Originally Posted On UC But Ive Decided To Fully Move Over Here As Open Cheat Tables Stands For Open Source,
UC Forcefully Removed My Content Because I Did Everything Open Source,
They DIdnt Like This Because Their Admins Are All Kids And Dont Understand How To Compile The Source Themselves!
Finally Released!
FULL Source Code Provided! So If U Dont Trust My Compiled Files Just Compile It Yourself No Problem ![]()
GITHUB LINK: GTAV C Source Scanner
What Your Seeing Is A C Source Scanner For Hashes And Globals / Locals (Including Functions)
This Is Good For Documenting Scripts Or Just Extracting Globals And Other Info After A Game Update!
How It Works:
You Input Your Scripts Into The Application,
Run The Cleaner (To Make Sure Your Scripts Are Compatible With The Scans),
Run The Scanner Of Your Choice,
Boom You Have An Output!
You Can Customise The Scripts To Be Found In The Scans Pretty Easily (Just Little Coding Knowledge Needed Till I Do A "Setup File" Based Method)
BTW I Dont Know If Anyone Has Done This Specifically For GTA Before
(Although It Should Work With Other C Files Too)
So Dont Yell At Me For This!
Preview Images
