re: DRAGON QUEST VII Reimagined

Post by bbfox »

AtmaDarkwolf wrote: Thu Jul 09, 2026 2:32 pm

how would one edit or add mini medals, or at least 'trick' the system into letting u grab the rewards without them?

I remember it's not just a value, it maybe a set of flags / records to indicate the dedicated medals is acquired or not. I did not dig-in.
I only found "delivered amount of medal" data. SquareEnix UE games usually have some customization in data. In most case they do not follow IE's guide (Except Elliot).

Trick? hmm.. not sure. Currently I have no idea how to do this, maybe from "delivered amount of medal".


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Re: DRAGON QUEST VII Reimagined

Post by AtmaDarkwolf »

bbfox wrote: Fri Jul 10, 2026 12:34 am
AtmaDarkwolf wrote: Thu Jul 09, 2026 2:32 pm

how would one edit or add mini medals, or at least 'trick' the system into letting u grab the rewards without them?

I remember it's not just a value, it maybe a set of flags / records to indicate the dedicated medals is acquired or not. I did not dig-in.
I only found "delivered amount of medal" data. SquareEnix UE games usually have some customization in data. In most case they do not follow IE's guide (Except Elliot).

Trick? hmm.. not sure. Currently I have no idea how to do this, maybe from "delivered amount of medal".

Thanks, will try to find that in the table and experiment? (Not at game now but i don't remember any value like that but table is many levels deep, easily missable i figure)


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Re: DRAGON QUEST VII Reimagined

Post by bbfox »

The "delivered amount of medal" is not in the table I released. It's a non-UE managed value. If you need this value, I can add it.
But I did not do any test for it. I just change the value and see in game data changed. I don't know what will happen if you set to a minus value, or reset to 0 and talk to medal king.


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Re: DRAGON QUEST VII Reimagined

Post by AtmaDarkwolf »

I can give it a try, but might be fair to mention if/when u release it that that is untested? lol

Right now the game seems kinda weird about some stuff that does not have values listed (Even item stacks can be odd and can be @ 0 or - values and still show) so your mention of flags prob is how it does it (flag = has, no flag = not) and may even have a stack of 100 flags for each medal (or rather 1 per medal)


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Re: DRAGON QUEST VII Reimagined

Post by bbfox »

Added and updated.
Not play this game for 3 months. Already forgot where the NPC is. I do not test it.


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Re: DRAGON QUEST VII Reimagined

Post by AtmaDarkwolf »

Aww ok nope. Yes it alters your values on the screen, but somehow she knows exactly how many u have and handed in anyways. (And it just resets the values showing to proper values)

So ya that didn't do anything.(at least it don't crash game. Also the ?? value in center is showing 112 now that I handed in 12 medals - unsure if that matters.)


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